lp:~pygame/pygame/trunk

Created by Thomas Kluyver on 2013-01-08 and last modified on 2015-12-06
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Owner:
PyGame
Project:
Pygame
Status:
Development

Import details

Import Status: Reviewed

This branch is an import of the HEAD branch of the Git repository at git://github.com/illume/pygame.git.

The next import is scheduled to run in 1 hour.

Last successful import was 4 hours ago.

Import started 4 hours ago on pear and finished 4 hours ago taking 20 seconds — see the log
Import started 10 hours ago on russkaya and finished 10 hours ago taking 30 seconds — see the log
Import started 16 hours ago on pear and finished 16 hours ago taking 20 seconds — see the log
Import started 22 hours ago on pear and finished 22 hours ago taking 20 seconds — see the log
Import started on 2016-02-13 on pear and finished on 2016-02-13 taking 20 seconds — see the log
Import started on 2016-02-13 on neumayer and finished on 2016-02-13 taking 40 seconds — see the log
Import started on 2016-02-13 on pear and finished on 2016-02-13 taking 20 seconds — see the log
Import started on 2016-02-13 on russkaya and finished on 2016-02-13 taking 30 seconds — see the log
Import started on 2016-02-12 on pear and finished on 2016-02-12 taking 25 seconds — see the log
Import started on 2016-02-12 on pear and finished on 2016-02-12 taking 25 seconds — see the log

Recent revisions

1. By pygame <email address hidden> on 2015-12-06

commit 3ba8ef3cc5ebdd91c782423f00a4a41749b3dec4
Author: Lenard Lindstrom <email address hidden>
Date: Sat Dec 5 16:38:44 2015 -0800

    BUG: PixelArray memory leak when using multiple indexes

    Py_DECREF was not called on objects returned by PySequence_ITEM(). This was
    a problem when 2 subscripts were use for array subcripting—p = array[x, y]—or
    array subscript assignment—array[x, y] = p—as neither x nor y could be
    garbage collect afterward. It also affected the elements of a sequence
    assignmed to an array slice.

    Bug reported in email message:
    http://<email address hidden>/msg18966.html

    Thanks to mar77i for reporting the bug.

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