Merge lp:~smspillaz/compiz-core/compiz-core.fix_939228 into lp:compiz-core/0.9.8
Status: | Superseded |
---|---|
Proposed branch: | lp:~smspillaz/compiz-core/compiz-core.fix_939228 |
Merge into: | lp:compiz-core/0.9.8 |
Diff against target: |
294 lines (+221/-14) 3 files modified
src/privatescreen.h (+30/-4) src/privatescreen/tests/test-privatescreen.cpp (+166/-0) src/screen.cpp (+25/-10) |
To merge this branch: | bzr merge lp:~smspillaz/compiz-core/compiz-core.fix_939228 |
Related bugs: |
Reviewer | Review Type | Date Requested | Status |
---|---|---|---|
Daniel van Vugt | Needs Resubmitting | ||
Alan Griffiths | Pending | ||
Review via email: mp+106116@code.launchpad.net |
This proposal supersedes a proposal from 2012-05-15.
This proposal has been superseded by a proposal from 2012-05-18.
Description of the change
== Problem ==
See LP#939288 - windows would jump if you had them on screen edges. Add tests for viewport picking behaviour.
== Solution ==
Don't return negative values for CompScreen:
== Test ==
Included.
Unmerged revisions
- 3116. By Sam Spilsbury
-
Revert to the old behaviour with a note about possible bugs
- 3115. By Sam Spilsbury
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Merged lp:compiz-core
- 3114. By Sam Spilsbury
-
Merge lp:compiz-core
- 3113. By Sam Spilsbury
-
Merge lp:compiz-core
- 3112. By Sam Spilsbury
-
s/class/struct/
- 3111. By Sam Spilsbury
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Don't return a negative value for CompScreen:
:viewportForGeo metry Fix LP#939288 - If a window was partially on a viewport which was the last
one in its row or column, and we were on the viewport on the opposite side
of that row or column, compiz would work backwards to find the position
of the window (which would be negative) and return a negative viewport
position. This caused plugins like wall to behave strangely
why change "class" to "struct" when it behaves like a struct?