lp:~smspillaz/compiz/compiz.damage_collector
Created by
Sam Spilsbury
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Recent revisions
- 3587. By Sam Spilsbury
-
Move the dispatch functions into drawabledamage.h . The renderers and
plugins will use them independently - 3586. By Sam Spilsbury
-
Move DamageUpdateHandle into the public headers area, we will need to use
it for the plugins - 3585. By Sam Spilsbury
-
Add more integration tests:
- Check that we can accumulate streaming and remaining damage
- Check the the bounding box increases in size on multiple damage events
- Check that subtracting damage allows more damage to come through
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:compiz/0.9.9