lp:~random-stuff/mupen64plus/mupen64plus-video-gliden64

Created by Sergio Benjamim on 2015-05-14 and last modified on 2019-10-14
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bzr branch lp:~random-stuff/mupen64plus/mupen64plus-video-gliden64

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Branch information

Owner:
Random Stuff
Project:
Mupen64plus
Status:
Development

Import details

Import Status: Reviewed

This branch is an import of the HEAD branch of the Git repository at https://github.com/gonetz/GLideN64.git.

The next import is scheduled to run in 2 hours.

Last successful import was 3 hours ago.

Import started 3 hours ago on izar and finished 3 hours ago taking 20 seconds — see the log
Import started 9 hours ago on alnitak and finished 9 hours ago taking 20 seconds — see the log
Import started 15 hours ago on alnitak and finished 15 hours ago taking 20 seconds — see the log
Import started 21 hours ago on alnitak and finished 21 hours ago taking 20 seconds — see the log
Import started on 2019-10-15 on alnitak and finished on 2019-10-15 taking 20 seconds — see the log
Import started on 2019-10-15 on izar and finished on 2019-10-15 taking 20 seconds — see the log
Import started on 2019-10-15 on izar and finished on 2019-10-15 taking 20 seconds — see the log
Import started on 2019-10-14 on izar and finished on 2019-10-14 taking 20 seconds — see the log
Import started on 2019-10-14 on izar and finished on 2019-10-14 taking 20 seconds — see the log
Import started on 2019-10-14 on izar and finished on 2019-10-14 taking 20 seconds — see the log

Recent revisions

2730. By Sergey Lipskiy <email address hidden> on 2019-10-14

Do not shift texture coordinates by 0.5 for point-sampled textures.
Attempt to fix texture mapping issue from #2097.

2729. By fzurita <email address hidden> on 2019-10-14

Fix threaded OpenGL lockup when trying to remove invalid buffer

2728. By Sergey Lipskiy <email address hidden> on 2019-10-13

Fix gDP.loadTile->loadHeight calculation.
Fixed Zelda 64 Skybox duplicates #2094.

2727. By Sergey Lipskiy <email address hidden> on 2019-10-12

Fixed backgrounds load in Bakuretsu Muteki Bangaioh (J).

2726. By Sergey Lipskiy <email address hidden> on 2019-10-11

Fix crashes in Bakuretsu Muteki Bangaioh (J)

2725. By fzurita <email address hidden> on 2019-10-05

FIx EGL image compatibility with mali devices

2724. By fzurita <email address hidden> on 2019-10-05

Don't initialize EGL, this is causing issues

2723. By fzurita <email address hidden> on 2019-10-05

Don't crash on failed initialization

2722. By Sergey Lipskiy <email address hidden> on 2019-10-03

Fix Debugger::_addTriangles

2721. By fzurita <email address hidden> on 2019-10-01

Fix incorrect OpenGL function init in Linux

Branch metadata

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Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
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