lp:~osomon/unity-2d/DropItem

Created by Olivier Tilloy and last modified
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Owner:
Olivier Tilloy
Project:
unity-2d
Status:
Merged

Recent revisions

399. By Olivier Tilloy

Replace includes with forward declarations where possible.

398. By Olivier Tilloy

Cosmetics.

397. By Olivier Tilloy

Merged the latest changes from the trunk.

396. By Olivier Tilloy

No need to refuse an event that’s not accepted by default.

395. By Olivier Tilloy

No need to mark a drop event accepted.

394. By Florian Boucault

Removed unused code.

393. By Florian Boucault

[launcher] Simplified implementation of drag and drop.

New DropItem QML item that can receive drag and drop events.
Removed handling of LauncherItem's drag and dropping from LauncherView. Code is back to what it was before.
DeclarativeDragDropEvent now wraps QGraphicsSceneDragDropEvent instead of QDropEvent.

392. By Ugo Riboni

[launcher] Adds an autoscrolling feature to the launcher. It works by having two sensitive zones at the top and bottom of the launcher. When the mouse enters these zones, the laucher will scroll up or down if needed, until the mouse leaves the zone.

391. By Olivier Tilloy

[launcher] Support dragging files to the trash.

This changeset also implements the generic infrastructure needed to delegate drag’n’drop events’ handling to launcher items.

390. By Olivier Tilloy

[launcher] Make favorite applications drag’n’dropped on the launcher persistent.

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Stacked on:
lp:unity-2d/3.0
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