lp:~sil2100/+junk/compiz_test

Created by Łukasz Zemczak and last modified
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Owner:
Łukasz Zemczak
Status:
Development

Recent revisions

3105. By Łukasz Zemczak

Cherry-picked from compiz trunk (rev 3227):
Don't allow windows which we weren't even tracking as decoratable to become decorated if they try and change their hints.

For example: unity-2d-panel shouldn't become "decorated" as normal when it tries to change its decoration hints.

Fixes bare type window decorations being added to the draw queue.

(LP: #963794)

3104. By Daniel van Vugt

Cherry-picked from compiz trunk (rev 3126):
Don't assume pkg_check_modules always sets _PREFIX (LP: #993608)

3103. By Sam Spilsbury

Cherry-picked from lp:compiz r3137:
Add synchronization primitives to the decoration protocol so that there
isn't a race where we bind a texture that's being freed.
(LP: #454218) (LP: #929989)

3102. By Daniel van Vugt

Bump version to 0.9.7.9 until we're ready for 0.9.7.10

3101. By Daniel van Vugt

Post-mortem NEWS corrections.

3100. By Daniel van Vugt

Prepare for a release candidate of 0.9.7.8

3099. By Łukasz Zemczak

Reverting the introduction of bindTexture - we don't need it, since the fix
is actually a ONE LINER! Thanks Sam! (LP: #770283)

3098. By Łukasz Zemczak

Export the process of DecorTexture pixmap binding to a seperate method.

This way we can call DecorTexture::bindTexture whenever we want to explicitly
bind/rebind the texture (needed, for instance, for a fglrx texture bug
workaround).

3097. By Alan Griffiths

Avoid dumping all the windows into first workspace when closing (LP: #980026)
Reverts to correct logic used before r2838.

Reapplied from r3092, now that the regression this fix triggered (LP: #981703)
is properly resolved. [Daniel]

3096. By Daniel van Vugt

Make sure window frames actually get destroyed when they should, to
guarantee they get recreated on unminimize. (LP: #981703)

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