lp:~pali/mesa/mesa-demos

Created by Pali on 2014-04-12 and last modified on 2019-08-12
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Owner:
Pali
Project:
Mesa
Status:
Development

Import details

Import Status: Reviewed

This branch is an import of the HEAD branch of the Git repository at git://anongit.freedesktop.org/mesa/demos.

The next import is scheduled to run in 5 hours.

Last successful import was 42 minutes ago.

Import started 42 minutes ago on alnitak and finished 42 minutes ago taking 20 seconds — see the log
Import started 7 hours ago on alnitak and finished 7 hours ago taking 20 seconds — see the log
Import started 14 hours ago on alnitak and finished 14 hours ago taking 20 seconds — see the log
Import started 20 hours ago on alnitak and finished 20 hours ago taking 20 seconds — see the log
Import started on 2019-08-19 on alnitak and finished on 2019-08-19 taking 20 seconds — see the log
Import started on 2019-08-19 on alnitak and finished on 2019-08-19 taking 20 seconds — see the log
Import started on 2019-08-19 on alnitak and finished on 2019-08-19 taking 20 seconds — see the log
Import started on 2019-08-18 on alnitak and finished on 2019-08-18 taking 20 seconds — see the log
Import started on 2019-08-18 on alnitak and finished on 2019-08-18 taking 20 seconds — see the log
Import started on 2019-08-18 on alnitak and finished on 2019-08-18 taking 20 seconds — see the log

Recent revisions

3795. By Adam Jackson <email address hidden> on 2019-08-12

auxbuffer: Don't override $DISPLAY from the environment

Previously we would always try to connect to :0 unless you passed
-display, which is just gratuitously unlike how every other X app works.

Reviewed-by: Eric Engestrom <email address hidden>

3794. By Jose Fonseca <email address hidden> on 2018-03-12

cmake: Warn that MSVC is unmaintained.

It has been broken for a while, and not much interest from our side
in keeping it going, as most of us are using MinGW cross-compilers
anyway.

I'm not sure if there are other people interested on MSVC, so just
warn for the time being.

Also tone down the MSVC warnings, so they don't overwhelm the error
messages.

Reviewed-by: Brian Paul <email address hidden>
Reviewed-by: Roland Scheidegger <email address hidden>

3793. By Brian Paul <email address hidden> on 2018-03-07

glxinfo/wglinfo: improve GL_ARB_imaging query code

Print GL_MAX_CONVOLUTION_WIDTH, HEIGHT on separate lines.
Print GL_MAX_COLOR_MATRIX_STACK_DEPTH in same section.

Reviewed-by: Mathias Fröhlich <email address hidden>
Reviewed-by: Emil Velikov <email address hidden>

3792. By Brian Paul <email address hidden> on 2018-03-07

glxinfo/wglinfo: print (110) instead of empty line

The GL_SHADING_LANGUAGE_VERSION query returns an empty string for
GLSL 1.10. Instead of printing an empty line, print (110).

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105285
Reviewed-by: Mathias Fröhlich <email address hidden>
Reviewed-by: Emil Velikov <email address hidden>

3791. By Brian Paul <email address hidden> on 2018-03-07

glxinfo/wglinfo: fix VP/FP strings, indentation

Print extensions string instead of program target.
Use less indentation to match other sections.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105285
Reviewed-by: Mathias Fröhlich <email address hidden>
Reviewed-by: Emil Velikov <email address hidden>

3790. By Brian Paul <email address hidden> on 2018-03-07

glxinfo/wglinfo: remove print_shader_limits() code

And add queries of GL 2.0 limits. All the VS, FS, GS limits which were
reported with print_shader_limits() are also covered by the GL 2.0 and
3.2 queries.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105285
Reviewed-by: Mathias Fröhlich <email address hidden>
Reviewed-by: Emil Velikov <email address hidden>

3789. By Andreas Boll <email address hidden> on 2018-02-23

demos: Bump version to 8.4.0 for release

3788. By Brian Paul <email address hidden> on 2018-02-22

glxinfo/wglinfo: print list of 4.3 shading language versions

v2: fix indentation, prefix with "4.3:" like other sections.

Reviewed-by: Andreas Boll <email address hidden>

3787. By Brian Paul <email address hidden> on 2018-02-22

glxinfo/wglinfo: fix indentation for listing compression formats

And prefix with "GL_ARB_texture_compression:" like other sections.

Reviewed-by: Andreas Boll <email address hidden>

3786. By Brian Paul <email address hidden> on 2018-02-22

glxinfo/wglinfo: add queries of GL_ARB_tessellation_shader limits

Reviewed-by: Marek Olšák <email address hidden>

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