Created by Ikhar Beq and last modified
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Ikhar Beq
Return To The Roots

Recent revisions

9595. By Ikhar Beq

new addon: Individual Custom Military
allows players to set the requested_soldier count for each individual military building

9594. By Ikhar Beq

init,save and load a new variable for the planned military addon that will allow to set requested_soldiers for individual buildings

9593. By Ikhar Beq

increased save&replay version number (no harbor block addon does save/load new events so old saves wont work anymore)

9592. By Ikhar Beq

new addon No Harbor Block: Stops players from blocking a harbor position without holding the territory

9591. By Ikhar Beq

inactive charburner piles now selfdestruct after 12k gf

9590. By Ikhar Beq

FFA building capture fixed:
A soldier defeating the last defender of a building will now fight waiting attackers owned by other players instead of just capturing the building

9589. By Ikhar Beq

fixes a crash that occurred when an empty building got captured

9588. By Ikhar Beq

added more info to some log prints
when RoadDestroyed recalcs the routes of all wares it now handles previously lost wares that were 'lost' at the flag of their new goal and still haven't moved since getting a new goal as a special case

9587. By Ikhar Beq

added notify allies of location: gamecommand, button and execution of the new gamecommand

9586. By Ikhar Beq

new Addon: Military Control
adds the send home button to military buildings
Pressing this button will send all soldiers of the highest available rank to a warehouse

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