~martin-prazak/possumwood/+git/possumwood:sintel_cage_deformation

Last commit made on 2018-02-18
Get this branch:
git clone -b sintel_cage_deformation https://git.launchpad.net/~martin-prazak/possumwood/+git/possumwood

Branch merges

Branch information

Name:
sintel_cage_deformation
Repository:
lp:~martin-prazak/possumwood/+git/possumwood

Recent commits

c550592... by Martin Prazak

Sintel file WIP

70e268f... by Martin Prazak

Fixed skinning normalization - original would remove too many weights, leaving some bones unskinned

fd4de0d... by Martin Prazak

Fixed uniforms name display to correctly handle arrays

f40b197... by Martin Prazak

Fixed VBO name display to correctly handle arrays

c95a3bd... by Martin Prazak

Fixed mesh faces' directionality when transformation scale value inverts a mesh

b291281... by Martin Prazak

Added project Durian's Sintel character, exported from Blender into a .x file

c5c6597... by Martin Prazak

Added a simple CGAL merge node, to allow to merge multiple mesh data streams

4f20227... by Martin Prazak

Added CGAL mesh subset node, to allow to split meshes instances into separate data streams

dbcc132... by Martin Prazak

Meshes now store properties in a shared pointer (hopefully a bit more efficient)

4024d7c... by Martin Prazak

Moved the anim/to_cgal node to cgal plugin, to avoid circular dependencies