lp:~pete-woods/unity-api/handle-null-quietly
Created by
Pete Woods
on
2017-02-20
and last modified on
2017-02-23
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Branch merges
- Unity8 CI Bot: Approve (continuous-integration) on 2017-02-23
- Charles Kerr (community): Approve on 2017-02-22
-
Diff: 135 lines (+49/-5)5 files modifieddebian/changelog (+8/-0)
include/unity/util/GObjectMemory.h (+4/-2)
include/unity/util/GlibMemory.h (+18/-3)
test/gtest/unity/util/GObjectMemory/GObjectMemory_test.cpp (+6/-0)
test/gtest/unity/util/GlibMemory/GlibMemory_test.cpp (+13/-0)
Branch information
Recent revisions
- 277. By Pete Woods on 2017-02-23
-
Trying out the deleter methods as charles suggested, making CRITICAL be a fatal error so we know if the deleter logic worked (g_variant_unref logs CRITICAL on null)
- 274. By Pete Woods on 2017-02-20
-
unity::util - Make Glib and GObject memory management utilities handle NULL quietly.
- 272. By CI Train Bot Account on 2017-02-17
-
unity::util - Add typedef macros to GlibMemory to make method
and member variable definitions easier. - 270. By CI Train Bot Account on 2017-02-06
-
MirSurfaceInter
face: add childSurfaceList and parentSurface
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:unity-api
