Created by SirVer and last modified
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Recent revisions

5267. By SirVer

Made coroutine persistence easier to keep downwards compatible by adding a version id

5266. By SirVer

Fixed a bug in persistence of coroutines

5265. By SirVer

Added simple win condition that counts wares in HQs and warehouses

5264. By SirVer

added new win condition: Tribes together

5263. By SirVer

Removed a last TODO. I didn't change things because I was wrong when writing this TODO

5262. By SirVer

Documented win_conditions. Updated documentation on tribes initializations

5261. By SirVer

Merged Nasenbaers work for bringing win-conditions to multiplayer

5260. By SirVer

win conditions now also use func as key in the table, not check_func

5259. By SirVer

Tribe initializations are now similarly defined as win conditions, all in one file

5258. By SirVer

Single scripts are now also runnable by path.

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