lp:~minetestdevs/minetest-c55/+git/upstream_game

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Import Status: Reviewed

This repository is an import of the Git repository at https://github.com/minetest/minetest_game.

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Import started 3 hours ago on alnitak and finished 3 hours ago taking 1 minute — see the log
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Import started on 2019-06-19 on alnitak and finished on 2019-06-19 taking 4 minutes — see the log
Import started on 2019-06-19 on izar and finished on 2019-06-19 taking 1 minute — see the log
Import started on 2019-06-18 on alnitak and finished on 2019-06-18 taking 1 minute — see the log
Import started on 2019-06-18 on alnitak and finished on 2019-06-18 taking 1 hour — see the log
Import started on 2019-06-18 on alnitak and finished on 2019-06-18 taking 1 minute — see the log
Import started on 2019-06-18 on izar and finished on 2019-06-18 taking 1 minute — see the log

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Branches

Name Last Modified Last Commit
master 2019-06-16 21:09:36 UTC 2019-06-16
Make waterlily wave when placed on waving water

Author: t0ny2
Author Date: 2019-06-16 21:09:36 UTC

Make waterlily wave when placed on waving water

stable-5 2019-03-31 20:26:33 UTC 2019-03-31
Dungeon loot: Avoid empty 'if' branch to satisfy lua check

Author: Paramat
Author Date: 2019-03-23 23:16:41 UTC

Dungeon loot: Avoid empty 'if' branch to satisfy lua check

stable-0.4 2018-05-18 10:50:47 UTC 2018-05-18
Prevent divide by zero (#2106)

Author: sofar
Author Date: 2018-04-08 16:57:00 UTC

Prevent divide by zero (#2106)

This forces all explosions to damage entities within the 1 node
range. If that needs to be disabled, the damage_radius needs to
be set to 0.

13 of 3 results
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