Code review comment for lp:~sladen/unity-2d/unity-2d-no-glow-lp933578

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Paul Sladen (sladen) wrote :

I believe in all of these locations hover/focus is indicated by colour:white && blurRadius. The colour: white is still there and continues to provide the primary highlight.

There is a design solution for replacing the white highlight with a full-width background grey highlight, and this is in Unity 3D. However, Gerry requested that the merge say on focus and be a minimal diff without other changes other than removing the glow from the assets and code.

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