lp:~pygame/pygame/trunk

Created by Thomas Kluyver on 2013-01-08 and last modified on 2015-02-24
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Owner:
PyGame
Project:
Pygame
Status:
Development

Import details

Import Status: Reviewed

This branch is an import of the HEAD branch of the Git repository at git://github.com/illume/pygame.git.

The next import is scheduled to run in 4 hours.

Last successful import was 1 hour ago.

Import started 1 hour ago on neumayer and finished 1 hour ago taking 25 seconds — see the log
Import started 7 hours ago on pear and finished 7 hours ago taking 15 seconds — see the log
Import started 13 hours ago on pear and finished 13 hours ago taking 15 seconds — see the log
Import started 19 hours ago on russkaya and finished 19 hours ago taking 20 seconds — see the log
Import started on 2015-03-28 on russkaya and finished on 2015-03-28 taking 20 seconds — see the log
Import started on 2015-03-28 on neumayer and finished on 2015-03-28 taking 30 seconds — see the log
Import started on 2015-03-28 on pear and finished on 2015-03-28 taking 20 seconds — see the log
Import started on 2015-03-27 on pear and finished on 2015-03-27 taking 15 seconds — see the log
Import started on 2015-03-27 on russkaya and finished on 2015-03-27 taking 25 seconds — see the log
Import started on 2015-03-27 on russkaya and finished on 2015-03-27 taking 1 minute — see the log

Recent revisions

2393. By Lenard Lindstrom <email address hidden> on 2015-02-24

msg.txt

2392. By Jason M. Marshall on 2015-02-15

Process with autopep8.

2391. By Jason M. Marshall on 2015-02-14

Replace try...except blocks with if...else blocks because they execute slightly more quickly.
Process with autopep8.

2390. By Lenard Lindstrom <email address hidden> on 2015-02-07

remove some gcc 4.8.2 compiler warnings for imageext.c

2389. By Lenard Lindstrom <email address hidden> on 2015-01-18

Close Issue #165

The icon file is opened as a Python file object to check if it exists, and,
presumably, to retrieve it's full path name. Then the file object is released,
and replaced with the path name, a Python string. The string is passed to
pygame.image.load_basic() to retrieve the icon image. This patch adds a close()
method call on the file object before it is released.

2388. By Lenard Lindstrom <email address hidden> on 2015-01-12

Close Issue #186

Fix faulty unit test in freetype_test.py. When the freetype.Font.get_size()
method was replaced to get_rect(), the assertions in the the surrogate pair test
were not changed to compare Rects rather that (w, h) tuples.

2387. By Lenard Lindstrom <email address hidden> on 2015-01-12

Make the pygame.freetype.init() cache_size argument actually work

2386. By Lenard Lindstrom <email address hidden> on 2015-01-12

pygame.freetype.init() would crash on error

2385. By Lenard Lindstrom <email address hidden> on 2014-12-31

A fix for Issue 187: needs confirmation

My best guess for Python 3.4 crashing after completing the freetype_test.py
unit tests is that the Font instances created by FreeTypeFontTest.setUp()
were freed after autoquit closed the freetype 2 library. This changeset
makes FreeTypeInstance reference counted, with each Font instance keeping
a reference to the FreeTypeInstance instance it was created with. The
freetype 2 library is closed only after all the Font instances using it
have been freed. Note, it is now possible for multiple FreeTypeInstance
instances to exist at once.

2384. By Lenard Lindstrom <email address hidden> on 2014-12-30

merge in unintensional branch

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