lp:~smspillaz/compiz-core/wobbly-plugin

Created by Sam Spilsbury on 2012-05-04 and last modified on 2012-05-04
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Branch information

Owner:
Sam Spilsbury
Project:
Compiz Core
Status:
Development

Recent revisions

2924. By Fredric Plourde <email address hidden> on 2012-05-04

Port wobbly plugin to use GLVertexBuffer

2923. By Sam Spilsbury on 2012-05-04

Merge lp:compiz-core

2922. By Alexandros Frantzis on 2012-04-19

Sync with lp:compiz-core.

2921. By Alexandros Frantzis on 2012-04-10

Sync with lp:compiz-core.

2920. By Alexandros Frantzis on 2012-04-06

opengl: For OpenGL ES 2.0 ensure that format equals internalFormat when uploading texture data.

In OpenGL ES 2.0 no format conversion is allowed, i.e., format must equal internalFormat.

2919. By Alexandros Frantzis on 2012-04-06

Fix compilation with desktop GL.

2918. By Alexandros Frantzis on 2012-04-04

opengl: Disable blending by default when drawing the screen.

Each operation/plugin should enable it (and reset it) as needed
(as most operations are currently doing).

2917. By Alexandros Frantzis on 2012-04-03

Sync with lp:compiz-core.

2916. By Alexandros Frantzis on 2012-04-02

opengl: Refactor shader infrastructure to use small, performant programs.

This commit replaces the single complicated shader with minimal,
performant shaders, tailored to specific use cases. The new GLShaderCache
object is used for creating and caching the shader data for specific uses
cases (GLShaderParameters).

This commit also adds automatic creation of suitable GL programs in
GLVertexBuffers (see ::setAutoProgram) that don't have a program
explicitly set.

2915. By Alexandros Frantzis on 2012-03-29

opengl: Ensure blending is enabled, when needed, when drawing window contents.

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lp:compiz-core/0.9.8
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