lp:~osomon/unity-2d/move-properties-to-launcheritem
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Branch merges
- Florian Boucault (community): Needs Fixing
-
Diff: 164 lines (+71/-25)4 files modifiedlauncher/LauncherList.qml (+6/-7)
libunity-2d-private/Unity2d/launcherapplication.h (+7/-18)
libunity-2d-private/Unity2d/launcheritem.cpp (+37/-0)
libunity-2d-private/Unity2d/launcheritem.h (+21/-0)
Branch information
Recent revisions
- 592. By Olivier Tilloy
-
[launcher] Moved the progress, counter and emblem properties (and their related visibility properties) to the base LauncherItem class.
The default implementation doesn’t show them, it is meant to be overridden in subclasses. - 590. By Ugo Riboni
-
Add support for removing rows by implementing the virtual method QAbstractItemMo
del::removeRows in WindowsList and ListAggregatorM odel.
Make the internal list in WindowsList protected instead of private. - 589. By Florian Boucault
-
Made LauncherApplica
tionsList dependency on Unity2dApplication soft. Instantiating LauncherApplica
tionsList with the application not being a
Unity2dApplication instance was crashing.
The same technique is used in KeyboardModifiersMonitor. - 588. By Florian Boucault
-
Moved all features of UnityApplications QML plugin into the Unity2d QML plugin.
- /usr/lib/
qt4/imports/ UnityApplicatio ns and its content do not exist anylonger.
- All references to UnityApplications have been updated to reflect the change.
In particular QML imports of UnityApplications have been replaced with imports of Unity2d.
- Build instructions have been transferred from launcher/UnityApplicatio ns/CMakeLists. txt
into libunity-2d-private/ Unity2d/ CMakeLists. txt.
- Registrations of classes have been transferred from launcher/UnityApplicatio ns/plugin. cpp
into libunity-2d-private/ Unity2d/ plugin. cpp.
- As a consequence launchermenutest had to be moved into libunity-2d-private/ tests - 587. By Didier Roche-Tolomelli
-
* debian/
libunity- 2d-private0. install:
- install everything in Unity2d private directory - 585. By Andrea Grandi
-
I've fixed bug #715611. Now when you delete something and you're using Unity-2D the Trash icon is updated as expected: if there are some files in the Trash the icon is the full Trash one, else is the empty one.
- 584. By Olivier Tilloy
-
[panel] Show the current window’s menu only when the mouse cursor hovers over the appname applet, not the whole panel.
Branch metadata
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- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:unity-2d/3.0