lp:magedbinterface
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- 52. By welchsteven
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2010-06-25 Steven Welch <email address hidden>
* Subroutine.h
(StatUpdated): Updated the function to include the new statistics
James(Frostwing) added to the StatisticsStack - 51. By frostwing
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* main.c (main): Made some changes to the consumables table, it's being flaky, needs fixed.
- 49. By frostwing
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2010-06-16 frostwing <frostwing@
ubuntu- server> * MAGEdbInterface.h (ConsumableTable): ConsumableTable loads data from the database into a Consumable struct
Consumable Struct has been built. Holds all the data from an entry in the consumables table.
* main.c (main): Added the subroutine case for ConsumeItem. - 48. By frostwing
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2010-06-14 frostwing <frostwing@
ubuntu- server> * main.c (main): Character can now die, be knocked out, and be revived.
- 47. By frostwing
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2010-06-11 frostwing <frostwing@
ubuntu- server> * MAGEdbInterface.h: Fixed the CurrentBuff struct to allow for negative quantities
Fixed the Buff struct to allow for negative quantities.
* main.c (main): Cleaned up the output strings. Debug strings no longer in use are removed.
* Subroutine.h (StatUpdated): Updated to no longer populate bad data into the playerID, teamID, and subroutineID fields even though they are not used.
(CompareStatistic): Now correctly returns false if no data was changed.
TODO: Report data to server by dumping it into OutgoingPackets
TODO: adjust character status if character has died or been knocked out. - 46. By frostwing
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2010-06-09 frostwing <frostwing@
ubuntu- server> * main.c (main): Blue block updated.
Global Cooldown now expires properly.
Global Cooldown is now set when the character loses more than 20% of their maximum health between two blue block cycles.
TODO: Outgoing packets is still getting filled with garbage.
TODO: Server needs to be informed of character status periodically. - 45. By frostwing
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2010-06-07 frostwing <frostwing@
ubuntu- server> * Subroutine.h (CheckExpiredBu
ffs): No more infinite check. Found a better way to do that.
(CheckExpiredBuffs): Timer comparison fixed.
(CompareStatistic): Tested, verified that this is properly returning a 1 if nothing was changed and a 0 if the statistic under test was changed.
TODO: For some reason OutgoingPackets is getting filled with absolute garbage. Find and fix.
TODO: Globalcooldown check needs to be added.
Note: Delete from OutgoingPackets will flush the table of data. - 44. By frostwing
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2010-06-04 frostwing <frostwing@
ubuntu- server> * main.c (main): New code for the blue block section now checks to see if a stat has been updated by calling CompareStatistic and then shouting any altered stats.
* Subroutine.h (CompareStatistic): New subroutine, accepts a statistic and compares to see whether or not that statistic has been recently updated.
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