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Branches
Name | Last Modified | Last Commit |
---|---|---|
master | 2024-03-28 14:09:27 UTC |
Merge pull request #18956 from hrydgard/disable-vulkan-x86-mac
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Merge pull request #18956 from hrydgard/ Disable Vulkan/MoltenVK on x64 macs |
v1.17.1-beta4 | 2024-02-02 23:44:02 UTC |
v1.17.1-beta4
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17.1-beta4 |
v1.17.1-beta3 | 2024-02-02 11:40:37 UTC |
v1.17.1-beta3
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17.1-beta3 |
v1.17.1-beta2 | 2024-01-31 14:45:06 UTC |
v1.17.1-beta2
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17.1-beta2 |
v1.17.1-beta1 | 2024-01-30 14:09:59 UTC |
v1.17.1-beta1
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17.1-beta1 |
v1.17-beta7 | 2024-01-25 22:54:27 UTC |
v1.17-beta7
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17-beta7 |
v1.17-beta6 | 2024-01-24 00:15:58 UTC |
v1.17-beta6
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17-beta6 |
v1.17-beta5 | 2024-01-23 10:52:45 UTC |
v1.17-beta5
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17-beta5 |
v1.16.7-beta4 | 2024-01-21 13:48:46 UTC |
v1.17-beta4
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17-beta4 |
settings-banner | 2024-01-19 15:31:08 UTC |
Add a top banner to each settings page, that shows the game (if game-specific...
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Add a top banner to each settings page, that shows the game (if game-specific) and a help link |
v1.16.7-beta3 | 2024-01-18 00:08:15 UTC |
v1.17-beta3
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17-beta3 |
v1.16.7-beta2 | 2024-01-16 08:35:36 UTC |
v1.17 beta 2
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.17 beta 2 |
v1.16.7-beta | 2024-01-13 10:53:34 UTC |
Merge pull request #18686 from hrydgard/revert-mistake
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Merge pull request #18686 from hrydgard/ Revert accidental rcheevos submodule change |
avoid-strlen- |
2023-12-30 00:11:43 UTC |
Avoid wasting CPU on counting characters in the memblock management
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Avoid wasting CPU on counting characters in the memblock management |
matrix-opt | 2023-11-28 17:39:12 UTC |
Fix ARM32 build error (neon)
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Fix ARM32 build error (neon) |
rewind-zstd | 2023-11-12 15:08:53 UTC |
Address feedback
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Address feedback |
hotfixes-1.16.6 | 2023-10-12 10:23:28 UTC |
v1.16.6
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
v1.16.6 |
hotfixes | 2023-10-12 08:22:41 UTC |
Update README.md
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Update README.md |
https-linux-poc | 2023-09-17 12:05:42 UTC |
Quick test of naett's libcurl backend
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Quick test of naett's libcurl backend |
merge-drawcalls |
2023-08-21 12:43:37 UTC |
Allow merging of drawcalls with matching output vertex formats but different ...
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Allow merging of drawcalls with matching output vertex formats but different inputs Broken out from #17479 |
frame-timing-new | 2023-08-16 13:53:24 UTC |
Fix falling back to the old timing, also show audio timing in the frame timin...
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Fix falling back to the old timing, also show audio timing in the frame timing overlay |
lost-device-work | 2023-05-29 16:32:37 UTC |
Clear the shader cache
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Clear the shader cache |
drawengine- |
2023-05-25 08:16:27 UTC |
Release reserved push vertex memory at end of frame
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Release reserved push vertex memory at end of frame |
uv-scale-dirtying | 2023-05-22 12:09:27 UTC |
Initial feedback
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Initial feedback |
drawarrays- |
2023-05-17 16:42:23 UTC |
OpenGL: When possible, avoid rebinding vertex arrays between glDrawArrays
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
OpenGL: When possible, avoid rebinding vertex arrays between glDrawArrays Profitable optimization in DrawArrays-heavy games like GTA. |
nayuta- |
2023-05-08 06:53:58 UTC |
Add Nayuta Endless Trails to BlockTransferAllowCreateFB (fix slow gpu readback)
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Add Nayuta Endless Trails to BlockTransferAl |
opengl- |
2023-02-16 22:17:08 UTC |
OK now it kinda works in GL but it slows everything down terribly
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
OK now it kinda works in GL but it slows everything down terribly |
minor-readback- |
2023-02-03 12:39:51 UTC |
Plumb through a parameter for creating framebuffers of different color formats
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Plumb through a parameter for creating framebuffers of different color formats |
nvda-support | 2023-02-01 16:53:39 UTC |
The basic setup to be able to call the NVDA text-to-speech API on Win64 only.
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
The basic setup to be able to call the NVDA text-to-speech API on Win64 only. |
vertex- |
2023-01-12 11:38:05 UTC |
Remove the HAS_COLOR bit from vertex shaders
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Remove the HAS_COLOR bit from vertex shaders |
spirv-dumper | 2022-12-13 23:26:24 UTC |
DEBUG: Attach SPIR-V to ShaderModules, dump out
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
DEBUG: Attach SPIR-V to ShaderModules, dump out |
neon-opts | 2022-12-08 16:10:07 UTC |
Rectangle: NEON-optimize ModulateRGBA
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Rectangle: NEON-optimize ModulateRGBA |
remove- |
2022-11-06 22:12:32 UTC |
Address feedback
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Address feedback |
ridge-racer- |
2022-10-09 18:53:28 UTC |
Depal from dynamic CLUT: When detecting bounds, be more conservative.
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Depal from dynamic CLUT: When detecting bounds, be more conservative. Followup to #16188 . Further fixes the lens flare. It confused me before that there are two sections of the track on Verified that exactly the same thing happens on hardware, so it's not a |
event-profiler | 2022-09-23 22:06:22 UTC |
Implement a simple event profiler view.
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Implement a simple event profiler view. |
md5 | 2022-08-07 13:11:12 UTC |
oop
Author:
sum2012
oop |
maintainance_1.13 | 2022-07-31 15:05:03 UTC |
CI: also upload release source tarball on tag push
Author:
rofl0r
CI: also upload release source tarball on tag push the mac os build action uses an action that automatically creates also switch from the unmaintained actions/ closes #15761 |
mali-stencil-test | 2022-07-11 12:27:03 UTC |
more wip
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
more wip |
interpreter- |
2022-05-02 06:50:42 UTC |
Hackery to help track down #15149. Runs without breaking on PC.
Author:
=?utf-8?q?Henrik_Rydg=C3=A5rd?=
Hackery to help track down #15149. Runs without breaking on PC. |
sdl-vulkan-work | 2020-06-27 08:12:58 UTC |
Vulkan: Fix device selection in the SDL path
Author:
Henrik Rydgård
Vulkan: Fix device selection in the SDL path |
vfpu-dot- |
2019-08-06 10:16:44 UTC |
WIP: vfpu_dot experiments
Author:
Henrik Rydgård
WIP: vfpu_dot experiments |
mipmap-slope | 2017-12-08 14:53:49 UTC |
Mipmaps: Use a uniform to specify the texture lod in SLOPE and CONST modes. F...
Author:
Henrik Rydgård
Mipmaps: Use a uniform to specify the texture lod in SLOPE and CONST modes. Fixes the mipmap test for D3D11, Vulkan and modern GL properly, while keeping Tony Hawk games working. Also implements increasing the lod level with the render resolution |
wasapi- |
2017-06-27 11:02:20 UTC |
Listen to WASAPI events
Author:
Henrik Rydgård
Listen to WASAPI events |
loco2-video-alt-fix | 2017-04-11 09:26:30 UTC |
Alternative to e9d5eb694b (fix for #7887).
Author:
Henrik Rydgård
Alternative to e9d5eb694b (fix for #7887). |
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