Merge lp:~sil/quickly/flash-game-needs-gtk2 into lp:quickly
Proposed by
Stuart Langridge
on 2012-05-02
| Status: | Merged |
|---|---|
| Merged at revision: | 666 |
| Proposed branch: | lp:~sil/quickly/flash-game-needs-gtk2 |
| Merge into: | lp:quickly |
| Diff against target: |
45 lines (+11/-6) 2 files modified
data/templates/ubuntu-flash-game/project_root/bin/project_name (+8/-4) data/templates/ubuntu-flash-game/project_root/data/index.html (+3/-2) |
| To merge this branch: | bzr merge lp:~sil/quickly/flash-game-needs-gtk2 |
| Related bugs: |
| Reviewer | Review Type | Date Requested | Status |
|---|---|---|---|
| Michael Terry (community) | 2012-05-02 | Approve on 2012-05-02 | |
|
Review via email:
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Description of the Change
Fix ubuntu-flash-game template to use Gtk 2, because Flash needs it; in Gtk 3 you get the broken-plugin lego-brick icon. Also tweak the HTML slightly to make 100% dimensions Flash SWFs work better.
There are no tests for this, because it's very hard to think of a way of doing a test without a custom Flash SWF to output something which can be tested for (and the test would have to be manual, too). That custom SWF can't be built on any sort of standard Ubuntu (the Flash IDE isn't available at all, and Flex isn't packaged for Ubuntu), meaning that the SWF would be in the archives without the source required to build it...
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Awesome, thanks!