lp:~sirver/widelands/lua

Created by SirVer on 2010-02-05 and last modified on 2010-04-14

Implementation of Lua scripting for Widelands. Also removes old trigger/events system and all UI stuff related to it.

Currently, I am working on getting lua scripting to work in the editor. This will be the basis for named map regions and infrastructure in the editor.

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bzr branch lp:~sirver/widelands/lua
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Branch information

Owner:
SirVer
Project:
widelands
Status:
Merged

Recent revisions

5276. By SirVer on 2010-04-14

Reordered and regrouped buttons in main menu

5275. By SirVer on 2010-04-14

Added direct link to new tutorial to the main menu

5274. By SirVer on 2010-04-14

Finished new tutorial mission

5273. By SirVer on 2010-04-13

Initital version of new tutorial. Unfinished

5272. By SirVer on 2010-04-12

Added a constructionsite option to L_Player.place_building

5271. By SirVer on 2010-04-12

Added L_Player.buildhelp which only makes sense for the interactive player

5270. By SirVer on 2010-04-12

One more bug fix for the story message box

5269. By SirVer on 2010-04-12

Fixed a bug in positioning of Message boxes

5268. By SirVer on 2010-04-08

Merged with trunk

5267. By SirVer on 2010-04-08

Started on wl.game.Player in editor

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Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
lp:widelands
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