lp:~meshing/meshing/urop

Created by Adam Candy and last modified
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Owner:
Meshing to Realistic Domains
Project:
Meshing to Realistic Domains
Status:
Development

Recent revisions

22. By Adam Candy

Final fix.
Licensing formally implemented. Please update your branches and any derivative works.
Additional tidying and restructure.

21. By Adam Candy

Final fix (hopefully).
Licensing formally implemented. Please update your branches and any derivative works.
Additional tidying and restructure.

20. By Adam Candy

Fix to previous licencing and restructuring commit.
Licensing formally implemented. Please update your branches and any derivative works.
Additional tidying and restructure.

19. By Adam Candy

Licensing formally implemented. Please update your branches and any derivative works.
Additional tidying and restructure.

18. By Adam Candy

Bringing in Shaun's changes on top of Varun's.
These need to be checked!

17. By Adam Candy

Import of Varun's branch lp:~varun-verma11/+junk/gshhstoshp into the folder 'shape'.

16. By Adam Candy

Fixed the previous bad merge, and made changes to ensure the tests still pass.
This splits the large single file into modules and brings in additional documentation.

Note that there are some copied and renamed functions present (e.g. the gmsh_geo_define_). These are unused and need to be hunted down and removed.

15. By Adam Candy

Updated the test 'valid' files. All tests pass.

14. By Adam Candy

It is now possible to generate the Southern Ocean simulation with this version, which should (awaiting confirmation) run without the failures we've seen recently. Note the changes to the boundary IDs - the open and contour boundaries are now set as prescribed by the boundary class object - and are fixed, where they were previously variable depending on what the Gmsh command 'newll' returned.

13. By Adam Candy

Updated the test suite engine so that it's easy to build all the examples without testing them (make build), and also possible to update the valid files which contain The Truth (make updatevalid). There is now less repetition in the Makefile too, and each case is indentified by just a single line - the script call.

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