lp:~sil2100/unity-2d/trunk.lp839628
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- bzr branch lp:~sil2100/unity-2d/trunk.lp839628
Branch merges
- Alberto Mardegan (community): Approve
-
Diff: 314 lines (+117/-5)12 files modifiedlibunity-2d-private/src/indicatorswidget.cpp (+4/-0)
libunity-2d-private/src/indicatorswidget.h (+2/-0)
libunity-2d-private/src/unity2dpanel.h (+3/-0)
panel/app/panelmanager.cpp (+24/-1)
panel/app/panelmanager.h (+1/-0)
panel/applets/appname/appnameapplet.cpp (+31/-0)
panel/applets/appname/appnameapplet.h (+1/-0)
panel/applets/appname/menubarwidget.cpp (+14/-4)
panel/applets/appname/menubarwidget.h (+2/-0)
panel/applets/indicator/CMakeLists.txt (+2/-0)
panel/applets/indicator/indicatorapplet.cpp (+31/-0)
panel/applets/indicator/indicatorapplet.h (+2/-0)
Related bugs
Bug #839628: F10 doesn't start keyboard navigation to the panel | High | Fix Released |
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Bug #853766: [panel] F10 menu initially shown about half screen down | High | Fix Released |
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Related blueprints
Branch information
Recent revisions
- 746. By Łukasz Zemczak
-
[panel][lib] Reverting back to the approach from r743.
More code duplication, but better looking. - 743. By Łukasz Zemczak
-
[panel] Removed from the PanelManager the applet-specific cases, sending the event to the
Unity2dPanel instead, awaiting for it to be filtered out by the target applets.
Fixed some coding-style issues. - 742. By Łukasz Zemczak
-
[panel] An event-driven approach to F10 hotkey handling - working for application menus and indicators.
A custom QEvent is sent through the PanelManager to either the appname or indicator plugin
depending if an application is visible or not. If there is an application, we show its
first menu. If not, then we show the leftmost indicator's menu. - 740. By Łukasz Zemczak
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Added support for F10 hotkey in the appname's applet through unity-2d-panel.
Pressing F10 in any time now opens the first menu of the window with focus, as noted in
lp839628. - 738. By Alberto Mardegan
-
[dash] Set height on lenses results containers
Setting the proper height prevents drawing outside the container area.
This patch also renames a few variables, and hopefully improves code
readability.
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:unity-2d