Merge lp:~smspillaz/unity/unity.fix_1041123 into lp:unity
Proposed by
Sam Spilsbury
Status: | Merged | ||||
---|---|---|---|---|---|
Approved by: | Omer Akram | ||||
Approved revision: | no longer in the source branch. | ||||
Merged at revision: | 2625 | ||||
Proposed branch: | lp:~smspillaz/unity/unity.fix_1041123 | ||||
Merge into: | lp:unity | ||||
Diff against target: |
32 lines (+4/-0) 1 file modified
plugins/unityshell/src/unityshell.cpp (+4/-0) |
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To merge this branch: | bzr merge lp:~smspillaz/unity/unity.fix_1041123 | ||||
Related bugs: |
|
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Daniel van Vugt | Approve | ||
Olivier Tilloy | Approve | ||
Review via email: mp+121152@code.launchpad.net |
Commit message
Don't enable client states if BUILD_MODERN_
Description of the change
Don't enable client states if BUILD_MODERN_
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I can confirm that this fixes the crash I’m observing when running unity trunk on precise with NVidia proprietary drivers.
I’m not familiar enough with the code to be able to tell whether this could introduce regressions though, so this would need to be tested on different HW configurations.