lp:~random-stuff/mupen64plus/mupen64plus-video-gliden64

Created by Sergio Benjamim on 2015-05-14 and last modified on 2021-01-20
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bzr branch lp:~random-stuff/mupen64plus/mupen64plus-video-gliden64

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Branch information

Owner:
Random Stuff
Project:
Mupen64plus
Status:
Development

Import details

Import Status: Reviewed

This branch is an import of the HEAD branch of the Git repository at https://github.com/gonetz/GLideN64.git.

The next import is scheduled to run in 1 hour.

Last successful import was 4 hours ago.

Import started 4 hours ago on izar and finished 4 hours ago taking 15 seconds — see the log
Import started 10 hours ago on izar and finished 10 hours ago taking 10 seconds — see the log
Import started 16 hours ago on alnitak and finished 16 hours ago taking 10 seconds — see the log
Import started 22 hours ago on izar and finished 22 hours ago taking 10 seconds — see the log
Import started on 2021-01-19 on alnitak and finished on 2021-01-19 taking 15 seconds — see the log
Import started on 2021-01-19 on izar and finished on 2021-01-19 taking 10 seconds — see the log
Import started on 2021-01-19 on izar and finished on 2021-01-19 taking 10 seconds — see the log
Import started on 2021-01-18 on izar and finished on 2021-01-18 taking 10 seconds — see the log
Import started on 2021-01-18 on alnitak and finished on 2021-01-18 taking 15 seconds — see the log
Import started on 2021-01-18 on alnitak and finished on 2021-01-18 taking 10 seconds — see the log

Recent revisions

3058. By Sergey Lipskiy <email address hidden> 9 hours ago

Implement software vertex clipping.

3057. By fzurita <email address hidden> 9 hours ago

Fix incorrect width used for sync color buffer reads with EGLImage

3056. By S2S <email address hidden> on 2021-01-08

Revert 538674d

Fixes Oak's Check with CopyColorFromRDRAM enabled

3055. By Sergey Lipskiy <email address hidden> on 2021-01-06

Revert cmake version back to 2.6 for GLideNHQ because it don't compile on Mac with 3.9

3054. By Sergey Lipskiy <email address hidden> on 2021-01-05

Fix warnings.
refs #2428

3053. By fzurita <email address hidden> on 2021-01-05

Fix recently introduced GLES 2.0 GLSL compilation errors

3052. By Sergey Lipskiy <email address hidden> on 2021-01-03

Disable coverage by default.

Fixes #2426

3051. By Rosalie Wanders <email address hidden> on 2020-12-31

TextDrawer::drawText: add setScissor

3050. By Sergey Lipskiy <email address hidden> on 2020-12-28

Add isHWLSupported bit to CombinerKey.

A game may use several microcodes, where some microcodes support HW lighting and others are not.
The same combiner can be used for both cases. isHWLSupported bit helps to resolve that problem.

3049. By Sergey Lipskiy <email address hidden> on 2020-12-27

Remove old LLE code.

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Bazaar repository format 2a (needs bzr 1.16 or later)
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