lp:~shevonar/widelands/refactoring-campaigns
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Shevonar
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Related bugs
Bug #835559: Would it be possible to move out common functions used in campaign scripts? | Wishlist | Fix Released |
Related blueprints
Refactoring Campaigns
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Recent revisions
- 5976. By Shevonar <Matthias@Matthias-NB>
-
refactored barbarian tutorial 1 and tried to keep as much of the translation as possible
- 5970. By chuckw20 Chuck Wilder <email address hidden>
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Muted the color of the awning and emblem on the barbarian headquarters
- 5968. By Nasenbaer
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(Multiplayer) Fix a crash when switching to a saved game after having a scenario map selected before.
- 5967. By chuckw20 <email address hidden>
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Cropped barbarian fortress, added barbarian icon image to headquarters and adjusted its palisade
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- Branch format:
- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
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- lp:widelands