lp:~marcoil/glcompbench/glproxy-flavor
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Branch merges
- Alexandros Frantzis: Approve
-
Diff: 61 lines (+17/-6)2 files modifiedsrc/glcompbench.cc (+16/-5)
src/options.cc (+1/-1)
Branch information
Recent revisions
- 70. By Marc Ordinas i Llopis
-
Options: Added the --backend option to all flavors.
glproxy: Removed the egl-gl backend until glproxy supports it correctly. - 68. By Marc Ordinas i Llopis
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Build: Add option for glproxy flavor.
Change includes to use glproxy's headers when building for it. - 67. By Jesse Barker
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Merge the shader-source branch. This adds the ShaderSource and ancillary objects
from the glmark2 project for managing shaders. The changes also incorporates
those objects into the GL-based scenarios; a by-product of this is that the
fragment shader for the fade effect goes away since it can now be generated from
the shader for the default scenario. - 66. By Alexandros Frantzis
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GlCompositeBenc
hmark: Replace references to egl-composite with glcompbench. - 65. By Alexandros Frantzis
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GlCompositeBenc
hmark: Use the first 'sh' child to get the WID. This avoids a race condition, where sometimes we capture another, wrong xterm
child process (eg utempter).
Branch metadata
- Branch format:
- Branch format 7
- Repository format:
- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:glcompbench