lp:~marcoil/glcompbench/glproxy-flavor

Created by Marc Ordinas i Llopis on 2011-12-09 and last modified on 2012-02-17
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Branch information

Owner:
Marc Ordinas i Llopis
Project:
glcompbench
Status:
Development

Recent revisions

73. By Marc Ordinas i Llopis on 2012-02-17

Merged trunk.

72. By Marc Ordinas i Llopis on 2012-02-17

glproxy: Adapted to new initialization API.

71. By Marc Ordinas i Llopis on 2011-12-12

Build: Changed the glproxy flavor to just 'glcompbench'.

70. By Marc Ordinas i Llopis on 2011-12-12

Options: Added the --backend option to all flavors.
glproxy: Removed the egl-gl backend until glproxy supports it correctly.

69. By Marc Ordinas i Llopis on 2011-12-09

glproxy: Added initialization option to choose glproxy backend.

68. By Marc Ordinas i Llopis on 2011-12-09

Build: Add option for glproxy flavor.
Change includes to use glproxy's headers when building for it.

67. By Jesse Barker on 2011-12-06

Merge the shader-source branch. This adds the ShaderSource and ancillary objects
from the glmark2 project for managing shaders. The changes also incorporates
those objects into the GL-based scenarios; a by-product of this is that the
fragment shader for the fade effect goes away since it can now be generated from
the shader for the default scenario.

66. By Alexandros Frantzis on 2011-12-05

GlCompositeBenchmark: Replace references to egl-composite with glcompbench.

65. By Alexandros Frantzis on 2011-12-05

GlCompositeBenchmark: Use the first 'sh' child to get the WID.

This avoids a race condition, where sometimes we capture another, wrong xterm
child process (eg utempter).

64. By Alexandros Frantzis on 2011-10-17

Build,Doc: Update files for 2011.10 release.

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