567521f...
by
Stefan Wildemann <email address hidden>
fix:maptool:better map aerodroms and military areas (#1022)
* fix:maptool:better map aerodroms and military areas
This commit uses more complex rule set to map aerodromes and military
landuses depending on tag combination avoiding duplication of the area
in binfile.
For example military airports are quite often tagged:
landuse=military
military=airfield
aeroway=aerodrome
which caused the airport to be tripled in map. This is now resolved.
* Enhancement:layout_car:add stripesto military areas
* Fix:maptool:treat archaeological_site limes special
archaeological_site tag is used on way despite outruled by OSM wiki on
limes archaeological site. But there is a special tagging scheme for
Limes. Use that to fix rendering of Limes in map.
ef8b9ae...
by
=?utf-8?q?Johan_Fiti=C3=A9?= <email address hidden>
improvement:layout: Improve Car Dark layout colors, bring all layers up to date with Car Light, automate changes in all layers with script (#1026)
* Improve Car Dark layout colors, bring all layers up to date with Car Light, automate changes in all layers with script
* Icon colors
* CodeFactor hates cats ...
* Comment
e0a5fcc...
by
=?utf-8?q?Johan_Fiti=C3=A9?= <email address hidden>
Only process Planet Extractor binfiles
2fa1278...
by
=?utf-8?q?Johan_Fiti=C3=A9?= <email address hidden>
Android: Active downloaded maps automatically
4dfe938...
by
Stefan Wildemann <email address hidden>
Fix:maptool:Duplicte multipolygons if required (#1019)
In order to support (multi)polygons that are tagged with more than one
set of tags resulting it to require two navit items to be represented on
map, affected elements are duplicated and added with every item type
decoded. This is already done for ways and points. This fix makes
maptool do this for multipolygons as well.
+ fixes some valgrind findings
ac97b39...
by
=?utf-8?q?Johan_Fiti=C3=A9?= <email address hidden>
improve:layout Improve Car Dark layout polygon colors, bring up to date with Car Light polys, automate changes with script (#1025)
* Script
* Remove xml comment
* Comments
* Comments2
* Please codefactor
* Add text color
* Spacing
* Default bg color
fbe143e...
by
=?utf-8?q?Johan_Fiti=C3=A9?= <email address hidden>
improvement:layout: Small color tweaks and added polylines (#1024)
* Small color tweaks and added polylines
* Add color conversion support script
* Bring car_dark up-to-date
* dark: forgot meadow
* Improve color support script
* Add comments
22290e0...
by
=?utf-8?q?Johan_Fiti=C3=A9?= <email address hidden>
fix:layout:Order Parking (can be covered by Meadow, Wood) and Playground (can cover Meadow) (#1023)