lp:~pltxtra/satan/android

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Owner:
pltxtra
Project:
VuKNOB
Status:
Experimental

Recent revisions

14. By Anton Persson <apersson@apersson-laptop>

Testing.

13. By Anton Persson <apersson@apersson-laptop>

OK, cleaned out _everything_.. I will now rebase on the latest freerunner/fixedpoint version and then rebuild the complete android structure. This way we will be able to merge stuff easier.

12. By Anton Persson <apersson@apersson-laptop>

The major thing is that now the Android audio subsystem is accessed throug a dynamic machine, and not a built-in machine. This is to be compatible with desktop satan...

11. By Anton Persson <apersson@apersson-laptop>

Added a TAR library so that we can load and save satan project files. Also added a bunch of wav files to get more sounds to start with. Also added an example directory which is intended to store example projects. To be compatible with the other versions of satan the android audio machine must be worked into a dynamic machine, this is not yet finished so currently the source is broken... time to sleep.

10. By Anton Persson <apersson@apersson-laptop>

Increased sleep time when signal processing is off. Also rearanged the GUI to fit the Android screen.

9. By Anton Persson <apersson@apersson-laptop>

Make SATAN run in full screen mode on android.

8. By Anton Persson <apersson@apersson-laptop>

fixed a couple of bugs. Added a controller for the volume to android_audio.

7. By Anton Persson <apersson@apersson-laptop>

The apk now includes all svg, dynlib descriptor files and dynlib libraries. These are then automatically installed on the target. Also, a progress bar is shown when the application is loading.

6. By Anton Persson <apersson@apersson-laptop>

we now build dynlib properly, and PrepTarget copies all dynamic machines to dynlib directory on target.

5. By Anton Persson <apersson@apersson-laptop>

Oops, I forgot to setup the default MIDI signal properties... buffer lengths must be equal.. so, now sound actually works.. though, in the emulator at least you get a lot of latency.. :-(

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