lp:~oif-team/grail/trunk.touches

Created by Henrik Rydberg and last modified
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Owner:
Open Input Framework Team
Project:
Grail
Status:
Merged

Recent revisions

67. By Henrik Rydberg

grail v1.0.9

66. By Henrik Rydberg

Add contact information to the property list

Add the five first contacts to the property list, and unify the
handling of all gesture types in this regard. To avoid duplication,
move the scaling of properties closer to the gesture recognizer.
Move all gesture event handling code to grail-event.c, simplifying
the structure somewhat.

65. By Henrik Rydberg

Crank up the maximum number of properties

To prepare for the (for maverick only) addition of individual contact
information via the properties array, increase the maximum number of
contacts.

64. By Henrik Rydberg

Use the touch_caps directly rather than grail_get_units()

63. By Henrik Rydberg

Add grail_contact and a method to retrieve the current contacts

This patch adds the possibility to extract the current set of
contacts from the grail state.

62. By Henrik Rydberg

Make gesture inserter visible to all local files

Also remove the transformed flag in favor of a unit transformation.

61. By Henrik Rydberg

Reserve one mask position for system use

This is needed for gesture propagation outside of grail

60. By Henrik Rydberg

Make grail implementation visible to all local files

59. By Henrik Rydberg

Add documentation to structs and functions in grail.h

58. By Henrik Rydberg

Simplify touch machinery

To be able to model touch information uniformly across all supported
devices, the semantics of the touch attributes has to be treated
explicitly. Drop the generic touch property array and replace it
by an actual structure. In addition, the touch-engine abstraction
turned out to not be needed, so drop it as well.

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