lp:~mterry/unity8/fix-emulator-tutorial

Created by Michael Terry and last modified
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Owner:
Michael Terry
Project:
Unity 8
Status:
Merged

Recent revisions

1929. By Michael Terry

Fix test

1928. By Michael Terry

Skip whole tutorial on desktop, not just part of it

1927. By Launchpad Translations on behalf of unity-team

Launchpad automatic translations update.

1926. By CI Train Bot Account

Releasing 8.11+15.04.20150817-0ubuntu1

1925. By Albert Astals Cid

Drop gcc 4.9 requirement in debian/rules
Approved by: Michael Zanetti

1924. By Albert Astals Cid

Make the test more stable

was failing in some cases because the reset animation had not finished yet
Approved by: Andrea Cimitan

1923. By Alberto Mardegan

Set currentIndex after the model change is completed

When setting the model, the list view will first emit the countChanged signal, then will change the currentIndex to 0 (see QtDeclarative git commit 22c6873 and https://bugreports.qt.io/browse/QTBUG-26604), and finally will emit the modelChanged signal.
If we set the currentIndex in the onCountChanged handler (as we were doing
before), the currentIndex would be reset to 0 shortly afterwards.

For some mysterious reason, the desired delegate was anyway shown until the bugfix for bug 1433442 was introduced; with that bugfix, the listview is more consistent and shows the delegate corresponding to the currentIndex. Fixes: #1433442

1922. By Albert Astals Cid

Optimize scope.preview() calls

Don't call it in PreviewListView if we're still not open (i.e the list is being constructed)
Also reuse the call we do in GenericScopeView and pass it down for PreviewListView to use Fixes: #1478022
Approved by: Andrea Cimitan

1921. By CI Train Bot Account

Releasing 8.11+15.04.20150814-0ubuntu1

1920. By Albert Astals Cid

fix testPhoneStage

By making sure cleanup() cleans everything up, otherwise test_cantCloseWhileSnapping was made to fail by test_cantAccessPhoneStageWhileRightEdgeGesture running before it

Approved by: Gerry Boland

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