Code review comment for lp:~nha/widelands/opengl

Tino (tino79) wrote :

It works fine on windows, just noticed:
- If i deactivate OpenGL in the Advanced Options menu->Apply->Apply -> Widelands quits, not stderr.txt
- If i active OpenGL via Options menu => Back to main menu, but no fonts, only white bars. I can quit widelands and then the updated config gets written. But if i load a game => crash.

Manually changing config works and Widelands runs fine in both modes. Only on-the-fly change does not.

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