lp:~osomon/unity-2d/offline-places

Created by Olivier Tilloy and last modified
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Owner:
Olivier Tilloy
Project:
unity-2d
Status:
Merged

Recent revisions

435. By Olivier Tilloy

Fully revert the revision that released the shared dee models, this was useless.

434. By Olivier Tilloy

Do not release shared dee models after all,
this is not strictly necessary and it was causing the result models not to be updated any longer after the daemon had crashed.

433. By Olivier Tilloy

Always delete the dbus interface before (re)creating it.

432. By Olivier Tilloy

Removed a FIXME: the issue seems to happen only on Maverick,
it probably is a bug in libqtdee or in libdee itself that was fixed in Natty.

431. By Olivier Tilloy

Merged latest changes from the trunk, resolved conflicts.

430. By Olivier Tilloy

When connecting to a remote place, test whether an existing interface is valid.

429. By Olivier Tilloy

Remove only dynamic place entries when the place goes offline.
Entries for which static information is available (from the *.place file) should remain.

428. By Olivier Tilloy

Release references to shared Dee models when a place goes offline.

427. By Olivier Tilloy

Do not remove offline places from the model.

426. By Aurélien Gâteau

[panel] Ask Pidgin an icon of the correct size.

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lp:unity-2d/3.0
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