diff -Nru cogl-1.22.2/ABOUT-NLS cogl-1.22.5/ABOUT-NLS --- cogl-1.22.2/ABOUT-NLS 2016-08-26 17:33:37.000000000 +0000 +++ cogl-1.22.5/ABOUT-NLS 1970-01-01 00:00:00.000000000 +0000 @@ -1,1282 +0,0 @@ -1 Notes on the Free Translation Project -*************************************** - -Free software is going international! The Free Translation Project is -a way to get maintainers of free software, translators, and users all -together, so that free software will gradually become able to speak many -languages. A few packages already provide translations for their -messages. - - If you found this `ABOUT-NLS' file inside a distribution, you may -assume that the distributed package does use GNU `gettext' internally, -itself available at your nearest GNU archive site. But you do _not_ -need to install GNU `gettext' prior to configuring, installing or using -this package with messages translated. - - Installers will find here some useful hints. These notes also -explain how users should proceed for getting the programs to use the -available translations. They tell how people wanting to contribute and -work on translations can contact the appropriate team. - -1.1 INSTALL Matters -=================== - -Some packages are "localizable" when properly installed; the programs -they contain can be made to speak your own native language. Most such -packages use GNU `gettext'. Other packages have their own ways to -internationalization, predating GNU `gettext'. - - By default, this package will be installed to allow translation of -messages. It will automatically detect whether the system already -provides the GNU `gettext' functions. Installers may use special -options at configuration time for changing the default behaviour. The -command: - - ./configure --disable-nls - -will _totally_ disable translation of messages. - - When you already have GNU `gettext' installed on your system and run -configure without an option for your new package, `configure' will -probably detect the previously built and installed `libintl' library -and will decide to use it. If not, you may have to to use the -`--with-libintl-prefix' option to tell `configure' where to look for it. - - Internationalized packages usually have many `po/LL.po' files, where -LL gives an ISO 639 two-letter code identifying the language. Unless -translations have been forbidden at `configure' time by using the -`--disable-nls' switch, all available translations are installed -together with the package. However, the environment variable `LINGUAS' -may be set, prior to configuration, to limit the installed set. -`LINGUAS' should then contain a space separated list of two-letter -codes, stating which languages are allowed. - -1.2 Using This Package -====================== - -As a user, if your language has been installed for this package, you -only have to set the `LANG' environment variable to the appropriate -`LL_CC' combination. If you happen to have the `LC_ALL' or some other -`LC_xxx' environment variables set, you should unset them before -setting `LANG', otherwise the setting of `LANG' will not have the -desired effect. Here `LL' is an ISO 639 two-letter language code, and -`CC' is an ISO 3166 two-letter country code. For example, let's -suppose that you speak German and live in Germany. At the shell -prompt, merely execute `setenv LANG de_DE' (in `csh'), -`export LANG; LANG=de_DE' (in `sh') or `export LANG=de_DE' (in `bash'). -This can be done from your `.login' or `.profile' file, once and for -all. - - You might think that the country code specification is redundant. -But in fact, some languages have dialects in different countries. For -example, `de_AT' is used for Austria, and `pt_BR' for Brazil. The -country code serves to distinguish the dialects. - - The locale naming convention of `LL_CC', with `LL' denoting the -language and `CC' denoting the country, is the one use on systems based -on GNU libc. On other systems, some variations of this scheme are -used, such as `LL' or `LL_CC.ENCODING'. You can get the list of -locales supported by your system for your language by running the -command `locale -a | grep '^LL''. - - Not all programs have translations for all languages. By default, an -English message is shown in place of a nonexistent translation. If you -understand other languages, you can set up a priority list of languages. -This is done through a different environment variable, called -`LANGUAGE'. GNU `gettext' gives preference to `LANGUAGE' over `LANG' -for the purpose of message handling, but you still need to have `LANG' -set to the primary language; this is required by other parts of the -system libraries. For example, some Swedish users who would rather -read translations in German than English for when Swedish is not -available, set `LANGUAGE' to `sv:de' while leaving `LANG' to `sv_SE'. - - Special advice for Norwegian users: The language code for Norwegian -bokma*l changed from `no' to `nb' recently (in 2003). During the -transition period, while some message catalogs for this language are -installed under `nb' and some older ones under `no', it's recommended -for Norwegian users to set `LANGUAGE' to `nb:no' so that both newer and -older translations are used. - - In the `LANGUAGE' environment variable, but not in the `LANG' -environment variable, `LL_CC' combinations can be abbreviated as `LL' -to denote the language's main dialect. For example, `de' is equivalent -to `de_DE' (German as spoken in Germany), and `pt' to `pt_PT' -(Portuguese as spoken in Portugal) in this context. - -1.3 Translating Teams -===================== - -For the Free Translation Project to be a success, we need interested -people who like their own language and write it well, and who are also -able to synergize with other translators speaking the same language. -Each translation team has its own mailing list. The up-to-date list of -teams can be found at the Free Translation Project's homepage, -`http://translationproject.org/', in the "Teams" area. - - If you'd like to volunteer to _work_ at translating messages, you -should become a member of the translating team for your own language. -The subscribing address is _not_ the same as the list itself, it has -`-request' appended. For example, speakers of Swedish can send a -message to `sv-request@li.org', having this message body: - - subscribe - - Keep in mind that team members are expected to participate -_actively_ in translations, or at solving translational difficulties, -rather than merely lurking around. If your team does not exist yet and -you want to start one, or if you are unsure about what to do or how to -get started, please write to `coordinator@translationproject.org' to -reach the coordinator for all translator teams. - - The English team is special. It works at improving and uniformizing -the terminology in use. Proven linguistic skills are praised more than -programming skills, here. - -1.4 Available Packages -====================== - -Languages are not equally supported in all packages. The following -matrix shows the current state of internationalization, as of June -2010. The matrix shows, in regard of each package, for which languages -PO files have been submitted to translation coordination, with a -translation percentage of at least 50%. - - Ready PO files af am an ar as ast az be be@latin bg bn_IN bs ca - +--------------------------------------------------+ - a2ps | [] [] | - aegis | | - ant-phone | | - anubis | | - aspell | [] [] | - bash | | - bfd | | - bibshelf | [] | - binutils | | - bison | | - bison-runtime | [] | - bluez-pin | [] [] | - bombono-dvd | | - buzztard | | - cflow | | - clisp | | - coreutils | [] [] | - cpio | | - cppi | | - cpplib | [] | - cryptsetup | | - dfarc | | - dialog | [] [] | - dico | | - diffutils | [] | - dink | | - doodle | | - e2fsprogs | [] | - enscript | [] | - exif | | - fetchmail | [] | - findutils | [] | - flex | [] | - freedink | | - gas | | - gawk | [] [] | - gcal | [] | - gcc | | - gettext-examples | [] [] [] [] | - gettext-runtime | [] [] | - gettext-tools | [] [] | - gip | [] | - gjay | | - gliv | [] | - glunarclock | [] [] | - gnubiff | | - gnucash | [] | - gnuedu | | - gnulib | | - gnunet | | - gnunet-gtk | | - gnutls | | - gold | | - gpe-aerial | | - gpe-beam | | - gpe-bluetooth | | - gpe-calendar | | - gpe-clock | [] | - gpe-conf | | - gpe-contacts | | - gpe-edit | | - gpe-filemanager | | - gpe-go | | - gpe-login | | - gpe-ownerinfo | [] | - gpe-package | | - gpe-sketchbook | | - gpe-su | [] | - gpe-taskmanager | [] | - gpe-timesheet | [] | - gpe-today | [] | - gpe-todo | | - gphoto2 | | - gprof | [] | - gpsdrive | | - gramadoir | | - grep | | - grub | [] [] | - gsasl | | - gss | | - gst-plugins-bad | [] | - gst-plugins-base | [] | - gst-plugins-good | [] | - gst-plugins-ugly | [] | - gstreamer | [] [] [] | - gtick | | - gtkam | [] | - gtkorphan | [] | - gtkspell | [] [] [] | - gutenprint | | - hello | [] | - help2man | | - hylafax | | - idutils | | - indent | [] [] | - iso_15924 | | - iso_3166 | [] [] [] [] [] [] [] | - iso_3166_2 | | - iso_4217 | | - iso_639 | [] [] [] [] | - iso_639_3 | | - jwhois | | - kbd | | - keytouch | [] | - keytouch-editor | | - keytouch-keyboa... | [] | - klavaro | [] | - latrine | | - ld | [] | - leafpad | [] [] | - libc | [] [] | - libexif | () | - libextractor | | - libgnutls | | - libgpewidget | | - libgpg-error | | - libgphoto2 | | - libgphoto2_port | | - libgsasl | | - libiconv | [] | - libidn | | - lifelines | | - liferea | [] [] | - lilypond | | - linkdr | [] | - lordsawar | | - lprng | | - lynx | [] | - m4 | | - mailfromd | | - mailutils | | - make | | - man-db | | - man-db-manpages | | - minicom | | - mkisofs | | - myserver | | - nano | [] [] | - opcodes | | - parted | | - pies | | - popt | | - psmisc | | - pspp | [] | - pwdutils | | - radius | [] | - recode | [] [] | - rosegarden | | - rpm | | - rush | | - sarg | | - screem | | - scrollkeeper | [] [] [] | - sed | [] [] | - sharutils | [] [] | - shishi | | - skencil | | - solfege | | - solfege-manual | | - soundtracker | | - sp | | - sysstat | | - tar | [] | - texinfo | | - tin | | - unicode-han-tra... | | - unicode-transla... | | - util-linux-ng | [] | - vice | | - vmm | | - vorbis-tools | | - wastesedge | | - wdiff | | - wget | [] [] | - wyslij-po | | - xchat | [] [] [] [] | - xdg-user-dirs | [] [] [] [] [] [] [] [] [] | - xkeyboard-config | [] [] | - +--------------------------------------------------+ - af am an ar as ast az be be@latin bg bn_IN bs ca - 6 0 1 2 3 19 1 10 3 28 3 1 38 - - crh cs da de el en en_GB en_ZA eo es et eu fa - +-------------------------------------------------+ - a2ps | [] [] [] [] [] [] [] | - aegis | [] [] [] | - ant-phone | [] () | - anubis | [] [] | - aspell | [] [] [] [] [] | - bash | [] [] [] | - bfd | [] | - bibshelf | [] [] [] | - binutils | [] | - bison | [] [] | - bison-runtime | [] [] [] [] | - bluez-pin | [] [] [] [] [] [] | - bombono-dvd | [] | - buzztard | [] [] [] | - cflow | [] [] | - clisp | [] [] [] [] | - coreutils | [] [] [] [] | - cpio | | - cppi | | - cpplib | [] [] [] | - cryptsetup | [] | - dfarc | [] [] [] | - dialog | [] [] [] [] [] | - dico | | - diffutils | [] [] [] [] [] [] | - dink | [] [] [] | - doodle | [] | - e2fsprogs | [] [] [] | - enscript | [] [] [] | - exif | () [] [] | - fetchmail | [] [] () [] [] [] | - findutils | [] [] [] | - flex | [] [] | - freedink | [] [] [] | - gas | [] | - gawk | [] [] [] | - gcal | [] | - gcc | [] [] | - gettext-examples | [] [] [] [] | - gettext-runtime | [] [] [] [] | - gettext-tools | [] [] [] | - gip | [] [] [] [] | - gjay | [] | - gliv | [] [] [] | - glunarclock | [] [] | - gnubiff | () | - gnucash | [] () () () () | - gnuedu | [] [] | - gnulib | [] [] | - gnunet | | - gnunet-gtk | [] | - gnutls | [] [] | - gold | [] | - gpe-aerial | [] [] [] [] | - gpe-beam | [] [] [] [] | - gpe-bluetooth | [] [] | - gpe-calendar | [] | - gpe-clock | [] [] [] [] | - gpe-conf | [] [] [] | - gpe-contacts | [] [] [] | - gpe-edit | [] [] | - gpe-filemanager | [] [] [] | - gpe-go | [] [] [] [] | - gpe-login | [] [] | - gpe-ownerinfo | [] [] [] [] | - gpe-package | [] [] [] | - gpe-sketchbook | [] [] [] [] | - gpe-su | [] [] [] [] | - gpe-taskmanager | [] [] [] [] | - gpe-timesheet | [] [] [] [] | - gpe-today | [] [] [] [] | - gpe-todo | [] [] [] | - gphoto2 | [] [] () [] [] [] | - gprof | [] [] [] | - gpsdrive | [] [] [] | - gramadoir | [] [] [] | - grep | [] | - grub | [] [] | - gsasl | [] | - gss | | - gst-plugins-bad | [] [] [] [] [] | - gst-plugins-base | [] [] [] [] [] | - gst-plugins-good | [] [] [] [] [] [] | - gst-plugins-ugly | [] [] [] [] [] [] | - gstreamer | [] [] [] [] [] | - gtick | [] () [] | - gtkam | [] [] () [] [] | - gtkorphan | [] [] [] [] | - gtkspell | [] [] [] [] [] [] [] | - gutenprint | [] [] [] | - hello | [] [] [] [] | - help2man | [] | - hylafax | [] [] | - idutils | [] [] | - indent | [] [] [] [] [] [] [] | - iso_15924 | [] () [] [] | - iso_3166 | [] [] [] [] () [] [] [] () | - iso_3166_2 | () | - iso_4217 | [] [] [] () [] [] | - iso_639 | [] [] [] [] () [] [] | - iso_639_3 | [] | - jwhois | [] | - kbd | [] [] [] [] [] | - keytouch | [] [] | - keytouch-editor | [] [] | - keytouch-keyboa... | [] | - klavaro | [] [] [] [] | - latrine | [] () | - ld | [] [] | - leafpad | [] [] [] [] [] [] | - libc | [] [] [] [] | - libexif | [] [] () | - libextractor | | - libgnutls | [] | - libgpewidget | [] [] | - libgpg-error | [] [] | - libgphoto2 | [] () | - libgphoto2_port | [] () [] | - libgsasl | | - libiconv | [] [] [] [] [] | - libidn | [] [] [] | - lifelines | [] () | - liferea | [] [] [] [] [] | - lilypond | [] [] [] | - linkdr | [] [] [] | - lordsawar | [] | - lprng | | - lynx | [] [] [] [] | - m4 | [] [] [] [] | - mailfromd | | - mailutils | [] | - make | [] [] [] | - man-db | | - man-db-manpages | | - minicom | [] [] [] [] | - mkisofs | | - myserver | | - nano | [] [] [] | - opcodes | [] [] | - parted | [] [] | - pies | | - popt | [] [] [] [] [] | - psmisc | [] [] [] | - pspp | [] | - pwdutils | [] | - radius | [] | - recode | [] [] [] [] [] [] | - rosegarden | () () () | - rpm | [] [] [] | - rush | | - sarg | | - screem | | - scrollkeeper | [] [] [] [] [] | - sed | [] [] [] [] [] [] | - sharutils | [] [] [] [] | - shishi | | - skencil | [] () [] | - solfege | [] [] [] | - solfege-manual | [] [] | - soundtracker | [] [] [] | - sp | [] | - sysstat | [] [] [] | - tar | [] [] [] [] | - texinfo | [] [] [] | - tin | [] [] | - unicode-han-tra... | | - unicode-transla... | | - util-linux-ng | [] [] [] [] | - vice | () () | - vmm | [] | - vorbis-tools | [] [] | - wastesedge | [] | - wdiff | [] [] | - wget | [] [] [] | - wyslij-po | | - xchat | [] [] [] [] [] | - xdg-user-dirs | [] [] [] [] [] [] [] [] [] | - xkeyboard-config | [] [] [] [] [] [] | - +-------------------------------------------------+ - crh cs da de el en en_GB en_ZA eo es et eu fa - 5 64 105 117 18 1 8 0 28 89 18 19 0 - - fi fr ga gl gu he hi hr hu hy id is it ja ka kn - +----------------------------------------------------+ - a2ps | [] [] [] [] | - aegis | [] [] | - ant-phone | [] [] | - anubis | [] [] [] [] | - aspell | [] [] [] [] | - bash | [] [] [] [] | - bfd | [] [] [] | - bibshelf | [] [] [] [] [] | - binutils | [] [] [] | - bison | [] [] [] [] | - bison-runtime | [] [] [] [] [] [] | - bluez-pin | [] [] [] [] [] [] [] [] | - bombono-dvd | [] | - buzztard | [] | - cflow | [] [] [] | - clisp | [] | - coreutils | [] [] [] [] [] | - cpio | [] [] [] [] | - cppi | [] [] | - cpplib | [] [] [] | - cryptsetup | [] [] [] | - dfarc | [] [] [] | - dialog | [] [] [] [] [] [] [] | - dico | | - diffutils | [] [] [] [] [] [] [] [] [] | - dink | [] | - doodle | [] [] | - e2fsprogs | [] [] | - enscript | [] [] [] [] | - exif | [] [] [] [] [] [] | - fetchmail | [] [] [] [] | - findutils | [] [] [] [] [] [] | - flex | [] [] [] | - freedink | [] [] [] | - gas | [] [] | - gawk | [] [] [] [] () [] | - gcal | [] | - gcc | [] | - gettext-examples | [] [] [] [] [] [] [] | - gettext-runtime | [] [] [] [] [] [] | - gettext-tools | [] [] [] [] | - gip | [] [] [] [] [] [] | - gjay | [] | - gliv | [] () | - glunarclock | [] [] [] [] | - gnubiff | () [] () | - gnucash | () () () () () [] | - gnuedu | [] [] | - gnulib | [] [] [] [] [] [] | - gnunet | | - gnunet-gtk | [] | - gnutls | [] [] | - gold | [] [] | - gpe-aerial | [] [] [] | - gpe-beam | [] [] [] [] | - gpe-bluetooth | [] [] [] [] | - gpe-calendar | [] [] | - gpe-clock | [] [] [] [] [] | - gpe-conf | [] [] [] [] | - gpe-contacts | [] [] [] [] | - gpe-edit | [] [] [] | - gpe-filemanager | [] [] [] [] | - gpe-go | [] [] [] [] [] | - gpe-login | [] [] [] | - gpe-ownerinfo | [] [] [] [] [] | - gpe-package | [] [] [] | - gpe-sketchbook | [] [] [] [] | - gpe-su | [] [] [] [] [] [] | - gpe-taskmanager | [] [] [] [] [] | - gpe-timesheet | [] [] [] [] [] | - gpe-today | [] [] [] [] [] [] [] | - gpe-todo | [] [] [] | - gphoto2 | [] [] [] [] [] [] | - gprof | [] [] [] [] | - gpsdrive | [] [] [] | - gramadoir | [] [] [] | - grep | [] [] | - grub | [] [] [] [] | - gsasl | [] [] [] [] [] | - gss | [] [] [] [] [] | - gst-plugins-bad | [] [] [] [] [] [] | - gst-plugins-base | [] [] [] [] [] [] | - gst-plugins-good | [] [] [] [] [] [] | - gst-plugins-ugly | [] [] [] [] [] [] | - gstreamer | [] [] [] [] [] | - gtick | [] [] [] [] [] | - gtkam | [] [] [] [] [] | - gtkorphan | [] [] [] | - gtkspell | [] [] [] [] [] [] [] [] [] | - gutenprint | [] [] [] [] | - hello | [] [] [] | - help2man | [] [] | - hylafax | [] | - idutils | [] [] [] [] [] [] | - indent | [] [] [] [] [] [] [] [] | - iso_15924 | [] () [] [] | - iso_3166 | [] () [] [] [] [] [] [] [] [] [] [] | - iso_3166_2 | () [] [] [] | - iso_4217 | [] () [] [] [] [] | - iso_639 | [] () [] [] [] [] [] [] [] | - iso_639_3 | () [] [] | - jwhois | [] [] [] [] [] | - kbd | [] [] | - keytouch | [] [] [] [] [] [] | - keytouch-editor | [] [] [] [] [] | - keytouch-keyboa... | [] [] [] [] [] | - klavaro | [] [] | - latrine | [] [] [] | - ld | [] [] [] [] | - leafpad | [] [] [] [] [] [] [] () | - libc | [] [] [] [] [] | - libexif | [] | - libextractor | | - libgnutls | [] [] | - libgpewidget | [] [] [] [] | - libgpg-error | [] [] | - libgphoto2 | [] [] [] | - libgphoto2_port | [] [] [] | - libgsasl | [] [] [] [] [] | - libiconv | [] [] [] [] [] [] | - libidn | [] [] [] [] | - lifelines | () | - liferea | [] [] [] [] | - lilypond | [] [] | - linkdr | [] [] [] [] [] | - lordsawar | | - lprng | [] | - lynx | [] [] [] [] [] | - m4 | [] [] [] [] [] [] | - mailfromd | | - mailutils | [] [] | - make | [] [] [] [] [] [] [] [] [] | - man-db | [] [] | - man-db-manpages | [] | - minicom | [] [] [] [] [] | - mkisofs | [] [] [] [] | - myserver | | - nano | [] [] [] [] [] [] | - opcodes | [] [] [] [] | - parted | [] [] [] [] | - pies | | - popt | [] [] [] [] [] [] [] [] [] | - psmisc | [] [] [] | - pspp | | - pwdutils | [] [] | - radius | [] [] | - recode | [] [] [] [] [] [] [] [] | - rosegarden | () () () () () | - rpm | [] [] | - rush | | - sarg | [] | - screem | [] [] | - scrollkeeper | [] [] [] [] | - sed | [] [] [] [] [] [] [] [] | - sharutils | [] [] [] [] [] [] [] | - shishi | [] | - skencil | [] | - solfege | [] [] [] [] | - solfege-manual | [] [] | - soundtracker | [] [] | - sp | [] () | - sysstat | [] [] [] [] [] | - tar | [] [] [] [] [] [] [] | - texinfo | [] [] [] [] | - tin | [] | - unicode-han-tra... | | - unicode-transla... | [] [] | - util-linux-ng | [] [] [] [] [] [] | - vice | () () () | - vmm | [] | - vorbis-tools | [] | - wastesedge | () () | - wdiff | [] | - wget | [] [] [] [] [] [] [] [] | - wyslij-po | [] [] [] | - xchat | [] [] [] [] [] [] [] [] [] | - xdg-user-dirs | [] [] [] [] [] [] [] [] [] [] [] [] [] | - xkeyboard-config | [] [] [] [] [] | - +----------------------------------------------------+ - fi fr ga gl gu he hi hr hu hy id is it ja ka kn - 105 121 53 20 4 8 3 5 53 2 120 5 84 67 0 4 - - ko ku ky lg lt lv mk ml mn mr ms mt nb nds ne - +-----------------------------------------------+ - a2ps | [] | - aegis | | - ant-phone | | - anubis | [] [] | - aspell | [] | - bash | | - bfd | | - bibshelf | [] [] | - binutils | | - bison | [] | - bison-runtime | [] [] [] [] [] | - bluez-pin | [] [] [] [] [] | - bombono-dvd | | - buzztard | | - cflow | | - clisp | | - coreutils | [] | - cpio | | - cppi | | - cpplib | | - cryptsetup | | - dfarc | [] | - dialog | [] [] [] [] [] | - dico | | - diffutils | [] [] | - dink | | - doodle | | - e2fsprogs | | - enscript | | - exif | [] | - fetchmail | | - findutils | | - flex | | - freedink | [] | - gas | | - gawk | | - gcal | | - gcc | | - gettext-examples | [] [] [] [] | - gettext-runtime | [] | - gettext-tools | [] | - gip | [] [] | - gjay | | - gliv | | - glunarclock | [] | - gnubiff | | - gnucash | () () () () | - gnuedu | | - gnulib | | - gnunet | | - gnunet-gtk | | - gnutls | [] | - gold | | - gpe-aerial | [] | - gpe-beam | [] | - gpe-bluetooth | [] [] | - gpe-calendar | [] | - gpe-clock | [] [] [] [] [] | - gpe-conf | [] [] | - gpe-contacts | [] [] | - gpe-edit | [] | - gpe-filemanager | [] [] | - gpe-go | [] [] [] | - gpe-login | [] | - gpe-ownerinfo | [] [] | - gpe-package | [] [] | - gpe-sketchbook | [] [] | - gpe-su | [] [] [] [] [] [] | - gpe-taskmanager | [] [] [] [] [] [] | - gpe-timesheet | [] [] | - gpe-today | [] [] [] [] | - gpe-todo | [] [] | - gphoto2 | | - gprof | [] | - gpsdrive | | - gramadoir | | - grep | | - grub | | - gsasl | | - gss | | - gst-plugins-bad | [] [] [] [] | - gst-plugins-base | [] [] | - gst-plugins-good | [] [] | - gst-plugins-ugly | [] [] [] [] [] | - gstreamer | | - gtick | | - gtkam | [] | - gtkorphan | [] [] | - gtkspell | [] [] [] [] [] [] [] | - gutenprint | | - hello | [] [] [] | - help2man | | - hylafax | | - idutils | | - indent | | - iso_15924 | [] [] | - iso_3166 | [] [] () [] [] [] [] [] | - iso_3166_2 | | - iso_4217 | [] [] | - iso_639 | [] [] | - iso_639_3 | [] | - jwhois | [] | - kbd | | - keytouch | [] | - keytouch-editor | [] | - keytouch-keyboa... | [] | - klavaro | [] | - latrine | [] | - ld | | - leafpad | [] [] [] | - libc | [] | - libexif | | - libextractor | | - libgnutls | [] | - libgpewidget | [] [] | - libgpg-error | | - libgphoto2 | | - libgphoto2_port | | - libgsasl | | - libiconv | | - libidn | | - lifelines | | - liferea | | - lilypond | | - linkdr | | - lordsawar | | - lprng | | - lynx | | - m4 | | - mailfromd | | - mailutils | | - make | [] | - man-db | | - man-db-manpages | | - minicom | [] | - mkisofs | | - myserver | | - nano | [] [] | - opcodes | | - parted | | - pies | | - popt | [] [] [] | - psmisc | | - pspp | | - pwdutils | | - radius | | - recode | | - rosegarden | | - rpm | | - rush | | - sarg | | - screem | | - scrollkeeper | [] [] | - sed | | - sharutils | | - shishi | | - skencil | | - solfege | [] | - solfege-manual | | - soundtracker | | - sp | | - sysstat | [] | - tar | [] | - texinfo | [] | - tin | | - unicode-han-tra... | | - unicode-transla... | | - util-linux-ng | | - vice | | - vmm | | - vorbis-tools | | - wastesedge | | - wdiff | | - wget | [] | - wyslij-po | | - xchat | [] [] [] | - xdg-user-dirs | [] [] [] [] [] [] [] [] | - xkeyboard-config | [] [] [] | - +-----------------------------------------------+ - ko ku ky lg lt lv mk ml mn mr ms mt nb nds ne - 20 5 10 1 13 48 4 2 2 4 24 10 20 3 1 - - nl nn or pa pl ps pt pt_BR ro ru rw sk sl sq sr - +---------------------------------------------------+ - a2ps | [] [] [] [] [] [] [] [] | - aegis | [] [] [] | - ant-phone | [] [] | - anubis | [] [] [] | - aspell | [] [] [] [] [] | - bash | [] [] | - bfd | [] | - bibshelf | [] [] | - binutils | [] [] | - bison | [] [] [] | - bison-runtime | [] [] [] [] [] [] [] | - bluez-pin | [] [] [] [] [] [] [] [] | - bombono-dvd | [] () | - buzztard | [] [] | - cflow | [] | - clisp | [] [] | - coreutils | [] [] [] [] [] [] | - cpio | [] [] [] | - cppi | [] | - cpplib | [] | - cryptsetup | [] | - dfarc | [] | - dialog | [] [] [] [] | - dico | [] | - diffutils | [] [] [] [] [] [] | - dink | () | - doodle | [] [] | - e2fsprogs | [] [] | - enscript | [] [] [] [] [] | - exif | [] [] [] () [] | - fetchmail | [] [] [] [] | - findutils | [] [] [] [] [] | - flex | [] [] [] [] [] | - freedink | [] [] | - gas | | - gawk | [] [] [] [] | - gcal | | - gcc | [] | - gettext-examples | [] [] [] [] [] [] [] [] | - gettext-runtime | [] [] [] [] [] [] [] [] [] | - gettext-tools | [] [] [] [] [] [] | - gip | [] [] [] [] [] | - gjay | | - gliv | [] [] [] [] [] [] | - glunarclock | [] [] [] [] [] | - gnubiff | [] () | - gnucash | [] () () () | - gnuedu | [] | - gnulib | [] [] [] [] | - gnunet | | - gnunet-gtk | | - gnutls | [] [] | - gold | | - gpe-aerial | [] [] [] [] [] [] [] | - gpe-beam | [] [] [] [] [] [] [] | - gpe-bluetooth | [] [] | - gpe-calendar | [] [] [] [] | - gpe-clock | [] [] [] [] [] [] [] [] | - gpe-conf | [] [] [] [] [] [] [] | - gpe-contacts | [] [] [] [] [] | - gpe-edit | [] [] [] | - gpe-filemanager | [] [] [] | - gpe-go | [] [] [] [] [] [] [] [] | - gpe-login | [] [] | - gpe-ownerinfo | [] [] [] [] [] [] [] [] | - gpe-package | [] [] | - gpe-sketchbook | [] [] [] [] [] [] [] | - gpe-su | [] [] [] [] [] [] [] [] | - gpe-taskmanager | [] [] [] [] [] [] [] [] | - gpe-timesheet | [] [] [] [] [] [] [] [] | - gpe-today | [] [] [] [] [] [] [] [] | - gpe-todo | [] [] [] [] [] | - gphoto2 | [] [] [] [] [] [] [] [] | - gprof | [] [] [] | - gpsdrive | [] [] | - gramadoir | [] [] | - grep | [] [] [] [] | - grub | [] [] [] | - gsasl | [] [] [] [] | - gss | [] [] [] | - gst-plugins-bad | [] [] [] [] [] [] | - gst-plugins-base | [] [] [] [] [] | - gst-plugins-good | [] [] [] [] [] | - gst-plugins-ugly | [] [] [] [] [] [] | - gstreamer | [] [] [] [] [] | - gtick | [] [] [] | - gtkam | [] [] [] [] [] [] | - gtkorphan | [] | - gtkspell | [] [] [] [] [] [] [] [] [] [] | - gutenprint | [] [] | - hello | [] [] [] [] | - help2man | [] [] | - hylafax | [] | - idutils | [] [] [] [] [] | - indent | [] [] [] [] [] [] [] | - iso_15924 | [] [] [] [] | - iso_3166 | [] [] [] [] [] () [] [] [] [] [] [] [] [] | - iso_3166_2 | [] [] [] | - iso_4217 | [] [] [] [] [] [] [] [] | - iso_639 | [] [] [] [] [] [] [] [] [] | - iso_639_3 | [] [] | - jwhois | [] [] [] [] | - kbd | [] [] [] | - keytouch | [] [] [] | - keytouch-editor | [] [] [] | - keytouch-keyboa... | [] [] [] | - klavaro | [] [] | - latrine | [] [] | - ld | | - leafpad | [] [] [] [] [] [] [] [] [] | - libc | [] [] [] [] | - libexif | [] [] () [] | - libextractor | | - libgnutls | [] [] | - libgpewidget | [] [] [] | - libgpg-error | [] [] | - libgphoto2 | [] [] | - libgphoto2_port | [] [] [] [] [] | - libgsasl | [] [] [] [] [] | - libiconv | [] [] [] [] [] | - libidn | [] [] | - lifelines | [] [] | - liferea | [] [] [] [] [] () () [] | - lilypond | [] | - linkdr | [] [] [] | - lordsawar | | - lprng | [] | - lynx | [] [] [] | - m4 | [] [] [] [] [] | - mailfromd | [] | - mailutils | [] | - make | [] [] [] [] | - man-db | [] [] [] | - man-db-manpages | [] [] [] | - minicom | [] [] [] [] | - mkisofs | [] [] [] | - myserver | | - nano | [] [] [] [] | - opcodes | [] [] | - parted | [] [] [] [] | - pies | [] | - popt | [] [] [] [] | - psmisc | [] [] [] | - pspp | [] [] | - pwdutils | [] | - radius | [] [] [] | - recode | [] [] [] [] [] [] [] [] | - rosegarden | () () | - rpm | [] [] [] | - rush | [] [] | - sarg | | - screem | | - scrollkeeper | [] [] [] [] [] [] [] [] | - sed | [] [] [] [] [] [] [] [] [] | - sharutils | [] [] [] [] | - shishi | [] | - skencil | [] [] | - solfege | [] [] [] [] | - solfege-manual | [] [] [] | - soundtracker | [] | - sp | | - sysstat | [] [] [] [] | - tar | [] [] [] [] | - texinfo | [] [] [] [] | - tin | [] | - unicode-han-tra... | | - unicode-transla... | | - util-linux-ng | [] [] [] [] [] | - vice | [] | - vmm | [] | - vorbis-tools | [] [] | - wastesedge | [] | - wdiff | [] [] | - wget | [] [] [] [] [] [] [] | - wyslij-po | [] [] [] | - xchat | [] [] [] [] [] [] [] [] [] | - xdg-user-dirs | [] [] [] [] [] [] [] [] [] [] [] [] [] [] | - xkeyboard-config | [] [] [] | - +---------------------------------------------------+ - nl nn or pa pl ps pt pt_BR ro ru rw sk sl sq sr - 135 10 4 7 105 1 29 62 47 91 3 54 46 9 37 - - sv sw ta te tg th tr uk vi wa zh_CN zh_HK zh_TW - +---------------------------------------------------+ - a2ps | [] [] [] [] [] | 27 - aegis | [] | 9 - ant-phone | [] [] [] [] | 9 - anubis | [] [] [] [] | 15 - aspell | [] [] [] | 20 - bash | [] [] [] | 12 - bfd | [] | 6 - bibshelf | [] [] [] | 16 - binutils | [] [] | 8 - bison | [] [] | 12 - bison-runtime | [] [] [] [] [] [] | 29 - bluez-pin | [] [] [] [] [] [] [] [] | 37 - bombono-dvd | [] | 4 - buzztard | [] | 7 - cflow | [] [] [] | 9 - clisp | | 10 - coreutils | [] [] [] [] | 22 - cpio | [] [] [] [] [] [] | 13 - cppi | [] [] | 5 - cpplib | [] [] [] [] [] [] | 14 - cryptsetup | [] [] | 7 - dfarc | [] | 9 - dialog | [] [] [] [] [] [] [] | 30 - dico | [] | 2 - diffutils | [] [] [] [] [] [] | 30 - dink | | 4 - doodle | [] [] | 7 - e2fsprogs | [] [] [] | 11 - enscript | [] [] [] [] | 17 - exif | [] [] [] | 16 - fetchmail | [] [] [] | 17 - findutils | [] [] [] [] [] | 20 - flex | [] [] [] [] | 15 - freedink | [] | 10 - gas | [] | 4 - gawk | [] [] [] [] | 18 - gcal | [] [] | 5 - gcc | [] [] [] | 7 - gettext-examples | [] [] [] [] [] [] [] | 34 - gettext-runtime | [] [] [] [] [] [] [] | 29 - gettext-tools | [] [] [] [] [] [] | 22 - gip | [] [] [] [] | 22 - gjay | [] | 3 - gliv | [] [] [] | 14 - glunarclock | [] [] [] [] [] | 19 - gnubiff | [] [] | 4 - gnucash | () [] () [] () | 10 - gnuedu | [] [] | 7 - gnulib | [] [] [] [] | 16 - gnunet | [] | 1 - gnunet-gtk | [] [] [] | 5 - gnutls | [] [] [] | 10 - gold | [] | 4 - gpe-aerial | [] [] [] | 18 - gpe-beam | [] [] [] | 19 - gpe-bluetooth | [] [] [] | 13 - gpe-calendar | [] [] [] [] | 12 - gpe-clock | [] [] [] [] [] | 28 - gpe-conf | [] [] [] [] | 20 - gpe-contacts | [] [] [] | 17 - gpe-edit | [] [] [] | 12 - gpe-filemanager | [] [] [] [] | 16 - gpe-go | [] [] [] [] [] | 25 - gpe-login | [] [] [] | 11 - gpe-ownerinfo | [] [] [] [] [] | 25 - gpe-package | [] [] [] | 13 - gpe-sketchbook | [] [] [] | 20 - gpe-su | [] [] [] [] [] | 30 - gpe-taskmanager | [] [] [] [] [] | 29 - gpe-timesheet | [] [] [] [] [] | 25 - gpe-today | [] [] [] [] [] [] | 30 - gpe-todo | [] [] [] [] | 17 - gphoto2 | [] [] [] [] [] | 24 - gprof | [] [] [] | 15 - gpsdrive | [] [] [] | 11 - gramadoir | [] [] [] | 11 - grep | [] [] [] | 10 - grub | [] [] [] | 14 - gsasl | [] [] [] [] | 14 - gss | [] [] [] | 11 - gst-plugins-bad | [] [] [] [] | 26 - gst-plugins-base | [] [] [] [] [] | 24 - gst-plugins-good | [] [] [] [] | 24 - gst-plugins-ugly | [] [] [] [] [] | 29 - gstreamer | [] [] [] [] | 22 - gtick | [] [] [] | 13 - gtkam | [] [] [] | 20 - gtkorphan | [] [] [] | 14 - gtkspell | [] [] [] [] [] [] [] [] [] | 45 - gutenprint | [] | 10 - hello | [] [] [] [] [] [] | 21 - help2man | [] [] | 7 - hylafax | [] | 5 - idutils | [] [] [] [] | 17 - indent | [] [] [] [] [] [] | 30 - iso_15924 | () [] () [] [] | 16 - iso_3166 | [] [] () [] [] () [] [] [] () | 53 - iso_3166_2 | () [] () [] | 9 - iso_4217 | [] () [] [] () [] [] | 26 - iso_639 | [] [] [] () [] () [] [] [] [] | 38 - iso_639_3 | [] () | 8 - jwhois | [] [] [] [] [] | 16 - kbd | [] [] [] [] [] | 15 - keytouch | [] [] [] | 16 - keytouch-editor | [] [] [] | 14 - keytouch-keyboa... | [] [] [] | 14 - klavaro | [] | 11 - latrine | [] [] [] | 10 - ld | [] [] [] [] | 11 - leafpad | [] [] [] [] [] [] | 33 - libc | [] [] [] [] [] | 21 - libexif | [] () | 7 - libextractor | [] | 1 - libgnutls | [] [] [] | 9 - libgpewidget | [] [] [] | 14 - libgpg-error | [] [] [] | 9 - libgphoto2 | [] [] | 8 - libgphoto2_port | [] [] [] [] | 14 - libgsasl | [] [] [] | 13 - libiconv | [] [] [] [] | 21 - libidn | () [] [] | 11 - lifelines | [] | 4 - liferea | [] [] [] | 21 - lilypond | [] | 7 - linkdr | [] [] [] [] [] | 17 - lordsawar | | 1 - lprng | [] | 3 - lynx | [] [] [] [] | 17 - m4 | [] [] [] [] | 19 - mailfromd | [] [] | 3 - mailutils | [] | 5 - make | [] [] [] [] | 21 - man-db | [] [] [] | 8 - man-db-manpages | | 4 - minicom | [] [] | 16 - mkisofs | [] [] | 9 - myserver | | 0 - nano | [] [] [] [] | 21 - opcodes | [] [] [] | 11 - parted | [] [] [] [] [] | 15 - pies | [] [] | 3 - popt | [] [] [] [] [] [] | 27 - psmisc | [] [] | 11 - pspp | | 4 - pwdutils | [] [] | 6 - radius | [] [] | 9 - recode | [] [] [] [] | 28 - rosegarden | () | 0 - rpm | [] [] [] | 11 - rush | [] [] | 4 - sarg | | 1 - screem | [] | 3 - scrollkeeper | [] [] [] [] [] | 27 - sed | [] [] [] [] [] | 30 - sharutils | [] [] [] [] [] | 22 - shishi | [] | 3 - skencil | [] [] | 7 - solfege | [] [] [] [] | 16 - solfege-manual | [] | 8 - soundtracker | [] [] [] | 9 - sp | [] | 3 - sysstat | [] [] | 15 - tar | [] [] [] [] [] [] | 23 - texinfo | [] [] [] [] [] | 17 - tin | | 4 - unicode-han-tra... | | 0 - unicode-transla... | | 2 - util-linux-ng | [] [] [] [] | 20 - vice | () () | 1 - vmm | [] | 4 - vorbis-tools | [] | 6 - wastesedge | | 2 - wdiff | [] [] | 7 - wget | [] [] [] [] [] | 26 - wyslij-po | [] [] | 8 - xchat | [] [] [] [] [] [] | 36 - xdg-user-dirs | [] [] [] [] [] [] [] [] [] [] | 63 - xkeyboard-config | [] [] [] | 22 - +---------------------------------------------------+ - 85 teams sv sw ta te tg th tr uk vi wa zh_CN zh_HK zh_TW - 178 domains 119 1 3 3 0 10 65 51 155 17 98 7 41 2618 - - Some counters in the preceding matrix are higher than the number of -visible blocks let us expect. This is because a few extra PO files are -used for implementing regional variants of languages, or language -dialects. - - For a PO file in the matrix above to be effective, the package to -which it applies should also have been internationalized and -distributed as such by its maintainer. There might be an observable -lag between the mere existence a PO file and its wide availability in a -distribution. - - If June 2010 seems to be old, you may fetch a more recent copy of -this `ABOUT-NLS' file on most GNU archive sites. The most up-to-date -matrix with full percentage details can be found at -`http://translationproject.org/extra/matrix.html'. - -1.5 Using `gettext' in new packages -=================================== - -If you are writing a freely available program and want to -internationalize it you are welcome to use GNU `gettext' in your -package. Of course you have to respect the GNU Library General Public -License which covers the use of the GNU `gettext' library. This means -in particular that even non-free programs can use `libintl' as a shared -library, whereas only free software can use `libintl' as a static -library or use modified versions of `libintl'. - - Once the sources are changed appropriately and the setup can handle -the use of `gettext' the only thing missing are the translations. The -Free Translation Project is also available for packages which are not -developed inside the GNU project. Therefore the information given above -applies also for every other Free Software Project. Contact -`coordinator@translationproject.org' to make the `.pot' files available -to the translation teams. - diff -Nru cogl-1.22.2/aclocal.m4 cogl-1.22.5/aclocal.m4 --- cogl-1.22.2/aclocal.m4 2016-08-26 17:33:55.000000000 +0000 +++ cogl-1.22.5/aclocal.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,1660 +0,0 @@ -# generated automatically by aclocal 1.15 -*- Autoconf -*- - -# Copyright (C) 1996-2014 Free Software Foundation, Inc. - -# This file is free software; the Free Software Foundation -# gives unlimited permission to copy and/or distribute it, -# with or without modifications, as long as this notice is preserved. - -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY, to the extent permitted by law; without -# even the implied warranty of MERCHANTABILITY or FITNESS FOR A -# PARTICULAR PURPOSE. - -m4_ifndef([AC_CONFIG_MACRO_DIRS], [m4_defun([_AM_CONFIG_MACRO_DIRS], [])m4_defun([AC_CONFIG_MACRO_DIRS], [_AM_CONFIG_MACRO_DIRS($@)])]) -m4_ifndef([AC_AUTOCONF_VERSION], - [m4_copy([m4_PACKAGE_VERSION], [AC_AUTOCONF_VERSION])])dnl -m4_if(m4_defn([AC_AUTOCONF_VERSION]), [2.69],, -[m4_warning([this file was generated for autoconf 2.69. -You have another version of autoconf. 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See the GNU -dnl General Public License for more details. -dnl -dnl You should have received a copy of the GNU General Public License -dnl along with this program; if not, write to the Free Software -dnl Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -dnl 02111-1307, USA. -dnl -dnl As a special exception to the GNU General Public License, if you -dnl distribute this file as part of a program that contains a -dnl configuration script generated by Autoconf, you may include it under -dnl the same distribution terms that you use for the rest of that -dnl program. - -dnl PKG_PREREQ(MIN-VERSION) -dnl ----------------------- -dnl Since: 0.29 -dnl -dnl Verify that the version of the pkg-config macros are at least -dnl MIN-VERSION. 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+fi + +autoreconf -vfi || exit $? +cd $ORIGDIR || exit $? + +if test -z "$NOCONFIGURE"; then + $srcdir/configure $AUTOGEN_CONFIGURE_ARGS "$@" || exit $? + echo "Now type 'make' to compile $PROJECT." +fi diff -Nru cogl-1.22.2/build/autotools/gettext.m4 cogl-1.22.5/build/autotools/gettext.m4 --- cogl-1.22.2/build/autotools/gettext.m4 2016-08-26 17:33:37.000000000 +0000 +++ cogl-1.22.5/build/autotools/gettext.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,401 +0,0 @@ -# gettext.m4 serial 66 (gettext-0.18.2) -dnl Copyright (C) 1995-2014 Free Software Foundation, Inc. -dnl This file is free software; the Free Software Foundation -dnl gives unlimited permission to copy and/or distribute it, -dnl with or without modifications, as long as this notice is preserved. -dnl -dnl This file can can be used in projects which are not available under -dnl the GNU General Public License or the GNU Library General Public -dnl License but which still want to provide support for the GNU gettext -dnl functionality. -dnl Please note that the actual code of the GNU gettext library is covered -dnl by the GNU Library General Public License, and the rest of the GNU -dnl gettext package package is covered by the GNU General Public License. -dnl They are *not* in the public domain. - -dnl Authors: -dnl Ulrich Drepper , 1995-2000. -dnl Bruno Haible , 2000-2006, 2008-2010. - -dnl Macro to add for using GNU gettext. - -dnl Usage: AM_GNU_GETTEXT([INTLSYMBOL], [NEEDSYMBOL], [INTLDIR]). -dnl INTLSYMBOL can be one of 'external', 'no-libtool', 'use-libtool'. 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Figure out what - dnl to use. If GNU gettext is available we use this. Else we have - dnl to fall back to GNU NLS library. - - if test $gt_api_version -ge 3; then - gt_revision_test_code=' -#ifndef __GNU_GETTEXT_SUPPORTED_REVISION -#define __GNU_GETTEXT_SUPPORTED_REVISION(major) ((major) == 0 ? 0 : -1) -#endif -changequote(,)dnl -typedef int array [2 * (__GNU_GETTEXT_SUPPORTED_REVISION(0) >= 1) - 1]; -changequote([,])dnl -' - else - gt_revision_test_code= - fi - if test $gt_api_version -ge 2; then - gt_expression_test_code=' + * ngettext ("", "", 0)' - else - gt_expression_test_code= - fi - - AC_CACHE_CHECK([for GNU gettext in libc], [$gt_func_gnugettext_libc], - [AC_LINK_IFELSE( - [AC_LANG_PROGRAM( - [[ -#include -$gt_revision_test_code -extern int _nl_msg_cat_cntr; -extern int *_nl_domain_bindings; - ]], - [[ -bindtextdomain ("", ""); -return * gettext ("")$gt_expression_test_code + _nl_msg_cat_cntr + *_nl_domain_bindings - ]])], - [eval "$gt_func_gnugettext_libc=yes"], - [eval "$gt_func_gnugettext_libc=no"])]) - - if { eval "gt_val=\$$gt_func_gnugettext_libc"; test "$gt_val" != "yes"; }; then - dnl Sometimes libintl requires libiconv, so first search for libiconv. - ifelse(gt_included_intl, yes, , [ - AM_ICONV_LINK - ]) - dnl Search for libintl and define LIBINTL, LTLIBINTL and INCINTL - dnl accordingly. Don't use AC_LIB_LINKFLAGS_BODY([intl],[iconv]) - dnl because that would add "-liconv" to LIBINTL and LTLIBINTL - dnl even if libiconv doesn't exist. - AC_LIB_LINKFLAGS_BODY([intl]) - AC_CACHE_CHECK([for GNU gettext in libintl], - [$gt_func_gnugettext_libintl], - [gt_save_CPPFLAGS="$CPPFLAGS" - CPPFLAGS="$CPPFLAGS $INCINTL" - gt_save_LIBS="$LIBS" - LIBS="$LIBS $LIBINTL" - dnl Now see whether libintl exists and does not depend on libiconv. - AC_LINK_IFELSE( - [AC_LANG_PROGRAM( - [[ -#include -$gt_revision_test_code -extern int _nl_msg_cat_cntr; -extern -#ifdef __cplusplus -"C" -#endif -const char *_nl_expand_alias (const char *); - ]], - [[ -bindtextdomain ("", ""); -return * gettext ("")$gt_expression_test_code + _nl_msg_cat_cntr + *_nl_expand_alias ("") - ]])], - [eval "$gt_func_gnugettext_libintl=yes"], - [eval "$gt_func_gnugettext_libintl=no"]) - dnl Now see whether libintl exists and depends on libiconv. - if { eval "gt_val=\$$gt_func_gnugettext_libintl"; test "$gt_val" != yes; } && test -n "$LIBICONV"; then - LIBS="$LIBS $LIBICONV" - AC_LINK_IFELSE( - [AC_LANG_PROGRAM( - [[ -#include -$gt_revision_test_code -extern int _nl_msg_cat_cntr; -extern -#ifdef __cplusplus -"C" -#endif -const char *_nl_expand_alias (const char *); - ]], - [[ -bindtextdomain ("", ""); -return * gettext ("")$gt_expression_test_code + _nl_msg_cat_cntr + *_nl_expand_alias ("") - ]])], - [LIBINTL="$LIBINTL $LIBICONV" - LTLIBINTL="$LTLIBINTL $LTLIBICONV" - eval "$gt_func_gnugettext_libintl=yes" - ]) - fi - CPPFLAGS="$gt_save_CPPFLAGS" - LIBS="$gt_save_LIBS"]) - fi - - dnl If an already present or preinstalled GNU gettext() is found, - dnl use it. But if this macro is used in GNU gettext, and GNU - dnl gettext is already preinstalled in libintl, we update this - dnl libintl. (Cf. the install rule in intl/Makefile.in.) - if { eval "gt_val=\$$gt_func_gnugettext_libc"; test "$gt_val" = "yes"; } \ - || { { eval "gt_val=\$$gt_func_gnugettext_libintl"; test "$gt_val" = "yes"; } \ - && test "$PACKAGE" != gettext-runtime \ - && test "$PACKAGE" != gettext-tools; }; then - gt_use_preinstalled_gnugettext=yes - else - dnl Reset the values set by searching for libintl. - LIBINTL= - LTLIBINTL= - INCINTL= - fi - - ifelse(gt_included_intl, yes, [ - if test "$gt_use_preinstalled_gnugettext" != "yes"; then - dnl GNU gettext is not found in the C library. - dnl Fall back on included GNU gettext library. - nls_cv_use_gnu_gettext=yes - fi - fi - - if test "$nls_cv_use_gnu_gettext" = "yes"; then - dnl Mark actions used to generate GNU NLS library. - BUILD_INCLUDED_LIBINTL=yes - USE_INCLUDED_LIBINTL=yes - LIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LIBICONV $LIBTHREAD" - LTLIBINTL="ifelse([$3],[],\${top_builddir}/intl,[$3])/libintl.[]gt_libtool_suffix_prefix[]a $LTLIBICONV $LTLIBTHREAD" - LIBS=`echo " $LIBS " | sed -e 's/ -lintl / /' -e 's/^ //' -e 's/ $//'` - fi - - CATOBJEXT= - if test "$gt_use_preinstalled_gnugettext" = "yes" \ - || test "$nls_cv_use_gnu_gettext" = "yes"; then - dnl Mark actions to use GNU gettext tools. - CATOBJEXT=.gmo - fi - ]) - - if test -n "$INTL_MACOSX_LIBS"; then - if test "$gt_use_preinstalled_gnugettext" = "yes" \ - || test "$nls_cv_use_gnu_gettext" = "yes"; then - dnl Some extra flags are needed during linking. - LIBINTL="$LIBINTL $INTL_MACOSX_LIBS" - LTLIBINTL="$LTLIBINTL $INTL_MACOSX_LIBS" - fi - fi - - if test "$gt_use_preinstalled_gnugettext" = "yes" \ - || test "$nls_cv_use_gnu_gettext" = "yes"; then - AC_DEFINE([ENABLE_NLS], [1], - [Define to 1 if translation of program messages to the user's native language - is requested.]) - else - USE_NLS=no - fi - fi - - AC_MSG_CHECKING([whether to use NLS]) - AC_MSG_RESULT([$USE_NLS]) - if test "$USE_NLS" = "yes"; then - AC_MSG_CHECKING([where the gettext function comes from]) - if test "$gt_use_preinstalled_gnugettext" = "yes"; then - if { eval "gt_val=\$$gt_func_gnugettext_libintl"; test "$gt_val" = "yes"; }; then - gt_source="external libintl" - else - gt_source="libc" - fi - else - gt_source="included intl directory" - fi - AC_MSG_RESULT([$gt_source]) - fi - - if test "$USE_NLS" = "yes"; then - - if test "$gt_use_preinstalled_gnugettext" = "yes"; then - if { eval "gt_val=\$$gt_func_gnugettext_libintl"; test "$gt_val" = "yes"; }; then - AC_MSG_CHECKING([how to link with libintl]) - AC_MSG_RESULT([$LIBINTL]) - AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCINTL]) - fi - - dnl For backward compatibility. Some packages may be using this. - AC_DEFINE([HAVE_GETTEXT], [1], - [Define if the GNU gettext() function is already present or preinstalled.]) - AC_DEFINE([HAVE_DCGETTEXT], [1], - [Define if the GNU dcgettext() function is already present or preinstalled.]) - fi - - dnl We need to process the po/ directory. - POSUB=po - fi - - ifelse(gt_included_intl, yes, [ - dnl If this is used in GNU gettext we have to set BUILD_INCLUDED_LIBINTL - dnl to 'yes' because some of the testsuite requires it. - if test "$PACKAGE" = gettext-runtime || test "$PACKAGE" = gettext-tools; then - BUILD_INCLUDED_LIBINTL=yes - fi - - dnl Make all variables we use known to autoconf. - AC_SUBST([BUILD_INCLUDED_LIBINTL]) - AC_SUBST([USE_INCLUDED_LIBINTL]) - AC_SUBST([CATOBJEXT]) - - dnl For backward compatibility. Some configure.ins may be using this. - nls_cv_header_intl= - nls_cv_header_libgt= - - dnl For backward compatibility. Some Makefiles may be using this. - DATADIRNAME=share - AC_SUBST([DATADIRNAME]) - - dnl For backward compatibility. Some Makefiles may be using this. - INSTOBJEXT=.mo - AC_SUBST([INSTOBJEXT]) - - dnl For backward compatibility. Some Makefiles may be using this. - GENCAT=gencat - AC_SUBST([GENCAT]) - - dnl For backward compatibility. Some Makefiles may be using this. - INTLOBJS= - if test "$USE_INCLUDED_LIBINTL" = yes; then - INTLOBJS="\$(GETTOBJS)" - fi - AC_SUBST([INTLOBJS]) - - dnl Enable libtool support if the surrounding package wishes it. - INTL_LIBTOOL_SUFFIX_PREFIX=gt_libtool_suffix_prefix - AC_SUBST([INTL_LIBTOOL_SUFFIX_PREFIX]) - ]) - - dnl For backward compatibility. Some Makefiles may be using this. - INTLLIBS="$LIBINTL" - AC_SUBST([INTLLIBS]) - - dnl Make all documented variables known to autoconf. - AC_SUBST([LIBINTL]) - AC_SUBST([LTLIBINTL]) - AC_SUBST([POSUB]) -]) - - -dnl gt_NEEDS_INIT ensures that the gt_needs variable is initialized. -m4_define([gt_NEEDS_INIT], -[ - m4_divert_text([DEFAULTS], [gt_needs=]) - m4_define([gt_NEEDS_INIT], []) -]) - - -dnl Usage: AM_GNU_GETTEXT_NEED([NEEDSYMBOL]) -AC_DEFUN([AM_GNU_GETTEXT_NEED], -[ - m4_divert_text([INIT_PREPARE], [gt_needs="$gt_needs $1"]) -]) - - -dnl Usage: AM_GNU_GETTEXT_VERSION([gettext-version]) -AC_DEFUN([AM_GNU_GETTEXT_VERSION], []) diff -Nru cogl-1.22.2/build/autotools/gtk-doc.m4 cogl-1.22.5/build/autotools/gtk-doc.m4 --- cogl-1.22.2/build/autotools/gtk-doc.m4 2014-02-09 16:44:01.000000000 +0000 +++ cogl-1.22.5/build/autotools/gtk-doc.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,88 +0,0 @@ -dnl -*- mode: autoconf -*- - -# serial 2 - -dnl Usage: -dnl GTK_DOC_CHECK([minimum-gtk-doc-version]) -AC_DEFUN([GTK_DOC_CHECK], -[ - AC_REQUIRE([PKG_PROG_PKG_CONFIG]) - AC_BEFORE([AC_PROG_LIBTOOL],[$0])dnl setup libtool first - AC_BEFORE([AM_PROG_LIBTOOL],[$0])dnl setup libtool first - - ifelse([$1],[],[gtk_doc_requires="gtk-doc"],[gtk_doc_requires="gtk-doc >= $1"]) - AC_MSG_CHECKING([for gtk-doc]) - PKG_CHECK_EXISTS([$gtk_doc_requires],[have_gtk_doc=yes],[have_gtk_doc=no]) - AC_MSG_RESULT($have_gtk_doc) - - if test "$have_gtk_doc" = "no"; then - AC_MSG_WARN([ - You will not be able to create source packages with 'make dist' - because $gtk_doc_requires is not found.]) - fi - - dnl check for tools we added during development - dnl Use AC_CHECK_PROG to avoid the check target using an absolute path that - dnl may not be writable by the user. Currently, automake requires that the - dnl test name must end in '.test'. - dnl https://bugzilla.gnome.org/show_bug.cgi?id=701638 - AC_CHECK_PROG([GTKDOC_CHECK],[gtkdoc-check],[gtkdoc-check.test]) - AC_PATH_PROG([GTKDOC_CHECK_PATH],[gtkdoc-check]) - AC_PATH_PROGS([GTKDOC_REBASE],[gtkdoc-rebase],[true]) - AC_PATH_PROG([GTKDOC_MKPDF],[gtkdoc-mkpdf]) - - dnl for overriding the documentation installation directory - AC_ARG_WITH([html-dir], - AS_HELP_STRING([--with-html-dir=PATH], [path to installed docs]),, - [with_html_dir='${datadir}/gtk-doc/html']) - HTML_DIR="$with_html_dir" - AC_SUBST([HTML_DIR]) - - dnl enable/disable documentation building - AC_ARG_ENABLE([gtk-doc], - AS_HELP_STRING([--enable-gtk-doc], - [use gtk-doc to build documentation [[default=no]]]),, - [enable_gtk_doc=no]) - - AC_MSG_CHECKING([whether to build gtk-doc documentation]) - AC_MSG_RESULT($enable_gtk_doc) - - if test "x$enable_gtk_doc" = "xyes" && test "$have_gtk_doc" = "no"; then - AC_MSG_ERROR([ - You must have $gtk_doc_requires installed to build documentation for - $PACKAGE_NAME. Please install gtk-doc or disable building the - documentation by adding '--disable-gtk-doc' to '[$]0'.]) - fi - - dnl don't check for glib if we build glib - if test "x$PACKAGE_NAME" != "xglib"; then - dnl don't fail if someone does not have glib - PKG_CHECK_MODULES(GTKDOC_DEPS, glib-2.0 >= 2.10.0 gobject-2.0 >= 2.10.0,,[:]) - fi - - dnl enable/disable output formats - AC_ARG_ENABLE([gtk-doc-html], - AS_HELP_STRING([--enable-gtk-doc-html], - [build documentation in html format [[default=yes]]]),, - [enable_gtk_doc_html=yes]) - AC_ARG_ENABLE([gtk-doc-pdf], - AS_HELP_STRING([--enable-gtk-doc-pdf], - [build documentation in pdf format [[default=no]]]),, - [enable_gtk_doc_pdf=no]) - - if test -z "$GTKDOC_MKPDF"; then - enable_gtk_doc_pdf=no - fi - - if test -z "$AM_DEFAULT_VERBOSITY"; then - AM_DEFAULT_VERBOSITY=1 - fi - AC_SUBST([AM_DEFAULT_VERBOSITY]) - - AM_CONDITIONAL([HAVE_GTK_DOC], [test x$have_gtk_doc = xyes]) - AM_CONDITIONAL([ENABLE_GTK_DOC], [test x$enable_gtk_doc = xyes]) - AM_CONDITIONAL([GTK_DOC_BUILD_HTML], [test x$enable_gtk_doc_html = xyes]) - AM_CONDITIONAL([GTK_DOC_BUILD_PDF], [test x$enable_gtk_doc_pdf = xyes]) - AM_CONDITIONAL([GTK_DOC_USE_LIBTOOL], [test -n "$LIBTOOL"]) - AM_CONDITIONAL([GTK_DOC_USE_REBASE], [test -n "$GTKDOC_REBASE"]) -]) diff -Nru cogl-1.22.2/build/autotools/iconv.m4 cogl-1.22.5/build/autotools/iconv.m4 --- cogl-1.22.2/build/autotools/iconv.m4 2016-08-26 17:33:37.000000000 +0000 +++ cogl-1.22.5/build/autotools/iconv.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,268 +0,0 @@ -# iconv.m4 serial 18 (gettext-0.18.2) -dnl Copyright (C) 2000-2002, 2007-2014 Free Software Foundation, Inc. -dnl This file is free software; the Free Software Foundation -dnl gives unlimited permission to copy and/or distribute it, -dnl with or without modifications, as long as this notice is preserved. - -dnl From Bruno Haible. - -AC_DEFUN([AM_ICONV_LINKFLAGS_BODY], -[ - dnl Prerequisites of AC_LIB_LINKFLAGS_BODY. - AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) - AC_REQUIRE([AC_LIB_RPATH]) - - dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV - dnl accordingly. - AC_LIB_LINKFLAGS_BODY([iconv]) -]) - -AC_DEFUN([AM_ICONV_LINK], -[ - dnl Some systems have iconv in libc, some have it in libiconv (OSF/1 and - dnl those with the standalone portable GNU libiconv installed). - AC_REQUIRE([AC_CANONICAL_HOST]) dnl for cross-compiles - - dnl Search for libiconv and define LIBICONV, LTLIBICONV and INCICONV - dnl accordingly. - AC_REQUIRE([AM_ICONV_LINKFLAGS_BODY]) - - dnl Add $INCICONV to CPPFLAGS before performing the following checks, - dnl because if the user has installed libiconv and not disabled its use - dnl via --without-libiconv-prefix, he wants to use it. The first - dnl AC_LINK_IFELSE will then fail, the second AC_LINK_IFELSE will succeed. - am_save_CPPFLAGS="$CPPFLAGS" - AC_LIB_APPENDTOVAR([CPPFLAGS], [$INCICONV]) - - AC_CACHE_CHECK([for iconv], [am_cv_func_iconv], [ - am_cv_func_iconv="no, consider installing GNU libiconv" - am_cv_lib_iconv=no - AC_LINK_IFELSE( - [AC_LANG_PROGRAM( - [[ -#include -#include - ]], - [[iconv_t cd = iconv_open("",""); - iconv(cd,NULL,NULL,NULL,NULL); - iconv_close(cd);]])], - [am_cv_func_iconv=yes]) - if test "$am_cv_func_iconv" != yes; then - am_save_LIBS="$LIBS" - LIBS="$LIBS $LIBICONV" - AC_LINK_IFELSE( - [AC_LANG_PROGRAM( - [[ -#include -#include - ]], - [[iconv_t cd = iconv_open("",""); - iconv(cd,NULL,NULL,NULL,NULL); - iconv_close(cd);]])], - [am_cv_lib_iconv=yes] - [am_cv_func_iconv=yes]) - LIBS="$am_save_LIBS" - fi - ]) - if test "$am_cv_func_iconv" = yes; then - AC_CACHE_CHECK([for working iconv], [am_cv_func_iconv_works], [ - dnl This tests against bugs in AIX 5.1, AIX 6.1..7.1, HP-UX 11.11, - dnl Solaris 10. - am_save_LIBS="$LIBS" - if test $am_cv_lib_iconv = yes; then - LIBS="$LIBS $LIBICONV" - fi - AC_RUN_IFELSE( - [AC_LANG_SOURCE([[ -#include -#include -int main () -{ - int result = 0; - /* Test against AIX 5.1 bug: Failures are not distinguishable from successful - returns. */ - { - iconv_t cd_utf8_to_88591 = iconv_open ("ISO8859-1", "UTF-8"); - if (cd_utf8_to_88591 != (iconv_t)(-1)) - { - static const char input[] = "\342\202\254"; /* EURO SIGN */ - char buf[10]; - const char *inptr = input; - size_t inbytesleft = strlen (input); - char *outptr = buf; - size_t outbytesleft = sizeof (buf); - size_t res = iconv (cd_utf8_to_88591, - (char **) &inptr, &inbytesleft, - &outptr, &outbytesleft); - if (res == 0) - result |= 1; - iconv_close (cd_utf8_to_88591); - } - } - /* Test against Solaris 10 bug: Failures are not distinguishable from - successful returns. */ - { - iconv_t cd_ascii_to_88591 = iconv_open ("ISO8859-1", "646"); - if (cd_ascii_to_88591 != (iconv_t)(-1)) - { - static const char input[] = "\263"; - char buf[10]; - const char *inptr = input; - size_t inbytesleft = strlen (input); - char *outptr = buf; - size_t outbytesleft = sizeof (buf); - size_t res = iconv (cd_ascii_to_88591, - (char **) &inptr, &inbytesleft, - &outptr, &outbytesleft); - if (res == 0) - result |= 2; - iconv_close (cd_ascii_to_88591); - } - } - /* Test against AIX 6.1..7.1 bug: Buffer overrun. */ - { - iconv_t cd_88591_to_utf8 = iconv_open ("UTF-8", "ISO-8859-1"); - if (cd_88591_to_utf8 != (iconv_t)(-1)) - { - static const char input[] = "\304"; - static char buf[2] = { (char)0xDE, (char)0xAD }; - const char *inptr = input; - size_t inbytesleft = 1; - char *outptr = buf; - size_t outbytesleft = 1; - size_t res = iconv (cd_88591_to_utf8, - (char **) &inptr, &inbytesleft, - &outptr, &outbytesleft); - if (res != (size_t)(-1) || outptr - buf > 1 || buf[1] != (char)0xAD) - result |= 4; - iconv_close (cd_88591_to_utf8); - } - } -#if 0 /* This bug could be worked around by the caller. */ - /* Test against HP-UX 11.11 bug: Positive return value instead of 0. */ - { - iconv_t cd_88591_to_utf8 = iconv_open ("utf8", "iso88591"); - if (cd_88591_to_utf8 != (iconv_t)(-1)) - { - static const char input[] = "\304rger mit b\366sen B\374bchen ohne Augenma\337"; - char buf[50]; - const char *inptr = input; - size_t inbytesleft = strlen (input); - char *outptr = buf; - size_t outbytesleft = sizeof (buf); - size_t res = iconv (cd_88591_to_utf8, - (char **) &inptr, &inbytesleft, - &outptr, &outbytesleft); - if ((int)res > 0) - result |= 8; - iconv_close (cd_88591_to_utf8); - } - } -#endif - /* Test against HP-UX 11.11 bug: No converter from EUC-JP to UTF-8 is - provided. */ - if (/* Try standardized names. */ - iconv_open ("UTF-8", "EUC-JP") == (iconv_t)(-1) - /* Try IRIX, OSF/1 names. */ - && iconv_open ("UTF-8", "eucJP") == (iconv_t)(-1) - /* Try AIX names. */ - && iconv_open ("UTF-8", "IBM-eucJP") == (iconv_t)(-1) - /* Try HP-UX names. */ - && iconv_open ("utf8", "eucJP") == (iconv_t)(-1)) - result |= 16; - return result; -}]])], - [am_cv_func_iconv_works=yes], - [am_cv_func_iconv_works=no], - [ -changequote(,)dnl - case "$host_os" in - aix* | hpux*) am_cv_func_iconv_works="guessing no" ;; - *) am_cv_func_iconv_works="guessing yes" ;; - esac -changequote([,])dnl - ]) - LIBS="$am_save_LIBS" - ]) - case "$am_cv_func_iconv_works" in - *no) am_func_iconv=no am_cv_lib_iconv=no ;; - *) am_func_iconv=yes ;; - esac - else - am_func_iconv=no am_cv_lib_iconv=no - fi - if test "$am_func_iconv" = yes; then - AC_DEFINE([HAVE_ICONV], [1], - [Define if you have the iconv() function and it works.]) - fi - if test "$am_cv_lib_iconv" = yes; then - AC_MSG_CHECKING([how to link with libiconv]) - AC_MSG_RESULT([$LIBICONV]) - else - dnl If $LIBICONV didn't lead to a usable library, we don't need $INCICONV - dnl either. - CPPFLAGS="$am_save_CPPFLAGS" - LIBICONV= - LTLIBICONV= - fi - AC_SUBST([LIBICONV]) - AC_SUBST([LTLIBICONV]) -]) - -dnl Define AM_ICONV using AC_DEFUN_ONCE for Autoconf >= 2.64, in order to -dnl avoid warnings like -dnl "warning: AC_REQUIRE: `AM_ICONV' was expanded before it was required". -dnl This is tricky because of the way 'aclocal' is implemented: -dnl - It requires defining an auxiliary macro whose name ends in AC_DEFUN. -dnl Otherwise aclocal's initial scan pass would miss the macro definition. -dnl - It requires a line break inside the AC_DEFUN_ONCE and AC_DEFUN expansions. -dnl Otherwise aclocal would emit many "Use of uninitialized value $1" -dnl warnings. -m4_define([gl_iconv_AC_DEFUN], - m4_version_prereq([2.64], - [[AC_DEFUN_ONCE( - [$1], [$2])]], - [m4_ifdef([gl_00GNULIB], - [[AC_DEFUN_ONCE( - [$1], [$2])]], - [[AC_DEFUN( - [$1], [$2])]])])) -gl_iconv_AC_DEFUN([AM_ICONV], -[ - AM_ICONV_LINK - if test "$am_cv_func_iconv" = yes; then - AC_MSG_CHECKING([for iconv declaration]) - AC_CACHE_VAL([am_cv_proto_iconv], [ - AC_COMPILE_IFELSE( - [AC_LANG_PROGRAM( - [[ -#include -#include -extern -#ifdef __cplusplus -"C" -#endif -#if defined(__STDC__) || defined(_MSC_VER) || defined(__cplusplus) -size_t iconv (iconv_t cd, char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft); -#else -size_t iconv(); -#endif - ]], - [[]])], - [am_cv_proto_iconv_arg1=""], - [am_cv_proto_iconv_arg1="const"]) - am_cv_proto_iconv="extern size_t iconv (iconv_t cd, $am_cv_proto_iconv_arg1 char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft);"]) - am_cv_proto_iconv=`echo "[$]am_cv_proto_iconv" | tr -s ' ' | sed -e 's/( /(/'` - AC_MSG_RESULT([ - $am_cv_proto_iconv]) - AC_DEFINE_UNQUOTED([ICONV_CONST], [$am_cv_proto_iconv_arg1], - [Define as const if the declaration of iconv() needs const.]) - dnl Also substitute ICONV_CONST in the gnulib generated . - m4_ifdef([gl_ICONV_H_DEFAULTS], - [AC_REQUIRE([gl_ICONV_H_DEFAULTS]) - if test -n "$am_cv_proto_iconv_arg1"; then - ICONV_CONST="const" - fi - ]) - fi -]) diff -Nru cogl-1.22.2/build/autotools/intlmacosx.m4 cogl-1.22.5/build/autotools/intlmacosx.m4 --- cogl-1.22.2/build/autotools/intlmacosx.m4 2016-08-26 17:33:37.000000000 +0000 +++ cogl-1.22.5/build/autotools/intlmacosx.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,56 +0,0 @@ -# intlmacosx.m4 serial 5 (gettext-0.18.2) -dnl Copyright (C) 2004-2014 Free Software Foundation, Inc. -dnl This file is free software; the Free Software Foundation -dnl gives unlimited permission to copy and/or distribute it, -dnl with or without modifications, as long as this notice is preserved. -dnl -dnl This file can can be used in projects which are not available under -dnl the GNU General Public License or the GNU Library General Public -dnl License but which still want to provide support for the GNU gettext -dnl functionality. -dnl Please note that the actual code of the GNU gettext library is covered -dnl by the GNU Library General Public License, and the rest of the GNU -dnl gettext package package is covered by the GNU General Public License. -dnl They are *not* in the public domain. - -dnl Checks for special options needed on Mac OS X. -dnl Defines INTL_MACOSX_LIBS. -AC_DEFUN([gt_INTL_MACOSX], -[ - dnl Check for API introduced in Mac OS X 10.2. - AC_CACHE_CHECK([for CFPreferencesCopyAppValue], - [gt_cv_func_CFPreferencesCopyAppValue], - [gt_save_LIBS="$LIBS" - LIBS="$LIBS -Wl,-framework -Wl,CoreFoundation" - AC_LINK_IFELSE( - [AC_LANG_PROGRAM( - [[#include ]], - [[CFPreferencesCopyAppValue(NULL, NULL)]])], - [gt_cv_func_CFPreferencesCopyAppValue=yes], - [gt_cv_func_CFPreferencesCopyAppValue=no]) - LIBS="$gt_save_LIBS"]) - if test $gt_cv_func_CFPreferencesCopyAppValue = yes; then - AC_DEFINE([HAVE_CFPREFERENCESCOPYAPPVALUE], [1], - [Define to 1 if you have the Mac OS X function CFPreferencesCopyAppValue in the CoreFoundation framework.]) - fi - dnl Check for API introduced in Mac OS X 10.3. - AC_CACHE_CHECK([for CFLocaleCopyCurrent], [gt_cv_func_CFLocaleCopyCurrent], - [gt_save_LIBS="$LIBS" - LIBS="$LIBS -Wl,-framework -Wl,CoreFoundation" - AC_LINK_IFELSE( - [AC_LANG_PROGRAM( - [[#include ]], - [[CFLocaleCopyCurrent();]])], - [gt_cv_func_CFLocaleCopyCurrent=yes], - [gt_cv_func_CFLocaleCopyCurrent=no]) - LIBS="$gt_save_LIBS"]) - if test $gt_cv_func_CFLocaleCopyCurrent = yes; then - AC_DEFINE([HAVE_CFLOCALECOPYCURRENT], [1], - [Define to 1 if you have the Mac OS X function CFLocaleCopyCurrent in the CoreFoundation framework.]) - fi - INTL_MACOSX_LIBS= - if test $gt_cv_func_CFPreferencesCopyAppValue = yes || test $gt_cv_func_CFLocaleCopyCurrent = yes; then - INTL_MACOSX_LIBS="-Wl,-framework -Wl,CoreFoundation" - fi - AC_SUBST([INTL_MACOSX_LIBS]) -]) diff -Nru cogl-1.22.2/build/autotools/lib-ld.m4 cogl-1.22.5/build/autotools/lib-ld.m4 --- cogl-1.22.2/build/autotools/lib-ld.m4 2016-08-26 17:33:37.000000000 +0000 +++ cogl-1.22.5/build/autotools/lib-ld.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,119 +0,0 @@ -# lib-ld.m4 serial 6 -dnl Copyright (C) 1996-2003, 2009-2014 Free Software Foundation, Inc. -dnl This file is free software; the Free Software Foundation -dnl gives unlimited permission to copy and/or distribute it, -dnl with or without modifications, as long as this notice is preserved. - -dnl Subroutines of libtool.m4, -dnl with replacements s/_*LT_PATH/AC_LIB_PROG/ and s/lt_/acl_/ to avoid -dnl collision with libtool.m4. - -dnl From libtool-2.4. Sets the variable with_gnu_ld to yes or no. -AC_DEFUN([AC_LIB_PROG_LD_GNU], -[AC_CACHE_CHECK([if the linker ($LD) is GNU ld], [acl_cv_prog_gnu_ld], -[# I'd rather use --version here, but apparently some GNU lds only accept -v. -case `$LD -v 2>&1 /dev/null 2>&1 \ - && { (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 \ - || PATH_SEPARATOR=';' - } -fi - -ac_prog=ld -if test "$GCC" = yes; then - # Check if gcc -print-prog-name=ld gives a path. - AC_MSG_CHECKING([for ld used by $CC]) - case $host in - *-*-mingw*) - # gcc leaves a trailing carriage return which upsets mingw - ac_prog=`($CC -print-prog-name=ld) 2>&5 | tr -d '\015'` ;; - *) - ac_prog=`($CC -print-prog-name=ld) 2>&5` ;; - esac - case $ac_prog in - # Accept absolute paths. - [[\\/]]* | ?:[[\\/]]*) - re_direlt='/[[^/]][[^/]]*/\.\./' - # Canonicalize the pathname of ld - ac_prog=`echo "$ac_prog"| sed 's%\\\\%/%g'` - while echo "$ac_prog" | grep "$re_direlt" > /dev/null 2>&1; do - ac_prog=`echo $ac_prog| sed "s%$re_direlt%/%"` - done - test -z "$LD" && LD="$ac_prog" - ;; - "") - # If it fails, then pretend we aren't using GCC. - ac_prog=ld - ;; - *) - # If it is relative, then search for the first ld in PATH. - with_gnu_ld=unknown - ;; - esac -elif test "$with_gnu_ld" = yes; then - AC_MSG_CHECKING([for GNU ld]) -else - AC_MSG_CHECKING([for non-GNU ld]) -fi -AC_CACHE_VAL([acl_cv_path_LD], -[if test -z "$LD"; then - acl_save_ifs="$IFS"; IFS=$PATH_SEPARATOR - for ac_dir in $PATH; do - IFS="$acl_save_ifs" - test -z "$ac_dir" && ac_dir=. - if test -f "$ac_dir/$ac_prog" || test -f "$ac_dir/$ac_prog$ac_exeext"; then - acl_cv_path_LD="$ac_dir/$ac_prog" - # Check to see if the program is GNU ld. I'd rather use --version, - # but apparently some variants of GNU ld only accept -v. - # Break only if it was the GNU/non-GNU ld that we prefer. - case `"$acl_cv_path_LD" -v 2>&1 = 1.10 to complain if config.rpath is missing. - m4_ifdef([AC_REQUIRE_AUX_FILE], [AC_REQUIRE_AUX_FILE([config.rpath])]) - AC_REQUIRE([AC_PROG_CC]) dnl we use $CC, $GCC, $LDFLAGS - AC_REQUIRE([AC_LIB_PROG_LD]) dnl we use $LD, $with_gnu_ld - AC_REQUIRE([AC_CANONICAL_HOST]) dnl we use $host - AC_REQUIRE([AC_CONFIG_AUX_DIR_DEFAULT]) dnl we use $ac_aux_dir - AC_CACHE_CHECK([for shared library run path origin], [acl_cv_rpath], [ - CC="$CC" GCC="$GCC" LDFLAGS="$LDFLAGS" LD="$LD" with_gnu_ld="$with_gnu_ld" \ - ${CONFIG_SHELL-/bin/sh} "$ac_aux_dir/config.rpath" "$host" > conftest.sh - . ./conftest.sh - rm -f ./conftest.sh - acl_cv_rpath=done - ]) - wl="$acl_cv_wl" - acl_libext="$acl_cv_libext" - acl_shlibext="$acl_cv_shlibext" - acl_libname_spec="$acl_cv_libname_spec" - acl_library_names_spec="$acl_cv_library_names_spec" - acl_hardcode_libdir_flag_spec="$acl_cv_hardcode_libdir_flag_spec" - acl_hardcode_libdir_separator="$acl_cv_hardcode_libdir_separator" - acl_hardcode_direct="$acl_cv_hardcode_direct" - acl_hardcode_minus_L="$acl_cv_hardcode_minus_L" - dnl Determine whether the user wants rpath handling at all. - AC_ARG_ENABLE([rpath], - [ --disable-rpath do not hardcode runtime library paths], - :, enable_rpath=yes) -]) - -dnl AC_LIB_FROMPACKAGE(name, package) -dnl declares that libname comes from the given package. The configure file -dnl will then not have a --with-libname-prefix option but a -dnl --with-package-prefix option. Several libraries can come from the same -dnl package. This declaration must occur before an AC_LIB_LINKFLAGS or similar -dnl macro call that searches for libname. -AC_DEFUN([AC_LIB_FROMPACKAGE], -[ - pushdef([NAME],[m4_translit([$1],[abcdefghijklmnopqrstuvwxyz./+-], - [ABCDEFGHIJKLMNOPQRSTUVWXYZ____])]) - define([acl_frompackage_]NAME, [$2]) - popdef([NAME]) - pushdef([PACK],[$2]) - pushdef([PACKUP],[m4_translit(PACK,[abcdefghijklmnopqrstuvwxyz./+-], - [ABCDEFGHIJKLMNOPQRSTUVWXYZ____])]) - define([acl_libsinpackage_]PACKUP, - m4_ifdef([acl_libsinpackage_]PACKUP, [m4_defn([acl_libsinpackage_]PACKUP)[, ]],)[lib$1]) - popdef([PACKUP]) - popdef([PACK]) -]) - -dnl AC_LIB_LINKFLAGS_BODY(name [, dependencies]) searches for libname and -dnl the libraries corresponding to explicit and implicit dependencies. -dnl Sets the LIB${NAME}, LTLIB${NAME} and INC${NAME} variables. -dnl Also, sets the LIB${NAME}_PREFIX variable to nonempty if libname was found -dnl in ${LIB${NAME}_PREFIX}/$acl_libdirstem. -AC_DEFUN([AC_LIB_LINKFLAGS_BODY], -[ - AC_REQUIRE([AC_LIB_PREPARE_MULTILIB]) - pushdef([NAME],[m4_translit([$1],[abcdefghijklmnopqrstuvwxyz./+-], - [ABCDEFGHIJKLMNOPQRSTUVWXYZ____])]) - pushdef([PACK],[m4_ifdef([acl_frompackage_]NAME, [acl_frompackage_]NAME, lib[$1])]) - pushdef([PACKUP],[m4_translit(PACK,[abcdefghijklmnopqrstuvwxyz./+-], - [ABCDEFGHIJKLMNOPQRSTUVWXYZ____])]) - pushdef([PACKLIBS],[m4_ifdef([acl_frompackage_]NAME, [acl_libsinpackage_]PACKUP, lib[$1])]) - dnl Autoconf >= 2.61 supports dots in --with options. - pushdef([P_A_C_K],[m4_if(m4_version_compare(m4_defn([m4_PACKAGE_VERSION]),[2.61]),[-1],[m4_translit(PACK,[.],[_])],PACK)]) - dnl By default, look in $includedir and $libdir. - use_additional=yes - AC_LIB_WITH_FINAL_PREFIX([ - eval additional_includedir=\"$includedir\" - eval additional_libdir=\"$libdir\" - ]) - AC_ARG_WITH(P_A_C_K[-prefix], -[[ --with-]]P_A_C_K[[-prefix[=DIR] search for ]PACKLIBS[ in DIR/include and DIR/lib - --without-]]P_A_C_K[[-prefix don't search for ]PACKLIBS[ in includedir and libdir]], -[ - if test "X$withval" = "Xno"; then - use_additional=no - else - if test "X$withval" = "X"; then - AC_LIB_WITH_FINAL_PREFIX([ - eval additional_includedir=\"$includedir\" - eval additional_libdir=\"$libdir\" - ]) - else - additional_includedir="$withval/include" - additional_libdir="$withval/$acl_libdirstem" - if test "$acl_libdirstem2" != "$acl_libdirstem" \ - && ! test -d "$withval/$acl_libdirstem"; then - additional_libdir="$withval/$acl_libdirstem2" - fi - fi - fi -]) - dnl Search the library and its dependencies in $additional_libdir and - dnl $LDFLAGS. Using breadth-first-seach. - LIB[]NAME= - LTLIB[]NAME= - INC[]NAME= - LIB[]NAME[]_PREFIX= - dnl HAVE_LIB${NAME} is an indicator that LIB${NAME}, LTLIB${NAME} have been - dnl computed. So it has to be reset here. - HAVE_LIB[]NAME= - rpathdirs= - ltrpathdirs= - names_already_handled= - names_next_round='$1 $2' - while test -n "$names_next_round"; do - names_this_round="$names_next_round" - names_next_round= - for name in $names_this_round; do - already_handled= - for n in $names_already_handled; do - if test "$n" = "$name"; then - already_handled=yes - break - fi - done - if test -z "$already_handled"; then - names_already_handled="$names_already_handled $name" - dnl See if it was already located by an earlier AC_LIB_LINKFLAGS - dnl or AC_LIB_HAVE_LINKFLAGS call. - uppername=`echo "$name" | sed -e 'y|abcdefghijklmnopqrstuvwxyz./+-|ABCDEFGHIJKLMNOPQRSTUVWXYZ____|'` - eval value=\"\$HAVE_LIB$uppername\" - if test -n "$value"; then - if test "$value" = yes; then - eval value=\"\$LIB$uppername\" - test -z "$value" || LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$value" - eval value=\"\$LTLIB$uppername\" - test -z "$value" || LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$value" - else - dnl An earlier call to AC_LIB_HAVE_LINKFLAGS has determined - dnl that this library doesn't exist. So just drop it. - : - fi - else - dnl Search the library lib$name in $additional_libdir and $LDFLAGS - dnl and the already constructed $LIBNAME/$LTLIBNAME. - found_dir= - found_la= - found_so= - found_a= - eval libname=\"$acl_libname_spec\" # typically: libname=lib$name - if test -n "$acl_shlibext"; then - shrext=".$acl_shlibext" # typically: shrext=.so - else - shrext= - fi - if test $use_additional = yes; then - dir="$additional_libdir" - dnl The same code as in the loop below: - dnl First look for a shared library. - if test -n "$acl_shlibext"; then - if test -f "$dir/$libname$shrext"; then - found_dir="$dir" - found_so="$dir/$libname$shrext" - else - if test "$acl_library_names_spec" = '$libname$shrext$versuffix'; then - ver=`(cd "$dir" && \ - for f in "$libname$shrext".*; do echo "$f"; done \ - | sed -e "s,^$libname$shrext\\\\.,," \ - | sort -t '.' -n -r -k1,1 -k2,2 -k3,3 -k4,4 -k5,5 \ - | sed 1q ) 2>/dev/null` - if test -n "$ver" && test -f "$dir/$libname$shrext.$ver"; then - found_dir="$dir" - found_so="$dir/$libname$shrext.$ver" - fi - else - eval library_names=\"$acl_library_names_spec\" - for f in $library_names; do - if test -f "$dir/$f"; then - found_dir="$dir" - found_so="$dir/$f" - break - fi - done - fi - fi - fi - dnl Then look for a static library. - if test "X$found_dir" = "X"; then - if test -f "$dir/$libname.$acl_libext"; then - found_dir="$dir" - found_a="$dir/$libname.$acl_libext" - fi - fi - if test "X$found_dir" != "X"; then - if test -f "$dir/$libname.la"; then - found_la="$dir/$libname.la" - fi - fi - fi - if test "X$found_dir" = "X"; then - for x in $LDFLAGS $LTLIB[]NAME; do - AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) - case "$x" in - -L*) - dir=`echo "X$x" | sed -e 's/^X-L//'` - dnl First look for a shared library. - if test -n "$acl_shlibext"; then - if test -f "$dir/$libname$shrext"; then - found_dir="$dir" - found_so="$dir/$libname$shrext" - else - if test "$acl_library_names_spec" = '$libname$shrext$versuffix'; then - ver=`(cd "$dir" && \ - for f in "$libname$shrext".*; do echo "$f"; done \ - | sed -e "s,^$libname$shrext\\\\.,," \ - | sort -t '.' -n -r -k1,1 -k2,2 -k3,3 -k4,4 -k5,5 \ - | sed 1q ) 2>/dev/null` - if test -n "$ver" && test -f "$dir/$libname$shrext.$ver"; then - found_dir="$dir" - found_so="$dir/$libname$shrext.$ver" - fi - else - eval library_names=\"$acl_library_names_spec\" - for f in $library_names; do - if test -f "$dir/$f"; then - found_dir="$dir" - found_so="$dir/$f" - break - fi - done - fi - fi - fi - dnl Then look for a static library. - if test "X$found_dir" = "X"; then - if test -f "$dir/$libname.$acl_libext"; then - found_dir="$dir" - found_a="$dir/$libname.$acl_libext" - fi - fi - if test "X$found_dir" != "X"; then - if test -f "$dir/$libname.la"; then - found_la="$dir/$libname.la" - fi - fi - ;; - esac - if test "X$found_dir" != "X"; then - break - fi - done - fi - if test "X$found_dir" != "X"; then - dnl Found the library. - LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$found_dir -l$name" - if test "X$found_so" != "X"; then - dnl Linking with a shared library. We attempt to hardcode its - dnl directory into the executable's runpath, unless it's the - dnl standard /usr/lib. - if test "$enable_rpath" = no \ - || test "X$found_dir" = "X/usr/$acl_libdirstem" \ - || test "X$found_dir" = "X/usr/$acl_libdirstem2"; then - dnl No hardcoding is needed. - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" - else - dnl Use an explicit option to hardcode DIR into the resulting - dnl binary. - dnl Potentially add DIR to ltrpathdirs. - dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. - haveit= - for x in $ltrpathdirs; do - if test "X$x" = "X$found_dir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - ltrpathdirs="$ltrpathdirs $found_dir" - fi - dnl The hardcoding into $LIBNAME is system dependent. - if test "$acl_hardcode_direct" = yes; then - dnl Using DIR/libNAME.so during linking hardcodes DIR into the - dnl resulting binary. - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" - else - if test -n "$acl_hardcode_libdir_flag_spec" && test "$acl_hardcode_minus_L" = no; then - dnl Use an explicit option to hardcode DIR into the resulting - dnl binary. - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" - dnl Potentially add DIR to rpathdirs. - dnl The rpathdirs will be appended to $LIBNAME at the end. - haveit= - for x in $rpathdirs; do - if test "X$x" = "X$found_dir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - rpathdirs="$rpathdirs $found_dir" - fi - else - dnl Rely on "-L$found_dir". - dnl But don't add it if it's already contained in the LDFLAGS - dnl or the already constructed $LIBNAME - haveit= - for x in $LDFLAGS $LIB[]NAME; do - AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) - if test "X$x" = "X-L$found_dir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir" - fi - if test "$acl_hardcode_minus_L" != no; then - dnl FIXME: Not sure whether we should use - dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" - dnl here. - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_so" - else - dnl We cannot use $acl_hardcode_runpath_var and LD_RUN_PATH - dnl here, because this doesn't fit in flags passed to the - dnl compiler. So give up. No hardcoding. This affects only - dnl very old systems. - dnl FIXME: Not sure whether we should use - dnl "-L$found_dir -l$name" or "-L$found_dir $found_so" - dnl here. - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" - fi - fi - fi - fi - else - if test "X$found_a" != "X"; then - dnl Linking with a static library. - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$found_a" - else - dnl We shouldn't come here, but anyway it's good to have a - dnl fallback. - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$found_dir -l$name" - fi - fi - dnl Assume the include files are nearby. - additional_includedir= - case "$found_dir" in - */$acl_libdirstem | */$acl_libdirstem/) - basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e "s,/$acl_libdirstem/"'*$,,'` - if test "$name" = '$1'; then - LIB[]NAME[]_PREFIX="$basedir" - fi - additional_includedir="$basedir/include" - ;; - */$acl_libdirstem2 | */$acl_libdirstem2/) - basedir=`echo "X$found_dir" | sed -e 's,^X,,' -e "s,/$acl_libdirstem2/"'*$,,'` - if test "$name" = '$1'; then - LIB[]NAME[]_PREFIX="$basedir" - fi - additional_includedir="$basedir/include" - ;; - esac - if test "X$additional_includedir" != "X"; then - dnl Potentially add $additional_includedir to $INCNAME. - dnl But don't add it - dnl 1. if it's the standard /usr/include, - dnl 2. if it's /usr/local/include and we are using GCC on Linux, - dnl 3. if it's already present in $CPPFLAGS or the already - dnl constructed $INCNAME, - dnl 4. if it doesn't exist as a directory. - if test "X$additional_includedir" != "X/usr/include"; then - haveit= - if test "X$additional_includedir" = "X/usr/local/include"; then - if test -n "$GCC"; then - case $host_os in - linux* | gnu* | k*bsd*-gnu) haveit=yes;; - esac - fi - fi - if test -z "$haveit"; then - for x in $CPPFLAGS $INC[]NAME; do - AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) - if test "X$x" = "X-I$additional_includedir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - if test -d "$additional_includedir"; then - dnl Really add $additional_includedir to $INCNAME. - INC[]NAME="${INC[]NAME}${INC[]NAME:+ }-I$additional_includedir" - fi - fi - fi - fi - fi - dnl Look for dependencies. - if test -n "$found_la"; then - dnl Read the .la file. It defines the variables - dnl dlname, library_names, old_library, dependency_libs, current, - dnl age, revision, installed, dlopen, dlpreopen, libdir. - save_libdir="$libdir" - case "$found_la" in - */* | *\\*) . "$found_la" ;; - *) . "./$found_la" ;; - esac - libdir="$save_libdir" - dnl We use only dependency_libs. - for dep in $dependency_libs; do - case "$dep" in - -L*) - additional_libdir=`echo "X$dep" | sed -e 's/^X-L//'` - dnl Potentially add $additional_libdir to $LIBNAME and $LTLIBNAME. - dnl But don't add it - dnl 1. if it's the standard /usr/lib, - dnl 2. if it's /usr/local/lib and we are using GCC on Linux, - dnl 3. if it's already present in $LDFLAGS or the already - dnl constructed $LIBNAME, - dnl 4. if it doesn't exist as a directory. - if test "X$additional_libdir" != "X/usr/$acl_libdirstem" \ - && test "X$additional_libdir" != "X/usr/$acl_libdirstem2"; then - haveit= - if test "X$additional_libdir" = "X/usr/local/$acl_libdirstem" \ - || test "X$additional_libdir" = "X/usr/local/$acl_libdirstem2"; then - if test -n "$GCC"; then - case $host_os in - linux* | gnu* | k*bsd*-gnu) haveit=yes;; - esac - fi - fi - if test -z "$haveit"; then - haveit= - for x in $LDFLAGS $LIB[]NAME; do - AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) - if test "X$x" = "X-L$additional_libdir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - if test -d "$additional_libdir"; then - dnl Really add $additional_libdir to $LIBNAME. - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-L$additional_libdir" - fi - fi - haveit= - for x in $LDFLAGS $LTLIB[]NAME; do - AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) - if test "X$x" = "X-L$additional_libdir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - if test -d "$additional_libdir"; then - dnl Really add $additional_libdir to $LTLIBNAME. - LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-L$additional_libdir" - fi - fi - fi - fi - ;; - -R*) - dir=`echo "X$dep" | sed -e 's/^X-R//'` - if test "$enable_rpath" != no; then - dnl Potentially add DIR to rpathdirs. - dnl The rpathdirs will be appended to $LIBNAME at the end. - haveit= - for x in $rpathdirs; do - if test "X$x" = "X$dir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - rpathdirs="$rpathdirs $dir" - fi - dnl Potentially add DIR to ltrpathdirs. - dnl The ltrpathdirs will be appended to $LTLIBNAME at the end. - haveit= - for x in $ltrpathdirs; do - if test "X$x" = "X$dir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - ltrpathdirs="$ltrpathdirs $dir" - fi - fi - ;; - -l*) - dnl Handle this in the next round. - names_next_round="$names_next_round "`echo "X$dep" | sed -e 's/^X-l//'` - ;; - *.la) - dnl Handle this in the next round. Throw away the .la's - dnl directory; it is already contained in a preceding -L - dnl option. - names_next_round="$names_next_round "`echo "X$dep" | sed -e 's,^X.*/,,' -e 's,^lib,,' -e 's,\.la$,,'` - ;; - *) - dnl Most likely an immediate library name. - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$dep" - LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }$dep" - ;; - esac - done - fi - else - dnl Didn't find the library; assume it is in the system directories - dnl known to the linker and runtime loader. (All the system - dnl directories known to the linker should also be known to the - dnl runtime loader, otherwise the system is severely misconfigured.) - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }-l$name" - LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-l$name" - fi - fi - fi - done - done - if test "X$rpathdirs" != "X"; then - if test -n "$acl_hardcode_libdir_separator"; then - dnl Weird platform: only the last -rpath option counts, the user must - dnl pass all path elements in one option. We can arrange that for a - dnl single library, but not when more than one $LIBNAMEs are used. - alldirs= - for found_dir in $rpathdirs; do - alldirs="${alldirs}${alldirs:+$acl_hardcode_libdir_separator}$found_dir" - done - dnl Note: acl_hardcode_libdir_flag_spec uses $libdir and $wl. - acl_save_libdir="$libdir" - libdir="$alldirs" - eval flag=\"$acl_hardcode_libdir_flag_spec\" - libdir="$acl_save_libdir" - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" - else - dnl The -rpath options are cumulative. - for found_dir in $rpathdirs; do - acl_save_libdir="$libdir" - libdir="$found_dir" - eval flag=\"$acl_hardcode_libdir_flag_spec\" - libdir="$acl_save_libdir" - LIB[]NAME="${LIB[]NAME}${LIB[]NAME:+ }$flag" - done - fi - fi - if test "X$ltrpathdirs" != "X"; then - dnl When using libtool, the option that works for both libraries and - dnl executables is -R. The -R options are cumulative. - for found_dir in $ltrpathdirs; do - LTLIB[]NAME="${LTLIB[]NAME}${LTLIB[]NAME:+ }-R$found_dir" - done - fi - popdef([P_A_C_K]) - popdef([PACKLIBS]) - popdef([PACKUP]) - popdef([PACK]) - popdef([NAME]) -]) - -dnl AC_LIB_APPENDTOVAR(VAR, CONTENTS) appends the elements of CONTENTS to VAR, -dnl unless already present in VAR. -dnl Works only for CPPFLAGS, not for LIB* variables because that sometimes -dnl contains two or three consecutive elements that belong together. -AC_DEFUN([AC_LIB_APPENDTOVAR], -[ - for element in [$2]; do - haveit= - for x in $[$1]; do - AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) - if test "X$x" = "X$element"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - [$1]="${[$1]}${[$1]:+ }$element" - fi - done -]) - -dnl For those cases where a variable contains several -L and -l options -dnl referring to unknown libraries and directories, this macro determines the -dnl necessary additional linker options for the runtime path. -dnl AC_LIB_LINKFLAGS_FROM_LIBS([LDADDVAR], [LIBSVALUE], [USE-LIBTOOL]) -dnl sets LDADDVAR to linker options needed together with LIBSVALUE. -dnl If USE-LIBTOOL evaluates to non-empty, linking with libtool is assumed, -dnl otherwise linking without libtool is assumed. -AC_DEFUN([AC_LIB_LINKFLAGS_FROM_LIBS], -[ - AC_REQUIRE([AC_LIB_RPATH]) - AC_REQUIRE([AC_LIB_PREPARE_MULTILIB]) - $1= - if test "$enable_rpath" != no; then - if test -n "$acl_hardcode_libdir_flag_spec" && test "$acl_hardcode_minus_L" = no; then - dnl Use an explicit option to hardcode directories into the resulting - dnl binary. - rpathdirs= - next= - for opt in $2; do - if test -n "$next"; then - dir="$next" - dnl No need to hardcode the standard /usr/lib. - if test "X$dir" != "X/usr/$acl_libdirstem" \ - && test "X$dir" != "X/usr/$acl_libdirstem2"; then - rpathdirs="$rpathdirs $dir" - fi - next= - else - case $opt in - -L) next=yes ;; - -L*) dir=`echo "X$opt" | sed -e 's,^X-L,,'` - dnl No need to hardcode the standard /usr/lib. - if test "X$dir" != "X/usr/$acl_libdirstem" \ - && test "X$dir" != "X/usr/$acl_libdirstem2"; then - rpathdirs="$rpathdirs $dir" - fi - next= ;; - *) next= ;; - esac - fi - done - if test "X$rpathdirs" != "X"; then - if test -n ""$3""; then - dnl libtool is used for linking. Use -R options. - for dir in $rpathdirs; do - $1="${$1}${$1:+ }-R$dir" - done - else - dnl The linker is used for linking directly. - if test -n "$acl_hardcode_libdir_separator"; then - dnl Weird platform: only the last -rpath option counts, the user - dnl must pass all path elements in one option. - alldirs= - for dir in $rpathdirs; do - alldirs="${alldirs}${alldirs:+$acl_hardcode_libdir_separator}$dir" - done - acl_save_libdir="$libdir" - libdir="$alldirs" - eval flag=\"$acl_hardcode_libdir_flag_spec\" - libdir="$acl_save_libdir" - $1="$flag" - else - dnl The -rpath options are cumulative. - for dir in $rpathdirs; do - acl_save_libdir="$libdir" - libdir="$dir" - eval flag=\"$acl_hardcode_libdir_flag_spec\" - libdir="$acl_save_libdir" - $1="${$1}${$1:+ }$flag" - done - fi - fi - fi - fi - fi - AC_SUBST([$1]) -]) diff -Nru cogl-1.22.2/build/autotools/lib-prefix.m4 cogl-1.22.5/build/autotools/lib-prefix.m4 --- cogl-1.22.2/build/autotools/lib-prefix.m4 2016-08-26 17:33:37.000000000 +0000 +++ cogl-1.22.5/build/autotools/lib-prefix.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,224 +0,0 @@ -# lib-prefix.m4 serial 7 (gettext-0.18) -dnl Copyright (C) 2001-2005, 2008-2014 Free Software Foundation, Inc. -dnl This file is free software; the Free Software Foundation -dnl gives unlimited permission to copy and/or distribute it, -dnl with or without modifications, as long as this notice is preserved. - -dnl From Bruno Haible. - -dnl AC_LIB_ARG_WITH is synonymous to AC_ARG_WITH in autoconf-2.13, and -dnl similar to AC_ARG_WITH in autoconf 2.52...2.57 except that is doesn't -dnl require excessive bracketing. -ifdef([AC_HELP_STRING], -[AC_DEFUN([AC_LIB_ARG_WITH], [AC_ARG_WITH([$1],[[$2]],[$3],[$4])])], -[AC_DEFUN([AC_][LIB_ARG_WITH], [AC_ARG_WITH([$1],[$2],[$3],[$4])])]) - -dnl AC_LIB_PREFIX adds to the CPPFLAGS and LDFLAGS the flags that are needed -dnl to access previously installed libraries. The basic assumption is that -dnl a user will want packages to use other packages he previously installed -dnl with the same --prefix option. -dnl This macro is not needed if only AC_LIB_LINKFLAGS is used to locate -dnl libraries, but is otherwise very convenient. -AC_DEFUN([AC_LIB_PREFIX], -[ - AC_BEFORE([$0], [AC_LIB_LINKFLAGS]) - AC_REQUIRE([AC_PROG_CC]) - AC_REQUIRE([AC_CANONICAL_HOST]) - AC_REQUIRE([AC_LIB_PREPARE_MULTILIB]) - AC_REQUIRE([AC_LIB_PREPARE_PREFIX]) - dnl By default, look in $includedir and $libdir. - use_additional=yes - AC_LIB_WITH_FINAL_PREFIX([ - eval additional_includedir=\"$includedir\" - eval additional_libdir=\"$libdir\" - ]) - AC_LIB_ARG_WITH([lib-prefix], -[ --with-lib-prefix[=DIR] search for libraries in DIR/include and DIR/lib - --without-lib-prefix don't search for libraries in includedir and libdir], -[ - if test "X$withval" = "Xno"; then - use_additional=no - else - if test "X$withval" = "X"; then - AC_LIB_WITH_FINAL_PREFIX([ - eval additional_includedir=\"$includedir\" - eval additional_libdir=\"$libdir\" - ]) - else - additional_includedir="$withval/include" - additional_libdir="$withval/$acl_libdirstem" - fi - fi -]) - if test $use_additional = yes; then - dnl Potentially add $additional_includedir to $CPPFLAGS. - dnl But don't add it - dnl 1. if it's the standard /usr/include, - dnl 2. if it's already present in $CPPFLAGS, - dnl 3. if it's /usr/local/include and we are using GCC on Linux, - dnl 4. if it doesn't exist as a directory. - if test "X$additional_includedir" != "X/usr/include"; then - haveit= - for x in $CPPFLAGS; do - AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) - if test "X$x" = "X-I$additional_includedir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - if test "X$additional_includedir" = "X/usr/local/include"; then - if test -n "$GCC"; then - case $host_os in - linux* | gnu* | k*bsd*-gnu) haveit=yes;; - esac - fi - fi - if test -z "$haveit"; then - if test -d "$additional_includedir"; then - dnl Really add $additional_includedir to $CPPFLAGS. - CPPFLAGS="${CPPFLAGS}${CPPFLAGS:+ }-I$additional_includedir" - fi - fi - fi - fi - dnl Potentially add $additional_libdir to $LDFLAGS. - dnl But don't add it - dnl 1. if it's the standard /usr/lib, - dnl 2. if it's already present in $LDFLAGS, - dnl 3. if it's /usr/local/lib and we are using GCC on Linux, - dnl 4. if it doesn't exist as a directory. - if test "X$additional_libdir" != "X/usr/$acl_libdirstem"; then - haveit= - for x in $LDFLAGS; do - AC_LIB_WITH_FINAL_PREFIX([eval x=\"$x\"]) - if test "X$x" = "X-L$additional_libdir"; then - haveit=yes - break - fi - done - if test -z "$haveit"; then - if test "X$additional_libdir" = "X/usr/local/$acl_libdirstem"; then - if test -n "$GCC"; then - case $host_os in - linux*) haveit=yes;; - esac - fi - fi - if test -z "$haveit"; then - if test -d "$additional_libdir"; then - dnl Really add $additional_libdir to $LDFLAGS. - LDFLAGS="${LDFLAGS}${LDFLAGS:+ }-L$additional_libdir" - fi - fi - fi - fi - fi -]) - -dnl AC_LIB_PREPARE_PREFIX creates variables acl_final_prefix, -dnl acl_final_exec_prefix, containing the values to which $prefix and -dnl $exec_prefix will expand at the end of the configure script. -AC_DEFUN([AC_LIB_PREPARE_PREFIX], -[ - dnl Unfortunately, prefix and exec_prefix get only finally determined - dnl at the end of configure. - if test "X$prefix" = "XNONE"; then - acl_final_prefix="$ac_default_prefix" - else - acl_final_prefix="$prefix" - fi - if test "X$exec_prefix" = "XNONE"; then - acl_final_exec_prefix='${prefix}' - else - acl_final_exec_prefix="$exec_prefix" - fi - acl_save_prefix="$prefix" - prefix="$acl_final_prefix" - eval acl_final_exec_prefix=\"$acl_final_exec_prefix\" - prefix="$acl_save_prefix" -]) - -dnl AC_LIB_WITH_FINAL_PREFIX([statement]) evaluates statement, with the -dnl variables prefix and exec_prefix bound to the values they will have -dnl at the end of the configure script. -AC_DEFUN([AC_LIB_WITH_FINAL_PREFIX], -[ - acl_save_prefix="$prefix" - prefix="$acl_final_prefix" - acl_save_exec_prefix="$exec_prefix" - exec_prefix="$acl_final_exec_prefix" - $1 - exec_prefix="$acl_save_exec_prefix" - prefix="$acl_save_prefix" -]) - -dnl AC_LIB_PREPARE_MULTILIB creates -dnl - a variable acl_libdirstem, containing the basename of the libdir, either -dnl "lib" or "lib64" or "lib/64", -dnl - a variable acl_libdirstem2, as a secondary possible value for -dnl acl_libdirstem, either the same as acl_libdirstem or "lib/sparcv9" or -dnl "lib/amd64". -AC_DEFUN([AC_LIB_PREPARE_MULTILIB], -[ - dnl There is no formal standard regarding lib and lib64. - dnl On glibc systems, the current practice is that on a system supporting - dnl 32-bit and 64-bit instruction sets or ABIs, 64-bit libraries go under - dnl $prefix/lib64 and 32-bit libraries go under $prefix/lib. We determine - dnl the compiler's default mode by looking at the compiler's library search - dnl path. If at least one of its elements ends in /lib64 or points to a - dnl directory whose absolute pathname ends in /lib64, we assume a 64-bit ABI. - dnl Otherwise we use the default, namely "lib". - dnl On Solaris systems, the current practice is that on a system supporting - dnl 32-bit and 64-bit instruction sets or ABIs, 64-bit libraries go under - dnl $prefix/lib/64 (which is a symlink to either $prefix/lib/sparcv9 or - dnl $prefix/lib/amd64) and 32-bit libraries go under $prefix/lib. - AC_REQUIRE([AC_CANONICAL_HOST]) - acl_libdirstem=lib - acl_libdirstem2= - case "$host_os" in - solaris*) - dnl See Solaris 10 Software Developer Collection > Solaris 64-bit Developer's Guide > The Development Environment - dnl . - dnl "Portable Makefiles should refer to any library directories using the 64 symbolic link." - dnl But we want to recognize the sparcv9 or amd64 subdirectory also if the - dnl symlink is missing, so we set acl_libdirstem2 too. - AC_CACHE_CHECK([for 64-bit host], [gl_cv_solaris_64bit], - [AC_EGREP_CPP([sixtyfour bits], [ -#ifdef _LP64 -sixtyfour bits -#endif - ], [gl_cv_solaris_64bit=yes], [gl_cv_solaris_64bit=no]) - ]) - if test $gl_cv_solaris_64bit = yes; then - acl_libdirstem=lib/64 - case "$host_cpu" in - sparc*) acl_libdirstem2=lib/sparcv9 ;; - i*86 | x86_64) acl_libdirstem2=lib/amd64 ;; - esac - fi - ;; - *) - searchpath=`(LC_ALL=C $CC -print-search-dirs) 2>/dev/null | sed -n -e 's,^libraries: ,,p' | sed -e 's,^=,,'` - if test -n "$searchpath"; then - acl_save_IFS="${IFS= }"; IFS=":" - for searchdir in $searchpath; do - if test -d "$searchdir"; then - case "$searchdir" in - */lib64/ | */lib64 ) acl_libdirstem=lib64 ;; - */../ | */.. ) - # Better ignore directories of this form. 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- *) - lt_cv_sharedlib_from_linklib_cmd=func_cygming_dll_for_implib_fallback - ;; - esac - ;; -*) - # fallback: assume linklib IS sharedlib - lt_cv_sharedlib_from_linklib_cmd=$ECHO - ;; -esac -]) -sharedlib_from_linklib_cmd=$lt_cv_sharedlib_from_linklib_cmd -test -z "$sharedlib_from_linklib_cmd" && sharedlib_from_linklib_cmd=$ECHO - -_LT_DECL([], [sharedlib_from_linklib_cmd], [1], - [Command to associate shared and link libraries]) -])# _LT_CHECK_SHAREDLIB_FROM_LINKLIB - - -# _LT_PATH_MANIFEST_TOOL -# ---------------------- -# locate the manifest tool -m4_defun([_LT_PATH_MANIFEST_TOOL], -[AC_CHECK_TOOL(MANIFEST_TOOL, mt, :) -test -z "$MANIFEST_TOOL" && MANIFEST_TOOL=mt -AC_CACHE_CHECK([if $MANIFEST_TOOL is a manifest tool], [lt_cv_path_mainfest_tool], - [lt_cv_path_mainfest_tool=no - echo "$as_me:$LINENO: $MANIFEST_TOOL '-?'" >&AS_MESSAGE_LOG_FD - $MANIFEST_TOOL '-?' 2>conftest.err > conftest.out - cat conftest.err >&AS_MESSAGE_LOG_FD - if $GREP 'Manifest Tool' conftest.out > /dev/null; then - lt_cv_path_mainfest_tool=yes - fi - rm -f conftest*]) -if test yes != "$lt_cv_path_mainfest_tool"; then - MANIFEST_TOOL=: -fi -_LT_DECL([], [MANIFEST_TOOL], [1], [Manifest tool])dnl -])# _LT_PATH_MANIFEST_TOOL - - -# _LT_DLL_DEF_P([FILE]) -# --------------------- -# True iff FILE is a Windows DLL '.def' file. -# Keep in sync with func_dll_def_p in the libtool script -AC_DEFUN([_LT_DLL_DEF_P], -[dnl - test DEF = "`$SED -n dnl - -e '\''s/^[[ ]]*//'\'' dnl Strip leading whitespace - -e '\''/^\(;.*\)*$/d'\'' dnl Delete empty lines and comments - -e '\''s/^\(EXPORTS\|LIBRARY\)\([[ ]].*\)*$/DEF/p'\'' dnl - -e q dnl Only consider the first "real" line - $1`" dnl -])# _LT_DLL_DEF_P - - -# LT_LIB_M -# -------- -# check for math library -AC_DEFUN([LT_LIB_M], -[AC_REQUIRE([AC_CANONICAL_HOST])dnl -LIBM= -case $host in -*-*-beos* | *-*-cegcc* | *-*-cygwin* | *-*-haiku* | *-*-pw32* | *-*-darwin*) - # These system don't have libm, or don't need it - ;; -*-ncr-sysv4.3*) - AC_CHECK_LIB(mw, _mwvalidcheckl, LIBM=-lmw) - AC_CHECK_LIB(m, cos, LIBM="$LIBM -lm") - ;; -*) - AC_CHECK_LIB(m, cos, LIBM=-lm) - ;; -esac -AC_SUBST([LIBM]) -])# LT_LIB_M - -# Old name: -AU_ALIAS([AC_CHECK_LIBM], [LT_LIB_M]) -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_CHECK_LIBM], []) - - -# _LT_COMPILER_NO_RTTI([TAGNAME]) -# ------------------------------- -m4_defun([_LT_COMPILER_NO_RTTI], -[m4_require([_LT_TAG_COMPILER])dnl - -_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)= - -if test yes = "$GCC"; then - case $cc_basename in - nvcc*) - _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -Xcompiler -fno-builtin' ;; - *) - _LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)=' -fno-builtin' ;; - esac - - _LT_COMPILER_OPTION([if $compiler supports -fno-rtti -fno-exceptions], - lt_cv_prog_compiler_rtti_exceptions, - [-fno-rtti -fno-exceptions], [], - [_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)="$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1) -fno-rtti -fno-exceptions"]) -fi -_LT_TAGDECL([no_builtin_flag], [lt_prog_compiler_no_builtin_flag], [1], - [Compiler flag to turn off builtin functions]) -])# _LT_COMPILER_NO_RTTI - - -# _LT_CMD_GLOBAL_SYMBOLS -# ---------------------- -m4_defun([_LT_CMD_GLOBAL_SYMBOLS], -[AC_REQUIRE([AC_CANONICAL_HOST])dnl -AC_REQUIRE([AC_PROG_CC])dnl -AC_REQUIRE([AC_PROG_AWK])dnl -AC_REQUIRE([LT_PATH_NM])dnl -AC_REQUIRE([LT_PATH_LD])dnl -m4_require([_LT_DECL_SED])dnl -m4_require([_LT_DECL_EGREP])dnl -m4_require([_LT_TAG_COMPILER])dnl - -# Check for command to grab the raw symbol name followed by C symbol from nm. -AC_MSG_CHECKING([command to parse $NM output from $compiler object]) -AC_CACHE_VAL([lt_cv_sys_global_symbol_pipe], -[ -# These are sane defaults that work on at least a few old systems. -# [They come from Ultrix. What could be older than Ultrix?!! ;)] - -# Character class describing NM global symbol codes. -symcode='[[BCDEGRST]]' - -# Regexp to match symbols that can be accessed directly from C. -sympat='\([[_A-Za-z]][[_A-Za-z0-9]]*\)' - -# Define system-specific variables. -case $host_os in -aix*) - symcode='[[BCDT]]' - ;; -cygwin* | mingw* | pw32* | cegcc*) - symcode='[[ABCDGISTW]]' - ;; -hpux*) - if test ia64 = "$host_cpu"; then - symcode='[[ABCDEGRST]]' - fi - ;; -irix* | nonstopux*) - symcode='[[BCDEGRST]]' - ;; -osf*) - symcode='[[BCDEGQRST]]' - ;; -solaris*) - symcode='[[BDRT]]' - ;; -sco3.2v5*) - symcode='[[DT]]' - ;; -sysv4.2uw2*) - symcode='[[DT]]' - ;; -sysv5* | sco5v6* | unixware* | OpenUNIX*) - symcode='[[ABDT]]' - ;; -sysv4) - symcode='[[DFNSTU]]' - ;; -esac - -# If we're using GNU nm, then use its standard symbol codes. -case `$NM -V 2>&1` in -*GNU* | *'with BFD'*) - symcode='[[ABCDGIRSTW]]' ;; -esac - -if test "$lt_cv_nm_interface" = "MS dumpbin"; then - # Gets list of data symbols to import. - lt_cv_sys_global_symbol_to_import="sed -n -e 's/^I .* \(.*\)$/\1/p'" - # Adjust the below global symbol transforms to fixup imported variables. - lt_cdecl_hook=" -e 's/^I .* \(.*\)$/extern __declspec(dllimport) char \1;/p'" - lt_c_name_hook=" -e 's/^I .* \(.*\)$/ {\"\1\", (void *) 0},/p'" - lt_c_name_lib_hook="\ - -e 's/^I .* \(lib.*\)$/ {\"\1\", (void *) 0},/p'\ - -e 's/^I .* \(.*\)$/ {\"lib\1\", (void *) 0},/p'" -else - # Disable hooks by default. - lt_cv_sys_global_symbol_to_import= - lt_cdecl_hook= - lt_c_name_hook= - lt_c_name_lib_hook= -fi - -# Transform an extracted symbol line into a proper C declaration. -# Some systems (esp. on ia64) link data and code symbols differently, -# so use this general approach. -lt_cv_sys_global_symbol_to_cdecl="sed -n"\ -$lt_cdecl_hook\ -" -e 's/^T .* \(.*\)$/extern int \1();/p'"\ -" -e 's/^$symcode$symcode* .* \(.*\)$/extern char \1;/p'" - -# Transform an extracted symbol line into symbol name and symbol address -lt_cv_sys_global_symbol_to_c_name_address="sed -n"\ -$lt_c_name_hook\ -" -e 's/^: \(.*\) .*$/ {\"\1\", (void *) 0},/p'"\ -" -e 's/^$symcode$symcode* .* \(.*\)$/ {\"\1\", (void *) \&\1},/p'" - -# Transform an extracted symbol line into symbol name with lib prefix and -# symbol address. -lt_cv_sys_global_symbol_to_c_name_address_lib_prefix="sed -n"\ -$lt_c_name_lib_hook\ -" -e 's/^: \(.*\) .*$/ {\"\1\", (void *) 0},/p'"\ -" -e 's/^$symcode$symcode* .* \(lib.*\)$/ {\"\1\", (void *) \&\1},/p'"\ -" -e 's/^$symcode$symcode* .* \(.*\)$/ {\"lib\1\", (void *) \&\1},/p'" - -# Handle CRLF in mingw tool chain -opt_cr= -case $build_os in -mingw*) - opt_cr=`$ECHO 'x\{0,1\}' | tr x '\015'` # option cr in regexp - ;; -esac - -# Try without a prefix underscore, then with it. -for ac_symprfx in "" "_"; do - - # Transform symcode, sympat, and symprfx into a raw symbol and a C symbol. - symxfrm="\\1 $ac_symprfx\\2 \\2" - - # Write the raw and C identifiers. - if test "$lt_cv_nm_interface" = "MS dumpbin"; then - # Fake it for dumpbin and say T for any non-static function, - # D for any global variable and I for any imported variable. - # Also find C++ and __fastcall symbols from MSVC++, - # which start with @ or ?. - lt_cv_sys_global_symbol_pipe="$AWK ['"\ -" {last_section=section; section=\$ 3};"\ -" /^COFF SYMBOL TABLE/{for(i in hide) delete hide[i]};"\ -" /Section length .*#relocs.*(pick any)/{hide[last_section]=1};"\ -" /^ *Symbol name *: /{split(\$ 0,sn,\":\"); si=substr(sn[2],2)};"\ -" /^ *Type *: code/{print \"T\",si,substr(si,length(prfx))};"\ -" /^ *Type *: data/{print \"I\",si,substr(si,length(prfx))};"\ -" \$ 0!~/External *\|/{next};"\ -" / 0+ UNDEF /{next}; / UNDEF \([^|]\)*()/{next};"\ -" {if(hide[section]) next};"\ -" {f=\"D\"}; \$ 0~/\(\).*\|/{f=\"T\"};"\ -" {split(\$ 0,a,/\||\r/); split(a[2],s)};"\ -" s[1]~/^[@?]/{print f,s[1],s[1]; next};"\ -" s[1]~prfx {split(s[1],t,\"@\"); print f,t[1],substr(t[1],length(prfx))}"\ -" ' prfx=^$ac_symprfx]" - else - lt_cv_sys_global_symbol_pipe="sed -n -e 's/^.*[[ ]]\($symcode$symcode*\)[[ ]][[ ]]*$ac_symprfx$sympat$opt_cr$/$symxfrm/p'" - fi - lt_cv_sys_global_symbol_pipe="$lt_cv_sys_global_symbol_pipe | sed '/ __gnu_lto/d'" - - # Check to see that the pipe works correctly. - pipe_works=no - - rm -f conftest* - cat > conftest.$ac_ext <<_LT_EOF -#ifdef __cplusplus -extern "C" { -#endif -char nm_test_var; -void nm_test_func(void); -void nm_test_func(void){} -#ifdef __cplusplus -} -#endif -int main(){nm_test_var='a';nm_test_func();return(0);} -_LT_EOF - - if AC_TRY_EVAL(ac_compile); then - # Now try to grab the symbols. - nlist=conftest.nm - if AC_TRY_EVAL(NM conftest.$ac_objext \| "$lt_cv_sys_global_symbol_pipe" \> $nlist) && test -s "$nlist"; then - # Try sorting and uniquifying the output. - if sort "$nlist" | uniq > "$nlist"T; then - mv -f "$nlist"T "$nlist" - else - rm -f "$nlist"T - fi - - # Make sure that we snagged all the symbols we need. - if $GREP ' nm_test_var$' "$nlist" >/dev/null; then - if $GREP ' nm_test_func$' "$nlist" >/dev/null; then - cat <<_LT_EOF > conftest.$ac_ext -/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ -#if defined _WIN32 || defined __CYGWIN__ || defined _WIN32_WCE -/* DATA imports from DLLs on WIN32 can't be const, because runtime - relocations are performed -- see ld's documentation on pseudo-relocs. */ -# define LT@&t@_DLSYM_CONST -#elif defined __osf__ -/* This system does not cope well with relocations in const data. */ -# define LT@&t@_DLSYM_CONST -#else -# define LT@&t@_DLSYM_CONST const -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -_LT_EOF - # Now generate the symbol file. - eval "$lt_cv_sys_global_symbol_to_cdecl"' < "$nlist" | $GREP -v main >> conftest.$ac_ext' - - cat <<_LT_EOF >> conftest.$ac_ext - -/* The mapping between symbol names and symbols. */ -LT@&t@_DLSYM_CONST struct { - const char *name; - void *address; -} -lt__PROGRAM__LTX_preloaded_symbols[[]] = -{ - { "@PROGRAM@", (void *) 0 }, -_LT_EOF - $SED "s/^$symcode$symcode* .* \(.*\)$/ {\"\1\", (void *) \&\1},/" < "$nlist" | $GREP -v main >> conftest.$ac_ext - cat <<\_LT_EOF >> conftest.$ac_ext - {0, (void *) 0} -}; - -/* This works around a problem in FreeBSD linker */ -#ifdef FREEBSD_WORKAROUND -static const void *lt_preloaded_setup() { - return lt__PROGRAM__LTX_preloaded_symbols; -} -#endif - -#ifdef __cplusplus -} -#endif -_LT_EOF - # Now try linking the two files. - mv conftest.$ac_objext conftstm.$ac_objext - lt_globsym_save_LIBS=$LIBS - lt_globsym_save_CFLAGS=$CFLAGS - LIBS=conftstm.$ac_objext - CFLAGS="$CFLAGS$_LT_TAGVAR(lt_prog_compiler_no_builtin_flag, $1)" - if AC_TRY_EVAL(ac_link) && test -s conftest$ac_exeext; then - pipe_works=yes - fi - LIBS=$lt_globsym_save_LIBS - CFLAGS=$lt_globsym_save_CFLAGS - else - echo "cannot find nm_test_func in $nlist" >&AS_MESSAGE_LOG_FD - fi - else - echo "cannot find nm_test_var in $nlist" >&AS_MESSAGE_LOG_FD - fi - else - echo "cannot run $lt_cv_sys_global_symbol_pipe" >&AS_MESSAGE_LOG_FD - fi - else - echo "$progname: failed program was:" >&AS_MESSAGE_LOG_FD - cat conftest.$ac_ext >&5 - fi - rm -rf conftest* conftst* - - # Do not use the global_symbol_pipe unless it works. - if test yes = "$pipe_works"; then - break - else - lt_cv_sys_global_symbol_pipe= - fi -done -]) -if test -z "$lt_cv_sys_global_symbol_pipe"; then - lt_cv_sys_global_symbol_to_cdecl= -fi -if test -z "$lt_cv_sys_global_symbol_pipe$lt_cv_sys_global_symbol_to_cdecl"; then - AC_MSG_RESULT(failed) -else - AC_MSG_RESULT(ok) -fi - -# Response file support. -if test "$lt_cv_nm_interface" = "MS dumpbin"; then - nm_file_list_spec='@' -elif $NM --help 2>/dev/null | grep '[[@]]FILE' >/dev/null; then - nm_file_list_spec='@' -fi - -_LT_DECL([global_symbol_pipe], [lt_cv_sys_global_symbol_pipe], [1], - [Take the output of nm and produce a listing of raw symbols and C names]) -_LT_DECL([global_symbol_to_cdecl], [lt_cv_sys_global_symbol_to_cdecl], [1], - [Transform the output of nm in a proper C declaration]) -_LT_DECL([global_symbol_to_import], [lt_cv_sys_global_symbol_to_import], [1], - [Transform the output of nm into a list of symbols to manually relocate]) -_LT_DECL([global_symbol_to_c_name_address], - [lt_cv_sys_global_symbol_to_c_name_address], [1], - [Transform the output of nm in a C name address pair]) -_LT_DECL([global_symbol_to_c_name_address_lib_prefix], - [lt_cv_sys_global_symbol_to_c_name_address_lib_prefix], [1], - [Transform the output of nm in a C name address pair when lib prefix is needed]) -_LT_DECL([nm_interface], [lt_cv_nm_interface], [1], - [The name lister interface]) -_LT_DECL([], [nm_file_list_spec], [1], - [Specify filename containing input files for $NM]) -]) # _LT_CMD_GLOBAL_SYMBOLS - - -# _LT_COMPILER_PIC([TAGNAME]) -# --------------------------- -m4_defun([_LT_COMPILER_PIC], -[m4_require([_LT_TAG_COMPILER])dnl -_LT_TAGVAR(lt_prog_compiler_wl, $1)= -_LT_TAGVAR(lt_prog_compiler_pic, $1)= -_LT_TAGVAR(lt_prog_compiler_static, $1)= - -m4_if([$1], [CXX], [ - # C++ specific cases for pic, static, wl, etc. - if test yes = "$GXX"; then - _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' - _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' - - case $host_os in - aix*) - # All AIX code is PIC. - if test ia64 = "$host_cpu"; then - # AIX 5 now supports IA64 processor - _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' - fi - _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' - ;; - - amigaos*) - case $host_cpu in - powerpc) - # see comment about AmigaOS4 .so support - _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' - ;; - m68k) - # FIXME: we need at least 68020 code to build shared libraries, but - # adding the '-m68020' flag to GCC prevents building anything better, - # like '-m68040'. - _LT_TAGVAR(lt_prog_compiler_pic, $1)='-m68020 -resident32 -malways-restore-a4' - ;; - esac - ;; - - beos* | irix5* | irix6* | nonstopux* | osf3* | osf4* | osf5*) - # PIC is the default for these OSes. - ;; - mingw* | cygwin* | os2* | pw32* | cegcc*) - # This hack is so that the source file can tell whether it is being - # built for inclusion in a dll (and should export symbols for example). - # Although the cygwin gcc ignores -fPIC, still need this for old-style - # (--disable-auto-import) libraries - m4_if([$1], [GCJ], [], - [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) - case $host_os in - os2*) - _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-static' - ;; - esac - ;; - darwin* | rhapsody*) - # PIC is the default on this platform - # Common symbols not allowed in MH_DYLIB files - _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common' - ;; - *djgpp*) - # DJGPP does not support shared libraries at all - _LT_TAGVAR(lt_prog_compiler_pic, $1)= - ;; - haiku*) - # PIC is the default for Haiku. - # The "-static" flag exists, but is broken. - _LT_TAGVAR(lt_prog_compiler_static, $1)= - ;; - interix[[3-9]]*) - # Interix 3.x gcc -fpic/-fPIC options generate broken code. - # Instead, we relocate shared libraries at runtime. - ;; - sysv4*MP*) - if test -d /usr/nec; then - _LT_TAGVAR(lt_prog_compiler_pic, $1)=-Kconform_pic - fi - ;; - hpux*) - # PIC is the default for 64-bit PA HP-UX, but not for 32-bit - # PA HP-UX. 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then - _LT_TAGVAR(lt_prog_compiler_pic, $1)="-Xcompiler $_LT_TAGVAR(lt_prog_compiler_pic, $1)" - fi - ;; - esac - else - # PORTME Check for flag to pass linker flags through the system compiler. - case $host_os in - aix*) - _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' - if test ia64 = "$host_cpu"; then - # AIX 5 now supports IA64 processor - _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' - else - _LT_TAGVAR(lt_prog_compiler_static, $1)='-bnso -bI:/lib/syscalls.exp' - fi - ;; - - darwin* | rhapsody*) - # PIC is the default on this platform - # Common symbols not allowed in MH_DYLIB files - _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fno-common' - case $cc_basename in - nagfor*) - # NAG Fortran compiler - _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,-Wl,,' - _LT_TAGVAR(lt_prog_compiler_pic, $1)='-PIC' - _LT_TAGVAR(lt_prog_compiler_static, $1)='-Bstatic' - ;; - esac - ;; - - mingw* | cygwin* | pw32* | os2* | cegcc*) - # This hack is so that the source file can tell whether it is being - # built for inclusion in a dll (and should export symbols for example). - m4_if([$1], [GCJ], [], - [_LT_TAGVAR(lt_prog_compiler_pic, $1)='-DDLL_EXPORT']) - case $host_os in - os2*) - _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-static' - ;; - esac - ;; - - hpux9* | hpux10* | hpux11*) - _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' - # PIC is the default for IA64 HP-UX and 64-bit HP-UX, but - # not for PA HP-UX. - case $host_cpu in - hppa*64*|ia64*) - # +Z the default - ;; - *) - _LT_TAGVAR(lt_prog_compiler_pic, $1)='+Z' - ;; - esac - # Is there a better lt_prog_compiler_static that works with the bundled CC? - _LT_TAGVAR(lt_prog_compiler_static, $1)='$wl-a ${wl}archive' - ;; - - irix5* | irix6* | nonstopux*) - _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' - # PIC (with -KPIC) is the default. - _LT_TAGVAR(lt_prog_compiler_static, $1)='-non_shared' - ;; - - linux* | k*bsd*-gnu | kopensolaris*-gnu | gnu*) - case $cc_basename in - # old Intel for x86_64, which still supported -KPIC. - ecc*) - _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' - _LT_TAGVAR(lt_prog_compiler_pic, $1)='-KPIC' - _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' - ;; - # icc used to be incompatible with GCC. - # ICC 10 doesn't accept -KPIC any more. - icc* | ifort*) - _LT_TAGVAR(lt_prog_compiler_wl, $1)='-Wl,' - _LT_TAGVAR(lt_prog_compiler_pic, $1)='-fPIC' - _LT_TAGVAR(lt_prog_compiler_static, $1)='-static' - ;; 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We use all the common list separators. - lt_save_ifs=$IFS; IFS=$IFS$PATH_SEPARATOR, - for lt_pkg in $withval; do - IFS=$lt_save_ifs - if test "X$lt_pkg" = "X$lt_p"; then - pic_mode=yes - fi - done - IFS=$lt_save_ifs - ;; - esac], - [pic_mode=m4_default([$1], [default])]) - -_LT_DECL([], [pic_mode], [0], [What type of objects to build])dnl -])# _LT_WITH_PIC - -LT_OPTION_DEFINE([LT_INIT], [pic-only], [_LT_WITH_PIC([yes])]) -LT_OPTION_DEFINE([LT_INIT], [no-pic], [_LT_WITH_PIC([no])]) - -# Old name: -AU_DEFUN([AC_LIBTOOL_PICMODE], -[_LT_SET_OPTION([LT_INIT], [pic-only]) -AC_DIAGNOSE([obsolete], -[$0: Remove this warning and the call to _LT_SET_OPTION when you -put the 'pic-only' option into LT_INIT's first parameter.]) -]) - -dnl aclocal-1.4 backwards compatibility: -dnl AC_DEFUN([AC_LIBTOOL_PICMODE], []) - -## ----------------- ## -## LTDL_INIT Options ## -## ----------------- ## - -m4_define([_LTDL_MODE], []) -LT_OPTION_DEFINE([LTDL_INIT], [nonrecursive], - [m4_define([_LTDL_MODE], [nonrecursive])]) -LT_OPTION_DEFINE([LTDL_INIT], [recursive], - [m4_define([_LTDL_MODE], [recursive])]) -LT_OPTION_DEFINE([LTDL_INIT], [subproject], - [m4_define([_LTDL_MODE], [subproject])]) - -m4_define([_LTDL_TYPE], []) -LT_OPTION_DEFINE([LTDL_INIT], [installable], - [m4_define([_LTDL_TYPE], [installable])]) -LT_OPTION_DEFINE([LTDL_INIT], [convenience], - [m4_define([_LTDL_TYPE], [convenience])]) diff -Nru cogl-1.22.2/build/autotools/ltsugar.m4 cogl-1.22.5/build/autotools/ltsugar.m4 --- cogl-1.22.2/build/autotools/ltsugar.m4 2016-08-26 17:33:48.000000000 +0000 +++ cogl-1.22.5/build/autotools/ltsugar.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,124 +0,0 @@ -# ltsugar.m4 -- libtool m4 base layer. -*-Autoconf-*- -# -# Copyright (C) 2004-2005, 2007-2008, 2011-2015 Free Software -# Foundation, Inc. -# Written by Gary V. Vaughan, 2004 -# -# This file is free software; the Free Software Foundation gives -# unlimited permission to copy and/or distribute it, with or without -# modifications, as long as this notice is preserved. - -# serial 6 ltsugar.m4 - -# This is to help aclocal find these macros, as it can't see m4_define. -AC_DEFUN([LTSUGAR_VERSION], [m4_if([0.1])]) - - -# lt_join(SEP, ARG1, [ARG2...]) -# ----------------------------- -# Produce ARG1SEPARG2...SEPARGn, omitting [] arguments and their -# associated separator. -# Needed until we can rely on m4_join from Autoconf 2.62, since all earlier -# versions in m4sugar had bugs. -m4_define([lt_join], -[m4_if([$#], [1], [], - [$#], [2], [[$2]], - [m4_if([$2], [], [], [[$2]_])$0([$1], m4_shift(m4_shift($@)))])]) -m4_define([_lt_join], -[m4_if([$#$2], [2], [], - [m4_if([$2], [], [], [[$1$2]])$0([$1], m4_shift(m4_shift($@)))])]) - - -# lt_car(LIST) -# lt_cdr(LIST) -# ------------ -# Manipulate m4 lists. -# These macros are necessary as long as will still need to support -# Autoconf-2.59, which quotes differently. -m4_define([lt_car], [[$1]]) -m4_define([lt_cdr], -[m4_if([$#], 0, [m4_fatal([$0: cannot be called without arguments])], - [$#], 1, [], - [m4_dquote(m4_shift($@))])]) -m4_define([lt_unquote], $1) - - -# lt_append(MACRO-NAME, STRING, [SEPARATOR]) -# ------------------------------------------ -# Redefine MACRO-NAME to hold its former content plus 'SEPARATOR''STRING'. -# Note that neither SEPARATOR nor STRING are expanded; they are appended -# to MACRO-NAME as is (leaving the expansion for when MACRO-NAME is invoked). -# No SEPARATOR is output if MACRO-NAME was previously undefined (different -# than defined and empty). -# -# This macro is needed until we can rely on Autoconf 2.62, since earlier -# versions of m4sugar mistakenly expanded SEPARATOR but not STRING. -m4_define([lt_append], -[m4_define([$1], - m4_ifdef([$1], [m4_defn([$1])[$3]])[$2])]) - - - -# lt_combine(SEP, PREFIX-LIST, INFIX, SUFFIX1, [SUFFIX2...]) -# ---------------------------------------------------------- -# Produce a SEP delimited list of all paired combinations of elements of -# PREFIX-LIST with SUFFIX1 through SUFFIXn. Each element of the list -# has the form PREFIXmINFIXSUFFIXn. -# Needed until we can rely on m4_combine added in Autoconf 2.62. -m4_define([lt_combine], -[m4_if(m4_eval([$# > 3]), [1], - [m4_pushdef([_Lt_sep], [m4_define([_Lt_sep], m4_defn([lt_car]))])]]dnl -[[m4_foreach([_Lt_prefix], [$2], - [m4_foreach([_Lt_suffix], - ]m4_dquote(m4_dquote(m4_shift(m4_shift(m4_shift($@)))))[, - [_Lt_sep([$1])[]m4_defn([_Lt_prefix])[$3]m4_defn([_Lt_suffix])])])])]) - - -# lt_if_append_uniq(MACRO-NAME, VARNAME, [SEPARATOR], [UNIQ], [NOT-UNIQ]) -# ----------------------------------------------------------------------- -# Iff MACRO-NAME does not yet contain VARNAME, then append it (delimited -# by SEPARATOR if supplied) and expand UNIQ, else NOT-UNIQ. -m4_define([lt_if_append_uniq], -[m4_ifdef([$1], - [m4_if(m4_index([$3]m4_defn([$1])[$3], [$3$2$3]), [-1], - [lt_append([$1], [$2], [$3])$4], - [$5])], - [lt_append([$1], [$2], [$3])$4])]) - - -# lt_dict_add(DICT, KEY, VALUE) -# ----------------------------- -m4_define([lt_dict_add], -[m4_define([$1($2)], [$3])]) - - -# lt_dict_add_subkey(DICT, KEY, SUBKEY, VALUE) -# -------------------------------------------- -m4_define([lt_dict_add_subkey], -[m4_define([$1($2:$3)], [$4])]) - - -# lt_dict_fetch(DICT, KEY, [SUBKEY]) -# ---------------------------------- -m4_define([lt_dict_fetch], -[m4_ifval([$3], - m4_ifdef([$1($2:$3)], [m4_defn([$1($2:$3)])]), - m4_ifdef([$1($2)], [m4_defn([$1($2)])]))]) - - -# lt_if_dict_fetch(DICT, KEY, [SUBKEY], VALUE, IF-TRUE, [IF-FALSE]) -# ----------------------------------------------------------------- -m4_define([lt_if_dict_fetch], -[m4_if(lt_dict_fetch([$1], [$2], [$3]), [$4], - [$5], - [$6])]) - - -# lt_dict_filter(DICT, [SUBKEY], VALUE, [SEPARATOR], KEY, [...]) -# -------------------------------------------------------------- -m4_define([lt_dict_filter], -[m4_if([$5], [], [], - [lt_join(m4_quote(m4_default([$4], [[, ]])), - lt_unquote(m4_split(m4_normalize(m4_foreach(_Lt_key, lt_car([m4_shiftn(4, $@)]), - [lt_if_dict_fetch([$1], _Lt_key, [$2], [$3], [_Lt_key ])])))))])[]dnl -]) diff -Nru cogl-1.22.2/build/autotools/ltversion.m4 cogl-1.22.5/build/autotools/ltversion.m4 --- cogl-1.22.2/build/autotools/ltversion.m4 2016-08-26 17:33:48.000000000 +0000 +++ cogl-1.22.5/build/autotools/ltversion.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,23 +0,0 @@ -# ltversion.m4 -- version numbers -*- Autoconf -*- -# -# Copyright (C) 2004, 2011-2015 Free Software Foundation, Inc. -# Written by Scott James Remnant, 2004 -# -# This file is free software; the Free Software Foundation gives -# unlimited permission to copy and/or distribute it, with or without -# modifications, as long as this notice is preserved. - -# @configure_input@ - -# serial 4179 ltversion.m4 -# This file is part of GNU Libtool - -m4_define([LT_PACKAGE_VERSION], [2.4.6]) -m4_define([LT_PACKAGE_REVISION], [2.4.6]) - -AC_DEFUN([LTVERSION_VERSION], -[macro_version='2.4.6' -macro_revision='2.4.6' -_LT_DECL(, macro_version, 0, [Which release of libtool.m4 was used?]) -_LT_DECL(, macro_revision, 0) -]) diff -Nru cogl-1.22.2/build/autotools/nls.m4 cogl-1.22.5/build/autotools/nls.m4 --- cogl-1.22.2/build/autotools/nls.m4 2016-08-26 17:33:37.000000000 +0000 +++ cogl-1.22.5/build/autotools/nls.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,32 +0,0 @@ -# nls.m4 serial 5 (gettext-0.18) -dnl Copyright (C) 1995-2003, 2005-2006, 2008-2014 Free Software Foundation, -dnl Inc. -dnl This file is free software; the Free Software Foundation -dnl gives unlimited permission to copy and/or distribute it, -dnl with or without modifications, as long as this notice is preserved. -dnl -dnl This file can can be used in projects which are not available under -dnl the GNU General Public License or the GNU Library General Public -dnl License but which still want to provide support for the GNU gettext -dnl functionality. -dnl Please note that the actual code of the GNU gettext library is covered -dnl by the GNU Library General Public License, and the rest of the GNU -dnl gettext package package is covered by the GNU General Public License. -dnl They are *not* in the public domain. - -dnl Authors: -dnl Ulrich Drepper , 1995-2000. -dnl Bruno Haible , 2000-2003. - -AC_PREREQ([2.50]) - -AC_DEFUN([AM_NLS], -[ - AC_MSG_CHECKING([whether NLS is requested]) - dnl Default is enabled NLS - AC_ARG_ENABLE([nls], - [ --disable-nls do not use Native Language Support], - USE_NLS=$enableval, USE_NLS=yes) - AC_MSG_RESULT([$USE_NLS]) - AC_SUBST([USE_NLS]) -]) diff -Nru cogl-1.22.2/build/autotools/po.m4 cogl-1.22.5/build/autotools/po.m4 --- cogl-1.22.2/build/autotools/po.m4 2016-08-26 17:33:37.000000000 +0000 +++ cogl-1.22.5/build/autotools/po.m4 1970-01-01 00:00:00.000000000 +0000 @@ -1,453 +0,0 @@ -# po.m4 serial 22 (gettext-0.19) -dnl Copyright (C) 1995-2014 Free Software Foundation, Inc. -dnl This file is free software; the Free Software Foundation -dnl gives unlimited permission to copy and/or distribute it, -dnl with or without modifications, as long as this notice is preserved. -dnl -dnl This file can can be used in projects which are not available under -dnl the GNU General Public License or the GNU Library General Public -dnl License but which still want to provide support for the GNU gettext -dnl functionality. -dnl Please note that the actual code of the GNU gettext library is covered -dnl by the GNU Library General Public License, and the rest of the GNU -dnl gettext package package is covered by the GNU General Public License. -dnl They are *not* in the public domain. - -dnl Authors: -dnl Ulrich Drepper , 1995-2000. -dnl Bruno Haible , 2000-2003. - -AC_PREREQ([2.60]) - -dnl Checks for all prerequisites of the po subdirectory. -AC_DEFUN([AM_PO_SUBDIRS], -[ - AC_REQUIRE([AC_PROG_MAKE_SET])dnl - AC_REQUIRE([AC_PROG_INSTALL])dnl - AC_REQUIRE([AC_PROG_MKDIR_P])dnl - AC_REQUIRE([AC_PROG_SED])dnl - AC_REQUIRE([AM_NLS])dnl - - dnl Release version of the gettext macros. This is used to ensure that - dnl the gettext macros and po/Makefile.in.in are in sync. - AC_SUBST([GETTEXT_MACRO_VERSION], [0.19]) - - dnl Perform the following tests also if --disable-nls has been given, - dnl because they are needed for "make dist" to work. - - dnl Search for GNU msgfmt in the PATH. - dnl The first test excludes Solaris msgfmt and early GNU msgfmt versions. - dnl The second test excludes FreeBSD msgfmt. - AM_PATH_PROG_WITH_TEST(MSGFMT, msgfmt, - [$ac_dir/$ac_word --statistics /dev/null >&]AS_MESSAGE_LOG_FD[ 2>&1 && - (if $ac_dir/$ac_word --statistics /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi)], - :) - AC_PATH_PROG([GMSGFMT], [gmsgfmt], [$MSGFMT]) - - dnl Test whether it is GNU msgfmt >= 0.15. -changequote(,)dnl - case `$MSGFMT --version | sed 1q | sed -e 's,^[^0-9]*,,'` in - '' | 0.[0-9] | 0.[0-9].* | 0.1[0-4] | 0.1[0-4].*) MSGFMT_015=: ;; - *) MSGFMT_015=$MSGFMT ;; - esac -changequote([,])dnl - AC_SUBST([MSGFMT_015]) -changequote(,)dnl - case `$GMSGFMT --version | sed 1q | sed -e 's,^[^0-9]*,,'` in - '' | 0.[0-9] | 0.[0-9].* | 0.1[0-4] | 0.1[0-4].*) GMSGFMT_015=: ;; - *) GMSGFMT_015=$GMSGFMT ;; - esac -changequote([,])dnl - AC_SUBST([GMSGFMT_015]) - - dnl Search for GNU xgettext 0.12 or newer in the PATH. - dnl The first test excludes Solaris xgettext and early GNU xgettext versions. - dnl The second test excludes FreeBSD xgettext. - AM_PATH_PROG_WITH_TEST(XGETTEXT, xgettext, - [$ac_dir/$ac_word --omit-header --copyright-holder= --msgid-bugs-address= /dev/null >&]AS_MESSAGE_LOG_FD[ 2>&1 && - (if $ac_dir/$ac_word --omit-header --copyright-holder= --msgid-bugs-address= /dev/null 2>&1 >/dev/null | grep usage >/dev/null; then exit 1; else exit 0; fi)], - :) - dnl Remove leftover from FreeBSD xgettext call. - rm -f messages.po - - dnl Test whether it is GNU xgettext >= 0.15. -changequote(,)dnl - case `$XGETTEXT --version | sed 1q | sed -e 's,^[^0-9]*,,'` in - '' | 0.[0-9] | 0.[0-9].* | 0.1[0-4] | 0.1[0-4].*) XGETTEXT_015=: ;; - *) XGETTEXT_015=$XGETTEXT ;; - esac -changequote([,])dnl - AC_SUBST([XGETTEXT_015]) - - dnl Search for GNU msgmerge 0.11 or newer in the PATH. - AM_PATH_PROG_WITH_TEST(MSGMERGE, msgmerge, - [$ac_dir/$ac_word --update -q /dev/null /dev/null >&]AS_MESSAGE_LOG_FD[ 2>&1], :) - - dnl Installation directories. - dnl Autoconf >= 2.60 defines localedir. 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But MiNT is downward compatible to TOS, so this should - # be no problem. - atarist[e]:*MiNT:*:* | atarist[e]:*mint:*:* | atarist[e]:*TOS:*:*) - echo m68k-atari-mint${UNAME_RELEASE} - exit ;; - atari*:*MiNT:*:* | atari*:*mint:*:* | atarist[e]:*TOS:*:*) - echo m68k-atari-mint${UNAME_RELEASE} - exit ;; - *falcon*:*MiNT:*:* | *falcon*:*mint:*:* | *falcon*:*TOS:*:*) - echo m68k-atari-mint${UNAME_RELEASE} - exit ;; - milan*:*MiNT:*:* | milan*:*mint:*:* | *milan*:*TOS:*:*) - echo m68k-milan-mint${UNAME_RELEASE} - exit ;; - hades*:*MiNT:*:* | hades*:*mint:*:* | *hades*:*TOS:*:*) - echo m68k-hades-mint${UNAME_RELEASE} - exit ;; - *:*MiNT:*:* | *:*mint:*:* | *:*TOS:*:*) - echo m68k-unknown-mint${UNAME_RELEASE} - exit ;; - m68k:machten:*:*) - echo m68k-apple-machten${UNAME_RELEASE} - exit ;; - powerpc:machten:*:*) - echo powerpc-apple-machten${UNAME_RELEASE} - exit ;; - RISC*:Mach:*:*) - echo mips-dec-mach_bsd4.3 - exit ;; - RISC*:ULTRIX:*:*) - echo mips-dec-ultrix${UNAME_RELEASE} - exit ;; - VAX*:ULTRIX*:*:*) - echo vax-dec-ultrix${UNAME_RELEASE} - exit ;; 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- case CPU_PA_RISC1_1: puts ("hppa1.1"); break; - case CPU_PA_RISC2_0: - #if defined(_SC_KERNEL_BITS) - switch (bits) - { - case 64: puts ("hppa2.0w"); break; - case 32: puts ("hppa2.0n"); break; - default: puts ("hppa2.0"); break; - } break; - #else /* !defined(_SC_KERNEL_BITS) */ - puts ("hppa2.0"); break; - #endif - default: puts ("hppa1.0"); break; - } - exit (0); - } -EOF - (CCOPTS= $CC_FOR_BUILD -o $dummy $dummy.c 2>/dev/null) && HP_ARCH=`$dummy` - test -z "$HP_ARCH" && HP_ARCH=hppa - fi ;; - esac - if [ ${HP_ARCH} = "hppa2.0w" ] - then - eval $set_cc_for_build - - # hppa2.0w-hp-hpux* has a 64-bit kernel and a compiler generating - # 32-bit code. hppa64-hp-hpux* has the same kernel and a compiler - # generating 64-bit code. GNU and HP use different nomenclature: - # - # $ CC_FOR_BUILD=cc ./config.guess - # => hppa2.0w-hp-hpux11.23 - # $ CC_FOR_BUILD="cc +DA2.0w" ./config.guess - # => hppa64-hp-hpux11.23 - - if echo __LP64__ | (CCOPTS= $CC_FOR_BUILD -E - 2>/dev/null) | - grep -q __LP64__ - then - HP_ARCH="hppa2.0w" - else - HP_ARCH="hppa64" - fi - fi - echo ${HP_ARCH}-hp-hpux${HPUX_REV} - exit ;; - ia64:HP-UX:*:*) - HPUX_REV=`echo ${UNAME_RELEASE}|sed -e 's/[^.]*.[0B]*//'` - echo ia64-hp-hpux${HPUX_REV} - exit ;; - 3050*:HI-UX:*:*) - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c - #include - int - main () - { - long cpu = sysconf (_SC_CPU_VERSION); - /* The order matters, because CPU_IS_HP_MC68K erroneously returns - true for CPU_PA_RISC1_0. CPU_IS_PA_RISC returns correct - results, however. */ - if (CPU_IS_PA_RISC (cpu)) - { - switch (cpu) - { - case CPU_PA_RISC1_0: puts ("hppa1.0-hitachi-hiuxwe2"); break; - case CPU_PA_RISC1_1: puts ("hppa1.1-hitachi-hiuxwe2"); break; - case CPU_PA_RISC2_0: puts ("hppa2.0-hitachi-hiuxwe2"); break; - default: puts ("hppa-hitachi-hiuxwe2"); break; - } - } - else if (CPU_IS_HP_MC68K (cpu)) - puts ("m68k-hitachi-hiuxwe2"); - else puts ("unknown-hitachi-hiuxwe2"); - exit (0); - } -EOF - $CC_FOR_BUILD -o $dummy $dummy.c && SYSTEM_NAME=`$dummy` && - { echo "$SYSTEM_NAME"; exit; } - echo unknown-hitachi-hiuxwe2 - exit ;; - 9000/7??:4.3bsd:*:* | 9000/8?[79]:4.3bsd:*:* ) - echo hppa1.1-hp-bsd - exit ;; - 9000/8??:4.3bsd:*:*) - echo hppa1.0-hp-bsd - exit ;; - *9??*:MPE/iX:*:* | *3000*:MPE/iX:*:*) - echo hppa1.0-hp-mpeix - exit ;; - hp7??:OSF1:*:* | hp8?[79]:OSF1:*:* ) - echo hppa1.1-hp-osf - exit ;; - hp8??:OSF1:*:*) - echo hppa1.0-hp-osf - exit ;; - i*86:OSF1:*:*) - if [ -x /usr/sbin/sysversion ] ; then - echo ${UNAME_MACHINE}-unknown-osf1mk - else - echo ${UNAME_MACHINE}-unknown-osf1 - fi - exit ;; - parisc*:Lites*:*:*) - echo hppa1.1-hp-lites - exit ;; - C1*:ConvexOS:*:* | convex:ConvexOS:C1*:*) - echo c1-convex-bsd - exit ;; - C2*:ConvexOS:*:* | convex:ConvexOS:C2*:*) - if getsysinfo -f scalar_acc - then echo c32-convex-bsd - else echo c2-convex-bsd - fi - exit ;; - C34*:ConvexOS:*:* | convex:ConvexOS:C34*:*) - echo c34-convex-bsd - exit ;; - C38*:ConvexOS:*:* | convex:ConvexOS:C38*:*) - echo c38-convex-bsd - exit ;; - C4*:ConvexOS:*:* | convex:ConvexOS:C4*:*) - echo c4-convex-bsd - exit ;; - CRAY*Y-MP:*:*:*) - echo ymp-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*[A-Z]90:*:*:*) - echo ${UNAME_MACHINE}-cray-unicos${UNAME_RELEASE} \ - | sed -e 's/CRAY.*\([A-Z]90\)/\1/' \ - -e y/ABCDEFGHIJKLMNOPQRSTUVWXYZ/abcdefghijklmnopqrstuvwxyz/ \ - -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*TS:*:*:*) - echo t90-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*T3E:*:*:*) - echo alphaev5-cray-unicosmk${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - CRAY*SV1:*:*:*) - echo sv1-cray-unicos${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - *:UNICOS/mp:*:*) - echo craynv-cray-unicosmp${UNAME_RELEASE} | sed -e 's/\.[^.]*$/.X/' - exit ;; - F30[01]:UNIX_System_V:*:* | F700:UNIX_System_V:*:*) - FUJITSU_PROC=`uname -m | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz'` - FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` - FUJITSU_REL=`echo ${UNAME_RELEASE} | sed -e 's/ /_/'` - echo "${FUJITSU_PROC}-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" - exit ;; - 5000:UNIX_System_V:4.*:*) - FUJITSU_SYS=`uname -p | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/\///'` - FUJITSU_REL=`echo ${UNAME_RELEASE} | tr 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' 'abcdefghijklmnopqrstuvwxyz' | sed -e 's/ /_/'` - echo "sparc-fujitsu-${FUJITSU_SYS}${FUJITSU_REL}" - exit ;; - i*86:BSD/386:*:* | i*86:BSD/OS:*:* | *:Ascend\ Embedded/OS:*:*) - echo ${UNAME_MACHINE}-pc-bsdi${UNAME_RELEASE} - exit ;; - sparc*:BSD/OS:*:*) - echo sparc-unknown-bsdi${UNAME_RELEASE} - exit ;; - *:BSD/OS:*:*) - echo ${UNAME_MACHINE}-unknown-bsdi${UNAME_RELEASE} - exit ;; - *:FreeBSD:*:*) - UNAME_PROCESSOR=`/usr/bin/uname -p` - case ${UNAME_PROCESSOR} in - amd64) - echo x86_64-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; - *) - echo ${UNAME_PROCESSOR}-unknown-freebsd`echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'` ;; - esac - exit ;; - i*:CYGWIN*:*) - echo ${UNAME_MACHINE}-pc-cygwin - exit ;; - *:MINGW64*:*) - echo ${UNAME_MACHINE}-pc-mingw64 - exit ;; - *:MINGW*:*) - echo ${UNAME_MACHINE}-pc-mingw32 - exit ;; - *:MSYS*:*) - echo ${UNAME_MACHINE}-pc-msys - exit ;; - i*:windows32*:*) - # uname -m includes "-pc" on this system. - echo ${UNAME_MACHINE}-mingw32 - exit ;; - i*:PW*:*) - echo ${UNAME_MACHINE}-pc-pw32 - exit ;; - *:Interix*:*) - case ${UNAME_MACHINE} in - x86) - echo i586-pc-interix${UNAME_RELEASE} - exit ;; - authenticamd | genuineintel | EM64T) - echo x86_64-unknown-interix${UNAME_RELEASE} - exit ;; - IA64) - echo ia64-unknown-interix${UNAME_RELEASE} - exit ;; - esac ;; - [345]86:Windows_95:* | [345]86:Windows_98:* | [345]86:Windows_NT:*) - echo i${UNAME_MACHINE}-pc-mks - exit ;; - 8664:Windows_NT:*) - echo x86_64-pc-mks - exit ;; - i*:Windows_NT*:* | Pentium*:Windows_NT*:*) - # How do we know it's Interix rather than the generic POSIX subsystem? - # It also conflicts with pre-2.0 versions of AT&T UWIN. Should we - # UNAME_MACHINE based on the output of uname instead of i386? - echo i586-pc-interix - exit ;; - i*:UWIN*:*) - echo ${UNAME_MACHINE}-pc-uwin - exit ;; - amd64:CYGWIN*:*:* | x86_64:CYGWIN*:*:*) - echo x86_64-unknown-cygwin - exit ;; - p*:CYGWIN*:*) - echo powerpcle-unknown-cygwin - exit ;; - prep*:SunOS:5.*:*) - echo powerpcle-unknown-solaris2`echo ${UNAME_RELEASE}|sed -e 's/[^.]*//'` - exit ;; - *:GNU:*:*) - # the GNU system - echo `echo ${UNAME_MACHINE}|sed -e 's,[-/].*$,,'`-unknown-${LIBC}`echo ${UNAME_RELEASE}|sed -e 's,/.*$,,'` - exit ;; - *:GNU/*:*:*) - # other systems with GNU libc and userland - echo ${UNAME_MACHINE}-unknown-`echo ${UNAME_SYSTEM} | sed 's,^[^/]*/,,' | tr '[A-Z]' '[a-z]'``echo ${UNAME_RELEASE}|sed -e 's/[-(].*//'`-${LIBC} - exit ;; - i*86:Minix:*:*) - echo ${UNAME_MACHINE}-pc-minix - exit ;; - aarch64:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - aarch64_be:Linux:*:*) - UNAME_MACHINE=aarch64_be - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - alpha:Linux:*:*) - case `sed -n '/^cpu model/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in - EV5) UNAME_MACHINE=alphaev5 ;; - EV56) UNAME_MACHINE=alphaev56 ;; - PCA56) UNAME_MACHINE=alphapca56 ;; - PCA57) UNAME_MACHINE=alphapca56 ;; - EV6) UNAME_MACHINE=alphaev6 ;; - EV67) UNAME_MACHINE=alphaev67 ;; - EV68*) UNAME_MACHINE=alphaev68 ;; - esac - objdump --private-headers /bin/sh | grep -q ld.so.1 - if test "$?" = 0 ; then LIBC="gnulibc1" ; fi - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - arc:Linux:*:* | arceb:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - arm*:Linux:*:*) - eval $set_cc_for_build - if echo __ARM_EABI__ | $CC_FOR_BUILD -E - 2>/dev/null \ - | grep -q __ARM_EABI__ - then - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - else - if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \ - | grep -q __ARM_PCS_VFP - then - echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabi - else - echo ${UNAME_MACHINE}-unknown-linux-${LIBC}eabihf - fi - fi - exit ;; - avr32*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - cris:Linux:*:*) - echo ${UNAME_MACHINE}-axis-linux-${LIBC} - exit ;; - crisv32:Linux:*:*) - echo ${UNAME_MACHINE}-axis-linux-${LIBC} - exit ;; - frv:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - hexagon:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - i*86:Linux:*:*) - echo ${UNAME_MACHINE}-pc-linux-${LIBC} - exit ;; - ia64:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - m32r*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - m68*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - mips:Linux:*:* | mips64:Linux:*:*) - eval $set_cc_for_build - sed 's/^ //' << EOF >$dummy.c - #undef CPU - #undef ${UNAME_MACHINE} - #undef ${UNAME_MACHINE}el - #if defined(__MIPSEL__) || defined(__MIPSEL) || defined(_MIPSEL) || defined(MIPSEL) - CPU=${UNAME_MACHINE}el - #else - #if defined(__MIPSEB__) || defined(__MIPSEB) || defined(_MIPSEB) || defined(MIPSEB) - CPU=${UNAME_MACHINE} - #else - CPU= - #endif - #endif -EOF - eval `$CC_FOR_BUILD -E $dummy.c 2>/dev/null | grep '^CPU'` - test x"${CPU}" != x && { echo "${CPU}-unknown-linux-${LIBC}"; exit; } - ;; - openrisc*:Linux:*:*) - echo or1k-unknown-linux-${LIBC} - exit ;; - or32:Linux:*:* | or1k*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - padre:Linux:*:*) - echo sparc-unknown-linux-${LIBC} - exit ;; - parisc64:Linux:*:* | hppa64:Linux:*:*) - echo hppa64-unknown-linux-${LIBC} - exit ;; - parisc:Linux:*:* | hppa:Linux:*:*) - # Look for CPU level - case `grep '^cpu[^a-z]*:' /proc/cpuinfo 2>/dev/null | cut -d' ' -f2` in - PA7*) echo hppa1.1-unknown-linux-${LIBC} ;; - PA8*) echo hppa2.0-unknown-linux-${LIBC} ;; - *) echo hppa-unknown-linux-${LIBC} ;; - esac - exit ;; - ppc64:Linux:*:*) - echo powerpc64-unknown-linux-${LIBC} - exit ;; - ppc:Linux:*:*) - echo powerpc-unknown-linux-${LIBC} - exit ;; - ppc64le:Linux:*:*) - echo powerpc64le-unknown-linux-${LIBC} - exit ;; - ppcle:Linux:*:*) - echo powerpcle-unknown-linux-${LIBC} - exit ;; - s390:Linux:*:* | s390x:Linux:*:*) - echo ${UNAME_MACHINE}-ibm-linux-${LIBC} - exit ;; - sh64*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - sh*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - sparc:Linux:*:* | sparc64:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - tile*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - vax:Linux:*:*) - echo ${UNAME_MACHINE}-dec-linux-${LIBC} - exit ;; - x86_64:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - xtensa*:Linux:*:*) - echo ${UNAME_MACHINE}-unknown-linux-${LIBC} - exit ;; - i*86:DYNIX/ptx:4*:*) - # ptx 4.0 does uname -s correctly, with DYNIX/ptx in there. - # earlier versions are messed up and put the nodename in both - # sysname and nodename. - echo i386-sequent-sysv4 - exit ;; - i*86:UNIX_SV:4.2MP:2.*) - # Unixware is an offshoot of SVR4, but it has its own version - # number series starting with 2... - # I am not positive that other SVR4 systems won't match this, - # I just have to hope. -- rms. - # Use sysv4.2uw... so that sysv4* matches it. - echo ${UNAME_MACHINE}-pc-sysv4.2uw${UNAME_VERSION} - exit ;; - i*86:OS/2:*:*) - # If we were able to find `uname', then EMX Unix compatibility - # is probably installed. - echo ${UNAME_MACHINE}-pc-os2-emx - exit ;; - i*86:XTS-300:*:STOP) - echo ${UNAME_MACHINE}-unknown-stop - exit ;; - i*86:atheos:*:*) - echo ${UNAME_MACHINE}-unknown-atheos - exit ;; - i*86:syllable:*:*) - echo ${UNAME_MACHINE}-pc-syllable - exit ;; - i*86:LynxOS:2.*:* | i*86:LynxOS:3.[01]*:* | i*86:LynxOS:4.[02]*:*) - echo i386-unknown-lynxos${UNAME_RELEASE} - exit ;; - i*86:*DOS:*:*) - echo ${UNAME_MACHINE}-pc-msdosdjgpp - exit ;; - i*86:*:4.*:* | i*86:SYSTEM_V:4.*:*) - UNAME_REL=`echo ${UNAME_RELEASE} | sed 's/\/MP$//'` - if grep Novell /usr/include/link.h >/dev/null 2>/dev/null; then - echo ${UNAME_MACHINE}-univel-sysv${UNAME_REL} - else - echo ${UNAME_MACHINE}-pc-sysv${UNAME_REL} - fi - exit ;; - i*86:*:5:[678]*) - # UnixWare 7.x, OpenUNIX and OpenServer 6. - case `/bin/uname -X | grep "^Machine"` in - *486*) UNAME_MACHINE=i486 ;; - *Pentium) UNAME_MACHINE=i586 ;; - *Pent*|*Celeron) UNAME_MACHINE=i686 ;; - esac - echo ${UNAME_MACHINE}-unknown-sysv${UNAME_RELEASE}${UNAME_SYSTEM}${UNAME_VERSION} - exit ;; - i*86:*:3.2:*) - if test -f /usr/options/cb.name; then - UNAME_REL=`sed -n 's/.*Version //p' /dev/null >/dev/null ; then - UNAME_REL=`(/bin/uname -X|grep Release|sed -e 's/.*= //')` - (/bin/uname -X|grep i80486 >/dev/null) && UNAME_MACHINE=i486 - (/bin/uname -X|grep '^Machine.*Pentium' >/dev/null) \ - && UNAME_MACHINE=i586 - (/bin/uname -X|grep '^Machine.*Pent *II' >/dev/null) \ - && UNAME_MACHINE=i686 - (/bin/uname -X|grep '^Machine.*Pentium Pro' >/dev/null) \ - && UNAME_MACHINE=i686 - echo ${UNAME_MACHINE}-pc-sco$UNAME_REL - else - echo ${UNAME_MACHINE}-pc-sysv32 - fi - exit ;; - pc:*:*:*) - # Left here for compatibility: - # uname -m prints for DJGPP always 'pc', but it prints nothing about - # the processor, so we play safe by assuming i586. - # Note: whatever this is, it MUST be the same as what config.sub - # prints for the "djgpp" host, or else GDB configury will decide that - # this is a cross-build. - echo i586-pc-msdosdjgpp - exit ;; - Intel:Mach:3*:*) - echo i386-pc-mach3 - exit ;; - paragon:*:*:*) - echo i860-intel-osf1 - exit ;; - i860:*:4.*:*) # i860-SVR4 - if grep Stardent /usr/include/sys/uadmin.h >/dev/null 2>&1 ; then - echo i860-stardent-sysv${UNAME_RELEASE} # Stardent Vistra i860-SVR4 - else # Add other i860-SVR4 vendors below as they are discovered. - echo i860-unknown-sysv${UNAME_RELEASE} # Unknown i860-SVR4 - fi - exit ;; - mini*:CTIX:SYS*5:*) - # "miniframe" - echo m68010-convergent-sysv - exit ;; - mc68k:UNIX:SYSTEM5:3.51m) - echo m68k-convergent-sysv - exit ;; - M680?0:D-NIX:5.3:*) - echo m68k-diab-dnix - exit ;; - M68*:*:R3V[5678]*:*) - test -r /sysV68 && { echo 'm68k-motorola-sysv'; exit; } ;; - 3[345]??:*:4.0:3.0 | 3[34]??A:*:4.0:3.0 | 3[34]??,*:*:4.0:3.0 | 3[34]??/*:*:4.0:3.0 | 4400:*:4.0:3.0 | 4850:*:4.0:3.0 | SKA40:*:4.0:3.0 | SDS2:*:4.0:3.0 | SHG2:*:4.0:3.0 | S7501*:*:4.0:3.0) - OS_REL='' - test -r /etc/.relid \ - && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` - /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ - && { echo i486-ncr-sysv4.3${OS_REL}; exit; } - /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ - && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; - 3[34]??:*:4.0:* | 3[34]??,*:*:4.0:*) - /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ - && { echo i486-ncr-sysv4; exit; } ;; - NCR*:*:4.2:* | MPRAS*:*:4.2:*) - OS_REL='.3' - test -r /etc/.relid \ - && OS_REL=.`sed -n 's/[^ ]* [^ ]* \([0-9][0-9]\).*/\1/p' < /etc/.relid` - /bin/uname -p 2>/dev/null | grep 86 >/dev/null \ - && { echo i486-ncr-sysv4.3${OS_REL}; exit; } - /bin/uname -p 2>/dev/null | /bin/grep entium >/dev/null \ - && { echo i586-ncr-sysv4.3${OS_REL}; exit; } - /bin/uname -p 2>/dev/null | /bin/grep pteron >/dev/null \ - && { echo i586-ncr-sysv4.3${OS_REL}; exit; } ;; - m68*:LynxOS:2.*:* | m68*:LynxOS:3.0*:*) - echo m68k-unknown-lynxos${UNAME_RELEASE} - exit ;; - mc68030:UNIX_System_V:4.*:*) - echo m68k-atari-sysv4 - exit ;; - TSUNAMI:LynxOS:2.*:*) - echo sparc-unknown-lynxos${UNAME_RELEASE} - exit ;; - rs6000:LynxOS:2.*:*) - echo rs6000-unknown-lynxos${UNAME_RELEASE} - exit ;; - PowerPC:LynxOS:2.*:* | PowerPC:LynxOS:3.[01]*:* | PowerPC:LynxOS:4.[02]*:*) - echo powerpc-unknown-lynxos${UNAME_RELEASE} - exit ;; - SM[BE]S:UNIX_SV:*:*) - echo mips-dde-sysv${UNAME_RELEASE} - exit ;; - RM*:ReliantUNIX-*:*:*) - echo mips-sni-sysv4 - exit ;; - RM*:SINIX-*:*:*) - echo mips-sni-sysv4 - exit ;; - *:SINIX-*:*:*) - if uname -p 2>/dev/null >/dev/null ; then - UNAME_MACHINE=`(uname -p) 2>/dev/null` - echo ${UNAME_MACHINE}-sni-sysv4 - else - echo ns32k-sni-sysv - fi - exit ;; - PENTIUM:*:4.0*:*) # Unisys `ClearPath HMP IX 4000' SVR4/MP effort - # says - echo i586-unisys-sysv4 - exit ;; - *:UNIX_System_V:4*:FTX*) - # From Gerald Hewes . - # How about differentiating between stratus architectures? -djm - echo hppa1.1-stratus-sysv4 - exit ;; - *:*:*:FTX*) - # From seanf@swdc.stratus.com. - echo i860-stratus-sysv4 - exit ;; - i*86:VOS:*:*) - # From Paul.Green@stratus.com. - echo ${UNAME_MACHINE}-stratus-vos - exit ;; - *:VOS:*:*) - # From Paul.Green@stratus.com. - echo hppa1.1-stratus-vos - exit ;; - mc68*:A/UX:*:*) - echo m68k-apple-aux${UNAME_RELEASE} - exit ;; - news*:NEWS-OS:6*:*) - echo mips-sony-newsos6 - exit ;; - R[34]000:*System_V*:*:* | R4000:UNIX_SYSV:*:* | R*000:UNIX_SV:*:*) - if [ -d /usr/nec ]; then - echo mips-nec-sysv${UNAME_RELEASE} - else - echo mips-unknown-sysv${UNAME_RELEASE} - fi - exit ;; - BeBox:BeOS:*:*) # BeOS running on hardware made by Be, PPC only. - echo powerpc-be-beos - exit ;; - BeMac:BeOS:*:*) # BeOS running on Mac or Mac clone, PPC only. - echo powerpc-apple-beos - exit ;; - BePC:BeOS:*:*) # BeOS running on Intel PC compatible. - echo i586-pc-beos - exit ;; - BePC:Haiku:*:*) # Haiku running on Intel PC compatible. - echo i586-pc-haiku - exit ;; - x86_64:Haiku:*:*) - echo x86_64-unknown-haiku - exit ;; - SX-4:SUPER-UX:*:*) - echo sx4-nec-superux${UNAME_RELEASE} - exit ;; - SX-5:SUPER-UX:*:*) - echo sx5-nec-superux${UNAME_RELEASE} - exit ;; - SX-6:SUPER-UX:*:*) - echo sx6-nec-superux${UNAME_RELEASE} - exit ;; - SX-7:SUPER-UX:*:*) - echo sx7-nec-superux${UNAME_RELEASE} - exit ;; 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Any system running Mac OS X 10.7 or - # later (Darwin 11 and later) is required to have a 64-bit - # processor. 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See the -# GNU General Public License for more details. - -# You should have received a copy of the GNU General Public License -# along with this program. If not, see . - -# As a special exception to the GNU General Public License, if you -# distribute this file as part of a program that contains a -# configuration script generated by Autoconf, you may include it under -# the same distribution terms that you use for the rest of that program. - -# Originally written by Alexandre Oliva . - -case $1 in - '') - echo "$0: No command. Try '$0 --help' for more information." 1>&2 - exit 1; - ;; - -h | --h*) - cat <<\EOF -Usage: depcomp [--help] [--version] PROGRAM [ARGS] - -Run PROGRAMS ARGS to compile a file, generating dependencies -as side-effects. - -Environment variables: - depmode Dependency tracking mode. - source Source file read by 'PROGRAMS ARGS'. - object Object file output by 'PROGRAMS ARGS'. - DEPDIR directory where to store dependencies. - depfile Dependency file to output. - tmpdepfile Temporary file to use when outputting dependencies. - libtool Whether libtool is used (yes/no). - -Report bugs to . -EOF - exit $? - ;; - -v | --v*) - echo "depcomp $scriptversion" - exit $? - ;; -esac - -# Get the directory component of the given path, and save it in the -# global variables '$dir'. Note that this directory component will -# be either empty or ending with a '/' character. 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Vaughan, 2004 - -# Copyright (C) 2004-2015 Free Software Foundation, Inc. -# This is free software; see the source for copying conditions. There is NO -# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -# This program is free software; you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation; either version 3 of the License, or -# (at your option) any later version. - -# As a special exception to the GNU General Public License, if you distribute -# this file as part of a program or library that is built using GNU Libtool, -# you may include this file under the same distribution terms that you use -# for the rest of that program. - -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNES FOR A PARTICULAR PURPOSE. See the GNU -# General Public License for more details. - -# You should have received a copy of the GNU General Public License -# along with this program. If not, see . - -# Please report bugs or propose patches to gary@gnu.org. - - -## ------ ## -## Usage. ## -## ------ ## - -# Evaluate this file near the top of your script to gain access to -# the functions and variables defined here: -# -# . `echo "$0" | ${SED-sed} 's|[^/]*$||'`/build-aux/funclib.sh -# -# If you need to override any of the default environment variable -# settings, do that before evaluating this file. - - -## -------------------- ## -## Shell normalisation. ## -## -------------------- ## - -# Some shells need a little help to be as Bourne compatible as possible. -# Before doing anything else, make sure all that help has been provided! - -DUALCASE=1; export DUALCASE # for MKS sh -if test -n "${ZSH_VERSION+set}" && (emulate sh) >/dev/null 2>&1; then : - emulate sh - NULLCMD=: - # Pre-4.2 versions of Zsh do word splitting on ${1+"$@"}, which - # is contrary to our usage. Disable this feature. - alias -g '${1+"$@"}'='"$@"' - setopt NO_GLOB_SUBST -else - case `(set -o) 2>/dev/null` in *posix*) set -o posix ;; esac -fi - -# NLS nuisances: We save the old values in case they are required later. -_G_user_locale= -_G_safe_locale= -for _G_var in LANG LANGUAGE LC_ALL LC_CTYPE LC_COLLATE LC_MESSAGES -do - eval "if test set = \"\${$_G_var+set}\"; then - save_$_G_var=\$$_G_var - $_G_var=C - export $_G_var - _G_user_locale=\"$_G_var=\\\$save_\$_G_var; \$_G_user_locale\" - _G_safe_locale=\"$_G_var=C; \$_G_safe_locale\" - fi" -done - -# CDPATH. -(unset CDPATH) >/dev/null 2>&1 && unset CDPATH - -# Make sure IFS has a sensible default -sp=' ' -nl=' -' -IFS="$sp $nl" - -# There are apparently some retarded systems that use ';' as a PATH separator! -if test "${PATH_SEPARATOR+set}" != set; then - PATH_SEPARATOR=: - (PATH='/bin;/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 && { - (PATH='/bin:/bin'; FPATH=$PATH; sh -c :) >/dev/null 2>&1 || - PATH_SEPARATOR=';' - } -fi - - - -## ------------------------- ## -## Locate command utilities. ## -## ------------------------- ## - - -# func_executable_p FILE -# ---------------------- -# Check that FILE is an executable regular file. -func_executable_p () -{ - test -f "$1" && test -x "$1" -} - - -# func_path_progs PROGS_LIST CHECK_FUNC [PATH] -# -------------------------------------------- -# Search for either a program that responds to --version with output -# containing "GNU", or else returned by CHECK_FUNC otherwise, by -# trying all the directories in PATH with each of the elements of -# PROGS_LIST. -# -# CHECK_FUNC should accept the path to a candidate program, and -# set $func_check_prog_result if it truncates its output less than -# $_G_path_prog_max characters. -func_path_progs () -{ - _G_progs_list=$1 - _G_check_func=$2 - _G_PATH=${3-"$PATH"} - - _G_path_prog_max=0 - _G_path_prog_found=false - _G_save_IFS=$IFS; IFS=${PATH_SEPARATOR-:} - for _G_dir in $_G_PATH; do - IFS=$_G_save_IFS - test -z "$_G_dir" && _G_dir=. - for _G_prog_name in $_G_progs_list; do - for _exeext in '' .EXE; do - _G_path_prog=$_G_dir/$_G_prog_name$_exeext - func_executable_p "$_G_path_prog" || continue - case `"$_G_path_prog" --version 2>&1` in - *GNU*) func_path_progs_result=$_G_path_prog _G_path_prog_found=: ;; - *) $_G_check_func $_G_path_prog - func_path_progs_result=$func_check_prog_result - ;; - esac - $_G_path_prog_found && break 3 - done - done - done - IFS=$_G_save_IFS - test -z "$func_path_progs_result" && { - echo "no acceptable sed could be found in \$PATH" >&2 - exit 1 - } -} - - -# We want to be able to use the functions in this file before configure -# has figured out where the best binaries are kept, which means we have -# to search for them ourselves - except when the results are already set -# where we skip the searches. - -# Unless the user overrides by setting SED, search the path for either GNU -# sed, or the sed that truncates its output the least. -test -z "$SED" && { - _G_sed_script=s/aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa/bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb/ - for _G_i in 1 2 3 4 5 6 7; do - _G_sed_script=$_G_sed_script$nl$_G_sed_script - done - echo "$_G_sed_script" 2>/dev/null | sed 99q >conftest.sed - _G_sed_script= - - func_check_prog_sed () - { - _G_path_prog=$1 - - _G_count=0 - printf 0123456789 >conftest.in - while : - do - cat conftest.in conftest.in >conftest.tmp - mv conftest.tmp conftest.in - cp conftest.in conftest.nl - echo '' >> conftest.nl - "$_G_path_prog" -f conftest.sed conftest.out 2>/dev/null || break - diff conftest.out conftest.nl >/dev/null 2>&1 || break - _G_count=`expr $_G_count + 1` - if test "$_G_count" -gt "$_G_path_prog_max"; then - # Best one so far, save it but keep looking for a better one - func_check_prog_result=$_G_path_prog - _G_path_prog_max=$_G_count - fi - # 10*(2^10) chars as input seems more than enough - test 10 -lt "$_G_count" && break - done - rm -f conftest.in conftest.tmp conftest.nl conftest.out - } - - func_path_progs "sed gsed" func_check_prog_sed $PATH:/usr/xpg4/bin - rm -f conftest.sed - SED=$func_path_progs_result -} - - -# Unless the user overrides by setting GREP, search the path for either GNU -# grep, or the grep that truncates its output the least. -test -z "$GREP" && { - func_check_prog_grep () - { - _G_path_prog=$1 - - _G_count=0 - _G_path_prog_max=0 - printf 0123456789 >conftest.in - while : - do - cat conftest.in conftest.in >conftest.tmp - mv conftest.tmp conftest.in - cp conftest.in conftest.nl - echo 'GREP' >> conftest.nl - "$_G_path_prog" -e 'GREP$' -e '-(cannot match)-' conftest.out 2>/dev/null || break - diff conftest.out conftest.nl >/dev/null 2>&1 || break - _G_count=`expr $_G_count + 1` - if test "$_G_count" -gt "$_G_path_prog_max"; then - # Best one so far, save it but keep looking for a better one - func_check_prog_result=$_G_path_prog - _G_path_prog_max=$_G_count - fi - # 10*(2^10) chars as input seems more than enough - test 10 -lt "$_G_count" && break - done - rm -f conftest.in conftest.tmp conftest.nl conftest.out - } - - func_path_progs "grep ggrep" func_check_prog_grep $PATH:/usr/xpg4/bin - GREP=$func_path_progs_result -} - - -## ------------------------------- ## -## User overridable command paths. ## -## ------------------------------- ## - -# All uppercase variable names are used for environment variables. These -# variables can be overridden by the user before calling a script that -# uses them if a suitable command of that name is not already available -# in the command search PATH. - -: ${CP="cp -f"} -: ${ECHO="printf %s\n"} -: ${EGREP="$GREP -E"} -: ${FGREP="$GREP -F"} -: ${LN_S="ln -s"} -: ${MAKE="make"} -: ${MKDIR="mkdir"} -: ${MV="mv -f"} -: ${RM="rm -f"} -: ${SHELL="${CONFIG_SHELL-/bin/sh}"} - - -## -------------------- ## -## Useful sed snippets. ## -## -------------------- ## - -sed_dirname='s|/[^/]*$||' -sed_basename='s|^.*/||' - -# Sed substitution that helps us do robust quoting. It backslashifies -# metacharacters that are still active within double-quoted strings. -sed_quote_subst='s|\([`"$\\]\)|\\\1|g' - -# Same as above, but do not quote variable references. -sed_double_quote_subst='s/\(["`\\]\)/\\\1/g' - -# Sed substitution that turns a string into a regex matching for the -# string literally. -sed_make_literal_regex='s|[].[^$\\*\/]|\\&|g' - -# Sed substitution that converts a w32 file name or path -# that contains forward slashes, into one that contains -# (escaped) backslashes. A very naive implementation. -sed_naive_backslashify='s|\\\\*|\\|g;s|/|\\|g;s|\\|\\\\|g' - -# Re-'\' parameter expansions in output of sed_double_quote_subst that -# were '\'-ed in input to the same. If an odd number of '\' preceded a -# '$' in input to sed_double_quote_subst, that '$' was protected from -# expansion. Since each input '\' is now two '\'s, look for any number -# of runs of four '\'s followed by two '\'s and then a '$'. '\' that '$'. -_G_bs='\\' -_G_bs2='\\\\' -_G_bs4='\\\\\\\\' -_G_dollar='\$' -sed_double_backslash="\ - s/$_G_bs4/&\\ -/g - s/^$_G_bs2$_G_dollar/$_G_bs&/ - s/\\([^$_G_bs]\\)$_G_bs2$_G_dollar/\\1$_G_bs2$_G_bs$_G_dollar/g - s/\n//g" - - -## ----------------- ## -## Global variables. ## -## ----------------- ## - -# Except for the global variables explicitly listed below, the following -# functions in the '^func_' namespace, and the '^require_' namespace -# variables initialised in the 'Resource management' section, sourcing -# this file will not pollute your global namespace with anything -# else. There's no portable way to scope variables in Bourne shell -# though, so actually running these functions will sometimes place -# results into a variable named after the function, and often use -# temporary variables in the '^_G_' namespace. If you are careful to -# avoid using those namespaces casually in your sourcing script, things -# should continue to work as you expect. And, of course, you can freely -# overwrite any of the functions or variables defined here before -# calling anything to customize them. - -EXIT_SUCCESS=0 -EXIT_FAILURE=1 -EXIT_MISMATCH=63 # $? = 63 is used to indicate version mismatch to missing. -EXIT_SKIP=77 # $? = 77 is used to indicate a skipped test to automake. - -# Allow overriding, eg assuming that you follow the convention of -# putting '$debug_cmd' at the start of all your functions, you can get -# bash to show function call trace with: -# -# debug_cmd='eval echo "${FUNCNAME[0]} $*" >&2' bash your-script-name -debug_cmd=${debug_cmd-":"} -exit_cmd=: - -# By convention, finish your script with: -# -# exit $exit_status -# -# so that you can set exit_status to non-zero if you want to indicate -# something went wrong during execution without actually bailing out at -# the point of failure. -exit_status=$EXIT_SUCCESS - -# Work around backward compatibility issue on IRIX 6.5. On IRIX 6.4+, sh -# is ksh but when the shell is invoked as "sh" and the current value of -# the _XPG environment variable is not equal to 1 (one), the special -# positional parameter $0, within a function call, is the name of the -# function. -progpath=$0 - -# The name of this program. -progname=`$ECHO "$progpath" |$SED "$sed_basename"` - -# Make sure we have an absolute progpath for reexecution: -case $progpath in - [\\/]*|[A-Za-z]:\\*) ;; - *[\\/]*) - progdir=`$ECHO "$progpath" |$SED "$sed_dirname"` - progdir=`cd "$progdir" && pwd` - progpath=$progdir/$progname - ;; - *) - _G_IFS=$IFS - IFS=${PATH_SEPARATOR-:} - for progdir in $PATH; do - IFS=$_G_IFS - test -x "$progdir/$progname" && break - done - IFS=$_G_IFS - test -n "$progdir" || progdir=`pwd` - progpath=$progdir/$progname - ;; -esac - - -## ----------------- ## -## Standard options. ## -## ----------------- ## - -# The following options affect the operation of the functions defined -# below, and should be set appropriately depending on run-time para- -# meters passed on the command line. - -opt_dry_run=false -opt_quiet=false -opt_verbose=false - -# Categories 'all' and 'none' are always available. Append any others -# you will pass as the first argument to func_warning from your own -# code. -warning_categories= - -# By default, display warnings according to 'opt_warning_types'. Set -# 'warning_func' to ':' to elide all warnings, or func_fatal_error to -# treat the next displayed warning as a fatal error. -warning_func=func_warn_and_continue - -# Set to 'all' to display all warnings, 'none' to suppress all -# warnings, or a space delimited list of some subset of -# 'warning_categories' to display only the listed warnings. -opt_warning_types=all - - -## -------------------- ## -## Resource management. ## -## -------------------- ## - -# This section contains definitions for functions that each ensure a -# particular resource (a file, or a non-empty configuration variable for -# example) is available, and if appropriate to extract default values -# from pertinent package files. Call them using their associated -# 'require_*' variable to ensure that they are executed, at most, once. -# -# It's entirely deliberate that calling these functions can set -# variables that don't obey the namespace limitations obeyed by the rest -# of this file, in order that that they be as useful as possible to -# callers. - - -# require_term_colors -# ------------------- -# Allow display of bold text on terminals that support it. -require_term_colors=func_require_term_colors -func_require_term_colors () -{ - $debug_cmd - - test -t 1 && { - # COLORTERM and USE_ANSI_COLORS environment variables take - # precedence, because most terminfo databases neglect to describe - # whether color sequences are supported. - test -n "${COLORTERM+set}" && : ${USE_ANSI_COLORS="1"} - - if test 1 = "$USE_ANSI_COLORS"; then - # Standard ANSI escape sequences - tc_reset='' - tc_bold=''; tc_standout='' - tc_red=''; tc_green='' - tc_blue=''; tc_cyan='' - else - # Otherwise trust the terminfo database after all. - test -n "`tput sgr0 2>/dev/null`" && { - tc_reset=`tput sgr0` - test -n "`tput bold 2>/dev/null`" && tc_bold=`tput bold` - tc_standout=$tc_bold - test -n "`tput smso 2>/dev/null`" && tc_standout=`tput smso` - test -n "`tput setaf 1 2>/dev/null`" && tc_red=`tput setaf 1` - test -n "`tput setaf 2 2>/dev/null`" && tc_green=`tput setaf 2` - test -n "`tput setaf 4 2>/dev/null`" && tc_blue=`tput setaf 4` - test -n "`tput setaf 5 2>/dev/null`" && tc_cyan=`tput setaf 5` - } - fi - } - - require_term_colors=: -} - - -## ----------------- ## -## Function library. ## -## ----------------- ## - -# This section contains a variety of useful functions to call in your -# scripts. Take note of the portable wrappers for features provided by -# some modern shells, which will fall back to slower equivalents on -# less featureful shells. - - -# func_append VAR VALUE -# --------------------- -# Append VALUE onto the existing contents of VAR. - - # We should try to minimise forks, especially on Windows where they are - # unreasonably slow, so skip the feature probes when bash or zsh are - # being used: - if test set = "${BASH_VERSION+set}${ZSH_VERSION+set}"; then - : ${_G_HAVE_ARITH_OP="yes"} - : ${_G_HAVE_XSI_OPS="yes"} - # The += operator was introduced in bash 3.1 - case $BASH_VERSION in - [12].* | 3.0 | 3.0*) ;; - *) - : ${_G_HAVE_PLUSEQ_OP="yes"} - ;; - esac - fi - - # _G_HAVE_PLUSEQ_OP - # Can be empty, in which case the shell is probed, "yes" if += is - # useable or anything else if it does not work. - test -z "$_G_HAVE_PLUSEQ_OP" \ - && (eval 'x=a; x+=" b"; test "a b" = "$x"') 2>/dev/null \ - && _G_HAVE_PLUSEQ_OP=yes - -if test yes = "$_G_HAVE_PLUSEQ_OP" -then - # This is an XSI compatible shell, allowing a faster implementation... - eval 'func_append () - { - $debug_cmd - - eval "$1+=\$2" - }' -else - # ...otherwise fall back to using expr, which is often a shell builtin. - func_append () - { - $debug_cmd - - eval "$1=\$$1\$2" - } -fi - - -# func_append_quoted VAR VALUE -# ---------------------------- -# Quote VALUE and append to the end of shell variable VAR, separated -# by a space. -if test yes = "$_G_HAVE_PLUSEQ_OP"; then - eval 'func_append_quoted () - { - $debug_cmd - - func_quote_for_eval "$2" - eval "$1+=\\ \$func_quote_for_eval_result" - }' -else - func_append_quoted () - { - $debug_cmd - - func_quote_for_eval "$2" - eval "$1=\$$1\\ \$func_quote_for_eval_result" - } -fi - - -# func_append_uniq VAR VALUE -# -------------------------- -# Append unique VALUE onto the existing contents of VAR, assuming -# entries are delimited by the first character of VALUE. For example: -# -# func_append_uniq options " --another-option option-argument" -# -# will only append to $options if " --another-option option-argument " -# is not already present somewhere in $options already (note spaces at -# each end implied by leading space in second argument). -func_append_uniq () -{ - $debug_cmd - - eval _G_current_value='`$ECHO $'$1'`' - _G_delim=`expr "$2" : '\(.\)'` - - case $_G_delim$_G_current_value$_G_delim in - *"$2$_G_delim"*) ;; - *) func_append "$@" ;; - esac -} - - -# func_arith TERM... -# ------------------ -# Set func_arith_result to the result of evaluating TERMs. - test -z "$_G_HAVE_ARITH_OP" \ - && (eval 'test 2 = $(( 1 + 1 ))') 2>/dev/null \ - && _G_HAVE_ARITH_OP=yes - -if test yes = "$_G_HAVE_ARITH_OP"; then - eval 'func_arith () - { - $debug_cmd - - func_arith_result=$(( $* )) - }' -else - func_arith () - { - $debug_cmd - - func_arith_result=`expr "$@"` - } -fi - - -# func_basename FILE -# ------------------ -# Set func_basename_result to FILE with everything up to and including -# the last / stripped. -if test yes = "$_G_HAVE_XSI_OPS"; then - # If this shell supports suffix pattern removal, then use it to avoid - # forking. Hide the definitions single quotes in case the shell chokes - # on unsupported syntax... - _b='func_basename_result=${1##*/}' - _d='case $1 in - */*) func_dirname_result=${1%/*}$2 ;; - * ) func_dirname_result=$3 ;; - esac' - -else - # ...otherwise fall back to using sed. - _b='func_basename_result=`$ECHO "$1" |$SED "$sed_basename"`' - _d='func_dirname_result=`$ECHO "$1" |$SED "$sed_dirname"` - if test "X$func_dirname_result" = "X$1"; then - func_dirname_result=$3 - else - func_append func_dirname_result "$2" - fi' -fi - -eval 'func_basename () -{ - $debug_cmd - - '"$_b"' -}' - - -# func_dirname FILE APPEND NONDIR_REPLACEMENT -# ------------------------------------------- -# Compute the dirname of FILE. If nonempty, add APPEND to the result, -# otherwise set result to NONDIR_REPLACEMENT. -eval 'func_dirname () -{ - $debug_cmd - - '"$_d"' -}' - - -# func_dirname_and_basename FILE APPEND NONDIR_REPLACEMENT -# -------------------------------------------------------- -# Perform func_basename and func_dirname in a single function -# call: -# dirname: Compute the dirname of FILE. If nonempty, -# add APPEND to the result, otherwise set result -# to NONDIR_REPLACEMENT. -# value returned in "$func_dirname_result" -# basename: Compute filename of FILE. -# value retuned in "$func_basename_result" -# For efficiency, we do not delegate to the functions above but instead -# duplicate the functionality here. -eval 'func_dirname_and_basename () -{ - $debug_cmd - - '"$_b"' - '"$_d"' -}' - - -# func_echo ARG... -# ---------------- -# Echo program name prefixed message. -func_echo () -{ - $debug_cmd - - _G_message=$* - - func_echo_IFS=$IFS - IFS=$nl - for _G_line in $_G_message; do - IFS=$func_echo_IFS - $ECHO "$progname: $_G_line" - done - IFS=$func_echo_IFS -} - - -# func_echo_all ARG... -# -------------------- -# Invoke $ECHO with all args, space-separated. -func_echo_all () -{ - $ECHO "$*" -} - - -# func_echo_infix_1 INFIX ARG... -# ------------------------------ -# Echo program name, followed by INFIX on the first line, with any -# additional lines not showing INFIX. -func_echo_infix_1 () -{ - $debug_cmd - - $require_term_colors - - _G_infix=$1; shift - _G_indent=$_G_infix - _G_prefix="$progname: $_G_infix: " - _G_message=$* - - # Strip color escape sequences before counting printable length - for _G_tc in "$tc_reset" "$tc_bold" "$tc_standout" "$tc_red" "$tc_green" "$tc_blue" "$tc_cyan" - do - test -n "$_G_tc" && { - _G_esc_tc=`$ECHO "$_G_tc" | $SED "$sed_make_literal_regex"` - _G_indent=`$ECHO "$_G_indent" | $SED "s|$_G_esc_tc||g"` - } - done - _G_indent="$progname: "`echo "$_G_indent" | $SED 's|.| |g'`" " ## exclude from sc_prohibit_nested_quotes - - func_echo_infix_1_IFS=$IFS - IFS=$nl - for _G_line in $_G_message; do - IFS=$func_echo_infix_1_IFS - $ECHO "$_G_prefix$tc_bold$_G_line$tc_reset" >&2 - _G_prefix=$_G_indent - done - IFS=$func_echo_infix_1_IFS -} - - -# func_error ARG... -# ----------------- -# Echo program name prefixed message to standard error. -func_error () -{ - $debug_cmd - - $require_term_colors - - func_echo_infix_1 " $tc_standout${tc_red}error$tc_reset" "$*" >&2 -} - - -# func_fatal_error ARG... -# ----------------------- -# Echo program name prefixed message to standard error, and exit. -func_fatal_error () -{ - $debug_cmd - - func_error "$*" - exit $EXIT_FAILURE -} - - -# func_grep EXPRESSION FILENAME -# ----------------------------- -# Check whether EXPRESSION matches any line of FILENAME, without output. -func_grep () -{ - $debug_cmd - - $GREP "$1" "$2" >/dev/null 2>&1 -} - - -# func_len STRING -# --------------- -# Set func_len_result to the length of STRING. STRING may not -# start with a hyphen. - test -z "$_G_HAVE_XSI_OPS" \ - && (eval 'x=a/b/c; - test 5aa/bb/cc = "${#x}${x%%/*}${x%/*}${x#*/}${x##*/}"') 2>/dev/null \ - && _G_HAVE_XSI_OPS=yes - -if test yes = "$_G_HAVE_XSI_OPS"; then - eval 'func_len () - { - $debug_cmd - - func_len_result=${#1} - }' -else - func_len () - { - $debug_cmd - - func_len_result=`expr "$1" : ".*" 2>/dev/null || echo $max_cmd_len` - } -fi - - -# func_mkdir_p DIRECTORY-PATH -# --------------------------- -# Make sure the entire path to DIRECTORY-PATH is available. -func_mkdir_p () -{ - $debug_cmd - - _G_directory_path=$1 - _G_dir_list= - - if test -n "$_G_directory_path" && test : != "$opt_dry_run"; then - - # Protect directory names starting with '-' - case $_G_directory_path in - -*) _G_directory_path=./$_G_directory_path ;; - esac - - # While some portion of DIR does not yet exist... - while test ! -d "$_G_directory_path"; do - # ...make a list in topmost first order. Use a colon delimited - # list incase some portion of path contains whitespace. - _G_dir_list=$_G_directory_path:$_G_dir_list - - # If the last portion added has no slash in it, the list is done - case $_G_directory_path in */*) ;; *) break ;; esac - - # ...otherwise throw away the child directory and loop - _G_directory_path=`$ECHO "$_G_directory_path" | $SED -e "$sed_dirname"` - done - _G_dir_list=`$ECHO "$_G_dir_list" | $SED 's|:*$||'` - - func_mkdir_p_IFS=$IFS; IFS=: - for _G_dir in $_G_dir_list; do - IFS=$func_mkdir_p_IFS - # mkdir can fail with a 'File exist' error if two processes - # try to create one of the directories concurrently. Don't - # stop in that case! - $MKDIR "$_G_dir" 2>/dev/null || : - done - IFS=$func_mkdir_p_IFS - - # Bail out if we (or some other process) failed to create a directory. - test -d "$_G_directory_path" || \ - func_fatal_error "Failed to create '$1'" - fi -} - - -# func_mktempdir [BASENAME] -# ------------------------- -# Make a temporary directory that won't clash with other running -# libtool processes, and avoids race conditions if possible. If -# given, BASENAME is the basename for that directory. -func_mktempdir () -{ - $debug_cmd - - _G_template=${TMPDIR-/tmp}/${1-$progname} - - if test : = "$opt_dry_run"; then - # Return a directory name, but don't create it in dry-run mode - _G_tmpdir=$_G_template-$$ - else - - # If mktemp works, use that first and foremost - _G_tmpdir=`mktemp -d "$_G_template-XXXXXXXX" 2>/dev/null` - - if test ! -d "$_G_tmpdir"; then - # Failing that, at least try and use $RANDOM to avoid a race - _G_tmpdir=$_G_template-${RANDOM-0}$$ - - func_mktempdir_umask=`umask` - umask 0077 - $MKDIR "$_G_tmpdir" - umask $func_mktempdir_umask - fi - - # If we're not in dry-run mode, bomb out on failure - test -d "$_G_tmpdir" || \ - func_fatal_error "cannot create temporary directory '$_G_tmpdir'" - fi - - $ECHO "$_G_tmpdir" -} - - -# func_normal_abspath PATH -# ------------------------ -# Remove doubled-up and trailing slashes, "." path components, -# and cancel out any ".." path components in PATH after making -# it an absolute path. -func_normal_abspath () -{ - $debug_cmd - - # These SED scripts presuppose an absolute path with a trailing slash. - _G_pathcar='s|^/\([^/]*\).*$|\1|' - _G_pathcdr='s|^/[^/]*||' - _G_removedotparts=':dotsl - s|/\./|/|g - t dotsl - s|/\.$|/|' - _G_collapseslashes='s|/\{1,\}|/|g' - _G_finalslash='s|/*$|/|' - - # Start from root dir and reassemble the path. - func_normal_abspath_result= - func_normal_abspath_tpath=$1 - func_normal_abspath_altnamespace= - case $func_normal_abspath_tpath in - "") - # Empty path, that just means $cwd. - func_stripname '' '/' "`pwd`" - func_normal_abspath_result=$func_stripname_result - return - ;; - # The next three entries are used to spot a run of precisely - # two leading slashes without using negated character classes; - # we take advantage of case's first-match behaviour. - ///*) - # Unusual form of absolute path, do nothing. - ;; - //*) - # Not necessarily an ordinary path; POSIX reserves leading '//' - # and for example Cygwin uses it to access remote file shares - # over CIFS/SMB, so we conserve a leading double slash if found. - func_normal_abspath_altnamespace=/ - ;; - /*) - # Absolute path, do nothing. - ;; - *) - # Relative path, prepend $cwd. - func_normal_abspath_tpath=`pwd`/$func_normal_abspath_tpath - ;; - esac - - # Cancel out all the simple stuff to save iterations. We also want - # the path to end with a slash for ease of parsing, so make sure - # there is one (and only one) here. - func_normal_abspath_tpath=`$ECHO "$func_normal_abspath_tpath" | $SED \ - -e "$_G_removedotparts" -e "$_G_collapseslashes" -e "$_G_finalslash"` - while :; do - # Processed it all yet? - if test / = "$func_normal_abspath_tpath"; then - # If we ascended to the root using ".." the result may be empty now. - if test -z "$func_normal_abspath_result"; then - func_normal_abspath_result=/ - fi - break - fi - func_normal_abspath_tcomponent=`$ECHO "$func_normal_abspath_tpath" | $SED \ - -e "$_G_pathcar"` - func_normal_abspath_tpath=`$ECHO "$func_normal_abspath_tpath" | $SED \ - -e "$_G_pathcdr"` - # Figure out what to do with it - case $func_normal_abspath_tcomponent in - "") - # Trailing empty path component, ignore it. - ;; - ..) - # Parent dir; strip last assembled component from result. - func_dirname "$func_normal_abspath_result" - func_normal_abspath_result=$func_dirname_result - ;; - *) - # Actual path component, append it. - func_append func_normal_abspath_result "/$func_normal_abspath_tcomponent" - ;; - esac - done - # Restore leading double-slash if one was found on entry. - func_normal_abspath_result=$func_normal_abspath_altnamespace$func_normal_abspath_result -} - - -# func_notquiet ARG... -# -------------------- -# Echo program name prefixed message only when not in quiet mode. -func_notquiet () -{ - $debug_cmd - - $opt_quiet || func_echo ${1+"$@"} - - # A bug in bash halts the script if the last line of a function - # fails when set -e is in force, so we need another command to - # work around that: - : -} - - -# func_relative_path SRCDIR DSTDIR -# -------------------------------- -# Set func_relative_path_result to the relative path from SRCDIR to DSTDIR. -func_relative_path () -{ - $debug_cmd - - func_relative_path_result= - func_normal_abspath "$1" - func_relative_path_tlibdir=$func_normal_abspath_result - func_normal_abspath "$2" - func_relative_path_tbindir=$func_normal_abspath_result - - # Ascend the tree starting from libdir - while :; do - # check if we have found a prefix of bindir - case $func_relative_path_tbindir in - $func_relative_path_tlibdir) - # found an exact match - func_relative_path_tcancelled= - break - ;; - $func_relative_path_tlibdir*) - # found a matching prefix - func_stripname "$func_relative_path_tlibdir" '' "$func_relative_path_tbindir" - func_relative_path_tcancelled=$func_stripname_result - if test -z "$func_relative_path_result"; then - func_relative_path_result=. - fi - break - ;; - *) - func_dirname $func_relative_path_tlibdir - func_relative_path_tlibdir=$func_dirname_result - if test -z "$func_relative_path_tlibdir"; then - # Have to descend all the way to the root! - func_relative_path_result=../$func_relative_path_result - func_relative_path_tcancelled=$func_relative_path_tbindir - break - fi - func_relative_path_result=../$func_relative_path_result - ;; - esac - done - - # Now calculate path; take care to avoid doubling-up slashes. - func_stripname '' '/' "$func_relative_path_result" - func_relative_path_result=$func_stripname_result - func_stripname '/' '/' "$func_relative_path_tcancelled" - if test -n "$func_stripname_result"; then - func_append func_relative_path_result "/$func_stripname_result" - fi - - # Normalisation. If bindir is libdir, return '.' else relative path. - if test -n "$func_relative_path_result"; then - func_stripname './' '' "$func_relative_path_result" - func_relative_path_result=$func_stripname_result - fi - - test -n "$func_relative_path_result" || func_relative_path_result=. - - : -} - - -# func_quote_for_eval ARG... -# -------------------------- -# Aesthetically quote ARGs to be evaled later. -# This function returns two values: -# i) func_quote_for_eval_result -# double-quoted, suitable for a subsequent eval -# ii) func_quote_for_eval_unquoted_result -# has all characters that are still active within double -# quotes backslashified. -func_quote_for_eval () -{ - $debug_cmd - - func_quote_for_eval_unquoted_result= - func_quote_for_eval_result= - while test 0 -lt $#; do - case $1 in - *[\\\`\"\$]*) - _G_unquoted_arg=`printf '%s\n' "$1" |$SED "$sed_quote_subst"` ;; - *) - _G_unquoted_arg=$1 ;; - esac - if test -n "$func_quote_for_eval_unquoted_result"; then - func_append func_quote_for_eval_unquoted_result " $_G_unquoted_arg" - else - func_append func_quote_for_eval_unquoted_result "$_G_unquoted_arg" - fi - - case $_G_unquoted_arg in - # Double-quote args containing shell metacharacters to delay - # word splitting, command substitution and variable expansion - # for a subsequent eval. - # Many Bourne shells cannot handle close brackets correctly - # in scan sets, so we specify it separately. - *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \ ]*|*]*|"") - _G_quoted_arg=\"$_G_unquoted_arg\" - ;; - *) - _G_quoted_arg=$_G_unquoted_arg - ;; - esac - - if test -n "$func_quote_for_eval_result"; then - func_append func_quote_for_eval_result " $_G_quoted_arg" - else - func_append func_quote_for_eval_result "$_G_quoted_arg" - fi - shift - done -} - - -# func_quote_for_expand ARG -# ------------------------- -# Aesthetically quote ARG to be evaled later; same as above, -# but do not quote variable references. -func_quote_for_expand () -{ - $debug_cmd - - case $1 in - *[\\\`\"]*) - _G_arg=`$ECHO "$1" | $SED \ - -e "$sed_double_quote_subst" -e "$sed_double_backslash"` ;; - *) - _G_arg=$1 ;; - esac - - case $_G_arg in - # Double-quote args containing shell metacharacters to delay - # word splitting and command substitution for a subsequent eval. - # Many Bourne shells cannot handle close brackets correctly - # in scan sets, so we specify it separately. - *[\[\~\#\^\&\*\(\)\{\}\|\;\<\>\?\'\ \ ]*|*]*|"") - _G_arg=\"$_G_arg\" - ;; - esac - - func_quote_for_expand_result=$_G_arg -} - - -# func_stripname PREFIX SUFFIX NAME -# --------------------------------- -# strip PREFIX and SUFFIX from NAME, and store in func_stripname_result. -# PREFIX and SUFFIX must not contain globbing or regex special -# characters, hashes, percent signs, but SUFFIX may contain a leading -# dot (in which case that matches only a dot). -if test yes = "$_G_HAVE_XSI_OPS"; then - eval 'func_stripname () - { - $debug_cmd - - # pdksh 5.2.14 does not do ${X%$Y} correctly if both X and Y are - # positional parameters, so assign one to ordinary variable first. - func_stripname_result=$3 - func_stripname_result=${func_stripname_result#"$1"} - func_stripname_result=${func_stripname_result%"$2"} - }' -else - func_stripname () - { - $debug_cmd - - case $2 in - .*) func_stripname_result=`$ECHO "$3" | $SED -e "s%^$1%%" -e "s%\\\\$2\$%%"`;; - *) func_stripname_result=`$ECHO "$3" | $SED -e "s%^$1%%" -e "s%$2\$%%"`;; - esac - } -fi - - -# func_show_eval CMD [FAIL_EXP] -# ----------------------------- -# Unless opt_quiet is true, then output CMD. Then, if opt_dryrun is -# not true, evaluate CMD. If the evaluation of CMD fails, and FAIL_EXP -# is given, then evaluate it. -func_show_eval () -{ - $debug_cmd - - _G_cmd=$1 - _G_fail_exp=${2-':'} - - func_quote_for_expand "$_G_cmd" - eval "func_notquiet $func_quote_for_expand_result" - - $opt_dry_run || { - eval "$_G_cmd" - _G_status=$? - if test 0 -ne "$_G_status"; then - eval "(exit $_G_status); $_G_fail_exp" - fi - } -} - - -# func_show_eval_locale CMD [FAIL_EXP] -# ------------------------------------ -# Unless opt_quiet is true, then output CMD. Then, if opt_dryrun is -# not true, evaluate CMD. If the evaluation of CMD fails, and FAIL_EXP -# is given, then evaluate it. Use the saved locale for evaluation. -func_show_eval_locale () -{ - $debug_cmd - - _G_cmd=$1 - _G_fail_exp=${2-':'} - - $opt_quiet || { - func_quote_for_expand "$_G_cmd" - eval "func_echo $func_quote_for_expand_result" - } - - $opt_dry_run || { - eval "$_G_user_locale - $_G_cmd" - _G_status=$? - eval "$_G_safe_locale" - if test 0 -ne "$_G_status"; then - eval "(exit $_G_status); $_G_fail_exp" - fi - } -} - - -# func_tr_sh -# ---------- -# Turn $1 into a string suitable for a shell variable name. -# Result is stored in $func_tr_sh_result. All characters -# not in the set a-zA-Z0-9_ are replaced with '_'. Further, -# if $1 begins with a digit, a '_' is prepended as well. -func_tr_sh () -{ - $debug_cmd - - case $1 in - [0-9]* | *[!a-zA-Z0-9_]*) - func_tr_sh_result=`$ECHO "$1" | $SED -e 's/^\([0-9]\)/_\1/' -e 's/[^a-zA-Z0-9_]/_/g'` - ;; - * ) - func_tr_sh_result=$1 - ;; - esac -} - - -# func_verbose ARG... -# ------------------- -# Echo program name prefixed message in verbose mode only. -func_verbose () -{ - $debug_cmd - - $opt_verbose && func_echo "$*" - - : -} - - -# func_warn_and_continue ARG... -# ----------------------------- -# Echo program name prefixed warning message to standard error. -func_warn_and_continue () -{ - $debug_cmd - - $require_term_colors - - func_echo_infix_1 "${tc_red}warning$tc_reset" "$*" >&2 -} - - -# func_warning CATEGORY ARG... -# ---------------------------- -# Echo program name prefixed warning message to standard error. Warning -# messages can be filtered according to CATEGORY, where this function -# elides messages where CATEGORY is not listed in the global variable -# 'opt_warning_types'. -func_warning () -{ - $debug_cmd - - # CATEGORY must be in the warning_categories list! - case " $warning_categories " in - *" $1 "*) ;; - *) func_internal_error "invalid warning category '$1'" ;; - esac - - _G_category=$1 - shift - - case " $opt_warning_types " in - *" $_G_category "*) $warning_func ${1+"$@"} ;; - esac -} - - -# func_sort_ver VER1 VER2 -# ----------------------- -# 'sort -V' is not generally available. -# Note this deviates from the version comparison in automake -# in that it treats 1.5 < 1.5.0, and treats 1.4.4a < 1.4-p3a -# but this should suffice as we won't be specifying old -# version formats or redundant trailing .0 in bootstrap.conf. -# If we did want full compatibility then we should probably -# use m4_version_compare from autoconf. -func_sort_ver () -{ - $debug_cmd - - printf '%s\n%s\n' "$1" "$2" \ - | sort -t. -k 1,1n -k 2,2n -k 3,3n -k 4,4n -k 5,5n -k 6,6n -k 7,7n -k 8,8n -k 9,9n -} - -# func_lt_ver PREV CURR -# --------------------- -# Return true if PREV and CURR are in the correct order according to -# func_sort_ver, otherwise false. Use it like this: -# -# func_lt_ver "$prev_ver" "$proposed_ver" || func_fatal_error "..." -func_lt_ver () -{ - $debug_cmd - - test "x$1" = x`func_sort_ver "$1" "$2" | $SED 1q` -} - - -# Local variables: -# mode: shell-script -# sh-indentation: 2 -# eval: (add-hook 'before-save-hook 'time-stamp) -# time-stamp-pattern: "10/scriptversion=%:y-%02m-%02d.%02H; # UTC" -# time-stamp-time-zone: "UTC" -# End: -#! /bin/sh - -# Set a version string for this script. -scriptversion=2014-01-07.03; # UTC - -# A portable, pluggable option parser for Bourne shell. -# Written by Gary V. Vaughan, 2010 - -# Copyright (C) 2010-2015 Free Software Foundation, Inc. -# This is free software; see the source for copying conditions. There is NO -# warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation, either version 3 of the License, or -# (at your option) any later version. - -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. - -# You should have received a copy of the GNU General Public License -# along with this program. If not, see . - -# Please report bugs or propose patches to gary@gnu.org. - - -## ------ ## -## Usage. ## -## ------ ## - -# This file is a library for parsing options in your shell scripts along -# with assorted other useful supporting features that you can make use -# of too. -# -# For the simplest scripts you might need only: -# -# #!/bin/sh -# . relative/path/to/funclib.sh -# . relative/path/to/options-parser -# scriptversion=1.0 -# func_options ${1+"$@"} -# eval set dummy "$func_options_result"; shift -# ...rest of your script... -# -# In order for the '--version' option to work, you will need to have a -# suitably formatted comment like the one at the top of this file -# starting with '# Written by ' and ending with '# warranty; '. -# -# For '-h' and '--help' to work, you will also need a one line -# description of your script's purpose in a comment directly above the -# '# Written by ' line, like the one at the top of this file. -# -# The default options also support '--debug', which will turn on shell -# execution tracing (see the comment above debug_cmd below for another -# use), and '--verbose' and the func_verbose function to allow your script -# to display verbose messages only when your user has specified -# '--verbose'. -# -# After sourcing this file, you can plug processing for additional -# options by amending the variables from the 'Configuration' section -# below, and following the instructions in the 'Option parsing' -# section further down. - -## -------------- ## -## Configuration. ## -## -------------- ## - -# You should override these variables in your script after sourcing this -# file so that they reflect the customisations you have added to the -# option parser. - -# The usage line for option parsing errors and the start of '-h' and -# '--help' output messages. You can embed shell variables for delayed -# expansion at the time the message is displayed, but you will need to -# quote other shell meta-characters carefully to prevent them being -# expanded when the contents are evaled. -usage='$progpath [OPTION]...' - -# Short help message in response to '-h' and '--help'. Add to this or -# override it after sourcing this library to reflect the full set of -# options your script accepts. -usage_message="\ - --debug enable verbose shell tracing - -W, --warnings=CATEGORY - report the warnings falling in CATEGORY [all] - -v, --verbose verbosely report processing - --version print version information and exit - -h, --help print short or long help message and exit -" - -# Additional text appended to 'usage_message' in response to '--help'. -long_help_message=" -Warning categories include: - 'all' show all warnings - 'none' turn off all the warnings - 'error' warnings are treated as fatal errors" - -# Help message printed before fatal option parsing errors. -fatal_help="Try '\$progname --help' for more information." - - - -## ------------------------- ## -## Hook function management. ## -## ------------------------- ## - -# This section contains functions for adding, removing, and running hooks -# to the main code. A hook is just a named list of of function, that can -# be run in order later on. - -# func_hookable FUNC_NAME -# ----------------------- -# Declare that FUNC_NAME will run hooks added with -# 'func_add_hook FUNC_NAME ...'. -func_hookable () -{ - $debug_cmd - - func_append hookable_fns " $1" -} - - -# func_add_hook FUNC_NAME HOOK_FUNC -# --------------------------------- -# Request that FUNC_NAME call HOOK_FUNC before it returns. FUNC_NAME must -# first have been declared "hookable" by a call to 'func_hookable'. -func_add_hook () -{ - $debug_cmd - - case " $hookable_fns " in - *" $1 "*) ;; - *) func_fatal_error "'$1' does not accept hook functions." ;; - esac - - eval func_append ${1}_hooks '" $2"' -} - - -# func_remove_hook FUNC_NAME HOOK_FUNC -# ------------------------------------ -# Remove HOOK_FUNC from the list of functions called by FUNC_NAME. -func_remove_hook () -{ - $debug_cmd - - eval ${1}_hooks='`$ECHO "\$'$1'_hooks" |$SED "s| '$2'||"`' -} - - -# func_run_hooks FUNC_NAME [ARG]... -# --------------------------------- -# Run all hook functions registered to FUNC_NAME. -# It is assumed that the list of hook functions contains nothing more -# than a whitespace-delimited list of legal shell function names, and -# no effort is wasted trying to catch shell meta-characters or preserve -# whitespace. -func_run_hooks () -{ - $debug_cmd - - case " $hookable_fns " in - *" $1 "*) ;; - *) func_fatal_error "'$1' does not support hook funcions.n" ;; - esac - - eval _G_hook_fns=\$$1_hooks; shift - - for _G_hook in $_G_hook_fns; do - eval $_G_hook '"$@"' - - # store returned options list back into positional - # parameters for next 'cmd' execution. - eval _G_hook_result=\$${_G_hook}_result - eval set dummy "$_G_hook_result"; shift - done - - func_quote_for_eval ${1+"$@"} - func_run_hooks_result=$func_quote_for_eval_result -} - - - -## --------------- ## -## Option parsing. ## -## --------------- ## - -# In order to add your own option parsing hooks, you must accept the -# full positional parameter list in your hook function, remove any -# options that you action, and then pass back the remaining unprocessed -# options in '_result', escaped suitably for -# 'eval'. Like this: -# -# my_options_prep () -# { -# $debug_cmd -# -# # Extend the existing usage message. -# usage_message=$usage_message' -# -s, --silent don'\''t print informational messages -# ' -# -# func_quote_for_eval ${1+"$@"} -# my_options_prep_result=$func_quote_for_eval_result -# } -# func_add_hook func_options_prep my_options_prep -# -# -# my_silent_option () -# { -# $debug_cmd -# -# # Note that for efficiency, we parse as many options as we can -# # recognise in a loop before passing the remainder back to the -# # caller on the first unrecognised argument we encounter. -# while test $# -gt 0; do -# opt=$1; shift -# case $opt in -# --silent|-s) opt_silent=: ;; -# # Separate non-argument short options: -# -s*) func_split_short_opt "$_G_opt" -# set dummy "$func_split_short_opt_name" \ -# "-$func_split_short_opt_arg" ${1+"$@"} -# shift -# ;; -# *) set dummy "$_G_opt" "$*"; shift; break ;; -# esac -# done -# -# func_quote_for_eval ${1+"$@"} -# my_silent_option_result=$func_quote_for_eval_result -# } -# func_add_hook func_parse_options my_silent_option -# -# -# my_option_validation () -# { -# $debug_cmd -# -# $opt_silent && $opt_verbose && func_fatal_help "\ -# '--silent' and '--verbose' options are mutually exclusive." -# -# func_quote_for_eval ${1+"$@"} -# my_option_validation_result=$func_quote_for_eval_result -# } -# func_add_hook func_validate_options my_option_validation -# -# You'll alse need to manually amend $usage_message to reflect the extra -# options you parse. It's preferable to append if you can, so that -# multiple option parsing hooks can be added safely. - - -# func_options [ARG]... -# --------------------- -# All the functions called inside func_options are hookable. See the -# individual implementations for details. -func_hookable func_options -func_options () -{ - $debug_cmd - - func_options_prep ${1+"$@"} - eval func_parse_options \ - ${func_options_prep_result+"$func_options_prep_result"} - eval func_validate_options \ - ${func_parse_options_result+"$func_parse_options_result"} - - eval func_run_hooks func_options \ - ${func_validate_options_result+"$func_validate_options_result"} - - # save modified positional parameters for caller - func_options_result=$func_run_hooks_result -} - - -# func_options_prep [ARG]... -# -------------------------- -# All initialisations required before starting the option parse loop. -# Note that when calling hook functions, we pass through the list of -# positional parameters. If a hook function modifies that list, and -# needs to propogate that back to rest of this script, then the complete -# modified list must be put in 'func_run_hooks_result' before -# returning. -func_hookable func_options_prep -func_options_prep () -{ - $debug_cmd - - # Option defaults: - opt_verbose=false - opt_warning_types= - - func_run_hooks func_options_prep ${1+"$@"} - - # save modified positional parameters for caller - func_options_prep_result=$func_run_hooks_result -} - - -# func_parse_options [ARG]... -# --------------------------- -# The main option parsing loop. -func_hookable func_parse_options -func_parse_options () -{ - $debug_cmd - - func_parse_options_result= - - # this just eases exit handling - while test $# -gt 0; do - # Defer to hook functions for initial option parsing, so they - # get priority in the event of reusing an option name. - func_run_hooks func_parse_options ${1+"$@"} - - # Adjust func_parse_options positional parameters to match - eval set dummy "$func_run_hooks_result"; shift - - # Break out of the loop if we already parsed every option. - test $# -gt 0 || break - - _G_opt=$1 - shift - case $_G_opt in - --debug|-x) debug_cmd='set -x' - func_echo "enabling shell trace mode" - $debug_cmd - ;; - - --no-warnings|--no-warning|--no-warn) - set dummy --warnings none ${1+"$@"} - shift - ;; - - --warnings|--warning|-W) - test $# = 0 && func_missing_arg $_G_opt && break - case " $warning_categories $1" in - *" $1 "*) - # trailing space prevents matching last $1 above - func_append_uniq opt_warning_types " $1" - ;; - *all) - opt_warning_types=$warning_categories - ;; - *none) - opt_warning_types=none - warning_func=: - ;; - *error) - opt_warning_types=$warning_categories - warning_func=func_fatal_error - ;; - *) - func_fatal_error \ - "unsupported warning category: '$1'" - ;; - esac - shift - ;; - - --verbose|-v) opt_verbose=: ;; - --version) func_version ;; - -\?|-h) func_usage ;; - --help) func_help ;; - - # Separate optargs to long options (plugins may need this): - --*=*) func_split_equals "$_G_opt" - set dummy "$func_split_equals_lhs" \ - "$func_split_equals_rhs" ${1+"$@"} - shift - ;; - - # Separate optargs to short options: - -W*) - func_split_short_opt "$_G_opt" - set dummy "$func_split_short_opt_name" \ - "$func_split_short_opt_arg" ${1+"$@"} - shift - ;; - - # Separate non-argument short options: - -\?*|-h*|-v*|-x*) - func_split_short_opt "$_G_opt" - set dummy "$func_split_short_opt_name" \ - "-$func_split_short_opt_arg" ${1+"$@"} - shift - ;; - - --) break ;; - -*) func_fatal_help "unrecognised option: '$_G_opt'" ;; - *) set dummy "$_G_opt" ${1+"$@"}; shift; break ;; - esac - done - - # save modified positional parameters for caller - func_quote_for_eval ${1+"$@"} - func_parse_options_result=$func_quote_for_eval_result -} - - -# func_validate_options [ARG]... -# ------------------------------ -# Perform any sanity checks on option settings and/or unconsumed -# arguments. -func_hookable func_validate_options -func_validate_options () -{ - $debug_cmd - - # Display all warnings if -W was not given. - test -n "$opt_warning_types" || opt_warning_types=" $warning_categories" - - func_run_hooks func_validate_options ${1+"$@"} - - # Bail if the options were screwed! - $exit_cmd $EXIT_FAILURE - - # save modified positional parameters for caller - func_validate_options_result=$func_run_hooks_result -} - - - -## ----------------- ## -## Helper functions. ## -## ----------------- ## - -# This section contains the helper functions used by the rest of the -# hookable option parser framework in ascii-betical order. - - -# func_fatal_help ARG... -# ---------------------- -# Echo program name prefixed message to standard error, followed by -# a help hint, and exit. -func_fatal_help () -{ - $debug_cmd - - eval \$ECHO \""Usage: $usage"\" - eval \$ECHO \""$fatal_help"\" - func_error ${1+"$@"} - exit $EXIT_FAILURE -} - - -# func_help -# --------- -# Echo long help message to standard output and exit. -func_help () -{ - $debug_cmd - - func_usage_message - $ECHO "$long_help_message" - exit 0 -} - - -# func_missing_arg ARGNAME -# ------------------------ -# Echo program name prefixed message to standard error and set global -# exit_cmd. -func_missing_arg () -{ - $debug_cmd - - func_error "Missing argument for '$1'." - exit_cmd=exit -} - - -# func_split_equals STRING -# ------------------------ -# Set func_split_equals_lhs and func_split_equals_rhs shell variables after -# splitting STRING at the '=' sign. -test -z "$_G_HAVE_XSI_OPS" \ - && (eval 'x=a/b/c; - test 5aa/bb/cc = "${#x}${x%%/*}${x%/*}${x#*/}${x##*/}"') 2>/dev/null \ - && _G_HAVE_XSI_OPS=yes - -if test yes = "$_G_HAVE_XSI_OPS" -then - # This is an XSI compatible shell, allowing a faster implementation... - eval 'func_split_equals () - { - $debug_cmd - - func_split_equals_lhs=${1%%=*} - func_split_equals_rhs=${1#*=} - test "x$func_split_equals_lhs" = "x$1" \ - && func_split_equals_rhs= - }' -else - # ...otherwise fall back to using expr, which is often a shell builtin. - func_split_equals () - { - $debug_cmd - - func_split_equals_lhs=`expr "x$1" : 'x\([^=]*\)'` - func_split_equals_rhs= - test "x$func_split_equals_lhs" = "x$1" \ - || func_split_equals_rhs=`expr "x$1" : 'x[^=]*=\(.*\)$'` - } -fi #func_split_equals - - -# func_split_short_opt SHORTOPT -# ----------------------------- -# Set func_split_short_opt_name and func_split_short_opt_arg shell -# variables after splitting SHORTOPT after the 2nd character. -if test yes = "$_G_HAVE_XSI_OPS" -then - # This is an XSI compatible shell, allowing a faster implementation... - eval 'func_split_short_opt () - { - $debug_cmd - - func_split_short_opt_arg=${1#??} - func_split_short_opt_name=${1%"$func_split_short_opt_arg"} - }' -else - # ...otherwise fall back to using expr, which is often a shell builtin. - func_split_short_opt () - { - $debug_cmd - - func_split_short_opt_name=`expr "x$1" : 'x-\(.\)'` - func_split_short_opt_arg=`expr "x$1" : 'x-.\(.*\)$'` - } -fi #func_split_short_opt - - -# func_usage -# ---------- -# Echo short help message to standard output and exit. -func_usage () -{ - $debug_cmd - - func_usage_message - $ECHO "Run '$progname --help |${PAGER-more}' for full usage" - exit 0 -} - - -# func_usage_message -# ------------------ -# Echo short help message to standard output. -func_usage_message () -{ - $debug_cmd - - eval \$ECHO \""Usage: $usage"\" - echo - $SED -n 's|^# || - /^Written by/{ - x;p;x - } - h - /^Written by/q' < "$progpath" - echo - eval \$ECHO \""$usage_message"\" -} - - -# func_version -# ------------ -# Echo version message to standard output and exit. -func_version () -{ - $debug_cmd - - printf '%s\n' "$progname $scriptversion" - $SED -n ' - /(C)/!b go - :more - /\./!{ - N - s|\n# | | - b more - } - :go - /^# Written by /,/# warranty; / { - s|^# || - s|^# *$|| - s|\((C)\)[ 0-9,-]*[ ,-]\([1-9][0-9]* \)|\1 \2| - p - } - /^# Written by / { - s|^# || - p - } - /^warranty; /q' < "$progpath" - - exit $? -} - - -# Local variables: -# mode: shell-script -# sh-indentation: 2 -# eval: (add-hook 'before-save-hook 'time-stamp) -# time-stamp-pattern: "10/scriptversion=%:y-%02m-%02d.%02H; # UTC" -# time-stamp-time-zone: "UTC" -# End: - -# Set a version string. -scriptversion='(GNU libtool) 2.4.6' - - -# func_echo ARG... -# ---------------- -# Libtool also displays the current mode in messages, so override -# funclib.sh func_echo with this custom definition. -func_echo () -{ - $debug_cmd - - _G_message=$* - - func_echo_IFS=$IFS - IFS=$nl - for _G_line in $_G_message; do - IFS=$func_echo_IFS - $ECHO "$progname${opt_mode+: $opt_mode}: $_G_line" - done - IFS=$func_echo_IFS -} - - -# func_warning ARG... -# ------------------- -# Libtool warnings are not categorized, so override funclib.sh -# func_warning with this simpler definition. -func_warning () -{ - $debug_cmd - - $warning_func ${1+"$@"} -} - - -## ---------------- ## -## Options parsing. ## -## ---------------- ## - -# Hook in the functions to make sure our own options are parsed during -# the option parsing loop. - -usage='$progpath [OPTION]... [MODE-ARG]...' - -# Short help message in response to '-h'. -usage_message="Options: - --config show all configuration variables - --debug enable verbose shell tracing - -n, --dry-run display commands without modifying any files - --features display basic configuration information and exit - --mode=MODE use operation mode MODE - --no-warnings equivalent to '-Wnone' - --preserve-dup-deps don't remove duplicate dependency libraries - --quiet, --silent don't print informational messages - --tag=TAG use configuration variables from tag TAG - -v, --verbose print more informational messages than default - --version print version information - -W, --warnings=CATEGORY report the warnings falling in CATEGORY [all] - -h, --help, --help-all print short, long, or detailed help message -" - -# Additional text appended to 'usage_message' in response to '--help'. -func_help () -{ - $debug_cmd - - func_usage_message - $ECHO "$long_help_message - -MODE must be one of the following: - - clean remove files from the build directory - compile compile a source file into a libtool object - execute automatically set library path, then run a program - finish complete the installation of libtool libraries - install install libraries or executables - link create a library or an executable - uninstall remove libraries from an installed directory - -MODE-ARGS vary depending on the MODE. When passed as first option, -'--mode=MODE' may be abbreviated as 'MODE' or a unique abbreviation of that. -Try '$progname --help --mode=MODE' for a more detailed description of MODE. - -When reporting a bug, please describe a test case to reproduce it and -include the following information: - - host-triplet: $host - shell: $SHELL - compiler: $LTCC - compiler flags: $LTCFLAGS - linker: $LD (gnu? $with_gnu_ld) - version: $progname (GNU libtool) 2.4.6 - automake: `($AUTOMAKE --version) 2>/dev/null |$SED 1q` - autoconf: `($AUTOCONF --version) 2>/dev/null |$SED 1q` - -Report bugs to . -GNU libtool home page: . -General help using GNU software: ." - exit 0 -} - - -# func_lo2o OBJECT-NAME -# --------------------- -# Transform OBJECT-NAME from a '.lo' suffix to the platform specific -# object suffix. - -lo2o=s/\\.lo\$/.$objext/ -o2lo=s/\\.$objext\$/.lo/ - -if test yes = "$_G_HAVE_XSI_OPS"; then - eval 'func_lo2o () - { - case $1 in - *.lo) func_lo2o_result=${1%.lo}.$objext ;; - * ) func_lo2o_result=$1 ;; - esac - }' - - # func_xform LIBOBJ-OR-SOURCE - # --------------------------- - # Transform LIBOBJ-OR-SOURCE from a '.o' or '.c' (or otherwise) - # suffix to a '.lo' libtool-object suffix. - eval 'func_xform () - { - func_xform_result=${1%.*}.lo - }' -else - # ...otherwise fall back to using sed. - func_lo2o () - { - func_lo2o_result=`$ECHO "$1" | $SED "$lo2o"` - } - - func_xform () - { - func_xform_result=`$ECHO "$1" | $SED 's|\.[^.]*$|.lo|'` - } -fi - - -# func_fatal_configuration ARG... -# ------------------------------- -# Echo program name prefixed message to standard error, followed by -# a configuration failure hint, and exit. -func_fatal_configuration () -{ - func__fatal_error ${1+"$@"} \ - "See the $PACKAGE documentation for more information." \ - "Fatal configuration error." -} - - -# func_config -# ----------- -# Display the configuration for all the tags in this script. -func_config () -{ - re_begincf='^# ### BEGIN LIBTOOL' - re_endcf='^# ### END LIBTOOL' - - # Default configuration. - $SED "1,/$re_begincf CONFIG/d;/$re_endcf CONFIG/,\$d" < "$progpath" - - # Now print the configurations for the tags. - for tagname in $taglist; do - $SED -n "/$re_begincf TAG CONFIG: $tagname\$/,/$re_endcf TAG CONFIG: $tagname\$/p" < "$progpath" - done - - exit $? -} - - -# func_features -# ------------- -# Display the features supported by this script. -func_features () -{ - echo "host: $host" - if test yes = "$build_libtool_libs"; then - echo "enable shared libraries" - else - echo "disable shared libraries" - fi - if test yes = "$build_old_libs"; then - echo "enable static libraries" - else - echo "disable static libraries" - fi - - exit $? -} - - -# func_enable_tag TAGNAME -# ----------------------- -# Verify that TAGNAME is valid, and either flag an error and exit, or -# enable the TAGNAME tag. We also add TAGNAME to the global $taglist -# variable here. -func_enable_tag () -{ - # Global variable: - tagname=$1 - - re_begincf="^# ### BEGIN LIBTOOL TAG CONFIG: $tagname\$" - re_endcf="^# ### END LIBTOOL TAG CONFIG: $tagname\$" - sed_extractcf=/$re_begincf/,/$re_endcf/p - - # Validate tagname. - case $tagname in - *[!-_A-Za-z0-9,/]*) - func_fatal_error "invalid tag name: $tagname" - ;; - esac - - # Don't test for the "default" C tag, as we know it's - # there but not specially marked. - case $tagname in - CC) ;; - *) - if $GREP "$re_begincf" "$progpath" >/dev/null 2>&1; then - taglist="$taglist $tagname" - - # Evaluate the configuration. Be careful to quote the path - # and the sed script, to avoid splitting on whitespace, but - # also don't use non-portable quotes within backquotes within - # quotes we have to do it in 2 steps: - extractedcf=`$SED -n -e "$sed_extractcf" < "$progpath"` - eval "$extractedcf" - else - func_error "ignoring unknown tag $tagname" - fi - ;; - esac -} - - -# func_check_version_match -# ------------------------ -# Ensure that we are using m4 macros, and libtool script from the same -# release of libtool. -func_check_version_match () -{ - if test "$package_revision" != "$macro_revision"; then - if test "$VERSION" != "$macro_version"; then - if test -z "$macro_version"; then - cat >&2 <<_LT_EOF -$progname: Version mismatch error. This is $PACKAGE $VERSION, but the -$progname: definition of this LT_INIT comes from an older release. -$progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION -$progname: and run autoconf again. -_LT_EOF - else - cat >&2 <<_LT_EOF -$progname: Version mismatch error. This is $PACKAGE $VERSION, but the -$progname: definition of this LT_INIT comes from $PACKAGE $macro_version. -$progname: You should recreate aclocal.m4 with macros from $PACKAGE $VERSION -$progname: and run autoconf again. -_LT_EOF - fi - else - cat >&2 <<_LT_EOF -$progname: Version mismatch error. This is $PACKAGE $VERSION, revision $package_revision, -$progname: but the definition of this LT_INIT comes from revision $macro_revision. -$progname: You should recreate aclocal.m4 with macros from revision $package_revision -$progname: of $PACKAGE $VERSION and run autoconf again. -_LT_EOF - fi - - exit $EXIT_MISMATCH - fi -} - - -# libtool_options_prep [ARG]... -# ----------------------------- -# Preparation for options parsed by libtool. -libtool_options_prep () -{ - $debug_mode - - # Option defaults: - opt_config=false - opt_dlopen= - opt_dry_run=false - opt_help=false - opt_mode= - opt_preserve_dup_deps=false - opt_quiet=false - - nonopt= - preserve_args= - - # Shorthand for --mode=foo, only valid as the first argument - case $1 in - clean|clea|cle|cl) - shift; set dummy --mode clean ${1+"$@"}; shift - ;; - compile|compil|compi|comp|com|co|c) - shift; set dummy --mode compile ${1+"$@"}; shift - ;; - execute|execut|execu|exec|exe|ex|e) - shift; set dummy --mode execute ${1+"$@"}; shift - ;; - finish|finis|fini|fin|fi|f) - shift; set dummy --mode finish ${1+"$@"}; shift - ;; - install|instal|insta|inst|ins|in|i) - shift; set dummy --mode install ${1+"$@"}; shift - ;; - link|lin|li|l) - shift; set dummy --mode link ${1+"$@"}; shift - ;; - uninstall|uninstal|uninsta|uninst|unins|unin|uni|un|u) - shift; set dummy --mode uninstall ${1+"$@"}; shift - ;; - esac - - # Pass back the list of options. - func_quote_for_eval ${1+"$@"} - libtool_options_prep_result=$func_quote_for_eval_result -} -func_add_hook func_options_prep libtool_options_prep - - -# libtool_parse_options [ARG]... -# --------------------------------- -# Provide handling for libtool specific options. -libtool_parse_options () -{ - $debug_cmd - - # Perform our own loop to consume as many options as possible in - # each iteration. - while test $# -gt 0; do - _G_opt=$1 - shift - case $_G_opt in - --dry-run|--dryrun|-n) - opt_dry_run=: - ;; - - --config) func_config ;; - - --dlopen|-dlopen) - opt_dlopen="${opt_dlopen+$opt_dlopen -}$1" - shift - ;; - - --preserve-dup-deps) - opt_preserve_dup_deps=: ;; - - --features) func_features ;; - - --finish) set dummy --mode finish ${1+"$@"}; shift ;; - - --help) opt_help=: ;; - - --help-all) opt_help=': help-all' ;; - - --mode) test $# = 0 && func_missing_arg $_G_opt && break - opt_mode=$1 - case $1 in - # Valid mode arguments: - clean|compile|execute|finish|install|link|relink|uninstall) ;; - - # Catch anything else as an error - *) func_error "invalid argument for $_G_opt" - exit_cmd=exit - break - ;; - esac - shift - ;; - - --no-silent|--no-quiet) - opt_quiet=false - func_append preserve_args " $_G_opt" - ;; - - --no-warnings|--no-warning|--no-warn) - opt_warning=false - func_append preserve_args " $_G_opt" - ;; - - --no-verbose) - opt_verbose=false - func_append preserve_args " $_G_opt" - ;; - - --silent|--quiet) - opt_quiet=: - opt_verbose=false - func_append preserve_args " $_G_opt" - ;; - - --tag) test $# = 0 && func_missing_arg $_G_opt && break - opt_tag=$1 - func_append preserve_args " $_G_opt $1" - func_enable_tag "$1" - shift - ;; - - --verbose|-v) opt_quiet=false - opt_verbose=: - func_append preserve_args " $_G_opt" - ;; - - # An option not handled by this hook function: - *) set dummy "$_G_opt" ${1+"$@"}; shift; break ;; - esac - done - - - # save modified positional parameters for caller - func_quote_for_eval ${1+"$@"} - libtool_parse_options_result=$func_quote_for_eval_result -} -func_add_hook func_parse_options libtool_parse_options - - - -# libtool_validate_options [ARG]... -# --------------------------------- -# Perform any sanity checks on option settings and/or unconsumed -# arguments. -libtool_validate_options () -{ - # save first non-option argument - if test 0 -lt $#; then - nonopt=$1 - shift - fi - - # preserve --debug - test : = "$debug_cmd" || func_append preserve_args " --debug" - - case $host in - # Solaris2 added to fix http://debbugs.gnu.org/cgi/bugreport.cgi?bug=16452 - # see also: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=59788 - *cygwin* | *mingw* | *pw32* | *cegcc* | *solaris2* | *os2*) - # don't eliminate duplications in $postdeps and $predeps - opt_duplicate_compiler_generated_deps=: - ;; - *) - opt_duplicate_compiler_generated_deps=$opt_preserve_dup_deps - ;; - esac - - $opt_help || { - # Sanity checks first: - func_check_version_match - - test yes != "$build_libtool_libs" \ - && test yes != "$build_old_libs" \ - && func_fatal_configuration "not configured to build any kind of library" - - # Darwin sucks - eval std_shrext=\"$shrext_cmds\" - - # Only execute mode is allowed to have -dlopen flags. - if test -n "$opt_dlopen" && test execute != "$opt_mode"; then - func_error "unrecognized option '-dlopen'" - $ECHO "$help" 1>&2 - exit $EXIT_FAILURE - fi - - # Change the help message to a mode-specific one. - generic_help=$help - help="Try '$progname --help --mode=$opt_mode' for more information." - } - - # Pass back the unparsed argument list - func_quote_for_eval ${1+"$@"} - libtool_validate_options_result=$func_quote_for_eval_result -} -func_add_hook func_validate_options libtool_validate_options - - -# Process options as early as possible so that --help and --version -# can return quickly. -func_options ${1+"$@"} -eval set dummy "$func_options_result"; shift - - - -## ----------- ## -## Main. ## -## ----------- ## - -magic='%%%MAGIC variable%%%' -magic_exe='%%%MAGIC EXE variable%%%' - -# Global variables. -extracted_archives= -extracted_serial=0 - -# If this variable is set in any of the actions, the command in it -# will be execed at the end. This prevents here-documents from being -# left over by shells. -exec_cmd= - - -# A function that is used when there is no print builtin or printf. -func_fallback_echo () -{ - eval 'cat <<_LTECHO_EOF -$1 -_LTECHO_EOF' -} - -# func_generated_by_libtool -# True iff stdin has been generated by Libtool. This function is only -# a basic sanity check; it will hardly flush out determined imposters. -func_generated_by_libtool_p () -{ - $GREP "^# Generated by .*$PACKAGE" > /dev/null 2>&1 -} - -# func_lalib_p file -# True iff FILE is a libtool '.la' library or '.lo' object file. -# This function is only a basic sanity check; it will hardly flush out -# determined imposters. -func_lalib_p () -{ - test -f "$1" && - $SED -e 4q "$1" 2>/dev/null | func_generated_by_libtool_p -} - -# func_lalib_unsafe_p file -# True iff FILE is a libtool '.la' library or '.lo' object file. -# This function implements the same check as func_lalib_p without -# resorting to external programs. To this end, it redirects stdin and -# closes it afterwards, without saving the original file descriptor. -# As a safety measure, use it only where a negative result would be -# fatal anyway. Works if 'file' does not exist. -func_lalib_unsafe_p () -{ - lalib_p=no - if test -f "$1" && test -r "$1" && exec 5<&0 <"$1"; then - for lalib_p_l in 1 2 3 4 - do - read lalib_p_line - case $lalib_p_line in - \#\ Generated\ by\ *$PACKAGE* ) lalib_p=yes; break;; - esac - done - exec 0<&5 5<&- - fi - test yes = "$lalib_p" -} - -# func_ltwrapper_script_p file -# True iff FILE is a libtool wrapper script -# This function is only a basic sanity check; it will hardly flush out -# determined imposters. -func_ltwrapper_script_p () -{ - test -f "$1" && - $lt_truncate_bin < "$1" 2>/dev/null | func_generated_by_libtool_p -} - -# func_ltwrapper_executable_p file -# True iff FILE is a libtool wrapper executable -# This function is only a basic sanity check; it will hardly flush out -# determined imposters. -func_ltwrapper_executable_p () -{ - func_ltwrapper_exec_suffix= - case $1 in - *.exe) ;; - *) func_ltwrapper_exec_suffix=.exe ;; - esac - $GREP "$magic_exe" "$1$func_ltwrapper_exec_suffix" >/dev/null 2>&1 -} - -# func_ltwrapper_scriptname file -# Assumes file is an ltwrapper_executable -# uses $file to determine the appropriate filename for a -# temporary ltwrapper_script. -func_ltwrapper_scriptname () -{ - func_dirname_and_basename "$1" "" "." - func_stripname '' '.exe' "$func_basename_result" - func_ltwrapper_scriptname_result=$func_dirname_result/$objdir/${func_stripname_result}_ltshwrapper -} - -# func_ltwrapper_p file -# True iff FILE is a libtool wrapper script or wrapper executable -# This function is only a basic sanity check; it will hardly flush out -# determined imposters. -func_ltwrapper_p () -{ - func_ltwrapper_script_p "$1" || func_ltwrapper_executable_p "$1" -} - - -# func_execute_cmds commands fail_cmd -# Execute tilde-delimited COMMANDS. -# If FAIL_CMD is given, eval that upon failure. -# FAIL_CMD may read-access the current command in variable CMD! -func_execute_cmds () -{ - $debug_cmd - - save_ifs=$IFS; IFS='~' - for cmd in $1; do - IFS=$sp$nl - eval cmd=\"$cmd\" - IFS=$save_ifs - func_show_eval "$cmd" "${2-:}" - done - IFS=$save_ifs -} - - -# func_source file -# Source FILE, adding directory component if necessary. -# Note that it is not necessary on cygwin/mingw to append a dot to -# FILE even if both FILE and FILE.exe exist: automatic-append-.exe -# behavior happens only for exec(3), not for open(2)! Also, sourcing -# 'FILE.' does not work on cygwin managed mounts. -func_source () -{ - $debug_cmd - - case $1 in - */* | *\\*) . "$1" ;; - *) . "./$1" ;; - esac -} - - -# func_resolve_sysroot PATH -# Replace a leading = in PATH with a sysroot. Store the result into -# func_resolve_sysroot_result -func_resolve_sysroot () -{ - func_resolve_sysroot_result=$1 - case $func_resolve_sysroot_result in - =*) - func_stripname '=' '' "$func_resolve_sysroot_result" - func_resolve_sysroot_result=$lt_sysroot$func_stripname_result - ;; - esac -} - -# func_replace_sysroot PATH -# If PATH begins with the sysroot, replace it with = and -# store the result into func_replace_sysroot_result. -func_replace_sysroot () -{ - case $lt_sysroot:$1 in - ?*:"$lt_sysroot"*) - func_stripname "$lt_sysroot" '' "$1" - func_replace_sysroot_result='='$func_stripname_result - ;; - *) - # Including no sysroot. - func_replace_sysroot_result=$1 - ;; - esac -} - -# func_infer_tag arg -# Infer tagged configuration to use if any are available and -# if one wasn't chosen via the "--tag" command line option. -# Only attempt this if the compiler in the base compile -# command doesn't match the default compiler. -# arg is usually of the form 'gcc ...' -func_infer_tag () -{ - $debug_cmd - - if test -n "$available_tags" && test -z "$tagname"; then - CC_quoted= - for arg in $CC; do - func_append_quoted CC_quoted "$arg" - done - CC_expanded=`func_echo_all $CC` - CC_quoted_expanded=`func_echo_all $CC_quoted` - case $@ in - # Blanks in the command may have been stripped by the calling shell, - # but not from the CC environment variable when configure was run. - " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \ - " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*) ;; - # Blanks at the start of $base_compile will cause this to fail - # if we don't check for them as well. - *) - for z in $available_tags; do - if $GREP "^# ### BEGIN LIBTOOL TAG CONFIG: $z$" < "$progpath" > /dev/null; then - # Evaluate the configuration. - eval "`$SED -n -e '/^# ### BEGIN LIBTOOL TAG CONFIG: '$z'$/,/^# ### END LIBTOOL TAG CONFIG: '$z'$/p' < $progpath`" - CC_quoted= - for arg in $CC; do - # Double-quote args containing other shell metacharacters. - func_append_quoted CC_quoted "$arg" - done - CC_expanded=`func_echo_all $CC` - CC_quoted_expanded=`func_echo_all $CC_quoted` - case "$@ " in - " $CC "* | "$CC "* | " $CC_expanded "* | "$CC_expanded "* | \ - " $CC_quoted"* | "$CC_quoted "* | " $CC_quoted_expanded "* | "$CC_quoted_expanded "*) - # The compiler in the base compile command matches - # the one in the tagged configuration. - # Assume this is the tagged configuration we want. - tagname=$z - break - ;; - esac - fi - done - # If $tagname still isn't set, then no tagged configuration - # was found and let the user know that the "--tag" command - # line option must be used. - if test -z "$tagname"; then - func_echo "unable to infer tagged configuration" - func_fatal_error "specify a tag with '--tag'" -# else -# func_verbose "using $tagname tagged configuration" - fi - ;; - esac - fi -} - - - -# func_write_libtool_object output_name pic_name nonpic_name -# Create a libtool object file (analogous to a ".la" file), -# but don't create it if we're doing a dry run. -func_write_libtool_object () -{ - write_libobj=$1 - if test yes = "$build_libtool_libs"; then - write_lobj=\'$2\' - else - write_lobj=none - fi - - if test yes = "$build_old_libs"; then - write_oldobj=\'$3\' - else - write_oldobj=none - fi - - $opt_dry_run || { - cat >${write_libobj}T </dev/null` - if test "$?" -eq 0 && test -n "$func_convert_core_file_wine_to_w32_tmp"; then - func_convert_core_file_wine_to_w32_result=`$ECHO "$func_convert_core_file_wine_to_w32_tmp" | - $SED -e "$sed_naive_backslashify"` - else - func_convert_core_file_wine_to_w32_result= - fi - fi -} -# end: func_convert_core_file_wine_to_w32 - - -# func_convert_core_path_wine_to_w32 ARG -# Helper function used by path conversion functions when $build is *nix, and -# $host is mingw, cygwin, or some other w32 environment. Relies on a correctly -# configured wine environment available, with the winepath program in $build's -# $PATH. Assumes ARG has no leading or trailing path separator characters. -# -# ARG is path to be converted from $build format to win32. -# Result is available in $func_convert_core_path_wine_to_w32_result. -# Unconvertible file (directory) names in ARG are skipped; if no directory names -# are convertible, then the result may be empty. -func_convert_core_path_wine_to_w32 () -{ - $debug_cmd - - # unfortunately, winepath doesn't convert paths, only file names - func_convert_core_path_wine_to_w32_result= - if test -n "$1"; then - oldIFS=$IFS - IFS=: - for func_convert_core_path_wine_to_w32_f in $1; do - IFS=$oldIFS - func_convert_core_file_wine_to_w32 "$func_convert_core_path_wine_to_w32_f" - if test -n "$func_convert_core_file_wine_to_w32_result"; then - if test -z "$func_convert_core_path_wine_to_w32_result"; then - func_convert_core_path_wine_to_w32_result=$func_convert_core_file_wine_to_w32_result - else - func_append func_convert_core_path_wine_to_w32_result ";$func_convert_core_file_wine_to_w32_result" - fi - fi - done - IFS=$oldIFS - fi -} -# end: func_convert_core_path_wine_to_w32 - - -# func_cygpath ARGS... -# Wrapper around calling the cygpath program via LT_CYGPATH. This is used when -# when (1) $build is *nix and Cygwin is hosted via a wine environment; or (2) -# $build is MSYS and $host is Cygwin, or (3) $build is Cygwin. In case (1) or -# (2), returns the Cygwin file name or path in func_cygpath_result (input -# file name or path is assumed to be in w32 format, as previously converted -# from $build's *nix or MSYS format). In case (3), returns the w32 file name -# or path in func_cygpath_result (input file name or path is assumed to be in -# Cygwin format). Returns an empty string on error. -# -# ARGS are passed to cygpath, with the last one being the file name or path to -# be converted. -# -# Specify the absolute *nix (or w32) name to cygpath in the LT_CYGPATH -# environment variable; do not put it in $PATH. -func_cygpath () -{ - $debug_cmd - - if test -n "$LT_CYGPATH" && test -f "$LT_CYGPATH"; then - func_cygpath_result=`$LT_CYGPATH "$@" 2>/dev/null` - if test "$?" -ne 0; then - # on failure, ensure result is empty - func_cygpath_result= - fi - else - func_cygpath_result= - func_error "LT_CYGPATH is empty or specifies non-existent file: '$LT_CYGPATH'" - fi -} -#end: func_cygpath - - -# func_convert_core_msys_to_w32 ARG -# Convert file name or path ARG from MSYS format to w32 format. Return -# result in func_convert_core_msys_to_w32_result. -func_convert_core_msys_to_w32 () -{ - $debug_cmd - - # awkward: cmd appends spaces to result - func_convert_core_msys_to_w32_result=`( cmd //c echo "$1" ) 2>/dev/null | - $SED -e 's/[ ]*$//' -e "$sed_naive_backslashify"` -} -#end: func_convert_core_msys_to_w32 - - -# func_convert_file_check ARG1 ARG2 -# Verify that ARG1 (a file name in $build format) was converted to $host -# format in ARG2. Otherwise, emit an error message, but continue (resetting -# func_to_host_file_result to ARG1). -func_convert_file_check () -{ - $debug_cmd - - if test -z "$2" && test -n "$1"; then - func_error "Could not determine host file name corresponding to" - func_error " '$1'" - func_error "Continuing, but uninstalled executables may not work." - # Fallback: - func_to_host_file_result=$1 - fi -} -# end func_convert_file_check - - -# func_convert_path_check FROM_PATHSEP TO_PATHSEP FROM_PATH TO_PATH -# Verify that FROM_PATH (a path in $build format) was converted to $host -# format in TO_PATH. Otherwise, emit an error message, but continue, resetting -# func_to_host_file_result to a simplistic fallback value (see below). -func_convert_path_check () -{ - $debug_cmd - - if test -z "$4" && test -n "$3"; then - func_error "Could not determine the host path corresponding to" - func_error " '$3'" - func_error "Continuing, but uninstalled executables may not work." - # Fallback. This is a deliberately simplistic "conversion" and - # should not be "improved". See libtool.info. - if test "x$1" != "x$2"; then - lt_replace_pathsep_chars="s|$1|$2|g" - func_to_host_path_result=`echo "$3" | - $SED -e "$lt_replace_pathsep_chars"` - else - func_to_host_path_result=$3 - fi - fi -} -# end func_convert_path_check - - -# func_convert_path_front_back_pathsep FRONTPAT BACKPAT REPL ORIG -# Modifies func_to_host_path_result by prepending REPL if ORIG matches FRONTPAT -# and appending REPL if ORIG matches BACKPAT. -func_convert_path_front_back_pathsep () -{ - $debug_cmd - - case $4 in - $1 ) func_to_host_path_result=$3$func_to_host_path_result - ;; - esac - case $4 in - $2 ) func_append func_to_host_path_result "$3" - ;; - esac -} -# end func_convert_path_front_back_pathsep - - -################################################## -# $build to $host FILE NAME CONVERSION FUNCTIONS # -################################################## -# invoked via '$to_host_file_cmd ARG' -# -# In each case, ARG is the path to be converted from $build to $host format. -# Result will be available in $func_to_host_file_result. - - -# func_to_host_file ARG -# Converts the file name ARG from $build format to $host format. Return result -# in func_to_host_file_result. -func_to_host_file () -{ - $debug_cmd - - $to_host_file_cmd "$1" -} -# end func_to_host_file - - -# func_to_tool_file ARG LAZY -# converts the file name ARG from $build format to toolchain format. Return -# result in func_to_tool_file_result. If the conversion in use is listed -# in (the comma separated) LAZY, no conversion takes place. -func_to_tool_file () -{ - $debug_cmd - - case ,$2, in - *,"$to_tool_file_cmd",*) - func_to_tool_file_result=$1 - ;; - *) - $to_tool_file_cmd "$1" - func_to_tool_file_result=$func_to_host_file_result - ;; - esac -} -# end func_to_tool_file - - -# func_convert_file_noop ARG -# Copy ARG to func_to_host_file_result. -func_convert_file_noop () -{ - func_to_host_file_result=$1 -} -# end func_convert_file_noop - - -# func_convert_file_msys_to_w32 ARG -# Convert file name ARG from (mingw) MSYS to (mingw) w32 format; automatic -# conversion to w32 is not available inside the cwrapper. Returns result in -# func_to_host_file_result. -func_convert_file_msys_to_w32 () -{ - $debug_cmd - - func_to_host_file_result=$1 - if test -n "$1"; then - func_convert_core_msys_to_w32 "$1" - func_to_host_file_result=$func_convert_core_msys_to_w32_result - fi - func_convert_file_check "$1" "$func_to_host_file_result" -} -# end func_convert_file_msys_to_w32 - - -# func_convert_file_cygwin_to_w32 ARG -# Convert file name ARG from Cygwin to w32 format. Returns result in -# func_to_host_file_result. -func_convert_file_cygwin_to_w32 () -{ - $debug_cmd - - func_to_host_file_result=$1 - if test -n "$1"; then - # because $build is cygwin, we call "the" cygpath in $PATH; no need to use - # LT_CYGPATH in this case. - func_to_host_file_result=`cygpath -m "$1"` - fi - func_convert_file_check "$1" "$func_to_host_file_result" -} -# end func_convert_file_cygwin_to_w32 - - -# func_convert_file_nix_to_w32 ARG -# Convert file name ARG from *nix to w32 format. Requires a wine environment -# and a working winepath. Returns result in func_to_host_file_result. -func_convert_file_nix_to_w32 () -{ - $debug_cmd - - func_to_host_file_result=$1 - if test -n "$1"; then - func_convert_core_file_wine_to_w32 "$1" - func_to_host_file_result=$func_convert_core_file_wine_to_w32_result - fi - func_convert_file_check "$1" "$func_to_host_file_result" -} -# end func_convert_file_nix_to_w32 - - -# func_convert_file_msys_to_cygwin ARG -# Convert file name ARG from MSYS to Cygwin format. Requires LT_CYGPATH set. -# Returns result in func_to_host_file_result. -func_convert_file_msys_to_cygwin () -{ - $debug_cmd - - func_to_host_file_result=$1 - if test -n "$1"; then - func_convert_core_msys_to_w32 "$1" - func_cygpath -u "$func_convert_core_msys_to_w32_result" - func_to_host_file_result=$func_cygpath_result - fi - func_convert_file_check "$1" "$func_to_host_file_result" -} -# end func_convert_file_msys_to_cygwin - - -# func_convert_file_nix_to_cygwin ARG -# Convert file name ARG from *nix to Cygwin format. Requires Cygwin installed -# in a wine environment, working winepath, and LT_CYGPATH set. Returns result -# in func_to_host_file_result. -func_convert_file_nix_to_cygwin () -{ - $debug_cmd - - func_to_host_file_result=$1 - if test -n "$1"; then - # convert from *nix to w32, then use cygpath to convert from w32 to cygwin. - func_convert_core_file_wine_to_w32 "$1" - func_cygpath -u "$func_convert_core_file_wine_to_w32_result" - func_to_host_file_result=$func_cygpath_result - fi - func_convert_file_check "$1" "$func_to_host_file_result" -} -# end func_convert_file_nix_to_cygwin - - -############################################# -# $build to $host PATH CONVERSION FUNCTIONS # -############################################# -# invoked via '$to_host_path_cmd ARG' -# -# In each case, ARG is the path to be converted from $build to $host format. -# The result will be available in $func_to_host_path_result. -# -# Path separators are also converted from $build format to $host format. If -# ARG begins or ends with a path separator character, it is preserved (but -# converted to $host format) on output. -# -# All path conversion functions are named using the following convention: -# file name conversion function : func_convert_file_X_to_Y () -# path conversion function : func_convert_path_X_to_Y () -# where, for any given $build/$host combination the 'X_to_Y' value is the -# same. If conversion functions are added for new $build/$host combinations, -# the two new functions must follow this pattern, or func_init_to_host_path_cmd -# will break. - - -# func_init_to_host_path_cmd -# Ensures that function "pointer" variable $to_host_path_cmd is set to the -# appropriate value, based on the value of $to_host_file_cmd. -to_host_path_cmd= -func_init_to_host_path_cmd () -{ - $debug_cmd - - if test -z "$to_host_path_cmd"; then - func_stripname 'func_convert_file_' '' "$to_host_file_cmd" - to_host_path_cmd=func_convert_path_$func_stripname_result - fi -} - - -# func_to_host_path ARG -# Converts the path ARG from $build format to $host format. Return result -# in func_to_host_path_result. -func_to_host_path () -{ - $debug_cmd - - func_init_to_host_path_cmd - $to_host_path_cmd "$1" -} -# end func_to_host_path - - -# func_convert_path_noop ARG -# Copy ARG to func_to_host_path_result. -func_convert_path_noop () -{ - func_to_host_path_result=$1 -} -# end func_convert_path_noop - - -# func_convert_path_msys_to_w32 ARG -# Convert path ARG from (mingw) MSYS to (mingw) w32 format; automatic -# conversion to w32 is not available inside the cwrapper. Returns result in -# func_to_host_path_result. -func_convert_path_msys_to_w32 () -{ - $debug_cmd - - func_to_host_path_result=$1 - if test -n "$1"; then - # Remove leading and trailing path separator characters from ARG. MSYS - # behavior is inconsistent here; cygpath turns them into '.;' and ';.'; - # and winepath ignores them completely. - func_stripname : : "$1" - func_to_host_path_tmp1=$func_stripname_result - func_convert_core_msys_to_w32 "$func_to_host_path_tmp1" - func_to_host_path_result=$func_convert_core_msys_to_w32_result - func_convert_path_check : ";" \ - "$func_to_host_path_tmp1" "$func_to_host_path_result" - func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" - fi -} -# end func_convert_path_msys_to_w32 - - -# func_convert_path_cygwin_to_w32 ARG -# Convert path ARG from Cygwin to w32 format. Returns result in -# func_to_host_file_result. -func_convert_path_cygwin_to_w32 () -{ - $debug_cmd - - func_to_host_path_result=$1 - if test -n "$1"; then - # See func_convert_path_msys_to_w32: - func_stripname : : "$1" - func_to_host_path_tmp1=$func_stripname_result - func_to_host_path_result=`cygpath -m -p "$func_to_host_path_tmp1"` - func_convert_path_check : ";" \ - "$func_to_host_path_tmp1" "$func_to_host_path_result" - func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" - fi -} -# end func_convert_path_cygwin_to_w32 - - -# func_convert_path_nix_to_w32 ARG -# Convert path ARG from *nix to w32 format. Requires a wine environment and -# a working winepath. Returns result in func_to_host_file_result. -func_convert_path_nix_to_w32 () -{ - $debug_cmd - - func_to_host_path_result=$1 - if test -n "$1"; then - # See func_convert_path_msys_to_w32: - func_stripname : : "$1" - func_to_host_path_tmp1=$func_stripname_result - func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1" - func_to_host_path_result=$func_convert_core_path_wine_to_w32_result - func_convert_path_check : ";" \ - "$func_to_host_path_tmp1" "$func_to_host_path_result" - func_convert_path_front_back_pathsep ":*" "*:" ";" "$1" - fi -} -# end func_convert_path_nix_to_w32 - - -# func_convert_path_msys_to_cygwin ARG -# Convert path ARG from MSYS to Cygwin format. Requires LT_CYGPATH set. -# Returns result in func_to_host_file_result. -func_convert_path_msys_to_cygwin () -{ - $debug_cmd - - func_to_host_path_result=$1 - if test -n "$1"; then - # See func_convert_path_msys_to_w32: - func_stripname : : "$1" - func_to_host_path_tmp1=$func_stripname_result - func_convert_core_msys_to_w32 "$func_to_host_path_tmp1" - func_cygpath -u -p "$func_convert_core_msys_to_w32_result" - func_to_host_path_result=$func_cygpath_result - func_convert_path_check : : \ - "$func_to_host_path_tmp1" "$func_to_host_path_result" - func_convert_path_front_back_pathsep ":*" "*:" : "$1" - fi -} -# end func_convert_path_msys_to_cygwin - - -# func_convert_path_nix_to_cygwin ARG -# Convert path ARG from *nix to Cygwin format. Requires Cygwin installed in a -# a wine environment, working winepath, and LT_CYGPATH set. Returns result in -# func_to_host_file_result. -func_convert_path_nix_to_cygwin () -{ - $debug_cmd - - func_to_host_path_result=$1 - if test -n "$1"; then - # Remove leading and trailing path separator characters from - # ARG. msys behavior is inconsistent here, cygpath turns them - # into '.;' and ';.', and winepath ignores them completely. - func_stripname : : "$1" - func_to_host_path_tmp1=$func_stripname_result - func_convert_core_path_wine_to_w32 "$func_to_host_path_tmp1" - func_cygpath -u -p "$func_convert_core_path_wine_to_w32_result" - func_to_host_path_result=$func_cygpath_result - func_convert_path_check : : \ - "$func_to_host_path_tmp1" "$func_to_host_path_result" - func_convert_path_front_back_pathsep ":*" "*:" : "$1" - fi -} -# end func_convert_path_nix_to_cygwin - - -# func_dll_def_p FILE -# True iff FILE is a Windows DLL '.def' file. -# Keep in sync with _LT_DLL_DEF_P in libtool.m4 -func_dll_def_p () -{ - $debug_cmd - - func_dll_def_p_tmp=`$SED -n \ - -e 's/^[ ]*//' \ - -e '/^\(;.*\)*$/d' \ - -e 's/^\(EXPORTS\|LIBRARY\)\([ ].*\)*$/DEF/p' \ - -e q \ - "$1"` - test DEF = "$func_dll_def_p_tmp" -} - - -# func_mode_compile arg... -func_mode_compile () -{ - $debug_cmd - - # Get the compilation command and the source file. - base_compile= - srcfile=$nonopt # always keep a non-empty value in "srcfile" - suppress_opt=yes - suppress_output= - arg_mode=normal - libobj= - later= - pie_flag= - - for arg - do - case $arg_mode in - arg ) - # do not "continue". Instead, add this to base_compile - lastarg=$arg - arg_mode=normal - ;; - - target ) - libobj=$arg - arg_mode=normal - continue - ;; - - normal ) - # Accept any command-line options. - case $arg in - -o) - test -n "$libobj" && \ - func_fatal_error "you cannot specify '-o' more than once" - arg_mode=target - continue - ;; - - -pie | -fpie | -fPIE) - func_append pie_flag " $arg" - continue - ;; - - -shared | -static | -prefer-pic | -prefer-non-pic) - func_append later " $arg" - continue - ;; - - -no-suppress) - suppress_opt=no - continue - ;; - - -Xcompiler) - arg_mode=arg # the next one goes into the "base_compile" arg list - continue # The current "srcfile" will either be retained or - ;; # replaced later. 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then - libdir=LIBDIR - eval flag=\"$hardcode_libdir_flag_spec\" - - $ECHO " - use the '$flag' linker flag" - fi - if test -n "$admincmds"; then - $ECHO " - have your system administrator run these commands:$admincmds" - fi - if test -f /etc/ld.so.conf; then - echo " - have your system administrator add LIBDIR to '/etc/ld.so.conf'" - fi - echo - - echo "See any operating system documentation about shared libraries for" - case $host in - solaris2.[6789]|solaris2.1[0-9]) - echo "more information, such as the ld(1), crle(1) and ld.so(8) manual" - echo "pages." - ;; - *) - echo "more information, such as the ld(1) and ld.so(8) manual pages." - ;; - esac - echo "----------------------------------------------------------------------" - fi - exit $EXIT_SUCCESS -} - -test finish = "$opt_mode" && func_mode_finish ${1+"$@"} - - -# func_mode_install arg... -func_mode_install () -{ - $debug_cmd - - # There may be an optional sh(1) argument at the beginning of - # install_prog (especially on Windows NT). - if test "$SHELL" = "$nonopt" || test /bin/sh = "$nonopt" || - # Allow the use of GNU shtool's install command. - case $nonopt in *shtool*) :;; *) false;; esac - then - # Aesthetically quote it. - func_quote_for_eval "$nonopt" - install_prog="$func_quote_for_eval_result " - arg=$1 - shift - else - install_prog= - arg=$nonopt - fi - - # The real first argument should be the name of the installation program. - # Aesthetically quote it. - func_quote_for_eval "$arg" - func_append install_prog "$func_quote_for_eval_result" - install_shared_prog=$install_prog - case " $install_prog " in - *[\\\ /]cp\ *) install_cp=: ;; - *) install_cp=false ;; - esac - - # We need to accept at least all the BSD install flags. - dest= - files= - opts= - prev= - install_type= - isdir=false - stripme= - no_mode=: - for arg - do - arg2= - if test -n "$dest"; then - func_append files " $dest" - dest=$arg - continue - fi - - case $arg in - -d) isdir=: ;; - -f) - if $install_cp; then :; else - prev=$arg - fi - ;; - -g | -m | -o) - prev=$arg - ;; - -s) - stripme=" -s" - continue - ;; - -*) - ;; - *) - # If the previous option needed an argument, then skip it. - if test -n "$prev"; then - if test X-m = "X$prev" && test -n "$install_override_mode"; then - arg2=$install_override_mode - no_mode=false - fi - prev= - else - dest=$arg - continue - fi - ;; - esac - - # Aesthetically quote the argument. - func_quote_for_eval "$arg" - func_append install_prog " $func_quote_for_eval_result" - if test -n "$arg2"; then - func_quote_for_eval "$arg2" - fi - func_append install_shared_prog " $func_quote_for_eval_result" - done - - test -z "$install_prog" && \ - func_fatal_help "you must specify an install program" - - test -n "$prev" && \ - func_fatal_help "the '$prev' option requires an argument" - - if test -n "$install_override_mode" && $no_mode; then - if $install_cp; then :; else - func_quote_for_eval "$install_override_mode" - func_append install_shared_prog " -m $func_quote_for_eval_result" - fi - fi - - if test -z "$files"; then - if test -z "$dest"; then - func_fatal_help "no file or destination specified" - else - func_fatal_help "you must specify a destination" - fi - fi - - # Strip any trailing slash from the destination. - func_stripname '' '/' "$dest" - dest=$func_stripname_result - - # Check to see that the destination is a directory. - test -d "$dest" && isdir=: - if $isdir; then - destdir=$dest - destname= - else - func_dirname_and_basename "$dest" "" "." - destdir=$func_dirname_result - destname=$func_basename_result - - # Not a directory, so check to see that there is only one file specified. - set dummy $files; shift - test "$#" -gt 1 && \ - func_fatal_help "'$dest' is not a directory" - fi - case $destdir in - [\\/]* | [A-Za-z]:[\\/]*) ;; - *) - for file in $files; do - case $file in - *.lo) ;; - *) - func_fatal_help "'$destdir' must be an absolute directory name" - ;; - esac - done - ;; - esac - - # This variable tells wrapper scripts just to set variables rather - # than running their programs. - libtool_install_magic=$magic - - staticlibs= - future_libdirs= - current_libdirs= - for file in $files; do - - # Do each installation. - case $file in - *.$libext) - # Do the static libraries later. - func_append staticlibs " $file" - ;; - - *.la) - func_resolve_sysroot "$file" - file=$func_resolve_sysroot_result - - # Check to see that this really is a libtool archive. - func_lalib_unsafe_p "$file" \ - || func_fatal_help "'$file' is not a valid libtool archive" - - library_names= - old_library= - relink_command= - func_source "$file" - - # Add the libdir to current_libdirs if it is the destination. - if test "X$destdir" = "X$libdir"; then - case "$current_libdirs " in - *" $libdir "*) ;; - *) func_append current_libdirs " $libdir" ;; - esac - else - # Note the libdir as a future libdir. - case "$future_libdirs " in - *" $libdir "*) ;; - *) func_append future_libdirs " $libdir" ;; - esac - fi - - func_dirname "$file" "/" "" - dir=$func_dirname_result - func_append dir "$objdir" - - if test -n "$relink_command"; then - # Determine the prefix the user has applied to our future dir. - inst_prefix_dir=`$ECHO "$destdir" | $SED -e "s%$libdir\$%%"` - - # Don't allow the user to place us outside of our expected - # location b/c this prevents finding dependent libraries that - # are installed to the same prefix. - # At present, this check doesn't affect windows .dll's that - # are installed into $libdir/../bin (currently, that works fine) - # but it's something to keep an eye on. - test "$inst_prefix_dir" = "$destdir" && \ - func_fatal_error "error: cannot install '$file' to a directory not ending in $libdir" - - if test -n "$inst_prefix_dir"; then - # Stick the inst_prefix_dir data into the link command. - relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%-inst-prefix-dir $inst_prefix_dir%"` - else - relink_command=`$ECHO "$relink_command" | $SED "s%@inst_prefix_dir@%%"` - fi - - func_warning "relinking '$file'" - func_show_eval "$relink_command" \ - 'func_fatal_error "error: relink '\''$file'\'' with the above command before installing it"' - fi - - # See the names of the shared library. - set dummy $library_names; shift - if test -n "$1"; then - realname=$1 - shift - - srcname=$realname - test -n "$relink_command" && srcname=${realname}T - - # Install the shared library and build the symlinks. - func_show_eval "$install_shared_prog $dir/$srcname $destdir/$realname" \ - 'exit $?' - tstripme=$stripme - case $host_os in - cygwin* | mingw* | pw32* | cegcc*) - case $realname in - *.dll.a) - tstripme= - ;; - esac - ;; - os2*) - case $realname in - *_dll.a) - tstripme= - ;; - esac - ;; - esac - if test -n "$tstripme" && test -n "$striplib"; then - func_show_eval "$striplib $destdir/$realname" 'exit $?' - fi - - if test "$#" -gt 0; then - # Delete the old symlinks, and create new ones. - # Try 'ln -sf' first, because the 'ln' binary might depend on - # the symlink we replace! Solaris /bin/ln does not understand -f, - # so we also need to try rm && ln -s. - for linkname - do - test "$linkname" != "$realname" \ - && func_show_eval "(cd $destdir && { $LN_S -f $realname $linkname || { $RM $linkname && $LN_S $realname $linkname; }; })" - done - fi - - # Do each command in the postinstall commands. - lib=$destdir/$realname - func_execute_cmds "$postinstall_cmds" 'exit $?' - fi - - # Install the pseudo-library for information purposes. - func_basename "$file" - name=$func_basename_result - instname=$dir/${name}i - func_show_eval "$install_prog $instname $destdir/$name" 'exit $?' - - # Maybe install the static library, too. - test -n "$old_library" && func_append staticlibs " $dir/$old_library" - ;; - - *.lo) - # Install (i.e. copy) a libtool object. - - # Figure out destination file name, if it wasn't already specified. - if test -n "$destname"; then - destfile=$destdir/$destname - else - func_basename "$file" - destfile=$func_basename_result - destfile=$destdir/$destfile - fi - - # Deduce the name of the destination old-style object file. - case $destfile in - *.lo) - func_lo2o "$destfile" - staticdest=$func_lo2o_result - ;; - *.$objext) - staticdest=$destfile - destfile= - ;; - *) - func_fatal_help "cannot copy a libtool object to '$destfile'" - ;; - esac - - # Install the libtool object if requested. - test -n "$destfile" && \ - func_show_eval "$install_prog $file $destfile" 'exit $?' - - # Install the old object if enabled. - if test yes = "$build_old_libs"; then - # Deduce the name of the old-style object file. - func_lo2o "$file" - staticobj=$func_lo2o_result - func_show_eval "$install_prog \$staticobj \$staticdest" 'exit $?' - fi - exit $EXIT_SUCCESS - ;; - - *) - # Figure out destination file name, if it wasn't already specified. - if test -n "$destname"; then - destfile=$destdir/$destname - else - func_basename "$file" - destfile=$func_basename_result - destfile=$destdir/$destfile - fi - - # If the file is missing, and there is a .exe on the end, strip it - # because it is most likely a libtool script we actually want to - # install - stripped_ext= - case $file in - *.exe) - if test ! -f "$file"; then - func_stripname '' '.exe' "$file" - file=$func_stripname_result - stripped_ext=.exe - fi - ;; - esac - - # Do a test to see if this is really a libtool program. - case $host in - *cygwin* | *mingw*) - if func_ltwrapper_executable_p "$file"; then - func_ltwrapper_scriptname "$file" - wrapper=$func_ltwrapper_scriptname_result - else - func_stripname '' '.exe' "$file" - wrapper=$func_stripname_result - fi - ;; - *) - wrapper=$file - ;; - esac - if func_ltwrapper_script_p "$wrapper"; then - notinst_deplibs= - relink_command= - - func_source "$wrapper" - - # Check the variables that should have been set. - test -z "$generated_by_libtool_version" && \ - func_fatal_error "invalid libtool wrapper script '$wrapper'" - - finalize=: - for lib in $notinst_deplibs; do - # Check to see that each library is installed. - libdir= - if test -f "$lib"; then - func_source "$lib" - fi - libfile=$libdir/`$ECHO "$lib" | $SED 's%^.*/%%g'` - if test -n "$libdir" && test ! -f "$libfile"; then - func_warning "'$lib' has not been installed in '$libdir'" - finalize=false - fi - done - - relink_command= - func_source "$wrapper" - - outputname= - if test no = "$fast_install" && test -n "$relink_command"; then - $opt_dry_run || { - if $finalize; then - tmpdir=`func_mktempdir` - func_basename "$file$stripped_ext" - file=$func_basename_result - outputname=$tmpdir/$file - # Replace the output file specification. - relink_command=`$ECHO "$relink_command" | $SED 's%@OUTPUT@%'"$outputname"'%g'` - - $opt_quiet || { - func_quote_for_expand "$relink_command" - eval "func_echo $func_quote_for_expand_result" - } - if eval "$relink_command"; then : - else - func_error "error: relink '$file' with the above command before installing it" - $opt_dry_run || ${RM}r "$tmpdir" - continue - fi - file=$outputname - else - func_warning "cannot relink '$file'" - fi - } - else - # Install the binary that we compiled earlier. - file=`$ECHO "$file$stripped_ext" | $SED "s%\([^/]*\)$%$objdir/\1%"` - fi - fi - - # remove .exe since cygwin /usr/bin/install will append another - # one anyway - case $install_prog,$host in - */usr/bin/install*,*cygwin*) - case $file:$destfile in - *.exe:*.exe) - # this is ok - ;; - *.exe:*) - destfile=$destfile.exe - ;; - *:*.exe) - func_stripname '' '.exe' "$destfile" - destfile=$func_stripname_result - ;; - esac - ;; - esac - func_show_eval "$install_prog\$stripme \$file \$destfile" 'exit $?' - $opt_dry_run || if test -n "$outputname"; then - ${RM}r "$tmpdir" - fi - ;; - esac - done - - for file in $staticlibs; do - func_basename "$file" - name=$func_basename_result - - # Set up the ranlib parameters. - oldlib=$destdir/$name - func_to_tool_file "$oldlib" func_convert_file_msys_to_w32 - tool_oldlib=$func_to_tool_file_result - - func_show_eval "$install_prog \$file \$oldlib" 'exit $?' - - if test -n "$stripme" && test -n "$old_striplib"; then - func_show_eval "$old_striplib $tool_oldlib" 'exit $?' - fi - - # Do each command in the postinstall commands. - func_execute_cmds "$old_postinstall_cmds" 'exit $?' - done - - test -n "$future_libdirs" && \ - func_warning "remember to run '$progname --finish$future_libdirs'" - - if test -n "$current_libdirs"; then - # Maybe just do a dry run. - $opt_dry_run && current_libdirs=" -n$current_libdirs" - exec_cmd='$SHELL "$progpath" $preserve_args --finish$current_libdirs' - else - exit $EXIT_SUCCESS - fi -} - -test install = "$opt_mode" && func_mode_install ${1+"$@"} - - -# func_generate_dlsyms outputname originator pic_p -# Extract symbols from dlprefiles and create ${outputname}S.o with -# a dlpreopen symbol table. -func_generate_dlsyms () -{ - $debug_cmd - - my_outputname=$1 - my_originator=$2 - my_pic_p=${3-false} - my_prefix=`$ECHO "$my_originator" | $SED 's%[^a-zA-Z0-9]%_%g'` - my_dlsyms= - - if test -n "$dlfiles$dlprefiles" || test no != "$dlself"; then - if test -n "$NM" && test -n "$global_symbol_pipe"; then - my_dlsyms=${my_outputname}S.c - else - func_error "not configured to extract global symbols from dlpreopened files" - fi - fi - - if test -n "$my_dlsyms"; then - case $my_dlsyms in - "") ;; - *.c) - # Discover the nlist of each of the dlfiles. - nlist=$output_objdir/$my_outputname.nm - - func_show_eval "$RM $nlist ${nlist}S ${nlist}T" - - # Parse the name list into a source file. - func_verbose "creating $output_objdir/$my_dlsyms" - - $opt_dry_run || $ECHO > "$output_objdir/$my_dlsyms" "\ -/* $my_dlsyms - symbol resolution table for '$my_outputname' dlsym emulation. */ -/* Generated by $PROGRAM (GNU $PACKAGE) $VERSION */ - -#ifdef __cplusplus -extern \"C\" { -#endif - -#if defined __GNUC__ && (((__GNUC__ == 4) && (__GNUC_MINOR__ >= 4)) || (__GNUC__ > 4)) -#pragma GCC diagnostic ignored \"-Wstrict-prototypes\" -#endif - -/* Keep this code in sync between libtool.m4, ltmain, lt_system.h, and tests. */ -#if defined _WIN32 || defined __CYGWIN__ || defined _WIN32_WCE -/* DATA imports from DLLs on WIN32 can't be const, because runtime - relocations are performed -- see ld's documentation on pseudo-relocs. */ -# define LT_DLSYM_CONST -#elif defined __osf__ -/* This system does not cope well with relocations in const data. */ -# define LT_DLSYM_CONST -#else -# define LT_DLSYM_CONST const -#endif - -#define STREQ(s1, s2) (strcmp ((s1), (s2)) == 0) - -/* External symbol declarations for the compiler. */\ -" - - if test yes = "$dlself"; then - func_verbose "generating symbol list for '$output'" - - $opt_dry_run || echo ': @PROGRAM@ ' > "$nlist" - - # Add our own program objects to the symbol list. - progfiles=`$ECHO "$objs$old_deplibs" | $SP2NL | $SED "$lo2o" | $NL2SP` - for progfile in $progfiles; do - func_to_tool_file "$progfile" func_convert_file_msys_to_w32 - func_verbose "extracting global C symbols from '$func_to_tool_file_result'" - $opt_dry_run || eval "$NM $func_to_tool_file_result | $global_symbol_pipe >> '$nlist'" - done - - if test -n "$exclude_expsyms"; then - $opt_dry_run || { - eval '$EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T' - eval '$MV "$nlist"T "$nlist"' - } - fi - - if test -n "$export_symbols_regex"; then - $opt_dry_run || { - eval '$EGREP -e "$export_symbols_regex" "$nlist" > "$nlist"T' - eval '$MV "$nlist"T "$nlist"' - } - fi - - # Prepare the list of exported symbols - if test -z "$export_symbols"; then - export_symbols=$output_objdir/$outputname.exp - $opt_dry_run || { - $RM $export_symbols - eval "$SED -n -e '/^: @PROGRAM@ $/d' -e 's/^.* \(.*\)$/\1/p' "'< "$nlist" > "$export_symbols"' - case $host in - *cygwin* | *mingw* | *cegcc* ) - eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' - eval 'cat "$export_symbols" >> "$output_objdir/$outputname.def"' - ;; - esac - } - else - $opt_dry_run || { - eval "$SED -e 's/\([].[*^$]\)/\\\\\1/g' -e 's/^/ /' -e 's/$/$/'"' < "$export_symbols" > "$output_objdir/$outputname.exp"' - eval '$GREP -f "$output_objdir/$outputname.exp" < "$nlist" > "$nlist"T' - eval '$MV "$nlist"T "$nlist"' - case $host in - *cygwin* | *mingw* | *cegcc* ) - eval "echo EXPORTS "'> "$output_objdir/$outputname.def"' - eval 'cat "$nlist" >> "$output_objdir/$outputname.def"' - ;; - esac - } - fi - fi - - for dlprefile in $dlprefiles; do - func_verbose "extracting global C symbols from '$dlprefile'" - func_basename "$dlprefile" - name=$func_basename_result - case $host in - *cygwin* | *mingw* | *cegcc* ) - # if an import library, we need to obtain dlname - if func_win32_import_lib_p "$dlprefile"; then - func_tr_sh "$dlprefile" - eval "curr_lafile=\$libfile_$func_tr_sh_result" - dlprefile_dlbasename= - if test -n "$curr_lafile" && func_lalib_p "$curr_lafile"; then - # Use subshell, to avoid clobbering current variable values - dlprefile_dlname=`source "$curr_lafile" && echo "$dlname"` - if test -n "$dlprefile_dlname"; then - func_basename "$dlprefile_dlname" - dlprefile_dlbasename=$func_basename_result - else - # no lafile. user explicitly requested -dlpreopen . - $sharedlib_from_linklib_cmd "$dlprefile" - dlprefile_dlbasename=$sharedlib_from_linklib_result - fi - fi - $opt_dry_run || { - if test -n "$dlprefile_dlbasename"; then - eval '$ECHO ": $dlprefile_dlbasename" >> "$nlist"' - else - func_warning "Could not compute DLL name from $name" - eval '$ECHO ": $name " >> "$nlist"' - fi - func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 - eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe | - $SED -e '/I __imp/d' -e 's/I __nm_/D /;s/_nm__//' >> '$nlist'" - } - else # not an import lib - $opt_dry_run || { - eval '$ECHO ": $name " >> "$nlist"' - func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 - eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'" - } - fi - ;; - *) - $opt_dry_run || { - eval '$ECHO ": $name " >> "$nlist"' - func_to_tool_file "$dlprefile" func_convert_file_msys_to_w32 - eval "$NM \"$func_to_tool_file_result\" 2>/dev/null | $global_symbol_pipe >> '$nlist'" - } - ;; - esac - done - - $opt_dry_run || { - # Make sure we have at least an empty file. - test -f "$nlist" || : > "$nlist" - - if test -n "$exclude_expsyms"; then - $EGREP -v " ($exclude_expsyms)$" "$nlist" > "$nlist"T - $MV "$nlist"T "$nlist" - fi - - # Try sorting and uniquifying the output. - if $GREP -v "^: " < "$nlist" | - if sort -k 3 /dev/null 2>&1; then - sort -k 3 - else - sort +2 - fi | - uniq > "$nlist"S; then - : - else - $GREP -v "^: " < "$nlist" > "$nlist"S - fi - - if test -f "$nlist"S; then - eval "$global_symbol_to_cdecl"' < "$nlist"S >> "$output_objdir/$my_dlsyms"' - else - echo '/* NONE */' >> "$output_objdir/$my_dlsyms" - fi - - func_show_eval '$RM "${nlist}I"' - if test -n "$global_symbol_to_import"; then - eval "$global_symbol_to_import"' < "$nlist"S > "$nlist"I' - fi - - echo >> "$output_objdir/$my_dlsyms" "\ - -/* The mapping between symbol names and symbols. */ -typedef struct { - const char *name; - void *address; -} lt_dlsymlist; -extern LT_DLSYM_CONST lt_dlsymlist -lt_${my_prefix}_LTX_preloaded_symbols[];\ -" - - if test -s "$nlist"I; then - echo >> "$output_objdir/$my_dlsyms" "\ -static void lt_syminit(void) -{ - LT_DLSYM_CONST lt_dlsymlist *symbol = lt_${my_prefix}_LTX_preloaded_symbols; - for (; symbol->name; ++symbol) - {" - $SED 's/.*/ if (STREQ (symbol->name, \"&\")) symbol->address = (void *) \&&;/' < "$nlist"I >> "$output_objdir/$my_dlsyms" - echo >> "$output_objdir/$my_dlsyms" "\ - } -}" - fi - echo >> "$output_objdir/$my_dlsyms" "\ -LT_DLSYM_CONST lt_dlsymlist -lt_${my_prefix}_LTX_preloaded_symbols[] = -{ {\"$my_originator\", (void *) 0}," - - if test -s "$nlist"I; then - echo >> "$output_objdir/$my_dlsyms" "\ - {\"@INIT@\", (void *) <_syminit}," - fi - - case $need_lib_prefix in - no) - eval "$global_symbol_to_c_name_address" < "$nlist" >> "$output_objdir/$my_dlsyms" - ;; - *) - eval "$global_symbol_to_c_name_address_lib_prefix" < "$nlist" >> "$output_objdir/$my_dlsyms" - ;; - esac - echo >> "$output_objdir/$my_dlsyms" "\ - {0, (void *) 0} -}; - -/* This works around a problem in FreeBSD linker */ -#ifdef FREEBSD_WORKAROUND -static const void *lt_preloaded_setup() { - return lt_${my_prefix}_LTX_preloaded_symbols; -} -#endif - -#ifdef __cplusplus -} -#endif\ -" - } # !$opt_dry_run - - pic_flag_for_symtable= - case "$compile_command " in - *" -static "*) ;; - *) - case $host in - # compiling the symbol table file with pic_flag works around - # a FreeBSD bug that causes programs to crash when -lm is - # linked before any other PIC object. But we must not use - # pic_flag when linking with -static. The problem exists in - # FreeBSD 2.2.6 and is fixed in FreeBSD 3.1. - *-*-freebsd2.*|*-*-freebsd3.0*|*-*-freebsdelf3.0*) - pic_flag_for_symtable=" $pic_flag -DFREEBSD_WORKAROUND" ;; - *-*-hpux*) - pic_flag_for_symtable=" $pic_flag" ;; - *) - $my_pic_p && pic_flag_for_symtable=" $pic_flag" - ;; - esac - ;; - esac - symtab_cflags= - for arg in $LTCFLAGS; do - case $arg in - -pie | -fpie | -fPIE) ;; - *) func_append symtab_cflags " $arg" ;; - esac - done - - # Now compile the dynamic symbol file. - func_show_eval '(cd $output_objdir && $LTCC$symtab_cflags -c$no_builtin_flag$pic_flag_for_symtable "$my_dlsyms")' 'exit $?' - - # Clean up the generated files. - func_show_eval '$RM "$output_objdir/$my_dlsyms" "$nlist" "${nlist}S" "${nlist}T" "${nlist}I"' - - # Transform the symbol file into the correct name. - symfileobj=$output_objdir/${my_outputname}S.$objext - case $host in - *cygwin* | *mingw* | *cegcc* ) - if test -f "$output_objdir/$my_outputname.def"; then - compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` - finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$output_objdir/$my_outputname.def $symfileobj%"` - else - compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"` - finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"` - fi - ;; - *) - compile_command=`$ECHO "$compile_command" | $SED "s%@SYMFILE@%$symfileobj%"` - finalize_command=`$ECHO "$finalize_command" | $SED "s%@SYMFILE@%$symfileobj%"` - ;; - esac - ;; - *) - func_fatal_error "unknown suffix for '$my_dlsyms'" - ;; - esac - else - # We keep going just in case the user didn't refer to - # lt_preloaded_symbols. The linker will fail if global_symbol_pipe - # really was required. - - # Nullify the symbol file. - compile_command=`$ECHO "$compile_command" | $SED "s% @SYMFILE@%%"` - finalize_command=`$ECHO "$finalize_command" | $SED "s% @SYMFILE@%%"` - fi -} - -# func_cygming_gnu_implib_p ARG -# This predicate returns with zero status (TRUE) if -# ARG is a GNU/binutils-style import library. Returns -# with nonzero status (FALSE) otherwise. -func_cygming_gnu_implib_p () -{ - $debug_cmd - - func_to_tool_file "$1" func_convert_file_msys_to_w32 - func_cygming_gnu_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $EGREP ' (_head_[A-Za-z0-9_]+_[ad]l*|[A-Za-z0-9_]+_[ad]l*_iname)$'` - test -n "$func_cygming_gnu_implib_tmp" -} - -# func_cygming_ms_implib_p ARG -# This predicate returns with zero status (TRUE) if -# ARG is an MS-style import library. Returns -# with nonzero status (FALSE) otherwise. -func_cygming_ms_implib_p () -{ - $debug_cmd - - func_to_tool_file "$1" func_convert_file_msys_to_w32 - func_cygming_ms_implib_tmp=`$NM "$func_to_tool_file_result" | eval "$global_symbol_pipe" | $GREP '_NULL_IMPORT_DESCRIPTOR'` - test -n "$func_cygming_ms_implib_tmp" -} - -# func_win32_libid arg -# return the library type of file 'arg' -# -# Need a lot of goo to handle *both* DLLs and import libs -# Has to be a shell function in order to 'eat' the argument -# that is supplied when $file_magic_command is called. -# Despite the name, also deal with 64 bit binaries. -func_win32_libid () -{ - $debug_cmd - - win32_libid_type=unknown - win32_fileres=`file -L $1 2>/dev/null` - case $win32_fileres in - *ar\ archive\ import\ library*) # definitely import - win32_libid_type="x86 archive import" - ;; - *ar\ archive*) # could be an import, or static - # Keep the egrep pattern in sync with the one in _LT_CHECK_MAGIC_METHOD. - if eval $OBJDUMP -f $1 | $SED -e '10q' 2>/dev/null | - $EGREP 'file format (pei*-i386(.*architecture: i386)?|pe-arm-wince|pe-x86-64)' >/dev/null; then - case $nm_interface in - "MS dumpbin") - if func_cygming_ms_implib_p "$1" || - func_cygming_gnu_implib_p "$1" - then - win32_nmres=import - else - win32_nmres= - fi - ;; - *) - func_to_tool_file "$1" func_convert_file_msys_to_w32 - win32_nmres=`eval $NM -f posix -A \"$func_to_tool_file_result\" | - $SED -n -e ' - 1,100{ - / I /{ - s|.*|import| - p - q - } - }'` - ;; - esac - case $win32_nmres in - import*) win32_libid_type="x86 archive import";; - *) win32_libid_type="x86 archive static";; - esac - fi - ;; - *DLL*) - win32_libid_type="x86 DLL" - ;; - *executable*) # but shell scripts are "executable" too... - case $win32_fileres in - *MS\ Windows\ PE\ Intel*) - win32_libid_type="x86 DLL" - ;; - esac - ;; - esac - $ECHO "$win32_libid_type" -} - -# func_cygming_dll_for_implib ARG -# -# Platform-specific function to extract the -# name of the DLL associated with the specified -# import library ARG. -# Invoked by eval'ing the libtool variable -# $sharedlib_from_linklib_cmd -# Result is available in the variable -# $sharedlib_from_linklib_result -func_cygming_dll_for_implib () -{ - $debug_cmd - - sharedlib_from_linklib_result=`$DLLTOOL --identify-strict --identify "$1"` -} - -# func_cygming_dll_for_implib_fallback_core SECTION_NAME LIBNAMEs -# -# The is the core of a fallback implementation of a -# platform-specific function to extract the name of the -# DLL associated with the specified import library LIBNAME. -# -# SECTION_NAME is either .idata$6 or .idata$7, depending -# on the platform and compiler that created the implib. -# -# Echos the name of the DLL associated with the -# specified import library. -func_cygming_dll_for_implib_fallback_core () -{ - $debug_cmd - - match_literal=`$ECHO "$1" | $SED "$sed_make_literal_regex"` - $OBJDUMP -s --section "$1" "$2" 2>/dev/null | - $SED '/^Contents of section '"$match_literal"':/{ - # Place marker at beginning of archive member dllname section - s/.*/====MARK====/ - p - d - } - # These lines can sometimes be longer than 43 characters, but - # are always uninteresting - /:[ ]*file format pe[i]\{,1\}-/d - /^In archive [^:]*:/d - # Ensure marker is printed - /^====MARK====/p - # Remove all lines with less than 43 characters - /^.\{43\}/!d - # From remaining lines, remove first 43 characters - s/^.\{43\}//' | - $SED -n ' - # Join marker and all lines until next marker into a single line - /^====MARK====/ b para - H - $ b para - b - :para - x - s/\n//g - # Remove the marker - s/^====MARK====// - # Remove trailing dots and whitespace - s/[\. \t]*$// - # Print - /./p' | - # we now have a list, one entry per line, of the stringified - # contents of the appropriate section of all members of the - # archive that possess that section. Heuristic: eliminate - # all those that have a first or second character that is - # a '.' (that is, objdump's representation of an unprintable - # character.) This should work for all archives with less than - # 0x302f exports -- but will fail for DLLs whose name actually - # begins with a literal '.' or a single character followed by - # a '.'. - # - # Of those that remain, print the first one. - $SED -e '/^\./d;/^.\./d;q' -} - -# func_cygming_dll_for_implib_fallback ARG -# Platform-specific function to extract the -# name of the DLL associated with the specified -# import library ARG. -# -# This fallback implementation is for use when $DLLTOOL -# does not support the --identify-strict option. -# Invoked by eval'ing the libtool variable -# $sharedlib_from_linklib_cmd -# Result is available in the variable -# $sharedlib_from_linklib_result -func_cygming_dll_for_implib_fallback () -{ - $debug_cmd - - if func_cygming_gnu_implib_p "$1"; then - # binutils import library - sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$7' "$1"` - elif func_cygming_ms_implib_p "$1"; then - # ms-generated import library - sharedlib_from_linklib_result=`func_cygming_dll_for_implib_fallback_core '.idata$6' "$1"` - else - # unknown - sharedlib_from_linklib_result= - fi -} - - -# func_extract_an_archive dir oldlib -func_extract_an_archive () -{ - $debug_cmd - - f_ex_an_ar_dir=$1; shift - f_ex_an_ar_oldlib=$1 - if test yes = "$lock_old_archive_extraction"; then - lockfile=$f_ex_an_ar_oldlib.lock - until $opt_dry_run || ln "$progpath" "$lockfile" 2>/dev/null; do - func_echo "Waiting for $lockfile to be removed" - sleep 2 - done - fi - func_show_eval "(cd \$f_ex_an_ar_dir && $AR x \"\$f_ex_an_ar_oldlib\")" \ - 'stat=$?; rm -f "$lockfile"; exit $stat' - if test yes = "$lock_old_archive_extraction"; then - $opt_dry_run || rm -f "$lockfile" - fi - if ($AR t "$f_ex_an_ar_oldlib" | sort | sort -uc >/dev/null 2>&1); then - : - else - func_fatal_error "object name conflicts in archive: $f_ex_an_ar_dir/$f_ex_an_ar_oldlib" - fi -} - - -# func_extract_archives gentop oldlib ... -func_extract_archives () -{ - $debug_cmd - - my_gentop=$1; shift - my_oldlibs=${1+"$@"} - my_oldobjs= - my_xlib= - my_xabs= - my_xdir= - - for my_xlib in $my_oldlibs; do - # Extract the objects. - case $my_xlib in - [\\/]* | [A-Za-z]:[\\/]*) my_xabs=$my_xlib ;; - *) my_xabs=`pwd`"/$my_xlib" ;; - esac - func_basename "$my_xlib" - my_xlib=$func_basename_result - my_xlib_u=$my_xlib - while :; do - case " $extracted_archives " in - *" $my_xlib_u "*) - func_arith $extracted_serial + 1 - extracted_serial=$func_arith_result - my_xlib_u=lt$extracted_serial-$my_xlib ;; - *) break ;; - esac - done - extracted_archives="$extracted_archives $my_xlib_u" - my_xdir=$my_gentop/$my_xlib_u - - func_mkdir_p "$my_xdir" - - case $host in - *-darwin*) - func_verbose "Extracting $my_xabs" - # Do not bother doing anything if just a dry run - $opt_dry_run || { - darwin_orig_dir=`pwd` - cd $my_xdir || exit $? - darwin_archive=$my_xabs - darwin_curdir=`pwd` - func_basename "$darwin_archive" - darwin_base_archive=$func_basename_result - darwin_arches=`$LIPO -info "$darwin_archive" 2>/dev/null | $GREP Architectures 2>/dev/null || true` - if test -n "$darwin_arches"; then - darwin_arches=`$ECHO "$darwin_arches" | $SED -e 's/.*are://'` - darwin_arch= - func_verbose "$darwin_base_archive has multiple architectures $darwin_arches" - for darwin_arch in $darwin_arches; do - func_mkdir_p "unfat-$$/$darwin_base_archive-$darwin_arch" - $LIPO -thin $darwin_arch -output "unfat-$$/$darwin_base_archive-$darwin_arch/$darwin_base_archive" "$darwin_archive" - cd "unfat-$$/$darwin_base_archive-$darwin_arch" - func_extract_an_archive "`pwd`" "$darwin_base_archive" - cd "$darwin_curdir" - $RM "unfat-$$/$darwin_base_archive-$darwin_arch/$darwin_base_archive" - done # $darwin_arches - ## Okay now we've a bunch of thin objects, gotta fatten them up :) - darwin_filelist=`find unfat-$$ -type f -name \*.o -print -o -name \*.lo -print | $SED -e "$sed_basename" | sort -u` - darwin_file= - darwin_files= - for darwin_file in $darwin_filelist; do - darwin_files=`find unfat-$$ -name $darwin_file -print | sort | $NL2SP` - $LIPO -create -output "$darwin_file" $darwin_files - done # $darwin_filelist - $RM -rf unfat-$$ - cd "$darwin_orig_dir" - else - cd $darwin_orig_dir - func_extract_an_archive "$my_xdir" "$my_xabs" - fi # $darwin_arches - } # !$opt_dry_run - ;; - *) - func_extract_an_archive "$my_xdir" "$my_xabs" - ;; - esac - my_oldobjs="$my_oldobjs "`find $my_xdir -name \*.$objext -print -o -name \*.lo -print | sort | $NL2SP` - done - - func_extract_archives_result=$my_oldobjs -} - - -# func_emit_wrapper [arg=no] -# -# Emit a libtool wrapper script on stdout. -# Don't directly open a file because we may want to -# incorporate the script contents within a cygwin/mingw -# wrapper executable. 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Do this before prepending - # to shlibpath, because on Windows, both are PATH and uninstalled - # libraries must come first. - if test -n "$dllsearchpath"; then - $ECHO "\ - # Add the dll search path components to the executable PATH - PATH=$dllsearchpath:\$PATH -" - fi - - # Export our shlibpath_var if we have one. - if test yes = "$shlibpath_overrides_runpath" && test -n "$shlibpath_var" && test -n "$temp_rpath"; then - $ECHO "\ - # Add our own library path to $shlibpath_var - $shlibpath_var=\"$temp_rpath\$$shlibpath_var\" - - # Some systems cannot cope with colon-terminated $shlibpath_var - # The second colon is a workaround for a bug in BeOS R4 sed - $shlibpath_var=\`\$ECHO \"\$$shlibpath_var\" | $SED 's/::*\$//'\` - - export $shlibpath_var -" - fi - - $ECHO "\ - if test \"\$libtool_execute_magic\" != \"$magic\"; then - # Run the actual program with our arguments. - func_exec_program \${1+\"\$@\"} - fi - else - # The program doesn't exist. - \$ECHO \"\$0: error: '\$progdir/\$program' does not exist\" 1>&2 - \$ECHO \"This script is just a wrapper for \$program.\" 1>&2 - \$ECHO \"See the $PACKAGE documentation for more information.\" 1>&2 - exit 1 - fi -fi\ -" -} - - -# func_emit_cwrapperexe_src -# emit the source code for a wrapper executable on stdout -# Must ONLY be called from within func_mode_link because -# it depends on a number of variable set therein. -func_emit_cwrapperexe_src () -{ - cat < -#include -#ifdef _MSC_VER -# include -# include -# include -#else -# include -# include -# ifdef __CYGWIN__ -# include -# endif -#endif -#include -#include -#include -#include -#include -#include -#include -#include - -#define STREQ(s1, s2) (strcmp ((s1), (s2)) == 0) - -/* declarations of non-ANSI functions */ -#if defined __MINGW32__ -# ifdef __STRICT_ANSI__ -int _putenv (const char *); -# endif -#elif defined __CYGWIN__ -# ifdef __STRICT_ANSI__ -char *realpath (const char *, char *); -int putenv (char *); -int setenv (const char *, const char *, int); -# endif -/* #elif defined other_platform || defined ... */ -#endif - -/* portability defines, excluding path handling macros */ -#if defined _MSC_VER -# define setmode _setmode -# define stat _stat -# define chmod _chmod -# define getcwd _getcwd -# define putenv _putenv -# define S_IXUSR _S_IEXEC -#elif defined __MINGW32__ -# define setmode _setmode -# define stat _stat -# define chmod _chmod -# define getcwd _getcwd -# define putenv _putenv -#elif defined __CYGWIN__ -# define HAVE_SETENV -# define FOPEN_WB "wb" -/* #elif defined other platforms ... */ -#endif - -#if defined PATH_MAX -# define LT_PATHMAX PATH_MAX -#elif defined MAXPATHLEN -# define LT_PATHMAX MAXPATHLEN -#else -# define LT_PATHMAX 1024 -#endif - -#ifndef S_IXOTH -# define S_IXOTH 0 -#endif -#ifndef S_IXGRP -# define S_IXGRP 0 -#endif - -/* path handling portability macros */ -#ifndef DIR_SEPARATOR -# define DIR_SEPARATOR '/' -# define PATH_SEPARATOR ':' -#endif - -#if defined _WIN32 || defined __MSDOS__ || defined __DJGPP__ || \ - defined __OS2__ -# define HAVE_DOS_BASED_FILE_SYSTEM -# define FOPEN_WB "wb" -# ifndef DIR_SEPARATOR_2 -# define DIR_SEPARATOR_2 '\\' -# endif -# ifndef PATH_SEPARATOR_2 -# define PATH_SEPARATOR_2 ';' -# endif -#endif - -#ifndef DIR_SEPARATOR_2 -# define IS_DIR_SEPARATOR(ch) ((ch) == DIR_SEPARATOR) -#else /* DIR_SEPARATOR_2 */ -# define IS_DIR_SEPARATOR(ch) \ - (((ch) == DIR_SEPARATOR) || ((ch) == DIR_SEPARATOR_2)) -#endif /* DIR_SEPARATOR_2 */ - -#ifndef PATH_SEPARATOR_2 -# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR) -#else /* PATH_SEPARATOR_2 */ -# define IS_PATH_SEPARATOR(ch) ((ch) == PATH_SEPARATOR_2) -#endif /* PATH_SEPARATOR_2 */ - -#ifndef FOPEN_WB -# define FOPEN_WB "w" -#endif -#ifndef _O_BINARY -# define _O_BINARY 0 -#endif - -#define XMALLOC(type, num) ((type *) xmalloc ((num) * sizeof(type))) -#define XFREE(stale) do { \ - if (stale) { free (stale); stale = 0; } \ -} while (0) - -#if defined LT_DEBUGWRAPPER -static int lt_debug = 1; -#else -static int lt_debug = 0; -#endif - -const char *program_name = "libtool-wrapper"; /* in case xstrdup fails */ - -void *xmalloc (size_t num); -char *xstrdup (const char *string); -const char *base_name (const char *name); -char *find_executable (const char *wrapper); -char *chase_symlinks (const char *pathspec); -int make_executable (const char *path); -int check_executable (const char *path); -char *strendzap (char *str, const char *pat); -void lt_debugprintf (const char *file, int line, const char *fmt, ...); -void lt_fatal (const char *file, int line, const char *message, ...); -static const char *nonnull (const char *s); -static const char *nonempty (const char *s); -void lt_setenv (const char *name, const char *value); -char *lt_extend_str (const char *orig_value, const char *add, int to_end); -void lt_update_exe_path (const char *name, const char *value); -void lt_update_lib_path (const char *name, const char *value); -char **prepare_spawn (char **argv); -void lt_dump_script (FILE *f); -EOF - - cat <= 0) - && (st.st_mode & (S_IXUSR | S_IXGRP | S_IXOTH))) - return 1; - else - return 0; -} - -int -make_executable (const char *path) -{ - int rval = 0; - struct stat st; - - lt_debugprintf (__FILE__, __LINE__, "(make_executable): %s\n", - nonempty (path)); - if ((!path) || (!*path)) - return 0; - - if (stat (path, &st) >= 0) - { - rval = chmod (path, st.st_mode | S_IXOTH | S_IXGRP | S_IXUSR); - } - return rval; -} - -/* Searches for the full path of the wrapper. Returns - newly allocated full path name if found, NULL otherwise - Does not chase symlinks, even on platforms that support them. -*/ -char * -find_executable (const char *wrapper) -{ - int has_slash = 0; - const char *p; - const char *p_next; - /* static buffer for getcwd */ - char tmp[LT_PATHMAX + 1]; - size_t tmp_len; - char *concat_name; - - lt_debugprintf (__FILE__, __LINE__, "(find_executable): %s\n", - nonempty (wrapper)); - - if ((wrapper == NULL) || (*wrapper == '\0')) - return NULL; - - /* Absolute path? */ -#if defined HAVE_DOS_BASED_FILE_SYSTEM - if (isalpha ((unsigned char) wrapper[0]) && wrapper[1] == ':') - { - concat_name = xstrdup (wrapper); - if (check_executable (concat_name)) - return concat_name; - XFREE (concat_name); - } - else - { -#endif - if (IS_DIR_SEPARATOR (wrapper[0])) - { - concat_name = xstrdup (wrapper); - if (check_executable (concat_name)) - return concat_name; - XFREE (concat_name); - } -#if defined HAVE_DOS_BASED_FILE_SYSTEM - } -#endif - - for (p = wrapper; *p; p++) - if (*p == '/') - { - has_slash = 1; - break; - } - if (!has_slash) - { - /* no slashes; search PATH */ - const char *path = getenv ("PATH"); - if (path != NULL) - { - for (p = path; *p; p = p_next) - { - const char *q; - size_t p_len; - for (q = p; *q; q++) - if (IS_PATH_SEPARATOR (*q)) - break; - p_len = (size_t) (q - p); - p_next = (*q == '\0' ? q : q + 1); - if (p_len == 0) - { - /* empty path: current directory */ - if (getcwd (tmp, LT_PATHMAX) == NULL) - lt_fatal (__FILE__, __LINE__, "getcwd failed: %s", - nonnull (strerror (errno))); - tmp_len = strlen (tmp); - concat_name = - XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); - memcpy (concat_name, tmp, tmp_len); - concat_name[tmp_len] = '/'; - strcpy (concat_name + tmp_len + 1, wrapper); - } - else - { - concat_name = - XMALLOC (char, p_len + 1 + strlen (wrapper) + 1); - memcpy (concat_name, p, p_len); - concat_name[p_len] = '/'; - strcpy (concat_name + p_len + 1, wrapper); - } - if (check_executable (concat_name)) - return concat_name; - XFREE (concat_name); - } - } - /* not found in PATH; assume curdir */ - } - /* Relative path | not found in path: prepend cwd */ - if (getcwd (tmp, LT_PATHMAX) == NULL) - lt_fatal (__FILE__, __LINE__, "getcwd failed: %s", - nonnull (strerror (errno))); - tmp_len = strlen (tmp); - concat_name = XMALLOC (char, tmp_len + 1 + strlen (wrapper) + 1); - memcpy (concat_name, tmp, tmp_len); - concat_name[tmp_len] = '/'; - strcpy (concat_name + tmp_len + 1, wrapper); - - if (check_executable (concat_name)) - return concat_name; - XFREE (concat_name); - return NULL; -} - -char * -chase_symlinks (const char *pathspec) -{ -#ifndef S_ISLNK - return xstrdup (pathspec); -#else - char buf[LT_PATHMAX]; - struct stat s; - char *tmp_pathspec = xstrdup (pathspec); - char *p; - int has_symlinks = 0; - while (strlen (tmp_pathspec) && !has_symlinks) - { - lt_debugprintf (__FILE__, __LINE__, - "checking path component for symlinks: %s\n", - tmp_pathspec); - if (lstat (tmp_pathspec, &s) == 0) - { - if (S_ISLNK (s.st_mode) != 0) - { - has_symlinks = 1; - break; - } - - /* search backwards for last DIR_SEPARATOR */ - p = tmp_pathspec + strlen (tmp_pathspec) - 1; - while ((p > tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) - p--; - if ((p == tmp_pathspec) && (!IS_DIR_SEPARATOR (*p))) - { - /* no more DIR_SEPARATORS left */ - break; - } - *p = '\0'; - } - else - { - lt_fatal (__FILE__, __LINE__, - "error accessing file \"%s\": %s", - tmp_pathspec, nonnull (strerror (errno))); - } - } - XFREE (tmp_pathspec); - - if (!has_symlinks) - { - return xstrdup (pathspec); - } - - tmp_pathspec = realpath (pathspec, buf); - if (tmp_pathspec == 0) - { - lt_fatal (__FILE__, __LINE__, - "could not follow symlinks for %s", pathspec); - } - return xstrdup (tmp_pathspec); -#endif -} - -char * -strendzap (char *str, const char *pat) -{ - size_t len, patlen; - - assert (str != NULL); - assert (pat != NULL); - - len = strlen (str); - patlen = strlen (pat); - - if (patlen <= len) - { - str += len - patlen; - if (STREQ (str, pat)) - *str = '\0'; - } - return str; -} - -void -lt_debugprintf (const char *file, int line, const char *fmt, ...) -{ - va_list args; - if (lt_debug) - { - (void) fprintf (stderr, "%s:%s:%d: ", program_name, file, line); - va_start (args, fmt); - (void) vfprintf (stderr, fmt, args); - va_end (args); - } -} - -static void -lt_error_core (int exit_status, const char *file, - int line, const char *mode, - const char *message, va_list ap) -{ - fprintf (stderr, "%s:%s:%d: %s: ", program_name, file, line, mode); - vfprintf (stderr, message, ap); - fprintf (stderr, ".\n"); - - if (exit_status >= 0) - exit (exit_status); -} - -void -lt_fatal (const char *file, int line, const char *message, ...) -{ - va_list ap; - va_start (ap, message); - lt_error_core (EXIT_FAILURE, file, line, "FATAL", message, ap); - va_end (ap); -} - -static const char * -nonnull (const char *s) -{ - return s ? s : "(null)"; -} - -static const char * -nonempty (const char *s) -{ - return (s && !*s) ? "(empty)" : nonnull (s); -} - -void -lt_setenv (const char *name, const char *value) -{ - lt_debugprintf (__FILE__, __LINE__, - "(lt_setenv) setting '%s' to '%s'\n", - nonnull (name), nonnull (value)); - { -#ifdef HAVE_SETENV - /* always make a copy, for consistency with !HAVE_SETENV */ - char *str = xstrdup (value); - setenv (name, str, 1); -#else - size_t len = strlen (name) + 1 + strlen (value) + 1; - char *str = XMALLOC (char, len); - sprintf (str, "%s=%s", name, value); - if (putenv (str) != EXIT_SUCCESS) - { - XFREE (str); - } -#endif - } -} - -char * -lt_extend_str (const char *orig_value, const char *add, int to_end) -{ - char *new_value; - if (orig_value && *orig_value) - { - size_t orig_value_len = strlen (orig_value); - size_t add_len = strlen (add); - new_value = XMALLOC (char, add_len + orig_value_len + 1); - if (to_end) - { - strcpy (new_value, orig_value); - strcpy (new_value + orig_value_len, add); - } - else - { - strcpy (new_value, add); - strcpy (new_value + add_len, orig_value); - } - } - else - { - new_value = xstrdup (add); - } - return new_value; -} - -void -lt_update_exe_path (const char *name, const char *value) -{ - lt_debugprintf (__FILE__, __LINE__, - "(lt_update_exe_path) modifying '%s' by prepending '%s'\n", - nonnull (name), nonnull (value)); - - if (name && *name && value && *value) - { - char *new_value = lt_extend_str (getenv (name), value, 0); - /* some systems can't cope with a ':'-terminated path #' */ - size_t len = strlen (new_value); - while ((len > 0) && IS_PATH_SEPARATOR (new_value[len-1])) - { - new_value[--len] = '\0'; - } - lt_setenv (name, new_value); - XFREE (new_value); - } -} - -void -lt_update_lib_path (const char *name, const char *value) -{ - lt_debugprintf (__FILE__, __LINE__, - "(lt_update_lib_path) modifying '%s' by prepending '%s'\n", - nonnull (name), nonnull (value)); - - if (name && *name && value && *value) - { - char *new_value = lt_extend_str (getenv (name), value, 0); - lt_setenv (name, new_value); - XFREE (new_value); - } -} - -EOF - case $host_os in - mingw*) - cat <<"EOF" - -/* Prepares an argument vector before calling spawn(). - Note that spawn() does not by itself call the command interpreter - (getenv ("COMSPEC") != NULL ? getenv ("COMSPEC") : - ({ OSVERSIONINFO v; v.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); - GetVersionEx(&v); - v.dwPlatformId == VER_PLATFORM_WIN32_NT; - }) ? "cmd.exe" : "command.com"). - Instead it simply concatenates the arguments, separated by ' ', and calls - CreateProcess(). We must quote the arguments since Win32 CreateProcess() - interprets characters like ' ', '\t', '\\', '"' (but not '<' and '>') in a - special way: - - Space and tab are interpreted as delimiters. They are not treated as - delimiters if they are surrounded by double quotes: "...". - - Unescaped double quotes are removed from the input. Their only effect is - that within double quotes, space and tab are treated like normal - characters. - - Backslashes not followed by double quotes are not special. - - But 2*n+1 backslashes followed by a double quote become - n backslashes followed by a double quote (n >= 0): - \" -> " - \\\" -> \" - \\\\\" -> \\" - */ -#define SHELL_SPECIAL_CHARS "\"\\ \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" -#define SHELL_SPACE_CHARS " \001\002\003\004\005\006\007\010\011\012\013\014\015\016\017\020\021\022\023\024\025\026\027\030\031\032\033\034\035\036\037" -char ** -prepare_spawn (char **argv) -{ - size_t argc; - char **new_argv; - size_t i; - - /* Count number of arguments. */ - for (argc = 0; argv[argc] != NULL; argc++) - ; - - /* Allocate new argument vector. */ - new_argv = XMALLOC (char *, argc + 1); - - /* Put quoted arguments into the new argument vector. */ - for (i = 0; i < argc; i++) - { - const char *string = argv[i]; - - if (string[0] == '\0') - new_argv[i] = xstrdup ("\"\""); - else if (strpbrk (string, SHELL_SPECIAL_CHARS) != NULL) - { - int quote_around = (strpbrk (string, SHELL_SPACE_CHARS) != NULL); - size_t length; - unsigned int backslashes; - const char *s; - char *quoted_string; - char *p; - - length = 0; - backslashes = 0; - if (quote_around) - length++; - for (s = string; *s != '\0'; s++) - { - char c = *s; - if (c == '"') - length += backslashes + 1; - length++; - if (c == '\\') - backslashes++; - else - backslashes = 0; - } - if (quote_around) - length += backslashes + 1; - - quoted_string = XMALLOC (char, length + 1); - - p = quoted_string; - backslashes = 0; - if (quote_around) - *p++ = '"'; - for (s = string; *s != '\0'; s++) - { - char c = *s; - if (c == '"') - { - unsigned int j; - for (j = backslashes + 1; j > 0; j--) - *p++ = '\\'; - } - *p++ = c; - if (c == '\\') - backslashes++; - else - backslashes = 0; - } - if (quote_around) - { - unsigned int j; - for (j = backslashes; j > 0; j--) - *p++ = '\\'; - *p++ = '"'; - } - *p = '\0'; - - new_argv[i] = quoted_string; - } - else - new_argv[i] = (char *) string; - } - new_argv[argc] = NULL; - - return new_argv; -} -EOF - ;; - esac - - cat <<"EOF" -void lt_dump_script (FILE* f) -{ -EOF - func_emit_wrapper yes | - $SED -n -e ' -s/^\(.\{79\}\)\(..*\)/\1\ -\2/ -h -s/\([\\"]\)/\\\1/g -s/$/\\n/ -s/\([^\n]*\).*/ fputs ("\1", f);/p -g -D' - cat <<"EOF" -} -EOF -} -# end: func_emit_cwrapperexe_src - -# func_win32_import_lib_p ARG -# True if ARG is an import lib, as indicated by $file_magic_cmd -func_win32_import_lib_p () -{ - $debug_cmd - - case `eval $file_magic_cmd \"\$1\" 2>/dev/null | $SED -e 10q` in - *import*) : ;; - *) false ;; - esac -} - -# func_suncc_cstd_abi -# !!ONLY CALL THIS FOR SUN CC AFTER $compile_command IS FULLY EXPANDED!! -# Several compiler flags select an ABI that is incompatible with the -# Cstd library. Avoid specifying it if any are in CXXFLAGS. -func_suncc_cstd_abi () -{ - $debug_cmd - - case " $compile_command " in - *" -compat=g "*|*\ -std=c++[0-9][0-9]\ *|*" -library=stdcxx4 "*|*" -library=stlport4 "*) - suncc_use_cstd_abi=no - ;; - *) - suncc_use_cstd_abi=yes - ;; - esac -} - -# func_mode_link arg... -func_mode_link () -{ - $debug_cmd - - case $host in - *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-cegcc*) - # It is impossible to link a dll without this setting, and - # we shouldn't force the makefile maintainer to figure out - # what system we are compiling for in order to pass an extra - # flag for every libtool invocation. - # allow_undefined=no - - # FIXME: Unfortunately, there are problems with the above when trying - # to make a dll that has undefined symbols, in which case not - # even a static library is built. For now, we need to specify - # -no-undefined on the libtool link line when we can be certain - # that all symbols are satisfied, otherwise we get a static library. - allow_undefined=yes - ;; - *) - allow_undefined=yes - ;; - esac - libtool_args=$nonopt - base_compile="$nonopt $@" - compile_command=$nonopt - finalize_command=$nonopt - - compile_rpath= - finalize_rpath= - compile_shlibpath= - finalize_shlibpath= - convenience= - old_convenience= - deplibs= - old_deplibs= - compiler_flags= - linker_flags= - dllsearchpath= - lib_search_path=`pwd` - inst_prefix_dir= - new_inherited_linker_flags= - - avoid_version=no - bindir= - dlfiles= - dlprefiles= - dlself=no - export_dynamic=no - export_symbols= - export_symbols_regex= - generated= - libobjs= - ltlibs= - module=no - no_install=no - objs= - os2dllname= - non_pic_objects= - precious_files_regex= - prefer_static_libs=no - preload=false - prev= - prevarg= - release= - rpath= - xrpath= - perm_rpath= - temp_rpath= - thread_safe=no - vinfo= - vinfo_number=no - weak_libs= - single_module=$wl-single_module - func_infer_tag $base_compile - - # We need to know -static, to get the right output filenames. - for arg - do - case $arg in - -shared) - test yes != "$build_libtool_libs" \ - && func_fatal_configuration "cannot build a shared library" - build_old_libs=no - break - ;; - -all-static | -static | -static-libtool-libs) - case $arg in - -all-static) - if test yes = "$build_libtool_libs" && test -z "$link_static_flag"; then - func_warning "complete static linking is impossible in this configuration" - fi - if test -n "$link_static_flag"; then - dlopen_self=$dlopen_self_static - fi - prefer_static_libs=yes - ;; - -static) - if test -z "$pic_flag" && test -n "$link_static_flag"; then - dlopen_self=$dlopen_self_static - fi - prefer_static_libs=built - ;; - -static-libtool-libs) - if test -z "$pic_flag" && test -n "$link_static_flag"; then - dlopen_self=$dlopen_self_static - fi - prefer_static_libs=yes - ;; - esac - build_libtool_libs=no - build_old_libs=yes - break - ;; - esac - done - - # See if our shared archives depend on static archives. - test -n "$old_archive_from_new_cmds" && build_old_libs=yes - - # Go through the arguments, transforming them on the way. - while test "$#" -gt 0; do - arg=$1 - shift - func_quote_for_eval "$arg" - qarg=$func_quote_for_eval_unquoted_result - func_append libtool_args " $func_quote_for_eval_result" - - # If the previous option needs an argument, assign it. - if test -n "$prev"; then - case $prev in - output) - func_append compile_command " @OUTPUT@" - func_append finalize_command " @OUTPUT@" - ;; - esac - - case $prev in - bindir) - bindir=$arg - prev= - continue - ;; - dlfiles|dlprefiles) - $preload || { - # Add the symbol object into the linking commands. - func_append compile_command " @SYMFILE@" - func_append finalize_command " @SYMFILE@" - preload=: - } - case $arg in - *.la | *.lo) ;; # We handle these cases below. - force) - if test no = "$dlself"; then - dlself=needless - export_dynamic=yes - fi - prev= - continue - ;; - self) - if test dlprefiles = "$prev"; then - dlself=yes - elif test dlfiles = "$prev" && test yes != "$dlopen_self"; then - dlself=yes - else - dlself=needless - export_dynamic=yes - fi - prev= - continue - ;; - *) - if test dlfiles = "$prev"; then - func_append dlfiles " $arg" - else - func_append dlprefiles " $arg" - fi - prev= - continue - ;; - esac - ;; - expsyms) - export_symbols=$arg - test -f "$arg" \ - || func_fatal_error "symbol file '$arg' does not exist" - prev= - continue - ;; - expsyms_regex) - export_symbols_regex=$arg - prev= - continue - ;; - framework) - case $host in - *-*-darwin*) - case "$deplibs " in - *" $qarg.ltframework "*) ;; - *) func_append deplibs " $qarg.ltframework" # this is fixed later - ;; - esac - ;; - esac - prev= - continue - ;; - inst_prefix) - inst_prefix_dir=$arg - prev= - continue - ;; - mllvm) - # Clang does not use LLVM to link, so we can simply discard any - # '-mllvm $arg' options when doing the link step. - prev= - continue - ;; - objectlist) - if test -f "$arg"; then - save_arg=$arg - moreargs= - for fil in `cat "$save_arg"` - do -# func_append moreargs " $fil" - arg=$fil - # A libtool-controlled object. - - # Check to see that this really is a libtool object. - if func_lalib_unsafe_p "$arg"; then - pic_object= - non_pic_object= - - # Read the .lo file - func_source "$arg" - - if test -z "$pic_object" || - test -z "$non_pic_object" || - test none = "$pic_object" && - test none = "$non_pic_object"; then - func_fatal_error "cannot find name of object for '$arg'" - fi - - # Extract subdirectory from the argument. - func_dirname "$arg" "/" "" - xdir=$func_dirname_result - - if test none != "$pic_object"; then - # Prepend the subdirectory the object is found in. - pic_object=$xdir$pic_object - - if test dlfiles = "$prev"; then - if test yes = "$build_libtool_libs" && test yes = "$dlopen_support"; then - func_append dlfiles " $pic_object" - prev= - continue - else - # If libtool objects are unsupported, then we need to preload. - prev=dlprefiles - fi - fi - - # CHECK ME: I think I busted this. -Ossama - if test dlprefiles = "$prev"; then - # Preload the old-style object. - func_append dlprefiles " $pic_object" - prev= - fi - - # A PIC object. - func_append libobjs " $pic_object" - arg=$pic_object - fi - - # Non-PIC object. - if test none != "$non_pic_object"; then - # Prepend the subdirectory the object is found in. - non_pic_object=$xdir$non_pic_object - - # A standard non-PIC object - func_append non_pic_objects " $non_pic_object" - if test -z "$pic_object" || test none = "$pic_object"; then - arg=$non_pic_object - fi - else - # If the PIC object exists, use it instead. - # $xdir was prepended to $pic_object above. - non_pic_object=$pic_object - func_append non_pic_objects " $non_pic_object" - fi - else - # Only an error if not doing a dry-run. - if $opt_dry_run; 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then - case "$new_inherited_linker_flags " in - *" $deplib "*) ;; - * ) func_append new_inherited_linker_flags " $deplib" ;; - esac - fi - fi - continue - ;; - -l*) - if test lib != "$linkmode" && test prog != "$linkmode"; then - func_warning "'-l' is ignored for archives/objects" - continue - fi - func_stripname '-l' '' "$deplib" - name=$func_stripname_result - if test lib = "$linkmode"; then - searchdirs="$newlib_search_path $lib_search_path $compiler_lib_search_dirs $sys_lib_search_path $shlib_search_path" - else - searchdirs="$newlib_search_path $lib_search_path $sys_lib_search_path $shlib_search_path" - fi - for searchdir in $searchdirs; do - for search_ext in .la $std_shrext .so .a; do - # Search the libtool library - lib=$searchdir/lib$name$search_ext - if test -f "$lib"; then - if test .la = "$search_ext"; then - found=: - else - found=false - fi - break 2 - fi - done - done - if $found; then - # deplib is a libtool library - # If $allow_libtool_libs_with_static_runtimes && $deplib is a stdlib, - # We need to do some special things here, and not later. - if test yes = "$allow_libtool_libs_with_static_runtimes"; then - case " $predeps $postdeps " in - *" $deplib "*) - if func_lalib_p "$lib"; then - library_names= - old_library= - func_source "$lib" - for l in $old_library $library_names; do - ll=$l - done - if test "X$ll" = "X$old_library"; then # only static version available - found=false - func_dirname "$lib" "" "." - ladir=$func_dirname_result - lib=$ladir/$old_library - if test prog,link = "$linkmode,$pass"; then - compile_deplibs="$deplib $compile_deplibs" - finalize_deplibs="$deplib $finalize_deplibs" - else - deplibs="$deplib $deplibs" - test lib = "$linkmode" && newdependency_libs="$deplib $newdependency_libs" - fi - continue - fi - fi - ;; - *) ;; - esac - fi - else - # deplib doesn't seem to be a libtool library - if test prog,link = "$linkmode,$pass"; then - compile_deplibs="$deplib $compile_deplibs" - finalize_deplibs="$deplib $finalize_deplibs" - else - deplibs="$deplib $deplibs" - test lib = "$linkmode" && newdependency_libs="$deplib $newdependency_libs" - fi - continue - fi - ;; # -l - *.ltframework) - if test prog,link = "$linkmode,$pass"; then - compile_deplibs="$deplib $compile_deplibs" - finalize_deplibs="$deplib $finalize_deplibs" - else - deplibs="$deplib $deplibs" - if test lib = "$linkmode"; then - case "$new_inherited_linker_flags " in - *" $deplib "*) ;; - * ) func_append new_inherited_linker_flags " $deplib" ;; - esac - fi - fi - continue - ;; - -L*) - case $linkmode in - lib) - deplibs="$deplib $deplibs" - test conv = "$pass" && continue - newdependency_libs="$deplib $newdependency_libs" - func_stripname '-L' '' "$deplib" - func_resolve_sysroot "$func_stripname_result" - func_append newlib_search_path " $func_resolve_sysroot_result" - ;; - prog) - if test conv = "$pass"; then - deplibs="$deplib $deplibs" - continue - fi - if test scan = "$pass"; then - deplibs="$deplib $deplibs" - else - compile_deplibs="$deplib $compile_deplibs" - finalize_deplibs="$deplib $finalize_deplibs" - fi - func_stripname '-L' '' "$deplib" - func_resolve_sysroot "$func_stripname_result" - func_append newlib_search_path " $func_resolve_sysroot_result" - ;; - *) - func_warning "'-L' is ignored for archives/objects" - ;; - esac # linkmode - continue - ;; # -L - -R*) - if test link = "$pass"; then - func_stripname '-R' '' "$deplib" - func_resolve_sysroot "$func_stripname_result" - dir=$func_resolve_sysroot_result - # Make sure the xrpath contains only unique directories. - case "$xrpath " in - *" $dir "*) ;; - *) func_append xrpath " $dir" ;; - esac - fi - deplibs="$deplib $deplibs" - continue - ;; - *.la) - func_resolve_sysroot "$deplib" - lib=$func_resolve_sysroot_result - ;; - *.$libext) - if test conv = "$pass"; then - deplibs="$deplib $deplibs" - continue - fi - case $linkmode in - lib) - # Linking convenience modules into shared libraries is allowed, - # but linking other static libraries is non-portable. - case " $dlpreconveniencelibs " in - *" $deplib "*) ;; - *) - valid_a_lib=false - case $deplibs_check_method in - match_pattern*) - set dummy $deplibs_check_method; shift - match_pattern_regex=`expr "$deplibs_check_method" : "$1 \(.*\)"` - if eval "\$ECHO \"$deplib\"" 2>/dev/null | $SED 10q \ - | $EGREP "$match_pattern_regex" > /dev/null; then - valid_a_lib=: - fi - ;; - pass_all) - valid_a_lib=: - ;; - esac - if $valid_a_lib; then - echo - $ECHO "*** Warning: Linking the shared library $output against the" - $ECHO "*** static library $deplib is not portable!" - deplibs="$deplib $deplibs" - else - echo - $ECHO "*** Warning: Trying to link with static lib archive $deplib." - echo "*** I have the capability to make that library automatically link in when" - echo "*** you link to this library. But I can only do this if you have a" - echo "*** shared version of the library, which you do not appear to have" - echo "*** because the file extensions .$libext of this argument makes me believe" - echo "*** that it is just a static archive that I should not use here." - fi - ;; - esac - continue - ;; - prog) - if test link != "$pass"; then - deplibs="$deplib $deplibs" - else - compile_deplibs="$deplib $compile_deplibs" - finalize_deplibs="$deplib $finalize_deplibs" - fi - continue - ;; - esac # linkmode - ;; # *.$libext - *.lo | *.$objext) - if test conv = "$pass"; then - deplibs="$deplib $deplibs" - elif test prog = "$linkmode"; then - if test dlpreopen = "$pass" || test yes != "$dlopen_support" || test no = "$build_libtool_libs"; then - # If there is no dlopen support or we're linking statically, - # we need to preload. - func_append newdlprefiles " $deplib" - compile_deplibs="$deplib $compile_deplibs" - finalize_deplibs="$deplib $finalize_deplibs" - else - func_append newdlfiles " $deplib" - fi - fi - continue - ;; - %DEPLIBS%) - alldeplibs=: - continue - ;; - esac # case $deplib - - $found || test -f "$lib" \ - || func_fatal_error "cannot find the library '$lib' or unhandled argument '$deplib'" - - # Check to see that this really is a libtool archive. - func_lalib_unsafe_p "$lib" \ - || func_fatal_error "'$lib' is not a valid libtool archive" - - func_dirname "$lib" "" "." - ladir=$func_dirname_result - - dlname= - dlopen= - dlpreopen= - libdir= - library_names= - old_library= - inherited_linker_flags= - # If the library was installed with an old release of libtool, - # it will not redefine variables installed, or shouldnotlink - installed=yes - shouldnotlink=no - avoidtemprpath= - - - # Read the .la file - func_source "$lib" - - # Convert "-framework foo" to "foo.ltframework" - if test -n "$inherited_linker_flags"; then - tmp_inherited_linker_flags=`$ECHO "$inherited_linker_flags" | $SED 's/-framework \([^ $]*\)/\1.ltframework/g'` - for tmp_inherited_linker_flag in $tmp_inherited_linker_flags; do - case " $new_inherited_linker_flags " in - *" $tmp_inherited_linker_flag "*) ;; - *) func_append new_inherited_linker_flags " $tmp_inherited_linker_flag";; - esac - done - fi - dependency_libs=`$ECHO " $dependency_libs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` - if test lib,link = "$linkmode,$pass" || - test prog,scan = "$linkmode,$pass" || - { test prog != "$linkmode" && test lib != "$linkmode"; }; then - test -n "$dlopen" && func_append dlfiles " $dlopen" - test -n "$dlpreopen" && func_append dlprefiles " $dlpreopen" - fi - - if test conv = "$pass"; then - # Only check for convenience libraries - deplibs="$lib $deplibs" - if test -z "$libdir"; then - if test -z "$old_library"; then - func_fatal_error "cannot find name of link library for '$lib'" - fi - # It is a libtool convenience library, so add in its objects. - func_append convenience " $ladir/$objdir/$old_library" - func_append old_convenience " $ladir/$objdir/$old_library" - elif test prog != "$linkmode" && test lib != "$linkmode"; then - func_fatal_error "'$lib' is not a convenience library" - fi - tmp_libs= - for deplib in $dependency_libs; do - deplibs="$deplib $deplibs" - if $opt_preserve_dup_deps; then - case "$tmp_libs " in - *" $deplib "*) func_append specialdeplibs " $deplib" ;; - esac - fi - func_append tmp_libs " $deplib" - done - continue - fi # $pass = conv - - - # Get the name of the library we link against. - linklib= - if test -n "$old_library" && - { test yes = "$prefer_static_libs" || - test built,no = "$prefer_static_libs,$installed"; }; then - linklib=$old_library - else - for l in $old_library $library_names; do - linklib=$l - done - fi - if test -z "$linklib"; then - func_fatal_error "cannot find name of link library for '$lib'" - fi - - # This library was specified with -dlopen. - if test dlopen = "$pass"; then - test -z "$libdir" \ - && func_fatal_error "cannot -dlopen a convenience library: '$lib'" - if test -z "$dlname" || - test yes != "$dlopen_support" || - test no = "$build_libtool_libs" - then - # If there is no dlname, no dlopen support or we're linking - # statically, we need to preload. We also need to preload any - # dependent libraries so libltdl's deplib preloader doesn't - # bomb out in the load deplibs phase. - func_append dlprefiles " $lib $dependency_libs" - else - func_append newdlfiles " $lib" - fi - continue - fi # $pass = dlopen - - # We need an absolute path. - case $ladir in - [\\/]* | [A-Za-z]:[\\/]*) abs_ladir=$ladir ;; - *) - abs_ladir=`cd "$ladir" && pwd` - if test -z "$abs_ladir"; then - func_warning "cannot determine absolute directory name of '$ladir'" - func_warning "passing it literally to the linker, although it might fail" - abs_ladir=$ladir - fi - ;; - esac - func_basename "$lib" - laname=$func_basename_result - - # Find the relevant object directory and library name. - if test yes = "$installed"; then - if test ! -f "$lt_sysroot$libdir/$linklib" && test -f "$abs_ladir/$linklib"; then - func_warning "library '$lib' was moved." - dir=$ladir - absdir=$abs_ladir - libdir=$abs_ladir - else - dir=$lt_sysroot$libdir - absdir=$lt_sysroot$libdir - fi - test yes = "$hardcode_automatic" && avoidtemprpath=yes - else - if test ! -f "$ladir/$objdir/$linklib" && test -f "$abs_ladir/$linklib"; then - dir=$ladir - absdir=$abs_ladir - # Remove this search path later - func_append notinst_path " $abs_ladir" - else - dir=$ladir/$objdir - absdir=$abs_ladir/$objdir - # Remove this search path later - func_append notinst_path " $abs_ladir" - fi - fi # $installed = yes - func_stripname 'lib' '.la' "$laname" - name=$func_stripname_result - - # This library was specified with -dlpreopen. - if test dlpreopen = "$pass"; then - if test -z "$libdir" && test prog = "$linkmode"; then - func_fatal_error "only libraries may -dlpreopen a convenience library: '$lib'" - fi - case $host in - # special handling for platforms with PE-DLLs. - *cygwin* | *mingw* | *cegcc* ) - # Linker will automatically link against shared library if both - # static and shared are present. Therefore, ensure we extract - # symbols from the import library if a shared library is present - # (otherwise, the dlopen module name will be incorrect). We do - # this by putting the import library name into $newdlprefiles. - # We recover the dlopen module name by 'saving' the la file - # name in a special purpose variable, and (later) extracting the - # dlname from the la file. - if test -n "$dlname"; then - func_tr_sh "$dir/$linklib" - eval "libfile_$func_tr_sh_result=\$abs_ladir/\$laname" - func_append newdlprefiles " $dir/$linklib" - else - func_append newdlprefiles " $dir/$old_library" - # Keep a list of preopened convenience libraries to check - # that they are being used correctly in the link pass. - test -z "$libdir" && \ - func_append dlpreconveniencelibs " $dir/$old_library" - fi - ;; - * ) - # Prefer using a static library (so that no silly _DYNAMIC symbols - # are required to link). - if test -n "$old_library"; then - func_append newdlprefiles " $dir/$old_library" - # Keep a list of preopened convenience libraries to check - # that they are being used correctly in the link pass. - test -z "$libdir" && \ - func_append dlpreconveniencelibs " $dir/$old_library" - # Otherwise, use the dlname, so that lt_dlopen finds it. - elif test -n "$dlname"; then - func_append newdlprefiles " $dir/$dlname" - else - func_append newdlprefiles " $dir/$linklib" - fi - ;; - esac - fi # $pass = dlpreopen - - if test -z "$libdir"; then - # Link the convenience library - if test lib = "$linkmode"; then - deplibs="$dir/$old_library $deplibs" - elif test prog,link = "$linkmode,$pass"; then - compile_deplibs="$dir/$old_library $compile_deplibs" - finalize_deplibs="$dir/$old_library $finalize_deplibs" - else - deplibs="$lib $deplibs" # used for prog,scan pass - fi - continue - fi - - - if test prog = "$linkmode" && test link != "$pass"; then - func_append newlib_search_path " $ladir" - deplibs="$lib $deplibs" - - linkalldeplibs=false - if test no != "$link_all_deplibs" || test -z "$library_names" || - test no = "$build_libtool_libs"; then - linkalldeplibs=: - fi - - tmp_libs= - for deplib in $dependency_libs; do - case $deplib in - -L*) func_stripname '-L' '' "$deplib" - func_resolve_sysroot "$func_stripname_result" - func_append newlib_search_path " $func_resolve_sysroot_result" - ;; - esac - # Need to link against all dependency_libs? - if $linkalldeplibs; then - deplibs="$deplib $deplibs" - else - # Need to hardcode shared library paths - # or/and link against static libraries - newdependency_libs="$deplib $newdependency_libs" - fi - if $opt_preserve_dup_deps; then - case "$tmp_libs " in - *" $deplib "*) func_append specialdeplibs " $deplib" ;; - esac - fi - func_append tmp_libs " $deplib" - done # for deplib - continue - fi # $linkmode = prog... - - if test prog,link = "$linkmode,$pass"; then - if test -n "$library_names" && - { { test no = "$prefer_static_libs" || - test built,yes = "$prefer_static_libs,$installed"; } || - test -z "$old_library"; }; then - # We need to hardcode the library path - if test -n "$shlibpath_var" && test -z "$avoidtemprpath"; then - # Make sure the rpath contains only unique directories. - case $temp_rpath: in - *"$absdir:"*) ;; - *) func_append temp_rpath "$absdir:" ;; - esac - fi - - # Hardcode the library path. - # Skip directories that are in the system default run-time - # search path. - case " $sys_lib_dlsearch_path " in - *" $absdir "*) ;; - *) - case "$compile_rpath " in - *" $absdir "*) ;; - *) func_append compile_rpath " $absdir" ;; - esac - ;; - esac - case " $sys_lib_dlsearch_path " in - *" $libdir "*) ;; - *) - case "$finalize_rpath " in - *" $libdir "*) ;; - *) func_append finalize_rpath " $libdir" ;; - esac - ;; - esac - fi # $linkmode,$pass = prog,link... - - if $alldeplibs && - { test pass_all = "$deplibs_check_method" || - { test yes = "$build_libtool_libs" && - test -n "$library_names"; }; }; then - # We only need to search for static libraries - continue - fi - fi - - link_static=no # Whether the deplib will be linked statically - use_static_libs=$prefer_static_libs - if test built = "$use_static_libs" && test yes = "$installed"; then - use_static_libs=no - fi - if test -n "$library_names" && - { test no = "$use_static_libs" || test -z "$old_library"; }; then - case $host in - *cygwin* | *mingw* | *cegcc* | *os2*) - # No point in relinking DLLs because paths are not encoded - func_append notinst_deplibs " $lib" - need_relink=no - ;; - *) - if test no = "$installed"; then - func_append notinst_deplibs " $lib" - need_relink=yes - fi - ;; - esac - # This is a shared library - - # Warn about portability, can't link against -module's on some - # systems (darwin). Don't bleat about dlopened modules though! - dlopenmodule= - for dlpremoduletest in $dlprefiles; do - if test "X$dlpremoduletest" = "X$lib"; then - dlopenmodule=$dlpremoduletest - break - fi - done - if test -z "$dlopenmodule" && test yes = "$shouldnotlink" && test link = "$pass"; then - echo - if test prog = "$linkmode"; then - $ECHO "*** Warning: Linking the executable $output against the loadable module" - else - $ECHO "*** Warning: Linking the shared library $output against the loadable module" - fi - $ECHO "*** $linklib is not portable!" - fi - if test lib = "$linkmode" && - test yes = "$hardcode_into_libs"; then - # Hardcode the library path. - # Skip directories that are in the system default run-time - # search path. - case " $sys_lib_dlsearch_path " in - *" $absdir "*) ;; - *) - case "$compile_rpath " in - *" $absdir "*) ;; - *) func_append compile_rpath " $absdir" ;; - esac - ;; - esac - case " $sys_lib_dlsearch_path " in - *" $libdir "*) ;; - *) - case "$finalize_rpath " in - *" $libdir "*) ;; - *) func_append finalize_rpath " $libdir" ;; - esac - ;; - esac - fi - - if test -n "$old_archive_from_expsyms_cmds"; then - # figure out the soname - set dummy $library_names - shift - realname=$1 - shift - libname=`eval "\\$ECHO \"$libname_spec\""` - # use dlname if we got it. it's perfectly good, no? - if test -n "$dlname"; then - soname=$dlname - elif test -n "$soname_spec"; then - # bleh windows - case $host in - *cygwin* | mingw* | *cegcc* | *os2*) - func_arith $current - $age - major=$func_arith_result - versuffix=-$major - ;; - esac - eval soname=\"$soname_spec\" - else - soname=$realname - fi - - # Make a new name for the extract_expsyms_cmds to use - soroot=$soname - func_basename "$soroot" - soname=$func_basename_result - func_stripname 'lib' '.dll' "$soname" - newlib=libimp-$func_stripname_result.a - - # If the library has no export list, then create one now - if test -f "$output_objdir/$soname-def"; then : - else - func_verbose "extracting exported symbol list from '$soname'" - func_execute_cmds "$extract_expsyms_cmds" 'exit $?' - fi - - # Create $newlib - if test -f "$output_objdir/$newlib"; then :; else - func_verbose "generating import library for '$soname'" - func_execute_cmds "$old_archive_from_expsyms_cmds" 'exit $?' - fi - # make sure the library variables are pointing to the new library - dir=$output_objdir - linklib=$newlib - fi # test -n "$old_archive_from_expsyms_cmds" - - if test prog = "$linkmode" || test relink != "$opt_mode"; then - add_shlibpath= - add_dir= - add= - lib_linked=yes - case $hardcode_action in - immediate | unsupported) - if test no = "$hardcode_direct"; then - add=$dir/$linklib - case $host in - *-*-sco3.2v5.0.[024]*) add_dir=-L$dir ;; - *-*-sysv4*uw2*) add_dir=-L$dir ;; - *-*-sysv5OpenUNIX* | *-*-sysv5UnixWare7.[01].[10]* | \ - *-*-unixware7*) add_dir=-L$dir ;; - *-*-darwin* ) - # if the lib is a (non-dlopened) module then we cannot - # link against it, someone is ignoring the earlier warnings - if /usr/bin/file -L $add 2> /dev/null | - $GREP ": [^:]* bundle" >/dev/null; then - if test "X$dlopenmodule" != "X$lib"; then - $ECHO "*** Warning: lib $linklib is a module, not a shared library" - if test -z "$old_library"; then - echo - echo "*** And there doesn't seem to be a static archive available" - echo "*** The link will probably fail, sorry" - else - add=$dir/$old_library - fi - elif test -n "$old_library"; then - add=$dir/$old_library - fi - fi - esac - elif test no = "$hardcode_minus_L"; then - case $host in - *-*-sunos*) add_shlibpath=$dir ;; - esac - add_dir=-L$dir - add=-l$name - elif test no = "$hardcode_shlibpath_var"; then - add_shlibpath=$dir - add=-l$name - else - lib_linked=no - fi - ;; - relink) - if test yes = "$hardcode_direct" && - test no = "$hardcode_direct_absolute"; then - add=$dir/$linklib - elif test yes = "$hardcode_minus_L"; then - add_dir=-L$absdir - # Try looking first in the location we're being installed to. - if test -n "$inst_prefix_dir"; then - case $libdir in - [\\/]*) - func_append add_dir " -L$inst_prefix_dir$libdir" - ;; - esac - fi - add=-l$name - elif test yes = "$hardcode_shlibpath_var"; then - add_shlibpath=$dir - add=-l$name - else - lib_linked=no - fi - ;; - *) lib_linked=no ;; - esac - - if test yes != "$lib_linked"; then - func_fatal_configuration "unsupported hardcode properties" - fi - - if test -n "$add_shlibpath"; then - case :$compile_shlibpath: in - *":$add_shlibpath:"*) ;; - *) func_append compile_shlibpath "$add_shlibpath:" ;; - esac - fi - if test prog = "$linkmode"; then - test -n "$add_dir" && compile_deplibs="$add_dir $compile_deplibs" - test -n "$add" && compile_deplibs="$add $compile_deplibs" - else - test -n "$add_dir" && deplibs="$add_dir $deplibs" - test -n "$add" && deplibs="$add $deplibs" - if test yes != "$hardcode_direct" && - test yes != "$hardcode_minus_L" && - test yes = "$hardcode_shlibpath_var"; then - case :$finalize_shlibpath: in - *":$libdir:"*) ;; - *) func_append finalize_shlibpath "$libdir:" ;; - esac - fi - fi - fi - - if test prog = "$linkmode" || test relink = "$opt_mode"; then - add_shlibpath= - add_dir= - add= - # Finalize command for both is simple: just hardcode it. - if test yes = "$hardcode_direct" && - test no = "$hardcode_direct_absolute"; then - add=$libdir/$linklib - elif test yes = "$hardcode_minus_L"; then - add_dir=-L$libdir - add=-l$name - elif test yes = "$hardcode_shlibpath_var"; then - case :$finalize_shlibpath: in - *":$libdir:"*) ;; - *) func_append finalize_shlibpath "$libdir:" ;; - esac - add=-l$name - elif test yes = "$hardcode_automatic"; then - if test -n "$inst_prefix_dir" && - test -f "$inst_prefix_dir$libdir/$linklib"; then - add=$inst_prefix_dir$libdir/$linklib - else - add=$libdir/$linklib - fi - else - # We cannot seem to hardcode it, guess we'll fake it. - add_dir=-L$libdir - # Try looking first in the location we're being installed to. - if test -n "$inst_prefix_dir"; then - case $libdir in - [\\/]*) - func_append add_dir " -L$inst_prefix_dir$libdir" - ;; - esac - fi - add=-l$name - fi - - if test prog = "$linkmode"; then - test -n "$add_dir" && finalize_deplibs="$add_dir $finalize_deplibs" - test -n "$add" && finalize_deplibs="$add $finalize_deplibs" - else - test -n "$add_dir" && deplibs="$add_dir $deplibs" - test -n "$add" && deplibs="$add $deplibs" - fi - fi - elif test prog = "$linkmode"; then - # Here we assume that one of hardcode_direct or hardcode_minus_L - # is not unsupported. This is valid on all known static and - # shared platforms. - if test unsupported != "$hardcode_direct"; then - test -n "$old_library" && linklib=$old_library - compile_deplibs="$dir/$linklib $compile_deplibs" - finalize_deplibs="$dir/$linklib $finalize_deplibs" - else - compile_deplibs="-l$name -L$dir $compile_deplibs" - finalize_deplibs="-l$name -L$dir $finalize_deplibs" - fi - elif test yes = "$build_libtool_libs"; then - # Not a shared library - if test pass_all != "$deplibs_check_method"; then - # We're trying link a shared library against a static one - # but the system doesn't support it. - - # Just print a warning and add the library to dependency_libs so - # that the program can be linked against the static library. - echo - $ECHO "*** Warning: This system cannot link to static lib archive $lib." - echo "*** I have the capability to make that library automatically link in when" - echo "*** you link to this library. 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So, this module is probably useless." - echo "*** 'nm' from GNU binutils and a full rebuild may help." - fi - if test no = "$build_old_libs"; then - build_libtool_libs=module - build_old_libs=yes - else - build_libtool_libs=no - fi - fi - else - deplibs="$dir/$old_library $deplibs" - link_static=yes - fi - fi # link shared/static library? - - if test lib = "$linkmode"; then - if test -n "$dependency_libs" && - { test yes != "$hardcode_into_libs" || - test yes = "$build_old_libs" || - test yes = "$link_static"; }; then - # Extract -R from dependency_libs - temp_deplibs= - for libdir in $dependency_libs; do - case $libdir in - -R*) func_stripname '-R' '' "$libdir" - temp_xrpath=$func_stripname_result - case " $xrpath " in - *" $temp_xrpath "*) ;; - *) func_append xrpath " $temp_xrpath";; - esac;; - *) func_append temp_deplibs " $libdir";; - esac - done - dependency_libs=$temp_deplibs - fi - - func_append newlib_search_path " $absdir" - # Link against this library - test no = "$link_static" && newdependency_libs="$abs_ladir/$laname $newdependency_libs" - # ... and its dependency_libs - tmp_libs= - for deplib in $dependency_libs; do - newdependency_libs="$deplib $newdependency_libs" - case $deplib in - -L*) func_stripname '-L' '' "$deplib" - func_resolve_sysroot "$func_stripname_result";; - *) func_resolve_sysroot "$deplib" ;; - esac - if $opt_preserve_dup_deps; then - case "$tmp_libs " in - *" $func_resolve_sysroot_result "*) - func_append specialdeplibs " $func_resolve_sysroot_result" ;; - esac - fi - func_append tmp_libs " $func_resolve_sysroot_result" - done - - if test no != "$link_all_deplibs"; then - # Add the search paths of all dependency libraries - for deplib in $dependency_libs; do - path= - case $deplib in - -L*) path=$deplib ;; - *.la) - func_resolve_sysroot "$deplib" - deplib=$func_resolve_sysroot_result - func_dirname "$deplib" "" "." - dir=$func_dirname_result - # We need an absolute path. - case $dir in - [\\/]* | [A-Za-z]:[\\/]*) absdir=$dir ;; - *) - absdir=`cd "$dir" && pwd` - if test -z "$absdir"; then - func_warning "cannot determine absolute directory name of '$dir'" - absdir=$dir - fi - ;; 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then - vars="compile_deplibs finalize_deplibs" - else - vars=deplibs - fi - for var in $vars dependency_libs; do - # Add libraries to $var in reverse order - eval tmp_libs=\"\$$var\" - new_libs= - for deplib in $tmp_libs; do - # FIXME: Pedantically, this is the right thing to do, so - # that some nasty dependency loop isn't accidentally - # broken: - #new_libs="$deplib $new_libs" - # Pragmatically, this seems to cause very few problems in - # practice: - case $deplib in - -L*) new_libs="$deplib $new_libs" ;; - -R*) ;; - *) - # And here is the reason: when a library appears more - # than once as an explicit dependence of a library, or - # is implicitly linked in more than once by the - # compiler, it is considered special, and multiple - # occurrences thereof are not removed. 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- *) - func_error "REVISION '$revision' must be a nonnegative integer" - func_fatal_error "'$vinfo' is not valid version information" - ;; - esac - - case $age in - 0|[1-9]|[1-9][0-9]|[1-9][0-9][0-9]|[1-9][0-9][0-9][0-9]|[1-9][0-9][0-9][0-9][0-9]) ;; - *) - func_error "AGE '$age' must be a nonnegative integer" - func_fatal_error "'$vinfo' is not valid version information" - ;; - esac - - if test "$age" -gt "$current"; then - func_error "AGE '$age' is greater than the current interface number '$current'" - func_fatal_error "'$vinfo' is not valid version information" - fi - - # Calculate the version variables. - major= - versuffix= - verstring= - case $version_type in - none) ;; - - darwin) - # Like Linux, but with the current version available in - # verstring for coding it into the library header - func_arith $current - $age - major=.$func_arith_result - versuffix=$major.$age.$revision - # Darwin ld doesn't like 0 for these options... - func_arith $current + 1 - minor_current=$func_arith_result - xlcverstring="$wl-compatibility_version $wl$minor_current $wl-current_version $wl$minor_current.$revision" - verstring="-compatibility_version $minor_current -current_version $minor_current.$revision" - # On Darwin other compilers - case $CC in - nagfor*) - verstring="$wl-compatibility_version $wl$minor_current $wl-current_version $wl$minor_current.$revision" - ;; 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then - major= - case $version_type in - darwin) - # we can't check for "0.0" in archive_cmds due to quoting - # problems, so we reset it completely - verstring= - ;; - *) - verstring=0.0 - ;; - esac - if test no = "$need_version"; then - versuffix= - else - versuffix=.0.0 - fi - fi - - # Remove version info from name if versioning should be avoided - if test yes,no = "$avoid_version,$need_version"; then - major= - versuffix= - verstring= - fi - - # Check to see if the archive will have undefined symbols. - if test yes = "$allow_undefined"; then - if test unsupported = "$allow_undefined_flag"; then - if test yes = "$build_old_libs"; then - func_warning "undefined symbols not allowed in $host shared libraries; building static only" - build_libtool_libs=no - else - func_fatal_error "can't build $host shared library unless -no-undefined is specified" - fi - fi - else - # Don't allow undefined symbols. - allow_undefined_flag=$no_undefined_flag - fi - - fi - - func_generate_dlsyms "$libname" "$libname" : - func_append libobjs " $symfileobj" - test " " = "$libobjs" && libobjs= - - if test relink != "$opt_mode"; then - # Remove our outputs, but don't remove object files since they - # may have been created when compiling PIC objects. - removelist= - tempremovelist=`$ECHO "$output_objdir/*"` - for p in $tempremovelist; do - case $p in - *.$objext | *.gcno) - ;; - $output_objdir/$outputname | $output_objdir/$libname.* | $output_objdir/$libname$release.*) - if test -n "$precious_files_regex"; then - if $ECHO "$p" | $EGREP -e "$precious_files_regex" >/dev/null 2>&1 - then - continue - fi - fi - func_append removelist " $p" - ;; - *) ;; - esac - done - test -n "$removelist" && \ - func_show_eval "${RM}r \$removelist" - fi - - # Now set the variables for building old libraries. - if test yes = "$build_old_libs" && test convenience != "$build_libtool_libs"; then - func_append oldlibs " $output_objdir/$libname.$libext" - - # Transform .lo files to .o files. - oldobjs="$objs "`$ECHO "$libobjs" | $SP2NL | $SED "/\.$libext$/d; $lo2o" | $NL2SP` - fi - - # Eliminate all temporary directories. - #for path in $notinst_path; do - # lib_search_path=`$ECHO "$lib_search_path " | $SED "s% $path % %g"` - # deplibs=`$ECHO "$deplibs " | $SED "s% -L$path % %g"` - # dependency_libs=`$ECHO "$dependency_libs " | $SED "s% -L$path % %g"` - #done - - if test -n "$xrpath"; then - # If the user specified any rpath flags, then add them. - temp_xrpath= - for libdir in $xrpath; do - func_replace_sysroot "$libdir" - func_append temp_xrpath " -R$func_replace_sysroot_result" - case "$finalize_rpath " in - *" $libdir "*) ;; - *) func_append finalize_rpath " $libdir" ;; - esac - done - if test yes != "$hardcode_into_libs" || test yes = "$build_old_libs"; then - dependency_libs="$temp_xrpath $dependency_libs" - fi - fi - - # Make sure dlfiles contains only unique files that won't be dlpreopened - old_dlfiles=$dlfiles - dlfiles= - for lib in $old_dlfiles; do - case " $dlprefiles $dlfiles " in - *" $lib "*) ;; - *) func_append dlfiles " $lib" ;; - esac - done - - # Make sure dlprefiles contains only unique files - old_dlprefiles=$dlprefiles - dlprefiles= - for lib in $old_dlprefiles; do - case "$dlprefiles " in - *" $lib "*) ;; - *) func_append dlprefiles " $lib" ;; - esac - done - - if test yes = "$build_libtool_libs"; then - if test -n "$rpath"; then - case $host in - *-*-cygwin* | *-*-mingw* | *-*-pw32* | *-*-os2* | *-*-beos* | *-cegcc* | *-*-haiku*) - # these systems don't actually have a c library (as such)! - ;; - *-*-rhapsody* | *-*-darwin1.[012]) - # Rhapsody C library is in the System framework - func_append deplibs " System.ltframework" - ;; - *-*-netbsd*) - # Don't link with libc until the a.out ld.so is fixed. - ;; - *-*-openbsd* | *-*-freebsd* | *-*-dragonfly*) - # Do not include libc due to us having libc/libc_r. - ;; - *-*-sco3.2v5* | *-*-sco5v6*) - # Causes problems with __ctype - ;; - *-*-sysv4.2uw2* | *-*-sysv5* | *-*-unixware* | *-*-OpenUNIX*) - # Compiler inserts libc in the correct place for threads to work - ;; - *) - # Add libc to deplibs on all other systems if necessary. - if test yes = "$build_libtool_need_lc"; then - func_append deplibs " -lc" - fi - ;; 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So, this module is probably useless." - echo "*** 'nm' from GNU binutils and a full rebuild may help." - fi - if test no = "$build_old_libs"; then - oldlibs=$output_objdir/$libname.$libext - build_libtool_libs=module - build_old_libs=yes - else - build_libtool_libs=no - fi - else - echo "*** The inter-library dependencies that have been dropped here will be" - echo "*** automatically added whenever a program is linked with this library" - echo "*** or is declared to -dlopen it." - - if test no = "$allow_undefined"; then - echo - echo "*** Since this library must not contain undefined symbols," - echo "*** because either the platform does not support them or" - echo "*** it was explicitly requested with -no-undefined," - echo "*** libtool will only create a static version of it." - if test no = "$build_old_libs"; then - oldlibs=$output_objdir/$libname.$libext - build_libtool_libs=module - build_old_libs=yes - else - build_libtool_libs=no - fi - fi - fi - fi - # Done checking deplibs! - deplibs=$newdeplibs - fi - # Time to change all our "foo.ltframework" stuff back to "-framework foo" - case $host in - *-*-darwin*) - newdeplibs=`$ECHO " $newdeplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` - new_inherited_linker_flags=`$ECHO " $new_inherited_linker_flags" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` - deplibs=`$ECHO " $deplibs" | $SED 's% \([^ $]*\).ltframework% -framework \1%g'` - ;; 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do - if test -n "$hardcode_libdir_flag_spec"; then - if test -n "$hardcode_libdir_separator"; then - func_replace_sysroot "$libdir" - libdir=$func_replace_sysroot_result - if test -z "$hardcode_libdirs"; then - hardcode_libdirs=$libdir - else - # Just accumulate the unique libdirs. - case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in - *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) - ;; - *) - func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" - ;; - esac - fi - else - eval flag=\"$hardcode_libdir_flag_spec\" - func_append dep_rpath " $flag" - fi - elif test -n "$runpath_var"; then - case "$perm_rpath " in - *" $libdir "*) ;; - *) func_append perm_rpath " $libdir" ;; - esac - fi - done - # Substitute the hardcoded libdirs into the rpath. - if test -n "$hardcode_libdir_separator" && - test -n "$hardcode_libdirs"; then - libdir=$hardcode_libdirs - eval "dep_rpath=\"$hardcode_libdir_flag_spec\"" - fi - if test -n "$runpath_var" && test -n "$perm_rpath"; then - # We should set the runpath_var. - rpath= - for dir in $perm_rpath; do - func_append rpath "$dir:" - done - eval "$runpath_var='$rpath\$$runpath_var'; export $runpath_var" - fi - test -n "$dep_rpath" && deplibs="$dep_rpath $deplibs" - fi - - shlibpath=$finalize_shlibpath - test relink = "$opt_mode" || shlibpath=$compile_shlibpath$shlibpath - if test -n "$shlibpath"; then - eval "$shlibpath_var='$shlibpath\$$shlibpath_var'; export $shlibpath_var" - fi - - # Get the real and link names of the library. - eval shared_ext=\"$shrext_cmds\" - eval library_names=\"$library_names_spec\" - set dummy $library_names - shift - realname=$1 - shift - - if test -n "$soname_spec"; then - eval soname=\"$soname_spec\" - else - soname=$realname - fi - if test -z "$dlname"; then - dlname=$soname - fi - - lib=$output_objdir/$realname - linknames= - for link - do - func_append linknames " $link" - done - - # Use standard objects if they are pic - test -z "$pic_flag" && libobjs=`$ECHO "$libobjs" | $SP2NL | $SED "$lo2o" | $NL2SP` - test "X$libobjs" = "X " && libobjs= - - delfiles= - if test -n "$export_symbols" && test -n "$include_expsyms"; then - $opt_dry_run || cp "$export_symbols" "$output_objdir/$libname.uexp" - export_symbols=$output_objdir/$libname.uexp - func_append delfiles " $export_symbols" - fi - - orig_export_symbols= - case $host_os in - cygwin* | mingw* | cegcc*) - if test -n "$export_symbols" && test -z "$export_symbols_regex"; then - # exporting using user supplied symfile - func_dll_def_p "$export_symbols" || { - # and it's NOT already a .def file. 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GNU sed should be fine - # though. Also, the filter scales superlinearly with the number of - # global variables. join(1) would be nice here, but unfortunately - # isn't a blessed tool. - $opt_dry_run || $SED -e '/[ ,]DATA/!d;s,\(.*\)\([ \,].*\),s|^\1$|\1\2|,' < $export_symbols > $output_objdir/$libname.filter - func_append delfiles " $export_symbols $output_objdir/$libname.filter" - export_symbols=$output_objdir/$libname.def - $opt_dry_run || $SED -f $output_objdir/$libname.filter < $orig_export_symbols > $export_symbols - fi - - tmp_deplibs= - for test_deplib in $deplibs; do - case " $convenience " in - *" $test_deplib "*) ;; - *) - func_append tmp_deplibs " $test_deplib" - ;; - esac - done - deplibs=$tmp_deplibs - - if test -n "$convenience"; then - if test -n "$whole_archive_flag_spec" && - test yes = "$compiler_needs_object" && - test -z "$libobjs"; then - # extract the archives, so we have objects to list. - # TODO: could optimize this to just extract one archive. - whole_archive_flag_spec= - fi - if test -n "$whole_archive_flag_spec"; then - save_libobjs=$libobjs - eval libobjs=\"\$libobjs $whole_archive_flag_spec\" - test "X$libobjs" = "X " && libobjs= - else - gentop=$output_objdir/${outputname}x - func_append generated " $gentop" - - func_extract_archives $gentop $convenience - func_append libobjs " $func_extract_archives_result" - test "X$libobjs" = "X " && libobjs= - fi - fi - - if test yes = "$thread_safe" && test -n "$thread_safe_flag_spec"; then - eval flag=\"$thread_safe_flag_spec\" - func_append linker_flags " $flag" - fi - - # Make a backup of the uninstalled library when relinking - if test relink = "$opt_mode"; then - $opt_dry_run || eval '(cd $output_objdir && $RM ${realname}U && $MV $realname ${realname}U)' || exit $? - fi - - # Do each of the archive commands. - if test yes = "$module" && test -n "$module_cmds"; then - if test -n "$export_symbols" && test -n "$module_expsym_cmds"; then - eval test_cmds=\"$module_expsym_cmds\" - cmds=$module_expsym_cmds - else - eval test_cmds=\"$module_cmds\" - cmds=$module_cmds - fi - else - if test -n "$export_symbols" && test -n "$archive_expsym_cmds"; then - eval test_cmds=\"$archive_expsym_cmds\" - cmds=$archive_expsym_cmds - else - eval test_cmds=\"$archive_cmds\" - cmds=$archive_cmds - fi - fi - - if test : != "$skipped_export" && - func_len " $test_cmds" && - len=$func_len_result && - test "$len" -lt "$max_cmd_len" || test "$max_cmd_len" -le -1; then - : - else - # The command line is too long to link in one step, link piecewise - # or, if using GNU ld and skipped_export is not :, use a linker - # script. - - # Save the value of $output and $libobjs because we want to - # use them later. 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All subsequent reloadable object - # files will link in the last one created. - test -z "$concat_cmds" || concat_cmds=$concat_cmds~ - reload_objs="$objlist $last_robj" - eval concat_cmds=\"\$concat_cmds$reload_cmds\" - if test -n "$last_robj"; then - eval concat_cmds=\"\$concat_cmds~\$RM $last_robj\" - fi - func_append delfiles " $output" - - else - output= - fi - - ${skipped_export-false} && { - func_verbose "generating symbol list for '$libname.la'" - export_symbols=$output_objdir/$libname.exp - $opt_dry_run || $RM $export_symbols - libobjs=$output - # Append the command to create the export file. - test -z "$concat_cmds" || concat_cmds=$concat_cmds~ - eval concat_cmds=\"\$concat_cmds$export_symbols_cmds\" - if test -n "$last_robj"; then - eval concat_cmds=\"\$concat_cmds~\$RM $last_robj\" - fi - } - - test -n "$save_libobjs" && - func_verbose "creating a temporary reloadable object file: $output" - - # Loop through the commands generated above and execute them. - save_ifs=$IFS; IFS='~' - for cmd in $concat_cmds; do - IFS=$save_ifs - $opt_quiet || { - func_quote_for_expand "$cmd" - eval "func_echo $func_quote_for_expand_result" - } - $opt_dry_run || eval "$cmd" || { - lt_exit=$? - - # Restore the uninstalled library and exit - if test relink = "$opt_mode"; then - ( cd "$output_objdir" && \ - $RM "${realname}T" && \ - $MV "${realname}U" "$realname" ) - fi - - exit $lt_exit - } - done - IFS=$save_ifs - - if test -n "$export_symbols_regex" && ${skipped_export-false}; then - func_show_eval '$EGREP -e "$export_symbols_regex" "$export_symbols" > "${export_symbols}T"' - func_show_eval '$MV "${export_symbols}T" "$export_symbols"' - fi - fi - - ${skipped_export-false} && { - if test -n "$export_symbols" && test -n "$include_expsyms"; then - tmp_export_symbols=$export_symbols - test -n "$orig_export_symbols" && tmp_export_symbols=$orig_export_symbols - $opt_dry_run || eval '$ECHO "$include_expsyms" | $SP2NL >> "$tmp_export_symbols"' - fi - - if test -n "$orig_export_symbols"; then - # The given exports_symbols file has to be filtered, so filter it. - func_verbose "filter symbol list for '$libname.la' to tag DATA exports" - # FIXME: $output_objdir/$libname.filter potentially contains lots of - # 's' commands, which not all seds can handle. GNU sed should be fine - # though. 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then - libdir=$hardcode_libdirs - eval rpath=\" $hardcode_libdir_flag_spec\" - fi - compile_rpath=$rpath - - rpath= - hardcode_libdirs= - for libdir in $finalize_rpath; do - if test -n "$hardcode_libdir_flag_spec"; then - if test -n "$hardcode_libdir_separator"; then - if test -z "$hardcode_libdirs"; then - hardcode_libdirs=$libdir - else - # Just accumulate the unique libdirs. - case $hardcode_libdir_separator$hardcode_libdirs$hardcode_libdir_separator in - *"$hardcode_libdir_separator$libdir$hardcode_libdir_separator"*) - ;; - *) - func_append hardcode_libdirs "$hardcode_libdir_separator$libdir" - ;; - esac - fi - else - eval flag=\"$hardcode_libdir_flag_spec\" - func_append rpath " $flag" - fi - elif test -n "$runpath_var"; then - case "$finalize_perm_rpath " in - *" $libdir "*) ;; - *) func_append finalize_perm_rpath " $libdir" ;; - esac - fi - done - # Substitute the hardcoded libdirs into the rpath. - if test -n "$hardcode_libdir_separator" && - test -n "$hardcode_libdirs"; then - libdir=$hardcode_libdirs - eval rpath=\" $hardcode_libdir_flag_spec\" - fi - finalize_rpath=$rpath - - if test -n "$libobjs" && test yes = "$build_old_libs"; 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cogl-1.22.2/build/mingw/mingw-fetch-dependencies.sh cogl-1.22.5/build/mingw/mingw-fetch-dependencies.sh --- cogl-1.22.2/build/mingw/mingw-fetch-dependencies.sh 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/build/mingw/mingw-fetch-dependencies.sh 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,418 @@ +#!/bin/bash + +# This script will download and setup a cross compilation environment +# for targetting Win32 from Linux. It can also be used to build on +# Windows under the MSYS/MinGW environment. It will use the GTK +# binaries from Tor Lillqvist. + +TOR_URL="http://ftp.gnome.org/pub/gnome/binaries/win32"; + +TOR_BINARIES=( \ + pango/1.28/pango{-dev,}_1.28.0-1_win32.zip); + +TOR_DEP_URL="http://ftp.gnome.org/pub/gnome/binaries/win32/dependencies"; + +ZLIB_VERSION=1.2.4-2 +FFI_VERSION=3.0.6 +GLIB_VERSION=2.34.3 +GLIB_MINOR_VERSION="${GLIB_VERSION%.*}" + +TOR_DEPS=( \ + cairo{-dev,}_1.10.0-2_win32.zip \ + gettext-runtime-{dev-,}0.17-1.zip \ + fontconfig{-dev,}_2.8.0-2_win32.zip \ + freetype{-dev,}_2.3.12-1_win32.zip \ + expat_2.0.1-1_win32.zip \ + libpng{-dev,}_1.4.0-1_win32.zip \ + zlib{-dev,}_${ZLIB_VERSION}_win32.zip \ + libffi{-dev,}_${FFI_VERSION}-1_win32.zip \ + gettext-runtime{-dev,}_0.18.1.1-2_win32.zip ); + +GNOME_SOURCES_URL="http://ftp.gnome.org/pub/GNOME/sources/" +SOURCES_DEPS=(\ + glib/${GLIB_MINOR_VERSION}/glib-${GLIB_VERSION}.tar.xz ); + +GL_HEADER_URLS=( \ + http://cgit.freedesktop.org/mesa/mesa/plain/include/GL/gl.h \ + http://www.opengl.org/registry/api/glext.h ); + +GL_HEADERS=( gl.h glext.h ); + +CONFIG_GUESS_URL="http://git.savannah.gnu.org/gitweb/?p=automake.git;a=blob_plain;f=lib/config.guess" + +function download_file () +{ + local url="$1"; shift; + local filename="$1"; shift; + + if test -f "$DOWNLOAD_DIR/$filename"; then + echo "Skipping download of $filename because the file already exists"; + return 0; + fi; + + case "$DOWNLOAD_PROG" in + curl) + curl -L -o "$DOWNLOAD_DIR/$filename" "$url"; + ;; + *) + $DOWNLOAD_PROG -O "$DOWNLOAD_DIR/$filename" "$url"; + ;; + esac; + + if [ $? -ne 0 ]; then + echo "Downloading ${url} failed."; + exit 1; + fi; +} + +function guess_dir () +{ + local var="$1"; shift; + local suffix="$1"; shift; + local msg="$1"; shift; + local prompt="$1"; shift; + local dir="${!var}"; + + if [ -z "$dir" ]; then + echo "Please enter ${msg}."; + dir="$PWD/$suffix"; + read -r -p "$prompt [$dir] "; + if [ -n "$REPLY" ]; then + dir="$REPLY"; + fi; + fi; + + eval $var="\"$dir\""; + + if [ ! -d "$dir" ]; then + if ! mkdir -p "$dir"; then + echo "Error making directory $dir"; + exit 1; + fi; + fi; +} + +function y_or_n () +{ + local prompt="$1"; shift; + + while true; do + read -p "${prompt} [y/n] " -n 1; + echo; + case "$REPLY" in + y) return 0 ;; + n) return 1 ;; + *) echo "Please press y or n" ;; + esac; + done; +} + +function do_unzip () +{ + do_unzip_d "$ROOT_DIR" "$@"; +} + +function do_unzip_d () +{ + local exdir="$1"; shift; + local zipfile="$1"; shift; + + unzip -o -q -d "$exdir" "$zipfile" "$@"; + + if [ "$?" -ne 0 ]; then + echo "Failed to extract $zipfile"; + exit 1; + fi; +} + +function do_untar_source () +{ + do_untar_source_d "$BUILD_DIR" "$@"; +} + +function do_untar_source_d () +{ + local exdir="$1"; shift; + local tarfile="$1"; shift; + + tar -C "$exdir" -axvf "$tarfile" "$@"; + + if [ "$?" -ne 0 ]; then + echo "Failed to extract $tarfile"; + exit 1; + fi; +} + +function add_env () +{ + echo "export $1=\"$2\"" >> $env_file; +} + +function find_compiler () +{ + local gccbin fullpath; + + if [ -z "$MINGW_TOOL_PREFIX" ]; then + for gccbin in i{3,4,5,6}86{-pc,-w64,}-mingw32{,msvc}-gcc; do + fullpath="`which $gccbin 2>/dev/null`"; + if [ "$?" -eq 0 ]; then + MINGW_TOOL_PREFIX="${fullpath%%gcc}"; + break; + fi; + done; + if [ -z "$MINGW_TOOL_PREFIX" ]; then + echo; + echo "No suitable cross compiler was found."; + echo; + echo "If you already have a compiler installed,"; + echo "please set the MINGW_TOOL_PREFIX variable"; + echo "to point to its location without the"; + echo "gcc suffix (eg: \"/usr/bin/i386-mingw32-\")."; + echo; + echo "If you are using Ubuntu, you can install a"; + echo "compiler by typing:"; + echo; + echo " sudo apt-get install mingw32"; + echo; + echo "Otherwise you can try following the instructions here:"; + echo; + echo " http://www.libsdl.org/extras/win32/cross/README.txt"; + + exit 1; + fi; + fi; + + TARGET="${MINGW_TOOL_PREFIX##*/}"; + TARGET="${TARGET%%-}"; + + echo "Using compiler ${MINGW_TOOL_PREFIX}gcc and target $TARGET"; +} + +function generate_pc_file () +{ + local pcfile="$1"; shift; + local libs="$1"; shift; + local version="$1"; shift; + local include="$1"; shift; + local bn=`basename "$pcfile"`; + + if test -z "$include"; then + include="\${prefix}/include"; + fi; + + if ! test -f "$pcfile"; then + cat > "$pcfile" < "$x.tmp"; + mv "$x.tmp" "$x"; +done; + +# The Pango FT pc file hardcodes the include path for freetype, so it +# needs to be fixed separately +sed -e 's/^Cflags:.*$/Cflags: -I${includedir}\/pango-1.0 -I${includedir}\/freetype2/' \ + -e 's/^\(Libs:.*\)$/\1 -lfreetype -lfontconfig/' \ + < "$ROOT_DIR/lib/pkgconfig/pangoft2.pc" \ + > "$ROOT_DIR/lib/pkgconfig/pangoft2.pc.tmp"; +mv "$ROOT_DIR/lib/pkgconfig/pangoft2.pc"{.tmp,}; + +echo "Copying GL headers..."; +if ! ( test -d "$ROOT_DIR/include/GL" || \ + mkdir "$ROOT_DIR/include/GL" ); then + echo "Failed to create GL header directory"; + exit 1; +fi; +for header in "${GL_HEADERS[@]}"; do + if ! cp "$DOWNLOAD_DIR/$header" "$ROOT_DIR/include/GL/"; then + echo "Failed to copy $header"; + exit 1; + fi; +done; + +# We need pkg-config files for zlib and ffi to build glib. The +# prepackaged binaries from tml doesn't seem to include them so we'll +# just generate it manually. +generate_pc_file "$ROOT_DIR/lib/pkgconfig/zlib.pc" "-lz" "$ZLIB_VERSION" +generate_pc_file "$ROOT_DIR/lib/pkgconfig/libffi.pc" "-lffi" "$FFI_VERSION" \ + "${ROOT_DIR}/lib/libffi-${FFI_VERSION}/include" + +RUN_PKG_CONFIG="$BUILD_DIR/run-pkg-config.sh"; + +echo "Generating $BUILD_DIR/run-pkg-config.sh"; + +cat > "$RUN_PKG_CONFIG" <, 1996. - -# This program is free software; you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation; either version 2, or (at your option) -# any later version. - -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 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cogl-1.22.2/build/win32/vs10/cogl-pango.vcxproj.filters 2016-08-26 17:38:03.000000000 +0000 +++ cogl-1.22.5/build/win32/vs10/cogl-pango.vcxproj.filters 1970-01-01 00:00:00.000000000 +0000 @@ -1,23 +0,0 @@ - - - - - {4FC737F1-C7A5-4376-A066-2A32D752A2FF} - cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx - - - {93995380-89BD-4b04-88EB-625FBE52EBFB} - h;hpp;hxx;hm;inl;inc;xsd - - - - Sources - Sources - Sources - Sources - Sources - - - Resource Files - - diff -Nru cogl-1.22.2/build/win32/vs10/cogl-path.vcxproj cogl-1.22.5/build/win32/vs10/cogl-path.vcxproj --- cogl-1.22.2/build/win32/vs10/cogl-path.vcxproj 2016-08-26 17:38:03.000000000 +0000 +++ cogl-1.22.5/build/win32/vs10/cogl-path.vcxproj 1970-01-01 00:00:00.000000000 +0000 @@ -1,244 +0,0 @@ - - - - - Debug - Win32 - - - Debug - x64 - - - Release - Win32 - - - Release - x64 - - - - {F3A80987-5411-43DB-A23B-06F2076E1207} - coglpath - Win32Proj - - - - DynamicLibrary - MultiByte - v100 - - - DynamicLibrary - MultiByte - v100 - - - 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cogl-1.22.2/build/win32/vs10/cogl-path.vcxproj.filters 2016-08-26 17:38:03.000000000 +0000 +++ cogl-1.22.5/build/win32/vs10/cogl-path.vcxproj.filters 1970-01-01 00:00:00.000000000 +0000 @@ -1,35 +0,0 @@ - - - - - {4FC737F1-C7A5-4376-A066-2A32D752A2FF} - cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx - - - {93995380-89BD-4b04-88EB-625FBE52EBFB} - h;hpp;hxx;hm;inl;inc;xsd - - - {2b91c6a0-c3f8-47f5-8c21-0ba4481be079} - - - - Source Files - Source Files - Source Files - Source Files - Source Files - Source Files - Source Files - Source Files - Source Files - Source Files - Source Files - Sources - - - Resource Files - Resource Files - Resource Files - - diff -Nru cogl-1.22.2/build/win32/vs10/cogl.vcxproj cogl-1.22.5/build/win32/vs10/cogl.vcxproj --- cogl-1.22.2/build/win32/vs10/cogl.vcxproj 2016-08-26 17:38:03.000000000 +0000 +++ cogl-1.22.5/build/win32/vs10/cogl.vcxproj 1970-01-01 00:00:00.000000000 +0000 @@ -1,647 +0,0 @@ - - - - - Debug - Win32 - - - Debug_SDL - Win32 - - - Debug - x64 - - - Debug_SDL - x64 - - - Release - Win32 - - - Release_SDL - Win32 - - - Release - x64 - - - Release_SDL - x64 - - - - {F3A80987-5411-43DB-A23B-06F2076E1206} - cogl - Win32Proj - - - - DynamicLibrary - MultiByte - true - v100 - - - DynamicLibrary - MultiByte - true - v100 - - - DynamicLibrary - MultiByte - v100 - - - DynamicLibrary - MultiByte - v100 - - - DynamicLibrary - MultiByte - v100 - - - DynamicLibrary - MultiByte - v100 - - - DynamicLibrary - MultiByte - v100 - - - DynamicLibrary - MultiByte - v100 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - true - true - Debug\$(Platform)\bin\ - true - true - Debug\$(Platform)\bin\ - false - false - Release\$(Platform)\bin\ - true - true - Release\$(Platform)\bin\ - - - - - - - Disabled - ..\..\..\cogl\deprecated;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories) - $(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions) - true - EnableFastChecks 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cogl-1.22.2/build/win32/vs9/test-conformance-cogl.vcproj 2016-08-26 17:38:03.000000000 +0000 +++ cogl-1.22.5/build/win32/vs9/test-conformance-cogl.vcproj 1970-01-01 00:00:00.000000000 +0000 @@ -1,212 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff -Nru cogl-1.22.2/cogl/cogl-atlas-texture.c cogl-1.22.5/cogl/cogl-atlas-texture.c --- cogl-1.22.2/cogl/cogl-atlas-texture.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-atlas-texture.c 2017-04-12 06:13:50.000000000 +0000 @@ -1027,6 +1027,7 @@ FALSE, /* not primitive */ _cogl_atlas_texture_allocate, _cogl_atlas_texture_set_region, + NULL, /* copy_sub_image */ NULL, /* get_data */ _cogl_atlas_texture_foreach_sub_texture_in_region, _cogl_atlas_texture_get_max_waste, diff -Nru cogl-1.22.2/cogl/cogl-context.h cogl-1.22.5/cogl/cogl-context.h --- cogl-1.22.2/cogl/cogl-context.h 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-context.h 2017-04-12 06:13:50.000000000 +0000 @@ -290,6 +290,7 @@ COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE, COGL_FEATURE_ID_TEXTURE_RG, COGL_FEATURE_ID_BUFFER_AGE, + COGL_FEATURE_ID_SHADER_TEXTURE_LOD, /*< private >*/ _COGL_N_FEATURE_IDS /*< skip >*/ diff -Nru cogl-1.22.2/cogl/cogl-defines.h.win32 cogl-1.22.5/cogl/cogl-defines.h.win32 --- cogl-1.22.2/cogl/cogl-defines.h.win32 2016-08-26 17:35:02.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-defines.h.win32 1970-01-01 00:00:00.000000000 +0000 @@ -1,77 +0,0 @@ -/* - * Cogl - * - * A Low Level GPU Graphics and Utilities API - * - * Copyright (C) 2007,2008,2009,2010 Intel Corporation. - * - * Permission is hereby granted, free of charge, to any person - * obtaining a copy of this software and associated documentation - * files (the "Software"), to deal in the Software without - * restriction, including without limitation the rights to use, copy, - * modify, merge, publish, distribute, sublicense, and/or sell copies - * of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be - * included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS - * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN - * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * - */ - -#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION) -#error "Only can be included directly." -#endif - -#ifndef __COGL_DEFINES_H__ -#define __COGL_DEFINES_H__ - -#include - -G_BEGIN_DECLS - -#define COGL_HAS_GLIB_SUPPORT 1 -#define COGL_HAS_GTYPE_SUPPORT 1 -#define COGL_HAS_WGL_SUPPORT 1 -#define COGL_HAS_WIN32_SUPPORT 1 -#define COGL_HAS_COGL_PATH_SUPPORT 1 -#define COGL_HAS_GL 1 -#define CLUTTER_COGL_HAS_GL 1 - -#ifdef COGL_HAS_EGL_SUPPORT -#ifdef COGL_HAS_GLES1 -#include -#include -#else -#include -#endif -#endif - -#ifndef GL_OES_EGL_image -#define GLeglImageOES void * -#endif - -#define COGL_SYSDEF_POLLIN 1 -#define COGL_SYSDEF_POLLPRI 2 -#define COGL_SYSDEF_POLLOUT 4 -#define COGL_SYSDEF_POLLERR 8 -#define COGL_SYSDEF_POLLHUP 16 -#define COGL_SYSDEF_POLLNVAL 32 - -#define COGL_VERSION_MAJOR_INTERNAL 2 -#define COGL_VERSION_MINOR_INTERNAL 0 -#define COGL_VERSION_MICRO_INTERNAL 0 -#define COGL_VERSION_STRING_INTERNAL "2.0.0" - -G_END_DECLS - -#endif diff -Nru cogl-1.22.2/cogl/cogl-defines.h.win32_SDL cogl-1.22.5/cogl/cogl-defines.h.win32_SDL --- cogl-1.22.2/cogl/cogl-defines.h.win32_SDL 2016-08-26 17:35:02.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-defines.h.win32_SDL 1970-01-01 00:00:00.000000000 +0000 @@ -1,78 +0,0 @@ -/* - * Cogl - * - * A Low Level GPU Graphics and Utilities API - * - * Copyright (C) 2007,2008,2009,2010 Intel Corporation. - * - * Permission is hereby granted, free of charge, to any person - * obtaining a copy of this software and associated documentation - * files (the "Software"), to deal in the Software without - * restriction, including without limitation the rights to use, copy, - * modify, merge, publish, distribute, sublicense, and/or sell copies - * of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be - * included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS - * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN - * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * - */ - -#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION) -#error "Only can be included directly." -#endif - -#ifndef __COGL_DEFINES_H__ -#define __COGL_DEFINES_H__ - -#include - -G_BEGIN_DECLS - -#define COGL_HAS_GLIB_SUPPORT 1 -#define COGL_HAS_GTYPE_SUPPORT 1 -#define COGL_HAS_WGL_SUPPORT 1 -#define COGL_HAS_WIN32_SUPPORT 1 -#define COGL_HAS_SDL_SUPPORT 1 -#define COGL_HAS_COGL_PATH_SUPPORT 1 -#define COGL_HAS_GL 1 -#define CLUTTER_COGL_HAS_GL 1 - -#ifdef COGL_HAS_EGL_SUPPORT -#ifdef COGL_HAS_GLES1 -#include -#include -#else -#include -#endif -#endif - -#ifndef GL_OES_EGL_image -#define GLeglImageOES void * -#endif - -#define COGL_SYSDEF_POLLIN 1 -#define COGL_SYSDEF_POLLPRI 2 -#define COGL_SYSDEF_POLLOUT 4 -#define COGL_SYSDEF_POLLERR 8 -#define COGL_SYSDEF_POLLHUP 16 -#define COGL_SYSDEF_POLLNVAL 32 - -#define COGL_VERSION_MAJOR_INTERNAL 2 -#define COGL_VERSION_MINOR_INTERNAL 0 -#define COGL_VERSION_MICRO_INTERNAL 0 -#define COGL_VERSION_STRING_INTERNAL "2.0.0" - -G_END_DECLS - -#endif diff -Nru cogl-1.22.2/cogl/cogl-driver.h cogl-1.22.5/cogl/cogl-driver.h --- cogl-1.22.2/cogl/cogl-driver.h 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-driver.h 2017-04-12 06:13:50.000000000 +0000 @@ -192,6 +192,12 @@ int level, CoglError **error); + CoglBool + (* texture_2d_copy_sub_image) (CoglTexture2D *tex_2d, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height, + CoglError **error); + /* Reads back the full contents of the given texture and write it to * @data in the given @format and with the given @rowstride. * diff -Nru cogl-1.22.2/cogl/cogl-glsl-shader-boilerplate.h cogl-1.22.5/cogl/cogl-glsl-shader-boilerplate.h --- cogl-1.22.2/cogl/cogl-glsl-shader-boilerplate.h 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-glsl-shader-boilerplate.h 2017-04-12 06:13:50.000000000 +0000 @@ -46,6 +46,9 @@ * this will happen for varyings but it doesn't explicitly so for * attributes */ #define _COGL_VERTEX_SHADER_BOILERPLATE \ + "#ifdef GL_ES\n" \ + "precision mediump sampler3D;\n" \ + "#endif\n" \ _COGL_COMMON_SHADER_BOILERPLATE \ "#define cogl_color_out _cogl_color\n" \ "varying vec4 _cogl_color;\n" \ @@ -61,6 +64,7 @@ #define _COGL_FRAGMENT_SHADER_BOILERPLATE \ "#ifdef GL_ES\n" \ "precision highp float;\n" \ + "precision mediump sampler3D;\n" \ "#endif\n" \ _COGL_COMMON_SHADER_BOILERPLATE \ "\n" \ diff -Nru cogl-1.22.2/cogl/cogl-glsl-shader.c cogl-1.22.5/cogl/cogl-glsl-shader.c --- cogl-1.22.2/cogl/cogl-glsl-shader.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-glsl-shader.c 2017-04-12 06:13:50.000000000 +0000 @@ -87,8 +87,8 @@ const char *vertex_boilerplate; const char *fragment_boilerplate; - const char **strings = g_alloca (sizeof (char *) * (count_in + 4)); - GLint *lengths = g_alloca (sizeof (GLint) * (count_in + 4)); + const char **strings = g_alloca (sizeof (char *) * (count_in + 5)); + GLint *lengths = g_alloca (sizeof (GLint) * (count_in + 5)); char *version_string; int count = 0; @@ -111,6 +111,15 @@ lengths[count++] = sizeof (texture_3d_extension) - 1; } + if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE) && + cogl_has_feature (ctx, COGL_FEATURE_ID_SHADER_TEXTURE_LOD)) + { + static const char shader_texture_lod_ext[] = + "#extension GL_ARB_shader_texture_lod : enable\n"; + strings[count] = shader_texture_lod_ext; + lengths[count++] = sizeof (shader_texture_lod_ext) - 1; + } + if (shader_gl_type == GL_VERTEX_SHADER) { strings[count] = vertex_boilerplate; diff -Nru cogl-1.22.2/cogl/cogl.rc cogl-1.22.5/cogl/cogl.rc --- cogl-1.22.2/cogl/cogl.rc 2016-08-26 17:35:02.000000000 +0000 +++ cogl-1.22.5/cogl/cogl.rc 1970-01-01 00:00:00.000000000 +0000 @@ -1,30 +0,0 @@ -#include - -VS_VERSION_INFO VERSIONINFO - FILEVERSION 1,22,2,0 - PRODUCTVERSION 1,22,2,0 - FILEFLAGSMASK 0 - FILEFLAGS 0 - FILEOS VOS__WINDOWS32 - FILETYPE VFT_DLL - FILESUBTYPE VFT2_UNKNOWN - BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "040904B0" - BEGIN - VALUE "CompanyName", "Intel Corporation" - VALUE "FileDescription", "cogl" - VALUE "FileVersion", "1.22.2.0" - VALUE "InternalName", "libcogl-1.0-4" - VALUE "LegalCopyright", "Copyright 1995-2011 © Intel Corporation" - VALUE "OriginalFilename", "libcogl-1.0-4.dll" - VALUE "ProductName", "cogl" - VALUE "ProductVersion", "1.22.2" - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", 0x409, 1200 - END - END diff -Nru cogl-1.22.2/cogl/cogl-sub-texture.c cogl-1.22.5/cogl/cogl-sub-texture.c --- cogl-1.22.2/cogl/cogl-sub-texture.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-sub-texture.c 2017-04-12 06:13:50.000000000 +0000 @@ -460,6 +460,7 @@ FALSE, /* not primitive */ _cogl_sub_texture_allocate, _cogl_sub_texture_set_region, + NULL, /* copy_sub_image */ NULL, /* get_data */ _cogl_sub_texture_foreach_sub_texture_in_region, _cogl_sub_texture_get_max_waste, diff -Nru cogl-1.22.2/cogl/cogl-texture-2d.c cogl-1.22.5/cogl/cogl-texture-2d.c --- cogl-1.22.2/cogl/cogl-texture-2d.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-texture-2d.c 2017-04-12 06:13:50.000000000 +0000 @@ -628,6 +628,27 @@ } static CoglBool +_cogl_texture_2d_copy_sub_image (CoglTexture *tex, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height, + CoglError **error) +{ + CoglContext *ctx = tex->context; + CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex); + + cogl_texture_allocate (tex, NULL); /* (abort on error) */ + + ctx->driver_vtable->texture_2d_copy_sub_image (tex_2d, + xoffset, yoffset, + x, y, width, height, + error); + + tex_2d->mipmaps_dirty = TRUE; + + return TRUE; +} + +static CoglBool _cogl_texture_2d_get_data (CoglTexture *tex, CoglPixelFormat format, int rowstride, @@ -675,6 +696,7 @@ TRUE, /* primitive */ _cogl_texture_2d_allocate, _cogl_texture_2d_set_region, + _cogl_texture_2d_copy_sub_image, _cogl_texture_2d_get_data, NULL, /* foreach_sub_texture_in_region */ _cogl_texture_2d_get_max_waste, diff -Nru cogl-1.22.2/cogl/cogl-texture-2d-sliced.c cogl-1.22.5/cogl/cogl-texture-2d-sliced.c --- cogl-1.22.2/cogl/cogl-texture-2d-sliced.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-texture-2d-sliced.c 2017-04-12 06:13:50.000000000 +0000 @@ -1526,6 +1526,7 @@ FALSE, /* not primitive */ _cogl_texture_2d_sliced_allocate, _cogl_texture_2d_sliced_set_region, + NULL, /* copy_sub_image */ NULL, /* get_data */ _cogl_texture_2d_sliced_foreach_sub_texture_in_region, _cogl_texture_2d_sliced_get_max_waste, diff -Nru cogl-1.22.2/cogl/cogl-texture-3d.c cogl-1.22.5/cogl/cogl-texture-3d.c --- cogl-1.22.2/cogl/cogl-texture-3d.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-texture-3d.c 2017-04-12 06:13:50.000000000 +0000 @@ -741,6 +741,7 @@ TRUE, /* primitive */ _cogl_texture_3d_allocate, _cogl_texture_3d_set_region, + NULL, /* copy_sub_image */ _cogl_texture_3d_get_data, NULL, /* foreach_sub_texture_in_region */ _cogl_texture_3d_get_max_waste, diff -Nru cogl-1.22.2/cogl/cogl-texture.c cogl-1.22.5/cogl/cogl-texture.c --- cogl-1.22.2/cogl/cogl-texture.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-texture.c 2017-04-12 06:13:50.000000000 +0000 @@ -514,6 +514,29 @@ } CoglBool +cogl_texture_copy_sub_image (CoglTexture *texture, + int xoffset, int yoffset, + int x, int y, size_t width, size_t height) +{ + CoglError *ignore_error = NULL; + CoglBool status; + + if (!texture->allocated) + cogl_texture_allocate (texture, NULL); + + if (!texture->vtable->copy_sub_image) + return False; + + status = texture->vtable->copy_sub_image (texture, + xoffset, yoffset, + x, y, width, height, &ignore_error); + if (!status) + cogl_error_free (ignore_error); + return status; +} + + +CoglBool cogl_texture_set_data (CoglTexture *texture, CoglPixelFormat format, int rowstride, diff -Nru cogl-1.22.2/cogl/cogl-texture.h cogl-1.22.5/cogl/cogl-texture.h --- cogl-1.22.2/cogl/cogl-texture.h 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-texture.h 2017-04-12 06:13:50.000000000 +0000 @@ -399,6 +399,11 @@ unsigned int rowstride, const uint8_t *data); +CoglBool +cogl_texture_copy_sub_image (CoglTexture *texture, + int xoffset, int yoffset, + int x, int y, size_t width, size_t height); + #if defined (COGL_ENABLE_EXPERIMENTAL_API) /** diff -Nru cogl-1.22.2/cogl/cogl-texture-private.h cogl-1.22.5/cogl/cogl-texture-private.h --- cogl-1.22.2/cogl/cogl-texture-private.h 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-texture-private.h 2017-04-12 06:13:50.000000000 +0000 @@ -90,6 +90,11 @@ CoglBitmap *bitmap, CoglError **error); + CoglBool (* copy_sub_image) (CoglTexture *texture, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height, + CoglError **error); + /* This should copy the image data of the texture into @data. The requested format will have been first passed through ctx->texture_driver->find_best_gl_get_data_format so it should diff -Nru cogl-1.22.2/cogl/cogl-texture-rectangle.c cogl-1.22.5/cogl/cogl-texture-rectangle.c --- cogl-1.22.2/cogl/cogl-texture-rectangle.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-texture-rectangle.c 2017-04-12 06:13:50.000000000 +0000 @@ -761,6 +761,7 @@ TRUE, /* primitive */ _cogl_texture_rectangle_allocate, _cogl_texture_rectangle_set_region, + NULL, /* copy_sub_image */ _cogl_texture_rectangle_get_data, NULL, /* foreach_sub_texture_in_region */ _cogl_texture_rectangle_get_max_waste, diff -Nru cogl-1.22.2/cogl/cogl-types.h cogl-1.22.5/cogl/cogl-types.h --- cogl-1.22.2/cogl/cogl-types.h 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/cogl-types.h 2017-04-12 06:13:50.000000000 +0000 @@ -470,7 +470,8 @@ COGL_FEATURE_MAP_BUFFER_FOR_READ = (1 << 21), COGL_FEATURE_MAP_BUFFER_FOR_WRITE = (1 << 22), COGL_FEATURE_ONSCREEN_MULTIPLE = (1 << 23), - COGL_FEATURE_DEPTH_TEXTURE = (1 << 24) + COGL_FEATURE_DEPTH_TEXTURE = (1 << 24), + COGL_FEATURE_SHADER_TEXTURE_LOD = (1 << 25) } CoglFeatureFlags; /** diff -Nru cogl-1.22.2/cogl/driver/gl/cogl-texture-2d-gl.c cogl-1.22.5/cogl/driver/gl/cogl-texture-2d-gl.c --- cogl-1.22.2/cogl/driver/gl/cogl-texture-2d-gl.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/driver/gl/cogl-texture-2d-gl.c 2017-04-12 06:13:50.000000000 +0000 @@ -35,6 +35,7 @@ #include #include +#include #include "cogl-private.h" #include "cogl-texture-private.h" @@ -719,6 +720,37 @@ return status; } +CoglBool +_cogl_texture_2d_gl_copy_sub_image (CoglTexture2D *tex_2d, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height, + CoglError **error) +{ + CoglContext *ctx = COGL_TEXTURE (tex_2d)->context; + + if (ctx->current_read_buffer == NULL) + return False; + + if (ctx->current_draw_buffer) + _cogl_framebuffer_flush_journal (ctx->current_draw_buffer); + + if (ctx->current_read_buffer != NULL && + ctx->current_read_buffer != ctx->current_draw_buffer) + _cogl_framebuffer_flush_journal (ctx->current_read_buffer); + + _cogl_bind_gl_texture_transient (GL_TEXTURE_2D, + tex_2d->gl_texture, + tex_2d->is_foreign); + + ctx->glCopyTexSubImage2D (GL_TEXTURE_2D, + 0, + xoffset, yoffset, + x, y, + width, height); + + return True; +} + void _cogl_texture_2d_gl_get_data (CoglTexture2D *tex_2d, CoglPixelFormat format, diff -Nru cogl-1.22.2/cogl/driver/gl/cogl-texture-2d-gl-private.h cogl-1.22.5/cogl/driver/gl/cogl-texture-2d-gl-private.h --- cogl-1.22.2/cogl/driver/gl/cogl-texture-2d-gl-private.h 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/driver/gl/cogl-texture-2d-gl-private.h 2017-04-12 06:13:50.000000000 +0000 @@ -109,6 +109,11 @@ int dst_y, int level, CoglError **error); +CoglBool +_cogl_texture_2d_gl_copy_sub_image (CoglTexture2D *tex_2d, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height, + CoglError **error); void _cogl_texture_2d_gl_get_data (CoglTexture2D *tex_2d, diff -Nru cogl-1.22.2/cogl/driver/gl/gl/cogl-driver-gl.c cogl-1.22.5/cogl/driver/gl/gl/cogl-driver-gl.c --- cogl-1.22.2/cogl/driver/gl/gl/cogl-driver-gl.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/driver/gl/gl/cogl-driver-gl.c 2017-04-12 06:13:50.000000000 +0000 @@ -568,6 +568,13 @@ COGL_FEATURE_ID_TEXTURE_RECTANGLE, TRUE); } + if (_cogl_check_extension ("GL_ARB_shader_texture_lod", gl_extensions)) + { + flags |= COGL_FEATURE_SHADER_TEXTURE_LOD; + COGL_FLAGS_SET (ctx->features, + COGL_FEATURE_ID_SHADER_TEXTURE_LOD, TRUE); + } + if (ctx->glTexImage3D) { flags |= COGL_FEATURE_TEXTURE_3D; @@ -688,6 +695,7 @@ _cogl_texture_2d_gl_get_gl_handle, _cogl_texture_2d_gl_generate_mipmap, _cogl_texture_2d_gl_copy_from_bitmap, + _cogl_texture_2d_gl_copy_sub_image, _cogl_texture_2d_gl_get_data, _cogl_gl_flush_attributes_state, _cogl_clip_stack_gl_flush, diff -Nru cogl-1.22.2/cogl/driver/gl/gles/cogl-driver-gles.c cogl-1.22.5/cogl/driver/gl/gles/cogl-driver-gles.c --- cogl-1.22.2/cogl/driver/gl/gles/cogl-driver-gles.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/driver/gl/gles/cogl-driver-gles.c 2017-04-12 06:13:50.000000000 +0000 @@ -476,6 +476,7 @@ _cogl_texture_2d_gl_get_gl_handle, _cogl_texture_2d_gl_generate_mipmap, _cogl_texture_2d_gl_copy_from_bitmap, + _cogl_texture_2d_gl_copy_sub_image, NULL, /* texture_2d_get_data */ _cogl_gl_flush_attributes_state, _cogl_clip_stack_gl_flush, diff -Nru cogl-1.22.2/cogl/driver/nop/cogl-driver-nop.c cogl-1.22.5/cogl/driver/nop/cogl-driver-nop.c --- cogl-1.22.2/cogl/driver/nop/cogl-driver-nop.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/driver/nop/cogl-driver-nop.c 2017-04-12 06:13:50.000000000 +0000 @@ -80,6 +80,7 @@ _cogl_texture_2d_nop_get_gl_handle, _cogl_texture_2d_nop_generate_mipmap, _cogl_texture_2d_nop_copy_from_bitmap, + NULL, /* texture_2d_copy_from_image */ NULL, /* texture_2d_get_data */ _cogl_nop_flush_attributes_state, _cogl_clip_stack_nop_flush, diff -Nru cogl-1.22.2/cogl/Makefile.in cogl-1.22.5/cogl/Makefile.in --- cogl-1.22.2/cogl/Makefile.in 2016-08-26 17:33:59.000000000 +0000 +++ cogl-1.22.5/cogl/Makefile.in 1970-01-01 00:00:00.000000000 +0000 @@ -1,2266 +0,0 @@ -# Makefile.in generated by automake 1.15 from Makefile.am. -# @configure_input@ - -# Copyright (C) 1994-2014 Free Software Foundation, Inc. - -# This Makefile.in is free software; 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-WAYLAND_SERVER_REQ_VERSION = @WAYLAND_SERVER_REQ_VERSION@ -XCOMPOSITE_REQ_VERSION = @XCOMPOSITE_REQ_VERSION@ -XFIXES_REQ_VERSION = @XFIXES_REQ_VERSION@ -XGETTEXT = @XGETTEXT@ -XGETTEXT_015 = @XGETTEXT_015@ -XGETTEXT_EXTRA_OPTIONS = @XGETTEXT_EXTRA_OPTIONS@ -XMKMF = @XMKMF@ -abs_builddir = @abs_builddir@ -abs_srcdir = @abs_srcdir@ -abs_top_builddir = @abs_top_builddir@ -abs_top_srcdir = @abs_top_srcdir@ -ac_ct_AR = @ac_ct_AR@ -ac_ct_CC = @ac_ct_CC@ -ac_ct_CXX = @ac_ct_CXX@ -ac_ct_DUMPBIN = @ac_ct_DUMPBIN@ -am__include = @am__include@ -am__leading_dot = @am__leading_dot@ -am__quote = @am__quote@ -am__tar = @am__tar@ -am__untar = @am__untar@ -bindir = @bindir@ -build = @build@ -build_alias = @build_alias@ -build_cpu = @build_cpu@ -build_os = @build_os@ -build_vendor = @build_vendor@ -builddir = @builddir@ -datadir = @datadir@ -datarootdir = @datarootdir@ -docdir = @docdir@ -dvidir = @dvidir@ -exec_prefix = @exec_prefix@ -host = @host@ -host_alias = @host_alias@ -host_cpu = @host_cpu@ -host_os = @host_os@ -host_vendor = @host_vendor@ -htmldir = @htmldir@ -includedir = @includedir@ -infodir = @infodir@ -install_sh = @install_sh@ -libdir = @libdir@ -libexecdir = @libexecdir@ -localedir = @localedir@ -localstatedir = @localstatedir@ -mandir = @mandir@ -mkdir_p = @mkdir_p@ -oldincludedir = @oldincludedir@ -pdfdir = @pdfdir@ -plugindir = @plugindir@ -prefix = @prefix@ -program_transform_name = @program_transform_name@ -psdir = @psdir@ -sbindir = @sbindir@ -sharedstatedir = @sharedstatedir@ -srcdir = @srcdir@ -sysconfdir = @sysconfdir@ -target_alias = @target_alias@ -top_build_prefix = @top_build_prefix@ -top_builddir = @top_builddir@ -top_srcdir = @top_srcdir@ -QUIET_GEN = $(AM_V_GEN) -QUIET_LN = $(QUIET_LN_$(V)) -QUIET_LN_ = $(QUIET_LN_$(AM_DEFAULT_VERBOSITY)) -QUIET_LN_0 = @echo ' LN '$@; -QUIET_RM = $(QUIET_RM_$(V)) -QUIET_RM_ = $(QUIET_RM_$(AM_DEFAULT_VERBOSITY)) -QUIET_RM_0 = @echo ' RM '$@; -QUIET_SCAN = $(QUIET_SCAN_$(V)) -QUIET_SCAN_ = $(QUIET_SCAN_$(AM_DEFAULT_VERBOSITY)) -QUIET_SCAN_0 = @echo ' GISCAN '$@; -QUIET_COMP = $(QUIET_COMP_$(V)) -QUIET_COMP_ = $(QUIET_COMP_$(AM_DEFAULT_VERBOSITY)) -QUIET_COMP_0 = @echo ' GICOMP '$@; - -# preamble -NULL = -SUBDIRS = -BUILT_SOURCES = cogl-defines.h cogl-egl-defines.h cogl-gl-header.h \ - $(glib_enum_h) $(glib_enum_c) -EXTRA_DIST = cogl-defines.h.in cogl-egl-defines.h.in \ - cogl-gl-header.h.in cogl-1.0.pc.in \ - cogl-$(COGL_API_VERSION)-experimental.pc.in stb_image.c \ - $(enum_tmpl_h) $(enum_tmpl_c) cogl-defines.h.win32.in \ - cogl-defines.h.win32 cogl-defines.h.win32_SDL.in \ - cogl-defines.h.win32_SDL cogl-gl-header.h.win32 cogl.symbols \ - cogl.rc.in cogl.rc -CLEANFILES = stamp-enum-types $(am__append_37) -DISTCLEANFILES = cogl-defines.h cogl-egl-defines.h cogl-gl-header.h \ - $(pc_files) $(glib_enum_h) $(glib_enum_c) \ - ../build/win32/vs9/cogl.vcproj \ - ../build/win32/vs10/cogl.vcxproj \ - ../build/win32/vs10/cogl.vcxproj.filters \ - ../build/win32/gen-enums.bat cogl.rc -noinst_LTLIBRARIES = -lib_LTLIBRARIES = libcogl.la -AM_CPPFLAGS = -I$(top_srcdir) -I$(top_builddir) -I$(srcdir)/deprecated \ - -I$(srcdir)/winsys -I$(srcdir)/driver/gl \ - -I$(srcdir)/driver/gl/gl -I$(srcdir)/driver/gl/gles $(NULL) \ - -DG_LOG_DOMAIN=\"Cogl\" -DCOGL_COMPILATION \ - -DCOGL_GL_LIBNAME=\"$(COGL_GL_LIBNAME)\" \ - -DCOGL_GLES1_LIBNAME=\"$(COGL_GLES1_LIBNAME)\" \ - -DCOGL_GLES2_LIBNAME=\"$(COGL_GLES2_LIBNAME)\" \ - -DCOGL_LOCALEDIR=\""$(localedir)"\" $(NULL) $(am__append_1) -AM_CFLAGS = $(COGL_DEP_CFLAGS) $(COGL_EXTRA_CFLAGS) $(MAINTAINER_CFLAGS) - -# Note: The cogl-1.0/cogl-gl-1.0 files are essentially for -# compatability only. I'm not really sure who could possibly be using -# them so we may decide to remove them entirely at some point. -pc_files = cogl-1.0.pc cogl-gl-1.0.pc \ - cogl-$(COGL_API_VERSION)-experimental.pc -pkgconfigdir = $(libdir)/pkgconfig -pkgconfig_DATA = $(pc_files) -cogl_deprecated_h = deprecated/cogl-clip-state.h \ - deprecated/cogl-fixed.h deprecated/cogl-material-compat.h \ - deprecated/cogl-vertex-buffer.h deprecated/cogl-shader.h \ - deprecated/cogl-clutter.h deprecated/cogl-type-casts.h \ - deprecated/cogl-framebuffer-deprecated.h \ - deprecated/cogl-texture-deprecated.h \ - deprecated/cogl-auto-texture.h $(NULL) $(am__append_6) - -# public 1.x api headers -cogl_1_public_h = $(cogl_deprecated_h) cogl1-context.h cogl-bitmap.h \ - cogl-color.h cogl-matrix.h cogl-offscreen.h cogl-primitives.h \ - cogl-texture.h cogl-types.h cogl.h $(NULL) $(am__append_7) - -# experimental 2.0 api headers -# Note: we don't run glib-mkenums over these headers -cogl_experimental_h = cogl-object.h cogl-renderer.h cogl-swap-chain.h \ - cogl-onscreen-template.h cogl-display.h cogl-context.h \ - cogl-pipeline.h cogl-pipeline-state.h \ - cogl-pipeline-layer-state.h cogl-snippet.h cogl-gles2.h \ - cogl-gles2-types.h cogl-index-buffer.h cogl-attribute-buffer.h \ - cogl-indices.h cogl-attribute.h cogl-primitive.h \ - cogl-framebuffer.h cogl-onscreen.h cogl-frame-info.h \ - cogl-vector.h cogl-euler.h cogl-output.h cogl-quaternion.h \ - cogl-matrix-stack.h cogl-poll.h cogl-texture-3d.h \ - cogl-texture-2d.h cogl-texture-2d-gl.h \ - cogl-texture-rectangle.h cogl-texture-2d-sliced.h \ - cogl-sub-texture.h cogl-atlas-texture.h cogl-meta-texture.h \ - cogl-primitive-texture.h cogl-depth-state.h cogl-buffer.h \ - cogl-pixel-buffer.h cogl2-experimental.h cogl-macros.h \ - cogl-fence.h cogl-version.h cogl-error.h $(NULL) \ - $(am__append_4) $(am__append_8) $(am__append_10) \ - $(am__append_12) $(am__append_14) $(am__append_15) \ - $(am__append_17) $(am__append_23) $(am__append_25) \ - $(am__append_28) $(am__append_30) -cogl_additional_experimental_h = \ - cogl-bitmap.h \ - cogl-color.h \ - cogl-matrix.h \ - cogl-texture.h \ - cogl-types.h \ - cogl-gtype-private.h \ - $(NULL) - -cogl_nodist_experimental_h = $(NULL) $(am__append_26) - -# nop driver -cogl_driver_sources = driver/nop/cogl-driver-nop.c \ - driver/nop/cogl-framebuffer-nop-private.h \ - driver/nop/cogl-framebuffer-nop.c \ - driver/nop/cogl-attribute-nop-private.h \ - driver/nop/cogl-attribute-nop.c \ - driver/nop/cogl-clip-stack-nop-private.h \ - driver/nop/cogl-clip-stack-nop.c \ - driver/nop/cogl-texture-2d-nop-private.h \ - driver/nop/cogl-texture-2d-nop.c $(NULL) \ - driver/gl/cogl-util-gl-private.h driver/gl/cogl-util-gl.c \ - driver/gl/cogl-framebuffer-gl-private.h \ - driver/gl/cogl-framebuffer-gl.c \ - driver/gl/cogl-texture-gl-private.h \ - driver/gl/cogl-texture-gl.c \ - driver/gl/cogl-texture-2d-gl-private.h \ - driver/gl/cogl-texture-2d-gl.c \ - driver/gl/cogl-attribute-gl-private.h \ - driver/gl/cogl-attribute-gl.c \ - driver/gl/cogl-clip-stack-gl-private.h \ - driver/gl/cogl-clip-stack-gl.c \ - driver/gl/cogl-buffer-gl-private.h driver/gl/cogl-buffer-gl.c \ - driver/gl/cogl-pipeline-opengl.c \ - driver/gl/cogl-pipeline-opengl-private.h \ - driver/gl/cogl-pipeline-fragend-glsl.c \ - driver/gl/cogl-pipeline-fragend-glsl-private.h \ - driver/gl/gl/cogl-pipeline-fragend-arbfp.c \ - driver/gl/gl/cogl-pipeline-fragend-arbfp-private.h \ - driver/gl/gl/cogl-pipeline-progend-fixed-arbfp.c \ - driver/gl/gl/cogl-pipeline-progend-fixed-arbfp-private.h \ - driver/gl/cogl-pipeline-fragend-fixed.c \ - driver/gl/cogl-pipeline-fragend-fixed-private.h \ - driver/gl/cogl-pipeline-vertend-glsl.c \ - driver/gl/cogl-pipeline-vertend-glsl-private.h \ - driver/gl/cogl-pipeline-vertend-fixed.c \ - driver/gl/cogl-pipeline-vertend-fixed-private.h \ - driver/gl/cogl-pipeline-progend-fixed.c \ - driver/gl/cogl-pipeline-progend-fixed-private.h \ - driver/gl/cogl-pipeline-progend-glsl.c \ - driver/gl/cogl-pipeline-progend-glsl-private.h $(NULL) \ - $(am__append_2) $(am__append_3) - -# gl driver sources -cogl_gl_prototypes_h = \ - gl-prototypes/cogl-gles2-functions.h \ - gl-prototypes/cogl-core-functions.h \ - gl-prototypes/cogl-in-gles-core-functions.h \ - gl-prototypes/cogl-in-gles2-core-functions.h \ - gl-prototypes/cogl-glsl-functions.h \ - $(NULL) - - -# winsys sources, common to all backends -cogl_winsys_common_sources = \ - winsys/cogl-winsys-private.h \ - winsys/cogl-winsys.c \ - $(NULL) - - -# sources -cogl_sources_c = $(cogl_driver_sources) $(cogl_winsys_common_sources) \ - cogl-private.h cogl-i18n-private.h cogl-debug.h \ - cogl-debug-options.h cogl-gpu-info.c cogl-gpu-info-private.h \ - cogl-context-private.h cogl-context.c cogl-renderer-private.h \ - cogl-renderer.h cogl-renderer.c cogl-swap-chain-private.h \ - cogl-swap-chain.h cogl-swap-chain.c \ - cogl-onscreen-template-private.h cogl-onscreen-template.h \ - cogl-onscreen-template.c cogl-display-private.h cogl-display.h \ - cogl-display.c cogl-driver.h cogl.c cogl-object-private.h \ - cogl-object.h cogl-object.c cogl-util.h cogl-util.c \ - cogl-bitmap-private.h cogl-bitmap.c cogl-bitmap-conversion.c \ - cogl-bitmap-packing.h cogl-primitives-private.h \ - cogl-primitives.h cogl-primitives.c cogl-bitmap-pixbuf.c \ - cogl-clip-stack.h cogl-clip-stack.c cogl-feature-private.h \ - cogl-feature-private.c cogl-color-private.h cogl-color.c \ - cogl-buffer-private.h cogl-buffer.c \ - cogl-pixel-buffer-private.h cogl-pixel-buffer.c \ - cogl-index-buffer-private.h cogl-index-buffer.c \ - cogl-attribute-buffer-private.h cogl-attribute-buffer.c \ - cogl-indices-private.h cogl-indices.c cogl-attribute-private.h \ - cogl-attribute.c cogl-primitive-private.h cogl-primitive.c \ - cogl-matrix.c cogl-vector.c cogl-euler.c \ - cogl-quaternion-private.h cogl-quaternion.c \ - cogl-matrix-private.h cogl-matrix-stack.c \ - cogl-matrix-stack-private.h cogl-depth-state.c \ - cogl-depth-state-private.h cogl-node.c cogl-node-private.h \ - cogl-pipeline.c cogl-pipeline-private.h cogl-pipeline-layer.c \ - cogl-pipeline-layer-private.h cogl-pipeline-state.c \ - cogl-pipeline-layer-state-private.h \ - cogl-pipeline-layer-state.c cogl-pipeline-state-private.h \ - cogl-pipeline-debug.c cogl-glsl-shader.c \ - cogl-glsl-shader-private.h cogl-glsl-shader-boilerplate.h \ - cogl-pipeline-snippet-private.h cogl-pipeline-snippet.c \ - cogl-pipeline-cache.h cogl-pipeline-cache.c \ - cogl-pipeline-hash-table.h cogl-pipeline-hash-table.c \ - cogl-sampler-cache.c cogl-sampler-cache-private.h \ - cogl-blend-string.c cogl-blend-string.h cogl-debug.c \ - cogl-sub-texture-private.h cogl-texture-private.h \ - cogl-texture-2d-private.h cogl-texture-2d-sliced-private.h \ - cogl-texture-3d-private.h cogl-texture-driver.h \ - cogl-sub-texture.c cogl-texture.c cogl-texture-2d.c \ - cogl-texture-2d-sliced.c cogl-texture-3d.c \ - cogl-texture-rectangle-private.h cogl-texture-rectangle.c \ - cogl-rectangle-map.h cogl-rectangle-map.c cogl-atlas.h \ - cogl-atlas.c cogl-atlas-texture-private.h cogl-atlas-texture.c \ - cogl-meta-texture.c cogl-primitive-texture.c cogl-blit.h \ - cogl-blit.c cogl-spans.h cogl-spans.c cogl-journal-private.h \ - cogl-journal.c cogl-frame-info-private.h cogl-frame-info.c \ - cogl-framebuffer-private.h cogl-framebuffer.c \ - cogl-onscreen-private.h cogl-onscreen.c cogl-output-private.h \ - cogl-output.c cogl-profile.h cogl-profile.c cogl-flags.h \ - cogl-bitmask.h cogl-bitmask.c cogl-gtype.c \ - cogl-gtype-private.h cogl-point-in-poly-private.h \ - cogl-point-in-poly.c cogl-list.c cogl-list.h \ - winsys/cogl-winsys-stub-private.h winsys/cogl-winsys-stub.c \ - cogl-config-private.h cogl-config.c cogl-boxed-value.h \ - cogl-boxed-value.c cogl-snippet-private.h cogl-snippet.c \ - cogl-poll-private.h cogl-poll.c \ - gl-prototypes/cogl-all-functions.h \ - gl-prototypes/cogl-gles1-functions.h \ - gl-prototypes/cogl-gles2-functions.h \ - gl-prototypes/cogl-core-functions.h \ - gl-prototypes/cogl-in-gles-core-functions.h \ - gl-prototypes/cogl-in-gles1-core-functions.h \ - gl-prototypes/cogl-in-gles2-core-functions.h \ - gl-prototypes/cogl-fixed-functions.h \ - gl-prototypes/cogl-glsl-functions.h \ - cogl-memory-stack-private.h cogl-memory-stack.c \ - cogl-magazine-private.h cogl-magazine.c \ - cogl-gles2-context-private.h cogl-gles2-context.c \ - cogl-error-private.h cogl-error.c cogl-closure-list-private.h \ - cogl-closure-list.c cogl-fence.c cogl-fence-private.h \ - deprecated/cogl-clip-state.c deprecated/cogl-fixed.c \ - deprecated/cogl-vertex-buffer-private.h \ - deprecated/cogl-vertex-buffer.c \ - deprecated/cogl-material-compat.c deprecated/cogl-program.c \ - deprecated/cogl-program-private.h \ - deprecated/cogl-auto-texture.c \ - deprecated/cogl-shader-private.h deprecated/cogl-shader.c \ - deprecated/cogl-clutter.c \ - deprecated/cogl-framebuffer-deprecated.c \ - deprecated/cogl-texture-deprecated.c $(NULL) $(am__append_5) \ - $(am__append_9) 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$(top_srcdir)/build/win32/vs9/cogl.vcprojin - for F in `echo $(cogl_sources_c) $(BUILT_SOURCES) | tr '/' '\\'`; do \ - case $$F in \ - *-egl.c|*-egl-*.c|*-glx.c|*-xlib*.c|*-x11.c|*.wgl.c|*-gl.c|*-gles.c|*-kms.c|*-sdl.c|*.h) ;; \ - *.c) echo ' ' \ - ;; \ - esac; \ - done >cogl.sourcefiles - $(CPP) -P - <$(top_srcdir)/build/win32/vs9/cogl.vcprojin >$@ - rm cogl.sourcefiles - -../build/win32/vs10/cogl.vcxproj: $(top_srcdir)/build/win32/vs10/cogl.vcxprojin - for F in `echo $(cogl_sources_c) $(BUILT_SOURCES) | tr '/' '\\'`; do \ - case $$F in \ - *-egl.c|*-egl-*.c|*-glx.c|*-xlib*.c|*-x11.c|*.wgl.c|*-gl.c|*-gles.c|*-kms.c|*-sdl.c|*.h) ;; \ - *.c) echo ' ' \ - ;; \ - esac; \ - done >cogl.vs10.sourcefiles - $(CPP) -P - <$(top_srcdir)/build/win32/vs10/cogl.vcxprojin >$@ - rm cogl.vs10.sourcefiles - -../build/win32/vs10/cogl.vcxproj.filters: $(top_srcdir)/build/win32/vs10/cogl.vcxproj.filtersin - for F in `echo $(cogl_sources_c) $(BUILT_SOURCES) | tr '/' '\\'`; do \ - case $$F in \ - *-egl.c|*-egl-*.c|*-glx.c|*-xlib*.c|*-x11.c|*.wgl.c|*-gl.c|*-gles.c|*-kms.c|*-sdl.c|*.h) ;; \ - *.c) echo ' Sources' \ - ;; \ - esac; \ - done >cogl.vs10.sourcefiles.filters - $(CPP) -P - <$(top_srcdir)/build/win32/vs10/cogl.vcxproj.filtersin >$@ - rm cogl.vs10.sourcefiles.filters - -cogl.vsenums_h: - echo 'perl %1\bin\glib-mkenums --template ../../cogl/cogl-enum-types.h.in ' >vsenums_h.temp1 - for F in `echo $(cogl_1_public_h) $(srcdir)/cogl-win32-renderer.h`; do \ - case $$F in \ - *xlib*.h|*wayland*.h) ;; \ - *.h) echo '../../cogl'$$F' ' \ - ;; \ - esac; \ - done >>vsenums_h.temp1 - cat vsenums_h.temp1 | sed 's_/cogl./_/cogl/_' >vsenums_h.temp - cat vsenums_h.temp | tr -d '\n' >>$@ - echo '> ..\..\cogl\cogl-enum-types.h' >>$@ - rm vsenums_h.temp1 - rm vsenums_h.temp - -cogl.vsenums_c: - echo 'perl %1\bin\glib-mkenums --template ../../cogl/cogl-enum-types.c.in ' >vsenums_c.temp1 - for F in `echo $(cogl_1_public_h) $(srcdir)/cogl-win32-renderer.h`; do \ - case $$F in \ - *xlib*.h|*wayland*.h) ;; \ - *.h) echo '../../cogl'$$F' ' \ - ;; \ - esac; \ - done >>vsenums_c.temp1 - cat vsenums_c.temp1 | sed 's_/cogl./_/cogl/_' >vsenums_c.temp - cat vsenums_c.temp | tr -d '\n' >>$@ - echo '> ..\..\cogl\cogl-enum-types.c' >>$@ - rm vsenums_c.temp1 - rm vsenums_c.temp - -../build/win32/gen-enums.bat: cogl.vsenums_h cogl.vsenums_c - echo 'if exist ..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H' >$@ - cat cogl.vsenums_h >>$@ - echo ':DONE_COGL_ENUMS_H' >>$@ - echo 'if exist ..\..\cogl\cogl-enum-types.c goto DONE_COGL_ENUMS_C' >>$@ - cat cogl.vsenums_c >>$@ - echo ':DONE_COGL_ENUMS_C' >>$@ - rm cogl.vsenums_h - rm cogl.vsenums_c - --include $(INTROSPECTION_MAKEFILE) - -@HAVE_INTROSPECTION_TRUE@Cogl-1.0.gir: libcogl.la Makefile - -@HAVE_INTROSPECTION_TRUE@Cogl-2.0.gir: libcogl.la Makefile - -# Tell versions [3.59,3.63) of GNU make to not export all variables. -# Otherwise a system limit (for SysV at least) may be exceeded. -.NOEXPORT: diff -Nru cogl-1.22.2/cogl/winsys/cogl-texture-pixmap-x11.c cogl-1.22.5/cogl/winsys/cogl-texture-pixmap-x11.c --- cogl-1.22.2/cogl/winsys/cogl-texture-pixmap-x11.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/winsys/cogl-texture-pixmap-x11.c 2017-04-12 06:13:50.000000000 +0000 @@ -1164,6 +1164,7 @@ FALSE, /* not primitive */ _cogl_texture_pixmap_x11_allocate, _cogl_texture_pixmap_x11_set_region, + NULL, /* copy_sub_image */ _cogl_texture_pixmap_x11_get_data, _cogl_texture_pixmap_x11_foreach_sub_texture_in_region, _cogl_texture_pixmap_x11_get_max_waste, diff -Nru cogl-1.22.2/cogl/winsys/cogl-winsys-egl-wayland.c cogl-1.22.5/cogl/winsys/cogl-winsys-egl-wayland.c --- cogl-1.22.2/cogl/winsys/cogl-winsys-egl-wayland.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/winsys/cogl-winsys-egl-wayland.c 2017-04-12 06:13:50.000000000 +0000 @@ -785,6 +785,8 @@ if (cogl_framebuffer_get_width (fb) != width || cogl_framebuffer_get_height (fb) != height || + wayland_onscreen->pending_width != width || + wayland_onscreen->pending_height != height || offset_x || offset_y) { diff -Nru cogl-1.22.2/cogl/winsys/cogl-winsys-glx.c cogl-1.22.5/cogl/winsys/cogl-winsys-glx.c --- cogl-1.22.2/cogl/winsys/cogl-winsys-glx.c 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/winsys/cogl-winsys-glx.c 2017-04-12 06:13:50.000000000 +0000 @@ -127,7 +127,9 @@ #define COGL_WINSYS_FEATURE_END() \ { NULL, 0 }, \ }; +#define COGL_DISABLE_SYNC_CONTROL #include "cogl-winsys-glx-feature-functions.h" +#undef COGL_DISABLE_SYNC_CONTROL /* Define an array of features */ #undef COGL_WINSYS_FEATURE_BEGIN @@ -148,7 +150,9 @@ static const CoglFeatureData winsys_feature_data[] = { +#define COGL_DISABLE_SYNC_CONTROL #include "cogl-winsys-glx-feature-functions.h" +#undef COGL_DISABLE_SYNC_CONTROL }; static CoglFuncPtr @@ -705,6 +709,9 @@ TRUE); } + glx_renderer->glXGetSyncValues = NULL; + glx_renderer->glXWaitForMsc = NULL; + g_strfreev (split_extensions); /* Note: the GLX_SGI_video_sync spec explicitly states this extension @@ -1629,6 +1636,8 @@ int64_t msc; int64_t sbc; + g_assert_not_reached (); + glx_renderer->glXWaitForMsc (xlib_renderer->xdpy, drawable, 0, 1, 0, &ust, &msc, &sbc); diff -Nru cogl-1.22.2/cogl/winsys/cogl-winsys-glx-feature-functions.h cogl-1.22.5/cogl/winsys/cogl-winsys-glx-feature-functions.h --- cogl-1.22.2/cogl/winsys/cogl-winsys-glx-feature-functions.h 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/cogl/winsys/cogl-winsys-glx-feature-functions.h 2017-04-12 06:13:50.000000000 +0000 @@ -135,6 +135,7 @@ (int interval)) COGL_WINSYS_FEATURE_END () +#ifndef COGL_DISABLE_SYNC_CONTROL COGL_WINSYS_FEATURE_BEGIN (255, 255, sync_control, "OML\0", @@ -157,6 +158,7 @@ int64_t* msc, int64_t* sbc)) COGL_WINSYS_FEATURE_END () +#endif COGL_WINSYS_FEATURE_BEGIN (255, 255, copy_sub_buffer, diff -Nru cogl-1.22.2/cogl.doap cogl-1.22.5/cogl.doap --- cogl-1.22.2/cogl.doap 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/cogl.doap 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,46 @@ + + + + Cogl + cogl + + A hardware accelerated 3D graphics API + + Cogl is a small open source software library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. Cogl currently supports OpenGL ES 1.1/2.0 and OpenGL > 1.3 (or 1.2 if you have the GL_ARB_multitexture extension), and having Gallium or D3D backends are options for the future. + + + + + + + + C + + + + Robert Bragg + + rbragg + + + + + + Neil Roberts + + nroberts + + + + + + + + + + + diff -Nru cogl-1.22.2/cogl-gles2/Makefile.in cogl-1.22.5/cogl-gles2/Makefile.in --- cogl-1.22.2/cogl-gles2/Makefile.in 2016-08-26 17:33:58.000000000 +0000 +++ cogl-1.22.5/cogl-gles2/Makefile.in 1970-01-01 00:00:00.000000000 +0000 @@ -1,896 +0,0 @@ -# Makefile.in generated by automake 1.15 from Makefile.am. -# @configure_input@ - -# Copyright (C) 1994-2014 Free Software Foundation, Inc. - -# This Makefile.in is free software; the Free Software Foundation -# gives unlimited permission to copy and/or distribute it, -# with or without modifications, as long as this notice is preserved. - -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY, to the extent permitted by law; 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uninstall-pkgconfigDATA - -.PRECIOUS: Makefile - - -# Basic sanity checks -@USE_GLIB_TRUE@$(if $(GLIB_MKENUMS),,$(error Need to define GLIB_MKENUMS)) - -@USE_GLIB_TRUE@$(if $(or $(glib_enum_h), \ -@USE_GLIB_TRUE@ $(glib_enum_c)),, \ -@USE_GLIB_TRUE@ $(error Need to define glib_enum_h and glib_enum_c)) - -@USE_GLIB_TRUE@$(if $(glib_enum_headers),,$(error Need to define glib_enum_headers)) - -@USE_GLIB_TRUE@stamp-enum-types: $(enum_headers) $(enum_tmpl_h) -@USE_GLIB_TRUE@ $(AM_V_GEN)$(GLIB_MKENUMS) \ -@USE_GLIB_TRUE@ --template $(enum_tmpl_h) \ -@USE_GLIB_TRUE@ $(enum_headers) > xgen-eh \ -@USE_GLIB_TRUE@ && (cmp -s xgen-eh $(glib_enum_h) || cp -f xgen-eh $(glib_enum_h)) \ -@USE_GLIB_TRUE@ && rm -f xgen-eh \ -@USE_GLIB_TRUE@ && echo timestamp > $(@F) - -@USE_GLIB_TRUE@$(glib_enum_h): stamp-enum-types -@USE_GLIB_TRUE@ @true - -@USE_GLIB_TRUE@$(glib_enum_c): $(enum_headers) $(enum_tmpl_h) $(enum_tmpl_c) -@USE_GLIB_TRUE@ $(AM_V_GEN)$(GLIB_MKENUMS) \ -@USE_GLIB_TRUE@ --template $(enum_tmpl_c) \ -@USE_GLIB_TRUE@ $(enum_headers) > xgen-ec \ -@USE_GLIB_TRUE@ && cp -f xgen-ec $(glib_enum_c) \ -@USE_GLIB_TRUE@ && rm -f xgen-ec - -dist-hook: \ - $(top_builddir)/build/win32/vs9/cogl-path.vcproj \ - $(top_builddir)/build/win32/vs10/cogl-path.vcxproj \ - $(top_builddir)/build/win32/vs10/cogl-path.vcxproj.filters - -$(top_builddir)/build/win32/vs9/$(MSVC_PROJECT).vcproj: $(top_srcdir)/build/win32/vs9/$(MSVC_PROJECT).vcprojin - for F in `echo $(MSVC_PROJECT_SRCS) | sed 's/\.\///g' | tr '/' '\\'`; do \ - case $$F in \ - $(MSVC_PROJECT_EXCLUDES)) \ - ;; \ - *.c) echo ' ' \ - ;; \ - esac; \ - done | sort -u >$(MSVC_PROJECT).sourcefiles - $(CPP) -P - <$(top_srcdir)/build/win32/vs9/$(MSVC_PROJECT).vcprojin >$@ - rm $(MSVC_PROJECT).sourcefiles - -$(top_builddir)/build/win32/vs10/$(MSVC_PROJECT).vcxproj: $(top_srcdir)/build/win32/vs10/$(MSVC_PROJECT).vcxprojin - for F in `echo $(MSVC_PROJECT_SRCS) | sed 's/\.\///g' | tr '/' '\\'`; do \ - case $$F in \ - $(MSVC_PROJECT_EXCLUDES)) \ - ;; \ - *.c) echo ' ' \ - ;; \ - esac; \ - done | sort -u >$(MSVC_PROJECT).vs10.sourcefiles - $(CPP) -P - <$(top_srcdir)/build/win32/vs10/$(MSVC_PROJECT).vcxprojin >$@ - rm $(MSVC_PROJECT).vs10.sourcefiles - -$(top_builddir)/build/win32/vs10/$(MSVC_PROJECT).vcxproj.filters: $(top_srcdir)/build/win32/vs10/$(MSVC_PROJECT).vcxproj.filtersin - for F in `echo $(MSVC_PROJECT_SRCS) | sed 's/\.\///g' | tr '/' '\\'`; do \ - case $$F in \ - $(MSVC_PROJECT_EXCLUDES)) \ - ;; \ - *.c) echo ' Source Files' \ - ;; \ - esac; \ - done | sort -u >$(MSVC_PROJECT).vs10.sourcefiles.filters - $(CPP) -P - <$(top_srcdir)/build/win32/vs10/$(MSVC_PROJECT).vcxproj.filtersin >$@ - rm $(MSVC_PROJECT).vs10.sourcefiles.filters - -# Tell versions [3.59,3.63) of GNU make to not export all variables. -# Otherwise a system limit (for SysV at least) may be exceeded. -.NOEXPORT: diff -Nru cogl-1.22.2/config.h.in cogl-1.22.5/config.h.in --- cogl-1.22.2/config.h.in 2016-08-26 17:33:57.000000000 +0000 +++ cogl-1.22.5/config.h.in 1970-01-01 00:00:00.000000000 +0000 @@ -1,597 +0,0 @@ -/* config.h.in. Generated from configure.ac by autoheader. */ - -/* Define if building universal (internal helper macro) */ -#undef AC_APPLE_UNIVERSAL_BUILD - -/* define if asm blocks can use numeric local labels */ -#undef ASM_NUMERIC_LABELS - -/* Can use Cogl 2.0 API internally */ -#undef COGL_ENABLE_EXPERIMENTAL_2_0_API - -/* Can use experimental API internally */ -#undef COGL_ENABLE_EXPERIMENTAL_API - -/* The major version for libgbm */ -#undef COGL_GBM_MAJOR - -/* The micro version for libgbm */ -#undef COGL_GBM_MICRO - -/* The minor version for libgbm */ -#undef COGL_GBM_MINOR - -/* Cogl supports OpenGL using the WGL API */ -#undef COGL_HAS_WGL_SUPPORT - -/* Define to 1 if translation of program messages to the user's native - language is requested. */ -#undef ENABLE_NLS - -/* Whether to enable building unit tests */ -#undef ENABLE_UNIT_TESTS - -/* The prefix for our gettext translation domains. */ -#undef GETTEXT_PACKAGE - -/* Define to the GLIB binary age */ -#undef GLIB_BINARY_AGE - -/* Byte contents of gmutex */ -#undef GLIB_BYTE_CONTENTS_GMUTEX - -/* Define to the GLIB interface age */ -#undef GLIB_INTERFACE_AGE - -/* The size of gmutex, as computed by sizeof. */ -#undef GLIB_SIZEOF_GMUTEX - -/* The size of system_thread, as computed by sizeof. */ -#undef GLIB_SIZEOF_SYSTEM_THREAD - -/* alpha atomic implementation */ -#undef G_ATOMIC_ALPHA - -/* arm atomic implementation */ -#undef G_ATOMIC_ARM - -/* cris atomic implementation */ -#undef G_ATOMIC_CRIS - -/* crisv32 atomic implementation */ -#undef G_ATOMIC_CRISV32 - -/* i486 atomic implementation */ -#undef G_ATOMIC_I486 - -/* ia64 atomic implementation */ -#undef G_ATOMIC_IA64 - -/* powerpc atomic implementation */ -#undef G_ATOMIC_POWERPC - -/* s390 atomic implementation */ -#undef G_ATOMIC_S390 - -/* sparcv9 atomic implementation */ -#undef G_ATOMIC_SPARCV9 - -/* x86_64 atomic implementation */ -#undef G_ATOMIC_X86_64 - -/* Have inline keyword */ -#undef G_HAVE_INLINE - -/* Have __inline keyword */ -#undef G_HAVE___INLINE - -/* Have __inline__ keyword */ -#undef G_HAVE___INLINE__ - -/* Source file containing theread implementation */ -#undef G_THREAD_SOURCE - -/* A 'va_copy' style function */ -#undef G_VA_COPY - -/* 'va_lists' cannot be copies as values */ -#undef G_VA_COPY_AS_ARRAY - -/* Define to 1 if you have the header file. */ -#undef HAVE_ALLOCA_H - -/* Define to 1 if you have the `atexit' function. */ -#undef HAVE_ATEXIT - -/* Whether we have cairo or not */ -#undef HAVE_CAIRO - -/* Define to 1 if you have the header file. */ -#undef HAVE_CE4100_LIBGDL_H - -/* Define to 1 if you have the Mac OS X function CFLocaleCopyCurrent in the - CoreFoundation framework. */ -#undef HAVE_CFLOCALECOPYCURRENT - -/* Define to 1 if you have the Mac OS X function CFPreferencesCopyAppValue in - the CoreFoundation framework. */ -#undef HAVE_CFPREFERENCESCOPYAPPVALUE - -/* Define to 1 if you have the `chown' function. */ -#undef HAVE_CHOWN - -/* Have GL for rendering */ -#undef HAVE_COGL_GL - -/* Have GLES 1.1 for rendering */ -#undef HAVE_COGL_GLES - -/* Have GLES 2.0 for rendering */ -#undef HAVE_COGL_GLES2 - -/* Have WebGL for rendering */ -#undef HAVE_COGL_WEBGL - -/* Define if the GNU dcgettext() function is already present or preinstalled. - */ -#undef HAVE_DCGETTEXT - -/* Defined if the GL library should not be dlopened */ -#undef HAVE_DIRECTLY_LINKED_GL_LIBRARY - -/* Define to 1 if you have the header file. */ -#undef HAVE_DIRENT_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_DLFCN_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_EGL_EGLEXT_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_EGL_EGL_H - -/* Define to 1 if you have the `endmntent' function. */ -#undef HAVE_ENDMNTENT - -/* Define to 1 if you have the `fchmod' function. */ -#undef HAVE_FCHMOD - -/* Define to 1 if you have the `fchown' function. */ -#undef HAVE_FCHOWN - -/* Define to 1 if you have the header file. */ -#undef HAVE_FCNTL_H - -/* Define to 1 if you have the `fdwalk' function. */ -#undef HAVE_FDWALK - -/* Define to 1 if you have the `ffs' function. */ -#undef HAVE_FFS - -/* Define to 1 if you have the header file. */ -#undef HAVE_FLOAT_H - -/* Has the __FLOAT_WORD_ORDER macro */ -#undef HAVE_FLOAT_WORD_ORDER - -/* Define to 1 if you have the header file. */ -#undef HAVE_FSTAB_H - -/* we have the futex(2) system call */ -#undef HAVE_FUTEX - -/* Define to 1 if you have the `getcwd' function. */ -#undef HAVE_GETCWD - -/* Define to 1 if you have the `getc_unlocked' function. */ -#undef HAVE_GETC_UNLOCKED - -/* Define to 1 if you have the `getfsstat' function. */ -#undef HAVE_GETFSSTAT - -/* Define to 1 if you have the `getgrgid' function. */ -#undef HAVE_GETGRGID - -/* Define to 1 if you have the `getmntent_r' function. */ -#undef HAVE_GETMNTENT_R - -/* Define to 1 if you have the `getpwuid' function. */ -#undef HAVE_GETPWUID - -/* Define if the GNU gettext() function is already present or preinstalled. */ -#undef HAVE_GETTEXT - -/* Define to 1 if you have the `getvfsstat' function. */ -#undef HAVE_GETVFSSTAT - -/* Define to 1 if you have the header file. */ -#undef HAVE_GLES_EGL_H - -/* Define to 1 if you have the `gmtime_r' function. */ -#undef HAVE_GMTIME_R - -/* define to use system printf */ -#undef HAVE_GOOD_PRINTF - -/* Define to 1 if you have the header file. */ -#undef HAVE_GRP_H - -/* Define to 1 if you have the `hasmntopt' function. */ -#undef HAVE_HASMNTOPT - -/* Define if you have the iconv() function and it works. */ -#undef HAVE_ICONV - -/* define to support printing 64-bit integers with format I64 */ -#undef HAVE_INT64_AND_I64 - -/* Define to 1 if you have the header file. */ -#undef HAVE_INTTYPES_H - -/* Define to 1 if you have the `lchmod' function. */ -#undef HAVE_LCHMOD - -/* Define to 1 if you have the `lchown' function. */ -#undef HAVE_LCHOWN - -/* Define to 1 if you have the header file. */ -#undef HAVE_LIBGDL_H - -/* Define to 1 if you have the `GL' library (-lGL). */ -#undef HAVE_LIBGL - -/* Define to 1 if you have the header file. */ -#undef HAVE_LIMITS_H - -/* Define to 1 if you have the `link' function. */ -#undef HAVE_LINK - -/* Define to 1 if you have the header file. */ -#undef HAVE_LINUX_MAGIC_H - -/* Define to 1 if you have the `localtime_r' function. */ -#undef HAVE_LOCALTIME_R - -/* define if system printf can print long long */ -#undef HAVE_LONG_LONG_FORMAT - -/* Define to 1 if you have the `lstat' function. */ -#undef HAVE_LSTAT - -/* Define to 1 if you have the header file. */ -#undef HAVE_MALLOC_H - -/* Define to 1 if you have the `memmem' function. */ -#undef HAVE_MEMMEM - -/* Define to 1 if you have the `memmove' function. */ -#undef HAVE_MEMMOVE - -/* Define to 1 if you have the header file. */ -#undef HAVE_MEMORY_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_MNTENT_H - -/* Have non-POSIX function getgrgid_r */ -#undef HAVE_NONPOSIX_GETGRGID_R - -/* Have non-POSIX function getpwuid_r */ -#undef HAVE_NONPOSIX_GETPWUID_R - -/* Define to 1 if you have the `on_exit' function. */ -#undef HAVE_ON_EXIT - -/* Define to 1 if you have the `poll' function. */ -#undef HAVE_POLL - -/* Have POSIX function getgrgid_r */ -#undef HAVE_POSIX_GETGRGID_R - -/* Have POSIX function getpwuid_r */ -#undef HAVE_POSIX_GETPWUID_R - -/* Have function pthread_attr_setstacksize */ -#undef HAVE_PTHREAD_ATTR_SETSTACKSIZE - -/* Define to 1 if you have the header file. */ -#undef HAVE_PWD_H - -/* Define to 1 if you have the `readlink' function. */ -#undef HAVE_READLINK - -/* Define to 1 if you have the header file. */ -#undef HAVE_SCHED_H - -/* Define to 1 if you have the `setenv' function. */ -#undef HAVE_SETENV - -/* Define to 1 if you have the `setmntent' function. */ -#undef HAVE_SETMNTENT - -/* Define to 1 if you have the `sincos' function. */ -#undef HAVE_SINCOS - -/* Define to 1 if you have the `splice' function. */ -#undef HAVE_SPLICE - -/* Whether _Static_assert can be used or not */ -#undef HAVE_STATIC_ASSERT - -/* Define to 1 if you have the header file. */ -#undef HAVE_STDINT_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_STDLIB_H - -/* Define to 1 if you have the `stpcpy' function. */ -#undef HAVE_STPCPY - -/* Define to 1 if you have the `strcasecmp' function. */ -#undef HAVE_STRCASECMP - -/* Define to 1 if you have the `strerror' function. */ -#undef HAVE_STRERROR - -/* Define to 1 if you have the header file. */ -#undef HAVE_STRINGS_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_STRING_H - -/* Define to 1 if you have the `strncasecmp' function. */ -#undef HAVE_STRNCASECMP - -/* Define to 1 if you have the `strsignal' function. */ -#undef HAVE_STRSIGNAL - -/* Define to 1 if `f_bavail' is a member of `struct statfs'. */ -#undef HAVE_STRUCT_STATFS_F_BAVAIL - -/* Define to 1 if `f_fstypename' is a member of `struct statfs'. */ -#undef HAVE_STRUCT_STATFS_F_FSTYPENAME - -/* Define to 1 if `f_basetype' is a member of `struct statvfs'. */ -#undef HAVE_STRUCT_STATVFS_F_BASETYPE - -/* Define to 1 if `f_fstypename' is a member of `struct statvfs'. */ -#undef HAVE_STRUCT_STATVFS_F_FSTYPENAME - -/* Define to 1 if `st_atimensec' is a member of `struct stat'. */ -#undef HAVE_STRUCT_STAT_ST_ATIMENSEC - -/* Define to 1 if `st_atim.tv_nsec' is a member of `struct stat'. */ -#undef HAVE_STRUCT_STAT_ST_ATIM_TV_NSEC - -/* Define to 1 if `st_blksize' is a member of `struct stat'. */ -#undef HAVE_STRUCT_STAT_ST_BLKSIZE - -/* Define to 1 if `st_blocks' is a member of `struct stat'. */ -#undef HAVE_STRUCT_STAT_ST_BLOCKS - -/* Define to 1 if `st_ctimensec' is a member of `struct stat'. */ -#undef HAVE_STRUCT_STAT_ST_CTIMENSEC - -/* Define to 1 if `st_ctim.tv_nsec' is a member of `struct stat'. */ -#undef HAVE_STRUCT_STAT_ST_CTIM_TV_NSEC - -/* Define to 1 if `st_mtimensec' is a member of `struct stat'. */ -#undef HAVE_STRUCT_STAT_ST_MTIMENSEC - -/* Define to 1 if `st_mtim.tv_nsec' is a member of `struct stat'. */ -#undef HAVE_STRUCT_STAT_ST_MTIM_TV_NSEC - -/* Define to 1 if `tm_gmtoff' is a member of `struct tm'. */ -#undef HAVE_STRUCT_TM_TM_GMTOFF - -/* Define to 1 if `__tm_gmtoff' is a member of `struct tm'. */ -#undef HAVE_STRUCT_TM___TM_GMTOFF - -/* Define to 1 if you have the `symlink' function. */ -#undef HAVE_SYMLINK - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_MKDEV_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_MNTCTL_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_MNTTAB_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_MOUNT_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_PARAM_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_POLL_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_RESOURCE_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_SELECT_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_STATFS_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_STATVFS_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_STAT_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_SYSCTL_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_TIMES_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_TIME_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_TYPES_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_UIO_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_VFSTAB_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_VFS_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_VMOUNT_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_SYS_WAIT_H - -/* Define to 1 if you have the header file. */ -#undef HAVE_UNISTD_H - -/* Define to 1 if you have the `unsetenv' function. */ -#undef HAVE_UNSETENV - -/* Define to 1 if you have the `utimes' function. */ -#undef HAVE_UTIMES - -/* Define to 1 if you have the header file. */ -#undef HAVE_VALUES_H - -/* Define to 1 if you have the `vasprintf' function. */ -#undef HAVE_VASPRINTF - -/* Define to 1 if you have the `vsnprintf' function. */ -#undef HAVE_VSNPRINTF - -/* Have Win32 atomic intrinsics */ -#undef HAVE_WIN32_BUILTINS_FOR_ATOMIC_OPERATIONS - -/* Have a working bcopy */ -#undef HAVE_WORKING_BCOPY - -/* Define to the sub-directory where libtool stores uninstalled libraries. */ -#undef LT_OBJDIR - -/* global 'sys_errlist' not found */ -#undef NO_SYS_ERRLIST - -/* Define to the address where bug reports for this package should be sent. */ -#undef PACKAGE_BUGREPORT - -/* Define to the full name of this package. */ -#undef PACKAGE_NAME - -/* Define to the full name and version of this package. */ -#undef PACKAGE_STRING - -/* Define to the one symbol short name of this package. */ -#undef PACKAGE_TARNAME - -/* Define to the home page for this package. */ -#undef PACKAGE_URL - -/* Define to the version of this package. */ -#undef PACKAGE_VERSION - -/* Maximum POSIX RT priority */ -#undef POSIX_MAX_PRIORITY - -/* Minimum POSIX RT priority */ -#undef POSIX_MIN_PRIORITY - -/* The POSIX RT yield function */ -#undef POSIX_YIELD_FUNC - -/* The size of `char', as computed by sizeof. */ -#undef SIZEOF_CHAR - -/* The size of `int', as computed by sizeof. */ -#undef SIZEOF_INT - -/* The size of `long', as computed by sizeof. */ -#undef SIZEOF_LONG - -/* The size of `long long', as computed by sizeof. */ -#undef SIZEOF_LONG_LONG - -/* The size of `short', as computed by sizeof. */ -#undef SIZEOF_SHORT - -/* The size of `size_t', as computed by sizeof. */ -#undef SIZEOF_SIZE_T - -/* The size of `void *', as computed by sizeof. */ -#undef SIZEOF_VOID_P - -/* The size of `__int64', as computed by sizeof. */ -#undef SIZEOF___INT64 - -/* Define to 1 if you have the ANSI C header files. */ -#undef STDC_HEADERS - -/* Use GdkPixbuf for loading image data */ -#undef USE_GDKPIXBUF - -/* Use internal image decoding for loading image data */ -#undef USE_INTERNAL - -/* Use Core Graphics (Quartz) for loading image data */ -#undef USE_QUARTZ - -/* Enable extensions on AIX 3, Interix. */ -#ifndef _ALL_SOURCE -# undef _ALL_SOURCE -#endif -/* Enable GNU extensions on systems that have them. */ -#ifndef _GNU_SOURCE -# undef _GNU_SOURCE -#endif -/* Enable threading extensions on Solaris. */ -#ifndef _POSIX_PTHREAD_SEMANTICS -# undef _POSIX_PTHREAD_SEMANTICS -#endif -/* Enable extensions on HP NonStop. */ -#ifndef _TANDEM_SOURCE -# undef _TANDEM_SOURCE -#endif -/* Enable general extensions on Solaris. */ -#ifndef __EXTENSIONS__ -# undef __EXTENSIONS__ -#endif - - -/* Cogl is being compiled with emscripten */ -#undef USING_EMSCRIPTEN - -/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most - significant byte first (like Motorola and SPARC, unlike Intel). */ -#if defined AC_APPLE_UNIVERSAL_BUILD -# if defined __BIG_ENDIAN__ -# define WORDS_BIGENDIAN 1 -# endif -#else -# ifndef WORDS_BIGENDIAN -# undef WORDS_BIGENDIAN -# endif -#endif - -/* Define to 1 if on MINIX. */ -#undef _MINIX - -/* Define to 2 if the system does not provide POSIX.1 features except with - this defined. */ -#undef _POSIX_1_SOURCE - -/* Define to 1 if you need to in order for `stat' and other things to work. */ -#undef _POSIX_SOURCE - -/* Define to empty if `const' does not conform to ANSI C. */ -#undef const - -#include "config-custom.h" diff -Nru cogl-1.22.2/config.h.win32 cogl-1.22.5/config.h.win32 --- cogl-1.22.2/config.h.win32 2016-08-26 17:35:02.000000000 +0000 +++ cogl-1.22.5/config.h.win32 1970-01-01 00:00:00.000000000 +0000 @@ -1,638 +0,0 @@ -/* config.h.in. Generated from configure.ac by autoheader. */ - -/* Define if building universal (internal helper macro) */ -/* #undef AC_APPLE_UNIVERSAL_BUILD */ - -/* define if asm blocks can use numeric local labels */ -/* #undef ASM_NUMERIC_LABELS */ - -/* Can use Cogl 2.0 API internally */ -#define COGL_ENABLE_EXPERIMENTAL_2_0_API 1 - -/* Can use experimental API internally */ -#define COGL_ENABLE_EXPERIMENTAL_API 1 - -/* The major version for libgbm */ -/* #undef COGL_GBM_MAJOR */ - -/* The micro version for libgbm */ -/* #undef COGL_GBM_MICRO */ - -/* The minor version for libgbm */ -/* #undef COGL_GBM_MINOR */ - -/* Cogl supports OpenGL using the WGL API */ -#define COGL_HAS_WGL_SUPPORT 1 - -/* Define to 1 if translation of program messages to the user's native - language is requested. */ -#define ENABLE_NLS 1 - -/* The prefix for our gettext translation domains. */ -#define GETTEXT_PACKAGE "cogl" - -/* Define to the GLIB binary age */ -/* #undef GLIB_BINARY_AGE */ - -/* Byte contents of gmutex */ -/* #undef GLIB_BYTE_CONTENTS_GMUTEX */ - -/* Define to the GLIB interface age */ -/* #undef GLIB_INTERFACE_AGE */ - -/* The size of gmutex, as computed by sizeof. */ -/* #undef GLIB_SIZEOF_GMUTEX */ - -/* The size of system_thread, as computed by sizeof. */ -/* #undef GLIB_SIZEOF_SYSTEM_THREAD */ - -/* alpha atomic implementation */ -/* #undef G_ATOMIC_ALPHA */ - -/* arm atomic implementation */ -/* #undef G_ATOMIC_ARM */ - -/* cris atomic implementation */ -/* #undef G_ATOMIC_CRIS */ - -/* crisv32 atomic implementation */ -/* #undef G_ATOMIC_CRISV32 */ - -/* i486 atomic implementation */ -/* #undef G_ATOMIC_I486 */ - -/* ia64 atomic implementation */ -/* #undef G_ATOMIC_IA64 */ - -/* powerpc atomic implementation */ -/* #undef G_ATOMIC_POWERPC */ - -/* s390 atomic implementation */ -/* #undef G_ATOMIC_S390 */ - -/* sparcv9 atomic implementation */ -/* #undef G_ATOMIC_SPARCV9 */ - -/* x86_64 atomic implementation */ -/* #undef G_ATOMIC_X86_64 */ - -/* Have inline keyword */ -/* #undef G_HAVE_INLINE */ - -/* Have __inline keyword */ -/* #undef G_HAVE___INLINE */ - 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then : - for driver in $enabled_drivers; do - driver=`echo $driver | tr "gles" "GLES"` - libname=`eval echo \\$COGL_${driver}_LIBNAME` - echo " Library name for $driver: $libname" - done -fi -echo " GL Window System APIs:${GL_WINSYS_APIS}" -if test "x$SUPPORT_EGL" = "xyes"; then -echo " EGL Platforms:${EGL_PLATFORMS}" -echo " Wayland compositor support: ${enable_wayland_egl_server}" -fi -if test "x$SUPPORT_SDL" = "xyes"; then -echo " Supported SDL GL APIs: ${SUPPORTED_SDL_GL_APIS}" -fi -echo " Building for emscripten environment: $enable_emscripten" -echo " Build libcogl-gles2 GLES 2.0 frontend api: ${enable_cogl_gles2}" -echo " Image backend: ${COGL_IMAGE_BACKEND}" -echo " Cogl Pango: ${enable_cogl_pango}" -echo " Cogl Gstreamer: ${enable_cogl_gst}" -echo " Cogl Path: ${enable_cogl_path}" - -# Compiler/Debug related flags -echo "" -echo " • Build options:" -echo " Debugging: ${enable_debug}" -echo " Profiling: ${enable_profile}" -echo " Enable deprecated symbols: ${enable_deprecated}" -echo " Compiler flags: ${CFLAGS} ${COGL_EXTRA_CFLAGS}" -echo " Linker flags: ${LDFLAGS} ${COGL_EXTRA_LDFLAGS}" - -# Miscellaneous -echo "" -echo " • Extra:" -echo " Build API reference: ${enable_gtk_doc}" -echo " Build introspection data: ${enable_introspection}" -echo " Build unit tests: ${enable_unit_tests}" -echo " Enable internationalization: ${USE_NLS}" - -echo "" - -# General warning about experimental features -if test "x$EXPERIMENTAL_CONFIG" = "xyes"; then -echo "" -echo "☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠" -echo " *WARNING*" -echo "" -echo " The stability of your build might be affected by one or more" -echo " experimental configuration options." -echo -echo " experimental options: $EXPERIMENTAL_OPTIONS" -echo "☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠☠" -echo "" -fi diff -Nru cogl-1.22.2/configure.ac cogl-1.22.5/configure.ac --- cogl-1.22.2/configure.ac 2016-08-26 17:33:29.000000000 +0000 +++ cogl-1.22.5/configure.ac 2017-04-12 06:13:50.000000000 +0000 @@ -25,7 +25,7 @@ dnl Since the core Cogl library has to also maintain support for the dnl Cogl 1.x API for Clutter then we track the 1.x version separately. m4_define([cogl_1_minor_version], [22]) -m4_define([cogl_1_micro_version], [2]) +m4_define([cogl_1_micro_version], [3]) m4_define([cogl_1_version], [1.cogl_1_minor_version.cogl_1_micro_version]) dnl ================================================================ diff -Nru cogl-1.22.2/debian/changelog cogl-1.22.5/debian/changelog --- cogl-1.22.2/debian/changelog 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/changelog 2018-02-05 02:14:28.000000000 +0000 @@ -1,446 +1,12 @@ -cogl (1.22.2-3) unstable; urgency=medium +cogl (1.22.5-1+ubuntu18.04) bionic; urgency=medium - * Add debian/patches/fix-undef-build-failure.patch: - - Patch from Bugzilla to fix kfreebsd build failure - * Update Vcs fields for conversion to git - * Add Multi-Arch metadata, thanks multiarch hinter - * Add debian/gbp.conf - * Run build tests with xvfb, but still don't fail build for test failures - * Bump debhelper compat to 11 - * Bump Standards-Version to 4.1.2 - * Build with all hardening flags + * Sync to ppa artful. - -- Jeremy Bicha Tue, 19 Dec 2017 16:24:19 -0500 + -- lilongyu Mon, 05 Feb 2018 10:14:17 +0800 -cogl (1.22.2-2) unstable; urgency=medium +cogl (1.22.5-1+ubuntu17.10) unstable; urgency=low - * Disable test suite as the tests need a working GL/GLES environment which - doesn't exist on the buildds. + [ shuttle ] + * Auto Version update. - -- Michael Biebl Tue, 30 Aug 2016 12:40:22 +0200 - -cogl (1.22.2-1) unstable; urgency=medium - - [ Jeremy Bicha ] - * Have libcogl-dev depend on libcairo2-dev - - [ Michael Biebl ] - * New upstream release. - * Drop 0001-kms-winsys-don-t-wait-for-a-flip-when-page-flipping-.patch, - merged upstream. - * Convert from cdbs to dh. - * Drop dbg packages now that we have automatic dbgsym packages. - Ensure proper upgrade to the new dbgsym packages by using - dh_strip --dbgsym-migration. Bump the Build-Depends on debhelper - accordingly. - * Bump Standards-Version to 3.9.8. - - -- Michael Biebl Tue, 30 Aug 2016 00:57:01 +0200 - -cogl (1.22.0-2) unstable; urgency=medium - - * Fix black screen after logout. Patch cherry-picked from upstream Git. - (Closes: #805763) - * Set pkg-gnome-maintainers@lists.alioth.debian.org as Maintainer and move - Rico Tzschichholz to Uploaders. - * Bump debhelper compatibility level to 9. - * Install .typelib files into multiarch paths and mark the gir packages as - Multi-Arch: same. - * Bump Standards-Version to 3.9.6. - - -- Michael Biebl Sun, 10 Jan 2016 00:20:18 +0100 - -cogl (1.22.0-1) unstable; urgency=medium - - * New upstream release. - - -- Andreas Henriksson Fri, 18 Sep 2015 09:34:15 +0200 - -cogl (1.21.2-1) experimental; urgency=medium - - * New upstream development release. - * Update cogl symbols with one addition. - - -- Andreas Henriksson Sat, 29 Aug 2015 10:41:00 +0200 - -cogl (1.20.0-2) unstable; urgency=medium - - * Upload to unstable. - - -- Emilio Pozuelo Monfort Sat, 23 May 2015 19:42:54 +0200 - -cogl (1.20.0-1) experimental; urgency=medium - - * New upstream release - * Build packages for cogl-gst (gir1.2-coglgst-2.0, - libcogl-gst20, libcogl-gst-dev) - - -- Sjoerd Simons Mon, 04 May 2015 12:41:13 +0200 - -cogl (1.18.2-3) unstable; urgency=medium - - * Team upload. - * libcogl20 Breaks libcogl9, libcogl11, libcogl12, libcogl15 - to hint wheezy's apt into doing the right thing on upgrades - (Closes: #761047) - - -- Simon McVittie Thu, 06 Nov 2014 14:51:16 +0000 - -cogl (1.18.2-2) unstable; urgency=medium - - [ Andreas Henriksson ] - * Apply the remaining bits of Samuels Hurd/gles patch to - debian/control.*in* this time so they don't get lost on clean. - (Closes: #743316) - - [ Rico Tzschichholz ] - * Use dh-autoreconf to pick up distro-specific autotools updates - (Closes: #754819) - - -- Andreas Henriksson Tue, 26 Aug 2014 11:06:47 -0700 - -cogl (1.18.2-1) unstable; urgency=medium - - [ Samuel Thibault ] - * Fix the gles dependencies of the libcogl-dev package on hurd-i386 - (Closes: #743316) - - [ Andreas Henriksson ] - * New upstream release. - * Add 2 new (arch=linux-any) symbols to debian/libcogl20.symbols - - -- Andreas Henriksson Sat, 12 Jul 2014 09:23:09 +0200 - -cogl (1.18.0-2) unstable; urgency=medium - - [ Andreas Henriksson ] - * Update symbols file for non-linux architectures: - - (arch=!hurd-any)cogl_egl_context_get_egl_context@Base - - (arch=linux-any)cogl_wayland_texture_set_region_from_shm_buffer@Base - - [ Samuel Thibault ] - * Enabling the libgles2-mesa-dev|libgles2-dev build-dep on hurd-any - (Closes: #742682) - - [ Andreas Henriksson ] - * drop (arch=!hurd-any) from cogl_egl_context_ symbols. - - -- Andreas Henriksson Wed, 26 Mar 2014 11:51:58 +0100 - -cogl (1.18.0-1) unstable; urgency=medium - - * New upstream release. - * debian/libcogl20.symbols, - debian/libcogl-path20.symbols: - + Updated for the new symbols. - * debian/control.in: - + Bump breaks on clutter to ensure a lockstep upgrade. - * Upload to unstable. - - -- Emilio Pozuelo Monfort Sun, 23 Mar 2014 16:15:48 +0100 - -cogl (1.17.4-1) experimental; urgency=medium - - [ Andreas Henriksson ] - * New upstream release. - * Rename package for new soname (15->20) - * Update symbols file - * Install libcogl-path in libcogl - - cogl-path was split out from libcogl - * also install cogl-gles2-1.0.pc in libcogl-gles2-dev - * Bump Standards-Version to 3.9.5 - * Update debian/copyright for MIT relicensing - * Specify debian/patches/* as MIT in debian/copyright - - since debian/* uses LGPL - add debian/patches/* using MIT, even though - it doesn't (yet) exist, to avoid future problems submitting patches - upstream that doesn't have an explicit license tag. - - [ Emilio Pozuelo Monfort ] - * Split libcogl-path into its own package. - - -- Andreas Henriksson Sun, 16 Mar 2014 21:13:39 +0100 - -cogl (1.16.2-1) experimental; urgency=medium - - * New upstream release 1.16.2 - + YV12/I420 support in cogl-gst is fixed. - + cogl_framebuffer_push_path_clip is fixed. - * 0001-Fix-build-on-big-endian.patch: Drop, applied upstream. - - -- Iain Lane Tue, 11 Feb 2014 14:40:15 +0000 - -cogl (1.16.0-4) experimental; urgency=low - - * debian/rules, debian/libcogl15.symbols: Enable the KMS EGL platform on - linux - * debian/control.in: Let libcogl-dev depend on libwayland-dev [linux-any] - * debian/control.in: Add b-d on libgbm-dev for KMS EGL support - - -- Sjoerd Simons Sun, 03 Nov 2013 21:46:36 +0100 - -cogl (1.16.0-3) experimental; urgency=low - - * debian/patches/0001-Fix-build-on-big-endian.patch: - + New patch, fix the build on big endian ports. - * debian/libcogl15.symbols: - + Flag cogl_egl_context_get_egl_display as not available on hurd. - - -- Emilio Pozuelo Monfort Mon, 14 Oct 2013 21:37:33 +0200 - -cogl (1.16.0-2) experimental; urgency=low - - * debian/control.in: - + Restrict libwayland-dev build dependency to linux. - * debian/rules: - + Actually enable wayland support. - + Fix variable name to follow the new libcogl15 package names. - * debian/libcogl15.symbols: - + Add wayland symbols. - - -- Emilio Pozuelo Monfort Mon, 14 Oct 2013 17:18:13 +0200 - -cogl (1.16.0-1) experimental; urgency=low - - * New upstream release. - * Build-depend on libwayland-dev (>= 1.1.90) according to configure.ac - * Rename packages for bumped sonames (12->15) - * Update symbols files - * Bump Standards-Version to 3.9.4 - * also install /usr/include/cogl/cogl-path in libcogl-dev - * Bump libcogl15 breaks libclutter-1.0-0 to (<< 1.15) - - -- Andreas Henriksson Sat, 12 Oct 2013 19:58:17 +0200 - -cogl (1.14.0-3) unstable; urgency=low - - * Add "Breaks: libclutter-1.0-0 (<< 1.14)" in libcogl12 to prevent - non-working partial upgrades. (Closes: #720371) - - -- Andreas Henriksson Wed, 21 Aug 2013 23:41:51 +0200 - -cogl (1.14.0-2) unstable; urgency=low - - [ Jeremy Bicha ] - * use canonical Vcs-* fields - - [ Andreas Henriksson ] - * Upload to unstable. - - -- Andreas Henriksson Fri, 16 Aug 2013 18:27:29 +0200 - -cogl (1.14.0-1) experimental; urgency=low - - * New upstream release. - + debian/patches/Disable-reliance-on-KHR_create_context.patch: - - Removed, fixed upstream in a different way. - * debian/control.in, - debian/rules, - debian/libcogl12.*, - debian/libcogl-gles2-12.*, - debian/libcogl*-dev.install: - + Split libcogl-gles2 into its own package. - * debian/rules: - + Only enable egl/gles2 on linux and kfreebsd. - * debian/libcogl12.symbols: - + Mark cogl_egl_context_get_egl_display as not available on hurd. - - -- Emilio Pozuelo Monfort Mon, 25 Mar 2013 18:33:43 +0100 - -cogl (1.13.4-1) experimental; urgency=low - - [ Jeremy Bicha ] - * New upstream release - - soname bump - * debian/control.in: - - Bump minimum glib to 2.32 - - Drop obsolete breaks/replaces - - Bump libclutter-1.0-dev breaks for soname transition - - [ Rico Tzschichholz ] - * debian/control.in: - - Build-depend on libxrandr-dev - - [ Hector Oron] - * Enable cogl-gles2-experimental used by webkit-clutter for WebGL support - * d/rules: enable cogl-gles2 and DEB_DH_MAKESHLIBS_ARGS_libcogl11. - * d/libcogl-dev.install: add usr/lib/*/libcogl-gles2.so, - usr/lib/*/pkgconfig/cogl-gles2-experimental.pc - - [ Gustavo Noronha Silva ] - * d/libcogl-dev.install: - - install cogl-gles2 headers as well - - [ Emilio Pozuelo Monfort ] - * debian/control.in: - - Lower gobject-introspection build-dependency from 1.33.4-1 - to 1.33.4-1~ to ease backports. - - [ Sjoerd Simons ] - * d/p/Disable-reliance-on-KHR_create_context.patch - + Added. Don't assume the GL stack supports KHR_create_context to build - with older mesa (Disables the GL3 driver with EGL) - - [ Emilio Pozuelo Monfort ] - * debian/control.in: - - Drop libcogl-dev's Breaks on libclutter-1.0-dev, as the latter has - a minimum dependency on the former that is enough, so the breaks are - not needed and will only cause upgrade problems. - - -- Sjoerd Simons Fri, 15 Mar 2013 23:02:34 +0100 - -cogl (1.12.0-1) experimental; urgency=low - - * New upstream release - * debian/patches/03_select_default_renderer_driver.patch: - + Dropped, merged upstream - * debian/patches/04_fix_crash_on_free.patch: - + Dropped, merged upstream - - -- Sjoerd Simons Tue, 25 Sep 2012 10:07:06 +0200 - -cogl (1.10.2-6exp1) experimental; urgency=low - - * Bring back multiple backend support from 1.10.2-4 packaging - * debian/rules: Only build gles2 support on non-hurd (kfreebsd & linux) - * debian/control.in: Let the -dev package also depends on both GL and GLES - apart from on hurd - - -- Sjoerd Simons Thu, 21 Jun 2012 09:42:33 +0200 - -cogl (1.10.2-6) unstable; urgency=low - - * debian/rules: Set the gles2-libname to libGLESv2.so.2 as shipped by Mesa - (Closes: #678018) - * debian/patches/04_fix_crash_on_free.patch: - + Added. Fix crash when freeing an unconnected renderer. - (Closes: #673433 #676282) - - -- Sjoerd Simons Thu, 21 Jun 2012 09:29:45 +0200 - -cogl (1.10.2-5) unstable; urgency=low - - * Revert to 1.10.2-3, turning on GLESv2 on intel pull in 50MB due to libgbm1 - and libegl1-mesa-drivers which is slightly over the top for enabling a - uncommon feature. Hopefully the changes can be reapplied after the - dependencies have gone on a diet. - * debian/control.in: Make libcogl9 depend on the renderer driver it uses - (GLES v2 on arm, GL on everything else) - - -- Sjoerd Simons Thu, 21 Jun 2012 08:43:59 +0200 - -cogl (1.10.2-4) unstable; urgency=low - - * debian/patches/03_select_default_renderer_driver.patch: - + Added. Allow the default renderer driver to be selected at configure time - * Build both GL and GLESv2 renderer support on all platforms, default to - GLESv2 on ARM and to GL on everything else. - - -- Sjoerd Simons Wed, 20 Jun 2012 13:49:02 +0200 - -cogl (1.10.2-3) unstable; urgency=low - - * Make libcogl-pango0 break libcogl5 (<< 1.10.1-1) to avoid partial - upgrades which can lead to applications like gnome-shell linking against - both libcogl5 and libcogl9 resulting in a crash. Closes: #668285 - * Drop old Conflicts/Replaces: libcogl2. - * Fix the Breaks/Replaces for the libcogl-pango split. - - -- Michael Biebl Sat, 05 May 2012 16:30:26 +0200 - -cogl (1.10.2-2) unstable; urgency=low - - * Upload to unstable. - * debian/watch: Track stable releases. - - -- Michael Biebl Tue, 01 May 2012 22:53:13 +0200 - -cogl (1.10.2-1) experimental; urgency=low - - * New upstream release. - * debian/copyright: Update Format URL to the final copyright 1.0 spec. - - -- Michael Biebl Fri, 27 Apr 2012 00:44:33 +0200 - -cogl (1.10.0-2) experimental; urgency=low - - * debian/control.in: libcogl-dev breaks libclutter-1.0-dev (<< 1.10) - - -- Sjoerd Simons Sun, 01 Apr 2012 14:22:19 +0200 - -cogl (1.10.0-1) experimental; urgency=low - - [ Michael Biebl ] - * Change section of gir1.2-cogl-1.0 and gir1.2-coglpango-1.0 to - introspection. - - [ Josselin Mouette ] - * Update repository URL. - - [ Jeremy Bicha ] - * New upstream release. - * Updated symbols & library name for soname update - * debian/control.in: - - Bump minimum glib to 2.28 - - Standards-Version 3.9.3 - * debian/patches/02_disable_armv5t_specific_optimization.patch: Disabled - - [ Rico Tzschichholz ] - * debian/control.in: - - Make libcogl-dev depend on gl/gles dev-packages - - -- Sjoerd Simons Fri, 30 Mar 2012 21:14:20 +0200 - -cogl (1.8.2-1) unstable; urgency=low - - [ Rico Tzschichholz ] - * New upstream release - - [ Laurent Bigonville ] - * debian/watch: Switch to .xz tarball - - -- Laurent Bigonville Thu, 20 Oct 2011 23:50:14 +0200 - -cogl (1.8.0-1) unstable; urgency=low - - [ Rico Tzschichholz ] - * New upstream release - * debian/*.symbols*,debian/rules: - - build with EGL/GLES2 on armhf - * debian/{rules,control*, libcogl2* > libcogl5*}: - - updated for soname bump - - conflicts/replaces with libcogl2 - - [ Laurent Bigonville ] - * Split libcogl-pango out of the main libcogl package - * debian/copyright: Fix copyright file format - * debian/control.in: - - Move Vcs-* to the unstable branch - * debian/rules: - - Explicitly pass --enable-gdk-pixbuf and --enable-cogl-pango flags - to the configure - - -- Laurent Bigonville Wed, 28 Sep 2011 19:57:34 +0200 - -cogl (1.7.8-1) experimental; urgency=low - - * New upstream release - * debian/*.symbols: - - updated - - -- Rico Tzschichholz Wed, 07 Sep 2011 00:07:39 +0200 - -cogl (1.7.6-2) experimental; urgency=low - - * debian/rules: Fix armel GL configure flags - * debian/libcogl2.symbols.armel: Add separate symbol file for armel, where - EGL/GLES2 is used. (thanks Jani Monoses!) - - -- Rico Tzschichholz Wed, 24 Aug 2011 17:46:41 +0200 - -cogl (1.7.6-1) experimental; urgency=low - - * Initial upload. - * debian/patches: - - add 02_disable_armv5t_specific_optimization.patch from clutter-1.0 - - -- Rico Tzschichholz Mon, 22 Aug 2011 22:51:05 +0200 + -- Deepin Package Builder Wed, 18 Oct 2017 10:36:10 +0800 diff -Nru cogl-1.22.2/debian/compat cogl-1.22.5/debian/compat --- cogl-1.22.2/debian/compat 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/compat 2017-04-12 10:39:57.000000000 +0000 @@ -1 +1 @@ -11 +9 diff -Nru cogl-1.22.2/debian/control cogl-1.22.5/debian/control --- cogl-1.22.2/debian/control 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/control 2018-02-05 02:14:31.000000000 +0000 @@ -6,8 +6,10 @@ Section: libs Priority: optional Maintainer: Debian GNOME Maintainers -Uploaders: Emilio Pozuelo Monfort , Iain Lane , Jeremy Bicha , Michael Biebl , Sjoerd Simons , Rico Tzschichholz -Build-Depends: debhelper (>= 11), +Uploaders: , Rico Tzschichholz +Build-Depends: debhelper (>= 9), + cdbs (>= 0.4.93~), + dh-autoreconf, gnome-pkg-tools, gtk-doc-tools (>= 1.13), libgbm-dev [linux-any], @@ -22,14 +24,12 @@ libxdamage-dev, libxcomposite-dev (>= 1:0.4), libxrandr-dev (>= 2:1.2), - xauth , - xvfb , gobject-introspection (>= 1.33.4-1~), libgirepository1.0-dev (>= 0.9.12), libgstreamer-plugins-base1.0-dev -Standards-Version: 4.1.2 -Vcs-Git: https://anonscm.debian.org/git/pkg-gnome/cogl.git -Vcs-Browser: https://anonscm.debian.org/git/pkg-gnome/cogl.git +Standards-Version: 3.9.6 +Vcs-Svn: svn://anonscm.debian.org/pkg-gnome/desktop/unstable/cogl +Vcs-Browser: https://anonscm.debian.org/viewvc/pkg-gnome/desktop/unstable/cogl/ Package: libcogl20 Architecture: any @@ -39,6 +39,7 @@ libgles2-mesa [armel armhf] | libgles2 [armel armhf] Recommends: libcogl-common Suggests: libgles2-mesa | libgles2, libgl1-mesa-glx +Pre-Depends: ${misc:Pre-Depends} Breaks: libclutter-1.0-0 (<< 1.17), libcogl9, libcogl11, @@ -53,9 +54,9 @@ Package: libcogl-common Architecture: all -Multi-Arch: foreign Depends: ${shlibs:Depends}, ${misc:Depends} +Multi-Arch: foreign Description: Object oriented GL/GLES Abstraction/Utility Layer (common files) Cogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of @@ -67,10 +68,8 @@ Package: libcogl-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl20 (= ${binary:Version}), gir1.2-cogl-1.0 (= ${binary:Version}), - libcairo2-dev, libgl1-mesa-dev (>= 7.1~rc3-1~), libgles2-mesa-dev (>= 7.1~rc3-1~) | libgles2-dev, libglib2.0-dev (>= 2.28.0), @@ -95,10 +94,24 @@ . This package contains the development files for libcogl. +Package: libcogl20-dbg +Section: debug +Priority: extra +Architecture: any +Depends: libcogl20 (= ${binary:Version}), + ${misc:Depends} +Multi-Arch: same +Description: Object oriented GL/GLES Abstraction/Utility Layer (debug files) + Cogl is a small open source library for using 3D graphics hardware to draw + pretty pictures. The API departs from the flat state machine style of + OpenGL and is designed to make it easy to write orthogonal components that + can render without stepping on each others toes. + . + This package contains the debug files for libcogl. + Package: libcogl-doc Section: doc Architecture: all -Multi-Arch: foreign Depends: ${misc:Depends} Suggests: devhelp Description: Object oriented GL/GLES Abstraction/Utility Layer (documentation) @@ -128,6 +141,7 @@ Depends: ${shlibs:Depends}, ${misc:Depends}, Recommends: libcogl-common +Pre-Depends: ${misc:Pre-Depends} Multi-Arch: same Description: Object oriented GL/GLES Abstraction/Utility Layer Cogl is a small open source library for using 3D graphics hardware to draw @@ -138,7 +152,6 @@ Package: libcogl-path-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl-path20 (= ${binary:Version}), libcogl-dev (= ${binary:Version}), ${misc:Depends}, @@ -158,6 +171,7 @@ Depends: ${shlibs:Depends}, ${misc:Depends}, Recommends: libcogl-common +Pre-Depends: ${misc:Pre-Depends} Multi-Arch: same Description: Object oriented GL/GLES Abstraction/Utility Layer Cogl is a small open source library for using 3D graphics hardware to draw @@ -168,7 +182,6 @@ Package: libcogl-pango-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl-pango20 (= ${binary:Version}), gir1.2-coglpango-1.0 (= ${binary:Version}), libcogl-dev (= ${binary:Version}), @@ -194,6 +207,21 @@ . This package contains the development files for libcogl-pango. +Package: libcogl-pango20-dbg +Section: debug +Priority: extra +Architecture: any +Depends: libcogl-pango20 (= ${binary:Version}), + ${misc:Depends} +Multi-Arch: same +Description: Object oriented GL/GLES Abstraction/Utility Layer (debug files) + Cogl is a small open source library for using 3D graphics hardware to draw + pretty pictures. The API departs from the flat state machine style of + OpenGL and is designed to make it easy to write orthogonal components that + can render without stepping on each others toes. + . + This package contains the debug files for libcogl-pango. + Package: gir1.2-coglpango-1.0 Section: introspection Architecture: any @@ -217,6 +245,7 @@ Recommends: libcogl-common Suggests: libgles2-mesa | libgles2, libgl1-mesa-glx Replaces: libcogl12 (<< 1.13.4-2) +Pre-Depends: ${misc:Pre-Depends} Multi-Arch: same Description: Object oriented GL/GLES Abstraction/Utility Layer Cogl is a small open source library for using 3D graphics hardware to draw @@ -229,7 +258,6 @@ Package: libcogl-gles2-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl-gles2-20 (= ${binary:Version}), libcogl-dev (= ${binary:Version}), ${misc:Depends}, @@ -252,6 +280,7 @@ ${misc:Depends}, libgstreamer-plugins-base1.0-0 (>= 1.2.3-1co2) Recommends: libcogl-common +Pre-Depends: ${misc:Pre-Depends} Multi-Arch: same Description: Object oriented GL/GLES Abstraction/Utility Layer Cogl is a small open source library for using 3D graphics hardware to draw @@ -265,7 +294,6 @@ Package: libcogl-gst-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl-gst20 (= ${binary:Version}), gir1.2-coglgst-2.0 (= ${binary:Version}), libcogl-dev (= ${binary:Version}), @@ -291,6 +319,21 @@ . This package contains the development files for libcogl-gst. +Package: libcogl-gst20-dbg +Section: debug +Priority: extra +Architecture: any +Depends: libcogl-gst20 (= ${binary:Version}), + ${misc:Depends} +Multi-Arch: same +Description: Object oriented GL/GLES Abstraction/Utility Layer (debug files) + Cogl is a small open source library for using 3D graphics hardware to draw + pretty pictures. The API departs from the flat state machine style of + OpenGL and is designed to make it easy to write orthogonal components that + can render without stepping on each others toes. + . + This package contains the debug files for libcogl-gst. + Package: gir1.2-coglgst-2.0 Section: introspection Architecture: any diff -Nru cogl-1.22.2/debian/control.in cogl-1.22.5/debian/control.in --- cogl-1.22.2/debian/control.in 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/control.in 2017-04-12 10:39:57.000000000 +0000 @@ -3,7 +3,9 @@ Priority: optional Maintainer: Debian GNOME Maintainers Uploaders: @GNOME_TEAM@, Rico Tzschichholz -Build-Depends: debhelper (>= 11), +Build-Depends: debhelper (>= 9), + cdbs (>= 0.4.93~), + dh-autoreconf, gnome-pkg-tools, gtk-doc-tools (>= 1.13), libgbm-dev [linux-any], @@ -18,14 +20,12 @@ libxdamage-dev, libxcomposite-dev (>= 1:0.4), libxrandr-dev (>= 2:1.2), - xauth , - xvfb , gobject-introspection (>= 1.33.4-1~), libgirepository1.0-dev (>= 0.9.12), libgstreamer-plugins-base1.0-dev -Standards-Version: 4.1.2 -Vcs-Git: https://anonscm.debian.org/git/pkg-gnome/cogl.git -Vcs-Browser: https://anonscm.debian.org/git/pkg-gnome/cogl.git +Standards-Version: 3.9.6 +Vcs-Svn: svn://anonscm.debian.org/pkg-gnome/desktop/unstable/cogl +Vcs-Browser: https://anonscm.debian.org/viewvc/pkg-gnome/desktop/unstable/cogl/ Package: libcogl20 Architecture: any @@ -35,6 +35,7 @@ libgles2-mesa [armel armhf] | libgles2 [armel armhf] Recommends: libcogl-common Suggests: libgles2-mesa | libgles2, libgl1-mesa-glx +Pre-Depends: ${misc:Pre-Depends} Breaks: libclutter-1.0-0 (<< 1.17), libcogl9, libcogl11, @@ -49,9 +50,9 @@ Package: libcogl-common Architecture: all -Multi-Arch: foreign Depends: ${shlibs:Depends}, ${misc:Depends} +Multi-Arch: foreign Description: Object oriented GL/GLES Abstraction/Utility Layer (common files) Cogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of @@ -63,10 +64,8 @@ Package: libcogl-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl20 (= ${binary:Version}), gir1.2-cogl-1.0 (= ${binary:Version}), - libcairo2-dev, libgl1-mesa-dev (>= 7.1~rc3-1~), libgles2-mesa-dev (>= 7.1~rc3-1~) | libgles2-dev, libglib2.0-dev (>= 2.28.0), @@ -91,10 +90,24 @@ . This package contains the development files for libcogl. +Package: libcogl20-dbg +Section: debug +Priority: extra +Architecture: any +Depends: libcogl20 (= ${binary:Version}), + ${misc:Depends} +Multi-Arch: same +Description: Object oriented GL/GLES Abstraction/Utility Layer (debug files) + Cogl is a small open source library for using 3D graphics hardware to draw + pretty pictures. The API departs from the flat state machine style of + OpenGL and is designed to make it easy to write orthogonal components that + can render without stepping on each others toes. + . + This package contains the debug files for libcogl. + Package: libcogl-doc Section: doc Architecture: all -Multi-Arch: foreign Depends: ${misc:Depends} Suggests: devhelp Description: Object oriented GL/GLES Abstraction/Utility Layer (documentation) @@ -124,6 +137,7 @@ Depends: ${shlibs:Depends}, ${misc:Depends}, Recommends: libcogl-common +Pre-Depends: ${misc:Pre-Depends} Multi-Arch: same Description: Object oriented GL/GLES Abstraction/Utility Layer Cogl is a small open source library for using 3D graphics hardware to draw @@ -134,7 +148,6 @@ Package: libcogl-path-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl-path20 (= ${binary:Version}), libcogl-dev (= ${binary:Version}), ${misc:Depends}, @@ -154,6 +167,7 @@ Depends: ${shlibs:Depends}, ${misc:Depends}, Recommends: libcogl-common +Pre-Depends: ${misc:Pre-Depends} Multi-Arch: same Description: Object oriented GL/GLES Abstraction/Utility Layer Cogl is a small open source library for using 3D graphics hardware to draw @@ -164,7 +178,6 @@ Package: libcogl-pango-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl-pango20 (= ${binary:Version}), gir1.2-coglpango-1.0 (= ${binary:Version}), libcogl-dev (= ${binary:Version}), @@ -190,6 +203,21 @@ . This package contains the development files for libcogl-pango. +Package: libcogl-pango20-dbg +Section: debug +Priority: extra +Architecture: any +Depends: libcogl-pango20 (= ${binary:Version}), + ${misc:Depends} +Multi-Arch: same +Description: Object oriented GL/GLES Abstraction/Utility Layer (debug files) + Cogl is a small open source library for using 3D graphics hardware to draw + pretty pictures. The API departs from the flat state machine style of + OpenGL and is designed to make it easy to write orthogonal components that + can render without stepping on each others toes. + . + This package contains the debug files for libcogl-pango. + Package: gir1.2-coglpango-1.0 Section: introspection Architecture: any @@ -213,6 +241,7 @@ Recommends: libcogl-common Suggests: libgles2-mesa | libgles2, libgl1-mesa-glx Replaces: libcogl12 (<< 1.13.4-2) +Pre-Depends: ${misc:Pre-Depends} Multi-Arch: same Description: Object oriented GL/GLES Abstraction/Utility Layer Cogl is a small open source library for using 3D graphics hardware to draw @@ -225,7 +254,6 @@ Package: libcogl-gles2-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl-gles2-20 (= ${binary:Version}), libcogl-dev (= ${binary:Version}), ${misc:Depends}, @@ -248,6 +276,7 @@ ${misc:Depends}, libgstreamer-plugins-base1.0-0 (>= 1.2.3-1co2) Recommends: libcogl-common +Pre-Depends: ${misc:Pre-Depends} Multi-Arch: same Description: Object oriented GL/GLES Abstraction/Utility Layer Cogl is a small open source library for using 3D graphics hardware to draw @@ -261,7 +290,6 @@ Package: libcogl-gst-dev Section: libdevel Architecture: any -Multi-Arch: same Depends: libcogl-gst20 (= ${binary:Version}), gir1.2-coglgst-2.0 (= ${binary:Version}), libcogl-dev (= ${binary:Version}), @@ -287,6 +315,21 @@ . This package contains the development files for libcogl-gst. +Package: libcogl-gst20-dbg +Section: debug +Priority: extra +Architecture: any +Depends: libcogl-gst20 (= ${binary:Version}), + ${misc:Depends} +Multi-Arch: same +Description: Object oriented GL/GLES Abstraction/Utility Layer (debug files) + Cogl is a small open source library for using 3D graphics hardware to draw + pretty pictures. The API departs from the flat state machine style of + OpenGL and is designed to make it easy to write orthogonal components that + can render without stepping on each others toes. + . + This package contains the debug files for libcogl-gst. + Package: gir1.2-coglgst-2.0 Section: introspection Architecture: any diff -Nru cogl-1.22.2/debian/copyright cogl-1.22.5/debian/copyright --- cogl-1.22.2/debian/copyright 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/copyright 2017-04-12 10:39:57.000000000 +0000 @@ -1,6 +1,6 @@ -Format: https://www.debian.org/doc/packaging-manuals/copyright-format/1.0/ +Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0 Upstream-Name: Cogl -Source: https://download.gnome.org/sources/cogl/ +Source: http://git.gnome.org/browse/cogl Files: * Copyright: 2007,2008 OpenedHand @@ -10,6 +10,23 @@ 2011,2012 Collabora Ltd. 2008-2011 Kristian Høgsberg License: MIT + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + . + The above copyright notice and this permission notice shall be included in + all copies or substantial portions of the Software. + . + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. Files: cogl/cogl-point-in-poly.c Copyright: 1970-2003, Wm. Randolph Franklin @@ -76,7 +93,7 @@ you may not use this file except in compliance with the License. You may obtain a copy of the License at . - https://www.apache.org/licenses/LICENSE-2.0 + http://www.apache.org/licenses/LICENSE-2.0 . Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, @@ -102,7 +119,7 @@ Lesser General Public License for more details. . You should have received a copy of the GNU General Public License - along with this program. If not, see . + along with this program. If not, see . . On Debian systems, the complete text of the GNU Lesser General Public License can be found in "/usr/share/common-licenses/LGPL-2.1". @@ -110,8 +127,6 @@ Files: debian/patches/* Copyright: 2014, Andreas Henriksson License: MIT - -License: MIT Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights diff -Nru cogl-1.22.2/debian/gbp.conf cogl-1.22.5/debian/gbp.conf --- cogl-1.22.2/debian/gbp.conf 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/gbp.conf 1970-01-01 00:00:00.000000000 +0000 @@ -1,5 +0,0 @@ -[DEFAULT] -pristine-tar = True -debian-branch=debian/master -upstream-branch=upstream/latest -upstream-vcs-tag = %(version)s diff -Nru cogl-1.22.2/debian/libcogl20.docs cogl-1.22.5/debian/libcogl20.docs --- cogl-1.22.2/debian/libcogl20.docs 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/libcogl20.docs 1970-01-01 00:00:00.000000000 +0000 @@ -1,2 +0,0 @@ -NEWS -README diff -Nru cogl-1.22.2/debian/libcogl20.symbols cogl-1.22.5/debian/libcogl20.symbols --- cogl-1.22.2/debian/libcogl20.symbols 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/libcogl20.symbols 1970-01-01 00:00:00.000000000 +0000 @@ -1,866 +0,0 @@ -libcogl.so.20 libcogl20 #MINVER# -* Build-Depends-Package: libcogl-dev - _cogl_atlas_add_reorganize_callback@Base 1.17.4 - _cogl_atlas_new@Base 1.17.4 - _cogl_atlas_reserve_space@Base 1.17.4 - _cogl_atlas_texture_add_reorganize_callback@Base 1.17.4 - _cogl_atlas_texture_remove_reorganize_callback@Base 1.17.4 - _cogl_buffer_map_for_fill_or_fallback@Base 1.17.4 - _cogl_buffer_unmap_for_fill_or_fallback@Base 1.17.4 - _cogl_clip_stack_push_primitive@Base 1.17.4 - _cogl_clip_stack_push_rectangle@Base 1.17.4 - _cogl_context_get_default@Base 1.17.4 - _cogl_debug_flags@Base 1.17.4 - _cogl_debug_instances@Base 1.17.4 - _cogl_framebuffer_get_modelview_stack@Base 1.17.4 - _cogl_framebuffer_get_projection_stack@Base 1.17.4 - _cogl_framebuffer_get_stencil_bits@Base 1.17.4 - _cogl_object_default_unref@Base 1.17.4 - _cogl_pipeline_foreach_layer_internal@Base 1.17.4 - _cogl_pipeline_layer_get_texture@Base 1.17.4 - _cogl_pipeline_layer_get_texture_real@Base 1.17.4 - _cogl_pipeline_layer_get_texture_type@Base 1.17.4 - _cogl_pipeline_prune_to_n_layers@Base 1.17.4 - _cogl_primitive_draw@Base 1.17.4 - _cogl_texture_can_hardware_repeat@Base 1.17.4 - _cogl_texture_get_format@Base 1.17.4 - cogl_angle_cos@Base 1.17.4 - cogl_angle_sin@Base 1.17.4 - cogl_angle_tan@Base 1.17.4 - cogl_atlas_texture_get_gtype@Base 1.18.0 - cogl_atlas_texture_new_from_bitmap@Base 1.17.4 - cogl_atlas_texture_new_from_data@Base 1.17.4 - cogl_atlas_texture_new_from_file@Base 1.17.4 - cogl_atlas_texture_new_with_size@Base 1.17.4 - cogl_attribute_buffer_get_gtype@Base 1.18.0 - cogl_attribute_buffer_new@Base 1.17.4 - cogl_attribute_buffer_new_with_size@Base 1.17.4 - cogl_attribute_get_buffer@Base 1.17.4 - cogl_attribute_get_gtype@Base 1.18.0 - cogl_attribute_get_normalized@Base 1.17.4 - cogl_attribute_new@Base 1.17.4 - cogl_attribute_new_const_1f@Base 1.17.4 - cogl_attribute_new_const_2f@Base 1.17.4 - cogl_attribute_new_const_2fv@Base 1.17.4 - cogl_attribute_new_const_2x2fv@Base 1.17.4 - cogl_attribute_new_const_3f@Base 1.17.4 - cogl_attribute_new_const_3fv@Base 1.17.4 - cogl_attribute_new_const_3x3fv@Base 1.17.4 - cogl_attribute_new_const_4f@Base 1.17.4 - cogl_attribute_new_const_4fv@Base 1.17.4 - cogl_attribute_new_const_4x4fv@Base 1.17.4 - cogl_attribute_set_buffer@Base 1.17.4 - cogl_attribute_set_normalized@Base 1.17.4 - cogl_attribute_type_get_type@Base 1.17.4 - cogl_begin_gl@Base 1.17.4 - cogl_bitmap_error_get_type@Base 1.17.4 - cogl_bitmap_error_quark@Base 1.17.4 - cogl_bitmap_get_buffer@Base 1.17.4 - cogl_bitmap_get_format@Base 1.17.4 - cogl_bitmap_get_gtype@Base 1.18.0 - cogl_bitmap_get_height@Base 1.17.4 - cogl_bitmap_get_rowstride@Base 1.17.4 - cogl_bitmap_get_size_from_file@Base 1.17.4 - cogl_bitmap_get_width@Base 1.17.4 - cogl_bitmap_new_for_data@Base 1.17.4 - cogl_bitmap_new_from_buffer@Base 1.17.4 - cogl_bitmap_new_from_file@Base 1.17.4 - cogl_bitmap_new_with_size@Base 1.17.4 - cogl_blend_string_error_get_type@Base 1.17.4 - cogl_blend_string_error_quark@Base 1.17.4 - cogl_buffer_bit_get_type@Base 1.17.4 - cogl_buffer_get_size@Base 1.17.4 - cogl_buffer_get_update_hint@Base 1.17.4 - cogl_buffer_map@Base 1.17.4 - cogl_buffer_map_range@Base 1.17.4 - cogl_buffer_set_data@Base 1.17.4 - cogl_buffer_set_update_hint@Base 1.17.4 - cogl_buffer_target_get_type@Base 1.17.4 - cogl_buffer_unmap@Base 1.17.4 - cogl_check_extension@Base 1.17.4 - cogl_clear@Base 1.17.4 - cogl_clip_ensure@Base 1.17.4 - cogl_clip_pop@Base 1.17.4 - cogl_clip_push@Base 1.17.4 - cogl_clip_push_primitive@Base 1.17.4 - cogl_clip_push_rectangle@Base 1.17.4 - cogl_clip_push_window_rect@Base 1.17.4 - cogl_clip_push_window_rectangle@Base 1.17.4 - cogl_clip_stack_restore@Base 1.17.4 - cogl_clip_stack_save@Base 1.17.4 - cogl_clutter_check_extension_CLUTTER@Base 1.17.4 - cogl_clutter_winsys_has_feature_CLUTTER@Base 1.17.4 - cogl_clutter_winsys_xlib_get_visual_info_CLUTTER@Base 1.17.4 - cogl_color_copy@Base 1.17.4 - cogl_color_equal@Base 1.17.4 - cogl_color_free@Base 1.17.4 - cogl_color_get_alpha@Base 1.17.4 - cogl_color_get_alpha_byte@Base 1.17.4 - cogl_color_get_alpha_float@Base 1.17.4 - cogl_color_get_blue@Base 1.17.4 - cogl_color_get_blue_byte@Base 1.17.4 - cogl_color_get_blue_float@Base 1.17.4 - cogl_color_get_green@Base 1.17.4 - cogl_color_get_green_byte@Base 1.17.4 - cogl_color_get_green_float@Base 1.17.4 - cogl_color_get_gtype@Base 1.18.0 - cogl_color_get_red@Base 1.17.4 - cogl_color_get_red_byte@Base 1.17.4 - cogl_color_get_red_float@Base 1.17.4 - cogl_color_init_from_4f@Base 1.17.4 - cogl_color_init_from_4fv@Base 1.17.4 - cogl_color_init_from_4ub@Base 1.17.4 - cogl_color_init_from_hsl@Base 1.17.4 - cogl_color_mask_get_type@Base 1.17.4 - cogl_color_new@Base 1.17.4 - cogl_color_premultiply@Base 1.17.4 - cogl_color_set_alpha@Base 1.17.4 - cogl_color_set_alpha_byte@Base 1.17.4 - cogl_color_set_alpha_float@Base 1.17.4 - cogl_color_set_blue@Base 1.17.4 - cogl_color_set_blue_byte@Base 1.17.4 - cogl_color_set_blue_float@Base 1.17.4 - cogl_color_set_from_4f@Base 1.17.4 - cogl_color_set_from_4ub@Base 1.17.4 - cogl_color_set_green@Base 1.17.4 - cogl_color_set_green_byte@Base 1.17.4 - cogl_color_set_green_float@Base 1.17.4 - cogl_color_set_red@Base 1.17.4 - cogl_color_set_red_byte@Base 1.17.4 - cogl_color_set_red_float@Base 1.17.4 - cogl_color_to_hsl@Base 1.17.4 - cogl_color_unpremultiply@Base 1.17.4 - cogl_context_get_display@Base 1.17.4 - cogl_context_get_gtype@Base 1.18.0 - cogl_context_get_renderer@Base 1.17.4 - cogl_context_new@Base 1.17.4 - cogl_create_program@Base 1.17.4 - cogl_create_shader@Base 1.17.4 - cogl_debug_matrix_entry_print@Base 1.17.4 - cogl_debug_matrix_print@Base 1.17.4 - cogl_debug_object_foreach_type@Base 1.17.4 - cogl_debug_object_print_instances@Base 1.17.4 - cogl_depth_state_get_range@Base 1.17.4 - cogl_depth_state_get_test_enabled@Base 1.17.4 - cogl_depth_state_get_test_function@Base 1.17.4 - cogl_depth_state_get_write_enabled@Base 1.17.4 - cogl_depth_state_init@Base 1.17.4 - cogl_depth_state_set_range@Base 1.17.4 - cogl_depth_state_set_test_enabled@Base 1.17.4 - cogl_depth_state_set_test_function@Base 1.17.4 - cogl_depth_state_set_write_enabled@Base 1.17.4 - cogl_depth_test_function_get_type@Base 1.17.4 - cogl_disable_fog@Base 1.17.4 - cogl_display_get_gtype@Base 1.18.0 - cogl_display_get_renderer@Base 1.17.4 - cogl_display_new@Base 1.17.4 - cogl_display_set_onscreen_template@Base 1.17.4 - cogl_display_setup@Base 1.17.4 - cogl_double_to_fixed@Base 1.17.4 - cogl_double_to_int@Base 1.17.4 - cogl_double_to_uint@Base 1.17.4 - cogl_egl_context_get_egl_context@Base 1.18.0 - cogl_egl_context_get_egl_display@Base 1.17.4 - cogl_end_gl@Base 1.17.4 - cogl_error_copy@Base 1.17.4 - cogl_error_free@Base 1.17.4 - cogl_error_matches@Base 1.17.4 - cogl_euler_copy@Base 1.17.4 - cogl_euler_equal@Base 1.17.4 - cogl_euler_free@Base 1.17.4 - cogl_euler_get_gtype@Base 1.18.0 - cogl_euler_init@Base 1.17.4 - cogl_euler_init_from_matrix@Base 1.17.4 - cogl_feature_flags_get_type@Base 1.17.4 - cogl_features_available@Base 1.17.4 - cogl_fence_closure_get_user_data@Base 1.17.4 - cogl_fixed_atan2@Base 1.17.4 - cogl_fixed_atan@Base 1.17.4 - cogl_fixed_cos@Base 1.17.4 - cogl_fixed_div@Base 1.17.4 - cogl_fixed_get_type@Base 1.17.4 - cogl_fixed_log2@Base 1.17.4 - cogl_fixed_mul@Base 1.17.4 - cogl_fixed_mul_div@Base 1.17.4 - cogl_fixed_pow2@Base 1.17.4 - cogl_fixed_pow@Base 1.17.4 - cogl_fixed_sin@Base 1.17.4 - cogl_fixed_sqrt@Base 1.17.4 - cogl_fixed_tan@Base 1.17.4 - cogl_flush@Base 1.17.4 - cogl_fog_mode_get_type@Base 1.17.4 - cogl_foreach_feature@Base 1.17.4 - cogl_frame_closure_get_gtype@Base 1.18.0 - cogl_frame_info_get_frame_counter@Base 1.17.4 - cogl_frame_info_get_gtype@Base 1.18.0 - cogl_frame_info_get_output@Base 1.17.4 - cogl_frame_info_get_presentation_time@Base 1.17.4 - cogl_frame_info_get_refresh_rate@Base 1.17.4 - cogl_framebuffer_add_fence_callback@Base 1.17.4 - cogl_framebuffer_allocate@Base 1.17.4 - cogl_framebuffer_cancel_fence_callback@Base 1.17.4 - cogl_framebuffer_clear4f@Base 1.17.4 - cogl_framebuffer_clear@Base 1.17.4 - cogl_framebuffer_discard_buffers@Base 1.17.4 - cogl_framebuffer_draw_attributes@Base 1.17.4 - cogl_framebuffer_draw_indexed_attributes@Base 1.17.4 - cogl_framebuffer_draw_multitextured_rectangle@Base 1.17.4 - cogl_framebuffer_draw_primitive@Base 1.17.4 - cogl_framebuffer_draw_rectangle@Base 1.17.4 - cogl_framebuffer_draw_rectangles@Base 1.17.4 - cogl_framebuffer_draw_textured_rectangle@Base 1.17.4 - cogl_framebuffer_draw_textured_rectangles@Base 1.17.4 - cogl_framebuffer_error_quark@Base 1.17.4 - cogl_framebuffer_finish@Base 1.17.4 - cogl_framebuffer_frustum@Base 1.17.4 - cogl_framebuffer_get_alpha_bits@Base 1.17.4 - cogl_framebuffer_get_blue_bits@Base 1.17.4 - cogl_framebuffer_get_color_format@Base 1.17.4 - cogl_framebuffer_get_color_mask@Base 1.17.4 - cogl_framebuffer_get_context@Base 1.17.4 - cogl_framebuffer_get_depth_bits@Base 1.17.4 - cogl_framebuffer_get_depth_texture@Base 1.17.4 - cogl_framebuffer_get_depth_texture_enabled@Base 1.17.4 - cogl_framebuffer_get_depth_write_enabled@Base 1.17.4 - cogl_framebuffer_get_dither_enabled@Base 1.17.4 - cogl_framebuffer_get_green_bits@Base 1.17.4 - cogl_framebuffer_get_gtype@Base 1.18.0 - cogl_framebuffer_get_height@Base 1.17.4 - cogl_framebuffer_get_is_stereo@Base 1.20.0 - cogl_framebuffer_get_modelview_matrix@Base 1.17.4 - cogl_framebuffer_get_projection_matrix@Base 1.17.4 - cogl_framebuffer_get_red_bits@Base 1.17.4 - cogl_framebuffer_get_samples_per_pixel@Base 1.17.4 - cogl_framebuffer_get_stereo_mode@Base 1.20.0 - cogl_framebuffer_get_viewport4fv@Base 1.17.4 - cogl_framebuffer_get_viewport_height@Base 1.17.4 - cogl_framebuffer_get_viewport_width@Base 1.17.4 - cogl_framebuffer_get_viewport_x@Base 1.17.4 - cogl_framebuffer_get_viewport_y@Base 1.17.4 - cogl_framebuffer_get_width@Base 1.17.4 - cogl_framebuffer_identity_matrix@Base 1.17.4 - cogl_framebuffer_orthographic@Base 1.17.4 - cogl_framebuffer_perspective@Base 1.17.4 - cogl_framebuffer_pop_clip@Base 1.17.4 - cogl_framebuffer_pop_matrix@Base 1.17.4 - cogl_framebuffer_push_matrix@Base 1.17.4 - cogl_framebuffer_push_primitive_clip@Base 1.17.4 - cogl_framebuffer_push_rectangle_clip@Base 1.17.4 - cogl_framebuffer_push_scissor_clip@Base 1.17.4 - cogl_framebuffer_read_pixels@Base 1.17.4 - cogl_framebuffer_read_pixels_into_bitmap@Base 1.17.4 - cogl_framebuffer_resolve_samples@Base 1.17.4 - cogl_framebuffer_resolve_samples_region@Base 1.17.4 - cogl_framebuffer_rotate@Base 1.17.4 - cogl_framebuffer_rotate_euler@Base 1.17.4 - cogl_framebuffer_rotate_quaternion@Base 1.17.4 - cogl_framebuffer_scale@Base 1.17.4 - cogl_framebuffer_set_color_mask@Base 1.17.4 - cogl_framebuffer_set_depth_texture_enabled@Base 1.17.4 - cogl_framebuffer_set_depth_write_enabled@Base 1.17.4 - cogl_framebuffer_set_dither_enabled@Base 1.17.4 - cogl_framebuffer_set_modelview_matrix@Base 1.17.4 - cogl_framebuffer_set_projection_matrix@Base 1.17.4 - cogl_framebuffer_set_samples_per_pixel@Base 1.17.4 - cogl_framebuffer_set_stereo_mode@Base 1.20.0 - cogl_framebuffer_set_viewport@Base 1.17.4 - cogl_framebuffer_transform@Base 1.17.4 - cogl_framebuffer_translate@Base 1.17.4 - cogl_framebuffer_vdraw_attributes@Base 1.17.4 - cogl_framebuffer_vdraw_indexed_attributes@Base 1.17.4 - cogl_frustum@Base 1.17.4 - cogl_get_backface_culling_enabled@Base 1.17.4 - cogl_get_bitmasks@Base 1.17.4 - cogl_get_clock_time@Base 1.17.4 - cogl_get_depth_test_enabled@Base 1.17.4 - cogl_get_draw_framebuffer@Base 1.17.4 - cogl_get_features@Base 1.17.4 - cogl_get_modelview_matrix@Base 1.17.4 - 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cogl_renderer_set_winsys_id@Base 1.17.4 - cogl_rotate@Base 1.17.4 - cogl_scale@Base 1.17.4 - cogl_set_backface_culling_enabled@Base 1.17.4 - cogl_set_depth_test_enabled@Base 1.17.4 - cogl_set_draw_buffer@Base 1.17.4 - cogl_set_fog@Base 1.17.4 - cogl_set_framebuffer@Base 1.17.4 - cogl_set_modelview_matrix@Base 1.17.4 - cogl_set_projection_matrix@Base 1.17.4 - cogl_set_source@Base 1.17.4 - cogl_set_source_color4f@Base 1.17.4 - cogl_set_source_color4ub@Base 1.17.4 - cogl_set_source_color@Base 1.17.4 - cogl_set_source_texture@Base 1.17.4 - cogl_set_viewport@Base 1.17.4 - cogl_shader_compile@Base 1.17.4 - cogl_shader_get_info_log@Base 1.17.4 - cogl_shader_get_type@Base 1.17.4 - cogl_shader_is_compiled@Base 1.17.4 - cogl_shader_ref@Base 1.17.4 - cogl_shader_source@Base 1.17.4 - cogl_shader_type_get_type@Base 1.17.4 - cogl_shader_unref@Base 1.17.4 - cogl_snippet_get_declarations@Base 1.17.4 - cogl_snippet_get_gtype@Base 1.18.0 - cogl_snippet_get_hook@Base 1.17.4 - cogl_snippet_get_post@Base 1.17.4 - cogl_snippet_get_pre@Base 1.17.4 - cogl_snippet_get_replace@Base 1.17.4 - cogl_snippet_new@Base 1.17.4 - cogl_snippet_set_declarations@Base 1.17.4 - cogl_snippet_set_post@Base 1.17.4 - cogl_snippet_set_pre@Base 1.17.4 - cogl_snippet_set_replace@Base 1.17.4 - cogl_sqrti@Base 1.17.4 - cogl_stereo_mode_get_type@Base 1.20.0 - cogl_sub_texture_get_gtype@Base 1.18.0 - cogl_sub_texture_get_parent@Base 1.17.4 - cogl_sub_texture_new@Base 1.17.4 - cogl_swap_chain_get_gtype@Base 1.18.0 - cogl_swap_chain_new@Base 1.17.4 - cogl_swap_chain_set_has_alpha@Base 1.17.4 - cogl_swap_chain_set_length@Base 1.17.4 - cogl_system_error_get_type@Base 1.17.4 - cogl_test_verbose@Base 1.17.4 - cogl_texture_2d_get_gtype@Base 1.18.0 - cogl_texture_2d_gl_new_from_foreign@Base 1.17.4 - cogl_texture_2d_new_from_bitmap@Base 1.17.4 - cogl_texture_2d_new_from_data@Base 1.17.4 - cogl_texture_2d_new_from_file@Base 1.17.4 - cogl_texture_2d_new_with_size@Base 1.17.4 - cogl_texture_2d_sliced_get_gtype@Base 1.18.0 - cogl_texture_2d_sliced_new_from_bitmap@Base 1.17.4 - cogl_texture_2d_sliced_new_from_data@Base 1.17.4 - cogl_texture_2d_sliced_new_from_file@Base 1.17.4 - cogl_texture_2d_sliced_new_with_size@Base 1.17.4 - cogl_texture_3d_get_gtype@Base 1.18.0 - cogl_texture_3d_new_from_bitmap@Base 1.17.4 - cogl_texture_3d_new_from_data@Base 1.17.4 - cogl_texture_3d_new_with_size@Base 1.17.4 - cogl_texture_allocate@Base 1.17.4 - cogl_texture_components_get_type@Base 1.17.4 - cogl_texture_error_get_type@Base 1.17.4 - cogl_texture_error_quark@Base 1.17.4 - cogl_texture_flags_get_type@Base 1.17.4 - cogl_texture_get_components@Base 1.17.4 - cogl_texture_get_data@Base 1.17.4 - cogl_texture_get_format@Base 1.17.4 - cogl_texture_get_gl_texture@Base 1.17.4 - cogl_texture_get_gtype@Base 1.18.0 - cogl_texture_get_height@Base 1.17.4 - cogl_texture_get_max_waste@Base 1.17.4 - cogl_texture_get_premultiplied@Base 1.17.4 - cogl_texture_get_rowstride@Base 1.17.4 - cogl_texture_get_width@Base 1.17.4 - cogl_texture_is_sliced@Base 1.17.4 - cogl_texture_new_from_bitmap@Base 1.17.4 - cogl_texture_new_from_data@Base 1.17.4 - cogl_texture_new_from_file@Base 1.17.4 - cogl_texture_new_from_foreign@Base 1.17.4 - cogl_texture_new_from_sub_texture@Base 1.17.4 - cogl_texture_new_with_size@Base 1.17.4 - cogl_texture_pixmap_x11_error_quark@Base 1.17.4 - cogl_texture_pixmap_x11_get_gtype@Base 1.18.0 - cogl_texture_pixmap_x11_is_using_tfp_extension@Base 1.17.4 - cogl_texture_pixmap_x11_new@Base 1.17.4 - cogl_texture_pixmap_x11_new_left@Base 1.20.0 - cogl_texture_pixmap_x11_new_right@Base 1.20.01 - cogl_texture_pixmap_x11_set_damage_object@Base 1.17.4 - cogl_texture_pixmap_x11_update_area@Base 1.17.4 - cogl_texture_rectangle_get_gtype@Base 1.18.0 - cogl_texture_rectangle_new_from_bitmap@Base 1.17.4 - cogl_texture_rectangle_new_from_foreign@Base 1.17.4 - cogl_texture_rectangle_new_with_size@Base 1.17.4 - cogl_texture_ref@Base 1.17.4 - cogl_texture_set_components@Base 1.17.4 - cogl_texture_set_data@Base 1.17.4 - cogl_texture_set_premultiplied@Base 1.17.4 - cogl_texture_set_region@Base 1.17.4 - cogl_texture_set_region_from_bitmap@Base 1.17.4 - cogl_texture_type_get_type@Base 1.17.4 - cogl_texture_unref@Base 1.17.4 - cogl_transform@Base 1.17.4 - cogl_translate@Base 1.17.4 - cogl_vector3_add@Base 1.17.4 - cogl_vector3_copy@Base 1.17.4 - cogl_vector3_cross_product@Base 1.17.4 - cogl_vector3_distance@Base 1.17.4 - cogl_vector3_divide_scalar@Base 1.17.4 - cogl_vector3_dot_product@Base 1.17.4 - cogl_vector3_equal@Base 1.17.4 - cogl_vector3_equal_with_epsilon@Base 1.17.4 - cogl_vector3_free@Base 1.17.4 - cogl_vector3_init@Base 1.17.4 - cogl_vector3_init_zero@Base 1.17.4 - cogl_vector3_invert@Base 1.17.4 - cogl_vector3_magnitude@Base 1.17.4 - cogl_vector3_multiply_scalar@Base 1.17.4 - cogl_vector3_normalize@Base 1.17.4 - cogl_vector3_subtract@Base 1.17.4 - cogl_vertex_buffer_add@Base 1.17.4 - cogl_vertex_buffer_delete@Base 1.17.4 - cogl_vertex_buffer_disable@Base 1.17.4 - cogl_vertex_buffer_draw@Base 1.17.4 - cogl_vertex_buffer_draw_elements@Base 1.17.4 - cogl_vertex_buffer_enable@Base 1.17.4 - cogl_vertex_buffer_get_n_vertices@Base 1.17.4 - cogl_vertex_buffer_indices_get_for_quads@Base 1.17.4 - cogl_vertex_buffer_indices_get_type@Base 1.17.4 - cogl_vertex_buffer_indices_new@Base 1.17.4 - cogl_vertex_buffer_new@Base 1.17.4 - cogl_vertex_buffer_ref@Base 1.17.4 - cogl_vertex_buffer_submit@Base 1.17.4 - cogl_vertex_buffer_unref@Base 1.17.4 - cogl_vertices_mode_get_type@Base 1.17.4 - cogl_viewport@Base 1.17.4 - (arch=linux-any)cogl_wayland_display_set_compositor_display@Base 1.17.4 - (arch=linux-any)cogl_wayland_onscreen_get_shell_surface@Base 1.17.4 - (arch=linux-any)cogl_wayland_onscreen_get_surface@Base 1.17.4 - (arch=linux-any)cogl_wayland_onscreen_resize@Base 1.17.4 - (arch=linux-any)cogl_wayland_onscreen_set_foreign_surface@Base 1.17.4 - (arch=linux-any)cogl_wayland_renderer_get_display@Base 1.17.4 - (arch=linux-any)cogl_wayland_renderer_set_event_dispatch_enabled@Base 1.17.4 - (arch=linux-any)cogl_wayland_renderer_set_foreign_display@Base 1.17.4 - (arch=linux-any)cogl_wayland_texture_2d_new_from_buffer@Base 1.17.4 - (arch=linux-any)cogl_wayland_texture_set_region_from_shm_buffer@Base 1.17.4 - cogl_winding_get_type@Base 1.17.4 - cogl_winsys_feature_get_type@Base 1.17.4 - cogl_x11_onscreen_get_visual_xid@Base 1.17.4 - cogl_x11_onscreen_get_window_xid@Base 1.17.4 - cogl_x11_onscreen_set_foreign_window_xid@Base 1.17.4 - cogl_xlib_get_display@Base 1.17.4 - cogl_xlib_handle_event@Base 1.17.4 - cogl_xlib_renderer_add_filter@Base 1.17.4 - cogl_xlib_renderer_get_display@Base 1.17.4 - cogl_xlib_renderer_get_foreign_display@Base 1.17.4 - cogl_xlib_renderer_get_visual_info@Base 1.21.2 - cogl_xlib_renderer_handle_event@Base 1.17.4 - cogl_xlib_renderer_remove_filter@Base 1.17.4 - cogl_xlib_renderer_set_event_retrieval_enabled@Base 1.17.4 - cogl_xlib_renderer_set_foreign_display@Base 1.17.4 - cogl_xlib_set_display@Base 1.17.4 - test_ctx@Base 1.17.4 - test_fb@Base 1.17.4 - test_utils_check_pixel@Base 1.17.4 - test_utils_check_pixel_and_alpha@Base 1.17.4 - test_utils_check_pixel_rgb@Base 1.17.4 - test_utils_check_region@Base 1.17.4 - test_utils_compare_pixel@Base 1.17.4 - test_utils_compare_pixel_and_alpha@Base 1.17.4 - test_utils_create_color_texture@Base 1.17.4 - test_utils_fini@Base 1.17.4 - test_utils_init@Base 1.17.4 - test_utils_texture_new_from_bitmap@Base 1.17.4 - test_utils_texture_new_from_data@Base 1.17.4 - test_utils_texture_new_with_size@Base 1.17.4 - unit_test_check_bitmask_api@Base 1.17.4 - unit_test_check_blend_constant_ancestry@Base 1.17.4 - unit_test_check_gl_blend_enable@Base 1.17.4 - unit_test_check_mesa_driver_package_parser@Base 1.17.4 - unit_test_check_pipeline_pruning@Base 1.17.4 - unit_test_check_point_size_shader@Base 1.17.4 - unit_test_check_uniform_ancestry@Base 1.17.4 diff -Nru cogl-1.22.2/debian/libcogl-gles2-20.symbols cogl-1.22.5/debian/libcogl-gles2-20.symbols --- cogl-1.22.2/debian/libcogl-gles2-20.symbols 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/libcogl-gles2-20.symbols 1970-01-01 00:00:00.000000000 +0000 @@ -1,144 +0,0 @@ -libcogl-gles2.so.20 libcogl-gles2-20 #MINVER# -* Build-Depends-Package: libcogl-gles2-dev - glActiveTexture@Base 1.17.4 - glAttachShader@Base 1.17.4 - glBindAttribLocation@Base 1.17.4 - glBindBuffer@Base 1.17.4 - glBindFramebuffer@Base 1.17.4 - glBindRenderbuffer@Base 1.17.4 - glBindTexture@Base 1.17.4 - glBlendColor@Base 1.17.4 - glBlendEquation@Base 1.17.4 - glBlendEquationSeparate@Base 1.17.4 - glBlendFunc@Base 1.17.4 - glBlendFuncSeparate@Base 1.17.4 - glBufferData@Base 1.17.4 - glBufferSubData@Base 1.17.4 - glCheckFramebufferStatus@Base 1.17.4 - glClear@Base 1.17.4 - glClearColor@Base 1.17.4 - glClearDepthf@Base 1.17.4 - glClearStencil@Base 1.17.4 - glColorMask@Base 1.17.4 - glCompileShader@Base 1.17.4 - glCompressedTexImage2D@Base 1.17.4 - glCompressedTexSubImage2D@Base 1.17.4 - glCopyTexImage2D@Base 1.17.4 - glCopyTexSubImage2D@Base 1.17.4 - glCreateProgram@Base 1.17.4 - glCreateShader@Base 1.17.4 - glCullFace@Base 1.17.4 - glDeleteBuffers@Base 1.17.4 - glDeleteFramebuffers@Base 1.17.4 - glDeleteProgram@Base 1.17.4 - glDeleteRenderbuffers@Base 1.17.4 - glDeleteShader@Base 1.17.4 - glDeleteTextures@Base 1.17.4 - glDepthFunc@Base 1.17.4 - glDepthMask@Base 1.17.4 - glDepthRangef@Base 1.17.4 - glDetachShader@Base 1.17.4 - glDisable@Base 1.17.4 - glDisableVertexAttribArray@Base 1.17.4 - glDrawArrays@Base 1.17.4 - glDrawElements@Base 1.17.4 - glEnable@Base 1.17.4 - glEnableVertexAttribArray@Base 1.17.4 - glFinish@Base 1.17.4 - glFlush@Base 1.17.4 - glFramebufferRenderbuffer@Base 1.17.4 - glFramebufferTexture2D@Base 1.17.4 - glFrontFace@Base 1.17.4 - glGenBuffers@Base 1.17.4 - glGenFramebuffers@Base 1.17.4 - glGenRenderbuffers@Base 1.17.4 - glGenTextures@Base 1.17.4 - glGenerateMipmap@Base 1.17.4 - glGetActiveAttrib@Base 1.17.4 - glGetActiveUniform@Base 1.17.4 - glGetAttachedShaders@Base 1.17.4 - glGetAttribLocation@Base 1.17.4 - glGetBooleanv@Base 1.17.4 - glGetBufferParameteriv@Base 1.17.4 - glGetError@Base 1.17.4 - glGetFloatv@Base 1.17.4 - glGetFramebufferAttachmentParameteriv@Base 1.17.4 - glGetIntegerv@Base 1.17.4 - glGetProgramInfoLog@Base 1.17.4 - glGetProgramiv@Base 1.17.4 - glGetRenderbufferParameteriv@Base 1.17.4 - glGetShaderInfoLog@Base 1.17.4 - glGetShaderPrecisionFormat@Base 1.17.4 - glGetShaderSource@Base 1.17.4 - glGetShaderiv@Base 1.17.4 - glGetString@Base 1.17.4 - glGetTexParameterfv@Base 1.17.4 - glGetTexParameteriv@Base 1.17.4 - glGetUniformLocation@Base 1.17.4 - glGetUniformfv@Base 1.17.4 - glGetUniformiv@Base 1.17.4 - glGetVertexAttribPointerv@Base 1.17.4 - glGetVertexAttribfv@Base 1.17.4 - glGetVertexAttribiv@Base 1.17.4 - glHint@Base 1.17.4 - glIsBuffer@Base 1.17.4 - glIsEnabled@Base 1.17.4 - glIsFramebuffer@Base 1.17.4 - glIsProgram@Base 1.17.4 - glIsRenderbuffer@Base 1.17.4 - glIsShader@Base 1.17.4 - glIsTexture@Base 1.17.4 - glLineWidth@Base 1.17.4 - glLinkProgram@Base 1.17.4 - glPixelStorei@Base 1.17.4 - glPolygonOffset@Base 1.17.4 - glReadPixels@Base 1.17.4 - glReleaseShaderCompiler@Base 1.17.4 - glRenderbufferStorage@Base 1.17.4 - glSampleCoverage@Base 1.17.4 - glScissor@Base 1.17.4 - glShaderBinary@Base 1.17.4 - glShaderSource@Base 1.17.4 - glStencilFunc@Base 1.17.4 - glStencilFuncSeparate@Base 1.17.4 - glStencilMask@Base 1.17.4 - glStencilMaskSeparate@Base 1.17.4 - glStencilOp@Base 1.17.4 - glStencilOpSeparate@Base 1.17.4 - glTexImage2D@Base 1.17.4 - glTexParameterf@Base 1.17.4 - glTexParameterfv@Base 1.17.4 - glTexParameteri@Base 1.17.4 - glTexParameteriv@Base 1.17.4 - glTexSubImage2D@Base 1.17.4 - glUniform1f@Base 1.17.4 - glUniform1fv@Base 1.17.4 - glUniform1i@Base 1.17.4 - glUniform1iv@Base 1.17.4 - glUniform2f@Base 1.17.4 - glUniform2fv@Base 1.17.4 - glUniform2i@Base 1.17.4 - glUniform2iv@Base 1.17.4 - glUniform3f@Base 1.17.4 - glUniform3fv@Base 1.17.4 - glUniform3i@Base 1.17.4 - glUniform3iv@Base 1.17.4 - glUniform4f@Base 1.17.4 - glUniform4fv@Base 1.17.4 - glUniform4i@Base 1.17.4 - glUniform4iv@Base 1.17.4 - glUniformMatrix2fv@Base 1.17.4 - glUniformMatrix3fv@Base 1.17.4 - glUniformMatrix4fv@Base 1.17.4 - glUseProgram@Base 1.17.4 - glValidateProgram@Base 1.17.4 - glVertexAttrib1f@Base 1.17.4 - glVertexAttrib1fv@Base 1.17.4 - glVertexAttrib2f@Base 1.17.4 - glVertexAttrib2fv@Base 1.17.4 - glVertexAttrib3f@Base 1.17.4 - glVertexAttrib3fv@Base 1.17.4 - glVertexAttrib4f@Base 1.17.4 - glVertexAttrib4fv@Base 1.17.4 - glVertexAttribPointer@Base 1.17.4 - glViewport@Base 1.17.4 diff -Nru cogl-1.22.2/debian/libcogl-gst20.symbols cogl-1.22.5/debian/libcogl-gst20.symbols --- cogl-1.22.2/debian/libcogl-gst20.symbols 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/libcogl-gst20.symbols 1970-01-01 00:00:00.000000000 +0000 @@ -1,20 +0,0 @@ -libcogl-gst.so.20 libcogl-gst20 #MINVER# -* Build-Depends-Package: libcogl-gst-dev - cogl_gst_rectangle_get_gtype@Base 1.20.0 - cogl_gst_video_sink_attach_frame@Base 1.20.0 - cogl_gst_video_sink_fit_size@Base 1.20.0 - cogl_gst_video_sink_get_aspect@Base 1.20.0 - cogl_gst_video_sink_get_free_layer@Base 1.20.0 - cogl_gst_video_sink_get_height_for_width@Base 1.20.0 - cogl_gst_video_sink_get_natural_height@Base 1.20.0 - cogl_gst_video_sink_get_natural_size@Base 1.20.0 - cogl_gst_video_sink_get_natural_width@Base 1.20.0 - cogl_gst_video_sink_get_pipeline@Base 1.20.0 - cogl_gst_video_sink_get_type@Base 1.20.0 - cogl_gst_video_sink_get_width_for_height@Base 1.20.0 - cogl_gst_video_sink_is_ready@Base 1.20.0 - cogl_gst_video_sink_new@Base 1.20.0 - cogl_gst_video_sink_set_context@Base 1.20.0 - cogl_gst_video_sink_set_default_sample@Base 1.20.0 - cogl_gst_video_sink_set_first_layer@Base 1.20.0 - cogl_gst_video_sink_setup_pipeline@Base 1.20.0 diff -Nru cogl-1.22.2/debian/libcogl-pango20.symbols cogl-1.22.5/debian/libcogl-pango20.symbols --- cogl-1.22.2/debian/libcogl-pango20.symbols 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/libcogl-pango20.symbols 1970-01-01 00:00:00.000000000 +0000 @@ -1,20 +0,0 @@ -libcogl-pango.so.20 libcogl-pango20 #MINVER# -* Build-Depends-Package: libcogl-pango-dev - cogl_pango_ensure_glyph_cache_for_layout@Base 1.17.4 - cogl_pango_font_map_clear_glyph_cache@Base 1.17.4 - cogl_pango_font_map_create_context@Base 1.17.4 - cogl_pango_font_map_get_renderer@Base 1.17.4 - cogl_pango_font_map_get_use_mipmapping@Base 1.17.4 - cogl_pango_font_map_new@Base 1.17.4 - cogl_pango_font_map_set_resolution@Base 1.17.4 - cogl_pango_font_map_set_use_mipmapping@Base 1.17.4 - cogl_pango_glyph_cache_clear@Base 1.17.4 - cogl_pango_glyph_cache_free@Base 1.17.4 - cogl_pango_glyph_cache_lookup@Base 1.17.4 - cogl_pango_glyph_cache_new@Base 1.17.4 - cogl_pango_render_layout@Base 1.17.4 - cogl_pango_render_layout_line@Base 1.17.4 - cogl_pango_render_layout_subpixel@Base 1.17.4 - cogl_pango_renderer_get_type@Base 1.17.4 - cogl_pango_show_layout@Base 1.17.4 - cogl_pango_show_layout_line@Base 1.17.4 diff -Nru cogl-1.22.2/debian/libcogl-path20.symbols cogl-1.22.5/debian/libcogl-path20.symbols --- cogl-1.22.2/debian/libcogl-path20.symbols 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/libcogl-path20.symbols 1970-01-01 00:00:00.000000000 +0000 @@ -1,54 +0,0 @@ -libcogl-path.so.20 libcogl-path20 #MINVER# -* Build-Depends-Package: libcogl-path-dev - cogl2_clip_push_from_path@Base 1.17.4 - cogl2_path_arc@Base 1.17.4 - cogl2_path_close@Base 1.17.4 - cogl2_path_curve_to@Base 1.17.4 - cogl2_path_ellipse@Base 1.17.4 - cogl2_path_fill@Base 1.17.4 - cogl2_path_get_fill_rule@Base 1.17.4 - cogl2_path_line@Base 1.17.4 - cogl2_path_line_to@Base 1.17.4 - cogl2_path_move_to@Base 1.17.4 - cogl2_path_new@Base 1.17.4 - cogl2_path_polygon@Base 1.17.4 - cogl2_path_polyline@Base 1.17.4 - cogl2_path_rectangle@Base 1.17.4 - cogl2_path_rel_curve_to@Base 1.17.4 - cogl2_path_rel_line_to@Base 1.17.4 - cogl2_path_rel_move_to@Base 1.17.4 - cogl2_path_round_rectangle@Base 1.17.4 - cogl2_path_set_fill_rule@Base 1.17.4 - cogl2_path_stroke@Base 1.17.4 - cogl_clip_push_from_path@Base 1.17.4 - cogl_clip_push_from_path_preserve@Base 1.17.4 - cogl_framebuffer_fill_path@Base 1.17.4 - cogl_framebuffer_push_path_clip@Base 1.17.4 - cogl_framebuffer_stroke_path@Base 1.17.4 - cogl_get_path@Base 1.17.4 - cogl_is_path@Base 1.17.4 - cogl_path_arc@Base 1.17.4 - cogl_path_close@Base 1.17.4 - cogl_path_copy@Base 1.17.4 - cogl_path_curve_to@Base 1.17.4 - cogl_path_ellipse@Base 1.17.4 - cogl_path_fill@Base 1.17.4 - cogl_path_fill_preserve@Base 1.17.4 - cogl_path_fill_rule_get_type@Base 1.17.4 - cogl_path_get_fill_rule@Base 1.17.4 - cogl_path_get_gtype@Base 1.18.0 - cogl_path_line@Base 1.17.4 - cogl_path_line_to@Base 1.17.4 - cogl_path_move_to@Base 1.17.4 - cogl_path_new@Base 1.17.4 - cogl_path_polygon@Base 1.17.4 - cogl_path_polyline@Base 1.17.4 - cogl_path_rectangle@Base 1.17.4 - cogl_path_rel_curve_to@Base 1.17.4 - cogl_path_rel_line_to@Base 1.17.4 - cogl_path_rel_move_to@Base 1.17.4 - cogl_path_round_rectangle@Base 1.17.4 - cogl_path_set_fill_rule@Base 1.17.4 - cogl_path_stroke@Base 1.17.4 - cogl_path_stroke_preserve@Base 1.17.4 - cogl_set_path@Base 1.17.4 diff -Nru cogl-1.22.2/debian/patches/fix-undef-build-failure.patch cogl-1.22.5/debian/patches/fix-undef-build-failure.patch --- cogl-1.22.2/debian/patches/fix-undef-build-failure.patch 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/patches/fix-undef-build-failure.patch 1970-01-01 00:00:00.000000000 +0000 @@ -1,24 +0,0 @@ -From da5e0859e15eeb93fa81bd645c93425f6acef0cd Mon Sep 17 00:00:00 2001 -From: Felix Zhang -Date: Mon, 29 Aug 2016 15:02:14 +0800 -Subject: [PATCH] fix build failure with -Werror=undef - -https://bugzilla.gnome.org/show_bug.cgi?id=770533 ---- - cogl/winsys/cogl-winsys-egl.c | 2 +- - 1 file changed, 1 insertion(+), 1 deletion(-) - -diff --git a/cogl/winsys/cogl-winsys-egl.c b/cogl/winsys/cogl-winsys-egl.c -index 39bfd88..4a9f3aa 100644 ---- a/cogl/winsys/cogl-winsys-egl.c -+++ b/cogl/winsys/cogl-winsys-egl.c -@@ -1029,7 +1029,7 @@ _cogl_egl_create_image (CoglContext *ctx, - egl_ctx = EGL_NO_CONTEXT; - else - #endif --#if COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT -+#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT - /* The WL_bind_wayland_display spec states that EGL_NO_CONTEXT is to be used - * in conjunction with the EGL_WAYLAND_BUFFER_WL target */ - if (target == EGL_WAYLAND_BUFFER_WL) - diff -Nru cogl-1.22.2/debian/patches/gl_Add_a_quirk_for_the_GLSL_version_to_use_on_AMD_v2.patch cogl-1.22.5/debian/patches/gl_Add_a_quirk_for_the_GLSL_version_to_use_on_AMD_v2.patch --- cogl-1.22.2/debian/patches/gl_Add_a_quirk_for_the_GLSL_version_to_use_on_AMD_v2.patch 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/debian/patches/gl_Add_a_quirk_for_the_GLSL_version_to_use_on_AMD_v2.patch 2017-04-12 10:39:57.000000000 +0000 @@ -0,0 +1,53 @@ +From f9500607b35de5978cb436448284ce3806d1f8a8 Mon Sep 17 00:00:00 2001 +From: Emmanuele Bassi +Date: Fri, 30 Oct 2015 11:27:01 +0000 +Subject: [PATCH] gl: Add a quirk for the GLSL version to use on AMD +MIME-Version: 1.0 +Content-Type: text/plain; charset=UTF-8 +Content-Transfer-Encoding: 8bit + +The AMD Catalyst (fglrx) driver on Linux is far less forgiving than the +Mesa and NVidia ones, and when presented with using GLSL version 1.20 on +a forward-compatible core GL profile, it will bomb out. + +We can use a simple driver quirk, and bump up the required version for +GLSL to 1.50 when using GL ≥ 3.2. + +https://bugzilla.gnome.org/show_bug.cgi?id=756306 +--- + cogl/driver/gl/gl/cogl-driver-gl.c | 21 ++++++++++++++++++--- + 1 file changed, 18 insertions(+), 3 deletions(-) + +diff --git a/cogl/driver/gl/gl/cogl-driver-gl.c b/cogl/driver/gl/gl/cogl-driver-gl.c +index 716d1dd..188b354 100644 +--- a/cogl/driver/gl/gl/cogl-driver-gl.c ++++ b/cogl/driver/gl/gl/cogl-driver-gl.c +@@ -417,9 +417,23 @@ + } + + if (COGL_CHECK_GL_VERSION (ctx->glsl_major, ctx->glsl_minor, 1, 2)) +- /* We want to use version 120 if it is available so that the +- * gl_PointCoord can be used. */ +- ctx->glsl_version_to_use = 120; ++ { ++ if (ctx->gpu.vendor == COGL_GPU_INFO_VENDOR_ATI) ++ { ++ /* The AMD/ATI fglrx driver requires GLSL 1.50 in order to ++ * use a forward compatible GL3 context. ++ * ++ * See: https://bugzilla.gnome.org/show_bug.cgi?id=756306 ++ */ ++ ctx->glsl_version_to_use = 150; ++ } ++ else ++ { ++ /* We want to use version 120 if it is available so that the ++ * gl_PointCoord can be used. */ ++ ctx->glsl_version_to_use = 120; ++ } ++ } + else + ctx->glsl_version_to_use = 110; + +-- +2.5.0 \ No newline at end of file diff -Nru cogl-1.22.2/debian/patches/series cogl-1.22.5/debian/patches/series --- cogl-1.22.2/debian/patches/series 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/patches/series 2017-04-12 10:39:57.000000000 +0000 @@ -1 +1,2 @@ -fix-undef-build-failure.patch +gl_Add_a_quirk_for_the_GLSL_version_to_use_on_AMD_v2.patch +Use_better_vendor_strings_from_AMD.patch diff -Nru cogl-1.22.2/debian/patches/Use_better_vendor_strings_from_AMD.patch cogl-1.22.5/debian/patches/Use_better_vendor_strings_from_AMD.patch --- cogl-1.22.2/debian/patches/Use_better_vendor_strings_from_AMD.patch 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/debian/patches/Use_better_vendor_strings_from_AMD.patch 2017-04-12 10:39:57.000000000 +0000 @@ -0,0 +1,34 @@ +From 2d8179e6e60f175da3e5ea8c9e527d438d80af7c Mon Sep 17 00:00:00 2001 +From: Emmanuele Bassi +Date: Fri, 30 Oct 2015 11:49:31 +0000 +Subject: [PATCH] Use better vendor strings from ATi/AMD + +Improve the detection of ATi/AMD GPUs, especially latter ones. + +https://bugzilla.gnome.org/show_bug.cgi?id=756306 +--- + cogl/cogl-gpu-info.c | 8 +++++--- + 1 file changed, 5 insertions(+), 3 deletions(-) + +diff --git a/cogl/cogl-gpu-info.c b/cogl/cogl-gpu-info.c +index 54dfe18..e153a99 100644 +--- a/cogl/cogl-gpu-info.c ++++ b/cogl/cogl-gpu-info.c +@@ -178,10 +178,12 @@ check_nvidia_vendor (const CoglGpuInfoStrings *strings) + static CoglBool + check_ati_vendor (const CoglGpuInfoStrings *strings) + { +- if (strcmp (strings->vendor_string, "ATI") != 0) +- return FALSE; ++ if (strcmp (strings->vendor_string, "ATI Technologies Inc.") == 0) ++ return TRUE; ++ if (strcmp (strings->vendor_string, "Advanced Micro Devices, Inc.") == 0) ++ return TRUE; + +- return TRUE; ++ return FALSE; + } + + static CoglBool +-- +2.5.0 \ No newline at end of file diff -Nru cogl-1.22.2/debian/rules cogl-1.22.5/debian/rules --- cogl-1.22.2/debian/rules 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/rules 2017-04-12 10:39:57.000000000 +0000 @@ -1,61 +1,45 @@ #!/usr/bin/make -f --include /usr/share/gnome-pkg-tools/1/rules/gnome-get-source.mk -export DEB_BUILD_MAINT_OPTIONS = hardening=+all -export DEB_LDFLAGS_MAINT_APPEND = -Wl,--as-needed - -%: - dh $@ --with gir,gnome +include /usr/share/cdbs/1/rules/autoreconf.mk +include /usr/share/cdbs/1/rules/debhelper.mk +include /usr/share/cdbs/1/class/gnome.mk +include /usr/share/cdbs/1/rules/utils.mk +include /usr/share/gnome-pkg-tools/1/rules/uploaders.mk +include /usr/share/gnome-pkg-tools/1/rules/gnome-get-source.mk + +GNOME_MODULE = cogl + +DEB_DH_MAKESHLIBS_ARGS_libcogl20 += -V -- -c4 +DEB_DH_MAKESHLIBS_ARGS_libcogl-path20 += -V -- -c4 +DEB_DH_MAKESHLIBS_ARGS_libcogl-pango20 += -V -- -c4 +DEB_DH_MAKESHLIBS_ARGS_libcogl-gles2-20 += -V -- -c4 + +DEB_CONFIGURE_EXTRA_FLAGS += \ + --libdir=\$${prefix}/lib/$(DEB_HOST_MULTIARCH) \ + --enable-gtk-doc \ + --enable-gdk-pixbuf \ + --enable-cogl-pango \ + --enable-introspection=yes \ + --enable-gl=yes \ + --enable-cogl-gst=yes ifeq ($(DEB_HOST_ARCH),$(findstring $(DEB_HOST_ARCH),armel armhf)) -CONFFLAGS += \ - --with-default-driver=gles2 + DEB_CONFIGURE_EXTRA_FLAGS += --with-default-driver=gles2 else -CONFFLAGS += \ - --with-default-driver=gl + DEB_CONFIGURE_EXTRA_FLAGS += --with-default-driver=gl endif +DEB_CONFIGURE_EXTRA_FLAGS += \ + --enable-xlib-egl-platform=yes \ + --enable-cogl-gles2=yes \ + --with-gles2-libname=libGLESv2.so.2 \ + --enable-gles2=yes + ifeq ($(DEB_HOST_ARCH_OS),linux) -CONFFLAGS += \ +DEB_CONFIGURE_EXTRA_FLAGS += \ --enable-wayland-egl-platform \ --enable-wayland-egl-server \ - --enable-kms-egl-platform + --enable-kms-egl-platform=yes endif -override_dh_autoreconf: - dh_autoreconf --as-needed - -override_dh_auto_configure: - dh_auto_configure -- \ - --enable-gtk-doc \ - --enable-gdk-pixbuf \ - --enable-cogl-pango \ - --enable-introspection \ - --enable-gl \ - --enable-cogl-gst \ - --enable-xlib-egl-platform \ - --enable-cogl-gles2 \ - --enable-gles2 \ - --with-gles2-libname=libGLESv2.so.2 \ - $(CONFFLAGS) - -override_dh_makeshlibs: - dh_makeshlibs -- -c4 - -override_dh_install: - find debian/tmp -name '*.la' -print -delete - dh_install - -override_dh_missing: - dh_missing --list-missing - -override_dh_strip: - dh_strip -plibcogl20 --dbgsym-migration='libcogl20-dbg (<< 1.22.2-1~)' - dh_strip -plibcogl-pango20 --dbgsym-migration='libcogl-pango20-dbg (<< 1.22.2-1~)' - dh_strip -plibcogl-gst20 --dbgsym-migration='libcogl-gst20-dbg (<< 1.22.2-1~)' - dh_strip --remaining-packages - -override_dh_auto_test: -ifneq (,$(filter nocheck,$(DEB_BUILD_OPTIONS))) - -xvfb-run -a dh_auto_test -endif +common-binary-predeb-arch:: list-missing diff -Nru cogl-1.22.2/debian/watch cogl-1.22.5/debian/watch --- cogl-1.22.2/debian/watch 2017-12-19 21:24:19.000000000 +0000 +++ cogl-1.22.5/debian/watch 2017-04-12 10:39:57.000000000 +0000 @@ -1,3 +1,2 @@ -version=4 -https://download.gnome.org/sources/@PACKAGE@/([\d\.]+[02468])/ \ - @PACKAGE@@ANY_VERSION@\.tar\.xz +version=3 +http://download.gnome.org/sources/cogl/([\d\.]+[02468])/cogl-(.*)\.tar\.xz diff -Nru cogl-1.22.2/deps/glib/gthreadprivate.h cogl-1.22.5/deps/glib/gthreadprivate.h --- cogl-1.22.2/deps/glib/gthreadprivate.h 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/deps/glib/gthreadprivate.h 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,69 @@ +/* GLIB - Library of useful routines for C programming + * + * gthreadprivate.h - GLib internal thread system related declarations. + * + * Copyright (C) 2003 Sebastian Wilhelmi + * + * The Gnome Library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public License as + * published by the Free Software Foundation; either version 2 of the + * License, or (at your option) any later version. + * + * The Gnome Library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with the Gnome Library; see the file COPYING.LIB. If not, + * write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __G_THREADPRIVATE_H__ +#define __G_THREADPRIVATE_H__ + +G_BEGIN_DECLS + +/* System thread identifier comparison and assignment */ +#if GLIB_SIZEOF_SYSTEM_THREAD == SIZEOF_VOID_P +# define g_system_thread_equal_simple(thread1, thread2) \ + ((thread1).dummy_pointer == (thread2).dummy_pointer) +# define g_system_thread_assign(dest, src) \ + ((dest).dummy_pointer = (src).dummy_pointer) +#else /* GLIB_SIZEOF_SYSTEM_THREAD != SIZEOF_VOID_P */ +# define g_system_thread_equal_simple(thread1, thread2) \ + (memcmp (&(thread1), &(thread2), GLIB_SIZEOF_SYSTEM_THREAD) == 0) +# define g_system_thread_assign(dest, src) \ + (memcpy (&(dest), &(src), GLIB_SIZEOF_SYSTEM_THREAD)) +#endif /* GLIB_SIZEOF_SYSTEM_THREAD == SIZEOF_VOID_P */ + +#define g_system_thread_equal(thread1, thread2) \ + (g_thread_functions_for_glib_use.thread_equal ? \ + g_thread_functions_for_glib_use.thread_equal (&(thread1), &(thread2)) :\ + g_system_thread_equal_simple((thread1), (thread2))) + +/* Is called from gthread/gthread-impl.c */ +void g_thread_init_glib (void); + +/* base initializers, may only use g_mutex_new(), g_cond_new() */ +G_GNUC_INTERNAL void _g_mem_thread_init_noprivate_nomessage (void); +/* initializers that may also use g_private_new() */ +G_GNUC_INTERNAL void _g_slice_thread_init_nomessage (void); +G_GNUC_INTERNAL void _g_messages_thread_init_nomessage (void); + +/* full fledged initializers */ +G_GNUC_INTERNAL void _g_convert_thread_init (void); +G_GNUC_INTERNAL void _g_rand_thread_init (void); +G_GNUC_INTERNAL void _g_main_thread_init (void); +G_GNUC_INTERNAL void _g_atomic_thread_init (void); +G_GNUC_INTERNAL void _g_utils_thread_init (void); +G_GNUC_INTERNAL void _g_futex_thread_init (void); + +#ifdef G_OS_WIN32 +G_GNUC_INTERNAL void _g_win32_thread_init (void); +#endif /* G_OS_WIN32 */ + +G_END_DECLS + +#endif /* __G_THREADPRIVATE_H__ */ diff -Nru cogl-1.22.2/deps/glib/Makefile.in cogl-1.22.5/deps/glib/Makefile.in --- cogl-1.22.2/deps/glib/Makefile.in 2016-08-26 17:33:59.000000000 +0000 +++ cogl-1.22.5/deps/glib/Makefile.in 1970-01-01 00:00:00.000000000 +0000 @@ -1,1012 +0,0 @@ -# Makefile.in generated by automake 1.15 from Makefile.am. -# @configure_input@ - -# Copyright (C) 1994-2014 Free Software Foundation, Inc. - -# This Makefile.in is free software; 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+++ cogl-1.22.5/deps/gmodule/gmodule.h 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,101 @@ +/* GMODULE - GLIB wrapper code for dynamic module loading + * Copyright (C) 1998 Tim Janik + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +/* + * Modified by the GLib Team and others 1997-2000. See the AUTHORS + * file for a list of people on the GLib Team. See the ChangeLog + * files for a list of changes. These files are distributed with + * GLib at ftp://ftp.gtk.org/pub/gtk/. + */ + +#ifndef __GMODULE_H__ +#define __GMODULE_H__ + +#include + +G_BEGIN_DECLS + +/* exporting and importing functions, this is special cased + * to feature Windows dll stubs. + */ +#define G_MODULE_IMPORT extern +#ifdef G_PLATFORM_WIN32 +# define G_MODULE_EXPORT __declspec(dllexport) +#else /* !G_PLATFORM_WIN32 */ +# define G_MODULE_EXPORT +#endif /* !G_PLATFORM_WIN32 */ + +typedef enum +{ + G_MODULE_BIND_LAZY = 1 << 0, + G_MODULE_BIND_LOCAL = 1 << 1, + G_MODULE_BIND_MASK = 0x03 +} GModuleFlags; + +typedef struct _GModule GModule; +typedef const gchar* (*GModuleCheckInit) (GModule *module); +typedef void (*GModuleUnload) (GModule *module); + +#ifdef G_OS_WIN32 +#define g_module_open g_module_open_utf8 +#define g_module_name g_module_name_utf8 +#endif + +/* return TRUE if dynamic module loading is supported */ +gboolean g_module_supported (void) G_GNUC_CONST; + +/* open a module `file_name' and return handle, which is NULL on error */ +GModule* g_module_open (const gchar *file_name, + GModuleFlags flags); + +/* close a previously opened module, returns TRUE on success */ +gboolean g_module_close (GModule *module); + +/* make a module resident so g_module_close on it will be ignored */ +void g_module_make_resident (GModule *module); + +/* query the last module error as a string */ +const gchar * g_module_error (void); + +/* retrieve a symbol pointer from `module', returns TRUE on success */ +gboolean g_module_symbol (GModule *module, + const gchar *symbol_name, + gpointer *symbol); + +/* retrieve the file name from an existing module */ +const gchar * g_module_name (GModule *module); + +/* Build the actual file name containing a module. `directory' is the + * directory where the module file is supposed to be, or NULL or empty + * in which case it should either be in the current directory or, on + * some operating systems, in some standard place, for instance on the + * PATH. 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install-data-am install-dvi \ - install-dvi-am install-exec install-exec-am install-html \ - install-html-am install-info install-info-am install-man \ - install-pdf install-pdf-am install-ps install-ps-am \ - install-strip installcheck installcheck-am installdirs \ - installdirs-am maintainer-clean maintainer-clean-generic \ - mostlyclean mostlyclean-generic mostlyclean-libtool pdf pdf-am \ - ps ps-am tags tags-am uninstall uninstall-am - -.PRECIOUS: Makefile - - -# Tell versions [3.59,3.63) of GNU make to not export all variables. -# Otherwise a system limit (for SysV at least) may be exceeded. -.NOEXPORT: diff -Nru cogl-1.22.2/doc/reference/cogl/cogl-docs.xml cogl-1.22.5/doc/reference/cogl/cogl-docs.xml --- cogl-1.22.2/doc/reference/cogl/cogl-docs.xml 2016-08-26 17:35:02.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/cogl-docs.xml 1970-01-01 00:00:00.000000000 +0000 @@ -1,212 +0,0 @@ - - -]> - - - - Cogl Reference Manual - for Cogl &version; - - - 2008 - OpenedHand LTD - - - - 2009 - 2010 - Intel Corporation - - - - - Permission is granted to copy, distribute and/or modify this - document under the terms of the GNU Free - Documentation License, Version 1.1 or any later - version published by the Free Software Foundation with no - Invariant Sections, no Front-Cover Texts, and no Back-Cover - Texts. You may obtain a copy of the GNU Free - Documentation License from the Free Software - Foundation by visiting their Web site or by writing - to: - -
- The Free Software Foundation, Inc., - 59 Temple Place - Suite 330, - Boston, MA 02111-1307, - USA -
-
-
- -
- - - Cogl - a modern 3D graphics API - -
- About Cogl - - Cogl is a modern 3D graphics API with associated utility - APIs designed to expose the features of 3D graphics hardware - using a more object oriented design than OpenGL. The library has - primarily been driven by the practical needs of Clutter but it - is not tied to any one toolkit or even constrained to developing - UI toolkits. - -
- - - - - - - - - - - - - - - - - -
- - - Cogl experimental API - -
- About the experimental API - - Cogl has some experimental API developers are welcomed to play - with. The main drawback when using those is that there is no API - stability guarantee, functions flagged as experimental could be changed - or removed in future versions of the library. To use this experimental - API you will need to define - COGL_ENABLE_EXPERIMENTAL_API before including - <clutter/clutter.h> or - <cogl/cogl.h>. - -
- - - - - - -
- - - Cogl deprecated API - -
- - About the deprecated API - - Cogl has evolved from once being a thin abstraction over - OpenGL and GLES where a lot of OpenGL's state machine style APIs - were simply rebranded as Cogl API into the more distinguished API - style we have today. The result of this evolution though is that - some of the APIs are considered deprecated and because we plan to - remove them at the next opportunity we have to break the API - developers should aim to avoid these functions to keep their code - working with future major versions of Cogl. - -
- - - - - - - - - -
- - - Glossaries - - - - - - Index of all symbols - - - - - Index of deprecated symbols - - - - - Index of new symbols in 0.8 - - - - - Index of new symbols in 1.0 - - - - - Index of new symbols in 1.2 - - - - - Index of new symbols in 1.4 - - - - - Index of new symbols in 1.6 - - - - - Index of new symbols in 1.8 - - - - - License - - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General - Public License as published by the Free Software - Foundation; either version 2 of the License, or (at your option) - any later version. - - - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Library General Public License for - more details. - - - - You may obtain a copy of the GNU Library General - Public License from the Free Software Foundation by - visiting their Web - site or by writing to: - -
- Free Software Foundation, Inc. - 59 Temple Place - Suite 330 - Boston, MA 02111-1307 - USA -
-
-
- -
diff -Nru cogl-1.22.2/doc/reference/cogl/html/ch01.html cogl-1.22.5/doc/reference/cogl/html/ch01.html --- cogl-1.22.2/doc/reference/cogl/html/ch01.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ch01.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,90 +0,0 @@ - - - - -Cogl - a modern 3D graphics API: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Cogl - a modern 3D graphics API

-
-
About Cogl
-
-General API — General purpose API -
-
-Color Type — A generic color definition -
-
-Textures — Functions for creating and manipulating textures -
-
-Material Blend Strings — A simple syntax and grammar for describing blending and texture -combining functions. -
-
-Materials — Fuctions for creating and manipulating materials -
-
-Primitives — Functions that draw various primitive 3D shapes -
-
-Path Primitives -
-
-Clipping — Fuctions for manipulating a stack of clipping regions -
-
-Vertex Buffers — An API for submitting extensible arrays of vertex - attributes to be mapped into the GPU for fast drawing. -
-
-Matrices — Functions for initializing and manipulating 4x4 matrices -
-
-Shaders and Programmable Pipeline — Fuctions for accessing the programmable GL pipeline -
-
-Offscreen Buffers — Functions for creating and manipulating offscreen - framebuffers. -
-
-Bitmaps — Functions for loading images -
-
-Fixed Point API — Fixed Point API -
-
-GType Integration API -
-
-
-

-About Cogl

-

Cogl is a modern 3D graphics API with associated utility - APIs designed to expose the features of 3D graphics hardware - using a more object oriented design than OpenGL. The library has - primarily been driven by the practical needs of Clutter but it - is not tied to any one toolkit or even constrained to developing - UI toolkits.

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ch02.html cogl-1.22.5/doc/reference/cogl/html/ch02.html --- cogl-1.22.2/doc/reference/cogl/html/ch02.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ch02.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,58 +0,0 @@ - - - - -Cogl experimental API: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Cogl experimental API

-
-
About the experimental API
-
-Buffers — Common buffer functions, including data upload APIs -
-
-Vectors — Functions for handling single precision float - vectors. -
-
-3D textures — Functions for creating and manipulating 3D textures -
-
-Quaternions (Rotations) — Functions for initializing and manipulating -quaternions. -
-
-
-

-About the experimental API

-

Cogl has some experimental API developers are welcomed to play - with. The main drawback when using those is that there is no API - stability guarantee, functions flagged as experimental could be changed - or removed in future versions of the library. To use this experimental - API you will need to define - COGL_ENABLE_EXPERIMENTAL_API before including - <clutter/clutter.h> or - <cogl/cogl.h>.

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ch03.html cogl-1.22.5/doc/reference/cogl/html/ch03.html --- cogl-1.22.2/doc/reference/cogl/html/ch03.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ch03.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,65 +0,0 @@ - - - - -Cogl deprecated API: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Cogl deprecated API

- -
-

-About the deprecated API

-

Cogl has evolved from once being a thin abstraction over - OpenGL and GLES where a lot of OpenGL's state machine style APIs - were simply rebranded as Cogl API into the more distinguished API - style we have today. The result of this evolution though is that - some of the APIs are considered deprecated and because we plan to - remove them at the next opportunity we have to break the API - developers should aim to avoid these functions to keep their code - working with future major versions of Cogl.

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-3D-textures.html cogl-1.22.5/doc/reference/cogl/html/cogl-3D-textures.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-3D-textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-3D-textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,319 +0,0 @@ - - - - -3D textures: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

3D textures

-

3D textures — Functions for creating and manipulating 3D textures

-
-
-

Functions

-
---- - - - - - - - - - - - - - - -
-CoglTexture3D * - -cogl_texture_3d_new_with_size () -
-CoglTexture3D * - -cogl_texture_3d_new_from_data () -
-CoglBool - -cogl_is_texture_3d () -
-
-
-

Description

-

These functions allow 3D textures to be used. 3D textures can be -thought of as layers of 2D images arranged into a cuboid -shape. When choosing a texel from the texture, Cogl will take into -account the 'r' texture coordinate to select one of the images.

-
-
-

Functions

-
-

cogl_texture_3d_new_with_size ()

-
CoglTexture3D *
-cogl_texture_3d_new_with_size (CoglContext *context,
-                               int width,
-                               int height,
-                               int depth);
-

Creates a low-level CoglTexture3D texture with the specified -dimensions and pixel format.

-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or preferably let Cogl -automatically allocate storage lazily when it may know more about -how the texture is going to be used and can optimize how it is -allocated.

-

The texture is still configurable until it has been allocated so -for example you can influence the internal format of the texture -using cogl_texture_set_components() and -cogl_texture_set_premultiplied().

-
This texture will fail to allocate later if -COGL_FEATURE_ID_TEXTURE_3D is not advertised. Allocation can also -fail if the requested dimensions are not supported by the -GPU.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

a CoglContext

 

width

width of the texture in pixels.

 

height

height of the texture in pixels.

 

depth

depth of the texture in pixels.

 
-
-
-

Returns

-

A new CoglTexture3D object with no storage yet allocated.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_texture_3d_new_from_data ()

-
CoglTexture3D *
-cogl_texture_3d_new_from_data (CoglContext *context,
-                               int width,
-                               int height,
-                               int depth,
-                               CoglPixelFormat format,
-                               int rowstride,
-                               int image_stride,
-                               const uint8_t *data,
-                               CoglError **error);
-

Creates a low-level 3D texture and initializes it with data -. The -data is assumed to be packed array of depth - images. There can be -padding between the images using image_stride -.

-
This api will always immediately allocate GPU memory for the -texture and upload the given data so that the data pointer does -not need to remain valid once this function returns. This means it -is not possible to configure the texture before it is allocated. If -you do need to configure the texture before allocation (to specify -constraints on the internal format for example) then you can -instead create a CoglBitmap for your data and use -cogl_texture_3d_new_from_bitmap().
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

context

a CoglContext

 

width

width of the texture in pixels.

 

height

height of the texture in pixels.

 

depth

depth of the texture in pixels.

 

format

the CoglPixelFormat the buffer is stored in in RAM

 

rowstride

the memory offset in bytes between the starts of -scanlines in data -or 0 to infer it from the width and format

 

image_stride

the number of bytes from one image to the next. This -can be used to add padding between the images in a similar way -that the rowstride can be used to add padding between -rows. Alternatively 0 can be passed to infer the image_stride -from the height -.

 

data

pointer the memory region where the source buffer resides

 

error

A CoglError return location.

 
-
-
-

Returns

-

the newly created CoglTexture3D or -NULL if there was an error and an exception will be -returned through error -.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_is_texture_3d ()

-
CoglBool
-cogl_is_texture_3d (void *object);
-

Checks whether the given object references a CoglTexture3D

-
-

Parameters

-
----- - - - - - -

object

a CoglObject

 
-
-
-

Returns

-

TRUE if the passed object represents a 3D texture -and FALSE otherwise

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Bitmaps.html cogl-1.22.5/doc/reference/cogl/html/cogl-Bitmaps.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Bitmaps.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Bitmaps.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,273 +0,0 @@ - - - - -Bitmaps: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Bitmaps

-

Bitmaps — Functions for loading images

-
-
-

Functions

-
---- - - - - - - - - - - - - - - -
-CoglBitmap * - -cogl_bitmap_new_from_file () -
-CoglBool - -cogl_bitmap_get_size_from_file () -
-CoglBool - -cogl_is_bitmap () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - -
 CoglBitmap
enumCoglBitmapError
#defineCOGL_BITMAP_ERROR
-
-
-

Description

-

Cogl allows loading image data into memory as CoglBitmaps without -loading them immediately into GPU textures.

-

CoglBitmap is available since Cogl 1.0

-
-
-

Functions

-
-

cogl_bitmap_new_from_file ()

-
CoglBitmap *
-cogl_bitmap_new_from_file (const char *filename,
-                           CoglError **error);
-

Loads an image file from disk. This function can be safely called from -within a thread.

-
-

Parameters

-
----- - - - - - - - - - - - - -

filename

the file to load.

 

error

a CoglError or NULL.

 
-
-
-

Returns

-

a CoglBitmap to the new loaded -image data, or NULL if loading the image failed.

-

[transfer full]

-
-

Since: 1.0

-
-
-
-

cogl_bitmap_get_size_from_file ()

-
CoglBool
-cogl_bitmap_get_size_from_file (const char *filename,
-                                int *width,
-                                int *height);
-

Parses an image file enough to extract the width and height -of the bitmap.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

filename

the file to check

 

width

return location for the bitmap width, or NULL.

[out]

height

return location for the bitmap height, or NULL.

[out]
-
-
-

Returns

-

TRUE if the image was successfully parsed

-
-

Since: 1.0

-
-
-
-

cogl_is_bitmap ()

-
CoglBool
-cogl_is_bitmap (void *object);
-

Checks whether object - is a CoglBitmap

-
-

Parameters

-
----- - - - - - -

object

a CoglObject pointer

 
-
-
-

Returns

-

TRUE if the passed object -represents a bitmap, -and FALSE otherwise

-
-

Since: 1.0

-
-
-
-

Types and Values

-
-

CoglBitmap

-
typedef struct _CoglBitmap CoglBitmap;
-
-
-
-

enum CoglBitmapError

-

Error codes that can be thrown when performing bitmap -operations. Note that gdk_pixbuf_new_from_file() can also throw -errors directly from the underlying image loading library. For -example, if GdkPixbuf is used then errors GdkPixbufErrors -will be used directly.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_BITMAP_ERROR_FAILED

-

Generic failure code, something went - wrong.

-
 

COGL_BITMAP_ERROR_UNKNOWN_TYPE

-

Unknown image type.

-
 

COGL_BITMAP_ERROR_CORRUPT_IMAGE

-

An image file was broken somehow.

-
 
-
-

Since: 1.4

-
-
-
-

COGL_BITMAP_ERROR

-
#define COGL_BITMAP_ERROR (cogl_bitmap_error_quark ())
-
-

CoglError domain for bitmap errors.

-

Since: 1.4

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Blend-Strings.html cogl-1.22.5/doc/reference/cogl/html/cogl-Blend-Strings.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Blend-Strings.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Blend-Strings.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,139 +0,0 @@ - - - - -Material Blend Strings: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Material Blend Strings

-

Material Blend Strings — A simple syntax and grammar for describing blending and texture -combining functions.

-
-
-

Cogl Blend Strings

-

-Describing GPU blending and texture combining states is rather awkward to do -in a consise but also readable fashion. Cogl helps by supporting -string based descriptions using a simple syntax. -

-
-

-Some examples

-

Here is an example used for blending:

-
-"RGBA = ADD (SRC_COLOR * (SRC_COLOR[A]), DST_COLOR * (1-SRC_COLOR[A]))"
-
-

In OpenGL terms this replaces glBlendFunc[Separate] and -glBlendEquation[Separate]

-

-Actually in this case it's more verbose than the GL equivalent: -

-
-glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
-

-But unless you are familiar with OpenGL or refer to its API documentation -you wouldn't know that the default function used by OpenGL is GL_FUNC_ADD -nor would you know that the above arguments determine what the source color -and destination color will be multiplied by before being adding. -

-

Here is an example used for texture combining:

-
-"RGB = REPLACE (PREVIOUS)"
-"A = MODULATE (PREVIOUS, TEXTURE)"
-
-

-In OpenGL terms this replaces glTexEnv, and the above example is equivalent -to this OpenGL code: -

-
-  glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
-  glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
-  glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PREVIOUS);
-  glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
-  glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_MODULATE);
-  glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PREVIOUS);
-  glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_COLOR);
-  glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE);
-  glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_COLOR);
-
-
-
-

-Here's the syntax

-
-<statement>:
-  <channel-mask>=<function-name>(<arg-list>)
-
-  You can either use a single statement with an RGBA channel-mask or you can use
-  two statements; one with an A channel-mask and the other with an RGB
-  channel-mask.
-
-<channel-mask>:
-  A or RGB or RGBA
-
-<function-name>:
-  [A-Za-z_]*
-
-<arg-list>:
-  <arg>,<arg>
-  or <arg>
-  or ""
-
-  I.e. functions may take 0 or more arguments
-
-<arg>:
-  <color-source>
-  1 - <color-source>                : Only intended for texture combining
-  <color-source> * ( <factor> )     : Only intended for blending
-  0                                 : Only intended for blending
-
-  See the blending or texture combining sections for further notes and examples.
-
-<color-source>:
-  <source-name>[<channel-mask>]
-  <source-name>
-
-  See the blending or texture combining sections for the list of source-names
-  valid in each context.
-
-  If a channel mask is not given then the channel mask of the statement
-  is assumed instead.
-
-<factor>:
-  0
-  1
-  <color-source>
-  1-<color-source>
-  SRC_ALPHA_SATURATE
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Buffers.html cogl-1.22.5/doc/reference/cogl/html/cogl-Buffers.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Buffers.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Buffers.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,738 +0,0 @@ - - - - -Buffers: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Buffers

-

Buffers — Common buffer functions, including data upload APIs

-
-
-

Stability Level

-Unstable, unless otherwise indicated -
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_is_buffer () -
unsigned int - -cogl_buffer_get_size () -
-void - -cogl_buffer_set_update_hint () -
-CoglBufferUpdateHint - -cogl_buffer_get_update_hint () -
-void * - -cogl_buffer_map () -
-void - -cogl_buffer_unmap () -
-CoglBool - -cogl_buffer_set_data () -
-CoglPixelBuffer * - -cogl_pixel_buffer_new () -
-CoglBool - -cogl_is_pixel_buffer () -
-
-
-

Types and Values

-
---- - - - - - - - - - - -
enumCoglBufferUpdateHint
enumCoglBufferAccess
-
-
-

Description

-

The CoglBuffer API provides a common interface to manipulate -buffers that have been allocated either via cogl_pixel_buffer_new() -or cogl_attribute_buffer_new(). The API allows you to upload data -to these buffers and define usage hints that help Cogl manage your -buffer optimally.

-

Data can either be uploaded by supplying a pointer and size so Cogl -can copy your data, or you can mmap() a CoglBuffer and then you can -copy data to the buffer directly.

-

One of the most common uses for CoglBuffers is to upload texture -data asynchronously since the ability to mmap the buffers into -the CPU makes it possible for another thread to handle the IO -of loading an image file and unpacking it into the mapped buffer -without blocking other Cogl operations.

-
-
-

Functions

-
-

cogl_is_buffer ()

-
CoglBool
-cogl_is_buffer (void *object);
-

Checks whether buffer - is a buffer object.

-
-

Parameters

-
----- - - - - - -

object

a buffer object

 
-
-
-

Returns

-

TRUE if the handle is a CoglBuffer, and FALSE otherwise

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_get_size ()

-
unsigned int
-cogl_buffer_get_size (CoglBuffer *buffer);
-

Retrieves the size of buffer

-
-

Parameters

-
----- - - - - - -

buffer

a buffer object

 
-
-
-

Returns

-

the size of the buffer in bytes

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_set_update_hint ()

-
void
-cogl_buffer_set_update_hint (CoglBuffer *buffer,
-                             CoglBufferUpdateHint hint);
-

Sets the update hint on a buffer. See CoglBufferUpdateHint for a description -of the available hints.

-
-

Parameters

-
----- - - - - - - - - - - - - -

buffer

a buffer object

 

hint

the new hint

 
-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_get_update_hint ()

-
CoglBufferUpdateHint
-cogl_buffer_get_update_hint (CoglBuffer *buffer);
-

Retrieves the update hints set using cogl_buffer_set_update_hint()

-
-

Parameters

-
----- - - - - - -

buffer

a buffer object

 
-
-
-

Returns

-

the CoglBufferUpdateHint currently used by the buffer

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_map ()

-
void *
-cogl_buffer_map (CoglBuffer *buffer,
-                 CoglBufferAccess access,
-                 CoglBufferMapHint hints);
-

Maps the buffer into the application address space for direct -access. This is equivalent to calling cogl_buffer_map_range() with -zero as the offset and the size of the entire buffer as the size.

-

It is strongly recommended that you pass -COGL_BUFFER_MAP_HINT_DISCARD as a hint if you are going to replace -all the buffer's data. This way if the buffer is currently being -used by the GPU then the driver won't have to stall the CPU and -wait for the hardware to finish because it can instead allocate a -new buffer to map.

-

The behaviour is undefined if you access the buffer in a way -conflicting with the access - mask you pass. It is also an error to -release your last reference while the buffer is mapped.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

buffer

a buffer object

 

access

how the mapped buffer will be used by the application

 

hints

A mask of CoglBufferMapHints that tell Cogl how -the data will be modified once mapped.

 
-
-
-

Returns

-

A pointer to the mapped memory or -NULL is the call fails.

-

[transfer none]

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_unmap ()

-
void
-cogl_buffer_unmap (CoglBuffer *buffer);
-

Unmaps a buffer previously mapped by cogl_buffer_map().

-
-

Parameters

-
----- - - - - - -

buffer

a buffer object

 
-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_set_data ()

-
CoglBool
-cogl_buffer_set_data (CoglBuffer *buffer,
-                      size_t offset,
-                      const void *data,
-                      size_t size);
-

Updates part of the buffer with new data from data -. Where to put this new -data is controlled by offset - and offset - + data - should be less than the -buffer size.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

buffer

a buffer object

 

offset

destination offset (in bytes) in the buffer

 

data

a pointer to the data to be copied into the buffer

 

size

number of bytes to copy

 
-
-
-

Returns

-

TRUE is the operation succeeded, FALSE otherwise

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_pixel_buffer_new ()

-
CoglPixelBuffer *
-cogl_pixel_buffer_new (CoglContext *context,
-                       size_t size,
-                       const void *data);
-

Declares a new CoglPixelBuffer of size - bytes to contain arrays of -pixels. Once declared, data can be set using cogl_buffer_set_data() -or by mapping it into the application's address space using -cogl_buffer_map().

-

If data - isn't NULL then size - bytes will be read from data - and -immediately copied into the new buffer.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

size

The number of bytes to allocate for the pixel data.

 

data

An optional pointer to vertex data to upload immediately

 
-
-
-

Returns

-

a newly allocated CoglPixelBuffer.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_is_pixel_buffer ()

-
CoglBool
-cogl_is_pixel_buffer (void *object);
-

Checks whether object - is a pixel buffer.

-
-

Parameters

-
----- - - - - - -

object

a CoglObject to test

 
-
-
-

Returns

-

TRUE if the object -is a pixel buffer, and FALSE -otherwise

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

enum CoglBufferUpdateHint

-

The update hint on a buffer allows the user to give some detail on how often -the buffer data is going to be updated.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_BUFFER_UPDATE_HINT_STATIC

-

the buffer will not change over time

-
 

COGL_BUFFER_UPDATE_HINT_DYNAMIC

-

the buffer will change from time to time

-
 

COGL_BUFFER_UPDATE_HINT_STREAM

-

the buffer will be used once or a couple of - times

-
 
-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

enum CoglBufferAccess

-

The access hints for cogl_buffer_set_update_hint()

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_BUFFER_ACCESS_READ

-

the buffer will be read

-
 

COGL_BUFFER_ACCESS_WRITE

-

the buffer will written to

-
 

COGL_BUFFER_ACCESS_READ_WRITE

-

the buffer will be used for both reading and - writing

-
 
-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Clipping-(Deprecated).html cogl-1.22.5/doc/reference/cogl/html/cogl-Clipping-(Deprecated).html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Clipping-(Deprecated).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Clipping-(Deprecated).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,257 +0,0 @@ - - - - -Clipping (Deprecated): Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Clipping (Deprecated)

-

Clipping (Deprecated)

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_clip_push () -
-void - -cogl_clip_push_window_rect () -
-void - -cogl_clip_ensure () -
-void - -cogl_clip_stack_save () -
-void - -cogl_clip_stack_restore () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_clip_push ()

-
void
-cogl_clip_push (float x_offset,
-                float y_offset,
-                float width,
-                float height);
-
-

cogl_clip_push has been deprecated since version 1.16 and should not be used in newly-written code.

-

The x, y, width, height arguments are inconsistent - with other API that specify rectangles in model space, and when used - with a coordinate space that puts the origin at the center and y+ - extending up, it's awkward to use. Please use - cogl_framebuffer_push_rectangle_clip()

-
-

Specifies a rectangular clipping area for all subsequent drawing -operations. Any drawing commands that extend outside the rectangle -will be clipped so that only the portion inside the rectangle will -be displayed. The rectangle dimensions are transformed by the -current model-view matrix.

-

The rectangle is intersected with the current clip region. To undo -the effect of this function, call cogl_clip_pop().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

x_offset

left edge of the clip rectangle

 

y_offset

top edge of the clip rectangle

 

width

width of the clip rectangle

 

height

height of the clip rectangle

 
-
-
-
-
-

cogl_clip_push_window_rect ()

-
void
-cogl_clip_push_window_rect (float x_offset,
-                            float y_offset,
-                            float width,
-                            float height);
-
-

cogl_clip_push_window_rect has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_framebuffer_push_scissor_clip() instead

-
-

Specifies a rectangular clipping area for all subsequent drawing -operations. Any drawing commands that extend outside the rectangle -will be clipped so that only the portion inside the rectangle will -be displayed. The rectangle dimensions are not transformed by the -current model-view matrix.

-

The rectangle is intersected with the current clip region. To undo -the effect of this function, call cogl_clip_pop().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

x_offset

left edge of the clip rectangle in window coordinates

 

y_offset

top edge of the clip rectangle in window coordinates

 

width

width of the clip rectangle

 

height

height of the clip rectangle

 
-
-
-
-
-

cogl_clip_ensure ()

-
void
-cogl_clip_ensure (void);
-
-

cogl_clip_ensure has been deprecated since version 1.2 and should not be used in newly-written code.

-

Calling this function has no effect

-
-

Ensures that the current clipping region has been set in GL. This -will automatically be called before any Cogl primitives but it -maybe be neccessary to call if you are using raw GL calls with -clipping.

-

Since: 1.0

-
-
-
-

cogl_clip_stack_save ()

-
void
-cogl_clip_stack_save (void);
-
-

cogl_clip_stack_save has been deprecated since version 1.2 and should not be used in newly-written code.

-

This was originally added to allow us to save the - clip stack when switching to an offscreen framebuffer, but it's - not necessary anymore given that framebuffers now own separate - clip stacks which will be automatically switched between when a - new buffer is set. Calling this function has no effect

-
-

Save the entire state of the clipping stack and then clear all -clipping. The previous state can be returned to with -cogl_clip_stack_restore(). Each call to cogl_clip_push() after this -must be matched by a call to cogl_clip_pop() before calling -cogl_clip_stack_restore().

-

Since: 0.8.2

-
-
-
-

cogl_clip_stack_restore ()

-
void
-cogl_clip_stack_restore (void);
-
-

cogl_clip_stack_restore has been deprecated since version 1.2 and should not be used in newly-written code.

-

This was originally added to allow us to restore - the clip stack when switching back from an offscreen framebuffer, - but it's not necessary anymore given that framebuffers now own - separate clip stacks which will be automatically switched between - when a new buffer is set. Calling this function has no effect

-
-

Restore the state of the clipping stack that was previously saved -by cogl_clip_stack_save().

-

Since: 0.8.2

-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Clipping.html cogl-1.22.5/doc/reference/cogl/html/cogl-Clipping.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Clipping.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Clipping.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,203 +0,0 @@ - - - - -Clipping: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Clipping

-

Clipping — Fuctions for manipulating a stack of clipping regions

-
-
-

Functions

-
---- - - - - - - - - - - - - - - -
-void - -cogl_clip_push_rectangle () -
-void - -cogl_clip_push_window_rectangle () -
-void - -cogl_clip_pop () -
-
-
-

Description

-

To support clipping your geometry to rectangles or paths Cogl exposes a -stack based API whereby each clip region you push onto the stack is -intersected with the previous region.

-
-
-

Functions

-
-

cogl_clip_push_rectangle ()

-
void
-cogl_clip_push_rectangle (float x0,
-                          float y0,
-                          float x1,
-                          float y1);
-
-

cogl_clip_push_rectangle has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_framebuffer_push_rectangle_clip() - instead

-
-

Specifies a rectangular clipping area for all subsequent drawing -operations. Any drawing commands that extend outside the rectangle -will be clipped so that only the portion inside the rectangle will -be displayed. The rectangle dimensions are transformed by the -current model-view matrix.

-

The rectangle is intersected with the current clip region. To undo -the effect of this function, call cogl_clip_pop().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

x0

x coordinate for top left corner of the clip rectangle

 

y0

y coordinate for top left corner of the clip rectangle

 

x1

x coordinate for bottom right corner of the clip rectangle

 

y1

y coordinate for bottom right corner of the clip rectangle

 
-
-

Since: 1.2

-
-
-
-

cogl_clip_push_window_rectangle ()

-
void
-cogl_clip_push_window_rectangle (int x_offset,
-                                 int y_offset,
-                                 int width,
-                                 int height);
-
-

cogl_clip_push_window_rectangle has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_framebuffer_push_scissor_clip() instead

-
-

Specifies a rectangular clipping area for all subsequent drawing -operations. Any drawing commands that extend outside the rectangle -will be clipped so that only the portion inside the rectangle will -be displayed. The rectangle dimensions are not transformed by the -current model-view matrix.

-

The rectangle is intersected with the current clip region. To undo -the effect of this function, call cogl_clip_pop().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

x_offset

left edge of the clip rectangle in window coordinates

 

y_offset

top edge of the clip rectangle in window coordinates

 

width

width of the clip rectangle

 

height

height of the clip rectangle

 
-
-

Since: 1.2

-
-
-
-

cogl_clip_pop ()

-
void
-cogl_clip_pop (void);
-
-

cogl_clip_pop has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_framebuffer_pop_clip() instead

-
-

Reverts the clipping region to the state before the last call to -cogl_clip_push().

-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Color-Type.html cogl-1.22.5/doc/reference/cogl/html/cogl-Color-Type.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Color-Type.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Color-Type.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1610 +0,0 @@ - - - - -Color Type: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Color Type

-

Color Type — A generic color definition

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglColor * - -cogl_color_new () -
-CoglColor * - -cogl_color_copy () -
-void - -cogl_color_free () -
-void - -cogl_color_init_from_4f () -
-void - -cogl_color_init_from_4fv () -
-void - -cogl_color_init_from_4ub () -
-void - -cogl_color_set_from_4ub () -
-void - -cogl_color_set_from_4f () -
-float - -cogl_color_get_red () -
-float - -cogl_color_get_green () -
-float - -cogl_color_get_blue () -
-float - -cogl_color_get_alpha () -
unsigned char - -cogl_color_get_red_byte () -
unsigned char - -cogl_color_get_green_byte () -
unsigned char - -cogl_color_get_blue_byte () -
unsigned char - -cogl_color_get_alpha_byte () -
-float - -cogl_color_get_red_float () -
-float - -cogl_color_get_green_float () -
-float - -cogl_color_get_blue_float () -
-float - -cogl_color_get_alpha_float () -
-void - -cogl_color_set_red () -
-void - -cogl_color_set_green () -
-void - -cogl_color_set_blue () -
-void - -cogl_color_set_alpha () -
-void - -cogl_color_set_red_byte () -
-void - -cogl_color_set_green_byte () -
-void - -cogl_color_set_blue_byte () -
-void - -cogl_color_set_alpha_byte () -
-void - -cogl_color_set_red_float () -
-void - -cogl_color_set_green_float () -
-void - -cogl_color_set_blue_float () -
-void - -cogl_color_set_alpha_float () -
-void - -cogl_color_premultiply () -
-void - -cogl_color_unpremultiply () -
-CoglBool - -cogl_color_equal () -
-void - -cogl_color_init_from_hsl () -
-void - -cogl_color_to_hsl () -
-
-
-

Types and Values

-
---- - - - - -
structCoglColor
-
-
-

Description

-

CoglColor is a simple structure holding the definition of a color such -that it can be efficiently used by GL

-
-
-

Functions

-
-

cogl_color_new ()

-
CoglColor *
-cogl_color_new (void);
-

Creates a new (empty) color

-
-

Returns

-

a newly-allocated CoglColor. Use cogl_color_free() -to free the allocated resources

-
-

Since: 1.0

-
-
-
-

cogl_color_copy ()

-
CoglColor *
-cogl_color_copy (const CoglColor *color);
-

Creates a copy of color -

-
-

Parameters

-
----- - - - - - -

color

the color to copy

 
-
-
-

Returns

-

a newly-allocated CoglColor. Use cogl_color_free() -to free the allocate resources

-
-

Since: 1.0

-
-
-
-

cogl_color_free ()

-
void
-cogl_color_free (CoglColor *color);
-

Frees the resources allocated by cogl_color_new() and cogl_color_copy()

-
-

Parameters

-
----- - - - - - -

color

the color to free

 
-
-

Since: 1.0

-
-
-
-

cogl_color_init_from_4f ()

-
void
-cogl_color_init_from_4f (CoglColor *color,
-                         float red,
-                         float green,
-                         float blue,
-                         float alpha);
-

Sets the values of the passed channels into a CoglColor

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

color

A pointer to a CoglColor to initialize

 

red

value of the red channel, between 0 and 1.0

 

green

value of the green channel, between 0 and 1.0

 

blue

value of the blue channel, between 0 and 1.0

 

alpha

value of the alpha channel, between 0 and 1.0

 
-
-

Since: 1.4

-
-
-
-

cogl_color_init_from_4fv ()

-
void
-cogl_color_init_from_4fv (CoglColor *color,
-                          const float *color_array);
-

Sets the values of the passed channels into a CoglColor

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

A pointer to a CoglColor to initialize

 

color_array

a pointer to an array of 4 float color components

 
-
-

Since: 1.4

-
-
-
-

cogl_color_init_from_4ub ()

-
void
-cogl_color_init_from_4ub (CoglColor *color,
-                          uint8_t red,
-                          uint8_t green,
-                          uint8_t blue,
-                          uint8_t alpha);
-

Sets the values of the passed channels into a CoglColor.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

color

A pointer to a CoglColor to initialize

 

red

value of the red channel, between 0 and 255

 

green

value of the green channel, between 0 and 255

 

blue

value of the blue channel, between 0 and 255

 

alpha

value of the alpha channel, between 0 and 255

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_from_4ub ()

-
void
-cogl_color_set_from_4ub (CoglColor *color,
-                         uint8_t red,
-                         uint8_t green,
-                         uint8_t blue,
-                         uint8_t alpha);
-
-

cogl_color_set_from_4ub has been deprecated since version 1.4 and should not be used in newly-written code.

-

Use cogl_color_init_from_4ub instead.

-
-

Sets the values of the passed channels into a CoglColor.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

color

A pointer to a CoglColor to initialize

 

red

value of the red channel, between 0 and 255

 

green

value of the green channel, between 0 and 255

 

blue

value of the blue channel, between 0 and 255

 

alpha

value of the alpha channel, between 0 and 255

 
-
-

Since: 1.0

-
-
-
-

cogl_color_set_from_4f ()

-
void
-cogl_color_set_from_4f (CoglColor *color,
-                        float red,
-                        float green,
-                        float blue,
-                        float alpha);
-
-

cogl_color_set_from_4f has been deprecated since version 1.4 and should not be used in newly-written code.

-

Use cogl_color_init_from_4f instead.

-
-

Sets the values of the passed channels into a CoglColor

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

color

A pointer to a CoglColor to initialize

 

red

value of the red channel, between 0 and 1.0

 

green

value of the green channel, between 0 and 1.0

 

blue

value of the blue channel, between 0 and 1.0

 

alpha

value of the alpha channel, between 0 and 1.0

 
-
-

Since: 1.0

-
-
-
-

cogl_color_get_red ()

-
float
-cogl_color_get_red (const CoglColor *color);
-

Retrieves the red channel of color - as a fixed point -value between 0 and 1.0.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the red channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_green ()

-
float
-cogl_color_get_green (const CoglColor *color);
-

Retrieves the green channel of color - as a fixed point -value between 0 and 1.0.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the green channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_blue ()

-
float
-cogl_color_get_blue (const CoglColor *color);
-

Retrieves the blue channel of color - as a fixed point -value between 0 and 1.0.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the blue channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_alpha ()

-
float
-cogl_color_get_alpha (const CoglColor *color);
-

Retrieves the alpha channel of color - as a fixed point -value between 0 and 1.0.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the alpha channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_red_byte ()

-
unsigned char
-cogl_color_get_red_byte (const CoglColor *color);
-

Retrieves the red channel of color - as a byte value -between 0 and 255

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the red channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_green_byte ()

-
unsigned char
-cogl_color_get_green_byte (const CoglColor *color);
-

Retrieves the green channel of color - as a byte value -between 0 and 255

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the green channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_blue_byte ()

-
unsigned char
-cogl_color_get_blue_byte (const CoglColor *color);
-

Retrieves the blue channel of color - as a byte value -between 0 and 255

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the blue channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_alpha_byte ()

-
unsigned char
-cogl_color_get_alpha_byte (const CoglColor *color);
-

Retrieves the alpha channel of color - as a byte value -between 0 and 255

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the alpha channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_red_float ()

-
float
-cogl_color_get_red_float (const CoglColor *color);
-

Retrieves the red channel of color - as a floating point -value between 0.0 and 1.0

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the red channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_green_float ()

-
float
-cogl_color_get_green_float (const CoglColor *color);
-

Retrieves the green channel of color - as a floating point -value between 0.0 and 1.0

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the green channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_blue_float ()

-
float
-cogl_color_get_blue_float (const CoglColor *color);
-

Retrieves the blue channel of color - as a floating point -value between 0.0 and 1.0

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the blue channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_alpha_float ()

-
float
-cogl_color_get_alpha_float (const CoglColor *color);
-

Retrieves the alpha channel of color - as a floating point -value between 0.0 and 1.0

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the alpha channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_set_red ()

-
void
-cogl_color_set_red (CoglColor *color,
-                    float red);
-

Sets the red channel of color - to red -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

red

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_green ()

-
void
-cogl_color_set_green (CoglColor *color,
-                      float green);
-

Sets the green channel of color - to green -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

green

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_blue ()

-
void
-cogl_color_set_blue (CoglColor *color,
-                     float blue);
-

Sets the blue channel of color - to blue -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

blue

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_alpha ()

-
void
-cogl_color_set_alpha (CoglColor *color,
-                      float alpha);
-

Sets the alpha channel of color - to alpha -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

alpha

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_red_byte ()

-
void
-cogl_color_set_red_byte (CoglColor *color,
-                         unsigned char red);
-

Sets the red channel of color - to red -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

red

a byte value between 0 and 255

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_green_byte ()

-
void
-cogl_color_set_green_byte (CoglColor *color,
-                           unsigned char green);
-

Sets the green channel of color - to green -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

green

a byte value between 0 and 255

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_blue_byte ()

-
void
-cogl_color_set_blue_byte (CoglColor *color,
-                          unsigned char blue);
-

Sets the blue channel of color - to blue -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

blue

a byte value between 0 and 255

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_alpha_byte ()

-
void
-cogl_color_set_alpha_byte (CoglColor *color,
-                           unsigned char alpha);
-

Sets the alpha channel of color - to alpha -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

alpha

a byte value between 0 and 255

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_red_float ()

-
void
-cogl_color_set_red_float (CoglColor *color,
-                          float red);
-

Sets the red channel of color - to red -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

red

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_green_float ()

-
void
-cogl_color_set_green_float (CoglColor *color,
-                            float green);
-

Sets the green channel of color - to green -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

green

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_blue_float ()

-
void
-cogl_color_set_blue_float (CoglColor *color,
-                           float blue);
-

Sets the blue channel of color - to blue -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

blue

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_alpha_float ()

-
void
-cogl_color_set_alpha_float (CoglColor *color,
-                            float alpha);
-

Sets the alpha channel of color - to alpha -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

alpha

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_premultiply ()

-
void
-cogl_color_premultiply (CoglColor *color);
-

Converts a non-premultiplied color to a pre-multiplied color. For -example, semi-transparent red is (1.0, 0, 0, 0.5) when non-premultiplied -and (0.5, 0, 0, 0.5) when premultiplied.

-
-

Parameters

-
----- - - - - - -

color

the color to premultiply

 
-
-

Since: 1.0

-
-
-
-

cogl_color_unpremultiply ()

-
void
-cogl_color_unpremultiply (CoglColor *color);
-

Converts a pre-multiplied color to a non-premultiplied color. For -example, semi-transparent red is (0.5, 0, 0, 0.5) when premultiplied -and (1.0, 0, 0, 0.5) when non-premultiplied.

-
-

Parameters

-
----- - - - - - -

color

the color to unpremultiply

 
-
-

Since: 1.4

-
-
-
-

cogl_color_equal ()

-
CoglBool
-cogl_color_equal (const void *v1,
-                  const void *v2);
-

Compares two CoglColors and checks if they are the same.

-

This function can be passed to g_hash_table_new() as the key_equal_func - -parameter, when using CoglColors as keys in a GHashTable.

-
-

Parameters

-
----- - - - - - - - - - - - - -

v1

a CoglColor

 

v2

a CoglColor

 
-
-
-

Returns

-

TRUE if the two colors are the same.

-
-

Since: 1.0

-
-
-
-

cogl_color_init_from_hsl ()

-
void
-cogl_color_init_from_hsl (CoglColor *color,
-                          float hue,
-                          float saturation,
-                          float luminance);
-

Converts a color expressed in HLS (hue, luminance and saturation) -values into a CoglColor.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

color

return location for a CoglColor.

[out]

hue

hue value, in the 0 .. 360 range

 

saturation

saturation value, in the 0 .. 1 range

 

luminance

luminance value, in the 0 .. 1 range

 
-
-

Since: 1.16

-
-
-
-

cogl_color_to_hsl ()

-
void
-cogl_color_to_hsl (const CoglColor *color,
-                   float *hue,
-                   float *saturation,
-                   float *luminance);
-

Converts color - to the HLS format.

-

The hue - value is in the 0 .. 360 range. The luminance - and -saturation - values are in the 0 .. 1 range.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

color

a CoglColor

 

hue

return location for the hue value or NULL.

[out]

saturation

return location for the saturation value or NULL.

[out]

luminance

return location for the luminance value or NULL.

[out]
-
-

Since: 1.16

-
-
-
-

Types and Values

-
-

struct CoglColor

-
struct CoglColor {
-};
-
-

A structure for holding a color definition. The contents of -the CoglColor structure are private and should never by accessed -directly.

-
-

Members

-
----- - -
-
-

Since: 1.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl.devhelp2 cogl-1.22.5/doc/reference/cogl/html/cogl.devhelp2 --- cogl-1.22.2/doc/reference/cogl/html/cogl.devhelp2 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl.devhelp2 1970-01-01 00:00:00.000000000 +0000 @@ -1,570 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Fixed-Point-API.html cogl-1.22.5/doc/reference/cogl/html/cogl-Fixed-Point-API.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Fixed-Point-API.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Fixed-Point-API.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1605 +0,0 @@ - - - - -Fixed Point API: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Fixed Point API

-

Fixed Point API — Fixed Point API

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
#define -COGL_FIXED_FROM_FLOAT() -
#define -COGL_FIXED_TO_FLOAT() -
#define -COGL_FIXED_FROM_INT() -
#define -COGL_FIXED_TO_INT() -
#define -COGL_FIXED_FROM_DOUBLE() -
#define -COGL_FIXED_TO_DOUBLE() -
#define -COGL_FLOAT_TO_INT() -
#define -COGL_FLOAT_TO_UINT() -
#define -COGL_FIXED_MUL() -
#define -COGL_FIXED_DIV() -
#define -COGL_FIXED_MUL_DIV() -
#define -COGL_FIXED_FAST_DIV() -
#define -COGL_FIXED_FAST_MUL() -
#define -COGL_FIXED_FRACTION() -
#define -COGL_FIXED_FLOOR() -
#define -COGL_FIXED_CEIL() -
-int - -cogl_sqrti () -
-CoglFixed - -cogl_fixed_atan2 () -
-CoglFixed - -cogl_fixed_atan () -
-CoglFixed - -cogl_fixed_cos () -
-CoglFixed - -cogl_fixed_log2 () -
unsigned int - -cogl_fixed_pow () -
unsigned int - -cogl_fixed_pow2 () -
-CoglFixed - -cogl_fixed_sin () -
-CoglFixed - -cogl_fixed_sqrt () -
-CoglFixed - -cogl_fixed_tan () -
-CoglFixed - -cogl_fixed_div () -
-CoglFixed - -cogl_fixed_mul () -
-CoglFixed - -cogl_fixed_mul_div () -
#define -COGL_ANGLE_FROM_DEG() -
#define -COGL_ANGLE_FROM_DEGX() -
#define -COGL_ANGLE_TO_DEG() -
#define -COGL_ANGLE_TO_DEGX() -
-CoglFixed - -cogl_angle_cos () -
-CoglFixed - -cogl_angle_sin () -
-CoglFixed - -cogl_angle_tan () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
typedefCoglFixed
#defineCOGL_FIXED_BITS
#defineCOGL_FIXED_Q
#defineCOGL_FIXED_MAX
#defineCOGL_FIXED_MIN
#defineCOGL_FIXED_EPSILON
#defineCOGL_FIXED_1
#defineCOGL_FIXED_0_5
#defineCOGL_FIXED_30
#defineCOGL_FIXED_45
#defineCOGL_FIXED_60
#defineCOGL_FIXED_90
#defineCOGL_FIXED_120
#defineCOGL_FIXED_180
#defineCOGL_FIXED_240
#defineCOGL_FIXED_255
#defineCOGL_FIXED_270
#defineCOGL_FIXED_360
#defineCOGL_FIXED_2_PI
#defineCOGL_FIXED_PI
#defineCOGL_FIXED_PI_2
#defineCOGL_FIXED_PI_4
#defineCOGL_RADIANS_TO_DEGREES
#defineCOGL_SQRTI_ARG_10_PERCENT
#defineCOGL_SQRTI_ARG_5_PERCENT
#defineCOGL_SQRTI_ARG_MAX
typedefCoglAngle
-
-
-

Description

-

COGL has a fixed point API targeted at platforms without a floating -point unit, such as embedded devices. On such platforms this API should -be preferred to the floating point one as it does not trigger the slow -path of software emulation, relying on integer math for fixed-to-floating -and floating-to-fixed notations conversion.

-

It is not recommened for use on platforms with a floating point unit -(e.g. desktop systems), nor for use in language bindings.

-

Basic rules of Fixed Point arithmethic:

-
    -
  • Two fixed point numbers can be directly added, subtracted and - have their modulus taken.

  • -
  • To add other numerical type to a fixed point number it has to - be first converted to fixed point.

  • -
  • A fixed point number can be directly multiplied or divided by - an integer.

  • -
  • Two fixed point numbers can only be multiplied and divided by - the provided COGL_FIXED_MUL and COGL_FIXED_DIV macros.

  • -
-

The fixed point API is available since COGL 1.0.

-
-
-

Functions

-
-

COGL_FIXED_FROM_FLOAT()

-
#define COGL_FIXED_FROM_FLOAT(x)        ((float) cogl_double_to_fixed (x))
-
-

Converts x - from a floating point to a fixed point notation.

-
-

Parameters

-
----- - - - - - -

x

a floating point number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_TO_FLOAT()

-
#define COGL_FIXED_TO_FLOAT(x)          ((float) ((int)(x) / 65536.0))
-
-

Converts x - from a fixed point to a floating point notation, in -single precision.

-
-

Parameters

-
----- - - - - - -

x

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_FROM_INT()

-
#define COGL_FIXED_FROM_INT(x)          ((x) << COGL_FIXED_Q)
-
-

Converts x - from an integer to a fixed point notation.

-
-

Parameters

-
----- - - - - - -

x

an integer number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_TO_INT()

-
#define COGL_FIXED_TO_INT(x)            ((x) >> COGL_FIXED_Q)
-
-

Converts x - from a fixed point notation to an integer, dropping -the fractional part without rounding.

-
-

Parameters

-
----- - - - - - -

x

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_FROM_DOUBLE()

-
#define COGL_FIXED_FROM_DOUBLE(x)       (cogl_double_to_fixed (x))
-
-

Converts x - from a double precision, floating point to a fixed -point notation.

-
-

Parameters

-
----- - - - - - -

x

a floating point number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_TO_DOUBLE()

-
#define COGL_FIXED_TO_DOUBLE(x)         ((double) ((int)(x) / 65536.0))
-
-

Converts x - from a fixed point to a floating point notation, in -double precision.

-
-

Parameters

-
----- - - - - - -

x

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FLOAT_TO_INT()

-
#define COGL_FLOAT_TO_INT(x)            (cogl_double_to_int ((x)))
-
-

Converts x - from a floating point notation to a signed integer.

-
-

Parameters

-
----- - - - - - -

x

a floatint point number

 
-
-

Since: 1.0

-
-
-
-

COGL_FLOAT_TO_UINT()

-
#define COGL_FLOAT_TO_UINT(x)           (cogl_double_to_uint ((x)))
-
-

Converts x - from a floating point notation to an unsigned integer.

-
-

Parameters

-
----- - - - - - -

x

a floatint point number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_MUL()

-
#define COGL_FIXED_MUL(a,b)             (cogl_fixed_mul ((a), (b)))
-
-

Computes (a * b).

-
-

Parameters

-
----- - - - - - - - - - - - - -

a

a CoglFixed number

 

b

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_DIV()

-
#define COGL_FIXED_DIV(a,b)             (cogl_fixed_div ((a), (b)))
-
-

Computes (a / b).

-
-

Parameters

-
----- - - - - - - - - - - - - -

a

a CoglFixed number

 

b

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_MUL_DIV()

-
#define COGL_FIXED_MUL_DIV(a,b,c)       (cogl_fixed_mul_div ((a), (b), (c)))
-
-

Computes ((a * b) / c). It is logically equivalent to:

-
- - - - - - - -
1
res = COGL_FIXED_DIV (COGL_FIXED_MUL (a, b), c);
-
- -

-

But it is shorter to type.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

a

a CoglFixed number

 

b

a CoglFixed number

 

c

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_FAST_DIV()

-
#define COGL_FIXED_FAST_DIV(a,b)        ((((a) << 8) / (b)) << 8)
-
-

Fast version of COGL_FIXED_DIV, implemented as a macro.

-
This macro might lose precision. If the precision of the result -is important use COGL_FIXED_DIV instead.
-
-

Parameters

-
----- - - - - - - - - - - - - -

a

a CoglFixed number

 

b

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_FAST_MUL()

-
#define COGL_FIXED_FAST_MUL(a,b)        ((a) >> 8) * ((b) >> 8)
-
-

Fast version of COGL_FIXED_MUL, implemented as a macro.

-
This macro might lose precision. If the precision of the result -is important use COGL_FIXED_MUL instead.
-
-

Parameters

-
----- - - - - - - - - - - - - -

a

a CoglFixed number

 

b

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_FRACTION()

-
#define COGL_FIXED_FRACTION(x)          ((x) & ((1 << COGL_FIXED_Q) - 1))
-
-

Retrieves the fractionary part of x -.

-
-

Parameters

-
----- - - - - - -

x

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_FLOOR()

-
#define             COGL_FIXED_FLOOR(x)
-

Rounds down a fixed point number to the previous integer.

-
-

Parameters

-
----- - - - - - -

x

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

COGL_FIXED_CEIL()

-
#define COGL_FIXED_CEIL(x)              (COGL_FIXED_FLOOR ((x) + 0xffff))
-
-

Rounds up a fixed point number to the next integer.

-
-

Parameters

-
----- - - - - - -

x

a CoglFixed number

 
-
-

Since: 1.0

-
-
-
-

cogl_sqrti ()

-
int
-cogl_sqrti (int x);
-

Very fast fixed point implementation of square root for integers.

-

This function is at least 6x faster than clib sqrt() on x86, and (this is -not a typo!) about 500x faster on ARM without FPU. It's error is less than -5% for arguments smaller than COGL_SQRTI_ARG_5_PERCENT and less than 10% -for narguments smaller than COGL_SQRTI_ARG_10_PERCENT. The maximum -argument that can be passed to this function is COGL_SQRTI_ARG_MAX.

-
-

Parameters

-
----- - - - - - -

x

integer value

 
-
-
-

Returns

-

integer square root.

-
-

Since: 1.0

-
-
-
-

cogl_fixed_atan2 ()

-
CoglFixed
-cogl_fixed_atan2 (CoglFixed a,
-                  CoglFixed b);
-

Computes the arc tangent of a - / b - but uses the sign of both -arguments to return the angle in right quadrant.

-
-

Parameters

-
----- - - - - - - - - - - - - -

a

the numerator as a CoglFixed number

 

b

the denominator as a CoglFixed number

 
-
-
-

Returns

-

the arc tangent of the passed fraction, in fixed point -notation

-
-

Since: 1.0

-
-
-
-

cogl_fixed_atan ()

-
CoglFixed
-cogl_fixed_atan (CoglFixed a);
-

Computes the arc tangent of a -.

-
-

Parameters

-
----- - - - - - -

a

a CoglFixed number

 
-
-
-

Returns

-

the arc tangent of the passed value, in fixed point notation

-
-

Since: 1.0

-
-
-
-

cogl_fixed_cos ()

-
CoglFixed
-cogl_fixed_cos (CoglFixed angle);
-

Computes the cosine of angle -.

-
-

Parameters

-
----- - - - - - -

angle

a CoglFixed number

 
-
-
-

Returns

-

the cosine of the passed angle, in fixed point notation

-
-

Since: 1.0

-
-
-
-

cogl_fixed_log2 ()

-
CoglFixed
-cogl_fixed_log2 (unsigned int x);
-

Calculates base 2 logarithm.

-

This function is some 2.5 times faster on x86, and over 12 times faster on -fpu-less arm, than using libc log().

-
-

Parameters

-
----- - - - - - -

x

value to calculate base 2 logarithm from

 
-
-
-

Returns

-

base 2 logarithm.

-
-

Since: 1.0

-
-
-
-

cogl_fixed_pow ()

-
unsigned int
-cogl_fixed_pow (unsigned int x,
-                CoglFixed y);
-

Calculates x - to the y - power.

-
-

Parameters

-
----- - - - - - - - - - - - - -

x

base

 

y

CoglFixed exponent

 
-
-
-

Returns

-

the power of x -to the y -

-
-

Since: 1.0

-
-
-
-

cogl_fixed_pow2 ()

-
unsigned int
-cogl_fixed_pow2 (CoglFixed x);
-

Calculates 2 to the x - power.

-

This function is around 11 times faster on x86, and around 22 times faster -on fpu-less arm than libc pow(2, x).

-
-

Parameters

-
----- - - - - - -

x

a CoglFixed number

 
-
-
-

Returns

-

the power of 2 to the passed value

-
-

Since: 1.0

-
-
-
-

cogl_fixed_sin ()

-
CoglFixed
-cogl_fixed_sin (CoglFixed angle);
-

Computes the sine of angle -.

-
-

Parameters

-
----- - - - - - -

angle

a CoglFixed number

 
-
-
-

Returns

-

the sine of the passed angle, in fixed point notation

-
-

Since: 1.0

-
-
-
-

cogl_fixed_sqrt ()

-
CoglFixed
-cogl_fixed_sqrt (CoglFixed x);
-

Computes the square root of x -.

-
-

Parameters

-
----- - - - - - -

x

a CoglFixed number

 
-
-
-

Returns

-

the square root of the passed value, in floating point -notation

-
-

Since: 1.0

-
-
-
-

cogl_fixed_tan ()

-
CoglFixed
-cogl_fixed_tan (CoglFixed angle);
-

Computes the tangent of angle -.

-
-

Parameters

-
----- - - - - - -

angle

a CoglFixed number

 
-
-
-

Returns

-

the tangent of the passed angle, in fixed point notation

-
-

Since: 1.0

-
-
-
-

cogl_fixed_div ()

-
CoglFixed
-cogl_fixed_div (CoglFixed a,
-                CoglFixed b);
-
-
-
-

cogl_fixed_mul ()

-
CoglFixed
-cogl_fixed_mul (CoglFixed a,
-                CoglFixed b);
-
-
-
-

cogl_fixed_mul_div ()

-
CoglFixed
-cogl_fixed_mul_div (CoglFixed a,
-                    CoglFixed b,
-                    CoglFixed c);
-
-
-
-

COGL_ANGLE_FROM_DEG()

-
#define COGL_ANGLE_FROM_DEG(x)  (COGL_FLOAT_TO_INT (((float)(x) * 1024.0f) / 360.0f))
-
-

Converts an angle in degrees into a CoglAngle.

-
-

Parameters

-
----- - - - - - -

x

an angle in degrees in floating point notation

 
-
-

Since: 1.0

-
-
-
-

COGL_ANGLE_FROM_DEGX()

-
#define COGL_ANGLE_FROM_DEGX(x) (COGL_FIXED_TO_INT ((((x) / 360) * 1024) + COGL_FIXED_0_5))
-
-

Converts an angle in degrees into a CoglAngle.

-
-

Parameters

-
----- - - - - - -

x

an angle in degrees in fixed point notation

 
-
-

Since: 1.0

-
-
-
-

COGL_ANGLE_TO_DEG()

-
#define COGL_ANGLE_TO_DEG(x)    (((float)(x) * 360.0) / 1024.0)
-
-

Converts a CoglAngle into an angle in degrees, using floatint point -notation.

-
-

Parameters

-
----- - - - - - -

x

a CoglAngle

 
-
-

Since: 1.0

-
-
-
-

COGL_ANGLE_TO_DEGX()

-
#define COGL_ANGLE_TO_DEGX(x)   (COGL_FIXED_FROM_INT ((x) * 45) / 128)
-
-

Converts a CoglAngle into an angle in degrees, using fixed point notation

-
-

Parameters

-
----- - - - - - -

x

a CoglAngle

 
-
-

Since: 1.0

-
-
-
-

cogl_angle_cos ()

-
CoglFixed
-cogl_angle_cos (CoglAngle angle);
-

Computes the cosine of angle -

-
-

Parameters

-
----- - - - - - -

angle

an angle expressed using CoglAngle

 
-
-
-

Returns

-

the cosine of the passed angle

-
-

Since: 1.0

-
-
-
-

cogl_angle_sin ()

-
CoglFixed
-cogl_angle_sin (CoglAngle angle);
-

Computes the sine of angle -

-
-

Parameters

-
----- - - - - - -

angle

an angle expressed using CoglAngle

 
-
-
-

Returns

-

the sine of the passed angle

-
-

Since: 1.0

-
-
-
-

cogl_angle_tan ()

-
CoglFixed
-cogl_angle_tan (CoglAngle angle);
-

Computes the tangent of angle -

-
-

Parameters

-
----- - - - - - -

angle

an angle expressed using CoglAngle

 
-
-
-

Returns

-

the tangent of the passed angle

-
-

Since: 1.0

-
-
-
-

Types and Values

-
-

CoglFixed

-
typedef int32_t CoglFixed;
-
-

Fixed point number using a (16.16) notation.

-
-
-
-

COGL_FIXED_BITS

-
#define COGL_FIXED_BITS         (32)
-
-

Evaluates to the number of bits used by the CoglFixed type.

-

Since: 1.0

-
-
-
-

COGL_FIXED_Q

-
#define COGL_FIXED_Q            (COGL_FIXED_BITS - 16)
-
-

Evaluates to the number of bits used for the non-integer part -of the CoglFixed type.

-

Since: 1.0

-
-
-
-

COGL_FIXED_MAX

-
#define COGL_FIXED_MAX          (0x7fffffff)
-
-

The biggest number representable using CoglFixed

-

Since: 1.0

-
-
-
-

COGL_FIXED_MIN

-
#define COGL_FIXED_MIN          (0x80000000)
-
-

The smallest number representable using CoglFixed

-

Since: 1.0

-
-
-
-

COGL_FIXED_EPSILON

-
#define COGL_FIXED_EPSILON      (1)
-
-

A very small number expressed as a CoglFixed number.

-

Since: 1.0

-
-
-
-

COGL_FIXED_1

-
#define COGL_FIXED_1            (1 << COGL_FIXED_Q)
-
-

The number 1 expressed as a CoglFixed number.

-

Since: 1.0

-
-
-
-

COGL_FIXED_0_5

-
#define COGL_FIXED_0_5          (32768)
-
-

The number 0.5 expressed as a CoglFixed number.

-

Since: 1.0

-
-
-
-

COGL_FIXED_30

-
#define COGL_FIXED_30           (COGL_FIXED_FROM_INT (30))
-
-

Evaluates to the number 30 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_45

-
#define COGL_FIXED_45           (COGL_FIXED_FROM_INT (45))
-
-

Evaluates to the number 45 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_60

-
#define COGL_FIXED_60           (COGL_FIXED_FROM_INT (60))
-
-

Evaluates to the number 60 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_90

-
#define COGL_FIXED_90           (COGL_FIXED_FROM_INT (90))
-
-

Evaluates to the number 90 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_120

-
#define COGL_FIXED_120          (COGL_FIXED_FROM_INT (120))
-
-

Evaluates to the number 120 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_180

-
#define COGL_FIXED_180          (COGL_FIXED_FROM_INT (180))
-
-

Evaluates to the number 180 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_240

-
#define COGL_FIXED_240          (COGL_FIXED_FROM_INT (240))
-
-

Evaluates to the number 240 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_255

-
#define COGL_FIXED_255          (COGL_FIXED_FROM_INT (255))
-
-

Evaluates to the number 255 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_270

-
#define COGL_FIXED_270          (COGL_FIXED_FROM_INT (270))
-
-

Evaluates to the number 270 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_360

-
#define COGL_FIXED_360          (COGL_FIXED_FROM_INT (360))
-
-

Evaluates to the number 360 in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_FIXED_2_PI

-
#define COGL_FIXED_2_PI         (0x0006487f)
-
-

Two times pi, expressed as a CoglFixed number.

-

Since: 1.0

-
-
-
-

COGL_FIXED_PI

-
#define COGL_FIXED_PI           (0x0003243f)
-
-

The number pi, expressed as a CoglFixed number.

-

Since: 1.0

-
-
-
-

COGL_FIXED_PI_2

-
#define COGL_FIXED_PI_2         (0x00019220)
-
-

Half pi, expressed as a CoglFixed number.

-

Since: 1.0

-
-
-
-

COGL_FIXED_PI_4

-
#define COGL_FIXED_PI_4         (0x0000c910)
-
-

pi / 4, expressed as CoglFixed number.

-

Since: 1.0

-
-
-
-

COGL_RADIANS_TO_DEGREES

-
#define COGL_RADIANS_TO_DEGREES (0x394bb8)
-
-

Evaluates to 180 / pi in fixed point notation.

-

Since: 1.0

-
-
-
-

COGL_SQRTI_ARG_10_PERCENT

-
#define COGL_SQRTI_ARG_10_PERCENT 5590
-
-

Maximum argument that can be passed to cogl_sqrti() for which the -resulting error is < 10%

-

Since: 1.0

-
-
-
-

COGL_SQRTI_ARG_5_PERCENT

-
#define COGL_SQRTI_ARG_5_PERCENT 210
-
-

Maximum argument that can be passed to cogl_sqrti() for which the -resulting error is < 5%

-

Since: 1.0

-
-
-
-

COGL_SQRTI_ARG_MAX

-
#define COGL_SQRTI_ARG_MAX 0x3fffff
-
-

Maximum argument that can be passed to cogl_sqrti() function.

-

Since: 1.0

-
-
-
-

CoglAngle

-
typedef int32_t CoglAngle;
-
-

Integer representation of an angle such that 1024 corresponds to -full circle (i.e., 2 * pi).

-

Since: 1.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-General-API-(Deprecated).html cogl-1.22.5/doc/reference/cogl/html/cogl-General-API-(Deprecated).html --- cogl-1.22.2/doc/reference/cogl/html/cogl-General-API-(Deprecated).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-General-API-(Deprecated).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,280 +0,0 @@ - - - - -General API (Deprecated): Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

General API (Deprecated)

-

General API (Deprecated)

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_check_extension () -
-void - -cogl_viewport () -
-void - -cogl_get_bitmasks () -
-void - -cogl_set_depth_test_enabled () -
-CoglBool - -cogl_get_depth_test_enabled () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_check_extension ()

-
CoglBool
-cogl_check_extension (const char *name,
-                      const char *ext);
-
-

cogl_check_extension has been deprecated since version 1.2 and should not be used in newly-written code.

-

OpenGL is an implementation detail for Cogl and so it's - not appropriate to expose OpenGL extensions through the Cogl API. This - function can be replaced by the following equivalent code:

-
- - - - - - - -
1
CoglBool retval = (strstr (ext, name) != NULL) ? TRUE : FALSE;
-
- -

-
-

Check whether name - occurs in list of extensions in ext -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

name

extension to check for

 

ext

list of extensions

 
-
-
-

Returns

-

TRUE if the extension occurs in the list, FALSE otherwise.

-
-
-
-
-

cogl_viewport ()

-
void
-cogl_viewport (unsigned int width,
-               unsigned int height);
-
-

cogl_viewport has been deprecated since version 1.8 and should not be used in newly-written code.

-

Use cogl_framebuffer_set_viewport instead

-
-

Replace the current viewport with the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - -

width

Width of the viewport

 

height

Height of the viewport

 
-
-

Since: 0.8.2

-
-
-
-

cogl_get_bitmasks ()

-
void
-cogl_get_bitmasks (int *red,
-                   int *green,
-                   int *blue,
-                   int *alpha);
-
-

cogl_get_bitmasks has been deprecated since version 1.8 and should not be used in newly-written code.

-

Use cogl_framebuffer_get_red/green/blue/alpha_bits() - instead

-
-

Gets the number of bitplanes used for each of the color components -in the color buffer. Pass NULL for any of the arguments if the -value is not required.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

red

Return location for the number of red bits or NULL.

[out]

green

Return location for the number of green bits or NULL.

[out]

blue

Return location for the number of blue bits or NULL.

[out]

alpha

Return location for the number of alpha bits or NULL.

[out]
-
-
-
-
-

cogl_set_depth_test_enabled ()

-
void
-cogl_set_depth_test_enabled (CoglBool setting);
-
-

cogl_set_depth_test_enabled has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_depth_state() instead

-
-

Sets whether depth testing is enabled. If it is disabled then the -order that actors are layered on the screen depends solely on the -order specified using clutter_actor_raise() and -clutter_actor_lower(), otherwise it will also take into account the -actor's depth. Depth testing is disabled by default.

-
-

Parameters

-
----- - - - - - -

setting

TRUE to enable depth testing or FALSE to disable.

 
-
-
-
-
-

cogl_get_depth_test_enabled ()

-
CoglBool
-cogl_get_depth_test_enabled (void);
-
-

cogl_get_depth_test_enabled has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_depth_state() instead

-
-

Queries if depth testing has been enabled via cogl_set_depth_test_enable()

-
-

Returns

-

TRUE if depth testing is enabled, and FALSE otherwise

-
-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-General-API.html cogl-1.22.5/doc/reference/cogl/html/cogl-General-API.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-General-API.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-General-API.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,2795 +0,0 @@ - - - - -General API: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

General API

-

General API — General purpose API

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void * - -cogl_object_ref () -
-void - -cogl_object_unref () -
-void * - -cogl_object_get_user_data () -
-void - -cogl_object_set_user_data () -
-CoglHandle - -cogl_handle_ref () -
-void - -cogl_handle_unref () -
-void - -(*CoglFuncPtr) () -
-CoglFeatureFlags - -cogl_get_features () -
-CoglBool - -cogl_features_available () -
-CoglFuncPtr - -cogl_get_proc_address () -
-GOptionGroup * - -cogl_get_option_group () -
-void - -cogl_push_matrix () -
-void - -cogl_pop_matrix () -
-void - -cogl_scale () -
-void - -cogl_translate () -
-void - -cogl_rotate () -
-void - -cogl_transform () -
-void - -cogl_frustum () -
-void - -cogl_perspective () -
-void - -cogl_ortho () -
-void - -cogl_get_modelview_matrix () -
-void - -cogl_set_modelview_matrix () -
-void - -cogl_get_projection_matrix () -
-void - -cogl_set_projection_matrix () -
-void - -cogl_set_viewport () -
-void - -cogl_get_viewport () -
-void - -cogl_clear () -
-void - -cogl_set_backface_culling_enabled () -
-CoglBool - -cogl_get_backface_culling_enabled () -
-void - -cogl_set_fog () -
-void - -cogl_disable_fog () -
-void - -cogl_set_source () -
-void - -cogl_set_source_color () -
-void - -cogl_set_source_color4ub () -
-void - -cogl_set_source_color4f () -
-void - -cogl_set_source_texture () -
-void * - -cogl_get_source () -
-void - -cogl_push_source () -
-void - -cogl_pop_source () -
-void - -cogl_read_pixels () -
-void - -cogl_flush () -
-void - -cogl_begin_gl () -
-void - -cogl_end_gl () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 CoglObject
 CoglUserDataKey
#defineCOGL_INVALID_HANDLE
typedefCoglHandle
enumCoglPixelFormat
enumCoglBufferTarget
enumCoglBufferBit
enumCoglAttributeType
enumCoglFeatureFlags
enumCoglFogMode
enumCoglReadPixelsFlags
-
-
-

Description

-

General utility functions for COGL.

-
-
-

Functions

-
-

cogl_object_ref ()

-
void *
-cogl_object_ref (void *object);
-

Increases the reference count of object - by 1

-

[skip]

-
-

Parameters

-
----- - - - - - -

object

a CoglObject

 
-
-
-

Returns

-

the object -, with its reference count increased

-
-
-
-
-

cogl_object_unref ()

-
void
-cogl_object_unref (void *object);
-

Drecreases the reference count of object - by 1; if the reference -count reaches 0, the resources allocated by object - will be freed

-

[skip]

-
-

Parameters

-
----- - - - - - -

object

a CoglObject

 
-
-
-
-
-

cogl_object_get_user_data ()

-
void *
-cogl_object_get_user_data (CoglObject *object,
-                           CoglUserDataKey *key);
-

Finds the user data previously associated with object - using -the given key -. If no user data has been associated with object - -for the given key - this function returns NULL.

-

[skip]

-
-

Parameters

-
----- - - - - - - - - - - - - -

object

The object with associated private data to query

 

key

The address of a CoglUserDataKey which provides a unique value -with which to index the private data.

 
-
-
-

Returns

-

The user data previously associated -with object -using the given key -; or NULL if no associated -data is found.

-

[transfer none]

-
-

Since: 1.4

-
-
-
-

cogl_object_set_user_data ()

-
void
-cogl_object_set_user_data (CoglObject *object,
-                           CoglUserDataKey *key,
-                           void *user_data,
-                           CoglUserDataDestroyCallback destroy);
-

Associates some private user_data - with a given CoglObject. To -later remove the association call cogl_object_set_user_data() with -the same key - but NULL for the user_data -.

-

[skip]

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

object

The object to associate private data with

 

key

The address of a CoglUserDataKey which provides a unique value -with which to index the private data.

 

user_data

The data to associate with the given object, -or NULL to remove a previous association.

 

destroy

A CoglUserDataDestroyCallback to call if the object is -destroyed or if the association is removed by later setting -NULL data for the same key.

 
-
-

Since: 1.4

-
-
-
-

cogl_handle_ref ()

-
CoglHandle
-cogl_handle_ref (CoglHandle handle);
-

Increases the reference count of handle - by 1

-
-

Parameters

-
----- - - - - - -

handle

a CoglHandle

 
-
-
-

Returns

-

the handle, with its reference count increased.

-

[transfer none]

-
-
-
-
-

cogl_handle_unref ()

-
void
-cogl_handle_unref (CoglHandle handle);
-

Drecreases the reference count of handle - by 1; if the reference -count reaches 0, the resources allocated by handle - will be freed

-
-

Parameters

-
----- - - - - - -

handle

a CoglHandle

 
-
-
-
-
-

CoglFuncPtr ()

-
void
-(*CoglFuncPtr) (void);
-

The type used by cogl for function pointers, note that this type -is used as a generic catch-all cast for function pointers and the -actual arguments and return type may be different.

-
-
-
-

cogl_get_features ()

-
CoglFeatureFlags
-cogl_get_features (void);
-
-

cogl_get_features has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_foreach_feature() instead

-
-

Returns all of the features supported by COGL.

-
-

Returns

-

A logical OR of all the supported COGL features.

-
-

Since: 0.8

-
-
-
-

cogl_features_available ()

-
CoglBool
-cogl_features_available (CoglFeatureFlags features);
-
-

cogl_features_available has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_has_feature() instead

-
-

Checks whether the given COGL features are available. Multiple -features can be checked for by or-ing them together with the '|' -operator. TRUE is only returned if all of the requested features -are available.

-
-

Parameters

-
----- - - - - - -

features

A bitmask of features to check for

 
-
-
-

Returns

-

TRUE if the features are available, FALSE otherwise.

-
-
-
-
-

cogl_get_proc_address ()

-
CoglFuncPtr
-cogl_get_proc_address (const char *name);
-

Gets a pointer to a given GL or GL ES extension function. This acts -as a wrapper around glXGetProcAddress() or whatever is the -appropriate function for the current backend.

-
This function should not be used to query core opengl API -symbols since eglGetProcAddress for example doesn't allow this and -and may return a junk pointer if you do.
-
-

Parameters

-
----- - - - - - -

name

the name of the function.

 
-
-
-

Returns

-

a pointer to the requested function or NULL if the -function is not available.

-
-
-
-
-

cogl_get_option_group ()

-
GOptionGroup *
-cogl_get_option_group (void);
-
-

cogl_get_option_group has been deprecated since version 1.16 and should not be used in newly-written code.

-

Not replaced

-
-

Retrieves the GOptionGroup used by Cogl to parse the command -line options. Clutter uses this to handle the Cogl command line -options during its initialization process.

-
-

Returns

-

a GOptionGroup

-
-

Since: 1.0

-
-
-
-

cogl_push_matrix ()

-
void
-cogl_push_matrix (void);
-
-

cogl_push_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_push_matrix() instead

-
-

Stores the current model-view matrix on the matrix stack. The matrix -can later be restored with cogl_pop_matrix().

-
-
-
-

cogl_pop_matrix ()

-
void
-cogl_pop_matrix (void);
-
-

cogl_pop_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_pop_matrix() instead

-
-

Restores the current model-view matrix from the matrix stack.

-
-
-
-

cogl_scale ()

-
void
-cogl_scale (float x,
-            float y,
-            float z);
-
-

cogl_scale has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_pop_matrix() instead

-
-

Multiplies the current model-view matrix by one that scales the x, -y and z axes by the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

x

Amount to scale along the x-axis

 

y

Amount to scale along the y-axis

 

z

Amount to scale along the z-axis

 
-
-
-
-
-

cogl_translate ()

-
void
-cogl_translate (float x,
-                float y,
-                float z);
-
-

cogl_translate has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_translate() instead

-
-

Multiplies the current model-view matrix by one that translates the -model along all three axes according to the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

x

Distance to translate along the x-axis

 

y

Distance to translate along the y-axis

 

z

Distance to translate along the z-axis

 
-
-
-
-
-

cogl_rotate ()

-
void
-cogl_rotate (float angle,
-             float x,
-             float y,
-             float z);
-
-

cogl_rotate has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_rotate() instead

-
-

Multiplies the current model-view matrix by one that rotates the -model around the vertex specified by x -, y - and z -. The rotation -follows the right-hand thumb rule so for example rotating by 10 -degrees about the vertex (0, 0, 1) causes a small counter-clockwise -rotation.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

angle

Angle in degrees to rotate.

 

x

X-component of vertex to rotate around.

 

y

Y-component of vertex to rotate around.

 

z

Z-component of vertex to rotate around.

 
-
-
-
-
-

cogl_transform ()

-
void
-cogl_transform (const CoglMatrix *matrix);
-
-

cogl_transform has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_transform() instead

-
-

Multiplies the current model-view matrix by the given matrix.

-
-

Parameters

-
----- - - - - - -

matrix

the matrix to multiply with the current model-view

 
-
-

Since: 1.4

-
-
-
-

cogl_frustum ()

-
void
-cogl_frustum (float left,
-              float right,
-              float bottom,
-              float top,
-              float z_near,
-              float z_far);
-
-

cogl_frustum has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_frustum() instead

-
-

Replaces the current projection matrix with a perspective matrix -for a given viewing frustum defined by 4 side clip planes that -all cross through the origin and 2 near and far clip planes.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

left

X position of the left clipping plane where it -intersects the near clipping plane

 

right

X position of the right clipping plane where it -intersects the near clipping plane

 

bottom

Y position of the bottom clipping plane where it -intersects the near clipping plane

 

top

Y position of the top clipping plane where it intersects -the near clipping plane

 

z_near

The distance to the near clipping plane (Must be positive)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-

Since: 0.8.2

-
-
-
-

cogl_perspective ()

-
void
-cogl_perspective (float fovy,
-                  float aspect,
-                  float z_near,
-                  float z_far);
-
-

cogl_perspective has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_perspective() instead

-
-

Replaces the current projection matrix with a perspective matrix -based on the provided values.

-
You should be careful not to have to great a z_far / z_near -ratio since that will reduce the effectiveness of depth testing -since there wont be enough precision to identify the depth of -objects near to each other.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

fovy

Vertical field of view angle in degrees.

 

aspect

The (width over height) aspect ratio for display

 

z_near

The distance to the near clipping plane (Must be positive)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-
-
-
-

cogl_ortho ()

-
void
-cogl_ortho (float left,
-            float right,
-            float bottom,
-            float top,
-            float near,
-            float far);
-
-

cogl_ortho has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_orthographic() instead

-
-

Replaces the current projection matrix with an orthographic projection -matrix. See Figure 1, “†to see how the matrix is -calculated.

-
-

Figure 1. 

-
-
-
This function copies the arguments from OpenGL's glOrtho() even -though they are unnecessarily confusing due to the z near and z far -arguments actually being a "distance" from the origin, where -negative values are behind the viewer, instead of coordinates for -the z clipping planes which would have been consistent with the -left, right bottom and top arguments.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

left

The coordinate for the left clipping plane

 

right

The coordinate for the right clipping plane

 

bottom

The coordinate for the bottom clipping plane

 

top

The coordinate for the top clipping plane

 

near

The distance to the near clipping -plane (negative if the plane is behind the viewer)

 

far

The distance for the far clipping -plane (negative if the plane is behind the viewer)

 
-
-

Since: 1.0

-
-
-
-

cogl_get_modelview_matrix ()

-
void
-cogl_get_modelview_matrix (CoglMatrix *matrix);
-
-

cogl_get_modelview_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_get_modelview_matrix() - instead

-
-

Stores the current model-view matrix in matrix -.

-
-

Parameters

-
----- - - - - - -

matrix

return location for the model-view matrix.

[out]
-
-
-
-
-

cogl_set_modelview_matrix ()

-
void
-cogl_set_modelview_matrix (CoglMatrix *matrix);
-
-

cogl_set_modelview_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_set_modelview_matrix() - instead

-
-

Loads matrix - as the new model-view matrix.

-
-

Parameters

-
----- - - - - - -

matrix

the new model-view matrix

 
-
-
-
-
-

cogl_get_projection_matrix ()

-
void
-cogl_get_projection_matrix (CoglMatrix *matrix);
-
-

cogl_get_projection_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_get_projection_matrix() - instead

-
-

Stores the current projection matrix in matrix -.

-
-

Parameters

-
----- - - - - - -

matrix

return location for the projection matrix.

[out]
-
-
-
-
-

cogl_set_projection_matrix ()

-
void
-cogl_set_projection_matrix (CoglMatrix *matrix);
-
-

cogl_set_projection_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_set_projection_matrix() - instead

-
-

Loads matrix as the new projection matrix.

-
-

Parameters

-
----- - - - - - -

matrix

the new projection matrix

 
-
-
-
-
-

cogl_set_viewport ()

-
void
-cogl_set_viewport (int x,
-                   int y,
-                   int width,
-                   int height);
-
-

cogl_set_viewport has been deprecated since version 1.8 and should not be used in newly-written code.

-

Use cogl_framebuffer_set_viewport() instead

-
-

Replaces the current viewport with the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

x

X offset of the viewport

 

y

Y offset of the viewport

 

width

Width of the viewport

 

height

Height of the viewport

 
-
-

Since: 1.2

-
-
-
-

cogl_get_viewport ()

-
void
-cogl_get_viewport (float v[4]);
-
-

cogl_get_viewport has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_get_viewport4fv() - instead

-
-

Stores the current viewport in v -. v -[0] and v -[1] get the x and y -position of the viewport and v -[2] and v -[3] get the width and -height.

-
-

Parameters

-
----- - - - - - -

v

pointer to a 4 element array -of floats to receive the viewport dimensions.

[out][array fixed-size=4]
-
-
-
-
-

cogl_clear ()

-
void
-cogl_clear (const CoglColor *color,
-            unsigned long  buffers);
-
-

cogl_clear has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_framebuffer_clear() api instead

-
-

Clears all the auxiliary buffers identified in the buffers - mask, and if -that includes the color buffer then the specified color - is used.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

Background color to clear to

 

buffers

A mask of CoglBufferBit's identifying which auxiliary -buffers to clear

 
-
-
-
-
-

cogl_set_backface_culling_enabled ()

-
void
-cogl_set_backface_culling_enabled (CoglBool setting);
-
-

cogl_set_backface_culling_enabled has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_cull_face_mode() instead

-
-

Sets whether textures positioned so that their backface is showing -should be hidden. This can be used to efficiently draw two-sided -textures or fully closed cubes without enabling depth testing. This -only affects calls to the cogl_rectangle* family of functions and -cogl_vertex_buffer_draw*. Backface culling is disabled by default.

-
-

Parameters

-
----- - - - - - -

setting

TRUE to enable backface culling or FALSE to disable.

 
-
-
-
-
-

cogl_get_backface_culling_enabled ()

-
CoglBool
-cogl_get_backface_culling_enabled (void);
-
-

cogl_get_backface_culling_enabled has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_get_cull_face_mode() instead

-
-

Queries if backface culling has been enabled via -cogl_set_backface_culling_enabled()

-
-

Returns

-

TRUE if backface culling is enabled, and FALSE otherwise

-
-
-
-
-

cogl_set_fog ()

-
void
-cogl_set_fog (const CoglColor *fog_color,
-              CoglFogMode mode,
-              float density,
-              float z_near,
-              float z_far);
-
-

cogl_set_fog has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet shader api for fog

-
-

Enables fogging. Fogging causes vertices that are further away from the eye -to be rendered with a different color. The color is determined according to -the chosen fog mode; at it's simplest the color is linearly interpolated so -that vertices at z_near - are drawn fully with their original color and -vertices at z_far - are drawn fully with fog_color -. Fogging will remain -enabled until you call cogl_disable_fog().

-
The fogging functions only work correctly when primitives use -unmultiplied alpha colors. By default Cogl will premultiply textures -and cogl_set_source_color() will premultiply colors, so unless you -explicitly load your textures requesting an unmultiplied internal format -and use cogl_material_set_color() you can only use fogging with fully -opaque primitives. This might improve in the future when we can depend -on fragment shaders.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

fog_color

The color of the fog

 

mode

A CoglFogMode that determines the equation used to calculate the -fogging blend factor.

 

density

Used by COGL_FOG_MODE_EXPONENTIAL and by -COGL_FOG_MODE_EXPONENTIAL_SQUARED equations.

 

z_near

Position along Z axis where no fogging should be applied

 

z_far

Position along Z axis where full fogging should be applied

 
-
-
-
-
-

cogl_disable_fog ()

-
void
-cogl_disable_fog (void);
-
-

cogl_disable_fog has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet shader api for fog

-
-

This function disables fogging, so primitives drawn afterwards will not be -blended with any previously set fog color.

-
-
-
-

cogl_set_source ()

-
void
-cogl_set_source (void *material);
-
-

cogl_set_source has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This function changes the material at the top of the source stack. -The material at the top of this stack defines the GPU state used to -process subsequent primitives, such as rectangles drawn with -cogl_rectangle() or vertices drawn using cogl_vertex_buffer_draw().

-
-

Parameters

-
----- - - - - - -

material

A CoglMaterial

 
-
-

Since: 1.0

-
-
-
-

cogl_set_source_color ()

-
void
-cogl_set_source_color (const CoglColor *color);
-
-

cogl_set_source_color has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This is a convenience function for creating a solid fill source material -from the given color. This color will be used for any subsequent drawing -operation.

-

The color will be premultiplied by Cogl, so the color should be -non-premultiplied. For example: use (1.0, 0.0, 0.0, 0.5) for -semi-transparent red.

-

See also cogl_set_source_color4ub() and cogl_set_source_color4f() -if you already have the color components.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-

Since: 1.0

-
-
-
-

cogl_set_source_color4ub ()

-
void
-cogl_set_source_color4ub (uint8_t red,
-                          uint8_t green,
-                          uint8_t blue,
-                          uint8_t alpha);
-
-

cogl_set_source_color4ub has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This is a convenience function for creating a solid fill source material -from the given color using unsigned bytes for each component. This -color will be used for any subsequent drawing operation.

-

The value for each component is an unsigned byte in the range -between 0 and 255.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

red

value of the red channel, between 0 and 255

 

green

value of the green channel, between 0 and 255

 

blue

value of the blue channel, between 0 and 255

 

alpha

value of the alpha channel, between 0 and 255

 
-
-

Since: 1.0

-
-
-
-

cogl_set_source_color4f ()

-
void
-cogl_set_source_color4f (float red,
-                         float green,
-                         float blue,
-                         float alpha);
-
-

cogl_set_source_color4f has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This is a convenience function for creating a solid fill source material -from the given color using normalized values for each component. This color -will be used for any subsequent drawing operation.

-

The value for each component is a fixed point number in the range -between 0 and 1.0. If the values passed in are outside that -range, they will be clamped.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

red

value of the red channel, between 0 and 1.0

 

green

value of the green channel, between 0 and 1.0

 

blue

value of the blue channel, between 0 and 1.0

 

alpha

value of the alpha channel, between 0 and 1.0

 
-
-

Since: 1.0

-
-
-
-

cogl_set_source_texture ()

-
void
-cogl_set_source_texture (CoglTexture *texture);
-
-

cogl_set_source_texture has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This is a convenience function for creating a material with the first -layer set to texture - and setting that material as the source with -cogl_set_source.

-

Note: There is no interaction between calls to cogl_set_source_color -and cogl_set_source_texture. If you need to blend a texture with a color then -you can create a simple material like this:

-
-material = cogl_material_new ();
-cogl_material_set_color4ub (material, 0xff, 0x00, 0x00, 0x80);
-cogl_material_set_layer (material, 0, tex_handle);
-cogl_set_source (material);
-
-
-

Parameters

-
----- - - - - - -

texture

The CoglTexture you want as your source

 
-
-

Since: 1.0

-
-
-
-

cogl_get_source ()

-
void *
-cogl_get_source (void);
-
-

cogl_get_source has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

Returns the current source material as previously set using -cogl_set_source().

-
You should typically consider the returned material immutable -and not try to change any of its properties unless you own a -reference to that material. At times you may be able to get a -reference to an internally managed materials and the result of -modifying such materials is undefined.
-
-

Returns

-

The current source material.

-
-

Since: 1.6

-
-
-
-

cogl_push_source ()

-
void
-cogl_push_source (void *material);
-
-

cogl_push_source has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

Pushes the given material - to the top of the source stack. The -material at the top of this stack defines the GPU state used to -process later primitives as defined by cogl_set_source().

-
-

Parameters

-
----- - - - - - -

material

A CoglMaterial

 
-
-

Since: 1.6

-
-
-
-

cogl_pop_source ()

-
void
-cogl_pop_source (void);
-
-

cogl_pop_source has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

Removes the material at the top of the source stack. The material -at the top of this stack defines the GPU state used to process -later primitives as defined by cogl_set_source().

-

Since: 1.6

-
-
-
-

cogl_read_pixels ()

-
void
-cogl_read_pixels (int x,
-                  int y,
-                  int width,
-                  int height,
-                  CoglReadPixelsFlags source,
-                  CoglPixelFormat format,
-                  uint8_t *pixels);
-
-

cogl_read_pixels has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_framebuffer_read_pixels() instead

-
-

This reads a rectangle of pixels from the current framebuffer where -position (0, 0) is the top left. The pixel at (x, y) is the first -read, and the data is returned with a rowstride of (width * 4).

-

Currently Cogl assumes that the framebuffer is in a premultiplied -format so if format - is non-premultiplied it will convert it. To -read the pixel values without any conversion you should either -specify a format that doesn't use an alpha channel or use one of -the formats ending in PRE.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

x

The window x position to start reading from

 

y

The window y position to start reading from

 

width

The width of the rectangle you want to read

 

height

The height of the rectangle you want to read

 

source

Identifies which auxillary buffer you want to read -(only COGL_READ_PIXELS_COLOR_BUFFER supported currently)

 

format

The pixel format you want the result in -(only COGL_PIXEL_FORMAT_RGBA_8888 supported currently)

 

pixels

The location to write the pixel data.

 
-
-
-
-
-

cogl_flush ()

-
void
-cogl_flush (void);
-

This function should only need to be called in exceptional circumstances.

-

As an optimization Cogl drawing functions may batch up primitives -internally, so if you are trying to use raw GL outside of Cogl you stand a -better chance of being successful if you ask Cogl to flush any batched -geometry before making your state changes.

-

It only ensure that the underlying driver is issued all the commands -necessary to draw the batched primitives. It provides no guarantees about -when the driver will complete the rendering.

-

This provides no guarantees about the GL state upon returning and to avoid -confusing Cogl you should aim to restore any changes you make before -resuming use of Cogl.

-

If you are making state changes with the intention of affecting Cogl drawing -primitives you are 100% on your own since you stand a good chance of -conflicting with Cogl internals. For example clutter-gst which currently -uses direct GL calls to bind ARBfp programs will very likely break when Cogl -starts to use ARBfb programs itself for the material API.

-

Since: 1.0

-
-
-
-

cogl_begin_gl ()

-
void
-cogl_begin_gl (void);
-
-

cogl_begin_gl has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglGLES2Context api instead

-
-

We do not advise nor reliably support the interleaving of raw GL drawing and -Cogl drawing functions, but if you insist, cogl_begin_gl() and cogl_end_gl() -provide a simple mechanism that may at least give you a fighting chance of -succeeding.

-

Note: this doesn't help you modify the behaviour of Cogl drawing functions -through the modification of GL state; that will never be reliably supported, -but if you are trying to do something like:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
{
-   - setup some OpenGL state.
-   - draw using OpenGL (e.g. glDrawArrays() )
-   - reset modified OpenGL state.
-   - continue using Cogl to draw
-}
-
- -

-

You should surround blocks of drawing using raw GL with cogl_begin_gl() -and cogl_end_gl():

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
{
-   cogl_begin_gl ();
-   - setup some OpenGL state.
-   - draw using OpenGL (e.g. glDrawArrays() )
-   - reset modified OpenGL state.
-   cogl_end_gl ();
-   - continue using Cogl to draw
-}
-
- -

-

Don't ever try and do:

-
- - - - - - - -
1
-2
-3
-4
-5
{
-   - setup some OpenGL state.
-   - use Cogl to draw
-   - reset modified OpenGL state.
-}
-
- -

-

When the internals of Cogl evolves, this is very liable to break.

-

This function will flush all batched primitives, and subsequently flush -all internal Cogl state to OpenGL as if it were going to draw something -itself.

-

The result is that the OpenGL modelview matrix will be setup; the state -corresponding to the current source material will be set up and other world -state such as backface culling, depth and fogging enabledness will be sent -to OpenGL.

-
No special material state is flushed, so if you want Cogl to setup a -simplified material state it is your responsibility to set a simple source -material before calling cogl_begin_gl(). E.g. by calling -cogl_set_source_color4ub().
-
It is your responsibility to restore any OpenGL state that you modify -to how it was after calling cogl_begin_gl() if you don't do this then the -result of further Cogl calls is undefined.
-
You can not nest begin/end blocks.
-

Again we would like to stress, we do not advise the use of this API and if -possible we would prefer to improve Cogl than have developers require raw -OpenGL.

-

Since: 1.0

-
-
-
-

cogl_end_gl ()

-
void
-cogl_end_gl (void);
-
-

cogl_end_gl has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglGLES2Context api instead

-
-

This is the counterpart to cogl_begin_gl() used to delimit blocks of drawing -code using raw OpenGL. Please refer to cogl_begin_gl() for full details.

-

Since: 1.0

-
-
-
-

Types and Values

-
-

CoglObject

-
typedef struct _CoglObject CoglObject;
-

Ref Func: cogl_object_ref -Unref Func: cogl_object_unref -Set Value Func: cogl_object_value_set_object -Get Value Func: cogl_object_value_get_object

-
-
-
-

CoglUserDataKey

-
typedef struct {
-  int unused;
-} CoglUserDataKey;
-
-

A CoglUserDataKey is used to declare a key for attaching data to a -CoglObject using cogl_object_set_user_data. The typedef only exists as a -formality to make code self documenting since only the unique address of a -CoglUserDataKey is used.

-

Typically you would declare a static CoglUserDataKey and set private data -on an object something like this:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15
-16
static CoglUserDataKey path_private_key;
-
-static void
-destroy_path_private_cb (void *data)
-{
-  g_free (data);
-}
-
-static void
-my_path_set_data (CoglPath *path, void *data)
-{
-  cogl_object_set_user_data (COGL_OBJECT (path),
-                             &private_key,
-                             data,
-                             destroy_path_private_cb);
-}
-
- -

-
-

Members

-
----- - - - - - -

int unused;

ignored.

 
-
-

Since: 1.4

-
-
-
-

COGL_INVALID_HANDLE

-
#define COGL_INVALID_HANDLE NULL
-
-

A COGL handle that is not valid, used for unitialized handles as well as -error conditions.

-
-
-
-

CoglHandle

-
typedef void * CoglHandle;
-
-

Type used for storing references to cogl objects, the CoglHandle is -a fully opaque type without any public data members.

-
-
-
-

enum CoglPixelFormat

-

Pixel formats used by Cogl. For the formats with a byte per -component, the order of the components specify the order in -increasing memory addresses. So for example -COGL_PIXEL_FORMAT_RGB_888 would have the red component in the -lowest address, green in the next address and blue after that -regardless of the endianness of the system.

-

For the formats with non byte aligned components the component -order specifies the order within a 16-bit or 32-bit number from -most significant bit to least significant. So for -COGL_PIXEL_FORMAT_RGB_565, the red component would be in bits -11-15, the green component would be in 6-11 and the blue component -would be in 1-5. Therefore the order in memory depends on the -endianness of the system.

-

When uploading a texture COGL_PIXEL_FORMAT_ANY can be used as the -internal format. Cogl will try to pick the best format to use -internally and convert the texture data if necessary.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_PIXEL_FORMAT_ANY

-

Any format

-
 

COGL_PIXEL_FORMAT_A_8

-

8 bits alpha mask

-
 

COGL_PIXEL_FORMAT_RGB_565

-

RGB, 16 bits

-
 

COGL_PIXEL_FORMAT_RGBA_4444

-

RGBA, 16 bits

-
 

COGL_PIXEL_FORMAT_RGBA_5551

-

RGBA, 16 bits

-
 

COGL_PIXEL_FORMAT_YUV

-

Not currently supported

-
 

COGL_PIXEL_FORMAT_G_8

-

Single luminance component

-
 

COGL_PIXEL_FORMAT_RG_88

-

RG, 16 bits. Note that red-green textures - are only available if COGL_FEATURE_ID_TEXTURE_RG is advertised. - See cogl_texture_set_components() for details.

-
 

COGL_PIXEL_FORMAT_RGB_888

-

RGB, 24 bits

-
 

COGL_PIXEL_FORMAT_BGR_888

-

BGR, 24 bits

-
 

COGL_PIXEL_FORMAT_RGBA_8888

-

RGBA, 32 bits

-
 

COGL_PIXEL_FORMAT_BGRA_8888

-

BGRA, 32 bits

-
 

COGL_PIXEL_FORMAT_ARGB_8888

-

ARGB, 32 bits

-
 

COGL_PIXEL_FORMAT_ABGR_8888

-

ABGR, 32 bits

-
 

COGL_PIXEL_FORMAT_RGBA_1010102

-

RGBA, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_BGRA_1010102

-

BGRA, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_ARGB_2101010

-

ARGB, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_ABGR_2101010

-

ABGR, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_RGBA_8888_PRE

-

Premultiplied RGBA, 32 bits

-
 

COGL_PIXEL_FORMAT_BGRA_8888_PRE

-

Premultiplied BGRA, 32 bits

-
 

COGL_PIXEL_FORMAT_ARGB_8888_PRE

-

Premultiplied ARGB, 32 bits

-
 

COGL_PIXEL_FORMAT_ABGR_8888_PRE

-

Premultiplied ABGR, 32 bits

-
 

COGL_PIXEL_FORMAT_RGBA_4444_PRE

-

Premultiplied RGBA, 16 bits

-
 

COGL_PIXEL_FORMAT_RGBA_5551_PRE

-

Premultiplied RGBA, 16 bits

-
 

COGL_PIXEL_FORMAT_RGBA_1010102_PRE

-

Premultiplied RGBA, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_BGRA_1010102_PRE

-

Premultiplied BGRA, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_ARGB_2101010_PRE

-

Premultiplied ARGB, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_ABGR_2101010_PRE

-

Premultiplied ABGR, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_DEPTH_16

  

COGL_PIXEL_FORMAT_DEPTH_32

  

COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8

  
-
-

Since: 0.8

-
-
-
-

enum CoglBufferTarget

-

Target flags for FBOs.

-
-

Members

-
----- - - - - - - - - - - - - -

COGL_WINDOW_BUFFER

-

FIXME

-
 

COGL_OFFSCREEN_BUFFER

-

FIXME

-
 
-
-

Since: 0.8

-
-
-
-

enum CoglBufferBit

-

Types of auxiliary buffers

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_BUFFER_BIT_COLOR

-

Selects the primary color buffer

-
 

COGL_BUFFER_BIT_DEPTH

-

Selects the depth buffer

-
 

COGL_BUFFER_BIT_STENCIL

-

Selects the stencil buffer

-
 
-
-

Since: 1.0

-
-
-
-

enum CoglAttributeType

-

Data types for the components of a vertex attribute.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_ATTRIBUTE_TYPE_BYTE

-

Data is the same size of a byte

-
 

COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE

-

Data is the same size of an - unsigned byte

-
 

COGL_ATTRIBUTE_TYPE_SHORT

-

Data is the same size of a short integer

-
 

COGL_ATTRIBUTE_TYPE_UNSIGNED_SHORT

-

Data is the same size of - an unsigned short integer

-
 

COGL_ATTRIBUTE_TYPE_FLOAT

-

Data is the same size of a float

-
 
-
-

Since: 1.0

-
-
-
-

enum CoglFeatureFlags

-

Flags for the supported features.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_FEATURE_TEXTURE_RECTANGLE

-

ARB_texture_rectangle support

-
 

COGL_FEATURE_TEXTURE_NPOT

-

Non power of two textures are supported - by the hardware. This is a equivalent to the - COGL_FEATURE_TEXTURE_NPOT_BASIC, COGL_FEATURE_TEXTURE_NPOT_MIPMAP - and COGL_FEATURE_TEXTURE_NPOT_REPEAT features combined.

-
 

COGL_FEATURE_TEXTURE_YUV

-

ycbcr conversion support

-
 

COGL_FEATURE_TEXTURE_READ_PIXELS

-

glReadPixels() support

-
 

COGL_FEATURE_SHADERS_GLSL

-

GLSL support

-
 

COGL_FEATURE_OFFSCREEN

-

FBO support

-
 

COGL_FEATURE_OFFSCREEN_MULTISAMPLE

-

Multisample support on FBOs

-
 

COGL_FEATURE_OFFSCREEN_BLIT

-

Blit support on FBOs

-
 

COGL_FEATURE_FOUR_CLIP_PLANES

-

At least 4 clip planes available

-
 

COGL_FEATURE_STENCIL_BUFFER

-

Stencil buffer support

-
 

COGL_FEATURE_VBOS

-

VBO support

-
 

COGL_FEATURE_PBOS

-

PBO support

-
 

COGL_FEATURE_UNSIGNED_INT_INDICES

-

Set if - COGL_INDICES_TYPE_UNSIGNED_INT is supported in - cogl_vertex_buffer_indices_new().

-
 

COGL_FEATURE_DEPTH_RANGE

-

cogl_material_set_depth_range() support

-
 

COGL_FEATURE_TEXTURE_NPOT_BASIC

-

The hardware supports non power - of two textures, but you also need to check the - COGL_FEATURE_TEXTURE_NPOT_MIPMAP and COGL_FEATURE_TEXTURE_NPOT_REPEAT - features to know if the hardware supports npot texture mipmaps - or repeat modes other than - COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE respectively.

-
 

COGL_FEATURE_TEXTURE_NPOT_MIPMAP

-

Mipmapping is supported in - conjuntion with non power of two textures.

-
 

COGL_FEATURE_TEXTURE_NPOT_REPEAT

-

Repeat modes other than - COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE are supported by the - hardware.

-
 

COGL_FEATURE_POINT_SPRITE

-

Whether - cogl_material_set_layer_point_sprite_coords_enabled() is supported.

-
 

COGL_FEATURE_TEXTURE_3D

-

3D texture support

-
 

COGL_FEATURE_SHADERS_ARBFP

-

ARBFP support

-
 

COGL_FEATURE_MAP_BUFFER_FOR_READ

-

Whether cogl_buffer_map() is - supported with CoglBufferAccess including read support.

-
 

COGL_FEATURE_MAP_BUFFER_FOR_WRITE

-

Whether cogl_buffer_map() is - supported with CoglBufferAccess including write support.

-
 

COGL_FEATURE_ONSCREEN_MULTIPLE

  

COGL_FEATURE_DEPTH_TEXTURE

-

Whether CoglFramebuffer support rendering the - depth buffer to a texture.

-
 
-
-

Since: 0.8

-
-
-
-

enum CoglFogMode

-

The fog mode determines the equation used to calculate the fogging blend -factor while fogging is enabled. The simplest COGL_FOG_MODE_LINEAR mode -determines f as:

-
- - - - - - - -
1
f = end - eye_distance / end - start
-
- -

-

Where eye_distance is the distance of the current fragment in eye -coordinates from the origin.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_FOG_MODE_LINEAR

-

Calculates the fog blend factor as:

-
- - - - - - - -
1
f = end - eye_distance / end - start
-
- -

-
 

COGL_FOG_MODE_EXPONENTIAL

-

Calculates the fog blend factor as:

-
- - - - - - - -
1
f = e ^ -(density * eye_distance)
-
- -

-
 

COGL_FOG_MODE_EXPONENTIAL_SQUARED

-

Calculates the fog blend factor as:

-
- - - - - - - -
1
f = e ^ -(density * eye_distance)^2
-
- -

-
 
-
-

Since: 1.0

-
-
-
-

enum CoglReadPixelsFlags

-

Flags for cogl_framebuffer_read_pixels_into_bitmap()

-
-

Members

-
----- - - - - - -

COGL_READ_PIXELS_COLOR_BUFFER

-

Read from the color buffer

-
 
-
-

Since: 1.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/coglglossary.html cogl-1.22.5/doc/reference/cogl/html/coglglossary.html --- cogl-1.22.2/doc/reference/cogl/html/coglglossary.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/coglglossary.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,74 +0,0 @@ - - - - -Glossaries: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Glossaries

- -
-

-Annotation Glossary

-

A

-
allow-none
-

NULL is OK, both for passing and for returning.

-
array
-

Parameter points to an array of items.

-

E

-
element-type
-

Generics and defining elements of containers and arrays.

-

I

-
in
-

Parameter for input. Default is transfer none.

-
inout
-

Parameter for input and for returning results. Default is transfer full.

-

O

-
out
-

Parameter for returning results. Default is transfer full.

-

S

-
skip
-

Exposed in C code, not necessarily available in other languages.

-

T

-
transfer full
-

Free data after the code is done.

-
transfer none
-

Don't free data after the code is done.

-

U

-
Unstable
-

Unstable interfaces are experimental or transitional. They are typically used to -give outside developers early access to new or rapidly changing technology, or -to provide an interim solution to a problem where a more general solution is -anticipated. No claims are made about either source or binary compatibility from -one minor release to the next. - -The Unstable interface level is a warning that these interfaces are subject to -change without warning and should not be used in unbundled products. - -Given such caveats, customer impact need not be a factor when considering -incompatible changes to an Unstable interface in a major or minor release. -Nonetheless, when such changes are introduced, the changes should still be -mentioned in the release notes for the affected release. -

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-GType-Integration-API.html cogl-1.22.5/doc/reference/cogl/html/cogl-GType-Integration-API.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-GType-Integration-API.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-GType-Integration-API.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,79 +0,0 @@ - - - - -GType Integration API: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

GType Integration API

-

GType Integration API

-
-
-

Functions

-
---- - - - - -
-GType - -cogl_gtype_matrix_get_type () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_gtype_matrix_get_type ()

-
GType
-cogl_gtype_matrix_get_type (void);
-
-

cogl_gtype_matrix_get_type has been deprecated since version 1.18 and should not be used in newly-written code.

-

Use cogl_matrix_get_gtype() instead.

-
-
-

Returns

-

the GType for the registered "CoglMatrix" boxed type. This -can be used for example to define GObject properties that accept a -CoglMatrix value.

-
-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Materials-(Deprecated).html cogl-1.22.5/doc/reference/cogl/html/cogl-Materials-(Deprecated).html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Materials-(Deprecated).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Materials-(Deprecated).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,181 +0,0 @@ - - - - -Materials (Deprecated): Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Materials (Deprecated)

-

Materials (Deprecated)

-
-
-

Functions

-
---- - - - - - - - - - - - - - - -
-CoglHandle - -cogl_material_ref () -
-void - -cogl_material_unref () -
const GList * - -cogl_material_get_layers () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_material_ref ()

-
CoglHandle
-cogl_material_ref (CoglHandle material);
-
-

cogl_material_ref has been deprecated since version 1.2 and should not be used in newly-written code.

-

Use cogl_object_ref() instead

-
-

Increment the reference count for a CoglMaterial.

-
-

Parameters

-
----- - - - - - -

material

a CoglMaterial object.

 
-
-
-

Returns

-

the material -.

-
-

Since: 1.0

-
-
-
-

cogl_material_unref ()

-
void
-cogl_material_unref (CoglHandle material);
-
-

cogl_material_unref has been deprecated since version 1.2 and should not be used in newly-written code.

-

Use cogl_object_unref() instead

-
-

Decrement the reference count for a CoglMaterial.

-
-

Parameters

-
----- - - - - - -

material

a CoglMaterial object.

 
-
-

Since: 1.0

-
-
-
-

cogl_material_get_layers ()

-
const GList *
-cogl_material_get_layers (CoglMaterial *material);
-
-

cogl_material_get_layers has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_get_layers() instead

-
-

This function lets you access a material's internal list of layers -for iteration.

-
You should avoid using this API if possible since it was only -made public by mistake and will be deprecated when we have -suitable alternative.
-
It's important to understand that the list returned may not -remain valid if you modify the material or any of the layers in any -way and so you would have to re-get the list in that -situation.
-
-

Parameters

-
----- - - - - - -

material

A CoglMaterial object

 
-
-
-

Returns

-

A -list of CoglMaterialLayer's that can be passed to the -cogl_material_layer_* functions. The list is owned by Cogl and it -should not be modified or freed.

-

[element-type CoglMaterialLayer][transfer none]

-
-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Materials.html cogl-1.22.5/doc/reference/cogl/html/cogl-Materials.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Materials.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Materials.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,2922 +0,0 @@ - - - - -Materials: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Materials

-

Materials — Fuctions for creating and manipulating materials

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -(*CoglMaterialLayerCallback) () -
-CoglMaterial * - -cogl_material_new () -
-CoglMaterial * - -cogl_material_copy () -
-CoglBool - -cogl_is_material () -
-void - -cogl_material_set_color () -
-void - -cogl_material_set_color4ub () -
-void - -cogl_material_set_color4f () -
-void - -cogl_material_get_color () -
-void - -cogl_material_set_ambient () -
-void - -cogl_material_get_ambient () -
-void - -cogl_material_set_diffuse () -
-void - -cogl_material_get_diffuse () -
-void - -cogl_material_set_ambient_and_diffuse () -
-void - -cogl_material_set_emission () -
-void - -cogl_material_get_emission () -
-void - -cogl_material_set_specular () -
-void - -cogl_material_get_specular () -
-void - -cogl_material_set_shininess () -
-float - -cogl_material_get_shininess () -
-void - -cogl_material_set_alpha_test_function () -
-CoglBool - -cogl_material_set_blend () -
-void - -cogl_material_set_blend_constant () -
-void - -cogl_material_set_point_size () -
-float - -cogl_material_get_point_size () -
-void - -cogl_material_set_layer () -
-void - -cogl_material_remove_layer () -
-CoglBool - -cogl_material_set_layer_combine () -
-void - -cogl_material_set_layer_combine_constant () -
-void - -cogl_material_set_layer_matrix () -
-CoglBool - -cogl_material_set_layer_point_sprite_coords_enabled () -
-CoglBool - -cogl_material_get_layer_point_sprite_coords_enabled () -
-int - -cogl_material_get_n_layers () -
-void - -cogl_material_set_layer_filters () -
-CoglMaterialLayerType - -cogl_material_layer_get_type () -
-CoglHandle - -cogl_material_layer_get_texture () -
-CoglMaterialFilter - -cogl_material_layer_get_min_filter () -
-CoglMaterialFilter - -cogl_material_layer_get_mag_filter () -
-void - -cogl_material_set_layer_wrap_mode () -
-void - -cogl_material_set_layer_wrap_mode_s () -
-void - -cogl_material_set_layer_wrap_mode_t () -
-void - -cogl_material_set_layer_wrap_mode_p () -
-CoglMaterialWrapMode - -cogl_material_get_layer_wrap_mode_s () -
-CoglMaterialWrapMode - -cogl_material_get_layer_wrap_mode_t () -
-CoglMaterialWrapMode - -cogl_material_get_layer_wrap_mode_p () -
-GType - -cogl_material_wrap_mode_get_type () -
-void - -cogl_material_set_user_program () -
-CoglHandle - -cogl_material_get_user_program () -
-void - -cogl_material_foreach_layer () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 CoglMaterial
 CoglMaterialLayer
enumCoglMaterialAlphaFunc
#defineCOGL_BLEND_STRING_ERROR
enumCoglBlendStringError
enumCoglMaterialFilter
enumCoglMaterialLayerType
enumCoglMaterialWrapMode
-
-
-

Description

-

COGL allows creating and manipulating materials used to fill in -geometry. Materials may simply be lighting attributes (such as an -ambient and diffuse colour) or might represent one or more textures -blended together.

-
-
-

Functions

-
-

CoglMaterialLayerCallback ()

-
CoglBool
-(*CoglMaterialLayerCallback) (CoglMaterial *material,
-                              int layer_index,
-                              void *user_data);
-

CoglMaterialLayerCallback has been deprecated since version 1.16 and should not be used in newly-written code.

-

The callback prototype used with cogl_material_foreach_layer() for -iterating all the layers of a material -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

The CoglMaterial whos layers are being iterated

 

layer_index

The current layer index

 

user_data

The private data passed to cogl_material_foreach_layer()

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_material_new ()

-
CoglMaterial *
-cogl_material_new (void);
-
-

cogl_material_new has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_new() instead

-
-

Allocates and initializes a blank white material

-
-

Returns

-

a pointer to a new CoglMaterial

-
-
-
-
-

cogl_material_copy ()

-
CoglMaterial *
-cogl_material_copy (CoglMaterial *source);
-
-

cogl_material_copy has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_copy() instead

-
-

Creates a new material with the configuration copied from the -source material.

-

We would strongly advise developers to always aim to use -cogl_material_copy() instead of cogl_material_new() whenever there will -be any similarity between two materials. Copying a material helps Cogl -keep track of a materials ancestry which we may use to help minimize GPU -state changes.

-
-

Parameters

-
----- - - - - - -

source

a CoglMaterial object to copy

 
-
-
-

Returns

-

a pointer to the newly allocated CoglMaterial

-
-

Since: 1.2

-
-
-
-

cogl_is_material ()

-
CoglBool
-cogl_is_material (CoglHandle handle);
-
-

cogl_is_material has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_is_pipeline() instead

-
-

Gets whether the given handle references an existing material object.

-
-

Parameters

-
----- - - - - - -

handle

A CoglHandle

 
-
-
-

Returns

-

TRUE if the handle references a CoglMaterial, -FALSE otherwise

-
-
-
-
-

cogl_material_set_color ()

-
void
-cogl_material_set_color (CoglMaterial *material,
-                         const CoglColor *color);
-
-

cogl_material_set_color has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_color() instead

-
-

Sets the basic color of the material, used when no lighting is enabled.

-

Note that if you don't add any layers to the material then the color -will be blended unmodified with the destination; the default blend -expects premultiplied colors: for example, use (0.5, 0.0, 0.0, 0.5) for -semi-transparent red. See cogl_color_premultiply().

-

The default value is (1.0, 1.0, 1.0, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

color

The components of the color

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_color4ub ()

-
void
-cogl_material_set_color4ub (CoglMaterial *material,
-                            uint8_t red,
-                            uint8_t green,
-                            uint8_t blue,
-                            uint8_t alpha);
-
-

cogl_material_set_color4ub has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_color4ub() instead

-
-

Sets the basic color of the material, used when no lighting is enabled.

-

The default value is (0xff, 0xff, 0xff, 0xff)

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

red

The red component

 

green

The green component

 

blue

The blue component

 

alpha

The alpha component

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_color4f ()

-
void
-cogl_material_set_color4f (CoglMaterial *material,
-                           float red,
-                           float green,
-                           float blue,
-                           float alpha);
-
-

cogl_material_set_color4f has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_color4f() instead

-
-

Sets the basic color of the material, used when no lighting is enabled.

-

The default value is (1.0, 1.0, 1.0, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

red

The red component

 

green

The green component

 

blue

The blue component

 

alpha

The alpha component

 
-
-

Since: 1.0

-
-
-
-

cogl_material_get_color ()

-
void
-cogl_material_get_color (CoglMaterial *material,
-                         CoglColor *color);
-
-

cogl_material_get_color has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_get_color() instead

-
-

Retrieves the current material color.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

color

The location to store the color.

[out]
-
-

Since: 1.0

-
-
-
-

cogl_material_set_ambient ()

-
void
-cogl_material_set_ambient (CoglMaterial *material,
-                           const CoglColor *ambient);
-
-

cogl_material_set_ambient has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Sets the material's ambient color, in the standard OpenGL lighting -model. The ambient color affects the overall color of the object.

-

Since the diffuse color will be intense when the light hits the surface -directly, the ambient will be most apparent where the light hits at a -slant.

-

The default value is (0.2, 0.2, 0.2, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

ambient

The components of the desired ambient color

 
-
-

Since: 1.0

-
-
-
-

cogl_material_get_ambient ()

-
void
-cogl_material_get_ambient (CoglMaterial *material,
-                           CoglColor *ambient);
-
-

cogl_material_get_ambient has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Retrieves the current ambient color for material -

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

ambient

The location to store the ambient color

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_diffuse ()

-
void
-cogl_material_set_diffuse (CoglMaterial *material,
-                           const CoglColor *diffuse);
-
-

cogl_material_set_diffuse has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Sets the material's diffuse color, in the standard OpenGL lighting -model. The diffuse color is most intense where the light hits the -surface directly - perpendicular to the surface.

-

The default value is (0.8, 0.8, 0.8, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

diffuse

The components of the desired diffuse color

 
-
-

Since: 1.0

-
-
-
-

cogl_material_get_diffuse ()

-
void
-cogl_material_get_diffuse (CoglMaterial *material,
-                           CoglColor *diffuse);
-
-

cogl_material_get_diffuse has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Retrieves the current diffuse color for material -

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

diffuse

The location to store the diffuse color

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_ambient_and_diffuse ()

-
void
-cogl_material_set_ambient_and_diffuse (CoglMaterial *material,
-                                       const CoglColor *color);
-
-

cogl_material_set_ambient_and_diffuse has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Conveniently sets the diffuse and ambient color of material - at the same -time. See cogl_material_set_ambient() and cogl_material_set_diffuse().

-

The default ambient color is (0.2, 0.2, 0.2, 1.0)

-

The default diffuse color is (0.8, 0.8, 0.8, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

color

The components of the desired ambient and diffuse colors

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_emission ()

-
void
-cogl_material_set_emission (CoglMaterial *material,
-                            const CoglColor *emission);
-
-

cogl_material_set_emission has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Sets the material's emissive color, in the standard OpenGL lighting -model. It will look like the surface is a light source emitting this -color.

-

The default value is (0.0, 0.0, 0.0, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

emission

The components of the desired emissive color

 
-
-

Since: 1.0

-
-
-
-

cogl_material_get_emission ()

-
void
-cogl_material_get_emission (CoglMaterial *material,
-                            CoglColor *emission);
-
-

cogl_material_get_emission has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Retrieves the materials current emission color.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

emission

The location to store the emission color

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_specular ()

-
void
-cogl_material_set_specular (CoglMaterial *material,
-                            const CoglColor *specular);
-
-

cogl_material_set_specular has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Sets the material's specular color, in the standard OpenGL lighting -model. The intensity of the specular color depends on the viewport -position, and is brightest along the lines of reflection.

-

The default value is (0.0, 0.0, 0.0, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

specular

The components of the desired specular color

 
-
-

Since: 1.0

-
-
-
-

cogl_material_get_specular ()

-
void
-cogl_material_get_specular (CoglMaterial *material,
-                            CoglColor *specular);
-
-

cogl_material_get_specular has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Retrieves the materials current specular color.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

specular

The location to store the specular color

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_shininess ()

-
void
-cogl_material_set_shininess (CoglMaterial *material,
-                             float shininess);
-
-

cogl_material_set_shininess has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Sets the shininess of the material, in the standard OpenGL lighting -model, which determines the size of the specular highlights. A -higher shininess - will produce smaller highlights which makes the -object appear more shiny.

-

The default value is 0.0

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

shininess

The desired shininess; must be >= 0.0

 
-
-

Since: 1.0

-
-
-
-

cogl_material_get_shininess ()

-
float
-cogl_material_get_shininess (CoglMaterial *material);
-
-

cogl_material_get_shininess has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglSnippet shader api for lighting

-
-

Retrieves the materials current emission color.

-
-

Parameters

-
----- - - - - - -

material

A CoglMaterial object

 
-
-
-

Returns

-

The materials current shininess value

-
-

Since: 1.0

-
-
-
-

cogl_material_set_alpha_test_function ()

-
void
-cogl_material_set_alpha_test_function (CoglMaterial *material,
-                                       CoglMaterialAlphaFunc alpha_func,
-                                       float alpha_reference);
-
-

cogl_material_set_alpha_test_function has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_alpha_test_function() instead

-
-

Before a primitive is blended with the framebuffer, it goes through an -alpha test stage which lets you discard fragments based on the current -alpha value. This function lets you change the function used to evaluate -the alpha channel, and thus determine which fragments are discarded -and which continue on to the blending stage.

-

The default is COGL_MATERIAL_ALPHA_FUNC_ALWAYS

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

alpha_func

A CoglMaterialAlphaFunc -constant

 

alpha_reference

A reference point that the chosen alpha function uses -to compare incoming fragments to.

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_blend ()

-
CoglBool
-cogl_material_set_blend (CoglMaterial *material,
-                         const char *blend_string,
-                         CoglError **error);
-
-

cogl_material_set_blend has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_blend() instead

-
-

If not already familiar; please refer here -for an overview of what blend strings are, and their syntax.

-

Blending occurs after the alpha test function, and combines fragments with -the framebuffer.

-

Currently the only blend function Cogl exposes is ADD(). So any valid -blend statements will be of the form:

-
- - - - - - - -
1
<channel-mask>=ADD(SRC_COLOR*(<factor>), DST_COLOR*(<factor>))
-
- -

-
The brackets around blend factors are currently not -optional!
-

This is the list of source-names usable as blend factors:

-
-

The source names can be used according to the

-color-source and factor syntax, -

so for example "(1-SRC_COLOR[A])" would be a valid factor, as would -"(CONSTANT[RGB])"

-

These can also be used as factors:

-
    -
  • 0: (0, 0, 0, 0)
  • -
  • 1: (1, 1, 1, 1)
  • -
  • SRC_ALPHA_SATURATE_FACTOR: (f,f,f,1) where f = MIN(SRC_COLOR[A],1-DST_COLOR[A])
  • -
-
Remember; all color components are normalized to the range [0, 1] -before computing the result of blending.
-
-

Example 1. Blend Strings/1

-
-

Blend a non-premultiplied source over a destination with - premultiplied alpha:

-
-"RGB = ADD(SRC_COLOR*(SRC_COLOR[A]), DST_COLOR*(1-SRC_COLOR[A]))"
-"A   = ADD(SRC_COLOR, DST_COLOR*(1-SRC_COLOR[A]))"
-  
-
-
-
-

Example 2. Blend Strings/2

-
-

Blend a premultiplied source over a destination with - premultiplied alpha

-
-"RGBA = ADD(SRC_COLOR, DST_COLOR*(1-SRC_COLOR[A]))"
-  
-
-
-

The default blend string is:

-
- - - - - - - -
1
RGBA = ADD (SRC_COLOR, DST_COLOR*(1-SRC_COLOR[A]))
-
- -

-

That gives normal alpha-blending when the calculated color for the material -is in premultiplied form.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

blend_string

A Cogl blend string -describing the desired blend function.

 

error

return location for a CoglError that may report lack of driver -support if you give separate blend string statements for the alpha -channel and RGB channels since some drivers, or backends such as -GLES 1.1, don't support this feature. May be NULL, in which case a -warning will be printed out using GLib's logging facilities if an -error is encountered.

 
-
-
-

Returns

-

TRUE if the blend string was successfully parsed, and the -described blending is supported by the underlying driver/hardware. If -there was an error, FALSE is returned and error -is set accordingly (if -present).

-
-

Since: 1.0

-
-
-
-

cogl_material_set_blend_constant ()

-
void
-cogl_material_set_blend_constant (CoglMaterial *material,
-                                  const CoglColor *constant_color);
-
-

cogl_material_set_blend_constant has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_blend_constant() instead

-
-

When blending is setup to reference a CONSTANT blend factor then -blending will depend on the constant set with this function.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

constant_color

The constant color you want

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_point_size ()

-
void
-cogl_material_set_point_size (CoglMaterial *material,
-                              float point_size);
-
-

cogl_material_set_point_size has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_point_size() instead

-
-

Changes the size of points drawn when COGL_VERTICES_MODE_POINTS is -used with the vertex buffer API. Note that typically the GPU will -only support a limited minimum and maximum range of point sizes. If -the chosen point size is outside that range then the nearest value -within that range will be used instead. The size of a point is in -screen space so it will be the same regardless of any -transformations. The default point size is 1.0.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

a material.

 

point_size

the new point size.

 
-
-

Since: 1.4

-
-
-
-

cogl_material_get_point_size ()

-
float
-cogl_material_get_point_size (CoglMaterial *material);
-
-

cogl_material_get_point_size has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_get_point_size() instead

-
-

Get the size of points drawn when COGL_VERTICES_MODE_POINTS is -used with the vertex buffer API.

-
-

Parameters

-
----- - - - - - -

material

a CoglHandle to a material.

 
-
-
-

Returns

-

the point size of the material.

-
-

Since: 1.4

-
-
-
-

cogl_material_set_layer ()

-
void
-cogl_material_set_layer (CoglMaterial *material,
-                         int layer_index,
-                         CoglHandle texture);
-
-

cogl_material_set_layer has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer() instead

-
-

In addition to the standard OpenGL lighting model a Cogl material may have -one or more layers comprised of textures that can be blended together in -order, with a number of different texture combine modes. This function -defines a new texture layer.

-

The index values of multiple layers do not have to be consecutive; it is -only their relative order that is important.

-
In the future, we may define other types of material layers, such -as purely GLSL based layers.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the index of the layer

 

texture

a CoglHandle for the layer object

 
-
-

Since: 1.0

-
-
-
-

cogl_material_remove_layer ()

-
void
-cogl_material_remove_layer (CoglMaterial *material,
-                            int layer_index);
-
-

cogl_material_remove_layer has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_remove_layer() instead

-
-

This function removes a layer from your material

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

Specifies the layer you want to remove

 
-
-
-
-
-

cogl_material_set_layer_combine ()

-
CoglBool
-cogl_material_set_layer_combine (CoglMaterial *material,
-                                 int layer_index,
-                                 const char *blend_string,
-                                 CoglError **error);
-
-

cogl_material_set_layer_combine has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer_combine() instead

-
-

If not already familiar; you can refer

-here for an overview of what blend -

strings are and there syntax.

-

These are all the functions available for texture combining:

-
    -
  • REPLACE(arg0) = arg0
  • -
  • MODULATE(arg0, arg1) = arg0 x arg1
  • -
  • ADD(arg0, arg1) = arg0 + arg1
  • -
  • ADD_SIGNED(arg0, arg1) = arg0 + arg1 - 0.5
  • -
  • INTERPOLATE(arg0, arg1, arg2) = arg0 x arg2 + arg1 x (1 - arg2)
  • -
  • SUBTRACT(arg0, arg1) = arg0 - arg1
  • -
  • - DOT3_RGB(arg0, arg1) = 4 x ((arg0[R] - 0.5)) * (arg1[R] - 0.5) +
    -                             (arg0[G] - 0.5)) * (arg1[G] - 0.5) +
    -                             (arg0[B] - 0.5)) * (arg1[B] - 0.5))
    -    
  • -
  • - DOT3_RGBA(arg0, arg1) = 4 x ((arg0[R] - 0.5)) * (arg1[R] - 0.5) +
    -                              (arg0[G] - 0.5)) * (arg1[G] - 0.5) +
    -                              (arg0[B] - 0.5)) * (arg1[B] - 0.5))
    -    
  • -
-

Refer to the

-color-source syntax for -

describing the arguments. The valid source names for texture combining -are:

-
---- - - - - - - - - - - - - - - - - - - - - - - -

TEXTURE

Use the color from the current texture layer

TEXTURE_0, TEXTURE_1, etc

Use the color from the specified texture layer

CONSTANT

Use the color from the constant given with - cogl_material_set_layer_constant() -

PRIMARY

Use the color of the material as set with - cogl_material_set_color() -

PREVIOUS

Either use the texture color from the previous layer, or - if this is layer 0, use the color of the material as set with - cogl_material_set_color() -
-
-

Layer Combine Examples

-

This is effectively what the default blending is:

-
- - - - - - - -
1
RGBA = MODULATE (PREVIOUS, TEXTURE)
-
- -

This could be used to cross-fade between two images, using - the alpha component of a constant as the interpolator. The constant - color is given by calling cogl_material_set_layer_constant.

-
- - - - - - - -
1
RGBA = INTERPOLATE (PREVIOUS, TEXTURE, CONSTANT[A])
-
- -
-
You can't give a multiplication factor for arguments as you can -with blending.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

Specifies the layer you want define a combine function for

 

blend_string

A Cogl blend string -describing the desired texture combine function.

 

error

A CoglError that may report parse errors or lack of GPU/driver -support. May be NULL, in which case a warning will be printed out if an -error is encountered.

 
-
-
-

Returns

-

TRUE if the blend string was successfully parsed, and the -described texture combining is supported by the underlying driver and -or hardware. On failure, FALSE is returned and error -is set

-
-

Since: 1.0

-
-
-
-

cogl_material_set_layer_combine_constant ()

-
void
-cogl_material_set_layer_combine_constant
-                               (CoglMaterial *material,
-                                int layer_index,
-                                const CoglColor *constant);
-
-

cogl_material_set_layer_combine_constant has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer_combine_constant() -instead

-
-

When you are using the 'CONSTANT' color source in a layer combine -description then you can use this function to define its value.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

Specifies the layer you want to specify a constant used -for texture combining

 

constant

The constant color you want

 
-
-

Since: 1.0

-
-
-
-

cogl_material_set_layer_matrix ()

-
void
-cogl_material_set_layer_matrix (CoglMaterial *material,
-                                int layer_index,
-                                const CoglMatrix *matrix);
-
-

cogl_material_set_layer_matrix has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer_matrix() instead

-
-

This function lets you set a matrix that can be used to e.g. translate -and rotate a single layer of a material used to fill your geometry.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the index for the layer inside material -

 

matrix

the transformation matrix for the layer

 
-
-
-
-
-

cogl_material_set_layer_point_sprite_coords_enabled ()

-
CoglBool
-cogl_material_set_layer_point_sprite_coords_enabled
-                               (CoglMaterial *material,
-                                int layer_index,
-                                CoglBool enable,
-                                CoglError **error);
-
-

cogl_material_set_layer_point_sprite_coords_enabled has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer_point_sprite_coords_enabled() - instead

-
-

When rendering points, if enable - is TRUE then the texture -coordinates for this layer will be replaced with coordinates that -vary from 0.0 to 1.0 across the primitive. The top left of the -point will have the coordinates 0.0,0.0 and the bottom right will -have 1.0,1.0. If enable - is FALSE then the coordinates will be -fixed for the entire point.

-

This function will only work if COGL_FEATURE_POINT_SPRITE is -available. If the feature is not available then the function will -return FALSE and set error -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

material

a CoglHandle to a material.

 

layer_index

the layer number to change.

 

enable

whether to enable point sprite coord generation.

 

error

A return location for a CoglError, or NULL to ignore errors.

 
-
-
-

Returns

-

TRUE if the function succeeds, FALSE otherwise.

-
-

Since: 1.4

-
-
-
-

cogl_material_get_layer_point_sprite_coords_enabled ()

-
CoglBool
-cogl_material_get_layer_point_sprite_coords_enabled
-                               (CoglMaterial *material,
-                                int layer_index);
-
-

cogl_material_get_layer_point_sprite_coords_enabled has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_get_layer_point_sprite_coords_enabled() - instead

-
-

Gets whether point sprite coordinate generation is enabled for this -texture layer.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

a CoglHandle to a material.

 

layer_index

the layer number to check.

 
-
-
-

Returns

-

whether the texture coordinates will be replaced with -point sprite coordinates.

-
-

Since: 1.4

-
-
-
-

cogl_material_get_n_layers ()

-
int
-cogl_material_get_n_layers (CoglMaterial *material);
-
-

cogl_material_get_n_layers has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_get_n_layers() instead

-
-

Retrieves the number of layers defined for the given material -

-
-

Parameters

-
----- - - - - - -

material

A CoglMaterial object

 
-
-
-

Returns

-

the number of layers

-
-

Since: 1.0

-
-
-
-

cogl_material_set_layer_filters ()

-
void
-cogl_material_set_layer_filters (CoglMaterial *material,
-                                 int layer_index,
-                                 CoglMaterialFilter min_filter,
-                                 CoglMaterialFilter mag_filter);
-
-

cogl_material_set_layer_filters has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer_filters() instead

-
-

Changes the decimation and interpolation filters used when a texture is -drawn at other scales than 100%.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the layer number to change.

 

min_filter

the filter used when scaling a texture down.

 

mag_filter

the filter used when magnifying a texture.

 
-
-
-
-
-

cogl_material_layer_get_type ()

-
CoglMaterialLayerType
-cogl_material_layer_get_type (CoglMaterialLayer *layer);
-
-

cogl_material_layer_get_type has been deprecated since version 1.16 and should not be used in newly-written code.

-

No replacement

-
-

Retrieves the type of the layer

-

Currently there is only one type of layer defined: -COGL_MATERIAL_LAYER_TYPE_TEXTURE, but considering we may add purely GLSL -based layers in the future, you should write code that checks the type -first.

-
-

Parameters

-
----- - - - - - -

layer

A CoglMaterialLayer object

 
-
-
-

Returns

-

the type of the layer

-
-
-
-
-

cogl_material_layer_get_texture ()

-
CoglHandle
-cogl_material_layer_get_texture (CoglMaterialLayer *layer);
-
-

cogl_material_layer_get_texture has been deprecated since version 1.16 and should not be used in newly-written code.

-

No replacement

-
-

Extracts a texture handle for a specific layer.

-
In the future Cogl may support purely GLSL based layers; for those -layers this function which will likely return COGL_INVALID_HANDLE if you -try to get the texture handle from them. Considering this scenario, you -should call cogl_material_layer_get_type() first in order check it is of -type COGL_MATERIAL_LAYER_TYPE_TEXTURE before calling this function.
-
-

Parameters

-
----- - - - - - -

layer

A CoglMaterialLayer object

 
-
-
-

Returns

-

a CoglHandle for the texture inside the layer.

-

[transfer none]

-
-
-
-
-

cogl_material_layer_get_min_filter ()

-
CoglMaterialFilter
-cogl_material_layer_get_min_filter (CoglMaterialLayer *layer);
-
-

cogl_material_layer_get_min_filter has been deprecated since version 1.16 and should not be used in newly-written code.

-

No replacement

-
-

Queries the currently set downscaling filter for a material layer

-
-

Parameters

-
----- - - - - - -

layer

a CoglHandle for a material layer

 
-
-
-

Returns

-

the current downscaling filter

-
-
-
-
-

cogl_material_layer_get_mag_filter ()

-
CoglMaterialFilter
-cogl_material_layer_get_mag_filter (CoglMaterialLayer *layer);
-
-

cogl_material_layer_get_mag_filter has been deprecated since version 1.16 and should not be used in newly-written code.

-

No replacement

-
-

Queries the currently set downscaling filter for a material later

-
-

Parameters

-
----- - - - - - -

layer

A CoglMaterialLayer object

 
-
-
-

Returns

-

the current downscaling filter

-
-
-
-
-

cogl_material_set_layer_wrap_mode ()

-
void
-cogl_material_set_layer_wrap_mode (CoglMaterial *material,
-                                   int layer_index,
-                                   CoglMaterialWrapMode mode);
-
-

cogl_material_set_layer_wrap_mode has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer_wrap_mode() instead

-
-

Sets the wrap mode for all three coordinates of texture lookups on -this layer. This is equivalent to calling -cogl_material_set_layer_wrap_mode_s(), -cogl_material_set_layer_wrap_mode_t() and -cogl_material_set_layer_wrap_mode_p() separately.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the layer number to change.

 

mode

the new wrap mode

 
-
-

Since: 1.4

-
-
-
-

cogl_material_set_layer_wrap_mode_s ()

-
void
-cogl_material_set_layer_wrap_mode_s (CoglMaterial *material,
-                                     int layer_index,
-                                     CoglMaterialWrapMode mode);
-
-

cogl_material_set_layer_wrap_mode_s has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer_wrap_mode_s() instead

-
-

Sets the wrap mode for the 's' coordinate of texture lookups on this layer.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the layer number to change.

 

mode

the new wrap mode

 
-
-

Since: 1.4

-
-
-
-

cogl_material_set_layer_wrap_mode_t ()

-
void
-cogl_material_set_layer_wrap_mode_t (CoglMaterial *material,
-                                     int layer_index,
-                                     CoglMaterialWrapMode mode);
-
-

cogl_material_set_layer_wrap_mode_t has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer_wrap_mode_t() instead

-
-

Sets the wrap mode for the 't' coordinate of texture lookups on this layer.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the layer number to change.

 

mode

the new wrap mode

 
-
-

Since: 1.4

-
-
-
-

cogl_material_set_layer_wrap_mode_p ()

-
void
-cogl_material_set_layer_wrap_mode_p (CoglMaterial *material,
-                                     int layer_index,
-                                     CoglMaterialWrapMode mode);
-
-

cogl_material_set_layer_wrap_mode_p has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_set_layer_wrap_mode_p() instead

-
-

Sets the wrap mode for the 'p' coordinate of texture lookups on -this layer. 'p' is the third coordinate.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the layer number to change.

 

mode

the new wrap mode

 
-
-

Since: 1.4

-
-
-
-

cogl_material_get_layer_wrap_mode_s ()

-
CoglMaterialWrapMode
-cogl_material_get_layer_wrap_mode_s (CoglMaterial *material,
-                                     int layer_index);
-
-

cogl_material_get_layer_wrap_mode_s has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_get_layer_wrap_mode_s() instead

-
-

Returns the wrap mode for the 's' coordinate of texture lookups on this -layer.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the layer number to change.

 
-
-
-

Returns

-

the wrap mode for the 's' coordinate of texture lookups on -this layer.

-
-

Since: 1.6

-
-
-
-

cogl_material_get_layer_wrap_mode_t ()

-
CoglMaterialWrapMode
-cogl_material_get_layer_wrap_mode_t (CoglMaterial *material,
-                                     int layer_index);
-
-

cogl_material_get_layer_wrap_mode_t has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_get_layer_wrap_mode_t() instead

-
-

Returns the wrap mode for the 't' coordinate of texture lookups on this -layer.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the layer number to change.

 
-
-
-

Returns

-

the wrap mode for the 't' coordinate of texture lookups on -this layer.

-
-

Since: 1.6

-
-
-
-

cogl_material_get_layer_wrap_mode_p ()

-
CoglMaterialWrapMode
-cogl_material_get_layer_wrap_mode_p (CoglMaterial *material,
-                                     int layer_index);
-
-

cogl_material_get_layer_wrap_mode_p has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_pipeline_get_layer_wrap_mode_p() instead

-
-

Returns the wrap mode for the 'p' coordinate of texture lookups on this -layer.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

A CoglMaterial object

 

layer_index

the layer number to change.

 
-
-
-

Returns

-

the wrap mode for the 'p' coordinate of texture lookups on -this layer.

-
-

Since: 1.6

-
-
-
-

cogl_material_wrap_mode_get_type ()

-
GType
-cogl_material_wrap_mode_get_type (void);
-
-
-
-

cogl_material_set_user_program ()

-
void
-cogl_material_set_user_program (CoglMaterial *material,
-                                CoglHandle program);
-
-

cogl_material_set_user_program has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api instead instead

-
-

Associates a linked CoglProgram with the given material so that the -program can take full control of vertex and/or fragment processing.

-

This is an example of how it can be used to associate an ARBfp -program with a CoglMaterial:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15
-16
-17
-18
-19
-20
CoglHandle shader;
-CoglHandle program;
-CoglMaterial *material;
-
-shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
-cogl_shader_source (shader,
-                    "!!ARBfp1.0\n"
-                    "MOV result.color,fragment.color;\n"
-                    "END\n");
-cogl_shader_compile (shader);
-
-program = cogl_create_program ();
-cogl_program_attach_shader (program, shader);
-cogl_program_link (program);
-
-material = cogl_material_new ();
-cogl_material_set_user_program (material, program);
-
-cogl_set_source_color4ub (0xff, 0x00, 0x00, 0xff);
-cogl_rectangle (0, 0, 100, 100);
-
- -

-

It is possibly worth keeping in mind that this API is not part of -the long term design for how we want to expose shaders to Cogl -developers (We are planning on deprecating the cogl_program and -cogl_shader APIs in favour of a "snippet" framework) but in the -meantime we hope this will handle most practical GLSL and ARBfp -requirements.

-

Also remember you need to check for either the -COGL_FEATURE_SHADERS_GLSL or COGL_FEATURE_SHADERS_ARBFP before -using the cogl_program or cogl_shader API.

-
-

Parameters

-
----- - - - - - - - - - - - - -

material

a CoglMaterial object.

 

program

A CoglHandle to a linked CoglProgram

 
-
-

Since: 1.4

-
-
-
-

cogl_material_get_user_program ()

-
CoglHandle
-cogl_material_get_user_program (CoglMaterial *material);
-
-

cogl_material_get_user_program has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api instead instead

-
-

Queries what user program has been associated with the given -material - using cogl_material_set_user_program().

-
-

Parameters

-
----- - - - - - -

material

a CoglMaterial object.

 
-
-
-

Returns

-

The current user program -or COGL_INVALID_HANDLE.

-

[transfer none]

-
-

Since: 1.4

-
-
-
-

cogl_material_foreach_layer ()

-
void
-cogl_material_foreach_layer (CoglMaterial *material,
-                             CoglMaterialLayerCallback callback,
-                             void *user_data);
-
-

cogl_material_foreach_layer has been deprecated since version 1.16 and should not be used in newly-written code.

-

No replacement

-
-

Iterates all the layer indices of the given material -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

material

A CoglMaterial object

 

callback

A CoglMaterialLayerCallback to be called for each layer -index

 

user_data

Private data that will be passed to the callback

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglMaterial

-
typedef struct _CoglMaterial CoglMaterial;
-
-
-
-

CoglMaterialLayer

-
typedef struct _CoglMaterialLayer CoglMaterialLayer;
-
-
-
-

enum CoglMaterialAlphaFunc

-

Alpha testing happens before blending primitives with the framebuffer and -gives an opportunity to discard fragments based on a comparison with the -incoming alpha value and a reference alpha value. The CoglMaterialAlphaFunc -determines how the comparison is done.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_MATERIAL_ALPHA_FUNC_NEVER

-

Never let the fragment through.

-
 

COGL_MATERIAL_ALPHA_FUNC_LESS

-

Let the fragment through if the incoming - alpha value is less than the reference alpha value

-
 

COGL_MATERIAL_ALPHA_FUNC_EQUAL

-

Let the fragment through if the incoming - alpha value equals the reference alpha value

-
 

COGL_MATERIAL_ALPHA_FUNC_LEQUAL

-

Let the fragment through if the incoming - alpha value is less than or equal to the reference alpha value

-
 

COGL_MATERIAL_ALPHA_FUNC_GREATER

-

Let the fragment through if the incoming - alpha value is greater than the reference alpha value

-
 

COGL_MATERIAL_ALPHA_FUNC_NOTEQUAL

-

Let the fragment through if the incoming - alpha value does not equal the reference alpha value

-
 

COGL_MATERIAL_ALPHA_FUNC_GEQUAL

-

Let the fragment through if the incoming - alpha value is greater than or equal to the reference alpha value.

-
 

COGL_MATERIAL_ALPHA_FUNC_ALWAYS

-

Always let the fragment through.

-
 
-
-
-
-
-

COGL_BLEND_STRING_ERROR

-
#define COGL_BLEND_STRING_ERROR (cogl_blend_string_error_quark ())
-
-

CoglError domain for blend string parser errors

-

Since: 1.0

-
-
-
-

enum CoglBlendStringError

-

Error enumeration for the blend strings parser

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

COGL_BLEND_STRING_ERROR_PARSE_ERROR

-

Generic parse error

-
 

COGL_BLEND_STRING_ERROR_ARGUMENT_PARSE_ERROR

-

Argument parse error

-
 

COGL_BLEND_STRING_ERROR_INVALID_ERROR

-

Internal parser error

-
 

COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR

-

Blend string not - supported by the GPU

-
 
-
-

Since: 1.0

-
-
-
-

enum CoglMaterialFilter

-

Texture filtering is used whenever the current pixel maps either to more -than one texture element (texel) or less than one. These filter enums -correspond to different strategies used to come up with a pixel color, by -possibly referring to multiple neighbouring texels and taking a weighted -average or simply using the nearest texel.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_MATERIAL_FILTER_NEAREST

-

Measuring in manhatten distance from the, - current pixel center, use the nearest texture texel

-
 

COGL_MATERIAL_FILTER_LINEAR

-

Use the weighted average of the 4 texels - nearest the current pixel center

-
 

COGL_MATERIAL_FILTER_NEAREST_MIPMAP_NEAREST

-

Select the mimap level whose - texel size most closely matches the current pixel, and use the - COGL_MATERIAL_FILTER_NEAREST criterion

-
 

COGL_MATERIAL_FILTER_LINEAR_MIPMAP_NEAREST

-

Select the mimap level whose - texel size most closely matches the current pixel, and use the - COGL_MATERIAL_FILTER_LINEAR criterion

-
 

COGL_MATERIAL_FILTER_NEAREST_MIPMAP_LINEAR

-

Select the two mimap levels - whose texel size most closely matches the current pixel, use - the COGL_MATERIAL_FILTER_NEAREST criterion on each one and take - their weighted average

-
 

COGL_MATERIAL_FILTER_LINEAR_MIPMAP_LINEAR

-

Select the two mimap levels - whose texel size most closely matches the current pixel, use - the COGL_MATERIAL_FILTER_LINEAR criterion on each one and take - their weighted average

-
 
-
-
-
-
-

enum CoglMaterialLayerType

-

Available types of layers for a CoglMaterial. This enumeration -might be expanded in later versions.

-
-

Members

-
----- - - - - - -

COGL_MATERIAL_LAYER_TYPE_TEXTURE

-

The layer represents a

-texture -
 
-
-

Since: 1.0

-
-
-
-

enum CoglMaterialWrapMode

-

The wrap mode specifies what happens when texture coordinates -outside the range 0→1 are used. Note that if the filter mode is -anything but COGL_MATERIAL_FILTER_NEAREST then texels outside the -range 0→1 might be used even when the coordinate is exactly 0 or 1 -because OpenGL will try to sample neighbouring pixels. For example -if you are trying to render the full texture then you may get -artifacts around the edges when the pixels from the other side are -merged in if the wrap mode is set to repeat.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_MATERIAL_WRAP_MODE_REPEAT

-

The texture will be repeated. This - is useful for example to draw a tiled background.

-
 

COGL_MATERIAL_WRAP_MODE_CLAMP_TO_EDGE

-

The coordinates outside the - range 0→1 will sample copies of the edge pixels of the - texture. This is useful to avoid artifacts if only one copy of - the texture is being rendered.

-
 

COGL_MATERIAL_WRAP_MODE_AUTOMATIC

-

Cogl will try to automatically - decide which of the above two to use. For cogl_rectangle(), it - will use repeat mode if any of the texture coordinates are - outside the range 0→1, otherwise it will use clamp to edge. For - cogl_polygon() it will always use repeat mode. For - cogl_vertex_buffer_draw() it will use repeat mode except for - layers that have point sprite coordinate generation enabled. This - is the default value.

-
 
-
-

Since: 1.4

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Matrices.html cogl-1.22.5/doc/reference/cogl/html/cogl-Matrices.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Matrices.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Matrices.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1259 +0,0 @@ - - - - -Matrices: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Matrices

-

Matrices — Functions for initializing and manipulating 4x4 matrices

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_matrix_init_identity () -
-CoglMatrix * - -cogl_matrix_copy () -
-CoglBool - -cogl_matrix_equal () -
-void - -cogl_matrix_free () -
-void - -cogl_matrix_frustum () -
-void - -cogl_matrix_ortho () -
-void - -cogl_matrix_perspective () -
-void - -cogl_matrix_multiply () -
-void - -cogl_matrix_rotate () -
-void - -cogl_matrix_translate () -
-void - -cogl_matrix_scale () -
-void - -cogl_matrix_transpose () -
-void - -cogl_matrix_init_from_array () -
const float * - -cogl_matrix_get_array () -
-CoglBool - -cogl_matrix_get_inverse () -
-void - -cogl_matrix_transform_point () -
-void - -cogl_matrix_project_points () -
-void - -cogl_matrix_transform_points () -
-CoglBool - -cogl_matrix_is_identity () -
-
-
-

Types and Values

-
---- - - - - -
 CoglMatrix
-
-
-

Description

-

Matrices are used in Cogl to describe affine model-view transforms, texture -transforms, and projective transforms. This exposes a utility API that can -be used for direct manipulation of these matrices.

-
-
-

Functions

-
-

cogl_matrix_init_identity ()

-
void
-cogl_matrix_init_identity (CoglMatrix *matrix);
-

Resets matrix to the identity matrix:

-
- - - - - - - -
1
-2
-3
-4
.xx=1; .xy=0; .xz=0; .xw=0;
-.yx=0; .yy=1; .yz=0; .yw=0;
-.zx=0; .zy=0; .zz=1; .zw=0;
-.wx=0; .wy=0; .wz=0; .ww=1;
-
- -

-
-

Parameters

-
----- - - - - - -

matrix

A 4x4 transformation matrix

 
-
-
-
-
-

cogl_matrix_copy ()

-
CoglMatrix *
-cogl_matrix_copy (const CoglMatrix *matrix);
-

Allocates a new CoglMatrix on the heap and initializes it with -the same values as matrix -.

-
-

Parameters

-
----- - - - - - -

matrix

A 4x4 transformation matrix you want to copy

 
-
-
-

Returns

-

A newly allocated CoglMatrix which -should be freed using cogl_matrix_free().

-

[transfer full]

-
-

Since: 1.6

-
-
-
-

cogl_matrix_equal ()

-
CoglBool
-cogl_matrix_equal (const void *v1,
-                   const void *v2);
-

Compares two matrices to see if they represent the same -transformation. Although internally the matrices may have different -annotations associated with them and may potentially have a cached -inverse matrix these are not considered in the comparison.

-
-

Parameters

-
----- - - - - - - - - - - - - -

v1

A 4x4 transformation matrix

 

v2

A 4x4 transformation matrix

 
-
-

Since: 1.4

-
-
-
-

cogl_matrix_free ()

-
void
-cogl_matrix_free (CoglMatrix *matrix);
-

Frees a CoglMatrix that was previously allocated via a call to -cogl_matrix_copy().

-
-

Parameters

-
----- - - - - - -

matrix

A 4x4 transformation matrix you want to free

 
-
-

Since: 1.6

-
-
-
-

cogl_matrix_frustum ()

-
void
-cogl_matrix_frustum (CoglMatrix *matrix,
-                     float left,
-                     float right,
-                     float bottom,
-                     float top,
-                     float z_near,
-                     float z_far);
-

Multiplies matrix - by the given frustum perspective matrix.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

left

X position of the left clipping plane where it -intersects the near clipping plane

 

right

X position of the right clipping plane where it -intersects the near clipping plane

 

bottom

Y position of the bottom clipping plane where it -intersects the near clipping plane

 

top

Y position of the top clipping plane where it intersects -the near clipping plane

 

z_near

The distance to the near clipping plane (Must be positive)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-
-
-
-

cogl_matrix_ortho ()

-
void
-cogl_matrix_ortho (CoglMatrix *matrix,
-                   float left,
-                   float right,
-                   float bottom,
-                   float top,
-                   float near,
-                   float far);
-
-

cogl_matrix_ortho has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_matrix_orthographic()

-
-

Multiplies matrix - by a parallel projection matrix.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

left

The coordinate for the left clipping plane

 

right

The coordinate for the right clipping plane

 

bottom

The coordinate for the bottom clipping plane

 

top

The coordinate for the top clipping plane

 

near

The distance to the near clipping -plane (will be negative if the plane is -behind the viewer)

 

far

The distance to the far clipping -plane (will be negative if the plane is -behind the viewer)

 
-
-
-
-
-

cogl_matrix_perspective ()

-
void
-cogl_matrix_perspective (CoglMatrix *matrix,
-                         float fov_y,
-                         float aspect,
-                         float z_near,
-                         float z_far);
-

Multiplies matrix - by the described perspective matrix

-
You should be careful not to have to great a z_far / z_near -ratio since that will reduce the effectiveness of depth testing -since there wont be enough precision to identify the depth of -objects near to each other.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

fov_y

Vertical field of view angle in degrees.

 

aspect

The (width over height) aspect ratio for display

 

z_near

The distance to the near clipping plane (Must be positive, -and must not be 0)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-
-
-
-

cogl_matrix_multiply ()

-
void
-cogl_matrix_multiply (CoglMatrix *result,
-                      const CoglMatrix *a,
-                      const CoglMatrix *b);
-

Multiplies the two supplied matrices together and stores -the resulting matrix inside result -.

-
It is possible to multiply the a matrix in-place, so -result can be equal to a but can't be equal to b.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

result

The address of a 4x4 matrix to store the result in

 

a

A 4x4 transformation matrix

 

b

A 4x4 transformation matrix

 
-
-
-
-
-

cogl_matrix_rotate ()

-
void
-cogl_matrix_rotate (CoglMatrix *matrix,
-                    float angle,
-                    float x,
-                    float y,
-                    float z);
-

Multiplies matrix - with a rotation matrix that applies a rotation -of angle - degrees around the specified 3D vector.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

angle

The angle you want to rotate in degrees

 

x

X component of your rotation vector

 

y

Y component of your rotation vector

 

z

Z component of your rotation vector

 
-
-
-
-
-

cogl_matrix_translate ()

-
void
-cogl_matrix_translate (CoglMatrix *matrix,
-                       float x,
-                       float y,
-                       float z);
-

Multiplies matrix - with a transform matrix that translates along -the X, Y and Z axis.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

x

The X translation you want to apply

 

y

The Y translation you want to apply

 

z

The Z translation you want to apply

 
-
-
-
-
-

cogl_matrix_scale ()

-
void
-cogl_matrix_scale (CoglMatrix *matrix,
-                   float sx,
-                   float sy,
-                   float sz);
-

Multiplies matrix - with a transform matrix that scales along the X, -Y and Z axis.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

sx

The X scale factor

 

sy

The Y scale factor

 

sz

The Z scale factor

 
-
-
-
-
-

cogl_matrix_transpose ()

-
void
-cogl_matrix_transpose (CoglMatrix *matrix);
-

Replaces matrix - with its transpose. Ie, every element (i,j) in the -new matrix is taken from element (j,i) in the old matrix.

-
-

Parameters

-
----- - - - - - -

matrix

A CoglMatrix

 
-
-

Since: 1.10

-
-
-
-

cogl_matrix_init_from_array ()

-
void
-cogl_matrix_init_from_array (CoglMatrix *matrix,
-                             const float *array);
-

Initializes matrix - with the contents of array -

-
-

Parameters

-
----- - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

array

A linear array of 16 floats (column-major order)

 
-
-
-
-
-

cogl_matrix_get_array ()

-
const float *
-cogl_matrix_get_array (const CoglMatrix *matrix);
-

Casts matrix - to a float array which can be directly passed to OpenGL.

-
-

Parameters

-
----- - - - - - -

matrix

A 4x4 transformation matrix

 
-
-
-

Returns

-

a pointer to the float array

-
-
-
-
-

cogl_matrix_get_inverse ()

-
CoglBool
-cogl_matrix_get_inverse (const CoglMatrix *matrix,
-                         CoglMatrix *inverse);
-

Gets the inverse transform of a given matrix and uses it to initialize -a new CoglMatrix.

-
Although the first parameter is annotated as const to indicate -that the transform it represents isn't modified this function may -technically save a copy of the inverse transform within the given -CoglMatrix so that subsequent requests for the inverse transform may -avoid costly inversion calculations.
-
-

Parameters

-
----- - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

inverse

The destination for a 4x4 inverse transformation matrix.

[out]
-
-
-

Returns

-

TRUE if the inverse was successfully calculated or FALSE -for degenerate transformations that can't be inverted (in this case the -inverse -matrix will simply be initialized with the identity matrix)

-
-

Since: 1.2

-
-
-
-

cogl_matrix_transform_point ()

-
void
-cogl_matrix_transform_point (const CoglMatrix *matrix,
-                             float *x,
-                             float *y,
-                             float *z,
-                             float *w);
-

Transforms a point whos position is given and returned as four float -components.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

x

The X component of your points position.

[inout]

y

The Y component of your points position.

[inout]

z

The Z component of your points position.

[inout]

w

The W component of your points position.

[inout]
-
-
-
-
-

cogl_matrix_project_points ()

-
void
-cogl_matrix_project_points (const CoglMatrix *matrix,
-                            int n_components,
-                            size_t stride_in,
-                            const void *points_in,
-                            size_t stride_out,
-                            void *points_out,
-                            int n_points);
-

Projects an array of input points and writes the result to another -array of output points. The input points can either have 2, 3 or 4 -components each. The output points always have 4 components (known -as homogenous coordinates). The output array can simply point to -the input array to do the transform in-place.

-

Here's an example with differing input/output strides:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15
-16
-17
-18
-19
-20
-21
-22
-23
typedef struct {
-  float x,y;
-  uint8_t r,g,b,a;
-  float s,t,p;
-} MyInVertex;
-typedef struct {
-  uint8_t r,g,b,a;
-  float x,y,z;
-} MyOutVertex;
-MyInVertex vertices[N_VERTICES];
-MyOutVertex results[N_VERTICES];
-CoglMatrix matrix;
-
-my_load_vertices (vertices);
-my_get_matrix (&matrix);
-
-cogl_matrix_project_points (&matrix,
-                            2,
-                            sizeof (MyInVertex),
-                            &vertices[0].x,
-                            sizeof (MyOutVertex),
-                            &results[0].x,
-                            N_VERTICES);
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A projection matrix

 

n_components

The number of position components for each input point. -(either 2, 3 or 4)

 

stride_in

The stride in bytes between input points.

 

points_in

A pointer to the first component of the first input point.

 

stride_out

The stride in bytes between output points.

 

points_out

A pointer to the first component of the first output point.

 

n_points

The number of points to transform.

 
-
-

Stability Level: Unstable

-
-
-
-

cogl_matrix_transform_points ()

-
void
-cogl_matrix_transform_points (const CoglMatrix *matrix,
-                              int n_components,
-                              size_t stride_in,
-                              const void *points_in,
-                              size_t stride_out,
-                              void *points_out,
-                              int n_points);
-

Transforms an array of input points and writes the result to -another array of output points. The input points can either have 2 -or 3 components each. The output points always have 3 components. -The output array can simply point to the input array to do the -transform in-place.

-

If you need to transform 4 component points see -cogl_matrix_project_points().

-

Here's an example with differing input/output strides:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15
-16
-17
-18
-19
-20
-21
-22
-23
typedef struct {
-  float x,y;
-  uint8_t r,g,b,a;
-  float s,t,p;
-} MyInVertex;
-typedef struct {
-  uint8_t r,g,b,a;
-  float x,y,z;
-} MyOutVertex;
-MyInVertex vertices[N_VERTICES];
-MyOutVertex results[N_VERTICES];
-CoglMatrix matrix;
-
-my_load_vertices (vertices);
-my_get_matrix (&matrix);
-
-cogl_matrix_transform_points (&matrix,
-                              2,
-                              sizeof (MyInVertex),
-                              &vertices[0].x,
-                              sizeof (MyOutVertex),
-                              &results[0].x,
-                              N_VERTICES);
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A transformation matrix

 

n_components

The number of position components for each input point. -(either 2 or 3)

 

stride_in

The stride in bytes between input points.

 

points_in

A pointer to the first component of the first input point.

 

stride_out

The stride in bytes between output points.

 

points_out

A pointer to the first component of the first output point.

 

n_points

The number of points to transform.

 
-
-

Stability Level: Unstable

-
-
-
-

cogl_matrix_is_identity ()

-
CoglBool
-cogl_matrix_is_identity (const CoglMatrix *matrix);
-

Determines if the given matrix is an identity matrix.

-
-

Parameters

-
----- - - - - - -

matrix

A CoglMatrix

 
-
-
-

Returns

-

TRUE if matrix -is an identity matrix else FALSE

-
-

Since: 1.8

-
-
-
-

Types and Values

-
-

CoglMatrix

-
typedef struct {
-  /* column 0 */
-  float xx;
-  float yx;
-  float zx;
-  float wx;
-
-  /* column 1 */
-  float xy;
-  float yy;
-  float zy;
-  float wy;
-
-  /* column 2 */
-  float xz;
-  float yz;
-  float zz;
-  float wz;
-
-  /* column 3 */
-  float xw;
-  float yw;
-  float zw;
-  float ww;
-} CoglMatrix;
-
-

A CoglMatrix holds a 4x4 transform matrix. This is a single precision, -column-major matrix which means it is compatible with what OpenGL expects.

-

A CoglMatrix can represent transforms such as, rotations, scaling, -translation, sheering, and linear projections. You can combine these -transforms by multiplying multiple matrices in the order you want them -applied.

-

The transformation of a vertex (x, y, z, w) by a CoglMatrix is given by:

-
- - - - - - - -
1
-2
-3
-4
x_new = xx * x + xy * y + xz * z + xw * w
-y_new = yx * x + yy * y + yz * z + yw * w
-z_new = zx * x + zy * y + zz * z + zw * w
-w_new = wx * x + wy * y + wz * z + ww * w
-
- -

-

Where w is normally 1

-
You must consider the members of the CoglMatrix structure read only, -and all matrix modifications must be done via the cogl_matrix API. This -allows Cogl to annotate the matrices internally. Violation of this will give -undefined results. If you need to initialize a matrix with a constant other -than the identity matrix you can use cogl_matrix_init_from_array().
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Offscreen-Buffers-(Deprecated).html cogl-1.22.5/doc/reference/cogl/html/cogl-Offscreen-Buffers-(Deprecated).html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Offscreen-Buffers-(Deprecated).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Offscreen-Buffers-(Deprecated).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,135 +0,0 @@ - - - - -Offscreen Buffers (Deprecated): Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Offscreen Buffers (Deprecated)

-

Offscreen Buffers (Deprecated)

-
-
-

Functions

-
---- - - - - - - - - - - -
-void * - -cogl_offscreen_ref () -
-void - -cogl_offscreen_unref () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_offscreen_ref ()

-
void *
-cogl_offscreen_ref (void *offscreen);
-
-

cogl_offscreen_ref has been deprecated since version 1.2 and should not be used in newly-written code.

-

cogl_object_ref() should be used in new code.

-
-

Increments the reference count on the offscreen - framebuffer.

-
-

Parameters

-
----- - - - - - -

offscreen

A pointer to a CoglOffscreen framebuffer

 
-
-
-

Returns

-

For convenience it returns the -given offscreen -.

-

[transfer none]

-
-
-
-
-

cogl_offscreen_unref ()

-
void
-cogl_offscreen_unref (void *offscreen);
-
-

cogl_offscreen_unref has been deprecated since version 1.2 and should not be used in newly-written code.

-

cogl_object_unref() should be used in new code.

-
-

Decreases the reference count for the offscreen - buffer and frees it when -the count reaches 0.

-
-

Parameters

-
----- - - - - - -

offscreen

A pointer to a CoglOffscreen framebuffer

 
-
-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Offscreen-Buffers.html cogl-1.22.5/doc/reference/cogl/html/cogl-Offscreen-Buffers.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Offscreen-Buffers.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Offscreen-Buffers.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,513 +0,0 @@ - - - - -Offscreen Buffers: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Offscreen Buffers

-

Offscreen Buffers — Functions for creating and manipulating offscreen - framebuffers.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglOffscreen * - -cogl_offscreen_new_with_texture () -
-CoglOffscreen * - -cogl_offscreen_new_to_texture () -
-CoglBool - -cogl_is_offscreen () -
-void - -cogl_set_framebuffer () -
-void - -cogl_push_framebuffer () -
-void - -cogl_pop_framebuffer () -
-void - -cogl_set_draw_buffer () -
-void - -cogl_pop_draw_buffer () -
-void - -cogl_push_draw_buffer () -
-
-
-

Description

-

Cogl allows creating and operating on offscreen framebuffers.

-
-
-

Functions

-
-

cogl_offscreen_new_with_texture ()

-
CoglOffscreen *
-cogl_offscreen_new_with_texture (CoglTexture *texture);
-

This creates an offscreen framebuffer object using the given -texture - as the primary color buffer. It doesn't just initialize -the contents of the offscreen buffer with the texture -; they are -tightly bound so that drawing to the offscreen buffer effectively -updates the contents of the given texture. You don't need to -destroy the offscreen buffer before you can use the texture - again.

-
This api only works with low-level CoglTexture types such as -CoglTexture2D, CoglTexture3D and CoglTextureRectangle, and not -with meta-texture types such as CoglTexture2DSliced.
-

The storage for the framebuffer is actually allocated lazily -so this function will never return NULL to indicate a runtime -error. This means it is still possible to configure the framebuffer -before it is really allocated.

-

Simple applications without full error handling can simply rely on -Cogl to lazily allocate the storage of framebuffers but you should -be aware that if Cogl encounters an error (such as running out of -GPU memory) then your application will simply abort with an error -message. If you need to be able to catch such exceptions at runtime -then you can explicitly allocate your framebuffer when you have -finished configuring it by calling cogl_framebuffer_allocate() and -passing in a CoglError argument to catch any exceptions.

-
-

Parameters

-
----- - - - - - -

texture

A CoglTexture pointer

 
-
-
-

Returns

-

a newly instantiated CoglOffscreen -framebuffer.

-

[transfer full]

-
-
-
-
-

cogl_offscreen_new_to_texture ()

-
CoglOffscreen *
-cogl_offscreen_new_to_texture (CoglTexture *texture);
-
-

cogl_offscreen_new_to_texture has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_offscreen_new_with_texture instead.

-
-

This creates an offscreen buffer object using the given texture - as the -primary color buffer. It doesn't just initialize the contents of the -offscreen buffer with the texture -; they are tightly bound so that -drawing to the offscreen buffer effectivly updates the contents of the -given texture. You don't need to destroy the offscreen buffer before -you can use the texture - again.

-
This only works with low-level CoglTexture types such as -CoglTexture2D, CoglTexture3D and CoglTextureRectangle, and not -with meta-texture types such as CoglTexture2DSliced.
-
-

Parameters

-
----- - - - - - -

texture

A CoglTexture pointer

 
-
-
-

Returns

-

a newly instantiated CoglOffscreen -framebuffer or NULL if it wasn't possible to create the -buffer.

-

[transfer full]

-
-
-
-
-

cogl_is_offscreen ()

-
CoglBool
-cogl_is_offscreen (void *object);
-

Determines whether the given CoglObject references an offscreen -framebuffer object.

-
-

Parameters

-
----- - - - - - -

object

A pointer to a CoglObject

 
-
-
-

Returns

-

TRUE if object -is a CoglOffscreen framebuffer, -FALSE otherwise

-
-
-
-
-

cogl_set_framebuffer ()

-
void
-cogl_set_framebuffer (CoglFramebuffer *buffer);
-
-

cogl_set_framebuffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

The latest drawing apis take explicit - CoglFramebuffer arguments so this stack of - framebuffers shouldn't be used anymore.

-
-

This redirects all subsequent drawing to the specified framebuffer. This can -either be an offscreen buffer created with cogl_offscreen_new_to_texture() -or in the future it may be an onscreen framebuffers too.

-
-

Parameters

-
----- - - - - - -

buffer

A CoglFramebuffer object, either onscreen or offscreen.

 
-
-

Since: 1.2

-
-
-
-

cogl_push_framebuffer ()

-
void
-cogl_push_framebuffer (CoglFramebuffer *buffer);
-
-

cogl_push_framebuffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

The latest drawing apis take explicit - CoglFramebuffer arguments so this stack of - framebuffers shouldn't be used anymore.

-
-

Redirects all subsequent drawing to the specified framebuffer. This can -either be an offscreen buffer created with cogl_offscreen_new_to_texture() -or in the future it may be an onscreen framebuffer too.

-

You should understand that a framebuffer owns the following state:

-
    -
  • The projection matrix
  • -
  • The modelview matrix stack
  • -
  • The viewport
  • -
  • The clip stack
  • -
-

So these items will automatically be saved and restored when you -push and pop between different framebuffers.

-

Also remember a newly allocated framebuffer will have an identity matrix for -the projection and modelview matrices which gives you a coordinate space -like OpenGL with (-1, -1) corresponding to the top left of the viewport, -(1, 1) corresponding to the bottom right and +z coming out towards the -viewer.

-

If you want to set up a coordinate space like Clutter does with (0, 0) -corresponding to the top left and (framebuffer_width, framebuffer_height) -corresponding to the bottom right you can do so like this:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15
-16
-17
-18
-19
-20
-21
-22
-23
-24
-25
-26
-27
-28
-29
-30
-31
-32
-33
-34
-35
-36
-37
-38
-39
-40
-41
-42
-43
static void
-setup_viewport (unsigned int width,
-                unsigned int height,
-                float fovy,
-                float aspect,
-                float z_near,
-                float z_far)
-{
-  float z_camera;
-  CoglMatrix projection_matrix;
-  CoglMatrix mv_matrix;
-
-  cogl_set_viewport (0, 0, width, height);
-  cogl_perspective (fovy, aspect, z_near, z_far);
-
-  cogl_get_projection_matrix (&projection_matrix);
-  z_camera = 0.5 * projection_matrix.xx;
-
-  cogl_matrix_init_identity (&mv_matrix);
-  cogl_matrix_translate (&mv_matrix, -0.5f, -0.5f, -z_camera);
-  cogl_matrix_scale (&mv_matrix, 1.0f / width, -1.0f / height, 1.0f / width);
-  cogl_matrix_translate (&mv_matrix, 0.0f, -1.0 * height, 0.0f);
-  cogl_set_modelview_matrix (&mv_matrix);
-}
-
-static void
-my_init_framebuffer (ClutterStage *stage,
-                     CoglFramebuffer *framebuffer,
-                     unsigned int framebuffer_width,
-                     unsigned int framebuffer_height)
-{
-  ClutterPerspective perspective;
-
-  clutter_stage_get_perspective (stage, &perspective);
-
-  cogl_push_framebuffer (framebuffer);
-  setup_viewport (framebuffer_width,
-                  framebuffer_height,
-                  perspective.fovy,
-                  perspective.aspect,
-                  perspective.z_near,
-                  perspective.z_far);
-}
-
- -

-

The previous framebuffer can be restored by calling cogl_pop_framebuffer()

-
-

Parameters

-
----- - - - - - -

buffer

A CoglFramebuffer object, either onscreen or offscreen.

 
-
-

Since: 1.2

-
-
-
-

cogl_pop_framebuffer ()

-
void
-cogl_pop_framebuffer (void);
-
-

cogl_pop_framebuffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

The latest drawing apis take explicit - CoglFramebuffer arguments so this stack of - framebuffers shouldn't be used anymore.

-
-

Restores the framebuffer that was previously at the top of the stack. -All subsequent drawing will be redirected to this framebuffer.

-

Since: 1.2

-
-
-
-

cogl_set_draw_buffer ()

-
void
-cogl_set_draw_buffer (CoglBufferTarget target,
-                      CoglHandle offscreen);
-
-

cogl_set_draw_buffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

The latest drawing apis take explicit - CoglFramebuffer arguments so this stack of - framebuffers shouldn't be used anymore.

-
-

Redirects all subsequent drawing to the specified framebuffer. This -can either be an offscreen buffer created with -cogl_offscreen_new_to_texture() or you can revert to your original -on screen window buffer.

-
-

Parameters

-
----- - - - - - - - - - - - - -

target

A CoglBufferTarget that specifies what kind of framebuffer you -are setting as the render target.

 

offscreen

If you are setting a framebuffer of type COGL_OFFSCREEN_BUFFER -then this is a CoglHandle for the offscreen buffer.

 
-
-
-
-
-

cogl_pop_draw_buffer ()

-
void
-cogl_pop_draw_buffer (void);
-
-

cogl_pop_draw_buffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

The latest drawing apis take explicit - CoglFramebuffer arguments so this stack of - framebuffers shouldn't be used anymore.

-
-

Restore cogl_set_draw_buffer() state.

-
-
-
-

cogl_push_draw_buffer ()

-
void
-cogl_push_draw_buffer (void);
-
-

cogl_push_draw_buffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

The latest drawing apis take explicit - CoglFramebuffer arguments so this stack of - framebuffers shouldn't be used anymore.

-
-

Save cogl_set_draw_buffer() state.

-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/cogl_ortho.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/cogl_ortho.png differ diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Path-Primitives.html cogl-1.22.5/doc/reference/cogl/html/cogl-Path-Primitives.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Path-Primitives.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Path-Primitives.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,48 +0,0 @@ - - - - -Path Primitives: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Path Primitives

-

Path Primitives

-
-
-

Description

-
-
-

Functions

-

-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Primitives.html cogl-1.22.5/doc/reference/cogl/html/cogl-Primitives.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Primitives.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Primitives.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,421 +0,0 @@ - - - - -Primitives: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Primitives

-

Primitives — Functions that draw various primitive 3D shapes

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_rectangle () -
-void - -cogl_rectangles () -
-void - -cogl_rectangle_with_texture_coords () -
-void - -cogl_rectangles_with_texture_coords () -
-void - -cogl_rectangle_with_multitexture_coords () -
-void - -cogl_polygon () -
-
-
-

Description

-

The primitives API provides utilities for drawing some -common 3D shapes in a more convenient way than the CoglVertexBuffer -API provides.

-
-
-

Functions

-
-

cogl_rectangle ()

-
void
-cogl_rectangle (float x_1,
-                float y_1,
-                float x_2,
-                float y_2);
-

Fills a rectangle at the given coordinates with the current source material

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

x_1

X coordinate of the top-left corner

 

y_1

Y coordinate of the top-left corner

 

x_2

X coordinate of the bottom-right corner

 

y_2

Y coordinate of the bottom-right corner

 
-
-
-
-
-

cogl_rectangles ()

-
void
-cogl_rectangles (const float *verts,
-                 unsigned int n_rects);
-

Draws a series of rectangles in the same way that -cogl_rectangle() does. In some situations it can give a -significant performance boost to use this function rather than -calling cogl_rectangle() separately for each rectangle.

-

verts - should point to an array of floats with -n_rects - * 4 elements. Each group of 4 values corresponds to the -parameters x1, y1, x2, and y2, and have the same -meaning as in cogl_rectangle().

-
-

Parameters

-
----- - - - - - - - - - - - - -

verts

an array of vertices.

[in][array][transfer none]

n_rects

number of rectangles to draw

 
-
-

Since: 1.0

-
-
-
-

cogl_rectangle_with_texture_coords ()

-
void
-cogl_rectangle_with_texture_coords (float x1,
-                                    float y1,
-                                    float x2,
-                                    float y2,
-                                    float tx1,
-                                    float ty1,
-                                    float tx2,
-                                    float ty2);
-

Draw a rectangle using the current material and supply texture coordinates -to be used for the first texture layer of the material. To draw the entire -texture pass in tx1 -=0.0 ty1 -=0.0 tx2 -=1.0 ty2 -=1.0.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

x1

x coordinate upper left on screen.

 

y1

y coordinate upper left on screen.

 

x2

x coordinate lower right on screen.

 

y2

y coordinate lower right on screen.

 

tx1

x part of texture coordinate to use for upper left pixel

 

ty1

y part of texture coordinate to use for upper left pixel

 

tx2

x part of texture coordinate to use for lower right pixel

 

ty2

y part of texture coordinate to use for left pixel

 
-
-

Since: 1.0

-
-
-
-

cogl_rectangles_with_texture_coords ()

-
void
-cogl_rectangles_with_texture_coords (const float *verts,
-                                     unsigned int n_rects);
-

Draws a series of rectangles in the same way that -cogl_rectangle_with_texture_coords() does. In some situations it can give a -significant performance boost to use this function rather than -calling cogl_rectangle_with_texture_coords() separately for each rectangle.

-

verts - should point to an array of floats with -n_rects - * 8 elements. Each group of 8 values corresponds to the -parameters x1, y1, x2, y2, tx1, ty1, tx2 and ty2 and have the same -meaning as in cogl_rectangle_with_texture_coords().

-
-

Parameters

-
----- - - - - - - - - - - - - -

verts

an array of vertices.

[in][array][transfer none]

n_rects

number of rectangles to draw

 
-
-

Since: 0.8.6

-
-
-
-

cogl_rectangle_with_multitexture_coords ()

-
void
-cogl_rectangle_with_multitexture_coords
-                               (float x1,
-                                float y1,
-                                float x2,
-                                float y2,
-                                const float *tex_coords,
-                                int tex_coords_len);
-

This function draws a rectangle using the current source material to -texture or fill with. As a material may contain multiple texture layers -this interface lets you supply texture coordinates for each layer of the -material.

-

The first pair of coordinates are for the first layer (with the smallest -layer index) and if you supply less texture coordinates than there are -layers in the current source material then default texture coordinates -(0.0, 0.0, 1.0, 1.0) are generated.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

x1

x coordinate upper left on screen.

 

y1

y coordinate upper left on screen.

 

x2

x coordinate lower right on screen.

 

y2

y coordinate lower right on screen.

 

tex_coords

An array containing groups of -4 float values: [tx1, ty1, tx2, ty2] that are interpreted as two texture -coordinates; one for the upper left texel, and one for the lower right -texel. Each value should be between 0.0 and 1.0, where the coordinate -(0.0, 0.0) represents the top left of the texture, and (1.0, 1.0) the -bottom right.

[in][array][transfer none]

tex_coords_len

The length of the tex_coords array. (e.g. for one layer -and one group of texture coordinates, this would be 4)

 
-
-

Since: 1.0

-
-
-
-

cogl_polygon ()

-
void
-cogl_polygon (const CoglTextureVertex *vertices,
-              unsigned int n_vertices,
-              CoglBool use_color);
-

Draws a convex polygon using the current source material to fill / texture -with according to the texture coordinates passed.

-

If use_color - is TRUE then the color will be changed for each vertex using -the value specified in the color member of CoglTextureVertex. This can be -used for example to make the texture fade out by setting the alpha value of -the color.

-

All of the texture coordinates must be in the range [0,1] and repeating the -texture is not supported.

-

Because of the way this function is implemented it will currently -only work if either the texture is not sliced or the backend is not -OpenGL ES and the minifying and magnifying functions are both set -to COGL_MATERIAL_FILTER_NEAREST.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

vertices

An array of CoglTextureVertex structs

 

n_vertices

The length of the vertices array

 

use_color

TRUE if the color member of CoglTextureVertex should be used

 
-
-

Since: 1.0

-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Quaternions-(Rotations).html cogl-1.22.5/doc/reference/cogl/html/cogl-Quaternions-(Rotations).html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Quaternions-(Rotations).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Quaternions-(Rotations).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1144 +0,0 @@ - - - - -Quaternions (Rotations): Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Quaternions (Rotations)

-

Quaternions (Rotations) — Functions for initializing and manipulating -quaternions.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_quaternion_init_identity () -
-void - -cogl_quaternion_init () -
-void - -cogl_quaternion_init_from_angle_vector () -
-void - -cogl_quaternion_init_from_array () -
-void - -cogl_quaternion_init_from_x_rotation () -
-void - -cogl_quaternion_init_from_y_rotation () -
-void - -cogl_quaternion_init_from_z_rotation () -
-CoglBool - -cogl_quaternion_equal () -
-CoglQuaternion * - -cogl_quaternion_copy () -
-void - -cogl_quaternion_free () -
-float - -cogl_quaternion_get_rotation_angle () -
-void - -cogl_quaternion_get_rotation_axis () -
-void - -cogl_quaternion_normalize () -
-float - -cogl_quaternion_dot_product () -
-void - -cogl_quaternion_invert () -
-void - -cogl_quaternion_multiply () -
-void - -cogl_quaternion_pow () -
-void - -cogl_quaternion_slerp () -
-void - -cogl_quaternion_nlerp () -
-void - -cogl_quaternion_squad () -
const CoglQuaternion * - -cogl_get_static_identity_quaternion () -
const CoglQuaternion * - -cogl_get_static_zero_quaternion () -
-
-
-

Types and Values

-
---- - - - - -
 CoglQuaternion
-
-
-

Description

-

Quaternions have become a standard form for representing 3D -rotations and have some nice properties when compared with other -representation such as (roll,pitch,yaw) Euler angles. They can be -used to interpolate between different rotations and they don't -suffer from a problem called

-"Gimbal lock"

where two of the axis of rotation may become aligned and you loose a -degree of freedom. -.

-
-
-

Functions

-
-

cogl_quaternion_init_identity ()

-
void
-cogl_quaternion_init_identity (CoglQuaternion *quaternion);
-

Initializes the quaternion with the canonical quaternion identity -[1 (0, 0, 0)] which represents no rotation. Multiplying a -quaternion with this identity leaves the quaternion unchanged.

-

You might also want to consider using -cogl_get_static_identity_quaternion().

-
-

Parameters

-
----- - - - - - -

quaternion

An uninitialized CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init ()

-
void
-cogl_quaternion_init (CoglQuaternion *quaternion,
-                      float angle,
-                      float x,
-                      float y,
-                      float z);
-

Initializes a quaternion that rotates angle - degrees around the -axis vector (x -, y -, z -). The axis vector does not need to be -normalized.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle you want to rotate around the given axis

 

x

The x component of your axis vector about which you want to -rotate.

 

y

The y component of your axis vector about which you want to -rotate.

 

z

The z component of your axis vector about which you want to -rotate.

 
-
-
-

Returns

-

A normalized, unit quaternion representing an orientation -rotated angle -degrees around the axis vector (x -, y -, z -)

-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_angle_vector ()

-
void
-cogl_quaternion_init_from_angle_vector
-                               (CoglQuaternion *quaternion,
-                                float angle,
-                                const float *axis3f);
-

Initializes a quaternion that rotates angle - degrees around the -given axis - vector. The axis vector does not need to be -normalized.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle to rotate around axis3f -

 

axis3f

your 3 component axis vector about which you want to rotate.

 
-
-
-

Returns

-

A normalized, unit quaternion representing an orientation -rotated angle -degrees around the given axis -vector.

-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_array ()

-
void
-cogl_quaternion_init_from_array (CoglQuaternion *quaternion,
-                                 const float *array);
-

Initializes a [w (x, y,z)] quaternion directly from an array of 4 -floats: [w,x,y,z].

-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

A CoglQuaternion

 

array

An array of 4 floats w,(x,y,z)

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_x_rotation ()

-
void
-cogl_quaternion_init_from_x_rotation (CoglQuaternion *quaternion,
-                                      float angle);
-

XXX: check which direction this rotates

-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle to rotate around the x axis

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_y_rotation ()

-
void
-cogl_quaternion_init_from_y_rotation (CoglQuaternion *quaternion,
-                                      float angle);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle to rotate around the y axis

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_z_rotation ()

-
void
-cogl_quaternion_init_from_z_rotation (CoglQuaternion *quaternion,
-                                      float angle);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle to rotate around the z axis

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_equal ()

-
CoglBool
-cogl_quaternion_equal (const void *v1,
-                       const void *v2);
-

Compares that all the components of quaternions a - and b - are -equal.

-

An epsilon value is not used to compare the float components, but -the == operator is at least used so that 0 and -0 are considered -equal.

-
-

Parameters

-
----- - - - - - - - - - - - - -

v1

A CoglQuaternion

 

v2

A CoglQuaternion

 
-
-
-

Returns

-

TRUE if the quaternions are equal else FALSE.

-
-

Since: 2.0

-
-
-
-

cogl_quaternion_copy ()

-
CoglQuaternion *
-cogl_quaternion_copy (const CoglQuaternion *src);
-

Allocates a new CoglQuaternion on the stack and initializes it with -the same values as src -.

-
-

Parameters

-
----- - - - - - -

src

A CoglQuaternion

 
-
-
-

Returns

-

A newly allocated CoglQuaternion which should be freed -using cogl_quaternion_free()

-
-

Since: 2.0

-
-
-
-

cogl_quaternion_free ()

-
void
-cogl_quaternion_free (CoglQuaternion *quaternion);
-

Frees a CoglQuaternion that was previously allocated via -cogl_quaternion_copy().

-
-

Parameters

-
----- - - - - - -

quaternion

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_get_rotation_angle ()

-
float
-cogl_quaternion_get_rotation_angle (const CoglQuaternion *quaternion);
-
-

Parameters

-
----- - - - - - -

quaternion

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_get_rotation_axis ()

-
void
-cogl_quaternion_get_rotation_axis (const CoglQuaternion *quaternion,
-                                   float *vector3);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

A CoglQuaternion

 

vector3

an allocated 3-float array.

[out]
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_normalize ()

-
void
-cogl_quaternion_normalize (CoglQuaternion *quaternion);
-
-

Parameters

-
----- - - - - - -

quaternion

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_dot_product ()

-
float
-cogl_quaternion_dot_product (const CoglQuaternion *a,
-                             const CoglQuaternion *b);
-
-

Parameters

-
----- - - - - - - - - - - - - -

a

A CoglQuaternion

 

b

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_invert ()

-
void
-cogl_quaternion_invert (CoglQuaternion *quaternion);
-
-

Parameters

-
----- - - - - - -

quaternion

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_multiply ()

-
void
-cogl_quaternion_multiply (CoglQuaternion *result,
-                          const CoglQuaternion *left,
-                          const CoglQuaternion *right);
-

This combines the rotations of two quaternions into result -. The -operation is not commutative so the order is important because AxB -!= BxA. Cogl follows the standard convention for quaternions here -so the rotations are applied right - to left -. This is similar to the -combining of matrices.

-
It is possible to multiply the a quaternion in-place, so -result can be equal to a but can't be equal to b.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

result

The destination CoglQuaternion

 

left

The second CoglQuaternion rotation to apply

 

right

The first CoglQuaternion rotation to apply

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_pow ()

-
void
-cogl_quaternion_pow (CoglQuaternion *quaternion,
-                     float exponent);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

A CoglQuaternion

 

exponent

the exponent

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_slerp ()

-
void
-cogl_quaternion_slerp (CoglQuaternion *result,
-                       const CoglQuaternion *a,
-                       const CoglQuaternion *b,
-                       float t);
-

Performs a spherical linear interpolation between two quaternions.

-

Noteable properties:

-
    -
  • -commutative: No -
  • -
  • -constant velocity: Yes -
  • -
  • -torque minimal (travels along the surface of the 4-sphere): Yes -
  • -
  • -more expensive than cogl_quaternion_nlerp() -
  • -
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

result

The destination CoglQuaternion

 

a

The first CoglQuaternion

 

b

The second CoglQuaternion

 

t

The factor in the range [0,1] used to interpolate between -quaternion a -and b -.

 
-
-
-
-
-

cogl_quaternion_nlerp ()

-
void
-cogl_quaternion_nlerp (CoglQuaternion *result,
-                       const CoglQuaternion *a,
-                       const CoglQuaternion *b,
-                       float t);
-

Performs a normalized linear interpolation between two quaternions. -That is it does a linear interpolation of the quaternion components -and then normalizes the result. This will follow the shortest arc -between the two orientations (just like the slerp() function) but -will not progress at a constant speed. Unlike slerp() nlerp is -commutative which is useful if you are blending animations -together. (I.e. nlerp (tmp, a, b) followed by nlerp (result, tmp, -d) is the same as nlerp (tmp, a, d) followed by nlerp (result, tmp, -b)). Finally nlerp is cheaper than slerp so it can be a good choice -if you don't need the constant speed property of the slerp() function.

-

Notable properties:

-
    -
  • -commutative: Yes -
  • -
  • -constant velocity: No -
  • -
  • -torque minimal (travels along the surface of the 4-sphere): Yes -
  • -
  • -faster than cogl_quaternion_slerp() -
  • -
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

result

The destination CoglQuaternion

 

a

The first CoglQuaternion

 

b

The second CoglQuaternion

 

t

The factor in the range [0,1] used to interpolate between -quaterion a -and b -.

 
-
-
-
-
-

cogl_quaternion_squad ()

-
void
-cogl_quaternion_squad (CoglQuaternion *result,
-                       const CoglQuaternion *prev,
-                       const CoglQuaternion *a,
-                       const CoglQuaternion *b,
-                       const CoglQuaternion *next,
-                       float t);
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

result

The destination CoglQuaternion

 

prev

A CoglQuaternion used before a -

 

a

The first CoglQuaternion

 

b

The second CoglQuaternion

 

next

A CoglQuaternion that will be used after b -

 

t

The factor in the range [0,1] used to interpolate between -quaternion a -and b -.

 
-
-

Since: 2.0

-
-
-
-

cogl_get_static_identity_quaternion ()

-
const CoglQuaternion *
-cogl_get_static_identity_quaternion (void);
-

Returns a pointer to a singleton quaternion constant describing the -canonical identity [1 (0, 0, 0)] which represents no rotation.

-

If you multiply a quaternion with the identity quaternion you will -get back the same value as the original quaternion.

-
-

Returns

-

A pointer to an identity quaternion

-
-

Since: 2.0

-
-
-
-

cogl_get_static_zero_quaternion ()

-
const CoglQuaternion *
-cogl_get_static_zero_quaternion (void);
-
-

Returns

-

a pointer to a singleton quaternion constant describing a -rotation of 180 degrees around a degenerate axis: -[0 (0, 0, 0)]

-
-

Since: 2.0

-
-
-
-

Types and Values

-
-

CoglQuaternion

-
typedef struct {
-  float w;
-
-  float x;
-  float y;
-  float z;
-} CoglQuaternion;
-
-

A quaternion is comprised of a scalar component and a 3D vector -component. The scalar component is normally referred to as w and the -vector might either be referred to as v or a (for axis) or expanded -with the individual components: (x, y, z) A full quaternion would -then be written as [w (x, y, z)].

-

Quaternions can be considered to represent an axis and angle -pair although sadly these numbers are buried somewhat under some -maths...

-

For the curious you can see here that a given axis (a) and angle (ðœƒ) -pair are represented in a quaternion as follows:

-
- - - - - - - -
1
[w=cos(ðœƒ/2) ( x=sin(ðœƒ/2)*a.x, y=sin(ðœƒ/2)*a.y, z=sin(ðœƒ/2)*a.x )]
-
- -

-

Unit Quaternions: -When using Quaternions to represent spatial orientations for 3D -graphics it's always assumed you have a unit quaternion. The -magnitude of a quaternion is defined as:

-
- - - - - - - -
1
sqrt (w² + x² + y² + z²)
-
- -

-and a unit quaternion satisfies this equation:

-
- - - - - - - -
1
w² + x² + y² + z² = 1
-
- -

-

Thankfully most of the time we don't actually have to worry about -the maths that goes on behind the scenes but if you are curious to -learn more here are some external references:

- -
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

float w;

based on the angle of rotation it is cos(ðœƒ/2)

 

float x;

based on the angle of rotation and x component of the axis of -rotation it is sin(ðœƒ/2)*axis.x

 

float y;

based on the angle of rotation and y component of the axis of -rotation it is sin(ðœƒ/2)*axis.y

 

float z;

based on the angle of rotation and z component of the axis of -rotation it is sin(ðœƒ/2)*axis.z

 
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Shaders-and-Programmable-Pipeline-(Deprecated).html cogl-1.22.5/doc/reference/cogl/html/cogl-Shaders-and-Programmable-Pipeline-(Deprecated).html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Shaders-and-Programmable-Pipeline-(Deprecated).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Shaders-and-Programmable-Pipeline-(Deprecated).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,504 +0,0 @@ - - - - -Shaders and Programmable Pipeline (Deprecated): Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Shaders and Programmable Pipeline (Deprecated)

-

Shaders and Programmable Pipeline (Deprecated)

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglHandle - -cogl_shader_ref () -
-void - -cogl_shader_unref () -
-CoglHandle - -cogl_program_ref () -
-void - -cogl_program_unref () -
-void - -cogl_program_use () -
-void - -cogl_program_uniform_1f () -
-void - -cogl_program_uniform_1i () -
-void - -cogl_program_uniform_float () -
-void - -cogl_program_uniform_int () -
-void - -cogl_program_uniform_matrix () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_shader_ref ()

-
CoglHandle
-cogl_shader_ref (CoglHandle handle);
-
-

cogl_shader_ref has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Add an extra reference to a shader.

-
-

Parameters

-
----- - - - - - -

handle

A CoglHandle to a shader.

 
-
-
-

Returns

-

handle -

-
-
-
-
-

cogl_shader_unref ()

-
void
-cogl_shader_unref (CoglHandle handle);
-
-

cogl_shader_unref has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Removes a reference to a shader. If it was the last reference the -shader object will be destroyed.

-
-

Parameters

-
----- - - - - - -

handle

A CoglHandle to a shader.

 
-
-
-
-
-

cogl_program_ref ()

-
CoglHandle
-cogl_program_ref (CoglHandle handle);
-
-

cogl_program_ref has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Add an extra reference to a program.

-
-

Parameters

-
----- - - - - - -

handle

A CoglHandle to a program.

 
-
-
-

Returns

-

handle -

-
-
-
-
-

cogl_program_unref ()

-
void
-cogl_program_unref (CoglHandle handle);
-
-

cogl_program_unref has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Removes a reference to a program. If it was the last reference the -program object will be destroyed.

-
-

Parameters

-
----- - - - - - -

handle

A CoglHandle to a program.

 
-
-
-
-
-

cogl_program_use ()

-
void
-cogl_program_use (CoglHandle handle);
-
-

cogl_program_use has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Activate a specific shader program replacing that part of the GL -rendering pipeline, if passed in COGL_INVALID_HANDLE the default -behavior of GL is reinstated.

-

This function affects the global state of the current Cogl -context. It is much more efficient to attach the shader to a -specific material used for rendering instead by calling -cogl_material_set_user_program().

-
-

Parameters

-
----- - - - - - -

handle

a CoglHandle for a shader program or COGL_INVALID_HANDLE.

 
-
-
-
-
-

cogl_program_uniform_1f ()

-
void
-cogl_program_uniform_1f (int uniform_no,
-                         float value);
-
-

cogl_program_uniform_1f has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Changes the value of a floating point uniform in the currently -used (see cogl_program_use()) shader program.

-
-

Parameters

-
----- - - - - - - - - - - - - -

uniform_no

the uniform to set.

 

value

the new value of the uniform.

 
-
-
-
-
-

cogl_program_uniform_1i ()

-
void
-cogl_program_uniform_1i (int uniform_no,
-                         int value);
-
-

cogl_program_uniform_1i has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Changes the value of an integer uniform in the currently -used (see cogl_program_use()) shader program.

-
-

Parameters

-
----- - - - - - - - - - - - - -

uniform_no

the uniform to set.

 

value

the new value of the uniform.

 
-
-
-
-
-

cogl_program_uniform_float ()

-
void
-cogl_program_uniform_float (int uniform_no,
-                            int size,
-                            int count,
-                            const float *value);
-
-

cogl_program_uniform_float has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Changes the value of a float vector uniform, or uniform array in the -currently used (see cogl_program_use()) shader program.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

uniform_no

the uniform to set.

 

size

Size of float vector.

 

count

Size of array of uniforms.

 

value

the new value of the uniform.

[array length=count]
-
-
-
-
-

cogl_program_uniform_int ()

-
void
-cogl_program_uniform_int (int uniform_no,
-                          int size,
-                          int count,
-                          const int *value);
-
-

cogl_program_uniform_int has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Changes the value of a int vector uniform, or uniform array in the -currently used (see cogl_program_use()) shader program.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

uniform_no

the uniform to set.

 

size

Size of int vector.

 

count

Size of array of uniforms.

 

value

the new value of the uniform.

[array length=count]
-
-
-
-
-

cogl_program_uniform_matrix ()

-
void
-cogl_program_uniform_matrix (int uniform_no,
-                             int size,
-                             int count,
-                             CoglBool transpose,
-                             const float *value);
-
-

cogl_program_uniform_matrix has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Changes the value of a matrix uniform, or uniform array in the -currently used (see cogl_program_use()) shader program. The size - -parameter is used to determine the square size of the matrix.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

uniform_no

the uniform to set.

 

size

Size of matrix.

 

count

Size of array of uniforms.

 

transpose

Whether to transpose the matrix when setting the uniform.

 

value

the new value of the uniform.

[array length=count]
-
-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Shaders-and-Programmable-Pipeline.html cogl-1.22.5/doc/reference/cogl/html/cogl-Shaders-and-Programmable-Pipeline.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Shaders-and-Programmable-Pipeline.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Shaders-and-Programmable-Pipeline.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1009 +0,0 @@ - - - - -Shaders and Programmable Pipeline: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Shaders and Programmable Pipeline

-

Shaders and Programmable Pipeline — Fuctions for accessing the programmable GL pipeline

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglHandle - -cogl_create_shader () -
-CoglBool - -cogl_is_shader () -
-void - -cogl_shader_source () -
-void - -cogl_shader_compile () -
-char * - -cogl_shader_get_info_log () -
-CoglShaderType - -cogl_shader_get_type () -
-CoglBool - -cogl_shader_is_compiled () -
-CoglHandle - -cogl_create_program () -
-CoglBool - -cogl_is_program () -
-void - -cogl_program_attach_shader () -
-void - -cogl_program_link () -
-int - -cogl_program_get_uniform_location () -
-void - -cogl_program_set_uniform_1f () -
-void - -cogl_program_set_uniform_1i () -
-void - -cogl_program_set_uniform_float () -
-void - -cogl_program_set_uniform_int () -
-void - -cogl_program_set_uniform_matrix () -
-
-
-

Types and Values

-
---- - - - - -
enumCoglShaderType
-
-
-

Description

-

Cogl allows accessing the GL programmable pipeline in order to create -vertex and fragment shaders.

-

The shader source code can either be GLSL or ARBfp. If the source -code is ARBfp, it must begin with the string “!!ARBfp1.0â€. The -application should check for the COGL_FEATURE_SHADERS_GLSL or -COGL_FEATURE_SHADERS_ARBFP features before using shaders.

-

When using GLSL Cogl provides replacement names for most of the -builtin varyings and uniforms. It is recommended to use these names -wherever possible to increase portability between OpenGL 2.0 and -GLES 2.0. GLES 2.0 does not have most of the builtins under their -original names so they will only work with the Cogl names.

-

For use in all GLSL shaders, the Cogl builtins are as follows:

-
-
uniform mat4 - cogl_modelview_matrix
-

- The current modelview matrix. This is equivalent to - gl_ModelViewMatrix. -

-
uniform mat4 - cogl_projection_matrix
-

- The current projection matrix. This is equivalent to - gl_ProjectionMatrix. -

-
uniform mat4 - cogl_modelview_projection_matrix
-

- The combined modelview and projection matrix. A vertex shader - would typically use this to transform the incoming vertex - position. The separate modelview and projection matrices are - usually only needed for lighting calculations. This is - equivalent to gl_ModelViewProjectionMatrix. -

-
uniform mat4 - cogl_texture_matrix[]
-

- An array of matrices for transforming the texture - coordinates. This is equivalent to gl_TextureMatrix. -

-
-

In a vertex shader, the following are also available:

-
-
attribute vec4 - cogl_position_in
-

- The incoming vertex position. This is equivalent to gl_Vertex. -

-
attribute vec4 - cogl_color_in
-

- The incoming vertex color. This is equivalent to gl_Color. -

-
attribute vec4 - cogl_tex_coord_in
-

- The texture coordinate for the first texture unit. This is - equivalent to gl_MultiTexCoord0. -

-
attribute vec4 - cogl_tex_coord0_in
-

- The texture coordinate for the first texture unit. This is - equivalent to gl_MultiTexCoord0. There is also - cogl_tex_coord1_in and so on. -

-
attribute vec3 - cogl_normal_in
-

- The normal of the vertex. This is equivalent to gl_Normal. -

-
vec4 - cogl_position_out
-

- The calculated position of the vertex. This must be written to - in all vertex shaders. This is equivalent to gl_Position. -

-
float - cogl_point_size_out
-

- The calculated size of a point. This is equivalent to gl_PointSize. -

-
varying vec4 - cogl_color_out
-

- The calculated color of a vertex. This is equivalent to gl_FrontColor. -

-
varying vec4 - cogl_tex_coord_out[]
-

- An array of calculated texture coordinates for a vertex. This is - equivalent to gl_TexCoord. -

-
-

In a fragment shader, the following are also available:

-
-
varying vec4 cogl_color_in
-

- The calculated color of a vertex. This is equivalent to gl_FrontColor. -

-
varying vec4 - cogl_tex_coord_in[]
-

- An array of calculated texture coordinates for a vertex. This is - equivalent to gl_TexCoord. -

-
vec4 cogl_color_out
-

- The final calculated color of the fragment. All fragment shaders - must write to this variable. This is equivalent to - gl_FrontColor. -

-
float cogl_depth_out
-

- An optional output variable specifying the depth value to use - for this fragment. This is equivalent to gl_FragDepth. -

-
bool cogl_front_facing
-

- A readonly variable that will be true if the current primitive - is front facing. This can be used to implement two-sided - coloring algorithms. This is equivalent to gl_FrontFacing. -

-
-

It's worth nothing that this API isn't what Cogl would like to have -in the long term and it may be removed in Cogl 2.0. The -experimental CoglShader API is the proposed replacement.

-
-
-

Functions

-
-

cogl_create_shader ()

-
CoglHandle
-cogl_create_shader (CoglShaderType shader_type);
-
-

cogl_create_shader has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Create a new shader handle, use cogl_shader_source() to set the -source code to be used on it.

-
-

Parameters

-
----- - - - - - -

shader_type

COGL_SHADER_TYPE_VERTEX or COGL_SHADER_TYPE_FRAGMENT.

 
-
-
-

Returns

-

a new shader handle.

-
-
-
-
-

cogl_is_shader ()

-
CoglBool
-cogl_is_shader (CoglHandle handle);
-
-

cogl_is_shader has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Gets whether the given handle references an existing shader object.

-
-

Parameters

-
----- - - - - - -

handle

A CoglHandle

 
-
-
-

Returns

-

TRUE if the handle references a shader, -FALSE otherwise

-
-
-
-
-

cogl_shader_source ()

-
void
-cogl_shader_source (CoglHandle shader,
-                    const char *source);
-
-

cogl_shader_source has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Replaces the current source associated with a shader with a new -one.

-

Please see above -for a description of the recommended format for the shader code.

-
-

Parameters

-
----- - - - - - - - - - - - - -

shader

CoglHandle for a shader.

 

source

Shader source.

 
-
-
-
-
-

cogl_shader_compile ()

-
void
-cogl_shader_compile (CoglHandle handle);
-
-

cogl_shader_compile has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Compiles the shader, no return value, but the shader is now ready -for linking into a program. Note that calling this function is -optional. If it is not called then the shader will be automatically -compiled when it is linked.

-
-

Parameters

-
----- - - - - - -

handle

CoglHandle for a shader.

 
-
-
-
-
-

cogl_shader_get_info_log ()

-
char *
-cogl_shader_get_info_log (CoglHandle handle);
-
-

cogl_shader_get_info_log has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Retrieves the information log for a coglobject, can be used in conjunction -with cogl_shader_get_parameteriv() to retrieve the compiler warnings/error -messages that caused a shader to not compile correctly, mainly useful for -debugging purposes.

-
-

Parameters

-
----- - - - - - -

handle

CoglHandle for a shader.

 
-
-
-

Returns

-

a newly allocated string containing the info log. Use -g_free() to free it

-
-
-
-
-

cogl_shader_get_type ()

-
CoglShaderType
-cogl_shader_get_type (CoglHandle handle);
-
-

cogl_shader_get_type has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Retrieves the type of a shader CoglHandle

-
-

Parameters

-
----- - - - - - -

handle

CoglHandle for a shader.

 
-
-
-

Returns

-

COGL_SHADER_TYPE_VERTEX if the shader is a vertex processor -or COGL_SHADER_TYPE_FRAGMENT if the shader is a frament processor

-
-
-
-
-

cogl_shader_is_compiled ()

-
CoglBool
-cogl_shader_is_compiled (CoglHandle handle);
-
-

cogl_shader_is_compiled has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Retrieves whether a shader CoglHandle has been compiled

-
-

Parameters

-
----- - - - - - -

handle

CoglHandle for a shader.

 
-
-
-

Returns

-

TRUE if the shader object has sucessfully be compiled

-
-
-
-
-

cogl_create_program ()

-
CoglHandle
-cogl_create_program (void);
-
-

cogl_create_program has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Create a new cogl program object that can be used to replace parts of the GL -rendering pipeline with custom code.

-
-

Returns

-

a new cogl program.

-
-
-
-
-

cogl_is_program ()

-
CoglBool
-cogl_is_program (CoglHandle handle);
-
-

cogl_is_program has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Gets whether the given handle references an existing program object.

-
-

Parameters

-
----- - - - - - -

handle

A CoglHandle

 
-
-
-

Returns

-

TRUE if the handle references a program, -FALSE otherwise

-
-
-
-
-

cogl_program_attach_shader ()

-
void
-cogl_program_attach_shader (CoglHandle program_handle,
-                            CoglHandle shader_handle);
-
-

cogl_program_attach_shader has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Attaches a shader to a program object. A program can have multiple -vertex or fragment shaders but only one of them may provide a -main() function. It is allowed to use a program with only a vertex -shader or only a fragment shader.

-
-

Parameters

-
----- - - - - - - - - - - - - -

program_handle

a CoglHandle for a shdaer program.

 

shader_handle

a CoglHandle for a vertex of fragment shader.

 
-
-
-
-
-

cogl_program_link ()

-
void
-cogl_program_link (CoglHandle handle);
-
-

cogl_program_link has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api

-
-

Links a program making it ready for use. Note that calling this -function is optional. If it is not called the program will -automatically be linked the first time it is used.

-
-

Parameters

-
----- - - - - - -

handle

a CoglHandle for a shader program.

 
-
-
-
-
-

cogl_program_get_uniform_location ()

-
int
-cogl_program_get_uniform_location (CoglHandle handle,
-                                   const char *uniform_name);
-
-

cogl_program_get_uniform_location has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api instead

-
-

Retrieve the location (offset) of a uniform variable in a shader program, -a uniform is a variable that is constant for all vertices/fragments for a -shader object and is possible to modify as an external parameter.

-
-

Parameters

-
----- - - - - - - - - - - - - -

handle

a CoglHandle for a shader program.

 

uniform_name

the name of a uniform.

 
-
-
-

Returns

-

the offset of a uniform in a specified program. -This uniform can be set using cogl_program_uniform_1f() when the -program is in use.

-
-
-
-
-

cogl_program_set_uniform_1f ()

-
void
-cogl_program_set_uniform_1f (CoglHandle program,
-                             int uniform_location,
-                             float value);
-
-

cogl_program_set_uniform_1f has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api instead

-
-

Changes the value of a floating point uniform for the given linked -program -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

program

A CoglHandle for a linked program

 

uniform_location

the uniform location retrieved from -cogl_program_get_uniform_location().

 

value

the new value of the uniform.

 
-
-

Since: 1.4

-
-
-
-

cogl_program_set_uniform_1i ()

-
void
-cogl_program_set_uniform_1i (CoglHandle program,
-                             int uniform_location,
-                             int value);
-
-

cogl_program_set_uniform_1i has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api instead

-
-

Changes the value of an integer uniform for the given linked -program -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

program

A CoglHandle for a linked program

 

uniform_location

the uniform location retrieved from -cogl_program_get_uniform_location().

 

value

the new value of the uniform.

 
-
-

Since: 1.4

-
-
-
-

cogl_program_set_uniform_float ()

-
void
-cogl_program_set_uniform_float (CoglHandle program,
-                                int uniform_location,
-                                int n_components,
-                                int count,
-                                const float *value);
-
-

cogl_program_set_uniform_float has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api instead

-
-

Changes the value of a float vector uniform, or uniform array for -the given linked program -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

program

A CoglHandle for a linked program

 

uniform_location

the uniform location retrieved from -cogl_program_get_uniform_location().

 

n_components

The number of components for the uniform. For -example with glsl you'd use 3 for a vec3 or 4 for a vec4.

 

count

For uniform arrays this is the array length otherwise just -pass 1

 

value

the new value of the uniform[s].

[array length=count]
-
-

Since: 1.4

-
-
-
-

cogl_program_set_uniform_int ()

-
void
-cogl_program_set_uniform_int (CoglHandle program,
-                              int uniform_location,
-                              int n_components,
-                              int count,
-                              const int *value);
-
-

cogl_program_set_uniform_int has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api instead

-
-

Changes the value of a int vector uniform, or uniform array for -the given linked program -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

program

A CoglHandle for a linked program

 

uniform_location

the uniform location retrieved from -cogl_program_get_uniform_location().

 

n_components

The number of components for the uniform. For -example with glsl you'd use 3 for a vec3 or 4 for a vec4.

 

count

For uniform arrays this is the array length otherwise just -pass 1

 

value

the new value of the uniform[s].

[array length=count]
-
-

Since: 1.4

-
-
-
-

cogl_program_set_uniform_matrix ()

-
void
-cogl_program_set_uniform_matrix (CoglHandle program,
-                                 int uniform_location,
-                                 int dimensions,
-                                 int count,
-                                 CoglBool transpose,
-                                 const float *value);
-
-

cogl_program_set_uniform_matrix has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use CoglSnippet api instead

-
-

Changes the value of a matrix uniform, or uniform array in the -given linked program -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

program

A CoglHandle for a linked program

 

uniform_location

the uniform location retrieved from -cogl_program_get_uniform_location().

 

dimensions

The dimensions of the matrix. So for for example pass -2 for a 2x2 matrix or 3 for 3x3.

 

count

For uniform arrays this is the array length otherwise just -pass 1

 

transpose

Whether to transpose the matrix when setting the uniform.

 

value

the new value of the uniform.

[array length=count]
-
-

Since: 1.4

-
-
-
-

Types and Values

-
-

enum CoglShaderType

-

Types of shaders

-
-

Members

-
----- - - - - - - - - - - - - -

COGL_SHADER_TYPE_VERTEX

-

A program for proccessing vertices

-
 

COGL_SHADER_TYPE_FRAGMENT

-

A program for processing fragments

-
 
-
-

Since: 1.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Textures-(Deprecated).html cogl-1.22.5/doc/reference/cogl/html/cogl-Textures-(Deprecated).html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Textures-(Deprecated).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Textures-(Deprecated).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,132 +0,0 @@ - - - - -Textures (Deprecated): Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Textures (Deprecated)

-

Textures (Deprecated)

-
-
-

Functions

-
---- - - - - - - - - - - -
-void * - -cogl_texture_ref () -
-void - -cogl_texture_unref () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_texture_ref ()

-
void *
-cogl_texture_ref (void *texture);
-
-

cogl_texture_ref has been deprecated since version 1.2 and should not be used in newly-written code.

-

Use cogl_object_ref() instead

-
-

Increment the reference count for a cogl texture.

-

[skip]

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture.

 
-
-
-

Returns

-

the texture -pointer.

-
-
-
-
-

cogl_texture_unref ()

-
void
-cogl_texture_unref (void *texture);
-
-

cogl_texture_unref has been deprecated since version 1.2 and should not be used in newly-written code.

-

Use cogl_object_unref() instead

-
-

Decrement the reference count for a cogl texture.

-

[skip]

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture.

 
-
-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Textures.html cogl-1.22.5/doc/reference/cogl/html/cogl-Textures.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1103 +0,0 @@ - - - - -Textures: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Textures

-

Textures — Functions for creating and manipulating textures

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglTexture * - -cogl_texture_new_with_size () -
-CoglTexture * - -cogl_texture_new_from_file () -
-CoglTexture * - -cogl_texture_new_from_data () -
-CoglTexture * - -cogl_texture_new_from_foreign () -
-CoglTexture * - -cogl_texture_new_from_bitmap () -
-CoglTexture * - -cogl_texture_new_from_sub_texture () -
-CoglBool - -cogl_is_texture () -
unsigned int - -cogl_texture_get_width () -
unsigned int - -cogl_texture_get_height () -
-CoglPixelFormat - -cogl_texture_get_format () -
unsigned int - -cogl_texture_get_rowstride () -
-int - -cogl_texture_get_max_waste () -
-CoglBool - -cogl_texture_is_sliced () -
-CoglBool - -cogl_texture_get_gl_texture () -
-int - -cogl_texture_get_data () -
-CoglBool - -cogl_texture_set_region () -
-
-
-

Types and Values

-
---- - - - - - - - - - - -
structCoglTextureVertex
enumCoglTextureFlags
-
-
-

Description

-

Cogl allows creating and manipulating textures using a uniform -API that tries to hide all the various complexities of creating, -loading and manipulating textures.

-
-
-

Functions

-
-

cogl_texture_new_with_size ()

-
CoglTexture *
-cogl_texture_new_with_size (unsigned int width,
-                            unsigned int height,
-                            CoglTextureFlags flags,
-                            CoglPixelFormat internal_format);
-
-

cogl_texture_new_with_size has been deprecated since version 1.18 and should not be used in newly-written code.

-

Use specific constructors such as - cogl_texture_2d_new_with_size()

-
-

Creates a new CoglTexture with the specified dimensions and pixel format.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

width

width of texture in pixels.

 

height

height of texture in pixels.

 

flags

Optional flags for the texture, or COGL_TEXTURE_NONE

 

internal_format

the CoglPixelFormat to use for the GPU storage of the -texture.

 
-
-
-

Returns

-

A newly created CoglTexture or NULL on failure.

-

[transfer full]

-
-

Since: 0.8

-
-
-
-

cogl_texture_new_from_file ()

-
CoglTexture *
-cogl_texture_new_from_file (const char *filename,
-                            CoglTextureFlags flags,
-                            CoglPixelFormat internal_format,
-                            CoglError **error);
-
-

cogl_texture_new_from_file has been deprecated since version 1.18 and should not be used in newly-written code.

-

Use specific constructors such as - cogl_texture_2d_new_from_file()

-
-

Creates a CoglTexture from an image file.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

filename

the file to load

 

flags

Optional flags for the texture, or COGL_TEXTURE_NONE

 

internal_format

the CoglPixelFormat to use for the GPU storage of the -texture. If COGL_PIXEL_FORMAT_ANY is given then a premultiplied -format similar to the format of the source data will be used. The -default blending equations of Cogl expect premultiplied color data; -the main use of passing a non-premultiplied format here is if you -have non-premultiplied source data and are going to adjust the blend -mode (see cogl_material_set_blend()) or use the data for something -other than straight blending.

 

error

return location for a CoglError or NULL

 
-
-
-

Returns

-

A newly created CoglTexture or -NULL on failure.

-

[transfer full]

-
-

Since: 0.8

-
-
-
-

cogl_texture_new_from_data ()

-
CoglTexture *
-cogl_texture_new_from_data (int width,
-                            int height,
-                            CoglTextureFlags flags,
-                            CoglPixelFormat format,
-                            CoglPixelFormat internal_format,
-                            int rowstride,
-                            const uint8_t *data);
-
-

cogl_texture_new_from_data has been deprecated since version 1.18 and should not be used in newly-written code.

-

Use specific constructors such as - cogl_texture_2d_new_from_data()

-
-

Creates a new CoglTexture based on data residing in memory.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

width

width of texture in pixels

 

height

height of texture in pixels

 

flags

Optional flags for the texture, or COGL_TEXTURE_NONE

 

format

the CoglPixelFormat the buffer is stored in in RAM

 

internal_format

the CoglPixelFormat that will be used for storing -the buffer on the GPU. If COGL_PIXEL_FORMAT_ANY is given then a -premultiplied format similar to the format of the source data will -be used. The default blending equations of Cogl expect premultiplied -color data; the main use of passing a non-premultiplied format here -is if you have non-premultiplied source data and are going to adjust -the blend mode (see cogl_material_set_blend()) or use the data for -something other than straight blending.

 

rowstride

the memory offset in bytes between the starts of -scanlines in data -

 

data

pointer the memory region where the source buffer resides

 
-
-
-

Returns

-

A newly created CoglTexture or -NULL on failure.

-

[transfer full]

-
-

Since: 0.8

-
-
-
-

cogl_texture_new_from_foreign ()

-
CoglTexture *
-cogl_texture_new_from_foreign (unsigned int gl_handle,
-                               unsigned int gl_target,
-                               unsigned int width,
-                               unsigned int height,
-                               unsigned int x_pot_waste,
-                               unsigned int y_pot_waste,
-                               CoglPixelFormat format);
-
-

cogl_texture_new_from_foreign has been deprecated since version 1.18 and should not be used in newly-written code.

-

Use specific constructors such as - cogl_texture_2d_new_from_foreign()

-
-

Creates a CoglTexture based on an existing OpenGL texture; the -width, height and format are passed along since it is not always -possible to query these from OpenGL.

-

The waste arguments allow you to create a Cogl texture that maps to -a region smaller than the real OpenGL texture. For instance if your -hardware only supports power-of-two textures you may load a -non-power-of-two image into a larger power-of-two texture and use -the waste arguments to tell Cogl which region should be mapped to -the texture coordinate range [0:1].

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

gl_handle

opengl handle of foreign texture.

 

gl_target

opengl target type of foreign texture

 

width

width of foreign texture

 

height

height of foreign texture.

 

x_pot_waste

horizontal waste on the right hand edge of the texture.

 

y_pot_waste

vertical waste on the bottom edge of the texture.

 

format

format of the foreign texture.

 
-
-
-

Returns

-

A newly created CoglTexture or -NULL on failure.

-

[transfer full]

-
-

Since: 0.8

-
-
-
-

cogl_texture_new_from_bitmap ()

-
CoglTexture *
-cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
-                              CoglTextureFlags flags,
-                              CoglPixelFormat internal_format);
-
-

cogl_texture_new_from_bitmap has been deprecated since version 1.18 and should not be used in newly-written code.

-

Use specific constructors such as - cogl_texture_2d_new_from_bitmap()

-
-

Creates a CoglTexture from a CoglBitmap.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

bitmap

A CoglBitmap pointer

 

flags

Optional flags for the texture, or COGL_TEXTURE_NONE

 

internal_format

the CoglPixelFormat to use for the GPU storage of the -texture

 
-
-
-

Returns

-

A newly created CoglTexture or -NULL on failure.

-

[transfer full]

-
-

Since: 1.0

-
-
-
-

cogl_texture_new_from_sub_texture ()

-
CoglTexture *
-cogl_texture_new_from_sub_texture (CoglTexture *full_texture,
-                                   int sub_x,
-                                   int sub_y,
-                                   int sub_width,
-                                   int sub_height);
-
-

cogl_texture_new_from_sub_texture has been deprecated since version 1.18 and should not be used in newly-written code.

-

Use cogl_sub_texture_new()

-
-

Creates a new texture which represents a subregion of another -texture. The GL resources will be shared so that no new texture -data is actually allocated.

-

Sub textures have undefined behaviour texture coordinates outside -of the range [0,1] are used. They also do not work with -CoglVertexBuffers.

-

The sub texture will keep a reference to the full texture so you do -not need to keep one separately if you only want to use the sub -texture.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

full_texture

a CoglTexture pointer

 

sub_x

X coordinate of the top-left of the subregion

 

sub_y

Y coordinate of the top-left of the subregion

 

sub_width

Width in pixels of the subregion

 

sub_height

Height in pixels of the subregion

 
-
-
-

Returns

-

A newly created CoglTexture or -NULL on failure.

-

[transfer full]

-
-

Since: 1.2

-
-
-
-

cogl_is_texture ()

-
CoglBool
-cogl_is_texture (void *object);
-

Gets whether the given object references a texture object.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the object -references a texture, and -FALSE otherwise

-
-
-
-
-

cogl_texture_get_width ()

-
unsigned int
-cogl_texture_get_width (CoglTexture *texture);
-

Queries the width of a cogl texture.

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-
-

Returns

-

the width of the GPU side texture in pixels

-
-
-
-
-

cogl_texture_get_height ()

-
unsigned int
-cogl_texture_get_height (CoglTexture *texture);
-

Queries the height of a cogl texture.

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-
-

Returns

-

the height of the GPU side texture in pixels

-
-
-
-
-

cogl_texture_get_format ()

-
CoglPixelFormat
-cogl_texture_get_format (CoglTexture *texture);
-
-

cogl_texture_get_format has been deprecated since version 1.18 and should not be used in newly-written code.

-

This api is misleading

-
-

Queries the CoglPixelFormat of a cogl texture.

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-
-

Returns

-

the CoglPixelFormat of the GPU side texture

-
-
-
-
-

cogl_texture_get_rowstride ()

-
unsigned int
-cogl_texture_get_rowstride (CoglTexture *texture);
-
-

cogl_texture_get_rowstride has been deprecated since version 1.10 and should not be used in newly-written code.

-

There's no replacement for the API but there's - also no known need for API either. It was just - a mistake that it was ever published.

-
-

Determines the bytes-per-pixel for the CoglPixelFormat retrieved -from cogl_texture_get_format() and multiplies that by the texture's -width.

-
It's very unlikely that anyone would need to use this API to -query the internal rowstride of a CoglTexture which can just be -considered an implementation detail. Actually it's not even useful -internally since underlying drivers are free to use a different -format
-
This API is only here for backwards compatibility and -shouldn't be used in new code. In particular please don't be -mislead to pass the returned value to cogl_texture_get_data() for -the rowstride, since you should be passing the rowstride you desire -for your destination buffer not the rowstride of the source -texture.
-
-

Returns

-

The bytes-per-pixel for the current format -multiplied by the texture's width

-
-
-
-
-

cogl_texture_get_max_waste ()

-
int
-cogl_texture_get_max_waste (CoglTexture *texture);
-

Queries the maximum wasted (unused) pixels in one dimension of a GPU side -texture.

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-
-

Returns

-

the maximum waste

-
-
-
-
-

cogl_texture_is_sliced ()

-
CoglBool
-cogl_texture_is_sliced (CoglTexture *texture);
-

Queries if a texture is sliced (stored as multiple GPU side tecture -objects).

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-
-

Returns

-

TRUE if the texture is sliced, FALSE if the texture -is stored as a single GPU texture

-
-
-
-
-

cogl_texture_get_gl_texture ()

-
CoglBool
-cogl_texture_get_gl_texture (CoglTexture *texture,
-                             unsigned int *out_gl_handle,
-                             unsigned int *out_gl_target);
-

Queries the GL handles for a GPU side texture through its CoglTexture.

-

If the texture is spliced the data for the first sub texture will be -queried.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

texture

a CoglTexture pointer.

 

out_gl_handle

pointer to return location for the -textures GL handle, or NULL.

[out][allow-none]

out_gl_target

pointer to return location for the -GL target type, or NULL.

[out][allow-none]
-
-
-

Returns

-

TRUE if the handle was successfully retrieved, FALSE -if the handle was invalid

-
-
-
-
-

cogl_texture_get_data ()

-
int
-cogl_texture_get_data (CoglTexture *texture,
-                       CoglPixelFormat format,
-                       unsigned int rowstride,
-                       uint8_t *data);
-

Copies the pixel data from a cogl texture to system memory.

-
Don't pass the value of cogl_texture_get_rowstride() as the -rowstride argument, the rowstride should be the rowstride you -want for the destination data buffer not the rowstride of the -source texture
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

texture

a CoglTexture pointer.

 

format

the CoglPixelFormat to store the texture as.

 

rowstride

the rowstride of data -in bytes or pass 0 to calculate -from the bytes-per-pixel of format -multiplied by the -texture -width.

 

data

memory location to write the texture -'s contents, or NULL -to only query the data size through the return value.

 
-
-
-

Returns

-

the size of the texture data in bytes

-
-
-
-
-

cogl_texture_set_region ()

-
CoglBool
-cogl_texture_set_region (CoglTexture *texture,
-                         int src_x,
-                         int src_y,
-                         int dst_x,
-                         int dst_y,
-                         unsigned int dst_width,
-                         unsigned int dst_height,
-                         int width,
-                         int height,
-                         CoglPixelFormat format,
-                         unsigned int rowstride,
-                         const uint8_t *data);
-

Sets the pixels in a rectangular subregion of texture - from an in-memory -buffer containing pixel data.

-
The region set can't be larger than the source data -
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

texture

a CoglTexture.

 

src_x

upper left coordinate to use from source data.

 

src_y

upper left coordinate to use from source data.

 

dst_x

upper left destination horizontal coordinate.

 

dst_y

upper left destination vertical coordinate.

 

dst_width

width of destination region to write. (Must be less -than or equal to width -)

 

dst_height

height of destination region to write. (Must be less -than or equal to height -)

 

width

width of source data buffer.

 

height

height of source data buffer.

 

format

the CoglPixelFormat used in the source buffer.

 

rowstride

rowstride of source buffer (computed from width if none -specified)

 

data

the actual pixel data.

 
-
-
-

Returns

-

TRUE if the subregion upload was successful, and -FALSE otherwise

-
-
-
-
-

Types and Values

-
-

struct CoglTextureVertex

-
struct CoglTextureVertex {
-  float x, y, z;
-  float tx, ty;
-
-  CoglColor color;
-};
-
-

Used to specify vertex information when calling cogl_polygon()

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

float x;

Model x-coordinate

 

float y;

Model y-coordinate

 

float z;

Model z-coordinate

 

float tx;

Texture x-coordinate

 

float ty;

Texture y-coordinate

 

CoglColor color;

The color to use at this vertex. This is ignored if -use_color is FALSE when calling cogl_polygon()

 
-
-
-
-
-

enum CoglTextureFlags

-

Flags to pass to the cogl_texture_new_* family of functions.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

COGL_TEXTURE_NONE

-

No flags specified

-
 

COGL_TEXTURE_NO_AUTO_MIPMAP

-

Disables the automatic generation of - the mipmap pyramid from the base level image whenever it is - updated. The mipmaps are only generated when the texture is - rendered with a mipmap filter so it should be free to leave out - this flag when using other filtering modes

-
 

COGL_TEXTURE_NO_SLICING

-

Disables the slicing of the texture

-
 

COGL_TEXTURE_NO_ATLAS

-

Disables the insertion of the texture inside - the texture atlas used by Cogl

-
 
-
-

Since: 1.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Vectors.html cogl-1.22.5/doc/reference/cogl/html/cogl-Vectors.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Vectors.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Vectors.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1033 +0,0 @@ - - - - -Vectors: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Vectors

-

Vectors — Functions for handling single precision float - vectors.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_vector3_init () -
-void - -cogl_vector3_init_zero () -
-CoglBool - -cogl_vector3_equal () -
-CoglBool - -cogl_vector3_equal_with_epsilon () -
-float * - -cogl_vector3_copy () -
-void - -cogl_vector3_free () -
-void - -cogl_vector3_invert () -
-void - -cogl_vector3_add () -
-void - -cogl_vector3_subtract () -
-void - -cogl_vector3_multiply_scalar () -
-void - -cogl_vector3_divide_scalar () -
-void - -cogl_vector3_normalize () -
-float - -cogl_vector3_magnitude () -
-void - -cogl_vector3_cross_product () -
-float - -cogl_vector3_dot_product () -
-float - -cogl_vector3_distance () -
-
-
-

Description

-

This exposes a utility API that can be used for basic manipulation of 3 -component float vectors.

-
-
-

Functions

-
-

cogl_vector3_init ()

-
void
-cogl_vector3_init (float *vector,
-                   float x,
-                   float y,
-                   float z);
-

Initializes a 3 component, single precision float vector which can -then be manipulated with the cogl_vector convenience APIs. Vectors -can also be used in places where a "point" is often desired.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

vector

The 3 component vector you want to initialize

 

x

The x component

 

y

The y component

 

z

The z component

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_init_zero ()

-
void
-cogl_vector3_init_zero (float *vector);
-

Initializes a 3 component, single precision float vector with zero -for each component.

-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want to initialize

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_equal ()

-
CoglBool
-cogl_vector3_equal (const void *v1,
-                    const void *v2);
-

Compares the components of two vectors and returns TRUE if they are -the same.

-

The comparison of the components is done with the '==' operator -such that -0 is considered equal to 0, but otherwise there is no -fuzziness such as an epsilon to consider vectors that are -essentially identical except for some minor precision error -differences due to the way they have been manipulated.

-
-

Parameters

-
----- - - - - - - - - - - - - -

v1

The first 3 component vector you want to compare

 

v2

The second 3 component vector you want to compare

 
-
-
-

Returns

-

TRUE if the vectors are equal else FALSE.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_equal_with_epsilon ()

-
CoglBool
-cogl_vector3_equal_with_epsilon (const float *vector0,
-                                 const float *vector1,
-                                 float epsilon);
-

Compares the components of two vectors using the given epsilon and -returns TRUE if they are the same, using an internal epsilon for -comparing the floats.

-

Each component is compared against the epsilon value in this way:

-
- - - - - - - -
1
if (fabsf (vector0->x - vector1->x) < epsilon)
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

vector0

The first 3 component vector you want to compare

 

vector1

The second 3 component vector you want to compare

 

epsilon

The allowable difference between components to still be -considered equal

 
-
-
-

Returns

-

TRUE if the vectors are equal else FALSE.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_copy ()

-
float *
-cogl_vector3_copy (const float *vector);
-

Allocates a new 3 component float vector on the heap initializing -the components from the given vector - and returns a pointer to the -newly allocated vector. You should free the memory using -cogl_vector3_free()

-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want to copy

 
-
-
-

Returns

-

A newly allocated 3 component float vector

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_free ()

-
void
-cogl_vector3_free (float *vector);
-

Frees a 3 component vector that was previously allocated with -cogl_vector3_copy()

-
-

Parameters

-
----- - - - - - -

vector

The 3 component you want to free

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_invert ()

-
void
-cogl_vector3_invert (float *vector);
-

Inverts/negates all the components of the given vector -.

-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want to manipulate

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_add ()

-
void
-cogl_vector3_add (float *result,
-                  const float *a,
-                  const float *b);
-

Adds each of the corresponding components in vectors a - and b - -storing the results in result -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

result

Where you want the result written

 

a

The first vector operand

 

b

The second vector operand

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_subtract ()

-
void
-cogl_vector3_subtract (float *result,
-                       const float *a,
-                       const float *b);
-

Subtracts each of the corresponding components in vector b - from -a - storing the results in result -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

result

Where you want the result written

 

a

The first vector operand

 

b

The second vector operand

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_multiply_scalar ()

-
void
-cogl_vector3_multiply_scalar (float *vector,
-                              float scalar);
-

Multiplies each of the vector - components by the given scalar.

-
-

Parameters

-
----- - - - - - - - - - - - - -

vector

The 3 component vector you want to manipulate

 

scalar

The scalar you want to multiply the vector components by

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_divide_scalar ()

-
void
-cogl_vector3_divide_scalar (float *vector,
-                            float scalar);
-

Divides each of the vector - components by the given scalar.

-
-

Parameters

-
----- - - - - - - - - - - - - -

vector

The 3 component vector you want to manipulate

 

scalar

The scalar you want to divide the vector components by

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_normalize ()

-
void
-cogl_vector3_normalize (float *vector);
-

Updates the vector so it is a "unit vector" such that the -vector -s magnitude or length is equal to 1.

-
It's safe to use this function with the [0, 0, 0] vector, it will not -try to divide components by 0 (its norm) and will leave the vector -untouched.
-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want to manipulate

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_magnitude ()

-
float
-cogl_vector3_magnitude (const float *vector);
-

Calculates the scalar magnitude or length of vector -.

-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want the magnitude for

 
-
-
-

Returns

-

The magnitude of vector -.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_cross_product ()

-
void
-cogl_vector3_cross_product (float *result,
-                            const float *u,
-                            const float *v);
-

Calculates the cross product between the two vectors u - and v -.

-

The cross product is a vector perpendicular to both u - and v -. This -can be useful for calculating the normal of a polygon by creating -two vectors in its plane using the polygons vertices and taking -their cross product.

-

If the two vectors are parallel then the cross product is 0.

-

You can use a right hand rule to determine which direction the -perpendicular vector will point: If you place the two vectors tail, -to tail and imagine grabbing the perpendicular line that extends -through the common tail with your right hand such that you fingers -rotate in the direction from u - to v - then the resulting vector -points along your extended thumb.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

result

Where you want the result written

 

u

Your first 3 component vector

 

v

Your second 3 component vector

 
-
-
-

Returns

-

The cross product between two vectors u -and v -.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_dot_product ()

-
float
-cogl_vector3_dot_product (const float *a,
-                          const float *b);
-

Calculates the dot product of the two 3 component vectors. This -can be used to determine the magnitude of one vector projected onto -another. (for example a surface normal)

-

For example if you have a polygon with a given normal vector and -some other point for which you want to calculate its distance from -the polygon, you can create a vector between one of the polygon -vertices and that point and use the dot product to calculate the -magnitude for that vector but projected onto the normal of the -polygon. This way you don't just get the distance from the point to -the edge of the polygon you get the distance from the point to the -nearest part of the polygon.

-
If you don't use a unit length normal in the above example -then you would then also have to divide the result by the magnitude -of the normal
-

The dot product is calculated as:

-
- - - - - - - -
1
(a->x * b->x + a->y * b->y + a->z * b->z)
-
- -

-

For reference, the dot product can also be calculated from the -angle between two vectors as:

-
- - - - - - - -
1
|a||b|cosðœƒ
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - -

a

Your first 3 component vector

 

b

Your second 3 component vector

 
-
-
-

Returns

-

The dot product of two vectors.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_distance ()

-
float
-cogl_vector3_distance (const float *a,
-                       const float *b);
-

If you consider the two given vectors as (x,y,z) points instead -then this will compute the distance between those two points.

-
-

Parameters

-
----- - - - - - - - - - - - - -

a

The first point

 

b

The second point

 
-
-
-

Returns

-

The distance between two points given as 3 component -vectors.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Vertex-Buffers-(Deprecated).html cogl-1.22.5/doc/reference/cogl/html/cogl-Vertex-Buffers-(Deprecated).html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Vertex-Buffers-(Deprecated).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Vertex-Buffers-(Deprecated).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,132 +0,0 @@ - - - - -Vertex Buffers (Deprecated): Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Vertex Buffers (Deprecated)

-

Vertex Buffers (Deprecated)

-
-
-

Functions

-
---- - - - - - - - - - - -
-CoglHandle - -cogl_vertex_buffer_ref () -
-void - -cogl_vertex_buffer_unref () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_vertex_buffer_ref ()

-
CoglHandle
-cogl_vertex_buffer_ref (CoglHandle handle);
-
-

cogl_vertex_buffer_ref has been deprecated since version 1.2 and should not be used in newly-written code.

-

Use cogl_object_ref() instead

-
-

Increment the reference count for a vertex buffer

-
-

Parameters

-
----- - - - - - -

handle

a CoglHandle -.

 
-
-
-

Returns

-

the handle -.

-
-
-
-
-

cogl_vertex_buffer_unref ()

-
void
-cogl_vertex_buffer_unref (CoglHandle handle);
-
-

cogl_vertex_buffer_unref has been deprecated since version 1.2 and should not be used in newly-written code.

-

Use cogl_object_unref() instead

-
-

Decrement the reference count for a vertex buffer

-
-

Parameters

-
----- - - - - - -

handle

a CoglHandle -.

 
-
-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/cogl-Vertex-Buffers.html cogl-1.22.5/doc/reference/cogl/html/cogl-Vertex-Buffers.html --- cogl-1.22.2/doc/reference/cogl/html/cogl-Vertex-Buffers.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/cogl-Vertex-Buffers.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,930 +0,0 @@ - - - - -Vertex Buffers: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Vertex Buffers

-

Vertex Buffers — An API for submitting extensible arrays of vertex - attributes to be mapped into the GPU for fast drawing.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglHandle - -cogl_vertex_buffer_new () -
unsigned int - -cogl_vertex_buffer_get_n_vertices () -
-void - -cogl_vertex_buffer_add () -
-void - -cogl_vertex_buffer_delete () -
-void - -cogl_vertex_buffer_submit () -
-void - -cogl_vertex_buffer_disable () -
-void - -cogl_vertex_buffer_enable () -
-void - -cogl_vertex_buffer_draw () -
-CoglBool - -cogl_is_vertex_buffer () -
-CoglHandle - -cogl_vertex_buffer_indices_new () -
-void - -cogl_vertex_buffer_draw_elements () -
-CoglHandle - -cogl_vertex_buffer_indices_get_for_quads () -
-CoglBool - -cogl_is_vertex_buffer_indices () -
-
-
-

Types and Values

-
---- - - - - - - - - - - -
enumCoglVerticesMode
enumCoglIndicesType
-
-
-

Description

-

For example to describe a textured triangle, you could create a new cogl -vertex buffer with 3 vertices, and then you might add 2 attributes for each -vertex:

-
    -
  1. -a "gl_Position" describing the (x,y,z) position for each vertex. -
  2. -
  3. -a "gl_MultiTexCoord0" describing the (tx,ty) texture coordinates for each -vertex. -
  4. -
-

The Vertex Buffer API is designed to be a fairly raw mechanism for -developers to be able to submit geometry to Cogl in a format that can be -directly consumed by an OpenGL driver and mapped into your GPU for fast -re-use. It is designed to avoid repeated validation of the attributes by the -driver; to minimize transport costs (e.g. considering indirect GLX -use-cases) and to potentially avoid repeated format conversions when -attributes are supplied in a format that is not natively supported by the -GPU.

-

Although this API does allow you to modify attributes after they have been -submitted to the GPU you should be aware that modification is not that -cheap, since it implies validating the new data and potentially the -OpenGL driver will need to reformat it for the GPU.

-

If at all possible think of tricks that let you re-use static attributes, -and if you do need to repeatedly update attributes (e.g. for some kind of -morphing geometry) then only update and re-submit the specific attributes -that have changed.

-
-
-

Functions

-
-

cogl_vertex_buffer_new ()

-
CoglHandle
-cogl_vertex_buffer_new (unsigned int n_vertices);
-
-

cogl_vertex_buffer_new has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Creates a new vertex buffer that you can use to add attributes.

-
-

Parameters

-
----- - - - - - -

n_vertices

The number of vertices that your attributes will correspond to.

 
-
-
-

Returns

-

a new CoglHandle

-
-
-
-
-

cogl_vertex_buffer_get_n_vertices ()

-
unsigned int
-cogl_vertex_buffer_get_n_vertices (CoglHandle handle);
-
-

cogl_vertex_buffer_get_n_vertices has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Retrieves the number of vertices that handle - represents

-
-

Parameters

-
----- - - - - - -

handle

A vertex buffer handle

 
-
-
-

Returns

-

the number of vertices

-
-
-
-
-

cogl_vertex_buffer_add ()

-
void
-cogl_vertex_buffer_add (CoglHandle handle,
-                        const char *attribute_name,
-                        uint8_t n_components,
-                        CoglAttributeType type,
-                        CoglBool normalized,
-                        uint16_t stride,
-                        const void *pointer);
-
-

cogl_vertex_buffer_add has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Adds an attribute to a buffer, or replaces a previously added -attribute with the same name.

-

You either can use one of the built-in names such as "gl_Vertex", or -"gl_MultiTexCoord0" to add standard attributes, like positions, colors -and normals, or you can add custom attributes for use in shaders.

-

The number of vertices declared when calling cogl_vertex_buffer_new() -determines how many attribute values will be read from the supplied -pointer -.

-

The data for your attribute isn't copied anywhere until you call -cogl_vertex_buffer_submit(), or issue a draw call which automatically -submits pending attribute changes. so the supplied pointer must remain -valid until then. If you are updating an existing attribute (done by -re-adding it) then you still need to re-call cogl_vertex_buffer_submit() -to commit the changes to the GPU. Be carefull to minimize the number -of calls to cogl_vertex_buffer_submit(), though.

-
If you are interleving attributes it is assumed that each interleaved -attribute starts no farther than +- stride bytes from the other attributes -it is interleved with. I.e. this is ok: -
-|-0-0-0-0-0-0-0-0-0-0|
-
-This is not ok: -
-|- - - - -0-0-0-0-0-0 0 0 0 0|
-
-(Though you can have multiple groups of interleved attributes)
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

handle

A vertex buffer handle

 

attribute_name

-

The name of your attribute. It should be a valid GLSL -variable name and standard attribute types must use one of following -built-in names: (Note: they correspond to the built-in names of GLSL)

-
    -
  • "gl_Color"
  • -
  • "gl_Normal"
  • -
  • "gl_MultiTexCoord0, gl_MultiTexCoord1, ..."
  • -
  • "gl_Vertex"
  • -
-

To support adding multiple variations of the same attribute the name -can have a detail component, E.g. "gl_Color::active" or -"gl_Color::inactive"

-
 

n_components

The number of components per attribute and must be 1, 2, -3 or 4

 

type

a CoglAttributeType specifying the data type of each component.

 

normalized

If TRUE, this specifies that values stored in an integer -format should be mapped into the range [-1.0, 1.0] or [0.0, 1.0] -for unsigned values. If FALSE they are converted to floats -directly.

 

stride

This specifies the number of bytes from the start of one attribute -value to the start of the next value (for the same attribute). So, for -example, with a position interleved with color like this: -XYRGBAXYRGBAXYRGBA, then if each letter represents a byte, the -stride for both attributes is 6. The special value 0 means the -values are stored sequentially in memory.

 

pointer

This addresses the first attribute in the vertex array. This -must remain valid until you either call cogl_vertex_buffer_submit() or -issue a draw call.

 
-
-
-
-
-

cogl_vertex_buffer_delete ()

-
void
-cogl_vertex_buffer_delete (CoglHandle handle,
-                           const char *attribute_name);
-
-

cogl_vertex_buffer_delete has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Deletes an attribute from a buffer. You will need to call -cogl_vertex_buffer_submit() or issue a draw call to commit this -change to the GPU.

-
-

Parameters

-
----- - - - - - - - - - - - - -

handle

A vertex buffer handle

 

attribute_name

The name of a previously added attribute

 
-
-
-
-
-

cogl_vertex_buffer_submit ()

-
void
-cogl_vertex_buffer_submit (CoglHandle handle);
-
-

cogl_vertex_buffer_submit has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Submits all the user added attributes to the GPU; once submitted, the -attributes can be used for drawing.

-

You should aim to minimize calls to this function since it implies -validating your data; it potentially incurs a transport cost (especially if -you are using GLX indirect rendering) and potentially a format conversion -cost if the GPU doesn't natively support any of the given attribute formats.

-
-

Parameters

-
----- - - - - - -

handle

A vertex buffer handle

 
-
-
-
-
-

cogl_vertex_buffer_disable ()

-
void
-cogl_vertex_buffer_disable (CoglHandle handle,
-                            const char *attribute_name);
-
-

cogl_vertex_buffer_disable has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Disables a previosuly added attribute.

-

Since it can be costly to add and remove new attributes to buffers; to make -individual buffers more reuseable it is possible to enable and disable -attributes before using a buffer for drawing.

-

You don't need to call cogl_vertex_buffer_submit() after using this -function.

-
-

Parameters

-
----- - - - - - - - - - - - - -

handle

A vertex buffer handle

 

attribute_name

The name of the attribute you want to disable

 
-
-
-
-
-

cogl_vertex_buffer_enable ()

-
void
-cogl_vertex_buffer_enable (CoglHandle handle,
-                           const char *attribute_name);
-
-

cogl_vertex_buffer_enable has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Enables a previosuly disabled attribute.

-

Since it can be costly to add and remove new attributes to buffers; to make -individual buffers more reuseable it is possible to enable and disable -attributes before using a buffer for drawing.

-

You don't need to call cogl_vertex_buffer_submit() after using this function

-
-

Parameters

-
----- - - - - - - - - - - - - -

handle

A vertex buffer handle

 

attribute_name

The name of the attribute you want to enable

 
-
-
-
-
-

cogl_vertex_buffer_draw ()

-
void
-cogl_vertex_buffer_draw (CoglHandle handle,
-                         CoglVerticesMode mode,
-                         int first,
-                         int count);
-
-

cogl_vertex_buffer_draw has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Allows you to draw geometry using all or a subset of the -vertices in a vertex buffer.

-

Any un-submitted attribute changes are automatically submitted before -drawing.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

handle

A vertex buffer handle

 

mode

A CoglVerticesMode specifying how the vertices should be -interpreted.

 

first

Specifies the index of the first vertex you want to draw with

 

count

Specifies the number of vertices you want to draw.

 
-
-
-
-
-

cogl_is_vertex_buffer ()

-
CoglBool
-cogl_is_vertex_buffer (CoglHandle handle);
-
-

cogl_is_vertex_buffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Checks whether handle - is a Vertex Buffer Object

-
-

Parameters

-
----- - - - - - -

handle

a CoglHandle for a vertex buffer object

 
-
-
-

Returns

-

TRUE if the handle is a VBO, and FALSE -otherwise

-
-

Since: 1.0

-
-
-
-

cogl_vertex_buffer_indices_new ()

-
CoglHandle
-cogl_vertex_buffer_indices_new (CoglIndicesType indices_type,
-                                const void *indices_array,
-                                int indices_len);
-
-

cogl_vertex_buffer_indices_new has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Depending on how much geometry you are submitting it can be worthwhile -optimizing the number of redundant vertices you submit. Using an index -array allows you to reference vertices multiple times, for example -during triangle strips.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

indices_type

a CoglIndicesType specifying the data type used for -the indices.

 

indices_array

Specifies the address of -your array of indices.

[array length=indices_len]

indices_len

The number of indices in indices_array

 
-
-
-

Returns

-

A CoglHandle for the indices which you can pass to -cogl_vertex_buffer_draw_elements().

-
-
-
-
-

cogl_vertex_buffer_draw_elements ()

-
void
-cogl_vertex_buffer_draw_elements (CoglHandle handle,
-                                  CoglVerticesMode mode,
-                                  CoglHandle indices,
-                                  int min_index,
-                                  int max_index,
-                                  int indices_offset,
-                                  int count);
-
-

cogl_vertex_buffer_draw_elements has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

This function lets you use an array of indices to specify the vertices -within your vertex buffer that you want to draw. The indices themselves -are created by calling cogl_vertex_buffer_indices_new()

-

Any un-submitted attribute changes are automatically submitted before -drawing.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

handle

A vertex buffer handle

 

mode

A CoglVerticesMode specifying how the vertices should be -interpreted.

 

indices

A CoglHandle for a set of indices allocated via -cogl_vertex_buffer_indices_new()

 

min_index

Specifies the minimum vertex index contained in indices

 

max_index

Specifies the maximum vertex index contained in indices

 

indices_offset

An offset into named indices. The offset marks the first -index to use for drawing.

 

count

Specifies the number of vertices you want to draw.

 
-
-
-
-
-

cogl_vertex_buffer_indices_get_for_quads ()

-
CoglHandle
-cogl_vertex_buffer_indices_get_for_quads
-                               (unsigned int n_indices);
-
-

cogl_vertex_buffer_indices_get_for_quads has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Creates a vertex buffer containing the indices needed to draw pairs -of triangles from a list of vertices grouped as quads. There will -be at least n_indices - entries in the buffer (but there may be -more).

-

The indices will follow this pattern:

-

0, 1, 2, 0, 2, 3, 4, 5, 6, 4, 6, 7 ... etc

-

For example, if you submit vertices for a quad like like that shown -in Figure 2, “Example of vertices submitted to form a quad†then you can request 6 -indices to render two triangles like those shown in Figure 3, “Illustration of the triangle indices that will be generatedâ€.

-
-

Figure 2. Example of vertices submitted to form a quad

-
Example of vertices submitted to form a quad
-
-
-

Figure 3. Illustration of the triangle indices that will be generated

-
Illustration of the triangle indices that will be generated
-
-
-

Parameters

-
----- - - - - - -

n_indices

the number of indices in the vertex buffer.

 
-
-
-

Returns

-

A CoglHandle containing the indices. The handled is -owned by Cogl and should not be modified or unref'd.

-
-
-
-
-

cogl_is_vertex_buffer_indices ()

-
CoglBool
-cogl_is_vertex_buffer_indices (CoglHandle handle);
-
-

cogl_is_vertex_buffer_indices has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use the CoglPrimitive api instead

-
-

Checks whether handle - is a handle to the indices for a vertex -buffer object

-
-

Parameters

-
----- - - - - - -

handle

a CoglHandle

 
-
-
-

Returns

-

TRUE if the handle is indices, and FALSE -otherwise

-
-

Since: 1.4

-
-
-
-

Types and Values

-
-

enum CoglVerticesMode

-

Different ways of interpreting vertices when drawing.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_VERTICES_MODE_POINTS

-

FIXME, equivalent to

-GL_POINTS -
 

COGL_VERTICES_MODE_LINES

-

FIXME, equivalent to GL_LINES

-
 

COGL_VERTICES_MODE_LINE_LOOP

-

FIXME, equivalent to

-GL_LINE_LOOP -
 

COGL_VERTICES_MODE_LINE_STRIP

-

FIXME, equivalent to

-GL_LINE_STRIP -
 

COGL_VERTICES_MODE_TRIANGLES

-

FIXME, equivalent to

-GL_TRIANGLES -
 

COGL_VERTICES_MODE_TRIANGLE_STRIP

-

FIXME, equivalent to

-GL_TRIANGLE_STRIP -
 

COGL_VERTICES_MODE_TRIANGLE_FAN

-

FIXME, equivalent to GL_TRIANGLE_FAN

-
 
-
-

Since: 1.0

-
-
-
-

enum CoglIndicesType

-

You should aim to use the smallest data type that gives you enough -range, since it reduces the size of your index array and can help -reduce the demand on memory bandwidth.

-

Note that COGL_INDICES_TYPE_UNSIGNED_INT is only supported if the -COGL_FEATURE_ID_UNSIGNED_INT_INDICES feature is available. This -should always be available on OpenGL but on OpenGL ES it will only -be available if the GL_OES_element_index_uint extension is -advertized.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_INDICES_TYPE_UNSIGNED_BYTE

-

Your indices are unsigned bytes

-
 

COGL_INDICES_TYPE_UNSIGNED_SHORT

-

Your indices are unsigned shorts

-
 

COGL_INDICES_TYPE_UNSIGNED_INT

-

Your indices are unsigned ints

-
 
-
-
-
-
- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/fill-rule-even-odd.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/fill-rule-even-odd.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/fill-rule-non-zero.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/fill-rule-non-zero.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/home.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/home.png differ diff -Nru cogl-1.22.2/doc/reference/cogl/html/index.html cogl-1.22.5/doc/reference/cogl/html/index.html --- cogl-1.22.2/doc/reference/cogl/html/index.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/index.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,157 +0,0 @@ - - - - -Cogl Reference Manual: Cogl Reference Manual - - - - - - - -
-
-
-
-

for Cogl 1.22.2

-
-
-
-

- Permission is granted to copy, distribute and/or modify this - document under the terms of the GNU Free - Documentation License, Version 1.1 or any later - version published by the Free Software Foundation with no - Invariant Sections, no Front-Cover Texts, and no Back-Cover - Texts. You may obtain a copy of the GNU Free - Documentation License from the Free Software - Foundation by visiting their Web site or by writing - to: - -

-


-          The Free Software Foundation, Inc.,
-          59 Temple Place - Suite 330,
-          Boston, MA 02111-1307,
-          USA
-        

-

-

-
-
-
-
-
-
Cogl - a modern 3D graphics API
-
-
About Cogl
-
-General API — General purpose API -
-
-Color Type — A generic color definition -
-
-Textures — Functions for creating and manipulating textures -
-
-Material Blend Strings — A simple syntax and grammar for describing blending and texture -combining functions. -
-
-Materials — Fuctions for creating and manipulating materials -
-
-Primitives — Functions that draw various primitive 3D shapes -
-
-Path Primitives -
-
-Clipping — Fuctions for manipulating a stack of clipping regions -
-
-Vertex Buffers — An API for submitting extensible arrays of vertex - attributes to be mapped into the GPU for fast drawing. -
-
-Matrices — Functions for initializing and manipulating 4x4 matrices -
-
-Shaders and Programmable Pipeline — Fuctions for accessing the programmable GL pipeline -
-
-Offscreen Buffers — Functions for creating and manipulating offscreen - framebuffers. -
-
-Bitmaps — Functions for loading images -
-
-Fixed Point API — Fixed Point API -
-
-GType Integration API -
-
-
Cogl experimental API
-
-
About the experimental API
-
-Buffers — Common buffer functions, including data upload APIs -
-
-Vectors — Functions for handling single precision float - vectors. -
-
-3D textures — Functions for creating and manipulating 3D textures -
-
-Quaternions (Rotations) — Functions for initializing and manipulating -quaternions. -
-
-
Cogl deprecated API
-
-
About the deprecated API
-
-General API (Deprecated) -
-
-Textures (Deprecated) -
-
-Materials (Deprecated) -
-
-Clipping (Deprecated) -
-
-Vertex Buffers (Deprecated) -
-
-Shaders and Programmable Pipeline (Deprecated) -
-
-Offscreen Buffers (Deprecated) -
-
-
Glossaries
-
Annotation Glossary
-
Index of all symbols
-
Index of deprecated symbols
-
Index of new symbols in 0.8
-
Index of new symbols in 1.0
-
Index of new symbols in 1.2
-
Index of new symbols in 1.4
-
Index of new symbols in 1.6
-
Index of new symbols in 1.8
-
A. License
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ix01.html cogl-1.22.5/doc/reference/cogl/html/ix01.html --- cogl-1.22.2/doc/reference/cogl/html/ix01.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ix01.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1717 +0,0 @@ - - - - -Index of all symbols: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of all symbols

-

A

-
-CoglAngle, typedef in Fixed Point API -
-
-
-cogl_angle_cos, function in Fixed Point API -
-
-
-COGL_ANGLE_FROM_DEG, macro in Fixed Point API -
-
-
-COGL_ANGLE_FROM_DEGX, macro in Fixed Point API -
-
-
-cogl_angle_sin, function in Fixed Point API -
-
-
-cogl_angle_tan, function in Fixed Point API -
-
-
-COGL_ANGLE_TO_DEG, macro in Fixed Point API -
-
-
-COGL_ANGLE_TO_DEGX, macro in Fixed Point API -
-
-
-CoglAttributeType, enum in General API -
-
-

B

-
-cogl_begin_gl, function in General API -
-
-
-CoglBitmap, struct in Bitmaps -
-
-
-CoglBitmapError, enum in Bitmaps -
-
-
-COGL_BITMAP_ERROR, macro in Bitmaps -
-
-
-cogl_bitmap_get_size_from_file, function in Bitmaps -
-
-
-cogl_bitmap_new_from_file, function in Bitmaps -
-
-
-CoglBlendStringError, enum in Materials -
-
-
-COGL_BLEND_STRING_ERROR, macro in Materials -
-
-
-CoglBufferAccess, enum in Buffers -
-
-
-CoglBufferBit, enum in General API -
-
-
-CoglBufferTarget, enum in General API -
-
-
-CoglBufferUpdateHint, enum in Buffers -
-
-
-cogl_buffer_get_size, function in Buffers -
-
-
-cogl_buffer_get_update_hint, function in Buffers -
-
-
-cogl_buffer_map, function in Buffers -
-
-
-cogl_buffer_set_data, function in Buffers -
-
-
-cogl_buffer_set_update_hint, function in Buffers -
-
-
-cogl_buffer_unmap, function in Buffers -
-
-

C

-
-cogl_check_extension, function in General API (Deprecated) -
-
-
-cogl_clear, function in General API -
-
-
-cogl_clip_ensure, function in Clipping (Deprecated) -
-
-
-cogl_clip_pop, function in Clipping -
-
-
-cogl_clip_push, function in Clipping (Deprecated) -
-
-
-cogl_clip_push_rectangle, function in Clipping -
-
-
-cogl_clip_push_window_rect, function in Clipping (Deprecated) -
-
-
-cogl_clip_push_window_rectangle, function in Clipping -
-
-
-cogl_clip_stack_restore, function in Clipping (Deprecated) -
-
-
-cogl_clip_stack_save, function in Clipping (Deprecated) -
-
-
-CoglColor, struct in Color Type -
-
-
-cogl_color_copy, function in Color Type -
-
-
-cogl_color_equal, function in Color Type -
-
-
-cogl_color_free, function in Color Type -
-
-
-cogl_color_get_alpha, function in Color Type -
-
-
-cogl_color_get_alpha_byte, function in Color Type -
-
-
-cogl_color_get_alpha_float, function in Color Type -
-
-
-cogl_color_get_blue, function in Color Type -
-
-
-cogl_color_get_blue_byte, function in Color Type -
-
-
-cogl_color_get_blue_float, function in Color Type -
-
-
-cogl_color_get_green, function in Color Type -
-
-
-cogl_color_get_green_byte, function in Color Type -
-
-
-cogl_color_get_green_float, function in Color Type -
-
-
-cogl_color_get_red, function in Color Type -
-
-
-cogl_color_get_red_byte, function in Color Type -
-
-
-cogl_color_get_red_float, function in Color Type -
-
-
-cogl_color_init_from_4f, function in Color Type -
-
-
-cogl_color_init_from_4fv, function in Color Type -
-
-
-cogl_color_init_from_4ub, function in Color Type -
-
-
-cogl_color_init_from_hsl, function in Color Type -
-
-
-cogl_color_new, function in Color Type -
-
-
-cogl_color_premultiply, function in Color Type -
-
-
-cogl_color_set_alpha, function in Color Type -
-
-
-cogl_color_set_alpha_byte, function in Color Type -
-
-
-cogl_color_set_alpha_float, function in Color Type -
-
-
-cogl_color_set_blue, function in Color Type -
-
-
-cogl_color_set_blue_byte, function in Color Type -
-
-
-cogl_color_set_blue_float, function in Color Type -
-
-
-cogl_color_set_from_4f, function in Color Type -
-
-
-cogl_color_set_from_4ub, function in Color Type -
-
-
-cogl_color_set_green, function in Color Type -
-
-
-cogl_color_set_green_byte, function in Color Type -
-
-
-cogl_color_set_green_float, function in Color Type -
-
-
-cogl_color_set_red, function in Color Type -
-
-
-cogl_color_set_red_byte, function in Color Type -
-
-
-cogl_color_set_red_float, function in Color Type -
-
-
-cogl_color_to_hsl, function in Color Type -
-
-
-cogl_color_unpremultiply, function in Color Type -
-
-
-cogl_create_program, function in Shaders and Programmable Pipeline -
-
-
-cogl_create_shader, function in Shaders and Programmable Pipeline -
-
-

D

-
-CoglDepthState, struct in cogl-depth-state -
-
-
-cogl_depth_state_get_range, function in cogl-depth-state -
-
-
-cogl_depth_state_get_test_enabled, function in cogl-depth-state -
-
-
-cogl_depth_state_get_test_function, function in cogl-depth-state -
-
-
-cogl_depth_state_init, function in cogl-depth-state -
-
-
-cogl_depth_state_set_range, function in cogl-depth-state -
-
-
-cogl_depth_state_set_test_enabled, function in cogl-depth-state -
-
-
-cogl_depth_state_set_test_function, function in cogl-depth-state -
-
-
-cogl_disable_fog, function in General API -
-
-

E

-
-cogl_end_gl, function in General API -
-
-
-CoglEuler, struct in Eulers (Rotations) -
-
-
-cogl_euler_copy, function in Eulers (Rotations) -
-
-
-cogl_euler_equal, function in Eulers (Rotations) -
-
-
-cogl_euler_free, function in Eulers (Rotations) -
-
-
-cogl_euler_init, function in Eulers (Rotations) -
-
-
-cogl_euler_init_from_matrix, function in Eulers (Rotations) -
-
-
-cogl_euler_init_from_quaternion, function in Eulers (Rotations) -
-
-

F

-
-CoglFeatureFlags, enum in General API -
-
-
-cogl_features_available, function in General API -
-
-
-CoglFixed, typedef in Fixed Point API -
-
-
-COGL_FIXED_0_5, macro in Fixed Point API -
-
-
-COGL_FIXED_1, macro in Fixed Point API -
-
-
-COGL_FIXED_120, macro in Fixed Point API -
-
-
-COGL_FIXED_180, macro in Fixed Point API -
-
-
-COGL_FIXED_240, macro in Fixed Point API -
-
-
-COGL_FIXED_255, macro in Fixed Point API -
-
-
-COGL_FIXED_270, macro in Fixed Point API -
-
-
-COGL_FIXED_2_PI, macro in Fixed Point API -
-
-
-COGL_FIXED_30, macro in Fixed Point API -
-
-
-COGL_FIXED_360, macro in Fixed Point API -
-
-
-COGL_FIXED_45, macro in Fixed Point API -
-
-
-COGL_FIXED_60, macro in Fixed Point API -
-
-
-COGL_FIXED_90, macro in Fixed Point API -
-
-
-cogl_fixed_atan, function in Fixed Point API -
-
-
-cogl_fixed_atan2, function in Fixed Point API -
-
-
-COGL_FIXED_BITS, macro in Fixed Point API -
-
-
-COGL_FIXED_CEIL, macro in Fixed Point API -
-
-
-cogl_fixed_cos, function in Fixed Point API -
-
-
-COGL_FIXED_DIV, macro in Fixed Point API -
-
-
-cogl_fixed_div, function in Fixed Point API -
-
-
-COGL_FIXED_EPSILON, macro in Fixed Point API -
-
-
-COGL_FIXED_FAST_DIV, macro in Fixed Point API -
-
-
-COGL_FIXED_FAST_MUL, macro in Fixed Point API -
-
-
-COGL_FIXED_FLOOR, macro in Fixed Point API -
-
-
-COGL_FIXED_FRACTION, macro in Fixed Point API -
-
-
-COGL_FIXED_FROM_DOUBLE, macro in Fixed Point API -
-
-
-COGL_FIXED_FROM_FLOAT, macro in Fixed Point API -
-
-
-COGL_FIXED_FROM_INT, macro in Fixed Point API -
-
-
-cogl_fixed_log2, function in Fixed Point API -
-
-
-COGL_FIXED_MAX, macro in Fixed Point API -
-
-
-COGL_FIXED_MIN, macro in Fixed Point API -
-
-
-COGL_FIXED_MUL, macro in Fixed Point API -
-
-
-cogl_fixed_mul, function in Fixed Point API -
-
-
-COGL_FIXED_MUL_DIV, macro in Fixed Point API -
-
-
-cogl_fixed_mul_div, function in Fixed Point API -
-
-
-COGL_FIXED_PI, macro in Fixed Point API -
-
-
-COGL_FIXED_PI_2, macro in Fixed Point API -
-
-
-COGL_FIXED_PI_4, macro in Fixed Point API -
-
-
-cogl_fixed_pow, function in Fixed Point API -
-
-
-cogl_fixed_pow2, function in Fixed Point API -
-
-
-COGL_FIXED_Q, macro in Fixed Point API -
-
-
-cogl_fixed_sin, function in Fixed Point API -
-
-
-cogl_fixed_sqrt, function in Fixed Point API -
-
-
-cogl_fixed_tan, function in Fixed Point API -
-
-
-COGL_FIXED_TO_DOUBLE, macro in Fixed Point API -
-
-
-COGL_FIXED_TO_FLOAT, macro in Fixed Point API -
-
-
-COGL_FIXED_TO_INT, macro in Fixed Point API -
-
-
-COGL_FLOAT_TO_INT, macro in Fixed Point API -
-
-
-COGL_FLOAT_TO_UINT, macro in Fixed Point API -
-
-
-cogl_flush, function in General API -
-
-
-CoglFogMode, enum in General API -
-
-
-cogl_frustum, function in General API -
-
-
-CoglFuncPtr, user_function in General API -
-
-

G

-
-cogl_get_backface_culling_enabled, function in General API -
-
-
-cogl_get_bitmasks, function in General API (Deprecated) -
-
-
-cogl_get_depth_test_enabled, function in General API (Deprecated) -
-
-
-cogl_get_features, function in General API -
-
-
-cogl_get_modelview_matrix, function in General API -
-
-
-cogl_get_option_group, function in General API -
-
-
-cogl_get_proc_address, function in General API -
-
-
-cogl_get_projection_matrix, function in General API -
-
-
-cogl_get_source, function in General API -
-
-
-cogl_get_static_identity_quaternion, function in Quaternions (Rotations) -
-
-
-cogl_get_static_zero_quaternion, function in Quaternions (Rotations) -
-
-
-cogl_get_viewport, function in General API -
-
-
-cogl_gtype_matrix_get_type, function in GType Integration API -
-
-

H

-
-CoglHandle, typedef in General API -
-
-
-cogl_handle_ref, function in General API -
-
-
-cogl_handle_unref, function in General API -
-
-

I

-
-CoglIndicesType, enum in Vertex Buffers -
-
-
-COGL_INVALID_HANDLE, macro in General API -
-
-
-cogl_is_bitmap, function in Bitmaps -
-
-
-cogl_is_buffer, function in Buffers -
-
-
-cogl_is_material, function in Materials -
-
-
-cogl_is_offscreen, function in Offscreen Buffers -
-
-
-cogl_is_pixel_buffer, function in Buffers -
-
-
-cogl_is_program, function in Shaders and Programmable Pipeline -
-
-
-cogl_is_shader, function in Shaders and Programmable Pipeline -
-
-
-cogl_is_texture, function in Textures -
-
-
-cogl_is_texture_2d, function in 2D textures -
-
-
-cogl_is_texture_3d, function in 3D textures -
-
-
-cogl_is_vertex_buffer, function in Vertex Buffers -
-
-
-cogl_is_vertex_buffer_indices, function in Vertex Buffers -
-
-

M

-
-CoglMaterial, struct in Materials -
-
-
-CoglMaterialAlphaFunc, enum in Materials -
-
-
-CoglMaterialFilter, enum in Materials -
-
-
-CoglMaterialLayer, struct in Materials -
-
-
-CoglMaterialLayerCallback, user_function in Materials -
-
-
-CoglMaterialLayerType, enum in Materials -
-
-
-CoglMaterialWrapMode, enum in Materials -
-
-
-cogl_material_copy, function in Materials -
-
-
-cogl_material_foreach_layer, function in Materials -
-
-
-cogl_material_get_ambient, function in Materials -
-
-
-cogl_material_get_color, function in Materials -
-
-
-cogl_material_get_diffuse, function in Materials -
-
-
-cogl_material_get_emission, function in Materials -
-
-
-cogl_material_get_layers, function in Materials (Deprecated) -
-
-
-cogl_material_get_layer_point_sprite_coords_enabled, function in Materials -
-
-
-cogl_material_get_layer_wrap_mode_p, function in Materials -
-
-
-cogl_material_get_layer_wrap_mode_s, function in Materials -
-
-
-cogl_material_get_layer_wrap_mode_t, function in Materials -
-
-
-cogl_material_get_n_layers, function in Materials -
-
-
-cogl_material_get_point_size, function in Materials -
-
-
-cogl_material_get_shininess, function in Materials -
-
-
-cogl_material_get_specular, function in Materials -
-
-
-cogl_material_get_user_program, function in Materials -
-
-
-cogl_material_layer_get_mag_filter, function in Materials -
-
-
-cogl_material_layer_get_min_filter, function in Materials -
-
-
-cogl_material_layer_get_texture, function in Materials -
-
-
-cogl_material_layer_get_type, function in Materials -
-
-
-cogl_material_new, function in Materials -
-
-
-cogl_material_ref, function in Materials (Deprecated) -
-
-
-cogl_material_remove_layer, function in Materials -
-
-
-cogl_material_set_alpha_test_function, function in Materials -
-
-
-cogl_material_set_ambient, function in Materials -
-
-
-cogl_material_set_ambient_and_diffuse, function in Materials -
-
-
-cogl_material_set_blend, function in Materials -
-
-
-cogl_material_set_blend_constant, function in Materials -
-
-
-cogl_material_set_color, function in Materials -
-
-
-cogl_material_set_color4f, function in Materials -
-
-
-cogl_material_set_color4ub, function in Materials -
-
-
-cogl_material_set_diffuse, function in Materials -
-
-
-cogl_material_set_emission, function in Materials -
-
-
-cogl_material_set_layer, function in Materials -
-
-
-cogl_material_set_layer_combine, function in Materials -
-
-
-cogl_material_set_layer_combine_constant, function in Materials -
-
-
-cogl_material_set_layer_filters, function in Materials -
-
-
-cogl_material_set_layer_matrix, function in Materials -
-
-
-cogl_material_set_layer_point_sprite_coords_enabled, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode_p, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode_s, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode_t, function in Materials -
-
-
-cogl_material_set_point_size, function in Materials -
-
-
-cogl_material_set_shininess, function in Materials -
-
-
-cogl_material_set_specular, function in Materials -
-
-
-cogl_material_set_user_program, function in Materials -
-
-
-cogl_material_unref, function in Materials (Deprecated) -
-
-
-cogl_material_wrap_mode_get_type, function in Materials -
-
-
-CoglMatrix, struct in Matrices -
-
-
-cogl_matrix_copy, function in Matrices -
-
-
-cogl_matrix_equal, function in Matrices -
-
-
-cogl_matrix_free, function in Matrices -
-
-
-cogl_matrix_frustum, function in Matrices -
-
-
-cogl_matrix_get_array, function in Matrices -
-
-
-cogl_matrix_get_inverse, function in Matrices -
-
-
-cogl_matrix_init_from_array, function in Matrices -
-
-
-cogl_matrix_init_identity, function in Matrices -
-
-
-cogl_matrix_is_identity, function in Matrices -
-
-
-cogl_matrix_multiply, function in Matrices -
-
-
-cogl_matrix_ortho, function in Matrices -
-
-
-cogl_matrix_perspective, function in Matrices -
-
-
-cogl_matrix_project_points, function in Matrices -
-
-
-cogl_matrix_rotate, function in Matrices -
-
-
-cogl_matrix_scale, function in Matrices -
-
-
-cogl_matrix_transform_point, function in Matrices -
-
-
-cogl_matrix_transform_points, function in Matrices -
-
-
-cogl_matrix_translate, function in Matrices -
-
-
-cogl_matrix_transpose, function in Matrices -
-
-

O

-
-CoglObject, struct in General API -
-
-
-cogl_object_get_user_data, function in General API -
-
-
-cogl_object_ref, function in General API -
-
-
-cogl_object_set_user_data, function in General API -
-
-
-cogl_object_unref, function in General API -
-
-
-cogl_offscreen_new_to_texture, function in Offscreen Buffers -
-
-
-cogl_offscreen_new_with_texture, function in Offscreen Buffers -
-
-
-cogl_offscreen_ref, function in Offscreen Buffers (Deprecated) -
-
-
-cogl_offscreen_unref, function in Offscreen Buffers (Deprecated) -
-
-
-cogl_ortho, function in General API -
-
-

P

-
-cogl_perspective, function in General API -
-
-
-CoglPixelFormat, enum in General API -
-
-
-cogl_pixel_buffer_new, function in Buffers -
-
-
-cogl_polygon, function in Primitives -
-
-
-cogl_pop_draw_buffer, function in Offscreen Buffers -
-
-
-cogl_pop_framebuffer, function in Offscreen Buffers -
-
-
-cogl_pop_matrix, function in General API -
-
-
-cogl_pop_source, function in General API -
-
-
-cogl_program_attach_shader, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_get_uniform_location, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_link, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_ref, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_set_uniform_1f, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_1i, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_float, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_int, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_matrix, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_uniform_1f, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_uniform_1i, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_uniform_float, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_uniform_int, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_uniform_matrix, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_unref, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_use, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_push_draw_buffer, function in Offscreen Buffers -
-
-
-cogl_push_framebuffer, function in Offscreen Buffers -
-
-
-cogl_push_matrix, function in General API -
-
-
-cogl_push_source, function in General API -
-
-

Q

-
-CoglQuaternion, struct in Quaternions (Rotations) -
-
-
-cogl_quaternion_copy, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_dot_product, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_equal, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_free, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_get_rotation_angle, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_get_rotation_axis, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_angle_vector, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_array, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_x_rotation, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_y_rotation, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_z_rotation, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_identity, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_invert, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_multiply, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_nlerp, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_normalize, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_pow, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_slerp, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_squad, function in Quaternions (Rotations) -
-
-

R

-
-COGL_RADIANS_TO_DEGREES, macro in Fixed Point API -
-
-
-CoglReadPixelsFlags, enum in General API -
-
-
-cogl_read_pixels, function in General API -
-
-
-cogl_rectangle, function in Primitives -
-
-
-cogl_rectangles, function in Primitives -
-
-
-cogl_rectangles_with_texture_coords, function in Primitives -
-
-
-cogl_rectangle_with_multitexture_coords, function in Primitives -
-
-
-cogl_rectangle_with_texture_coords, function in Primitives -
-
-
-cogl_rotate, function in General API -
-
-

S

-
-cogl_scale, function in General API -
-
-
-cogl_set_backface_culling_enabled, function in General API -
-
-
-cogl_set_depth_test_enabled, function in General API (Deprecated) -
-
-
-cogl_set_draw_buffer, function in Offscreen Buffers -
-
-
-cogl_set_fog, function in General API -
-
-
-cogl_set_framebuffer, function in Offscreen Buffers -
-
-
-cogl_set_modelview_matrix, function in General API -
-
-
-cogl_set_projection_matrix, function in General API -
-
-
-cogl_set_source, function in General API -
-
-
-cogl_set_source_color, function in General API -
-
-
-cogl_set_source_color4f, function in General API -
-
-
-cogl_set_source_color4ub, function in General API -
-
-
-cogl_set_source_texture, function in General API -
-
-
-cogl_set_viewport, function in General API -
-
-
-CoglShaderType, enum in Shaders and Programmable Pipeline -
-
-
-cogl_shader_compile, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_get_info_log, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_get_type, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_is_compiled, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_ref, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_shader_source, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_unref, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_sqrti, function in Fixed Point API -
-
-
-COGL_SQRTI_ARG_10_PERCENT, macro in Fixed Point API -
-
-
-COGL_SQRTI_ARG_5_PERCENT, macro in Fixed Point API -
-
-
-COGL_SQRTI_ARG_MAX, macro in Fixed Point API -
-
-

T

-
-CoglTexture2D, struct in 2D textures -
-
-
-CoglTextureFlags, enum in Textures -
-
-
-CoglTextureVertex, struct in Textures -
-
-
-cogl_texture_2d_gl_new_from_foreign, function in 2D textures -
-
-
-cogl_texture_2d_new_from_data, function in 2D textures -
-
-
-cogl_texture_2d_new_with_size, function in 2D textures -
-
-
-cogl_texture_3d_new_from_data, function in 3D textures -
-
-
-cogl_texture_3d_new_with_size, function in 3D textures -
-
-
-cogl_texture_get_data, function in Textures -
-
-
-cogl_texture_get_format, function in Textures -
-
-
-cogl_texture_get_gl_texture, function in Textures -
-
-
-cogl_texture_get_height, function in Textures -
-
-
-cogl_texture_get_max_waste, function in Textures -
-
-
-cogl_texture_get_rowstride, function in Textures -
-
-
-cogl_texture_get_width, function in Textures -
-
-
-cogl_texture_is_sliced, function in Textures -
-
-
-cogl_texture_new_from_bitmap, function in Textures -
-
-
-cogl_texture_new_from_data, function in Textures -
-
-
-cogl_texture_new_from_file, function in Textures -
-
-
-cogl_texture_new_from_foreign, function in Textures -
-
-
-cogl_texture_new_from_sub_texture, function in Textures -
-
-
-cogl_texture_new_with_size, function in Textures -
-
-
-cogl_texture_ref, function in Textures (Deprecated) -
-
-
-cogl_texture_set_region, function in Textures -
-
-
-cogl_texture_unref, function in Textures (Deprecated) -
-
-
-cogl_transform, function in General API -
-
-
-cogl_translate, function in General API -
-
-

U

-
-CoglUserDataKey, struct in General API -
-
-

V

-
-cogl_vector3_add, function in Vectors -
-
-
-cogl_vector3_copy, function in Vectors -
-
-
-cogl_vector3_cross_product, function in Vectors -
-
-
-cogl_vector3_distance, function in Vectors -
-
-
-cogl_vector3_divide_scalar, function in Vectors -
-
-
-cogl_vector3_dot_product, function in Vectors -
-
-
-cogl_vector3_equal, function in Vectors -
-
-
-cogl_vector3_equal_with_epsilon, function in Vectors -
-
-
-cogl_vector3_free, function in Vectors -
-
-
-cogl_vector3_init, function in Vectors -
-
-
-cogl_vector3_init_zero, function in Vectors -
-
-
-cogl_vector3_invert, function in Vectors -
-
-
-cogl_vector3_magnitude, function in Vectors -
-
-
-cogl_vector3_multiply_scalar, function in Vectors -
-
-
-cogl_vector3_normalize, function in Vectors -
-
-
-cogl_vector3_subtract, function in Vectors -
-
-
-cogl_vertex_buffer_add, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_delete, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_disable, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_draw, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_draw_elements, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_enable, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_get_n_vertices, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_indices_get_for_quads, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_indices_new, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_new, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_ref, function in Vertex Buffers (Deprecated) -
-
-
-cogl_vertex_buffer_submit, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_unref, function in Vertex Buffers (Deprecated) -
-
-
-CoglVerticesMode, enum in Vertex Buffers -
-
-
-cogl_viewport, function in General API (Deprecated) -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ix02.html cogl-1.22.5/doc/reference/cogl/html/ix02.html --- cogl-1.22.2/doc/reference/cogl/html/ix02.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ix02.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,717 +0,0 @@ - - - - -Index of deprecated symbols: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of deprecated symbols

-

B

-
-cogl_begin_gl, function in General API -
-
-

C

-
-cogl_check_extension, function in General API (Deprecated) -
-
-
-cogl_clear, function in General API -
-
-
-cogl_clip_ensure, function in Clipping (Deprecated) -
-
-
-cogl_clip_pop, function in Clipping -
-
-
-cogl_clip_push, function in Clipping (Deprecated) -
-
-
-cogl_clip_push_rectangle, function in Clipping -
-
-
-cogl_clip_push_window_rect, function in Clipping (Deprecated) -
-
-
-cogl_clip_push_window_rectangle, function in Clipping -
-
-
-cogl_clip_stack_restore, function in Clipping (Deprecated) -
-
-
-cogl_clip_stack_save, function in Clipping (Deprecated) -
-
-
-cogl_color_set_from_4f, function in Color Type -
-
-
-cogl_color_set_from_4ub, function in Color Type -
-
-
-cogl_create_program, function in Shaders and Programmable Pipeline -
-
-
-cogl_create_shader, function in Shaders and Programmable Pipeline -
-
-

D

-
-cogl_disable_fog, function in General API -
-
-

E

-
-cogl_end_gl, function in General API -
-
-

F

-
-cogl_features_available, function in General API -
-
-
-cogl_frustum, function in General API -
-
-

G

-
-cogl_get_backface_culling_enabled, function in General API -
-
-
-cogl_get_bitmasks, function in General API (Deprecated) -
-
-
-cogl_get_depth_test_enabled, function in General API (Deprecated) -
-
-
-cogl_get_features, function in General API -
-
-
-cogl_get_modelview_matrix, function in General API -
-
-
-cogl_get_option_group, function in General API -
-
-
-cogl_get_projection_matrix, function in General API -
-
-
-cogl_get_source, function in General API -
-
-
-cogl_get_viewport, function in General API -
-
-
-cogl_gtype_matrix_get_type, function in GType Integration API -
-
-

I

-
-cogl_is_material, function in Materials -
-
-
-cogl_is_program, function in Shaders and Programmable Pipeline -
-
-
-cogl_is_shader, function in Shaders and Programmable Pipeline -
-
-
-cogl_is_vertex_buffer, function in Vertex Buffers -
-
-
-cogl_is_vertex_buffer_indices, function in Vertex Buffers -
-
-

M

-
-CoglMaterialLayerCallback, user_function in Materials -
-
-
-cogl_material_copy, function in Materials -
-
-
-cogl_material_foreach_layer, function in Materials -
-
-
-cogl_material_get_ambient, function in Materials -
-
-
-cogl_material_get_color, function in Materials -
-
-
-cogl_material_get_diffuse, function in Materials -
-
-
-cogl_material_get_emission, function in Materials -
-
-
-cogl_material_get_layers, function in Materials (Deprecated) -
-
-
-cogl_material_get_layer_point_sprite_coords_enabled, function in Materials -
-
-
-cogl_material_get_layer_wrap_mode_p, function in Materials -
-
-
-cogl_material_get_layer_wrap_mode_s, function in Materials -
-
-
-cogl_material_get_layer_wrap_mode_t, function in Materials -
-
-
-cogl_material_get_n_layers, function in Materials -
-
-
-cogl_material_get_point_size, function in Materials -
-
-
-cogl_material_get_shininess, function in Materials -
-
-
-cogl_material_get_specular, function in Materials -
-
-
-cogl_material_get_user_program, function in Materials -
-
-
-cogl_material_layer_get_mag_filter, function in Materials -
-
-
-cogl_material_layer_get_min_filter, function in Materials -
-
-
-cogl_material_layer_get_texture, function in Materials -
-
-
-cogl_material_layer_get_type, function in Materials -
-
-
-cogl_material_new, function in Materials -
-
-
-cogl_material_ref, function in Materials (Deprecated) -
-
-
-cogl_material_remove_layer, function in Materials -
-
-
-cogl_material_set_alpha_test_function, function in Materials -
-
-
-cogl_material_set_ambient, function in Materials -
-
-
-cogl_material_set_ambient_and_diffuse, function in Materials -
-
-
-cogl_material_set_blend, function in Materials -
-
-
-cogl_material_set_blend_constant, function in Materials -
-
-
-cogl_material_set_color, function in Materials -
-
-
-cogl_material_set_color4f, function in Materials -
-
-
-cogl_material_set_color4ub, function in Materials -
-
-
-cogl_material_set_diffuse, function in Materials -
-
-
-cogl_material_set_emission, function in Materials -
-
-
-cogl_material_set_layer, function in Materials -
-
-
-cogl_material_set_layer_combine, function in Materials -
-
-
-cogl_material_set_layer_combine_constant, function in Materials -
-
-
-cogl_material_set_layer_filters, function in Materials -
-
-
-cogl_material_set_layer_matrix, function in Materials -
-
-
-cogl_material_set_layer_point_sprite_coords_enabled, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode_p, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode_s, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode_t, function in Materials -
-
-
-cogl_material_set_point_size, function in Materials -
-
-
-cogl_material_set_shininess, function in Materials -
-
-
-cogl_material_set_specular, function in Materials -
-
-
-cogl_material_set_user_program, function in Materials -
-
-
-cogl_material_unref, function in Materials (Deprecated) -
-
-
-cogl_matrix_ortho, function in Matrices -
-
-

O

-
-cogl_offscreen_new_to_texture, function in Offscreen Buffers -
-
-
-cogl_offscreen_ref, function in Offscreen Buffers (Deprecated) -
-
-
-cogl_offscreen_unref, function in Offscreen Buffers (Deprecated) -
-
-
-cogl_ortho, function in General API -
-
-

P

-
-cogl_perspective, function in General API -
-
-
-cogl_pop_draw_buffer, function in Offscreen Buffers -
-
-
-cogl_pop_framebuffer, function in Offscreen Buffers -
-
-
-cogl_pop_matrix, function in General API -
-
-
-cogl_pop_source, function in General API -
-
-
-cogl_program_attach_shader, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_get_uniform_location, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_link, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_ref, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_set_uniform_1f, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_1i, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_float, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_int, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_matrix, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_uniform_1f, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_uniform_1i, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_uniform_float, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_uniform_int, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_uniform_matrix, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_unref, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_program_use, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_push_draw_buffer, function in Offscreen Buffers -
-
-
-cogl_push_framebuffer, function in Offscreen Buffers -
-
-
-cogl_push_matrix, function in General API -
-
-
-cogl_push_source, function in General API -
-
-

R

-
-cogl_read_pixels, function in General API -
-
-
-cogl_rotate, function in General API -
-
-

S

-
-cogl_scale, function in General API -
-
-
-cogl_set_backface_culling_enabled, function in General API -
-
-
-cogl_set_depth_test_enabled, function in General API (Deprecated) -
-
-
-cogl_set_draw_buffer, function in Offscreen Buffers -
-
-
-cogl_set_fog, function in General API -
-
-
-cogl_set_framebuffer, function in Offscreen Buffers -
-
-
-cogl_set_modelview_matrix, function in General API -
-
-
-cogl_set_projection_matrix, function in General API -
-
-
-cogl_set_source, function in General API -
-
-
-cogl_set_source_color, function in General API -
-
-
-cogl_set_source_color4f, function in General API -
-
-
-cogl_set_source_color4ub, function in General API -
-
-
-cogl_set_source_texture, function in General API -
-
-
-cogl_set_viewport, function in General API -
-
-
-cogl_shader_compile, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_get_info_log, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_get_type, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_is_compiled, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_ref, function in Shaders and Programmable Pipeline (Deprecated) -
-
-
-cogl_shader_source, function in Shaders and Programmable Pipeline -
-
-
-cogl_shader_unref, function in Shaders and Programmable Pipeline (Deprecated) -
-
-

T

-
-cogl_texture_get_format, function in Textures -
-
-
-cogl_texture_get_rowstride, function in Textures -
-
-
-cogl_texture_new_from_bitmap, function in Textures -
-
-
-cogl_texture_new_from_data, function in Textures -
-
-
-cogl_texture_new_from_file, function in Textures -
-
-
-cogl_texture_new_from_foreign, function in Textures -
-
-
-cogl_texture_new_from_sub_texture, function in Textures -
-
-
-cogl_texture_new_with_size, function in Textures -
-
-
-cogl_texture_ref, function in Textures (Deprecated) -
-
-
-cogl_texture_unref, function in Textures (Deprecated) -
-
-
-cogl_transform, function in General API -
-
-
-cogl_translate, function in General API -
-
-

V

-
-cogl_vertex_buffer_add, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_delete, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_disable, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_draw, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_draw_elements, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_enable, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_get_n_vertices, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_indices_get_for_quads, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_indices_new, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_new, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_ref, function in Vertex Buffers (Deprecated) -
-
-
-cogl_vertex_buffer_submit, function in Vertex Buffers -
-
-
-cogl_vertex_buffer_unref, function in Vertex Buffers (Deprecated) -
-
-
-cogl_viewport, function in General API (Deprecated) -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ix03.html cogl-1.22.5/doc/reference/cogl/html/ix03.html --- cogl-1.22.2/doc/reference/cogl/html/ix03.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ix03.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,74 +0,0 @@ - - - - -Index of new symbols in 0.8: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of new symbols in 0.8

-

B

-
-CoglBufferTarget, enum in General API -
-
-

F

-
-CoglFeatureFlags, enum in General API -
-
-

G

-
-cogl_get_features, function in General API -
-
-

P

-
-CoglPixelFormat, enum in General API -
-
-

T

-
-cogl_texture_new_from_data, function in Textures -
-
-
-cogl_texture_new_from_file, function in Textures -
-
-
-cogl_texture_new_from_foreign, function in Textures -
-
-
-cogl_texture_new_with_size, function in Textures -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ix04.html cogl-1.22.5/doc/reference/cogl/html/ix04.html --- cogl-1.22.2/doc/reference/cogl/html/ix04.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ix04.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,601 +0,0 @@ - - - - -Index of new symbols in 1.0: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of new symbols in 1.0

-

A

-
-CoglAngle, typedef in Fixed Point API -
-
-
-cogl_angle_cos, function in Fixed Point API -
-
-
-COGL_ANGLE_FROM_DEG, macro in Fixed Point API -
-
-
-COGL_ANGLE_FROM_DEGX, macro in Fixed Point API -
-
-
-cogl_angle_sin, function in Fixed Point API -
-
-
-cogl_angle_tan, function in Fixed Point API -
-
-
-COGL_ANGLE_TO_DEG, macro in Fixed Point API -
-
-
-COGL_ANGLE_TO_DEGX, macro in Fixed Point API -
-
-
-CoglAttributeType, enum in General API -
-
-

B

-
-cogl_begin_gl, function in General API -
-
-
-cogl_bitmap_get_size_from_file, function in Bitmaps -
-
-
-cogl_bitmap_new_from_file, function in Bitmaps -
-
-
-CoglBlendStringError, enum in Materials -
-
-
-COGL_BLEND_STRING_ERROR, macro in Materials -
-
-
-CoglBufferBit, enum in General API -
-
-

C

-
-cogl_clip_ensure, function in Clipping (Deprecated) -
-
-
-CoglColor, struct in Color Type -
-
-
-cogl_color_copy, function in Color Type -
-
-
-cogl_color_equal, function in Color Type -
-
-
-cogl_color_free, function in Color Type -
-
-
-cogl_color_get_alpha, function in Color Type -
-
-
-cogl_color_get_alpha_byte, function in Color Type -
-
-
-cogl_color_get_alpha_float, function in Color Type -
-
-
-cogl_color_get_blue, function in Color Type -
-
-
-cogl_color_get_blue_byte, function in Color Type -
-
-
-cogl_color_get_blue_float, function in Color Type -
-
-
-cogl_color_get_green, function in Color Type -
-
-
-cogl_color_get_green_byte, function in Color Type -
-
-
-cogl_color_get_green_float, function in Color Type -
-
-
-cogl_color_get_red, function in Color Type -
-
-
-cogl_color_get_red_byte, function in Color Type -
-
-
-cogl_color_get_red_float, function in Color Type -
-
-
-cogl_color_new, function in Color Type -
-
-
-cogl_color_premultiply, function in Color Type -
-
-
-cogl_color_set_from_4f, function in Color Type -
-
-
-cogl_color_set_from_4ub, function in Color Type -
-
-

E

-
-cogl_end_gl, function in General API -
-
-

F

-
-COGL_FIXED_0_5, macro in Fixed Point API -
-
-
-COGL_FIXED_1, macro in Fixed Point API -
-
-
-COGL_FIXED_120, macro in Fixed Point API -
-
-
-COGL_FIXED_180, macro in Fixed Point API -
-
-
-COGL_FIXED_240, macro in Fixed Point API -
-
-
-COGL_FIXED_255, macro in Fixed Point API -
-
-
-COGL_FIXED_270, macro in Fixed Point API -
-
-
-COGL_FIXED_2_PI, macro in Fixed Point API -
-
-
-COGL_FIXED_30, macro in Fixed Point API -
-
-
-COGL_FIXED_360, macro in Fixed Point API -
-
-
-COGL_FIXED_45, macro in Fixed Point API -
-
-
-COGL_FIXED_60, macro in Fixed Point API -
-
-
-COGL_FIXED_90, macro in Fixed Point API -
-
-
-cogl_fixed_atan, function in Fixed Point API -
-
-
-cogl_fixed_atan2, function in Fixed Point API -
-
-
-COGL_FIXED_BITS, macro in Fixed Point API -
-
-
-COGL_FIXED_CEIL, macro in Fixed Point API -
-
-
-cogl_fixed_cos, function in Fixed Point API -
-
-
-COGL_FIXED_DIV, macro in Fixed Point API -
-
-
-COGL_FIXED_EPSILON, macro in Fixed Point API -
-
-
-COGL_FIXED_FAST_DIV, macro in Fixed Point API -
-
-
-COGL_FIXED_FAST_MUL, macro in Fixed Point API -
-
-
-COGL_FIXED_FLOOR, macro in Fixed Point API -
-
-
-COGL_FIXED_FRACTION, macro in Fixed Point API -
-
-
-COGL_FIXED_FROM_DOUBLE, macro in Fixed Point API -
-
-
-COGL_FIXED_FROM_FLOAT, macro in Fixed Point API -
-
-
-COGL_FIXED_FROM_INT, macro in Fixed Point API -
-
-
-cogl_fixed_log2, function in Fixed Point API -
-
-
-COGL_FIXED_MAX, macro in Fixed Point API -
-
-
-COGL_FIXED_MIN, macro in Fixed Point API -
-
-
-COGL_FIXED_MUL, macro in Fixed Point API -
-
-
-COGL_FIXED_MUL_DIV, macro in Fixed Point API -
-
-
-COGL_FIXED_PI, macro in Fixed Point API -
-
-
-COGL_FIXED_PI_2, macro in Fixed Point API -
-
-
-COGL_FIXED_PI_4, macro in Fixed Point API -
-
-
-cogl_fixed_pow, function in Fixed Point API -
-
-
-cogl_fixed_pow2, function in Fixed Point API -
-
-
-COGL_FIXED_Q, macro in Fixed Point API -
-
-
-cogl_fixed_sin, function in Fixed Point API -
-
-
-cogl_fixed_sqrt, function in Fixed Point API -
-
-
-cogl_fixed_tan, function in Fixed Point API -
-
-
-COGL_FIXED_TO_DOUBLE, macro in Fixed Point API -
-
-
-COGL_FIXED_TO_FLOAT, macro in Fixed Point API -
-
-
-COGL_FIXED_TO_INT, macro in Fixed Point API -
-
-
-COGL_FLOAT_TO_INT, macro in Fixed Point API -
-
-
-COGL_FLOAT_TO_UINT, macro in Fixed Point API -
-
-
-cogl_flush, function in General API -
-
-
-CoglFogMode, enum in General API -
-
-

G

-
-cogl_get_option_group, function in General API -
-
-

I

-
-cogl_is_bitmap, function in Bitmaps -
-
-
-cogl_is_vertex_buffer, function in Vertex Buffers -
-
-

M

-
-CoglMaterialLayerType, enum in Materials -
-
-
-cogl_material_get_ambient, function in Materials -
-
-
-cogl_material_get_color, function in Materials -
-
-
-cogl_material_get_diffuse, function in Materials -
-
-
-cogl_material_get_emission, function in Materials -
-
-
-cogl_material_get_n_layers, function in Materials -
-
-
-cogl_material_get_shininess, function in Materials -
-
-
-cogl_material_get_specular, function in Materials -
-
-
-cogl_material_ref, function in Materials (Deprecated) -
-
-
-cogl_material_set_alpha_test_function, function in Materials -
-
-
-cogl_material_set_ambient, function in Materials -
-
-
-cogl_material_set_ambient_and_diffuse, function in Materials -
-
-
-cogl_material_set_blend, function in Materials -
-
-
-cogl_material_set_blend_constant, function in Materials -
-
-
-cogl_material_set_color, function in Materials -
-
-
-cogl_material_set_color4f, function in Materials -
-
-
-cogl_material_set_color4ub, function in Materials -
-
-
-cogl_material_set_diffuse, function in Materials -
-
-
-cogl_material_set_emission, function in Materials -
-
-
-cogl_material_set_layer, function in Materials -
-
-
-cogl_material_set_layer_combine, function in Materials -
-
-
-cogl_material_set_layer_combine_constant, function in Materials -
-
-
-cogl_material_set_shininess, function in Materials -
-
-
-cogl_material_set_specular, function in Materials -
-
-
-cogl_material_unref, function in Materials (Deprecated) -
-
-

O

-
-cogl_ortho, function in General API -
-
-

P

-
-cogl_polygon, function in Primitives -
-
-

R

-
-COGL_RADIANS_TO_DEGREES, macro in Fixed Point API -
-
-
-CoglReadPixelsFlags, enum in General API -
-
-
-cogl_rectangles, function in Primitives -
-
-
-cogl_rectangle_with_multitexture_coords, function in Primitives -
-
-
-cogl_rectangle_with_texture_coords, function in Primitives -
-
-

S

-
-cogl_set_source, function in General API -
-
-
-cogl_set_source_color, function in General API -
-
-
-cogl_set_source_color4f, function in General API -
-
-
-cogl_set_source_color4ub, function in General API -
-
-
-cogl_set_source_texture, function in General API -
-
-
-CoglShaderType, enum in Shaders and Programmable Pipeline -
-
-
-cogl_sqrti, function in Fixed Point API -
-
-
-COGL_SQRTI_ARG_10_PERCENT, macro in Fixed Point API -
-
-
-COGL_SQRTI_ARG_5_PERCENT, macro in Fixed Point API -
-
-
-COGL_SQRTI_ARG_MAX, macro in Fixed Point API -
-
-

T

-
-CoglTextureFlags, enum in Textures -
-
-
-cogl_texture_new_from_bitmap, function in Textures -
-
-

V

-
-CoglVerticesMode, enum in Vertex Buffers -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ix05.html cogl-1.22.5/doc/reference/cogl/html/ix05.html --- cogl-1.22.2/doc/reference/cogl/html/ix05.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ix05.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,124 +0,0 @@ - - - - -Index of new symbols in 1.2: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of new symbols in 1.2

-

B

-
-CoglBufferAccess, enum in Buffers -
-
-
-CoglBufferUpdateHint, enum in Buffers -
-
-
-cogl_buffer_get_size, function in Buffers -
-
-
-cogl_buffer_get_update_hint, function in Buffers -
-
-
-cogl_buffer_map, function in Buffers -
-
-
-cogl_buffer_set_data, function in Buffers -
-
-
-cogl_buffer_set_update_hint, function in Buffers -
-
-
-cogl_buffer_unmap, function in Buffers -
-
-

C

-
-cogl_clip_push_rectangle, function in Clipping -
-
-
-cogl_clip_push_window_rectangle, function in Clipping -
-
-

I

-
-cogl_is_buffer, function in Buffers -
-
-
-cogl_is_pixel_buffer, function in Buffers -
-
-

M

-
-cogl_material_copy, function in Materials -
-
-
-cogl_matrix_get_inverse, function in Matrices -
-
-

P

-
-cogl_pop_framebuffer, function in Offscreen Buffers -
-
-
-cogl_push_framebuffer, function in Offscreen Buffers -
-
-

S

-
-cogl_set_framebuffer, function in Offscreen Buffers -
-
-
-cogl_set_viewport, function in General API -
-
-

T

-
-cogl_texture_new_from_sub_texture, function in Textures -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ix06.html cogl-1.22.5/doc/reference/cogl/html/ix06.html --- cogl-1.22.2/doc/reference/cogl/html/ix06.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ix06.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,290 +0,0 @@ - - - - -Index of new symbols in 1.4: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of new symbols in 1.4

-

B

-
-CoglBitmapError, enum in Bitmaps -
-
-
-COGL_BITMAP_ERROR, macro in Bitmaps -
-
-

C

-
-cogl_color_init_from_4f, function in Color Type -
-
-
-cogl_color_init_from_4fv, function in Color Type -
-
-
-cogl_color_init_from_4ub, function in Color Type -
-
-
-cogl_color_set_alpha, function in Color Type -
-
-
-cogl_color_set_alpha_byte, function in Color Type -
-
-
-cogl_color_set_alpha_float, function in Color Type -
-
-
-cogl_color_set_blue, function in Color Type -
-
-
-cogl_color_set_blue_byte, function in Color Type -
-
-
-cogl_color_set_blue_float, function in Color Type -
-
-
-cogl_color_set_green, function in Color Type -
-
-
-cogl_color_set_green_byte, function in Color Type -
-
-
-cogl_color_set_green_float, function in Color Type -
-
-
-cogl_color_set_red, function in Color Type -
-
-
-cogl_color_set_red_byte, function in Color Type -
-
-
-cogl_color_set_red_float, function in Color Type -
-
-
-cogl_color_unpremultiply, function in Color Type -
-
-

I

-
-cogl_is_texture_3d, function in 3D textures -
-
-
-cogl_is_vertex_buffer_indices, function in Vertex Buffers -
-
-

M

-
-CoglMaterialLayerCallback, user_function in Materials -
-
-
-CoglMaterialWrapMode, enum in Materials -
-
-
-cogl_material_foreach_layer, function in Materials -
-
-
-cogl_material_get_layer_point_sprite_coords_enabled, function in Materials -
-
-
-cogl_material_get_point_size, function in Materials -
-
-
-cogl_material_get_user_program, function in Materials -
-
-
-cogl_material_set_layer_point_sprite_coords_enabled, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode_p, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode_s, function in Materials -
-
-
-cogl_material_set_layer_wrap_mode_t, function in Materials -
-
-
-cogl_material_set_point_size, function in Materials -
-
-
-cogl_material_set_user_program, function in Materials -
-
-
-cogl_matrix_equal, function in Matrices -
-
-

O

-
-cogl_object_get_user_data, function in General API -
-
-
-cogl_object_set_user_data, function in General API -
-
-

P

-
-cogl_program_set_uniform_1f, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_1i, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_float, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_int, function in Shaders and Programmable Pipeline -
-
-
-cogl_program_set_uniform_matrix, function in Shaders and Programmable Pipeline -
-
-

T

-
-cogl_transform, function in General API -
-
-

U

-
-CoglUserDataKey, struct in General API -
-
-

V

-
-cogl_vector3_add, function in Vectors -
-
-
-cogl_vector3_copy, function in Vectors -
-
-
-cogl_vector3_cross_product, function in Vectors -
-
-
-cogl_vector3_distance, function in Vectors -
-
-
-cogl_vector3_divide_scalar, function in Vectors -
-
-
-cogl_vector3_dot_product, function in Vectors -
-
-
-cogl_vector3_equal, function in Vectors -
-
-
-cogl_vector3_equal_with_epsilon, function in Vectors -
-
-
-cogl_vector3_free, function in Vectors -
-
-
-cogl_vector3_init, function in Vectors -
-
-
-cogl_vector3_init_zero, function in Vectors -
-
-
-cogl_vector3_invert, function in Vectors -
-
-
-cogl_vector3_magnitude, function in Vectors -
-
-
-cogl_vector3_multiply_scalar, function in Vectors -
-
-
-cogl_vector3_normalize, function in Vectors -
-
-
-cogl_vector3_subtract, function in Vectors -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ix07.html cogl-1.22.5/doc/reference/cogl/html/ix07.html --- cogl-1.22.2/doc/reference/cogl/html/ix07.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ix07.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,68 +0,0 @@ - - - - -Index of new symbols in 1.6: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of new symbols in 1.6

-

G

-
-cogl_get_source, function in General API -
-
-

M

-
-cogl_material_get_layer_wrap_mode_p, function in Materials -
-
-
-cogl_material_get_layer_wrap_mode_s, function in Materials -
-
-
-cogl_material_get_layer_wrap_mode_t, function in Materials -
-
-
-cogl_matrix_copy, function in Matrices -
-
-
-cogl_matrix_free, function in Matrices -
-
-

P

-
-cogl_pop_source, function in General API -
-
-
-cogl_push_source, function in General API -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl/html/ix08.html cogl-1.22.5/doc/reference/cogl/html/ix08.html --- cogl-1.22.2/doc/reference/cogl/html/ix08.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/ix08.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,34 +0,0 @@ - - - - -Index of new symbols in 1.8: Cogl Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of new symbols in 1.8

-

M

-
-cogl_matrix_is_identity, function in Matrices -
-
-
- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/left-insensitive.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/left-insensitive.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/left.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/left.png differ diff -Nru cogl-1.22.2/doc/reference/cogl/html/license.html cogl-1.22.5/doc/reference/cogl/html/license.html --- cogl-1.22.2/doc/reference/cogl/html/license.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/license.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,57 +0,0 @@ - - - - -Appendix A. License: Cogl Reference Manual - - - - - - - - - - - - - - - -
-

-Appendix A. License

-

- This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General - Public License as published by the Free Software - Foundation; either version 2 of the License, or (at your option) - any later version. -

-

- This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Library General Public License for - more details. -

-

- You may obtain a copy of the GNU Library General - Public License from the Free Software Foundation by - visiting their Web - site or by writing to: - -

-


-        Free Software Foundation, Inc.
-        59 Temple Place - Suite 330
-        Boston, MA 02111-1307
-        USA
-      

-

-

-
- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/quad-indices-order.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/quad-indices-order.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/quad-indices-triangles.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/quad-indices-triangles.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/right-insensitive.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/right-insensitive.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl/html/right.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl/html/right.png differ diff -Nru cogl-1.22.2/doc/reference/cogl/html/style.css cogl-1.22.5/doc/reference/cogl/html/style.css --- cogl-1.22.2/doc/reference/cogl/html/style.css 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl/html/style.css 1970-01-01 00:00:00.000000000 +0000 @@ -1,479 +0,0 @@ -body -{ - font-family: cantarell, sans-serif; -} -.synopsis, .classsynopsis -{ - /* tango:aluminium 1/2 */ - background: #eeeeec; - background: rgba(238, 238, 236, 0.5); - border: solid 1px rgb(238, 238, 236); - padding: 0.5em; -} -.programlisting -{ - /* tango:sky blue 0/1 */ - /* fallback for no rgba support */ - background: #e6f3ff; - border: solid 1px #729fcf; - background: rgba(114, 159, 207, 0.1); - border: solid 1px rgba(114, 159, 207, 0.2); - padding: 0.5em; -} -.variablelist -{ - padding: 4px; - margin-left: 3em; -} -.variablelist td:first-child -{ - vertical-align: top; -} - -div.gallery-float -{ - float: left; - padding: 10px; -} -div.gallery-float img -{ - border-style: none; -} -div.gallery-spacer -{ - clear: both; -} - -a, a:visited -{ - text-decoration: none; - /* tango:sky blue 2 */ - color: #3465a4; -} -a:hover -{ - text-decoration: underline; - /* tango:sky blue 1 */ - color: #729fcf; -} - -div.informaltable table -{ - border-collapse: separate; - border-spacing: 1em 0.3em; - border: none; -} - -div.informaltable table td, div.informaltable table th -{ - vertical-align: top; -} - -.function_type, -.variable_type, -.property_type, -.signal_type, -.parameter_name, -.struct_member_name, -.union_member_name, -.define_keyword, -.datatype_keyword, -.typedef_keyword -{ - text-align: right; -} - -/* dim non-primary columns */ -.c_punctuation, -.function_type, -.variable_type, -.property_type, -.signal_type, -.define_keyword, -.datatype_keyword, -.typedef_keyword, -.property_flags, -.signal_flags, -.parameter_annotations, -.enum_member_annotations, -.struct_member_annotations, -.union_member_annotations -{ - color: #888a85; -} - -.function_type a, -.function_type a:visited, -.function_type a:hover, -.property_type a, -.property_type a:visited, -.property_type a:hover, -.signal_type a, -.signal_type a:visited, -.signal_type a:hover, -.signal_flags a, -.signal_flags a:visited, -.signal_flags a:hover -{ - color: #729fcf; -} - -td p -{ - margin: 0.25em; -} - -div.table table -{ - border-collapse: collapse; - border-spacing: 0px; - /* tango:aluminium 3 */ - border: solid 1px #babdb6; -} - -div.table table td, div.table table th -{ - /* tango:aluminium 3 */ - border: solid 1px #babdb6; - padding: 3px; - vertical-align: top; -} - -div.table table th -{ - /* tango:aluminium 2 */ - background-color: #d3d7cf; -} - -h4 -{ - color: #555753; - margin-top: 1em; - margin-bottom: 1em; -} - -hr -{ - /* tango:aluminium 1 */ - color: #d3d7cf; - background: #d3d7cf; - border: none 0px; - height: 1px; - clear: both; - margin: 2.0em 0em 2.0em 0em; -} - -dl.toc dt -{ - padding-bottom: 0.25em; -} - -dl.toc > dt -{ - padding-top: 0.25em; - padding-bottom: 0.25em; - font-weight: bold; -} - -dl.toc > dl -{ - padding-bottom: 0.5em; -} - -.parameter -{ - font-style: normal; -} - -.footer -{ - padding-top: 3.5em; - /* tango:aluminium 3 */ - color: #babdb6; - text-align: center; - font-size: 80%; -} - -.informalfigure, -.figure -{ - margin: 1em; -} - -.informalexample, -.example -{ - margin-top: 1em; - margin-bottom: 1em; -} - -.warning -{ - /* tango:orange 0/1 */ - background: #ffeed9; - background: rgba(252, 175, 62, 0.1); - border-color: #ffb04f; - border-color: rgba(252, 175, 62, 0.2); -} -.note -{ - /* tango:chameleon 0/0.5 */ - background: #d8ffb2; - background: rgba(138, 226, 52, 0.1); - border-color: #abf562; - border-color: rgba(138, 226, 52, 0.2); -} -div.blockquote -{ - border-color: #eeeeec; -} -.note, .warning, div.blockquote -{ - padding: 0.5em; - border-width: 1px; - border-style: solid; - margin: 2em; -} -.note p, .warning p -{ - margin: 0; -} - -div.warning h3.title, -div.note h3.title -{ - display: none; -} - -p + div.section -{ - margin-top: 1em; -} - -div.refnamediv, -div.refsynopsisdiv, -div.refsect1, -div.refsect2, -div.toc, -div.section -{ - margin-bottom: 1em; -} - -/* blob links */ -h2 .extralinks, h3 .extralinks -{ - float: right; - /* tango:aluminium 3 */ - color: #babdb6; - font-size: 80%; - font-weight: normal; -} - -.lineart -{ - color: #d3d7cf; - font-weight: normal; -} - -.annotation -{ - /* tango:aluminium 5 */ - color: #555753; - font-weight: normal; -} - -.structfield -{ - font-style: normal; - font-weight: normal; -} - -acronym,abbr -{ - border-bottom: 1px dotted gray; -} - -/* code listings */ - -.listing_code .programlisting .normal, -.listing_code .programlisting .normal a, -.listing_code .programlisting .number, -.listing_code .programlisting .cbracket, -.listing_code .programlisting .symbol { color: #555753; } -.listing_code .programlisting .comment, -.listing_code .programlisting .linenum { color: #babdb6; } /* tango: aluminium 3 */ -.listing_code .programlisting .function, -.listing_code .programlisting .function a, -.listing_code .programlisting .preproc { color: #204a87; } /* tango: sky blue 3 */ -.listing_code .programlisting .string { color: #ad7fa8; } /* tango: plum */ 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that. */ - a.footnote - { - position: relative; - top: 0em ! important; - } - /* this is needed so that the local anchors are displayed below the naviagtion */ - div.footnote a[name], div.refnamediv a[name], div.refsect1 a[name], div.refsect2 a[name], div.index a[name], div.glossary a[name], div.sect1 a[name] - { - display: inline-block; - position: relative; - top:-5em; - } - /* this seems to be a bug in the xsl style sheets when generating indexes */ - div.index div.index - { - top: 0em; - } - /* make space for the fixed navigation bar and add space at the bottom so that - * link targets appear somewhat close to top - */ - body - { - padding-top: 2.5em; - padding-bottom: 500px; - max-width: 60em; - } - p - { - max-width: 60em; - } - /* style and size the navigation bar */ - table.navigation#top - { - position: fixed; - background: #e2e2e2; - border-bottom: solid 1px #babdb6; - border-spacing: 5px; - margin-top: 0; - margin-bottom: 0; - top: 0; - left: 0; - z-index: 10; - } - table.navigation#top td - { - padding-left: 6px; - padding-right: 6px; - } - .navigation a, .navigation a:visited - { - /* tango:sky blue 3 */ - color: #204a87; - } - .navigation a:hover - { - /* tango:sky blue 2 */ - color: #3465a4; - } - td.shortcuts - { - /* tango:sky blue 2 */ - color: #3465a4; - font-size: 80%; - white-space: nowrap; - } - td.shortcuts .dim - { - color: #babdb6; - } - .navigation .title - { - font-size: 80%; - max-width: none; - margin: 0px; - font-weight: normal; - } -} -@media screen and (min-width: 60em) { - /* screen larger than 60em */ - body { margin: auto; } -} -@media screen and (max-width: 60em) { - /* screen less than 60em */ - #nav_hierarchy { display: none; } - #nav_interfaces { display: none; } - #nav_prerequisites { display: none; } - #nav_derived_interfaces { display: none; } - #nav_implementations { display: none; } - #nav_child_properties { display: none; } - #nav_style_properties { display: none; } - #nav_index { display: none; } - #nav_glossary 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- - - 2008 - OpenedHand LTD - - - - 2009 - 2010 - 2011 - 2012 - 2013 - Intel Corporation - - - - - Permission is granted to copy, distribute and/or modify this - document under the terms of the GNU Free - Documentation License, Version 1.1 or any later - version published by the Free Software Foundation with no - Invariant Sections, no Front-Cover Texts, and no Back-Cover - Texts. You may obtain a copy of the GNU Free - Documentation License from the Free Software - Foundation by visiting their Web site or by writing - to: - -
- The Free Software Foundation, Inc., - 59 Temple Place - Suite 330, - Boston, MA 02111-1307, - USA -
-
-
- -
- - - Cogl - a modern 3D graphics API - -
- About Cogl - - Cogl is a modern 3D graphics API with associated utility - APIs designed to expose the features of 3D graphics hardware - using a more object oriented design than OpenGL. The library has - primarily been driven by the practical needs of Clutter but it - is not tied to any one toolkit or even constrained to developing - UI toolkits. - -
- -
- General API concepts - - - -
- -
- Setting Up A Drawing Context - - - - -
- -
- Setting Up A GPU Pipeline - - - - -
- -
- Allocating GPU Memory - - - -
- -
- Describing the layout of GPU Memory - - -
- -
- Geometry - - - -
- -
- Textures - - -
- -
- Meta Textures - - - - -
- -
- Primitive Textures - - - - -
- -
- Framebuffers - - - -
- -
- Utilities - - - - - - - - -
- -
- Binding and Integrating - - - - -
- -
- - - Glossaries - - - - - - Index of all symbols - - - - - Index of deprecated symbols - - - - - Index of new symbols in 0.8 - - - - - Index of new symbols in 1.0 - - - - - Index of new symbols in 1.2 - - - - - Index of new symbols in 1.4 - - - - - License - - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General - Public License as published by the Free Software - Foundation; either version 2 of the License, or (at your option) - any later version. - - - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Library General Public License for - more details. - - - - You may obtain a copy of the GNU Library General - Public License from the Free Software Foundation by - visiting their Web - site or by writing to: - -
- Free Software Foundation, Inc. - 59 Temple Place - Suite 330 - Boston, MA 02111-1307 - USA -
-
-
- -
diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ch01.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ch01.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ch01.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ch01.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,232 +0,0 @@ - - - - -Cogl - a modern 3D graphics API: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-

-Cogl - a modern 3D graphics API

-
-
About Cogl
-
General API concepts
-
-
-The Object Interface -
-
-Exception handling — A way for Cogl to throw exceptions -
-
-Common Types — Types used throughout the library -
-
-
Setting Up A Drawing Context
-
-
-CoglRenderer: Connect to a backend renderer — Choosing a means to render -
-
-CoglOnscreenTemplate: Describe a template for onscreen framebuffers -
-
-CoglDisplay: Setup a display pipeline — Common aspects of a display pipeline -
-
-The Top-Level Context — The top level application context. -
-
-
Setting Up A GPU Pipeline
-
-
-Blend Strings — A simple syntax and grammar for describing blending and texture -combining functions. -
-
-Pipeline — Functions for creating and manipulating the GPU - pipeline -
-
-Depth State — Functions for describing the depth testing - state of your GPU. -
-
-Shader snippets — Functions for creating and manipulating shader snippets -
-
-
Allocating GPU Memory
-
-
-CoglBuffer: The Buffer Interface — Common buffer functions, including data upload APIs -
-
-CoglAttributeBuffer: Buffers of vertex attributes — Functions for creating and manipulating attribute - buffers -
-
-CoglIndexBuffer: Buffers of vertex indices — Functions for creating and manipulating vertex -indices. -
-
-
Describing the layout of GPU Memory
-
-
-Vertex Attributes — Functions for declaring and drawing vertex - attributes -
-
-Indices — Describe vertex indices stored in a CoglIndexBuffer. -
-
-
Geometry
-
-
-Primitives — Functions for creating, manipulating and drawing - primitives -
-
-Path Primitives -
-
-Rectangles -
-
-
Textures
-
-
-Bitmap — Functions for loading images -
-
-The Texture Interface — Functions for creating and manipulating textures -
-
-
Meta Textures
-
-
-High Level Meta Textures — Interface for high-level textures built from - low-level textures like CoglTexture2D and - CoglTexture3D. -
-
-Sub Textures — Functions for creating and manipulating - sub-textures. -
-
-Sliced Textures — Functions for creating and manipulating 2D meta - textures that may internally be comprised of - multiple 2D textures with power-of-two sizes. -
-
-X11 Texture From Pixmap — Functions for creating and manipulating 2D meta - textures derived from X11 pixmaps. -
-
-
Primitive Textures
-
-
-Low-level primitive textures — Interface for low-level textures like - CoglTexture2D and CoglTexture3D. -
-
-2D textures — Functions for creating and manipulating 2D textures -
-
-3D textures — Functions for creating and manipulating 3D textures -
-
-Rectangle textures (non-normalized coordinates) — Functions for creating and manipulating rectangle - textures for use with non-normalized coordinates. -
-
-
Framebuffers
-
-
-CoglFramebuffer: The Framebuffer Interface — A common interface for manipulating framebuffers -
-
-CoglOnscreen: The Onscreen Framebuffer Interface -
-
-Offscreen Framebuffers — Functions for creating and manipulating offscreen - framebuffers. -
-
-
Utilities
-
-
-Color Type — A generic color definition -
-
-Matrices — Functions for initializing and manipulating 4x4 matrices -
-
-Matrix Stacks — Functions for efficiently tracking many - related transformations -
-
-3 Component Vectors — Functions for handling single precision float - vectors. -
-
-Eulers (Rotations) — Functions for initializing and manipulating -euler angles. -
-
-Quaternions (Rotations) — Functions for initializing and manipulating -quaternions. -
-
-GPU synchronisation fences — Functions for notification of command completion -
-
-Versioning utility macros — Macros for determining the version of Cogl being used -
-
-
Binding and Integrating
-
-
-SDL Integration — Integration api for the Simple DirectMedia - Layer library. -
-
-Main loop integration — Functions for integrating Cogl with an - application's main loop -
-
-GType Integration API -
-
-GLES 2.0 context — A portable api to access OpenGLES 2.0 -
-
-
-
-

-About Cogl

-

Cogl is a modern 3D graphics API with associated utility - APIs designed to expose the features of 3D graphics hardware - using a more object oriented design than OpenGL. The library has - primarily been driven by the practical needs of Clutter but it - is not tied to any one toolkit or even constrained to developing - UI toolkits.

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-2D-textures.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-2D-textures.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-2D-textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-2D-textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,484 +0,0 @@ - - - - -2D textures: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

2D textures

-

2D textures — Functions for creating and manipulating 2D textures

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglTexture2D * - -cogl_texture_2d_new_with_size () -
-CoglTexture2D * - -cogl_texture_2d_new_from_file () -
-CoglTexture2D * - -cogl_texture_2d_new_from_bitmap () -
-CoglTexture2D * - -cogl_texture_2d_new_from_data () -
-CoglTexture2D * - -cogl_texture_2d_gl_new_from_foreign () -
-CoglBool - -cogl_is_texture_rectangle () -
-
-
-

Types and Values

-
---- - - - - -
 CoglTexture2D
-
-
-

Description

-

These functions allow low-level 2D textures to be allocated. These -differ from sliced textures for example which may internally be -made up of multiple 2D textures, or atlas textures where Cogl must -internally modify user texture coordinates before they can be used -by the GPU.

-

You should be aware that many GPUs only support power of two sizes -for CoglTexture2D textures. You can check support for non power of -two textures by checking for the COGL_FEATURE_ID_TEXTURE_NPOT feature -via cogl_has_feature().

-
-
-

Functions

-
-

cogl_texture_2d_new_with_size ()

-
CoglTexture2D *
-cogl_texture_2d_new_with_size (CoglContext *ctx,
-                               int width,
-                               int height);
-

Creates a low-level CoglTexture2D texture with a given width - and -height - that your GPU can texture from directly.

-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or preferably let Cogl -automatically allocate storage lazily when it may know more about -how the texture is being used and can optimize how it is allocated.

-

The texture is still configurable until it has been allocated so -for example you can influence the internal format of the texture -using cogl_texture_set_components() and -cogl_texture_set_premultiplied().

-
Many GPUs only support power of two sizes for CoglTexture2D -textures. You can check support for non power of two textures by -checking for the COGL_FEATURE_ID_TEXTURE_NPOT feature via -cogl_has_feature().
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

ctx

A CoglContext

 

width

Width of the texture to allocate

 

height

Height of the texture to allocate

 
-
-
-

Returns

-

A new CoglTexture2D object with no storage yet allocated.

-

[transfer full]

-
-

Since: 2.0

-
-
-
-

cogl_texture_2d_new_from_file ()

-
CoglTexture2D *
-cogl_texture_2d_new_from_file (CoglContext *ctx,
-                               const char *filename,
-                               CoglError **error);
-

Creates a low-level CoglTexture2D texture from an image file.

-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or preferably let Cogl -automatically allocate storage lazily when it may know more about -how the texture is being used and can optimize how it is allocated.

-

The texture is still configurable until it has been allocated so -for example you can influence the internal format of the texture -using cogl_texture_set_components() and -cogl_texture_set_premultiplied().

-
Many GPUs only support power of two sizes for CoglTexture2D -textures. You can check support for non power of two textures by -checking for the COGL_FEATURE_ID_TEXTURE_NPOT feature via -cogl_has_feature().
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

ctx

A CoglContext

 

filename

the file to load

 

error

A CoglError to catch exceptional errors or NULL

 
-
-
-

Returns

-

A newly created CoglTexture2D or NULL on failure -and error -will be updated.

-

[transfer full]

-
-

Since: 1.16

-
-
-
-

cogl_texture_2d_new_from_bitmap ()

-
CoglTexture2D *
-cogl_texture_2d_new_from_bitmap (CoglBitmap *bitmap);
-

Creates a low-level CoglTexture2D texture based on data residing -in a CoglBitmap.

-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or preferably let Cogl -automatically allocate storage lazily when it may know more about -how the texture is being used and can optimize how it is allocated.

-

The texture is still configurable until it has been allocated so -for example you can influence the internal format of the texture -using cogl_texture_set_components() and -cogl_texture_set_premultiplied().

-
Many GPUs only support power of two sizes for CoglTexture2D -textures. You can check support for non power of two textures by -checking for the COGL_FEATURE_ID_TEXTURE_NPOT feature via -cogl_has_feature().
-
-

Parameters

-
----- - - - - - -

bitmap

A CoglBitmap

 
-
-
-

Returns

-

A newly allocated CoglTexture2D.

-

[transfer full]

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_texture_2d_new_from_data ()

-
CoglTexture2D *
-cogl_texture_2d_new_from_data (CoglContext *ctx,
-                               int width,
-                               int height,
-                               CoglPixelFormat format,
-                               int rowstride,
-                               const uint8_t *data,
-                               CoglError **error);
-

Creates a low-level CoglTexture2D texture based on data residing -in memory.

-
This api will always immediately allocate GPU memory for the -texture and upload the given data so that the data pointer does -not need to remain valid once this function returns. This means it -is not possible to configure the texture before it is allocated. If -you do need to configure the texture before allocation (to specify -constraints on the internal format for example) then you can -instead create a CoglBitmap for your data and use -cogl_texture_2d_new_from_bitmap() or use -cogl_texture_2d_new_with_size() and then upload data using -cogl_texture_set_data() -
-
Many GPUs only support power of two sizes for CoglTexture2D -textures. You can check support for non power of two textures by -checking for the COGL_FEATURE_ID_TEXTURE_NPOT feature via -cogl_has_feature().
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ctx

A CoglContext

 

width

width of texture in pixels

 

height

height of texture in pixels

 

format

the CoglPixelFormat the buffer is stored in in RAM

 

rowstride

the memory offset in bytes between the starts of -scanlines in data -. A value of 0 will make Cogl automatically -calculate rowstride -from width -and format -.

 

data

pointer the memory region where the source buffer resides

 

error

A CoglError for exceptions

 
-
-
-

Returns

-

A newly allocated CoglTexture2D, or if -the size is not supported (because it is too large or a -non-power-of-two size that the hardware doesn't support) -it will return NULL and set error -.

-

[transfer full]

-
-

Since: 2.0

-
-
-
-

cogl_texture_2d_gl_new_from_foreign ()

-
CoglTexture2D *
-cogl_texture_2d_gl_new_from_foreign (CoglContext *ctx,
-                                     unsigned int gl_handle,
-                                     int width,
-                                     int height,
-                                     CoglPixelFormat format);
-

Wraps an existing GL_TEXTURE_2D texture object as a CoglTexture2D. -This can be used for integrating Cogl with software using OpenGL -directly.

-

The texture is still configurable until it has been allocated so -for example you can declare whether the texture is premultiplied -with cogl_texture_set_premultiplied().

-
The results are undefined for passing an invalid gl_handle -or if width or height don't have the correct texture -geometry.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ctx

A CoglContext

 

gl_handle

A GL handle for a GL_TEXTURE_2D texture object

 

width

Width of the foreign GL texture

 

height

Height of the foreign GL texture

 

format

The format of the texture

 
-
-
-

Returns

-

A newly allocated CoglTexture2D.

-

[transfer full]

-
-

Since: 2.0

-
-
-
-

cogl_is_texture_rectangle ()

-
CoglBool
-cogl_is_texture_rectangle (void *object);
-

Gets whether the given object references an existing -CoglTextureRectangle object.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject

 
-
-
-

Returns

-

TRUE if the object references a -CoglTextureRectangle, FALSE otherwise.

-
-
-
-
-

Types and Values

-
-

CoglTexture2D

-
typedef struct _CoglTexture2D CoglTexture2D;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-3-Component-Vectors.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-3-Component-Vectors.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-3-Component-Vectors.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-3-Component-Vectors.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1033 +0,0 @@ - - - - -3 Component Vectors: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

3 Component Vectors

-

3 Component Vectors — Functions for handling single precision float - vectors.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_vector3_init () -
-void - -cogl_vector3_init_zero () -
-CoglBool - -cogl_vector3_equal () -
-CoglBool - -cogl_vector3_equal_with_epsilon () -
-float * - -cogl_vector3_copy () -
-void - -cogl_vector3_free () -
-void - -cogl_vector3_invert () -
-void - -cogl_vector3_add () -
-void - -cogl_vector3_subtract () -
-void - -cogl_vector3_multiply_scalar () -
-void - -cogl_vector3_divide_scalar () -
-void - -cogl_vector3_normalize () -
-float - -cogl_vector3_magnitude () -
-void - -cogl_vector3_cross_product () -
-float - -cogl_vector3_dot_product () -
-float - -cogl_vector3_distance () -
-
-
-

Description

-

This exposes a utility API that can be used for basic manipulation of 3 -component float vectors.

-
-
-

Functions

-
-

cogl_vector3_init ()

-
void
-cogl_vector3_init (float *vector,
-                   float x,
-                   float y,
-                   float z);
-

Initializes a 3 component, single precision float vector which can -then be manipulated with the cogl_vector convenience APIs. Vectors -can also be used in places where a "point" is often desired.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

vector

The 3 component vector you want to initialize

 

x

The x component

 

y

The y component

 

z

The z component

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_init_zero ()

-
void
-cogl_vector3_init_zero (float *vector);
-

Initializes a 3 component, single precision float vector with zero -for each component.

-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want to initialize

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_equal ()

-
CoglBool
-cogl_vector3_equal (const void *v1,
-                    const void *v2);
-

Compares the components of two vectors and returns TRUE if they are -the same.

-

The comparison of the components is done with the '==' operator -such that -0 is considered equal to 0, but otherwise there is no -fuzziness such as an epsilon to consider vectors that are -essentially identical except for some minor precision error -differences due to the way they have been manipulated.

-
-

Parameters

-
----- - - - - - - - - - - - - -

v1

The first 3 component vector you want to compare

 

v2

The second 3 component vector you want to compare

 
-
-
-

Returns

-

TRUE if the vectors are equal else FALSE.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_equal_with_epsilon ()

-
CoglBool
-cogl_vector3_equal_with_epsilon (const float *vector0,
-                                 const float *vector1,
-                                 float epsilon);
-

Compares the components of two vectors using the given epsilon and -returns TRUE if they are the same, using an internal epsilon for -comparing the floats.

-

Each component is compared against the epsilon value in this way:

-
- - - - - - - -
1
if (fabsf (vector0->x - vector1->x) < epsilon)
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

vector0

The first 3 component vector you want to compare

 

vector1

The second 3 component vector you want to compare

 

epsilon

The allowable difference between components to still be -considered equal

 
-
-
-

Returns

-

TRUE if the vectors are equal else FALSE.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_copy ()

-
float *
-cogl_vector3_copy (const float *vector);
-

Allocates a new 3 component float vector on the heap initializing -the components from the given vector - and returns a pointer to the -newly allocated vector. You should free the memory using -cogl_vector3_free()

-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want to copy

 
-
-
-

Returns

-

A newly allocated 3 component float vector

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_free ()

-
void
-cogl_vector3_free (float *vector);
-

Frees a 3 component vector that was previously allocated with -cogl_vector3_copy()

-
-

Parameters

-
----- - - - - - -

vector

The 3 component you want to free

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_invert ()

-
void
-cogl_vector3_invert (float *vector);
-

Inverts/negates all the components of the given vector -.

-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want to manipulate

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_add ()

-
void
-cogl_vector3_add (float *result,
-                  const float *a,
-                  const float *b);
-

Adds each of the corresponding components in vectors a - and b - -storing the results in result -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

result

Where you want the result written

 

a

The first vector operand

 

b

The second vector operand

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_subtract ()

-
void
-cogl_vector3_subtract (float *result,
-                       const float *a,
-                       const float *b);
-

Subtracts each of the corresponding components in vector b - from -a - storing the results in result -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

result

Where you want the result written

 

a

The first vector operand

 

b

The second vector operand

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_multiply_scalar ()

-
void
-cogl_vector3_multiply_scalar (float *vector,
-                              float scalar);
-

Multiplies each of the vector - components by the given scalar.

-
-

Parameters

-
----- - - - - - - - - - - - - -

vector

The 3 component vector you want to manipulate

 

scalar

The scalar you want to multiply the vector components by

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_divide_scalar ()

-
void
-cogl_vector3_divide_scalar (float *vector,
-                            float scalar);
-

Divides each of the vector - components by the given scalar.

-
-

Parameters

-
----- - - - - - - - - - - - - -

vector

The 3 component vector you want to manipulate

 

scalar

The scalar you want to divide the vector components by

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_normalize ()

-
void
-cogl_vector3_normalize (float *vector);
-

Updates the vector so it is a "unit vector" such that the -vector -s magnitude or length is equal to 1.

-
It's safe to use this function with the [0, 0, 0] vector, it will not -try to divide components by 0 (its norm) and will leave the vector -untouched.
-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want to manipulate

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_magnitude ()

-
float
-cogl_vector3_magnitude (const float *vector);
-

Calculates the scalar magnitude or length of vector -.

-
-

Parameters

-
----- - - - - - -

vector

The 3 component vector you want the magnitude for

 
-
-
-

Returns

-

The magnitude of vector -.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_cross_product ()

-
void
-cogl_vector3_cross_product (float *result,
-                            const float *u,
-                            const float *v);
-

Calculates the cross product between the two vectors u - and v -.

-

The cross product is a vector perpendicular to both u - and v -. This -can be useful for calculating the normal of a polygon by creating -two vectors in its plane using the polygons vertices and taking -their cross product.

-

If the two vectors are parallel then the cross product is 0.

-

You can use a right hand rule to determine which direction the -perpendicular vector will point: If you place the two vectors tail, -to tail and imagine grabbing the perpendicular line that extends -through the common tail with your right hand such that you fingers -rotate in the direction from u - to v - then the resulting vector -points along your extended thumb.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

result

Where you want the result written

 

u

Your first 3 component vector

 

v

Your second 3 component vector

 
-
-
-

Returns

-

The cross product between two vectors u -and v -.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_dot_product ()

-
float
-cogl_vector3_dot_product (const float *a,
-                          const float *b);
-

Calculates the dot product of the two 3 component vectors. This -can be used to determine the magnitude of one vector projected onto -another. (for example a surface normal)

-

For example if you have a polygon with a given normal vector and -some other point for which you want to calculate its distance from -the polygon, you can create a vector between one of the polygon -vertices and that point and use the dot product to calculate the -magnitude for that vector but projected onto the normal of the -polygon. This way you don't just get the distance from the point to -the edge of the polygon you get the distance from the point to the -nearest part of the polygon.

-
If you don't use a unit length normal in the above example -then you would then also have to divide the result by the magnitude -of the normal
-

The dot product is calculated as:

-
- - - - - - - -
1
(a->x * b->x + a->y * b->y + a->z * b->z)
-
- -

-

For reference, the dot product can also be calculated from the -angle between two vectors as:

-
- - - - - - - -
1
|a||b|cosðœƒ
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - -

a

Your first 3 component vector

 

b

Your second 3 component vector

 
-
-
-

Returns

-

The dot product of two vectors.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_vector3_distance ()

-
float
-cogl_vector3_distance (const float *a,
-                       const float *b);
-

If you consider the two given vectors as (x,y,z) points instead -then this will compute the distance between those two points.

-
-

Parameters

-
----- - - - - - - - - - - - - -

a

The first point

 

b

The second point

 
-
-
-

Returns

-

The distance between two points given as 3 component -vectors.

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-3D-textures.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-3D-textures.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-3D-textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-3D-textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,424 +0,0 @@ - - - - -3D textures: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

3D textures

-

3D textures — Functions for creating and manipulating 3D textures

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - -
-CoglTexture3D * - -cogl_texture_3d_new_with_size () -
-CoglTexture3D * - -cogl_texture_3d_new_from_bitmap () -
-CoglTexture3D * - -cogl_texture_3d_new_from_data () -
-CoglBool - -cogl_is_texture_3d () -
-
-
-

Types and Values

-
---- - - - - -
 CoglTexture3D
-
-
-

Description

-

These functions allow 3D textures to be used. 3D textures can be -thought of as layers of 2D images arranged into a cuboid -shape. When choosing a texel from the texture, Cogl will take into -account the 'r' texture coordinate to select one of the images.

-
-
-

Functions

-
-

cogl_texture_3d_new_with_size ()

-
CoglTexture3D *
-cogl_texture_3d_new_with_size (CoglContext *context,
-                               int width,
-                               int height,
-                               int depth);
-

Creates a low-level CoglTexture3D texture with the specified -dimensions and pixel format.

-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or preferably let Cogl -automatically allocate storage lazily when it may know more about -how the texture is going to be used and can optimize how it is -allocated.

-

The texture is still configurable until it has been allocated so -for example you can influence the internal format of the texture -using cogl_texture_set_components() and -cogl_texture_set_premultiplied().

-
This texture will fail to allocate later if -COGL_FEATURE_ID_TEXTURE_3D is not advertised. Allocation can also -fail if the requested dimensions are not supported by the -GPU.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

a CoglContext

 

width

width of the texture in pixels.

 

height

height of the texture in pixels.

 

depth

depth of the texture in pixels.

 
-
-
-

Returns

-

A new CoglTexture3D object with no storage yet allocated.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_texture_3d_new_from_bitmap ()

-
CoglTexture3D *
-cogl_texture_3d_new_from_bitmap (CoglBitmap *bitmap,
-                                 int height,
-                                 int depth);
-

Creates a low-level 3D texture and initializes it with the images -in bitmap -. The images are assumed to be packed together after one -another in the increasing y axis. The height of individual image is -given as height - and the number of images is given in depth -. The -actual height of the bitmap can be larger than height - × depth -. In -this case it assumes there is padding between the images.

-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or preferably let Cogl -automatically allocate storage lazily when it may know more about -how the texture is going to be used and can optimize how it is -allocated.

-

The texture is still configurable until it has been allocated so -for example you can influence the internal format of the texture -using cogl_texture_set_components() and -cogl_texture_set_premultiplied().

-
This texture will fail to allocate later if -COGL_FEATURE_ID_TEXTURE_3D is not advertised. Allocation can also -fail if the requested dimensions are not supported by the -GPU.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

bitmap

A CoglBitmap object.

 

height

height of the texture in pixels.

 

depth

depth of the texture in pixels.

 
-
-
-

Returns

-

a newly created CoglTexture3D.

-

[transfer full]

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_texture_3d_new_from_data ()

-
CoglTexture3D *
-cogl_texture_3d_new_from_data (CoglContext *context,
-                               int width,
-                               int height,
-                               int depth,
-                               CoglPixelFormat format,
-                               int rowstride,
-                               int image_stride,
-                               const uint8_t *data,
-                               CoglError **error);
-

Creates a low-level 3D texture and initializes it with data -. The -data is assumed to be packed array of depth - images. There can be -padding between the images using image_stride -.

-
This api will always immediately allocate GPU memory for the -texture and upload the given data so that the data pointer does -not need to remain valid once this function returns. This means it -is not possible to configure the texture before it is allocated. If -you do need to configure the texture before allocation (to specify -constraints on the internal format for example) then you can -instead create a CoglBitmap for your data and use -cogl_texture_3d_new_from_bitmap().
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

context

a CoglContext

 

width

width of the texture in pixels.

 

height

height of the texture in pixels.

 

depth

depth of the texture in pixels.

 

format

the CoglPixelFormat the buffer is stored in in RAM

 

rowstride

the memory offset in bytes between the starts of -scanlines in data -or 0 to infer it from the width and format

 

image_stride

the number of bytes from one image to the next. This -can be used to add padding between the images in a similar way -that the rowstride can be used to add padding between -rows. Alternatively 0 can be passed to infer the image_stride -from the height -.

 

data

pointer the memory region where the source buffer resides

 

error

A CoglError return location.

 
-
-
-

Returns

-

the newly created CoglTexture3D or -NULL if there was an error and an exception will be -returned through error -.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_is_texture_3d ()

-
CoglBool
-cogl_is_texture_3d (void *object);
-

Checks whether the given object references a CoglTexture3D

-
-

Parameters

-
----- - - - - - -

object

a CoglObject

 
-
-
-

Returns

-

TRUE if the passed object represents a 3D texture -and FALSE otherwise

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglTexture3D

-
typedef struct _CoglTexture3D CoglTexture3D;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Bitmap.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Bitmap.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Bitmap.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Bitmap.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,837 +0,0 @@ - - - - -Bitmap: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Bitmap

-

Bitmap — Functions for loading images

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_is_bitmap () -
-CoglBitmap * - -cogl_bitmap_new_from_file () -
-CoglBitmap * - -cogl_bitmap_new_from_buffer () -
-CoglBitmap * - -cogl_bitmap_new_with_size () -
-CoglBitmap * - -cogl_bitmap_new_for_data () -
-CoglPixelFormat - -cogl_bitmap_get_format () -
-int - -cogl_bitmap_get_width () -
-int - -cogl_bitmap_get_height () -
-int - -cogl_bitmap_get_rowstride () -
-CoglPixelBuffer * - -cogl_bitmap_get_buffer () -
-CoglBool - -cogl_bitmap_get_size_from_file () -
-CoglTexture * - -cogl_texture_new_from_bitmap () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - -
 CoglBitmap
#defineCOGL_BITMAP_ERROR
enumCoglBitmapError
-
-
-

Description

-

Cogl allows loading image data into memory as CoglBitmaps without -loading them immediately into GPU textures.

-

CoglBitmap is available since Cogl 1.0

-
-
-

Functions

-
-

cogl_is_bitmap ()

-
CoglBool
-cogl_is_bitmap (void *object);
-

Checks whether object - is a CoglBitmap

-
-

Parameters

-
----- - - - - - -

object

a CoglObject pointer

 
-
-
-

Returns

-

TRUE if the passed object -represents a bitmap, -and FALSE otherwise

-
-

Since: 1.0

-
-
-
-

cogl_bitmap_new_from_file ()

-
CoglBitmap *
-cogl_bitmap_new_from_file (const char *filename,
-                           CoglError **error);
-

Loads an image file from disk. This function can be safely called from -within a thread.

-
-

Parameters

-
----- - - - - - - - - - - - - -

filename

the file to load.

 

error

a CoglError or NULL.

 
-
-
-

Returns

-

a CoglBitmap to the new loaded -image data, or NULL if loading the image failed.

-

[transfer full]

-
-

Since: 1.0

-
-
-
-

cogl_bitmap_new_from_buffer ()

-
CoglBitmap *
-cogl_bitmap_new_from_buffer (CoglBuffer *buffer,
-                             CoglPixelFormat format,
-                             int width,
-                             int height,
-                             int rowstride,
-                             int offset);
-

Wraps some image data that has been uploaded into a CoglBuffer as -a CoglBitmap. The data is not copied in this process.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

buffer

A CoglBuffer containing image data

 

format

The CoglPixelFormat defining the format of the image data -in the given buffer -.

 

width

The width of the image data in the given buffer -.

 

height

The height of the image data in the given buffer -.

 

rowstride

The rowstride in bytes of the image data in the given buffer -.

 

offset

The offset into the given buffer -to the first pixel that -should be considered part of the CoglBitmap.

 
-
-
-

Returns

-

a CoglBitmap encapsulating the given buffer -.

-

[transfer full]

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_bitmap_new_with_size ()

-
CoglBitmap *
-cogl_bitmap_new_with_size (CoglContext *context,
-                           unsigned int width,
-                           unsigned int height,
-                           CoglPixelFormat format);
-

Creates a new CoglBitmap with the given width, height and format. -The initial contents of the bitmap are undefined.

-

The data for the bitmap will be stored in a newly created -CoglPixelBuffer. You can get a pointer to the pixel buffer using -cogl_bitmap_get_buffer(). The CoglBuffer API can then be -used to fill the bitmap with data.

-
Cogl will try its best to provide a hardware array you can -map, write into and effectively do a zero copy upload when creating -a texture from it with cogl_texture_new_from_bitmap(). For various -reasons, such arrays are likely to have a stride larger than width -* bytes_per_pixel. The user must take the stride into account when -writing into it. The stride can be retrieved with -cogl_bitmap_get_rowstride().
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

width

width of the bitmap in pixels

 

height

height of the bitmap in pixels

 

format

the format of the pixels the array will store

 
-
-
-

Returns

-

a CoglPixelBuffer representing the -newly created array or NULL on failure.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_bitmap_new_for_data ()

-
CoglBitmap *
-cogl_bitmap_new_for_data (CoglContext *context,
-                          int width,
-                          int height,
-                          CoglPixelFormat format,
-                          int rowstride,
-                          uint8_t *data);
-

Creates a bitmap using some existing data. The data is not copied -so the application must keep the buffer alive for the lifetime of -the CoglBitmap. This can be used for example with -cogl_framebuffer_read_pixels_into_bitmap() to read data directly -into an application buffer with the specified rowstride.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

width

The width of the bitmap.

 

height

The height of the bitmap.

 

format

The format of the pixel data.

 

rowstride

The rowstride of the bitmap (the number of bytes from -the start of one row of the bitmap to the next).

 

data

A pointer to the data. The bitmap will take ownership of this data.

 
-
-
-

Returns

-

A new CoglBitmap.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_bitmap_get_format ()

-
CoglPixelFormat
-cogl_bitmap_get_format (CoglBitmap *bitmap);
-
-

Parameters

-
----- - - - - - -

bitmap

A CoglBitmap

 
-
-
-

Returns

-

the CoglPixelFormat that the data for the bitmap is in.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_bitmap_get_width ()

-
int
-cogl_bitmap_get_width (CoglBitmap *bitmap);
-
-

Parameters

-
----- - - - - - -

bitmap

A CoglBitmap

 
-
-
-

Returns

-

the width of the bitmap

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_bitmap_get_height ()

-
int
-cogl_bitmap_get_height (CoglBitmap *bitmap);
-
-

Parameters

-
----- - - - - - -

bitmap

A CoglBitmap

 
-
-
-

Returns

-

the height of the bitmap

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_bitmap_get_rowstride ()

-
int
-cogl_bitmap_get_rowstride (CoglBitmap *bitmap);
-
-

Parameters

-
----- - - - - - -

bitmap

A CoglBitmap

 
-
-
-

Returns

-

the rowstride of the bitmap. This is the number of -bytes between the address of start of one row to the address of the -next row in the image.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_bitmap_get_buffer ()

-
CoglPixelBuffer *
-cogl_bitmap_get_buffer (CoglBitmap *bitmap);
-
-

Parameters

-
----- - - - - - -

bitmap

A CoglBitmap

 
-
-
-

Returns

-

the CoglPixelBuffer that this -buffer uses for storage. Note that if the bitmap was created with -cogl_bitmap_new_from_file() then it will not actually be using a -pixel buffer and this function will return NULL.

-

[transfer none]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_bitmap_get_size_from_file ()

-
CoglBool
-cogl_bitmap_get_size_from_file (const char *filename,
-                                int *width,
-                                int *height);
-

Parses an image file enough to extract the width and height -of the bitmap.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

filename

the file to check

 

width

return location for the bitmap width, or NULL.

[out]

height

return location for the bitmap height, or NULL.

[out]
-
-
-

Returns

-

TRUE if the image was successfully parsed

-
-

Since: 1.0

-
-
-
-

cogl_texture_new_from_bitmap ()

-
CoglTexture *
-cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
-                              CoglTextureFlags flags,
-                              CoglPixelFormat internal_format);
-
-

cogl_texture_new_from_bitmap has been deprecated since version 1.18 and should not be used in newly-written code.

-

Use specific constructors such as - cogl_texture_2d_new_from_bitmap()

-
-

Creates a CoglTexture from a CoglBitmap.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

bitmap

A CoglBitmap pointer

 

flags

Optional flags for the texture, or COGL_TEXTURE_NONE

 

internal_format

the CoglPixelFormat to use for the GPU storage of the -texture

 
-
-
-

Returns

-

A newly created CoglTexture or -NULL on failure.

-

[transfer full]

-
-

Since: 1.0

-
-
-
-

Types and Values

-
-

CoglBitmap

-
typedef struct _CoglBitmap CoglBitmap;
-
-
-
-

COGL_BITMAP_ERROR

-
#define COGL_BITMAP_ERROR (cogl_bitmap_error_quark ())
-
-

CoglError domain for bitmap errors.

-

Since: 1.4

-
-
-
-

enum CoglBitmapError

-

Error codes that can be thrown when performing bitmap -operations. Note that gdk_pixbuf_new_from_file() can also throw -errors directly from the underlying image loading library. For -example, if GdkPixbuf is used then errors GdkPixbufErrors -will be used directly.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_BITMAP_ERROR_FAILED

-

Generic failure code, something went - wrong.

-
 

COGL_BITMAP_ERROR_UNKNOWN_TYPE

-

Unknown image type.

-
 

COGL_BITMAP_ERROR_CORRUPT_IMAGE

-

An image file was broken somehow.

-
 
-
-

Since: 1.4

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglAttributeBuffer---Buffers-of-vertex-attributes.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglAttributeBuffer---Buffers-of-vertex-attributes.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglAttributeBuffer---Buffers-of-vertex-attributes.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglAttributeBuffer---Buffers-of-vertex-attributes.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,275 +0,0 @@ - - - - -CoglAttributeBuffer: Buffers of vertex attributes: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

CoglAttributeBuffer: Buffers of vertex attributes

-

CoglAttributeBuffer: Buffers of vertex attributes — Functions for creating and manipulating attribute - buffers

-
-
-

Functions

-
---- - - - - - - - - - - - - - - -
-CoglAttributeBuffer * - -cogl_attribute_buffer_new_with_size () -
-CoglAttributeBuffer * - -cogl_attribute_buffer_new () -
-CoglBool - -cogl_is_attribute_buffer () -
-
-
-

Types and Values

-
---- - - - - -
 CoglAttributeBuffer
-
-
-

Description

-

FIXME

-
-
-

Functions

-
-

cogl_attribute_buffer_new_with_size ()

-
CoglAttributeBuffer *
-cogl_attribute_buffer_new_with_size (CoglContext *context,
-                                     size_t bytes);
-

Describes a new CoglAttributeBuffer of size - bytes to contain -arrays of vertex attribute data. Afterwards data can be set using -cogl_buffer_set_data() or by mapping it into the application's -address space using cogl_buffer_map().

-

The underlying storage of this buffer isn't allocated by this -function so that you have an opportunity to use the -cogl_buffer_set_update_hint() and cogl_buffer_set_usage_hint() -functions which may influence how the storage is allocated. The -storage will be allocated once you upload data to the buffer.

-

Note: You can assume this function always succeeds and won't return -NULL

-
-

Parameters

-
----- - - - - - - - - - - - - -

context

A CoglContext

 

bytes

The number of bytes to allocate for vertex attribute data.

 
-
-
-

Returns

-

A newly allocated CoglAttributeBuffer. Never NULL.

-

[transfer full]

-
-

Stability Level: Unstable

-
-
-
-

cogl_attribute_buffer_new ()

-
CoglAttributeBuffer *
-cogl_attribute_buffer_new (CoglContext *context,
-                           size_t bytes,
-                           const void *data);
-

Describes a new CoglAttributeBuffer of size - bytes to contain -arrays of vertex attribute data and also uploads size - bytes read -from data - to the new buffer.

-

You should never pass a NULL data pointer.

-
This function does not report out-of-memory errors back to -the caller by returning NULL and so you can assume this function -always succeeds.
-
In the unlikely case that there is an out of memory problem -then Cogl will abort the application with a message. If your -application needs to gracefully handle out-of-memory errors then -you can use cogl_attribute_buffer_new_with_size() and then -explicitly catch errors with cogl_buffer_set_data() or -cogl_buffer_map().
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

bytes

The number of bytes to allocate for vertex attribute data.

 

data

An optional pointer to vertex data to -upload immediately.

[array length=bytes]
-
-
-

Returns

-

A newly allocated CoglAttributeBuffer (never NULL).

-

[transfer full]

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_is_attribute_buffer ()

-
CoglBool
-cogl_is_attribute_buffer (void *object);
-

Gets whether the given object references a CoglAttributeBuffer.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject

 
-
-
-

Returns

-

TRUE if object -references a CoglAttributeBuffer, -FALSE otherwise

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglAttributeBuffer

-
typedef struct _CoglAttributeBuffer CoglAttributeBuffer;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglBuffer---The-Buffer-Interface.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglBuffer---The-Buffer-Interface.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglBuffer---The-Buffer-Interface.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglBuffer---The-Buffer-Interface.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,911 +0,0 @@ - - - - -CoglBuffer: The Buffer Interface: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

CoglBuffer: The Buffer Interface

-

CoglBuffer: The Buffer Interface — Common buffer functions, including data upload APIs

-
-
-

Stability Level

-Unstable, unless otherwise indicated -
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_is_buffer () -
unsigned int - -cogl_buffer_get_size () -
-void - -cogl_buffer_set_update_hint () -
-CoglBufferUpdateHint - -cogl_buffer_get_update_hint () -
-void * - -cogl_buffer_map () -
-void * - -cogl_buffer_map_range () -
-void - -cogl_buffer_unmap () -
-CoglBool - -cogl_buffer_set_data () -
-CoglPixelBuffer * - -cogl_pixel_buffer_new () -
-CoglBool - -cogl_is_pixel_buffer () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - - - - - -
typedefCoglBuffer
enumCoglBufferUpdateHint
enumCoglBufferAccess
enumCoglBufferMapHint
 CoglPixelBuffer
-
-
-

Description

-

The CoglBuffer API provides a common interface to manipulate -buffers that have been allocated either via cogl_pixel_buffer_new() -or cogl_attribute_buffer_new(). The API allows you to upload data -to these buffers and define usage hints that help Cogl manage your -buffer optimally.

-

Data can either be uploaded by supplying a pointer and size so Cogl -can copy your data, or you can mmap() a CoglBuffer and then you can -copy data to the buffer directly.

-

One of the most common uses for CoglBuffers is to upload texture -data asynchronously since the ability to mmap the buffers into -the CPU makes it possible for another thread to handle the IO -of loading an image file and unpacking it into the mapped buffer -without blocking other Cogl operations.

-
-
-

Functions

-
-

cogl_is_buffer ()

-
CoglBool
-cogl_is_buffer (void *object);
-

Checks whether buffer - is a buffer object.

-
-

Parameters

-
----- - - - - - -

object

a buffer object

 
-
-
-

Returns

-

TRUE if the handle is a CoglBuffer, and FALSE otherwise

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_get_size ()

-
unsigned int
-cogl_buffer_get_size (CoglBuffer *buffer);
-

Retrieves the size of buffer

-
-

Parameters

-
----- - - - - - -

buffer

a buffer object

 
-
-
-

Returns

-

the size of the buffer in bytes

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_set_update_hint ()

-
void
-cogl_buffer_set_update_hint (CoglBuffer *buffer,
-                             CoglBufferUpdateHint hint);
-

Sets the update hint on a buffer. See CoglBufferUpdateHint for a description -of the available hints.

-
-

Parameters

-
----- - - - - - - - - - - - - -

buffer

a buffer object

 

hint

the new hint

 
-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_get_update_hint ()

-
CoglBufferUpdateHint
-cogl_buffer_get_update_hint (CoglBuffer *buffer);
-

Retrieves the update hints set using cogl_buffer_set_update_hint()

-
-

Parameters

-
----- - - - - - -

buffer

a buffer object

 
-
-
-

Returns

-

the CoglBufferUpdateHint currently used by the buffer

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_map ()

-
void *
-cogl_buffer_map (CoglBuffer *buffer,
-                 CoglBufferAccess access,
-                 CoglBufferMapHint hints);
-

Maps the buffer into the application address space for direct -access. This is equivalent to calling cogl_buffer_map_range() with -zero as the offset and the size of the entire buffer as the size.

-

It is strongly recommended that you pass -COGL_BUFFER_MAP_HINT_DISCARD as a hint if you are going to replace -all the buffer's data. This way if the buffer is currently being -used by the GPU then the driver won't have to stall the CPU and -wait for the hardware to finish because it can instead allocate a -new buffer to map.

-

The behaviour is undefined if you access the buffer in a way -conflicting with the access - mask you pass. It is also an error to -release your last reference while the buffer is mapped.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

buffer

a buffer object

 

access

how the mapped buffer will be used by the application

 

hints

A mask of CoglBufferMapHints that tell Cogl how -the data will be modified once mapped.

 
-
-
-

Returns

-

A pointer to the mapped memory or -NULL is the call fails.

-

[transfer none]

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_map_range ()

-
void *
-cogl_buffer_map_range (CoglBuffer *buffer,
-                       size_t offset,
-                       size_t size,
-                       CoglBufferAccess access,
-                       CoglBufferMapHint hints,
-                       CoglError **error);
-

Maps a sub-region of the buffer into the application's address space -for direct access.

-

It is strongly recommended that you pass -COGL_BUFFER_MAP_HINT_DISCARD as a hint if you are going to replace -all the buffer's data. This way if the buffer is currently being -used by the GPU then the driver won't have to stall the CPU and -wait for the hardware to finish because it can instead allocate a -new buffer to map. You can pass -COGL_BUFFER_MAP_HINT_DISCARD_RANGE instead if you want the -regions outside of the mapping to be retained.

-

The behaviour is undefined if you access the buffer in a way -conflicting with the access - mask you pass. It is also an error to -release your last reference while the buffer is mapped.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

buffer

a buffer object

 

offset

Offset within the buffer to start the mapping

 

size

The size of data to map

 

access

how the mapped buffer will be used by the application

 

hints

A mask of CoglBufferMapHints that tell Cogl how -the data will be modified once mapped.

 

error

A CoglError for catching exceptional errors

 
-
-
-

Returns

-

A pointer to the mapped memory or -NULL is the call fails.

-

[transfer none]

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_unmap ()

-
void
-cogl_buffer_unmap (CoglBuffer *buffer);
-

Unmaps a buffer previously mapped by cogl_buffer_map().

-
-

Parameters

-
----- - - - - - -

buffer

a buffer object

 
-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_buffer_set_data ()

-
CoglBool
-cogl_buffer_set_data (CoglBuffer *buffer,
-                      size_t offset,
-                      const void *data,
-                      size_t size);
-

Updates part of the buffer with new data from data -. Where to put this new -data is controlled by offset - and offset - + data - should be less than the -buffer size.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

buffer

a buffer object

 

offset

destination offset (in bytes) in the buffer

 

data

a pointer to the data to be copied into the buffer

 

size

number of bytes to copy

 
-
-
-

Returns

-

TRUE is the operation succeeded, FALSE otherwise

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

cogl_pixel_buffer_new ()

-
CoglPixelBuffer *
-cogl_pixel_buffer_new (CoglContext *context,
-                       size_t size,
-                       const void *data);
-

Declares a new CoglPixelBuffer of size - bytes to contain arrays of -pixels. Once declared, data can be set using cogl_buffer_set_data() -or by mapping it into the application's address space using -cogl_buffer_map().

-

If data - isn't NULL then size - bytes will be read from data - and -immediately copied into the new buffer.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

size

The number of bytes to allocate for the pixel data.

 

data

An optional pointer to vertex data to upload immediately

 
-
-
-

Returns

-

a newly allocated CoglPixelBuffer.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_is_pixel_buffer ()

-
CoglBool
-cogl_is_pixel_buffer (void *object);
-

Checks whether object - is a pixel buffer.

-
-

Parameters

-
----- - - - - - -

object

a CoglObject to test

 
-
-
-

Returns

-

TRUE if the object -is a pixel buffer, and FALSE -otherwise

-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglBuffer

-
typedef void CoglBuffer;
-
-
-
-
-

enum CoglBufferUpdateHint

-

The update hint on a buffer allows the user to give some detail on how often -the buffer data is going to be updated.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_BUFFER_UPDATE_HINT_STATIC

-

the buffer will not change over time

-
 

COGL_BUFFER_UPDATE_HINT_DYNAMIC

-

the buffer will change from time to time

-
 

COGL_BUFFER_UPDATE_HINT_STREAM

-

the buffer will be used once or a couple of - times

-
 
-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

enum CoglBufferAccess

-

The access hints for cogl_buffer_set_update_hint()

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_BUFFER_ACCESS_READ

-

the buffer will be read

-
 

COGL_BUFFER_ACCESS_WRITE

-

the buffer will written to

-
 

COGL_BUFFER_ACCESS_READ_WRITE

-

the buffer will be used for both reading and - writing

-
 
-
-

Since: 1.2

-

Stability Level: Unstable

-
-
-
-

enum CoglBufferMapHint

-

Hints to Cogl about how you are planning to modify the data once it -is mapped.

-
-

Members

-
----- - - - - - - - - - - - - -

COGL_BUFFER_MAP_HINT_DISCARD

-

Tells Cogl that you plan to replace - all the buffer's contents. When this flag is used to map a - buffer, the entire contents of the buffer become undefined, even - if only a subregion of the buffer is mapped.

-
 

COGL_BUFFER_MAP_HINT_DISCARD_RANGE

-

Tells Cogl that you plan to - replace all the contents of the mapped region. The contents of - the region specified are undefined after this flag is used to - map a buffer.

-
 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

CoglPixelBuffer

-
typedef struct _CoglPixelBuffer CoglPixelBuffer;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglDisplay---Setup-a-display-pipeline.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglDisplay---Setup-a-display-pipeline.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglDisplay---Setup-a-display-pipeline.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglDisplay---Setup-a-display-pipeline.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,460 +0,0 @@ - - - - -CoglDisplay: Setup a display pipeline: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

CoglDisplay: Setup a display pipeline

-

CoglDisplay: Setup a display pipeline — Common aspects of a display pipeline

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_is_display () -
-CoglDisplay * - -cogl_display_new () -
-CoglRenderer * - -cogl_display_get_renderer () -
-CoglBool - -cogl_display_setup () -
-void - -cogl_gdl_display_set_plane () -
-void - -cogl_wayland_display_set_compositor_display () -
-
-
-

Types and Values

-
---- - - - - -
 CoglDisplay
-
-
-

Description

-

The basic intention for this object is to let the application -configure common display preferences before creating a context, and -there are a few different aspects to this...

-

Firstly there are options directly relating to the physical display -pipeline that is currently being used including the digital to -analogue conversion hardware and the screens the user sees.

-

Another aspect is that display options may constrain or affect how -onscreen framebuffers should later be configured. The original -rationale for the display object in fact was to let us handle GLX -and EGLs requirements that framebuffers must be "compatible" with -the config associated with the current context meaning we have to -force the user to describe how they would like to create their -onscreen windows before we can choose a suitable fbconfig and -create a GLContext.

-
-
-

Functions

-
-

cogl_is_display ()

-
CoglBool
-cogl_is_display (void *object);
-

Gets whether the given object references a CoglDisplay.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the object references a CoglDisplay -and FALSE otherwise.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_display_new ()

-
CoglDisplay *
-cogl_display_new (CoglRenderer *renderer,
-                  CoglOnscreenTemplate *onscreen_template);
-

Explicitly allocates a new CoglDisplay object to encapsulate the -common state of the display pipeline that applies to the whole -application.

-
Many applications don't need to explicitly use -cogl_display_new() and can just jump straight to cogl_context_new() -and pass a NULL display argument so Cogl will automatically -connect and setup a renderer and display.
-

A display - can only be made for a specific choice of renderer which -is why this takes the renderer - argument.

-

A common use for explicitly allocating a display object is to -define a template for allocating onscreen framebuffers which is -what the onscreen_template - argument is for, or alternatively -you can use cogl_display_set_onscreen_template().

-

When a display is first allocated via cogl_display_new() it is in a -mutable configuration mode. It's designed this way so we can -extend the apis available for configuring a display without -requiring huge numbers of constructor arguments.

-

When you have finished configuring a display object you can -optionally call cogl_display_setup() to explicitly apply the -configuration and check for errors. Alternaitvely you can pass the -display to cogl_context_new() and Cogl will implicitly apply your -configuration but if there are errors then the application will -abort with a message. For simple applications with no fallback -options then relying on the implicit setup can be fine.

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

A CoglRenderer

 

onscreen_template

A CoglOnscreenTemplate

 
-
-
-

Returns

-

A newly allocated CoglDisplay -object in a mutable configuration mode.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_display_get_renderer ()

-
CoglRenderer *
-cogl_display_get_renderer (CoglDisplay *display);
-

Queries the CoglRenderer associated with the given display -.

-
-

Parameters

-
----- - - - - - -

display

a CoglDisplay

 
-
-
-

Returns

-

The associated CoglRenderer.

-

[transfer none]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_display_setup ()

-
CoglBool
-cogl_display_setup (CoglDisplay *display,
-                    CoglError **error);
-

Explicitly sets up the given display - object. Use of this api is -optional since Cogl will internally setup the display if not done -explicitly.

-

When a display is first allocated via cogl_display_new() it is in a -mutable configuration mode. This allows us to extend the apis -available for configuring a display without requiring huge numbers -of constructor arguments.

-

Its possible to request a configuration that might not be -supportable on the current system and so this api provides a means -to apply the configuration explicitly but if it fails then an -exception will be returned so you can handle the error gracefully -and perhaps fall back to an alternative configuration.

-

If you instead rely on Cogl implicitly calling cogl_display_setup() -for you then if there is an error with the configuration you won't -get an opportunity to handle that and the application may abort -with a message. For simple applications that don't have any -fallback options this behaviour may be fine.

-
-

Parameters

-
----- - - - - - - - - - - - - -

display

a CoglDisplay

 

error

return location for a CoglError

 
-
-
-

Returns

-

Returns TRUE if there was no error, else it returns -FALSE and returns an exception via error -.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_gdl_display_set_plane ()

-
void
-cogl_gdl_display_set_plane (CoglDisplay *display,
-                            gdl_plane_id_t plane);
-

Request that Cogl output to a specific GDL overlay plane -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

display

a CoglDisplay

 

plane

the GDL plane id

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_wayland_display_set_compositor_display ()

-
void
-cogl_wayland_display_set_compositor_display
-                               (CoglDisplay *display,
-                                struct wl_display *wayland_display);
-

Informs Cogl of a compositor's Wayland display pointer. This -enables Cogl to register private wayland extensions required to -pass buffers between the clients and compositor.

-
-

Parameters

-
----- - - - - - - - - - - - - -

display

a CoglDisplay

 

wayland_display

A compositor's Wayland display pointer

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglDisplay

-
typedef struct _CoglDisplay CoglDisplay;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglFramebuffer---The-Framebuffer-Interface.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglFramebuffer---The-Framebuffer-Interface.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglFramebuffer---The-Framebuffer-Interface.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglFramebuffer---The-Framebuffer-Interface.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,4003 +0,0 @@ - - - - -CoglFramebuffer: The Framebuffer Interface: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

CoglFramebuffer: The Framebuffer Interface

-

CoglFramebuffer: The Framebuffer Interface — A common interface for manipulating framebuffers

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
#define -COGL_FRAMEBUFFER() -
-CoglBool - -cogl_framebuffer_allocate () -
-int - -cogl_framebuffer_get_width () -
-int - -cogl_framebuffer_get_height () -
-void - -cogl_framebuffer_set_viewport () -
-float - -cogl_framebuffer_get_viewport_x () -
-float - -cogl_framebuffer_get_viewport_y () -
-float - -cogl_framebuffer_get_viewport_width () -
-float - -cogl_framebuffer_get_viewport_height () -
-void - -cogl_framebuffer_get_viewport4fv () -
-int - -cogl_framebuffer_get_red_bits () -
-int - -cogl_framebuffer_get_green_bits () -
-int - -cogl_framebuffer_get_blue_bits () -
-int - -cogl_framebuffer_get_alpha_bits () -
-int - -cogl_framebuffer_get_depth_bits () -
-CoglColorMask - -cogl_framebuffer_get_color_mask () -
-void - -cogl_framebuffer_set_color_mask () -
-int - -cogl_framebuffer_get_samples_per_pixel () -
-void - -cogl_framebuffer_set_samples_per_pixel () -
-void - -cogl_framebuffer_resolve_samples () -
-void - -cogl_framebuffer_resolve_samples_region () -
-CoglContext * - -cogl_framebuffer_get_context () -
-void - -cogl_framebuffer_clear () -
-void - -cogl_framebuffer_clear4f () -
-CoglBool - -cogl_framebuffer_read_pixels_into_bitmap () -
-CoglBool - -cogl_framebuffer_read_pixels () -
-void - -cogl_framebuffer_set_dither_enabled () -
-CoglBool - -cogl_framebuffer_get_dither_enabled () -
-void - -cogl_framebuffer_draw_rectangle () -
-void - -cogl_framebuffer_draw_textured_rectangle () -
-void - -cogl_framebuffer_draw_multitextured_rectangle () -
-void - -cogl_framebuffer_draw_rectangles () -
-void - -cogl_framebuffer_draw_textured_rectangles () -
-void - -cogl_framebuffer_discard_buffers () -
-void - -cogl_framebuffer_finish () -
-void - -cogl_framebuffer_push_matrix () -
-void - -cogl_framebuffer_pop_matrix () -
-void - -cogl_framebuffer_identity_matrix () -
-void - -cogl_framebuffer_scale () -
-void - -cogl_framebuffer_translate () -
-void - -cogl_framebuffer_rotate () -
-void - -cogl_framebuffer_rotate_euler () -
-void - -cogl_framebuffer_rotate_quaternion () -
-void - -cogl_framebuffer_transform () -
-void - -cogl_framebuffer_get_modelview_matrix () -
-void - -cogl_framebuffer_set_modelview_matrix () -
-void - -cogl_framebuffer_perspective () -
-void - -cogl_framebuffer_frustum () -
-void - -cogl_framebuffer_orthographic () -
-void - -cogl_framebuffer_get_projection_matrix () -
-void - -cogl_framebuffer_set_projection_matrix () -
-void - -cogl_framebuffer_push_scissor_clip () -
-void - -cogl_framebuffer_push_rectangle_clip () -
-void - -cogl_framebuffer_push_primitive_clip () -
-void - -cogl_framebuffer_pop_clip () -
-CoglFramebuffer * - -cogl_get_draw_framebuffer () -
-void - -cogl_set_framebuffer () -
-void - -cogl_push_framebuffer () -
-void - -cogl_pop_framebuffer () -
-
-
-

Types and Values

-
---- - - - - -
typedefCoglFramebuffer
-
-
-

Description

-

Framebuffers are a collection of buffers that can be rendered too. -A framebuffer may be comprised of one or more color buffers, an -optional depth buffer and an optional stencil buffer. Other -configuration parameters are associated with framebuffers too such -as whether the framebuffer supports multi-sampling (an anti-aliasing -technique) or dithering.

-

There are two kinds of framebuffer in Cogl, CoglOnscreen -framebuffers and CoglOffscreen framebuffers. As the names imply -offscreen framebuffers are for rendering something offscreen -(perhaps to a texture which is bound as one of the color buffers). -The exact semantics of onscreen framebuffers depends on the window -system backend that you are using, but typically you can expect -rendering to a CoglOnscreen framebuffer will be immediately -visible to the user.

-

If you want to create a new framebuffer then you should start by -looking at the CoglOnscreen and CoglOffscreen constructor -functions, such as cogl_offscreen_new_with_texture() or -cogl_onscreen_new(). The CoglFramebuffer interface deals with -all aspects that are common between those two types of framebuffer.

-

Setup of a new CoglFramebuffer happens in two stages. There is a -configuration stage where you specify all the options and ancillary -buffers you want associated with your framebuffer and then when you -are happy with the configuration you can "allocate" the framebuffer -using cogl_framebuffer_allocate(). Technically explicitly calling -cogl_framebuffer_allocate() is optional for convenience and the -framebuffer will automatically be allocated when you first try to -draw to it, but if you do the allocation manually then you can -also catch any possible errors that may arise from your -configuration.

-
-
-

Functions

-
-

COGL_FRAMEBUFFER()

-
#define             COGL_FRAMEBUFFER(X)
-
-
-
-

cogl_framebuffer_allocate ()

-
CoglBool
-cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
-                           CoglError **error);
-

Explicitly allocates a configured CoglFramebuffer allowing developers to -check and handle any errors that might arise from an unsupported -configuration so that fallback configurations may be tried.

-
Many applications don't support any fallback options at least when -they are initially developed and in that case the don't need to use this API -since Cogl will automatically allocate a framebuffer when it first gets -used. The disadvantage of relying on automatic allocation is that the -program will abort with an error message if there is an error during -automatic allocation.
-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer

 

error

A pointer to a CoglError for returning exceptions.

 
-
-
-

Returns

-

TRUE if there were no error allocating the framebuffer, else FALSE.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_width ()

-
int
-cogl_framebuffer_get_width (CoglFramebuffer *framebuffer);
-

Queries the current width of the given framebuffer -.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer

 
-
-
-

Returns

-

The width of framebuffer -.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_height ()

-
int
-cogl_framebuffer_get_height (CoglFramebuffer *framebuffer);
-

Queries the current height of the given framebuffer -.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer

 
-
-
-

Returns

-

The height of framebuffer -.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_set_viewport ()

-
void
-cogl_framebuffer_set_viewport (CoglFramebuffer *framebuffer,
-                               float x,
-                               float y,
-                               float width,
-                               float height);
-

Defines a scale and offset for everything rendered relative to the -top-left of the destination framebuffer.

-

By default the viewport has an origin of (0,0) and width and height -that match the framebuffer's size. Assuming a default projection and -modelview matrix then you could translate the contents of a window -down and right by leaving the viewport size unchanged by moving the -offset to (10,10). The viewport coordinates are measured in pixels. -If you left the x and y origin as (0,0) you could scale the windows -contents down by specify and width and height that's half the real -size of the framebuffer.

-
Although the function takes floating point arguments, existing -drivers only allow the use of integer values. In the future floating -point values will be exposed via a checkable feature.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer

 

x

The top-left x coordinate of the viewport origin (only integers -supported currently)

 

y

The top-left y coordinate of the viewport origin (only integers -supported currently)

 

width

The width of the viewport (only integers supported currently)

 

height

The height of the viewport (only integers supported currently)

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_viewport_x ()

-
float
-cogl_framebuffer_get_viewport_x (CoglFramebuffer *framebuffer);
-

Queries the x coordinate of the viewport origin as set using cogl_framebuffer_set_viewport() -or the default value which is 0.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer

 
-
-
-

Returns

-

The x coordinate of the viewport origin.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_viewport_y ()

-
float
-cogl_framebuffer_get_viewport_y (CoglFramebuffer *framebuffer);
-

Queries the y coordinate of the viewport origin as set using cogl_framebuffer_set_viewport() -or the default value which is 0.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer

 
-
-
-

Returns

-

The y coordinate of the viewport origin.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_viewport_width ()

-
float
-cogl_framebuffer_get_viewport_width (CoglFramebuffer *framebuffer);
-

Queries the width of the viewport as set using cogl_framebuffer_set_viewport() -or the default value which is the width of the framebuffer.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer

 
-
-
-

Returns

-

The width of the viewport.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_viewport_height ()

-
float
-cogl_framebuffer_get_viewport_height (CoglFramebuffer *framebuffer);
-

Queries the height of the viewport as set using cogl_framebuffer_set_viewport() -or the default value which is the height of the framebuffer.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer

 
-
-
-

Returns

-

The height of the viewport.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_viewport4fv ()

-
void
-cogl_framebuffer_get_viewport4fv (CoglFramebuffer *framebuffer,
-                                  float *viewport);
-

Queries the x, y, width and height components of the current viewport as set -using cogl_framebuffer_set_viewport() or the default values which are 0, 0, -framebuffer_width and framebuffer_height. The values are written into the -given viewport - array.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer

 

viewport

A pointer to an -array of 4 floats to receive the (x, y, width, height) -components of the current viewport.

[out caller-allocates][array fixed-size=4]
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_red_bits ()

-
int
-cogl_framebuffer_get_red_bits (CoglFramebuffer *framebuffer);
-

Retrieves the number of red bits of framebuffer -

-
-

Parameters

-
----- - - - - - -

framebuffer

a pointer to a CoglFramebuffer

 
-
-
-

Returns

-

the number of bits

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_green_bits ()

-
int
-cogl_framebuffer_get_green_bits (CoglFramebuffer *framebuffer);
-

Retrieves the number of green bits of framebuffer -

-
-

Parameters

-
----- - - - - - -

framebuffer

a pointer to a CoglFramebuffer

 
-
-
-

Returns

-

the number of bits

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_blue_bits ()

-
int
-cogl_framebuffer_get_blue_bits (CoglFramebuffer *framebuffer);
-

Retrieves the number of blue bits of framebuffer -

-
-

Parameters

-
----- - - - - - -

framebuffer

a pointer to a CoglFramebuffer

 
-
-
-

Returns

-

the number of bits

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_alpha_bits ()

-
int
-cogl_framebuffer_get_alpha_bits (CoglFramebuffer *framebuffer);
-

Retrieves the number of alpha bits of framebuffer -

-
-

Parameters

-
----- - - - - - -

framebuffer

a pointer to a CoglFramebuffer

 
-
-
-

Returns

-

the number of bits

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_depth_bits ()

-
int
-cogl_framebuffer_get_depth_bits (CoglFramebuffer *framebuffer);
-

Retrieves the number of depth bits of framebuffer -

-
-

Parameters

-
----- - - - - - -

framebuffer

a pointer to a CoglFramebuffer

 
-
-
-

Returns

-

the number of bits

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_color_mask ()

-
CoglColorMask
-cogl_framebuffer_get_color_mask (CoglFramebuffer *framebuffer);
-

Gets the current CoglColorMask of which channels would be written to the -current framebuffer. Each bit set in the mask means that the -corresponding color would be written.

-
-

Parameters

-
----- - - - - - -

framebuffer

a pointer to a CoglFramebuffer

 
-
-
-

Returns

-

A CoglColorMask

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_set_color_mask ()

-
void
-cogl_framebuffer_set_color_mask (CoglFramebuffer *framebuffer,
-                                 CoglColorMask color_mask);
-

Defines a bit mask of which color channels should be written to the -given framebuffer -. If a bit is set in color_mask - that means that -color will be written.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

a pointer to a CoglFramebuffer

 

color_mask

A CoglColorMask of which color channels to write to -the current framebuffer.

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_samples_per_pixel ()

-
int
-cogl_framebuffer_get_samples_per_pixel
-                               (CoglFramebuffer *framebuffer);
-

Gets the number of points that are sampled per-pixel when -rasterizing geometry. Usually by default this will return 0 which -means that single-sample not multisample rendering has been chosen. -When using a GPU supporting multisample rendering it's possible to -increase the number of samples per pixel using -cogl_framebuffer_set_samples_per_pixel().

-

Calling cogl_framebuffer_get_samples_per_pixel() before the -framebuffer has been allocated will simply return the value set -using cogl_framebuffer_set_samples_per_pixel(). After the -framebuffer has been allocated the value will reflect the actual -number of samples that will be made by the GPU.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer framebuffer

 
-
-
-

Returns

-

The number of point samples made per pixel when -rasterizing geometry or 0 if single-sample rendering -has been chosen.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_set_samples_per_pixel ()

-
void
-cogl_framebuffer_set_samples_per_pixel
-                               (CoglFramebuffer *framebuffer,
-                                int samples_per_pixel);
-

Requires that when rendering to framebuffer - then n - point samples -should be made per pixel which will all contribute to the final -resolved color for that pixel. The idea is that the hardware aims -to get quality similar to what you would get if you rendered -everything twice as big (for 4 samples per pixel) and then scaled -that image back down with filtering. It can effectively remove the -jagged edges of polygons and should be more efficient than if you -were to manually render at a higher resolution and downscale -because the hardware is often able to take some shortcuts. For -example the GPU may only calculate a single texture sample for all -points of a single pixel, and for tile based architectures all the -extra sample data (such as depth and stencil samples) may be -handled on-chip and so avoid increased demand on system memory -bandwidth.

-

By default this value is usually set to 0 and that is referred to -as "single-sample" rendering. A value of 1 or greater is referred -to as "multisample" rendering.

-
There are some semantic differences between single-sample -rendering and multisampling with just 1 point sample such as it -being redundant to use the cogl_framebuffer_resolve_samples() and -cogl_framebuffer_resolve_samples_region() apis with single-sample -rendering.
-
It's recommended that -cogl_framebuffer_resolve_samples_region() be explicitly used at the -end of rendering to a point sample buffer to minimize the number of -samples that get resolved. By default Cogl will implicitly resolve -all framebuffer samples but if only a small region of a -framebuffer has changed this can lead to redundant work being -done.
-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer framebuffer

 

samples_per_pixel

The minimum number of samples per pixel

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_resolve_samples ()

-
void
-cogl_framebuffer_resolve_samples (CoglFramebuffer *framebuffer);
-

When point sample rendering (also known as multisample rendering) -has been enabled via cogl_framebuffer_set_samples_per_pixel() -then you can optionally call this function (or -cogl_framebuffer_resolve_samples_region()) to explicitly resolve -the point samples into values for the final color buffer.

-

Some GPUs will implicitly resolve the point samples during -rendering and so this function is effectively a nop, but with other -architectures it is desirable to defer the resolve step until the -end of the frame.

-

Since Cogl will automatically ensure samples are resolved if the -target color buffer is used as a source this API only needs to be -used if explicit control is desired - perhaps because you want to -ensure that the resolve is completed in advance to avoid later -having to wait for the resolve to complete.

-

If you are performing incremental updates to a framebuffer you -should consider using cogl_framebuffer_resolve_samples_region() -instead to avoid resolving redundant pixels.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer framebuffer

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_resolve_samples_region ()

-
void
-cogl_framebuffer_resolve_samples_region
-                               (CoglFramebuffer *framebuffer,
-                                int x,
-                                int y,
-                                int width,
-                                int height);
-

When point sample rendering (also known as multisample rendering) -has been enabled via cogl_framebuffer_set_samples_per_pixel() -then you can optionally call this function (or -cogl_framebuffer_resolve_samples()) to explicitly resolve the point -samples into values for the final color buffer.

-

Some GPUs will implicitly resolve the point samples during -rendering and so this function is effectively a nop, but with other -architectures it is desirable to defer the resolve step until the -end of the frame.

-

Use of this API is recommended if incremental, small updates to -a framebuffer are being made because by default Cogl will -implicitly resolve all the point samples of the framebuffer which -can result in redundant work if only a small number of samples have -changed.

-

Because some GPUs implicitly resolve point samples this function -only guarantees that at-least the region specified will be resolved -and if you have rendered to a larger region then it's possible that -other samples may be implicitly resolved.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer framebuffer

 

x

top-left x coordinate of region to resolve

 

y

top-left y coordinate of region to resolve

 

width

width of region to resolve

 

height

height of region to resolve

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_context ()

-
CoglContext *
-cogl_framebuffer_get_context (CoglFramebuffer *framebuffer);
-

Can be used to query the CoglContext a given framebuffer - was -instantiated within. This is the CoglContext that was passed to -cogl_onscreen_new() for example.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer

 
-
-
-

Returns

-

The CoglContext that the given -framebuffer -was instantiated within.

-

[transfer none]

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_clear ()

-
void
-cogl_framebuffer_clear (CoglFramebuffer *framebuffer,
-                        unsigned long  buffers,
-                        const CoglColor *color);
-

Clears all the auxiliary buffers identified in the buffers - mask, and if -that includes the color buffer then the specified color - is used.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer

 

buffers

A mask of CoglBufferBit's identifying which auxiliary -buffers to clear

 

color

The color to clear the color buffer too if specified in -buffers -.

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_clear4f ()

-
void
-cogl_framebuffer_clear4f (CoglFramebuffer *framebuffer,
-                          unsigned long  buffers,
-                          float red,
-                          float green,
-                          float blue,
-                          float alpha);
-

Clears all the auxiliary buffers identified in the buffers - mask, and if -that includes the color buffer then the specified color - is used.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer

 

buffers

A mask of CoglBufferBit's identifying which auxiliary -buffers to clear

 

red

The red component of color to clear the color buffer too if -specified in buffers -.

 

green

The green component of color to clear the color buffer too if -specified in buffers -.

 

blue

The blue component of color to clear the color buffer too if -specified in buffers -.

 

alpha

The alpha component of color to clear the color buffer too if -specified in buffers -.

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_read_pixels_into_bitmap ()

-
CoglBool
-cogl_framebuffer_read_pixels_into_bitmap
-                               (CoglFramebuffer *framebuffer,
-                                int x,
-                                int y,
-                                CoglReadPixelsFlags source,
-                                CoglBitmap *bitmap);
-

This reads a rectangle of pixels from the given framebuffer where -position (0, 0) is the top left. The pixel at (x, y) is the first -read, and a rectangle of pixels with the same size as the bitmap is -read right and downwards from that point.

-

Currently Cogl assumes that the framebuffer is in a premultiplied -format so if the format of bitmap - is non-premultiplied it will -convert it. To read the pixel values without any conversion you -should either specify a format that doesn't use an alpha channel or -use one of the formats ending in PRE.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer

 

x

The x position to read from

 

y

The y position to read from

 

source

Identifies which auxillary buffer you want to read -(only COGL_READ_PIXELS_COLOR_BUFFER supported currently)

 

bitmap

The bitmap to store the results in.

 
-
-
-

Returns

-

TRUE if the read succeeded or FALSE otherwise. The -function is only likely to fail if the bitmap points to a pixel -buffer and it could not be mapped.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_read_pixels ()

-
CoglBool
-cogl_framebuffer_read_pixels (CoglFramebuffer *framebuffer,
-                              int x,
-                              int y,
-                              int width,
-                              int height,
-                              CoglPixelFormat format,
-                              uint8_t *pixels);
-

This is a convenience wrapper around -cogl_framebuffer_read_pixels_into_bitmap() which allocates a -temporary CoglBitmap to read pixel data directly into the given -buffer. The rowstride of the buffer is assumed to be the width of -the region times the bytes per pixel of the format. The source for -the data is always taken from the color buffer. If you want to use -any other rowstride or source, please use the -cogl_framebuffer_read_pixels_into_bitmap() function directly.

-

The implementation of the function looks like this:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
bitmap = cogl_bitmap_new_for_data (context,
-                                   width, height,
-                                   format,
-                                   /<!-- -->* rowstride *<!-- -->/
-                                   bpp * width,
-                                   pixels);
-cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
-                                          x, y,
-                                          COGL_READ_PIXELS_COLOR_BUFFER,
-                                          bitmap);
-cogl_object_unref (bitmap);
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer

 

x

The x position to read from

 

y

The y position to read from

 

width

The width of the region of rectangles to read

 

height

The height of the region of rectangles to read

 

format

The pixel format to store the data in

 

pixels

The address of the buffer to store the data in

 
-
-
-

Returns

-

TRUE if the read succeeded or FALSE otherwise.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_set_dither_enabled ()

-
void
-cogl_framebuffer_set_dither_enabled (CoglFramebuffer *framebuffer,
-                                     CoglBool dither_enabled);
-

Enables or disabled dithering if supported by the hardware.

-

Dithering is a hardware dependent technique to increase the visible -color resolution beyond what the underlying hardware supports by playing -tricks with the colors placed into the framebuffer to give the illusion -of other colors. (For example this can be compared to half-toning used -by some news papers to show varying levels of grey even though their may -only be black and white are available).

-

If the current display pipeline for framebuffer - does not support dithering -then this has no affect.

-

Dithering is enabled by default.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

a pointer to a CoglFramebuffer

 

dither_enabled

TRUE to enable dithering or FALSE to disable

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_dither_enabled ()

-
CoglBool
-cogl_framebuffer_get_dither_enabled (CoglFramebuffer *framebuffer);
-

Returns whether dithering has been requested for the given framebuffer -. -See cogl_framebuffer_set_dither_enabled() for more details about dithering.

-
This may return TRUE even when the underlying framebuffer -display pipeline does not support dithering. This value only represents -the user's request for dithering.
-
-

Parameters

-
----- - - - - - -

framebuffer

a pointer to a CoglFramebuffer

 
-
-
-

Returns

-

TRUE if dithering has been requested or FALSE if not.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_draw_rectangle ()

-
void
-cogl_framebuffer_draw_rectangle (CoglFramebuffer *framebuffer,
-                                 CoglPipeline *pipeline,
-                                 float x_1,
-                                 float y_1,
-                                 float x_2,
-                                 float y_2);
-

Draws a rectangle to framebuffer - with the given pipeline - state -and with the top left corner positioned at (x_1 -, y_1 -) and the -bottom right corner positioned at (x_2 -, y_2 -).

-
The position is the position before the rectangle has been -transformed by the model-view matrix and the projection -matrix.
-
If you want to describe a rectangle with a texture mapped on -it then you can use -cogl_framebuffer_draw_textured_rectangle().
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A destination CoglFramebuffer

 

pipeline

A CoglPipeline state object

 

x_1

X coordinate of the top-left corner

 

y_1

Y coordinate of the top-left corner

 

x_2

X coordinate of the bottom-right corner

 

y_2

Y coordinate of the bottom-right corner

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_draw_textured_rectangle ()

-
void
-cogl_framebuffer_draw_textured_rectangle
-                               (CoglFramebuffer *framebuffer,
-                                CoglPipeline *pipeline,
-                                float x_1,
-                                float y_1,
-                                float x_2,
-                                float y_2,
-                                float s_1,
-                                float t_1,
-                                float s_2,
-                                float t_2);
-

Draws a textured rectangle to framebuffer - using the given -pipeline - state with the top left corner positioned at (x_1 -, y_1 -) -and the bottom right corner positioned at (x_2 -, y_2 -). The top -left corner will have texture coordinates of (s_1 -, t_1 -) and the -bottom right corner will have texture coordinates of (s_2 -, t_2 -).

-
The position is the position before the rectangle has been -transformed by the model-view matrix and the projection -matrix.
-

This is a high level drawing api that can handle any kind of -CoglMetaTexture texture such as CoglTexture2DSliced textures -which may internally be comprised of multiple low-level textures. -This is unlike low-level drawing apis such as cogl_primitive_draw() -which only support low level texture types that are directly -supported by GPUs such as CoglTexture2D.

-
The given texture coordinates will only be used for the first -texture layer of the pipeline and if your pipeline has more than -one layer then all other layers will have default texture -coordinates of s_1=0.0 t_1=0.0 s_2=1.0 t_2=1.0
-

The given texture coordinates should always be normalized such that -(0, 0) corresponds to the top left and (1, 1) corresponds to the -bottom right. To map an entire texture across the rectangle pass -in s_1 -=0, t_1 -=0, s_2 -=1, t_2 -=1.

-
Even if you have associated a CoglTextureRectangle texture -with one of your pipeline layers which normally implies working -with non-normalized texture coordinates this api should still be -passed normalized texture coordinates.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A destination CoglFramebuffer

 

pipeline

A CoglPipeline state object

 

x_1

x coordinate upper left on screen.

 

y_1

y coordinate upper left on screen.

 

x_2

x coordinate lower right on screen.

 

y_2

y coordinate lower right on screen.

 

s_1

S texture coordinate of the top-left coorner

 

t_1

T texture coordinate of the top-left coorner

 

s_2

S texture coordinate of the bottom-right coorner

 

t_2

T texture coordinate of the bottom-right coorner

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_draw_multitextured_rectangle ()

-
void
-cogl_framebuffer_draw_multitextured_rectangle
-                               (CoglFramebuffer *framebuffer,
-                                CoglPipeline *pipeline,
-                                float x_1,
-                                float y_1,
-                                float x_2,
-                                float y_2,
-                                const float *tex_coords,
-                                int tex_coords_len);
-

Draws a textured rectangle to framebuffer - with the given pipeline - -state with the top left corner positioned at (x_1 -, y_1 -) and the -bottom right corner positioned at (x_2 -, y_2 -). As a pipeline may -contain multiple texture layers this interface lets you supply -texture coordinates for each layer of the pipeline.

-
The position is the position before the rectangle has been -transformed by the model-view matrix and the projection -matrix.
-

This is a high level drawing api that can handle any kind of -CoglMetaTexture texture for the first layer such as -CoglTexture2DSliced textures which may internally be comprised of -multiple low-level textures. This is unlike low-level drawing apis -such as cogl_primitive_draw() which only support low level texture -types that are directly supported by GPUs such as CoglTexture2D.

-
This api can not currently handle multiple high-level meta -texture layers. The first layer may be a high level meta texture -such as CoglTexture2DSliced but all other layers much be low -level textures such as CoglTexture2D and additionally they -should be textures that can be sampled using normalized coordinates -(so not CoglTextureRectangle textures).
-

The top left texture coordinate for layer 0 of any pipeline will be -(tex_coords[0], tex_coords[1]) and the bottom right coordinate will -be (tex_coords[2], tex_coords[3]). The coordinates for layer 1 -would be (tex_coords[4], tex_coords[5]) (tex_coords[6], -tex_coords[7]) and so on...

-

The given texture coordinates should always be normalized such that -(0, 0) corresponds to the top left and (1, 1) corresponds to the -bottom right. To map an entire texture across the rectangle pass -in tex_coords[0]=0, tex_coords[1]=0, tex_coords[2]=1, -tex_coords[3]=1.

-
Even if you have associated a CoglTextureRectangle texture -which normally implies working with non-normalized texture -coordinates this api should still be passed normalized texture -coordinates.
-

The first pair of coordinates are for the first layer (with the -smallest layer index) and if you supply less texture coordinates -than there are layers in the current source material then default -texture coordinates (0.0, 0.0, 1.0, 1.0) are generated.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A destination CoglFramebuffer

 

pipeline

A CoglPipeline state object

 

x_1

x coordinate upper left on screen.

 

y_1

y coordinate upper left on screen.

 

x_2

x coordinate lower right on screen.

 

y_2

y coordinate lower right on screen.

 

tex_coords

An array containing groups of -4 float values: [s_1, t_1, s_2, t_2] that are interpreted as two texture -coordinates; one for the top left texel, and one for the bottom right -texel. Each value should be between 0.0 and 1.0, where the coordinate -(0.0, 0.0) represents the top left of the texture, and (1.0, 1.0) the -bottom right.

[in][array][transfer none]

tex_coords_len

The length of the tex_coords -array. (For one layer -and one group of texture coordinates, this would be 4)

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_draw_rectangles ()

-
void
-cogl_framebuffer_draw_rectangles (CoglFramebuffer *framebuffer,
-                                  CoglPipeline *pipeline,
-                                  const float *coordinates,
-                                  unsigned int n_rectangles);
-

Draws a series of rectangles to framebuffer - with the given -pipeline - state in the same way that -cogl_framebuffer_draw_rectangle() does.

-

The top left corner of the first rectangle is positioned at -(coordinates[0], coordinates[1]) and the bottom right corner is -positioned at (coordinates[2], coordinates[3]). The positions for -the second rectangle are (coordinates[4], coordinates[5]) and -(coordinates[6], coordinates[7]) and so on...

-
The position is the position before the rectangle has been -transformed by the model-view matrix and the projection -matrix.
-

As a general rule for better performance its recommended to use -this this API instead of calling -cogl_framebuffer_draw_textured_rectangle() separately for multiple -rectangles if all of the rectangles will be drawn together with the -same pipeline - state.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A destination CoglFramebuffer

 

pipeline

A CoglPipeline state object

 

coordinates

an array of coordinates -containing groups of 4 float values: [x_1, y_1, x_2, y_2] that are -interpreted as two position coordinates; one for the top left of -the rectangle (x1, y1), and one for the bottom right of the -rectangle (x2, y2).

[in][array][transfer none]

n_rectangles

number of rectangles defined in coordinates -.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_draw_textured_rectangles ()

-
void
-cogl_framebuffer_draw_textured_rectangles
-                               (CoglFramebuffer *framebuffer,
-                                CoglPipeline *pipeline,
-                                const float *coordinates,
-                                unsigned int n_rectangles);
-

Draws a series of rectangles to framebuffer - with the given -pipeline - state in the same way that -cogl_framebuffer_draw_textured_rectangle() does.

-
The position is the position before the rectangle has been -transformed by the model-view matrix and the projection -matrix.
-

This is a high level drawing api that can handle any kind of -CoglMetaTexture texture such as CoglTexture2DSliced textures -which may internally be comprised of multiple low-level textures. -This is unlike low-level drawing apis such as cogl_primitive_draw() -which only support low level texture types that are directly -supported by GPUs such as CoglTexture2D.

-

The top left corner of the first rectangle is positioned at -(coordinates[0], coordinates[1]) and the bottom right corner is -positioned at (coordinates[2], coordinates[3]). The top left -texture coordinate is (coordinates[4], coordinates[5]) and the -bottom right texture coordinate is (coordinates[6], -coordinates[7]). The coordinates for subsequent rectangles -are defined similarly by the subsequent coordinates.

-

As a general rule for better performance its recommended to use -this this API instead of calling -cogl_framebuffer_draw_textured_rectangle() separately for multiple -rectangles if all of the rectangles will be drawn together with the -same pipeline - state.

-

The given texture coordinates should always be normalized such that -(0, 0) corresponds to the top left and (1, 1) corresponds to the -bottom right. To map an entire texture across the rectangle pass -in tex_coords[0]=0, tex_coords[1]=0, tex_coords[2]=1, -tex_coords[3]=1.

-
Even if you have associated a CoglTextureRectangle texture -which normally implies working with non-normalized texture -coordinates this api should still be passed normalized texture -coordinates.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A destination CoglFramebuffer

 

pipeline

A CoglPipeline state object

 

coordinates

an array containing -groups of 8 float values: [x_1, y_1, x_2, y_2, s_1, t_1, s_2, t_2] -that have the same meaning as the arguments for -cogl_framebuffer_draw_textured_rectangle().

[in][array][transfer none]

n_rectangles

number of rectangles to coordinates -to draw

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_discard_buffers ()

-
void
-cogl_framebuffer_discard_buffers (CoglFramebuffer *framebuffer,
-                                  unsigned long  buffers);
-

Declares that the specified buffers - no longer need to be referenced -by any further rendering commands. This can be an important -optimization to avoid subsequent frames of rendering depending on -the results of a previous frame.

-

For example; some tile-based rendering GPUs are able to avoid allocating and -accessing system memory for the depth and stencil buffer so long as these -buffers are not required as input for subsequent frames and that can save a -significant amount of memory bandwidth used to save and restore their -contents to system memory between frames.

-

It is currently considered an error to try and explicitly discard the color -buffer by passing COGL_BUFFER_BIT_COLOR. This is because the color buffer is -already implicitly discard when you finish rendering to a CoglOnscreen -framebuffer, and it's not meaningful to try and discard the color buffer of -a CoglOffscreen framebuffer since they are single-buffered.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer

 

buffers

A CoglBufferBit mask of which ancillary buffers you want -to discard.

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_finish ()

-
void
-cogl_framebuffer_finish (CoglFramebuffer *framebuffer);
-

This blocks the CPU until all pending rendering associated with the -specified framebuffer has completed. It's very rare that developers should -ever need this level of synchronization with the GPU and should never be -used unless you clearly understand why you need to explicitly force -synchronization.

-

One example might be for benchmarking purposes to be sure timing -measurements reflect the time that the GPU is busy for not just the time it -takes to queue rendering commands.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer pointer

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_push_matrix ()

-
void
-cogl_framebuffer_push_matrix (CoglFramebuffer *framebuffer);
-

Copies the current model-view matrix onto the matrix stack. The matrix -can later be restored with cogl_framebuffer_pop_matrix().

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer pointer

 
-
-

Since: 1.10

-
-
-
-

cogl_framebuffer_pop_matrix ()

-
void
-cogl_framebuffer_pop_matrix (CoglFramebuffer *framebuffer);
-

Restores the model-view matrix on the top of the matrix stack.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer pointer

 
-
-

Since: 1.10

-
-
-
-

cogl_framebuffer_identity_matrix ()

-
void
-cogl_framebuffer_identity_matrix (CoglFramebuffer *framebuffer);
-

Resets the current model-view matrix to the identity matrix.

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer pointer

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_scale ()

-
void
-cogl_framebuffer_scale (CoglFramebuffer *framebuffer,
-                        float x,
-                        float y,
-                        float z);
-

Multiplies the current model-view matrix by one that scales the x, -y and z axes by the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

x

Amount to scale along the x-axis

 

y

Amount to scale along the y-axis

 

z

Amount to scale along the z-axis

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_translate ()

-
void
-cogl_framebuffer_translate (CoglFramebuffer *framebuffer,
-                            float x,
-                            float y,
-                            float z);
-

Multiplies the current model-view matrix by one that translates the -model along all three axes according to the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

x

Distance to translate along the x-axis

 

y

Distance to translate along the y-axis

 

z

Distance to translate along the z-axis

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_rotate ()

-
void
-cogl_framebuffer_rotate (CoglFramebuffer *framebuffer,
-                         float angle,
-                         float x,
-                         float y,
-                         float z);
-

Multiplies the current model-view matrix by one that rotates the -model around the axis-vector specified by x -, y - and z -. The -rotation follows the right-hand thumb rule so for example rotating -by 10 degrees about the axis-vector (0, 0, 1) causes a small -counter-clockwise rotation.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

angle

Angle in degrees to rotate.

 

x

X-component of vertex to rotate around.

 

y

Y-component of vertex to rotate around.

 

z

Z-component of vertex to rotate around.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_rotate_euler ()

-
void
-cogl_framebuffer_rotate_euler (CoglFramebuffer *framebuffer,
-                               const CoglEuler *euler);
-

Multiplies the current model-view matrix by one that rotates -according to the rotation described by euler -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

euler

A CoglEuler

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_rotate_quaternion ()

-
void
-cogl_framebuffer_rotate_quaternion (CoglFramebuffer *framebuffer,
-                                    const CoglQuaternion *quaternion);
-

Multiplies the current model-view matrix by one that rotates -according to the rotation described by quaternion -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

quaternion

A CoglQuaternion

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_transform ()

-
void
-cogl_framebuffer_transform (CoglFramebuffer *framebuffer,
-                            const CoglMatrix *matrix);
-

Multiplies the current model-view matrix by the given matrix.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

matrix

the matrix to multiply with the current model-view

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_modelview_matrix ()

-
void
-cogl_framebuffer_get_modelview_matrix (CoglFramebuffer *framebuffer,
-                                       CoglMatrix *matrix);
-

Stores the current model-view matrix in matrix -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

matrix

return location for the model-view matrix.

[out]
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_set_modelview_matrix ()

-
void
-cogl_framebuffer_set_modelview_matrix (CoglFramebuffer *framebuffer,
-                                       const CoglMatrix *matrix);
-

Sets matrix - as the new model-view matrix.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

matrix

the new model-view matrix

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_perspective ()

-
void
-cogl_framebuffer_perspective (CoglFramebuffer *framebuffer,
-                              float fov_y,
-                              float aspect,
-                              float z_near,
-                              float z_far);
-

Replaces the current projection matrix with a perspective matrix -based on the provided values.

-
You should be careful not to have to great a z_far / z_near -ratio since that will reduce the effectiveness of depth testing -since there wont be enough precision to identify the depth of -objects near to each other.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

fov_y

Vertical field of view angle in degrees.

 

aspect

The (width over height) aspect ratio for display

 

z_near

The distance to the near clipping plane (Must be positive, -and must not be 0)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_frustum ()

-
void
-cogl_framebuffer_frustum (CoglFramebuffer *framebuffer,
-                          float left,
-                          float right,
-                          float bottom,
-                          float top,
-                          float z_near,
-                          float z_far);
-

Replaces the current projection matrix with a perspective matrix -for a given viewing frustum defined by 4 side clip planes that -all cross through the origin and 2 near and far clip planes.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

left

X position of the left clipping plane where it -intersects the near clipping plane

 

right

X position of the right clipping plane where it -intersects the near clipping plane

 

bottom

Y position of the bottom clipping plane where it -intersects the near clipping plane

 

top

Y position of the top clipping plane where it intersects -the near clipping plane

 

z_near

The distance to the near clipping plane (Must be positive)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_orthographic ()

-
void
-cogl_framebuffer_orthographic (CoglFramebuffer *framebuffer,
-                               float x_1,
-                               float y_1,
-                               float x_2,
-                               float y_2,
-                               float near,
-                               float far);
-

Replaces the current projection matrix with an orthographic projection -matrix.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

x_1

The x coordinate for the first vertical clipping plane

 

y_1

The y coordinate for the first horizontal clipping plane

 

x_2

The x coordinate for the second vertical clipping plane

 

y_2

The y coordinate for the second horizontal clipping plane

 

near

The distance to the near clipping -plane (will be negative if the plane is -behind the viewer)

 

far

The distance to the far clipping -plane (will be negative if the plane is -behind the viewer)

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_get_projection_matrix ()

-
void
-cogl_framebuffer_get_projection_matrix
-                               (CoglFramebuffer *framebuffer,
-                                CoglMatrix *matrix);
-

Stores the current projection matrix in matrix -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

matrix

return location for the projection matrix.

[out]
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_set_projection_matrix ()

-
void
-cogl_framebuffer_set_projection_matrix
-                               (CoglFramebuffer *framebuffer,
-                                const CoglMatrix *matrix);
-

Sets matrix - as the new projection matrix.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

matrix

the new projection matrix

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_push_scissor_clip ()

-
void
-cogl_framebuffer_push_scissor_clip (CoglFramebuffer *framebuffer,
-                                    int x,
-                                    int y,
-                                    int width,
-                                    int height);
-

Specifies a rectangular clipping area for all subsequent drawing -operations. Any drawing commands that extend outside the rectangle -will be clipped so that only the portion inside the rectangle will -be displayed. The rectangle dimensions are not transformed by the -current model-view matrix.

-

The rectangle is intersected with the current clip region. To undo -the effect of this function, call cogl_framebuffer_pop_clip().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

x

left edge of the clip rectangle in window coordinates

 

y

top edge of the clip rectangle in window coordinates

 

width

width of the clip rectangle

 

height

height of the clip rectangle

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_push_rectangle_clip ()

-
void
-cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer,
-                                      float x_1,
-                                      float y_1,
-                                      float x_2,
-                                      float y_2);
-

Specifies a modelview transformed rectangular clipping area for all -subsequent drawing operations. Any drawing commands that extend -outside the rectangle will be clipped so that only the portion -inside the rectangle will be displayed. The rectangle dimensions -are transformed by the current model-view matrix.

-

The rectangle is intersected with the current clip region. To undo -the effect of this function, call cogl_framebuffer_pop_clip().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

x_1

x coordinate for top left corner of the clip rectangle

 

y_1

y coordinate for top left corner of the clip rectangle

 

x_2

x coordinate for bottom right corner of the clip rectangle

 

y_2

y coordinate for bottom right corner of the clip rectangle

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_push_primitive_clip ()

-
void
-cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
-                                      CoglPrimitive *primitive,
-                                      float bounds_x1,
-                                      float bounds_y1,
-                                      float bounds_x2,
-                                      float bounds_y2);
-

Sets a new clipping area using a 2D shaped described with a -CoglPrimitive. The shape must not contain self overlapping -geometry and must lie on a single 2D plane. A bounding box of the -2D shape in local coordinates (the same coordinates used to -describe the shape) must be given. It is acceptable for the bounds -to be larger than the true bounds but behaviour is undefined if the -bounds are smaller than the true bounds.

-

The primitive is transformed by the current model-view matrix and -the silhouette is intersected with the previous clipping area. To -restore the previous clipping area, call -cogl_framebuffer_pop_clip().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

framebuffer

A CoglFramebuffer pointer

 

primitive

A CoglPrimitive describing a flat 2D shape

 

bounds_x1

x coordinate for the top-left corner of the primitives -bounds

 

bounds_y1

y coordinate for the top-left corner of the primitives -bounds

 

bounds_x2

x coordinate for the bottom-right corner of the -primitives bounds.

 

bounds_y2

y coordinate for the bottom-right corner of the -primitives bounds.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_pop_clip ()

-
void
-cogl_framebuffer_pop_clip (CoglFramebuffer *framebuffer);
-

Reverts the clipping region to the state before the last call to -cogl_framebuffer_push_scissor_clip(), cogl_framebuffer_push_rectangle_clip() -cogl_framebuffer_push_path_clip(), or cogl_framebuffer_push_primitive_clip().

-
-

Parameters

-
----- - - - - - -

framebuffer

A CoglFramebuffer pointer

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_get_draw_framebuffer ()

-
CoglFramebuffer *
-cogl_get_draw_framebuffer (void);
-

Gets the current CoglFramebuffer as set using -cogl_push_framebuffer()

-
-

Returns

-

The current CoglFramebuffer.

-

[transfer none]

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_set_framebuffer ()

-
void
-cogl_set_framebuffer (CoglFramebuffer *buffer);
-
-

cogl_set_framebuffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

The latest drawing apis take explicit - CoglFramebuffer arguments so this stack of - framebuffers shouldn't be used anymore.

-
-

This redirects all subsequent drawing to the specified framebuffer. This can -either be an offscreen buffer created with cogl_offscreen_new_to_texture() -or in the future it may be an onscreen framebuffers too.

-
-

Parameters

-
----- - - - - - -

buffer

A CoglFramebuffer object, either onscreen or offscreen.

 
-
-

Since: 1.2

-
-
-
-

cogl_push_framebuffer ()

-
void
-cogl_push_framebuffer (CoglFramebuffer *buffer);
-
-

cogl_push_framebuffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

The latest drawing apis take explicit - CoglFramebuffer arguments so this stack of - framebuffers shouldn't be used anymore.

-
-

Redirects all subsequent drawing to the specified framebuffer. This can -either be an offscreen buffer created with cogl_offscreen_new_to_texture() -or in the future it may be an onscreen framebuffer too.

-

You should understand that a framebuffer owns the following state:

-
    -
  • The projection matrix
  • -
  • The modelview matrix stack
  • -
  • The viewport
  • -
  • The clip stack
  • -
-

So these items will automatically be saved and restored when you -push and pop between different framebuffers.

-

Also remember a newly allocated framebuffer will have an identity matrix for -the projection and modelview matrices which gives you a coordinate space -like OpenGL with (-1, -1) corresponding to the top left of the viewport, -(1, 1) corresponding to the bottom right and +z coming out towards the -viewer.

-

If you want to set up a coordinate space like Clutter does with (0, 0) -corresponding to the top left and (framebuffer_width, framebuffer_height) -corresponding to the bottom right you can do so like this:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
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-18
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-21
-22
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-24
-25
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-27
-28
-29
-30
-31
-32
-33
-34
-35
-36
-37
-38
-39
-40
-41
-42
-43
static void
-setup_viewport (unsigned int width,
-                unsigned int height,
-                float fovy,
-                float aspect,
-                float z_near,
-                float z_far)
-{
-  float z_camera;
-  CoglMatrix projection_matrix;
-  CoglMatrix mv_matrix;
-
-  cogl_set_viewport (0, 0, width, height);
-  cogl_perspective (fovy, aspect, z_near, z_far);
-
-  cogl_get_projection_matrix (&projection_matrix);
-  z_camera = 0.5 * projection_matrix.xx;
-
-  cogl_matrix_init_identity (&mv_matrix);
-  cogl_matrix_translate (&mv_matrix, -0.5f, -0.5f, -z_camera);
-  cogl_matrix_scale (&mv_matrix, 1.0f / width, -1.0f / height, 1.0f / width);
-  cogl_matrix_translate (&mv_matrix, 0.0f, -1.0 * height, 0.0f);
-  cogl_set_modelview_matrix (&mv_matrix);
-}
-
-static void
-my_init_framebuffer (ClutterStage *stage,
-                     CoglFramebuffer *framebuffer,
-                     unsigned int framebuffer_width,
-                     unsigned int framebuffer_height)
-{
-  ClutterPerspective perspective;
-
-  clutter_stage_get_perspective (stage, &perspective);
-
-  cogl_push_framebuffer (framebuffer);
-  setup_viewport (framebuffer_width,
-                  framebuffer_height,
-                  perspective.fovy,
-                  perspective.aspect,
-                  perspective.z_near,
-                  perspective.z_far);
-}
-
- -

-

The previous framebuffer can be restored by calling cogl_pop_framebuffer()

-
-

Parameters

-
----- - - - - - -

buffer

A CoglFramebuffer object, either onscreen or offscreen.

 
-
-

Since: 1.2

-
-
-
-

cogl_pop_framebuffer ()

-
void
-cogl_pop_framebuffer (void);
-
-

cogl_pop_framebuffer has been deprecated since version 1.16 and should not be used in newly-written code.

-

The latest drawing apis take explicit - CoglFramebuffer arguments so this stack of - framebuffers shouldn't be used anymore.

-
-

Restores the framebuffer that was previously at the top of the stack. -All subsequent drawing will be redirected to this framebuffer.

-

Since: 1.2

-
-
-
-

Types and Values

-
-

CoglFramebuffer

-
typedef void CoglFramebuffer;
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglIndexBuffer---Buffers-of-vertex-indices.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglIndexBuffer---Buffers-of-vertex-indices.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglIndexBuffer---Buffers-of-vertex-indices.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglIndexBuffer---Buffers-of-vertex-indices.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,189 +0,0 @@ - - - - -CoglIndexBuffer: Buffers of vertex indices: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

CoglIndexBuffer: Buffers of vertex indices

-

CoglIndexBuffer: Buffers of vertex indices — Functions for creating and manipulating vertex -indices.

-
-
-

Functions

-
---- - - - - - - - - - - -
-CoglIndexBuffer * - -cogl_index_buffer_new () -
-CoglBool - -cogl_is_index_buffer () -
-
-
-

Types and Values

-
---- - - - - -
 CoglIndexBuffer
-
-
-

Description

-

FIXME

-
-
-

Functions

-
-

cogl_index_buffer_new ()

-
CoglIndexBuffer *
-cogl_index_buffer_new (CoglContext *context,
-                       size_t bytes);
-

Declares a new CoglIndexBuffer of size - bytes to contain vertex -indices. Once declared, data can be set using -cogl_buffer_set_data() or by mapping it into the application's -address space using cogl_buffer_map().

-
-

Parameters

-
----- - - - - - - - - - - - - -

context

A CoglContext

 

bytes

The number of bytes to allocate for vertex attribute data.

 
-
-
-

Returns

-

A newly allocated CoglIndexBuffer.

-

[transfer full]

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_is_index_buffer ()

-
CoglBool
-cogl_is_index_buffer (void *object);
-

Gets whether the given object references a CoglIndexBuffer.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject

 
-
-
-

Returns

-

TRUE if the object -references a CoglIndexBuffer, -FALSE otherwise

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglIndexBuffer

-
typedef struct _CoglIndexBuffer CoglIndexBuffer;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglOnscreenTemplate---Describe-a-template-for-onscreen-framebuffers.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglOnscreenTemplate---Describe-a-template-for-onscreen-framebuffers.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglOnscreenTemplate---Describe-a-template-for-onscreen-framebuffers.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglOnscreenTemplate---Describe-a-template-for-onscreen-framebuffers.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,138 +0,0 @@ - - - - -CoglOnscreenTemplate: Describe a template for onscreen framebuffers: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

CoglOnscreenTemplate: Describe a template for onscreen framebuffers

-

CoglOnscreenTemplate: Describe a template for onscreen framebuffers

-
-
-

Functions

-
---- - - - - - - - - - - -
-CoglBool - -cogl_is_onscreen_template () -
-CoglOnscreenTemplate * - -cogl_onscreen_template_new () -
-
-
-

Types and Values

-
---- - - - - -
 CoglOnscreenTemplate
-
-
-

Description

-
-
-

Functions

-
-

cogl_is_onscreen_template ()

-
CoglBool
-cogl_is_onscreen_template (void *object);
-

Gets whether the given object references a CoglOnscreenTemplate.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the object references a CoglOnscreenTemplate -and FALSE otherwise.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_template_new ()

-
CoglOnscreenTemplate *
-cogl_onscreen_template_new (CoglSwapChain *swap_chain);
-
-
-
-

Types and Values

-
-

CoglOnscreenTemplate

-
typedef struct _CoglOnscreenTemplate CoglOnscreenTemplate;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglOnscreen---The-Onscreen-Framebuffer-Interface.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglOnscreen---The-Onscreen-Framebuffer-Interface.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglOnscreen---The-Onscreen-Framebuffer-Interface.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglOnscreen---The-Onscreen-Framebuffer-Interface.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1832 +0,0 @@ - - - - -CoglOnscreen: The Onscreen Framebuffer Interface: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

CoglOnscreen: The Onscreen Framebuffer Interface

-

CoglOnscreen: The Onscreen Framebuffer Interface

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_is_onscreen () -
#define -COGL_ONSCREEN() -
-CoglOnscreen * - -cogl_onscreen_new () -
-void - -(*CoglOnscreenX11MaskCallback) () -
-void - -cogl_x11_onscreen_set_foreign_window_xid () -
-uint32_t - -cogl_x11_onscreen_get_window_xid () -
-uint32_t - -cogl_x11_onscreen_get_visual_xid () -
-void - -cogl_win32_onscreen_set_foreign_window () -
-HWND - -cogl_win32_onscreen_get_window () -
-void - -cogl_onscreen_show () -
-void - -cogl_onscreen_hide () -
-void - -(*CoglFrameCallback) () -
-CoglFrameClosure * - -cogl_onscreen_add_frame_callback () -
-void - -cogl_onscreen_remove_frame_callback () -
-void - -(*CoglOnscreenDirtyCallback) () -
-CoglOnscreenDirtyClosure * - -cogl_onscreen_add_dirty_callback () -
-void - -cogl_onscreen_remove_dirty_callback () -
-void - -(*CoglOnscreenResizeCallback) () -
-CoglOnscreenResizeClosure * - -cogl_onscreen_add_resize_callback () -
-void - -cogl_onscreen_remove_resize_callback () -
-void - -cogl_onscreen_swap_buffers () -
-void - -cogl_onscreen_swap_buffers_with_damage () -
-void - -cogl_onscreen_swap_region () -
-void - -cogl_onscreen_set_swap_throttled () -
-void - -(*CoglSwapBuffersNotify) () -
unsigned int - -cogl_onscreen_add_swap_buffers_callback () -
-void - -cogl_onscreen_remove_swap_buffers_callback () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - - - - - -
 CoglOnscreen
typedefCoglFrameClosure
structCoglOnscreenDirtyInfo
typedefCoglOnscreenDirtyClosure
typedefCoglOnscreenResizeClosure
-
-
-

Description

-
-
-

Functions

-
-

cogl_is_onscreen ()

-
CoglBool
-cogl_is_onscreen (void *object);
-

Gets whether the given object references a CoglOnscreen.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the object references a CoglOnscreen -and FALSE otherwise.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

COGL_ONSCREEN()

-
#define COGL_ONSCREEN(X) ((CoglOnscreen *)(X))
-
-
-
-
-

cogl_onscreen_new ()

-
CoglOnscreen *
-cogl_onscreen_new (CoglContext *context,
-                   int width,
-                   int height);
-

Instantiates an "unallocated" CoglOnscreen framebuffer that may be -configured before later being allocated, either implicitly when -it is first used or explicitly via cogl_framebuffer_allocate().

-

[constructor]

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

width

The desired framebuffer width

 

height

The desired framebuffer height

 
-
-
-

Returns

-

A newly instantiated CoglOnscreen framebuffer.

-

[transfer full]

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

CoglOnscreenX11MaskCallback ()

-
void
-(*CoglOnscreenX11MaskCallback) (CoglOnscreen *onscreen,
-                                uint32_t event_mask,
-                                void *user_data);
-
-
-
-

cogl_x11_onscreen_set_foreign_window_xid ()

-
void
-cogl_x11_onscreen_set_foreign_window_xid
-                               (CoglOnscreen *onscreen,
-                                uint32_t xid,
-                                CoglOnscreenX11MaskCallback update,
-                                void *user_data);
-

Ideally we would recommend that you let Cogl be responsible for -creating any X window required to back an onscreen framebuffer but -if you really need to target a window created manually this -function can be called before onscreen - has been allocated to set a -foreign XID for your existing X window.

-

Since Cogl needs, for example, to track changes to the size of an X -window it requires that certain events be selected for via the core -X protocol. This requirement may also be changed asynchronously so -you must pass in an update - callback to inform you of Cogl's -required event mask.

-

For example if you are using Xlib you could use this API roughly -as follows: -[{ -static void -my_update_cogl_x11_event_mask (CoglOnscreen *onscreen, - uint32_t event_mask, - void *user_data) -{ - XSetWindowAttributes attrs; - MyData *data = user_data; - attrs.event_mask = event_mask | data->my_event_mask; - XChangeWindowAttributes (data->xdpy, - data->xwin, - CWEventMask, - &attrs); -}

-

{ - *snip* - cogl_x11_onscreen_set_foreign_window_xid (onscreen, - data->xwin, - my_update_cogl_x11_event_mask, - data); - *snip* -} -}]

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

onscreen

The unallocated framebuffer to associated with an X -window.

 

xid

The XID of an existing X window

 

update

A callback that notifies of updates to what Cogl requires -to be in the core X protocol event mask.

 

user_data

user data passed to update -

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_x11_onscreen_get_window_xid ()

-
uint32_t
-cogl_x11_onscreen_get_window_xid (CoglOnscreen *onscreen);
-

Assuming you know the given onscreen - framebuffer is based on an x11 window -this queries the XID of that window. If -cogl_x11_onscreen_set_foreign_window_xid() was previously called then it -will return that same XID otherwise it will be the XID of a window Cogl -created internally. If the window has not been allocated yet and a foreign -xid has not been set then it's undefined what value will be returned.

-

It's undefined what this function does if called when not using an x11 based -renderer.

-
-

Parameters

-
----- - - - - - -

onscreen

A CoglOnscreen framebuffer

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_x11_onscreen_get_visual_xid ()

-
uint32_t
-cogl_x11_onscreen_get_visual_xid (CoglOnscreen *onscreen);
-
-
-
-

cogl_win32_onscreen_set_foreign_window ()

-
void
-cogl_win32_onscreen_set_foreign_window
-                               (CoglOnscreen *onscreen,
-                                HWND hwnd);
-

Ideally we would recommend that you let Cogl be responsible for -creating any window required to back an onscreen framebuffer but -if you really need to target a window created manually this -function can be called before onscreen - has been allocated to set a -foreign XID for your existing X window.

-
-

Parameters

-
----- - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

hwnd

A win32 window handle

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_win32_onscreen_get_window ()

-
HWND
-cogl_win32_onscreen_get_window (CoglOnscreen *onscreen);
-

Queries the internally created window HWND backing the given onscreen - -framebuffer. If cogl_win32_onscreen_set_foreign_window() has been used then -it will return the same handle set with that API.

-
-

Parameters

-
----- - - - - - -

onscreen

A CoglOnscreen framebuffer

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_show ()

-
void
-cogl_onscreen_show (CoglOnscreen *onscreen);
-

This requests to make onscreen - visible to the user.

-

Actually the precise semantics of this function depend on the -window system currently in use, and if you don't have a -multi-windowining system this function may in-fact do nothing.

-

This function will implicitly allocate the given onscreen - -framebuffer before showing it if it hasn't already been allocated.

-

When using the Wayland winsys calling this will set the surface to -a toplevel type which will make it appear. If the application wants -to set a different type for the surface, it can avoid calling -cogl_onscreen_show() and set its own type directly with the Wayland -client API via cogl_wayland_onscreen_get_surface().

-
Since Cogl doesn't explicitly track the visibility status of -onscreen framebuffers it wont try to avoid redundant window system -requests e.g. to show an already visible window. This also means -that it's acceptable to alternatively use native APIs to show and -hide windows without confusing Cogl.
-
-

Parameters

-
----- - - - - - -

onscreen

The onscreen framebuffer to make visible

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_hide ()

-
void
-cogl_onscreen_hide (CoglOnscreen *onscreen);
-

This requests to make onscreen - invisible to the user.

-

Actually the precise semantics of this function depend on the -window system currently in use, and if you don't have a -multi-windowining system this function may in-fact do nothing.

-

This function does not implicitly allocate the given onscreen - -framebuffer before hiding it.

-
Since Cogl doesn't explicitly track the visibility status of -onscreen framebuffers it wont try to avoid redundant window system -requests e.g. to show an already visible window. This also means -that it's acceptable to alternatively use native APIs to show and -hide windows without confusing Cogl.
-
-

Parameters

-
----- - - - - - -

onscreen

The onscreen framebuffer to make invisible

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

CoglFrameCallback ()

-
void
-(*CoglFrameCallback) (CoglOnscreen *onscreen,
-                      CoglFrameEvent event,
-                      CoglFrameInfo *info,
-                      void *user_data);
-

Is a callback that can be registered via -cogl_onscreen_add_frame_callback() to be called when a frame -progresses in some notable way.

-

Please see the documentation for CoglFrameEvent and -cogl_onscreen_add_frame_callback() for more details about what -events can be notified.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

onscreen

The onscreen that the frame is associated with

 

event

A CoglFrameEvent notifying how the frame has progressed

 

info

The meta information, such as timing information, about -the frame that has progressed.

 

user_data

The user pointer passed to -cogl_onscreen_add_frame_callback()

 
-
-

Since: 1.14

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_add_frame_callback ()

-
CoglFrameClosure *
-cogl_onscreen_add_frame_callback (CoglOnscreen *onscreen,
-                                  CoglFrameCallback callback,
-                                  void *user_data,
-                                  CoglUserDataDestroyCallback destroy);
-

Installs a callback - function that will be called for significant -events relating to the given onscreen - framebuffer.

-

The callback - will be used to notify when the system compositor is -ready for this application to render a new frame. In this case -COGL_FRAME_EVENT_SYNC will be passed as the event argument to the -given callback - in addition to the CoglFrameInfo corresponding to -the frame beeing acknowledged by the compositor.

-

The callback - will also be called to notify when the frame has -ended. In this case COGL_FRAME_EVENT_COMPLETE will be passed as -the event argument to the given callback - in addition to the -CoglFrameInfo corresponding to the newly presented frame. The -meaning of "ended" here simply means that no more timing -information will be collected within the corresponding -CoglFrameInfo and so this is a good opportunity to analyse the -given info. It does not necessarily mean that the GPU has finished -rendering the corresponding frame.

-

We highly recommend throttling your application according to -COGL_FRAME_EVENT_SYNC events so that your application can avoid -wasting resources, drawing more frames than your system compositor -can display.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

callback

A callback function to call for frame events.

[scope notified]

user_data

A private pointer to be passed to callback -.

[closure]

destroy

An optional callback to destroy user_data -when the callback -is removed or onscreen -is freed.

[allow-none]
-
-
-

Returns

-

a CoglFrameClosure pointer that can be used to -remove the callback and associated user_data -later.

-
-

Since: 1.14

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_remove_frame_callback ()

-
void
-cogl_onscreen_remove_frame_callback (CoglOnscreen *onscreen,
-                                     CoglFrameClosure *closure);
-

Removes a callback and associated user data that were previously -registered using cogl_onscreen_add_frame_callback().

-

If a destroy callback was passed to -cogl_onscreen_add_frame_callback() to destroy the user data then -this will get called.

-
-

Parameters

-
----- - - - - - - - - - - - - -

onscreen

A CoglOnscreen

 

closure

A CoglFrameClosure returned from -cogl_onscreen_add_frame_callback()

 
-
-

Since: 1.14

-

Stability Level: Unstable

-
-
-
-

CoglOnscreenDirtyCallback ()

-
void
-(*CoglOnscreenDirtyCallback) (CoglOnscreen *onscreen,
-                              const CoglOnscreenDirtyInfo *info,
-                              void *user_data);
-

Is a callback that can be registered via -cogl_onscreen_add_dirty_callback() to be called when the windowing -system determines that a region of the onscreen window has been -lost and the application should redraw it.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

onscreen

The onscreen that the frame is associated with

 

info

A CoglOnscreenDirtyInfo struct containing the details of the -dirty area

 

user_data

The user pointer passed to -cogl_onscreen_add_frame_callback()

 
-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_add_dirty_callback ()

-
CoglOnscreenDirtyClosure *
-cogl_onscreen_add_dirty_callback (CoglOnscreen *onscreen,
-                                  CoglOnscreenDirtyCallback callback,
-                                  void *user_data,
-                                  CoglUserDataDestroyCallback destroy);
-

Installs a callback - function that will be called whenever the -window system has lost the contents of a region of the onscreen -buffer and the application should redraw it to repair the buffer. -For example this may happen in a window system without a compositor -if a window that was previously covering up the onscreen window has -been moved causing a region of the onscreen to be exposed.

-

The callback - will be passed a CoglOnscreenDirtyInfo struct which -decribes a rectangle containing the newly dirtied region. Note that -this may be called multiple times to describe a non-rectangular -region composed of multiple smaller rectangles.

-

The dirty events are separate from COGL_FRAME_EVENT_SYNC events so -the application should also listen for this event before rendering -the dirty region to ensure that the framebuffer is actually ready -for rendering.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

callback

A callback function to call for dirty events.

[scope notified]

user_data

A private pointer to be passed to callback -.

[closure]

destroy

An optional callback to destroy user_data -when the -callback -is removed or onscreen -is freed.

[allow-none]
-
-
-

Returns

-

a CoglOnscreenDirtyClosure pointer that can be used to -remove the callback and associated user_data -later.

-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_remove_dirty_callback ()

-
void
-cogl_onscreen_remove_dirty_callback (CoglOnscreen *onscreen,
-                                     CoglOnscreenDirtyClosure *closure);
-

Removes a callback and associated user data that were previously -registered using cogl_onscreen_add_dirty_callback().

-

If a destroy callback was passed to -cogl_onscreen_add_dirty_callback() to destroy the user data then -this will also get called.

-
-

Parameters

-
----- - - - - - - - - - - - - -

onscreen

A CoglOnscreen

 

closure

A CoglOnscreenDirtyClosure returned from -cogl_onscreen_add_dirty_callback()

 
-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

CoglOnscreenResizeCallback ()

-
void
-(*CoglOnscreenResizeCallback) (CoglOnscreen *onscreen,
-                               int width,
-                               int height,
-                               void *user_data);
-

Is a callback type used with the -cogl_onscreen_add_resize_callback() allowing applications to be -notified whenever an onscreen - framebuffer is resized.

-
Cogl automatically updates the viewport of an onscreen -framebuffer that is resized so this callback is also an indication -that the viewport has been modified too
-
A resize callback will only ever be called while dispatching -Cogl events from the system mainloop; so for example during -cogl_poll_renderer_dispatch(). This is so that callbacks shouldn't -occur while an application might have arbitrary locks held for -example.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer that was resized

 

width

The new width of onscreen -

 

height

The new height of onscreen -

 

user_data

The private passed to -cogl_onscreen_add_resize_callback()

 
-
-

Since: 2.0

-
-
-
-

cogl_onscreen_add_resize_callback ()

-
CoglOnscreenResizeClosure *
-cogl_onscreen_add_resize_callback (CoglOnscreen *onscreen,
-                                   CoglOnscreenResizeCallback callback,
-                                   void *user_data,
-                                   CoglUserDataDestroyCallback destroy);
-

Registers a callback - with onscreen - that will be called whenever -the onscreen - framebuffer changes size.

-

The callback - can be removed using -cogl_onscreen_remove_resize_callback() passing the returned closure -pointer.

-
Since Cogl automatically updates the viewport of an onscreen -framebuffer that is resized, a resize callback can also be used to -track when the viewport has been changed automatically by Cogl in -case your application needs more specialized control over the -viewport.
-
A resize callback will only ever be called while dispatching -Cogl events from the system mainloop; so for example during -cogl_poll_renderer_dispatch(). This is so that callbacks shouldn't -occur while an application might have arbitrary locks held for -example.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

callback

A CoglOnscreenResizeCallback to call when -the onscreen -changes size.

[scope notified]

user_data

Private data to be passed to callback -.

[closure]

destroy

An optional callback to destroy user_data -when the callback -is removed or onscreen -is freed.

[allow-none]
-
-
-

Returns

-

a CoglOnscreenResizeClosure pointer that can be used to -remove the callback and associated user_data -later.

-
-

Since: 2.0

-
-
-
-

cogl_onscreen_remove_resize_callback ()

-
void
-cogl_onscreen_remove_resize_callback (CoglOnscreen *onscreen,
-                                      CoglOnscreenResizeClosure *closure);
-

Removes a resize callback - and user_data - pair that were previously -associated with onscreen - via cogl_onscreen_add_resize_callback().

-
-

Parameters

-
----- - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

closure

An identifier returned from cogl_onscreen_add_resize_callback()

 
-
-

Since: 2.0

-
-
-
-

cogl_onscreen_swap_buffers ()

-
void
-cogl_onscreen_swap_buffers (CoglOnscreen *onscreen);
-

Swaps the current back buffer being rendered too, to the front for display.

-

This function also implicitly discards the contents of the color, depth and -stencil buffers as if cogl_framebuffer_discard_buffers() were used. The -significance of the discard is that you should not expect to be able to -start a new frame that incrementally builds on the contents of the previous -frame.

-
It is highly recommended that applications use -cogl_onscreen_swap_buffers_with_damage() instead whenever possible -and also use the cogl_onscreen_get_buffer_age() api so they can -perform incremental updates to older buffers instead of having to -render a full buffer for every frame.
-
-

Parameters

-
----- - - - - - -

onscreen

A CoglOnscreen framebuffer

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_swap_buffers_with_damage ()

-
void
-cogl_onscreen_swap_buffers_with_damage
-                               (CoglOnscreen *onscreen,
-                                const int *rectangles,
-                                int n_rectangles);
-

Swaps the current back buffer being rendered too, to the front for -display and provides information to any system compositor about -what regions of the buffer have changed (damage) with respect to -the last swapped buffer.

-

This function has the same semantics as -cogl_framebuffer_swap_buffers() except that it additionally allows -applications to pass a list of damaged rectangles which may be -passed on to a compositor so that it can minimize how much of the -screen is redrawn in response to this applications newly swapped -front buffer.

-

For example if your application is only animating a small object in -the corner of the screen and everything else is remaining static -then it can help the compositor to know that only the bottom right -corner of your newly swapped buffer has really changed with respect -to your previously swapped front buffer.

-

If n_rectangles - is 0 then the whole buffer will implicitly be -reported as damaged as if cogl_onscreen_swap_buffers() had been -called.

-

This function also implicitly discards the contents of the color, -depth and stencil buffers as if cogl_framebuffer_discard_buffers() -were used. The significance of the discard is that you should not -expect to be able to start a new frame that incrementally builds on -the contents of the previous frame. If you want to perform -incremental updates to older back buffers then please refer to the -cogl_onscreen_get_buffer_age() api.

-

Whenever possible it is recommended that applications use this -function instead of cogl_onscreen_swap_buffers() to improve -performance when running under a compositor.

-
It is highly recommended to use this API in conjunction with -the cogl_onscreen_get_buffer_age() api so that your application can -perform incremental rendering based on old back buffers.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

rectangles

An array of integer 4-tuples representing damaged -rectangles as (x, y, width, height) tuples.

 

n_rectangles

The number of 4-tuples to be read from rectangles -

 
-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_swap_region ()

-
void
-cogl_onscreen_swap_region (CoglOnscreen *onscreen,
-                           const int *rectangles,
-                           int n_rectangles);
-

Swaps a region of the back buffer being rendered too, to the front for -display. rectangles - represents the region as array of n_rectangles - each -defined by 4 sequential (x, y, width, height) integers.

-

This function also implicitly discards the contents of the color, depth and -stencil buffers as if cogl_framebuffer_discard_buffers() were used. The -significance of the discard is that you should not expect to be able to -start a new frame that incrementally builds on the contents of the previous -frame.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

rectangles

An array of integer 4-tuples representing rectangles as -(x, y, width, height) tuples.

 

n_rectangles

The number of 4-tuples to be read from rectangles -

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_set_swap_throttled ()

-
void
-cogl_onscreen_set_swap_throttled (CoglOnscreen *onscreen,
-                                  CoglBool throttled);
-

Requests that the given onscreen - framebuffer should have swap buffer -requests (made using cogl_onscreen_swap_buffers()) throttled either by a -displays vblank period or perhaps some other mechanism in a composited -environment.

-
-

Parameters

-
----- - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

throttled

Whether swap throttling is wanted or not.

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

CoglSwapBuffersNotify ()

-
void
-(*CoglSwapBuffersNotify) (CoglFramebuffer *framebuffer,
-                          void *user_data);
-
-
-
-

cogl_onscreen_add_swap_buffers_callback ()

-
unsigned int
-cogl_onscreen_add_swap_buffers_callback
-                               (CoglOnscreen *onscreen,
-                                CoglSwapBuffersNotify callback,
-                                void *user_data);
-
-

cogl_onscreen_add_swap_buffers_callback has been deprecated since version 1.14 and should not be used in newly-written code.

-

Use cogl_onscreen_add_frame_callback() instead

-
-

Installs a callback - function that should be called whenever a swap buffers -request (made using cogl_onscreen_swap_buffers()) for the given -onscreen - completes.

-
Applications should check for the COGL_FEATURE_ID_SWAP_BUFFERS_EVENT -feature before using this API. It's currently undefined when and if -registered callbacks will be called if this feature is not supported.
-

We recommend using this mechanism when available to manually throttle your -applications (in conjunction with cogl_onscreen_set_swap_throttled()) so -your application will be able to avoid long blocks in the driver caused by -throttling when you request to swap buffers too quickly.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

callback

A callback function to call when a swap -has completed.

[scope notified]

user_data

A private pointer to be passed to callback -.

[closure]
-
-
-

Returns

-

a unique identifier that can be used to remove to remove -the callback later.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_onscreen_remove_swap_buffers_callback ()

-
void
-cogl_onscreen_remove_swap_buffers_callback
-                               (CoglOnscreen *onscreen,
-                                unsigned int id);
-
-

cogl_onscreen_remove_swap_buffers_callback has been deprecated since version 1.14 and should not be used in newly-written code.

-

Use cogl_onscreen_remove_frame_callback() instead

-
-

Removes a callback that was previously registered -using cogl_onscreen_add_swap_buffers_callback().

-
-

Parameters

-
----- - - - - - - - - - - - - -

onscreen

A CoglOnscreen framebuffer

 

id

An identifier returned from cogl_onscreen_add_swap_buffers_callback()

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglOnscreen

-
typedef struct _CoglOnscreen CoglOnscreen;
-
-
-
-

CoglFrameClosure

-
typedef struct _CoglClosure CoglFrameClosure;
-
-

An opaque type that tracks a CoglFrameCallback and associated user -data. A CoglFrameClosure pointer will be returned from -cogl_onscreen_add_frame_callback() and it allows you to remove a -callback later using cogl_onscreen_remove_frame_callback().

-

Since: 1.14

-

Stability Level: Unstable

-
-
-
-

struct CoglOnscreenDirtyInfo

-
struct CoglOnscreenDirtyInfo {
-  int x, y;
-  int width, height;
-};
-
-

A structure passed to callbacks registered using -cogl_onscreen_add_dirty_callback(). The members describe a -rectangle within the onscreen buffer that should be redrawn.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

int x;

Left edge of the dirty rectangle

 

int y;

Top edge of the dirty rectangle, measured from the top of the window

 

int width;

Width of the dirty rectangle

 

int height;

Height of the dirty rectangle

 
-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

CoglOnscreenDirtyClosure

-
typedef struct _CoglClosure CoglOnscreenDirtyClosure;
-
-

An opaque type that tracks a CoglOnscreenDirtyCallback and associated -user data. A CoglOnscreenDirtyClosure pointer will be returned from -cogl_onscreen_add_dirty_callback() and it allows you to remove a -callback later using cogl_onscreen_remove_dirty_callback().

-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

CoglOnscreenResizeClosure

-
typedef struct _CoglClosure CoglOnscreenResizeClosure;
-
-

An opaque type that tracks a CoglOnscreenResizeCallback and -associated user data. A CoglOnscreenResizeClosure pointer will be -returned from cogl_onscreen_add_resize_callback() and it allows you -to remove a callback later using -cogl_onscreen_remove_resize_callback().

-

Since: 2.0

-

Stability Level: Unstable

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglRenderer---Connect-to-a-backend-renderer.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglRenderer---Connect-to-a-backend-renderer.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglRenderer---Connect-to-a-backend-renderer.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-CoglRenderer---Connect-to-a-backend-renderer.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1254 +0,0 @@ - - - - -CoglRenderer: Connect to a backend renderer: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

CoglRenderer: Connect to a backend renderer

-

CoglRenderer: Connect to a backend renderer — Choosing a means to render

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_is_renderer () -
-CoglRenderer * - -cogl_renderer_new () -
-int - -cogl_renderer_get_n_fragment_texture_units () -
-CoglBool - -cogl_renderer_connect () -
-void - -cogl_renderer_set_winsys_id () -
-CoglWinsysID - -cogl_renderer_get_winsys_id () -
-void - -cogl_renderer_add_constraint () -
-void - -cogl_renderer_remove_constraint () -
-void - -cogl_xlib_renderer_set_foreign_display () -
-Display * - -cogl_xlib_renderer_get_foreign_display () -
-CoglFilterReturn - -(*CoglXlibFilterFunc) () -
-void - -cogl_xlib_renderer_add_filter () -
-void - -cogl_xlib_renderer_remove_filter () -
-CoglFilterReturn - -cogl_xlib_renderer_handle_event () -
-CoglFilterReturn - -(*CoglWin32FilterFunc) () -
-void - -cogl_win32_renderer_add_filter () -
-void - -cogl_win32_renderer_remove_filter () -
-CoglFilterReturn - -cogl_win32_renderer_handle_event () -
-void - -cogl_win32_renderer_set_event_retrieval_enabled () -
-void - -cogl_wayland_renderer_set_foreign_display () -
-void - -cogl_wayland_renderer_set_event_dispatch_enabled () -
struct wl_display * - -cogl_wayland_renderer_get_display () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - -
 CoglRenderer
enumCoglWinsysID
enumCoglRendererConstraint
enumCoglFilterReturn
-
-
-

Description

-

A CoglRenderer represents a means to render. It encapsulates the -selection of an underlying driver, such as OpenGL or OpenGL-ES and -a selection of a window system binding API such as GLX, or EGL or -WGL.

-

A CoglRenderer has two states, "unconnected" and "connected". When -a renderer is first instantiated using cogl_renderer_new() it is -unconnected so that it can be configured and constraints can be -specified for how the backend driver and window system should be -chosen.

-

After configuration a CoglRenderer can (optionally) be explicitly -connected using cogl_renderer_connect() which allows for the -handling of connection errors so that fallback configurations can -be tried if necessary. Applications that don't support any -fallbacks though can skip using cogl_renderer_connect() and leave -Cogl to automatically connect the renderer.

-

Once you have a configured CoglRenderer it can be used to create a -CoglDisplay object using cogl_display_new().

-
Many applications don't need to explicitly use -cogl_renderer_new() or cogl_display_new() and can just jump -straight to cogl_context_new() and pass a NULL display argument so -Cogl will automatically connect and setup a renderer and -display.
-
-
-

Functions

-
-

cogl_is_renderer ()

-
CoglBool
-cogl_is_renderer (void *object);
-

Determines if the given object - is a CoglRenderer

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if object -is a CoglRenderer, else FALSE.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_renderer_new ()

-
CoglRenderer *
-cogl_renderer_new (void);
-

Instantiates a new (unconnected) CoglRenderer object. A -CoglRenderer represents a means to render. It encapsulates the -selection of an underlying driver, such as OpenGL or OpenGL-ES and -a selection of a window system binding API such as GLX, or EGL or -WGL.

-

While the renderer is unconnected it can be configured so that -applications may specify backend constraints, such as "must use -x11" for example via cogl_renderer_add_constraint().

-

There are also some platform specific configuration apis such -as cogl_xlib_renderer_set_foreign_display() that may also be -used while the renderer is unconnected.

-

Once the renderer has been configured, then it may (optionally) be -explicitly connected using cogl_renderer_connect() which allows -errors to be handled gracefully and potentially fallback -configurations can be tried out if there are initial failures.

-

If a renderer is not explicitly connected then cogl_display_new() -will automatically connect the renderer for you. If you don't -have any code to deal with error/fallback situations then its fine -to just let Cogl do the connection for you.

-

Once you have setup your renderer then the next step is to create a -CoglDisplay using cogl_display_new().

-
Many applications don't need to explicitly use -cogl_renderer_new() or cogl_display_new() and can just jump -straight to cogl_context_new() and pass a NULL display argument -so Cogl will automatically connect and setup a renderer and -display.
-
-

Returns

-

A newly created CoglRenderer.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_renderer_get_n_fragment_texture_units ()

-
int
-cogl_renderer_get_n_fragment_texture_units
-                               (CoglRenderer *renderer);
-

Queries how many texture units can be used from fragment programs

-
-

Parameters

-
----- - - - - - -

renderer

A CoglRenderer

 
-
-
-

Returns

-

the number of texture image units.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_renderer_connect ()

-
CoglBool
-cogl_renderer_connect (CoglRenderer *renderer,
-                       CoglError **error);
-

Connects the configured renderer -. Renderer connection isn't a -very active process, it basically just means validating that -any given constraint criteria can be satisfied and that a -usable driver and window system backend can be found.

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

An unconnected CoglRenderer

 

error

a pointer to a CoglError for reporting exceptions

 
-
-
-

Returns

-

TRUE if there was no error while connecting the -given renderer -. FALSE if there was an error.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_renderer_set_winsys_id ()

-
void
-cogl_renderer_set_winsys_id (CoglRenderer *renderer,
-                             CoglWinsysID winsys_id);
-

This allows you to explicitly select a winsys backend to use instead -of letting Cogl automatically select a backend.

-

if you select an unsupported backend then cogl_renderer_connect() -will fail and report an error.

-

This may only be called on an un-connected CoglRenderer.

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

A CoglRenderer

 

winsys_id

An ID of the winsys you explicitly want to use.

 
-
-
-
-
-

cogl_renderer_get_winsys_id ()

-
CoglWinsysID
-cogl_renderer_get_winsys_id (CoglRenderer *renderer);
-

Queries which window system backend Cogl has chosen to use.

-

This may only be called on a connected CoglRenderer.

-
-

Parameters

-
----- - - - - - -

renderer

A CoglRenderer

 
-
-
-

Returns

-

The CoglWinsysID corresponding to the chosen window -system backend.

-
-
-
-
-

cogl_renderer_add_constraint ()

-
void
-cogl_renderer_add_constraint (CoglRenderer *renderer,
-                              CoglRendererConstraint constraint);
-

This adds a renderer selection constraint -.

-

Applications should ideally minimize how many of these constraints they -depend on to ensure maximum portability.

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

An unconnected CoglRenderer

 

constraint

A CoglRendererConstraint to add

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_renderer_remove_constraint ()

-
void
-cogl_renderer_remove_constraint (CoglRenderer *renderer,
-                                 CoglRendererConstraint constraint);
-

This removes a renderer selection constraint -.

-

Applications should ideally minimize how many of these constraints they -depend on to ensure maximum portability.

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

An unconnected CoglRenderer

 

constraint

A CoglRendererConstraint to remove

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_xlib_renderer_set_foreign_display ()

-
void
-cogl_xlib_renderer_set_foreign_display
-                               (CoglRenderer *renderer,
-                                Display *display);
-
-
-
-

cogl_xlib_renderer_get_foreign_display ()

-
Display *
-cogl_xlib_renderer_get_foreign_display
-                               (CoglRenderer *renderer);
-
-
-
-

CoglXlibFilterFunc ()

-
CoglFilterReturn
-(*CoglXlibFilterFunc) (XEvent *event,
-                       void *data);
-
-
-
-

cogl_xlib_renderer_add_filter ()

-
void
-cogl_xlib_renderer_add_filter (CoglRenderer *renderer,
-                               CoglXlibFilterFunc func,
-                               void *data);
-
-
-
-

cogl_xlib_renderer_remove_filter ()

-
void
-cogl_xlib_renderer_remove_filter (CoglRenderer *renderer,
-                                  CoglXlibFilterFunc func,
-                                  void *data);
-
-
-
-

cogl_xlib_renderer_handle_event ()

-
CoglFilterReturn
-cogl_xlib_renderer_handle_event (CoglRenderer *renderer,
-                                 XEvent *event);
-
-
-
-

CoglWin32FilterFunc ()

-
CoglFilterReturn
-(*CoglWin32FilterFunc) (MSG *message,
-                        void *data);
-

A callback function that can be registered with -cogl_win32_renderer_add_filter(). The function should return -COGL_FILTER_REMOVE if it wants to prevent further processing or -COGL_FILTER_CONTINUE otherwise.

-
-

Parameters

-
----- - - - - - - - - - - - - -

message

A pointer to a win32 MSG struct

 

data

The data that was given when the filter was added

 
-
-
-
-
-

cogl_win32_renderer_add_filter ()

-
void
-cogl_win32_renderer_add_filter (CoglRenderer *renderer,
-                                CoglWin32FilterFunc func,
-                                void *data);
-

Adds a callback function that will receive all native events. The -function can stop further processing of the event by return -COGL_FILTER_REMOVE.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

renderer

a CoglRenderer

 

func

the callback function

 

data

user data passed to func -when called

 
-
-
-
-
-

cogl_win32_renderer_remove_filter ()

-
void
-cogl_win32_renderer_remove_filter (CoglRenderer *renderer,
-                                   CoglWin32FilterFunc func,
-                                   void *data);
-

Removes a callback that was previously added with -cogl_win32_renderer_add_filter().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

renderer

a CoglRenderer

 

func

the callback function

 

data

user data given when the callback was installed

 
-
-
-
-
-

cogl_win32_renderer_handle_event ()

-
CoglFilterReturn
-cogl_win32_renderer_handle_event (CoglRenderer *renderer,
-                                  MSG *message);
-

This function processes a single event; it can be used to hook into -external event retrieval (for example that done by Clutter or -GDK).

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

a CoglRenderer

 

message

A pointer to a win32 MSG struct

 
-
-
-

Returns

-

CoglFilterReturn. COGL_FILTER_REMOVE indicates that -Cogl has internally handled the event and the caller should do no -further processing. COGL_FILTER_CONTINUE indicates that Cogl is -either not interested in the event, or has used the event to update -internal state without taking any exclusive action.

-
-
-
-
-

cogl_win32_renderer_set_event_retrieval_enabled ()

-
void
-cogl_win32_renderer_set_event_retrieval_enabled
-                               (CoglRenderer *renderer,
-                                CoglBool enable);
-

Sets whether Cogl should automatically retrieve messages from -Windows. It defaults to TRUE. It can be set to FALSE if the -application wants to handle its own message retrieval. Note that -Cogl still needs to see all of the messages to function properly so -the application should call cogl_win32_renderer_handle_event() for -each message if it disables automatic event retrieval.

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

a CoglRenderer

 

enable

The new value

 
-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_wayland_renderer_set_foreign_display ()

-
void
-cogl_wayland_renderer_set_foreign_display
-                               (CoglRenderer *renderer,
-                                struct wl_display *display);
-

Allows you to explicitly control what Wayland display you want Cogl -to work with instead of leaving Cogl to automatically connect to a -wayland compositor.

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

A CoglRenderer

 

display

A Wayland display

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_wayland_renderer_set_event_dispatch_enabled ()

-
void
-cogl_wayland_renderer_set_event_dispatch_enabled
-                               (CoglRenderer *renderer,
-                                CoglBool enable);
-

Sets whether Cogl should handle calling wl_display_dispatch() and -wl_display_flush() as part of its main loop integration via -cogl_poll_renderer_get_info() and cogl_poll_renderer_dispatch(). -The default value is TRUE. When it is enabled the application can -register listeners for Wayland interfaces and the callbacks will be -invoked during cogl_poll_renderer_dispatch(). If the application -wants to integrate with its own code that is already handling -reading from the Wayland display socket, it should disable this to -avoid having competing code read from the socket.

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

A CoglRenderer

 

enable

The new value

 
-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_wayland_renderer_get_display ()

-
struct wl_display *
-cogl_wayland_renderer_get_display (CoglRenderer *renderer);
-

Retrieves the Wayland display that Cogl is using. If a foreign -display has been specified using -cogl_wayland_renderer_set_foreign_display() then that display will -be returned. If no foreign display has been specified then the -display that Cogl creates internally will be returned unless the -renderer has not yet been connected (either implicitly or explicitly by -calling cogl_renderer_connect()) in which case NULL is returned.

-
-

Parameters

-
----- - - - - - -

renderer

A CoglRenderer

 
-
-
-

Returns

-

The wayland display currently associated with renderer -, -or NULL if the renderer hasn't yet been connected and no -foreign display has been specified.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglRenderer

-
typedef struct _CoglRenderer CoglRenderer;
-
-
-
-

enum CoglWinsysID

-

Identifies specific window system backends that Cogl supports.

-

These can be used to query what backend Cogl is using or to try and -explicitly select a backend to use.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_WINSYS_ID_ANY

-

Implies no preference for which backend is used

-
 

COGL_WINSYS_ID_STUB

-

Use the no-op stub backend

-
 

COGL_WINSYS_ID_GLX

-

Use the GLX window system binding API

-
 

COGL_WINSYS_ID_EGL_XLIB

-

Use EGL with the X window system via XLib

-
 

COGL_WINSYS_ID_EGL_NULL

-

Use EGL with the PowerVR NULL window system

-
 

COGL_WINSYS_ID_EGL_GDL

-

Use EGL with the GDL platform

-
 

COGL_WINSYS_ID_EGL_WAYLAND

-

Use EGL with the Wayland window system

-
 

COGL_WINSYS_ID_EGL_KMS

-

Use EGL with the KMS platform

-
 

COGL_WINSYS_ID_EGL_ANDROID

-

Use EGL with the Android platform

-
 

COGL_WINSYS_ID_EGL_MIR

-

Use EGL with the Mir server

-
 

COGL_WINSYS_ID_WGL

-

Use the Microsoft Windows WGL binding API

-
 

COGL_WINSYS_ID_SDL

-

Use the SDL window system

-
 
-
-
-
-
-

enum CoglRendererConstraint

-

These constraint flags are hard-coded features of the different renderer -backends. Sometimes a platform may support multiple rendering options which -Cogl will usually choose from automatically. Some of these features are -important to higher level applications and frameworks though, such as -whether a renderer is X11 based because an application might only support -X11 based input handling. An application might also need to ensure EGL is -used internally too if they depend on access to an EGLDisplay for some -purpose.

-

Applications should ideally minimize how many of these constraints -they depend on to ensure maximum portability.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

COGL_RENDERER_CONSTRAINT_USES_X11

-

Require the renderer to be X11 based

-
 

COGL_RENDERER_CONSTRAINT_USES_XLIB

-

Require the renderer to be X11 - based and use Xlib

-
 

COGL_RENDERER_CONSTRAINT_USES_EGL

-

Require the renderer to be EGL based

-
 

COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2

-

Require that the - renderer supports creating a CoglGLES2Context via - cogl_gles2_context_new(). This can be used to integrate GLES 2.0 - code into Cogl based applications.

-
 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

enum CoglFilterReturn

-

Return values for the CoglXlibFilterFunc and CoglWin32FilterFunc functions.

-
-

Members

-
----- - - - - - - - - - - - - -

COGL_FILTER_CONTINUE

-

The event was not handled, continues the - processing

-
 

COGL_FILTER_REMOVE

-

Remove the event, stops the processing

-
 
-
-

Stability Level: Unstable

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Color-Type.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Color-Type.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Color-Type.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Color-Type.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1457 +0,0 @@ - - - - -Color Type: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Color Type

-

Color Type — A generic color definition

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglColor * - -cogl_color_new () -
-CoglColor * - -cogl_color_copy () -
-void - -cogl_color_free () -
-void - -cogl_color_set_from_4ub () -
-void - -cogl_color_set_from_4f () -
-float - -cogl_color_get_red () -
-float - -cogl_color_get_green () -
-float - -cogl_color_get_blue () -
-float - -cogl_color_get_alpha () -
unsigned char - -cogl_color_get_red_byte () -
unsigned char - -cogl_color_get_green_byte () -
unsigned char - -cogl_color_get_blue_byte () -
unsigned char - -cogl_color_get_alpha_byte () -
-float - -cogl_color_get_red_float () -
-float - -cogl_color_get_green_float () -
-float - -cogl_color_get_blue_float () -
-float - -cogl_color_get_alpha_float () -
-void - -cogl_color_set_red () -
-void - -cogl_color_set_green () -
-void - -cogl_color_set_blue () -
-void - -cogl_color_set_alpha () -
-void - -cogl_color_set_red_byte () -
-void - -cogl_color_set_green_byte () -
-void - -cogl_color_set_blue_byte () -
-void - -cogl_color_set_alpha_byte () -
-void - -cogl_color_set_red_float () -
-void - -cogl_color_set_green_float () -
-void - -cogl_color_set_blue_float () -
-void - -cogl_color_set_alpha_float () -
-void - -cogl_color_premultiply () -
-void - -cogl_color_unpremultiply () -
-CoglBool - -cogl_color_equal () -
-void - -cogl_color_init_from_hsl () -
-void - -cogl_color_to_hsl () -
-
-
-

Types and Values

-
---- - - - - -
structCoglColor
-
-
-

Description

-

CoglColor is a simple structure holding the definition of a color such -that it can be efficiently used by GL

-
-
-

Functions

-
-

cogl_color_new ()

-
CoglColor *
-cogl_color_new (void);
-

Creates a new (empty) color

-
-

Returns

-

a newly-allocated CoglColor. Use cogl_color_free() -to free the allocated resources

-
-

Since: 1.0

-
-
-
-

cogl_color_copy ()

-
CoglColor *
-cogl_color_copy (const CoglColor *color);
-

Creates a copy of color -

-
-

Parameters

-
----- - - - - - -

color

the color to copy

 
-
-
-

Returns

-

a newly-allocated CoglColor. Use cogl_color_free() -to free the allocate resources

-
-

Since: 1.0

-
-
-
-

cogl_color_free ()

-
void
-cogl_color_free (CoglColor *color);
-

Frees the resources allocated by cogl_color_new() and cogl_color_copy()

-
-

Parameters

-
----- - - - - - -

color

the color to free

 
-
-

Since: 1.0

-
-
-
-

cogl_color_set_from_4ub ()

-
void
-cogl_color_set_from_4ub (CoglColor *color,
-                         uint8_t red,
-                         uint8_t green,
-                         uint8_t blue,
-                         uint8_t alpha);
-
-

cogl_color_set_from_4ub has been deprecated since version 1.4 and should not be used in newly-written code.

-

Use cogl_color_init_from_4ub instead.

-
-

Sets the values of the passed channels into a CoglColor.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

color

A pointer to a CoglColor to initialize

 

red

value of the red channel, between 0 and 255

 

green

value of the green channel, between 0 and 255

 

blue

value of the blue channel, between 0 and 255

 

alpha

value of the alpha channel, between 0 and 255

 
-
-

Since: 1.0

-
-
-
-

cogl_color_set_from_4f ()

-
void
-cogl_color_set_from_4f (CoglColor *color,
-                        float red,
-                        float green,
-                        float blue,
-                        float alpha);
-
-

cogl_color_set_from_4f has been deprecated since version 1.4 and should not be used in newly-written code.

-

Use cogl_color_init_from_4f instead.

-
-

Sets the values of the passed channels into a CoglColor

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

color

A pointer to a CoglColor to initialize

 

red

value of the red channel, between 0 and 1.0

 

green

value of the green channel, between 0 and 1.0

 

blue

value of the blue channel, between 0 and 1.0

 

alpha

value of the alpha channel, between 0 and 1.0

 
-
-

Since: 1.0

-
-
-
-

cogl_color_get_red ()

-
float
-cogl_color_get_red (const CoglColor *color);
-

Retrieves the red channel of color - as a fixed point -value between 0 and 1.0.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the red channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_green ()

-
float
-cogl_color_get_green (const CoglColor *color);
-

Retrieves the green channel of color - as a fixed point -value between 0 and 1.0.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the green channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_blue ()

-
float
-cogl_color_get_blue (const CoglColor *color);
-

Retrieves the blue channel of color - as a fixed point -value between 0 and 1.0.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the blue channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_alpha ()

-
float
-cogl_color_get_alpha (const CoglColor *color);
-

Retrieves the alpha channel of color - as a fixed point -value between 0 and 1.0.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the alpha channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_red_byte ()

-
unsigned char
-cogl_color_get_red_byte (const CoglColor *color);
-

Retrieves the red channel of color - as a byte value -between 0 and 255

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the red channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_green_byte ()

-
unsigned char
-cogl_color_get_green_byte (const CoglColor *color);
-

Retrieves the green channel of color - as a byte value -between 0 and 255

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the green channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_blue_byte ()

-
unsigned char
-cogl_color_get_blue_byte (const CoglColor *color);
-

Retrieves the blue channel of color - as a byte value -between 0 and 255

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the blue channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_alpha_byte ()

-
unsigned char
-cogl_color_get_alpha_byte (const CoglColor *color);
-

Retrieves the alpha channel of color - as a byte value -between 0 and 255

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the alpha channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_red_float ()

-
float
-cogl_color_get_red_float (const CoglColor *color);
-

Retrieves the red channel of color - as a floating point -value between 0.0 and 1.0

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the red channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_green_float ()

-
float
-cogl_color_get_green_float (const CoglColor *color);
-

Retrieves the green channel of color - as a floating point -value between 0.0 and 1.0

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the green channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_blue_float ()

-
float
-cogl_color_get_blue_float (const CoglColor *color);
-

Retrieves the blue channel of color - as a floating point -value between 0.0 and 1.0

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the blue channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_get_alpha_float ()

-
float
-cogl_color_get_alpha_float (const CoglColor *color);
-

Retrieves the alpha channel of color - as a floating point -value between 0.0 and 1.0

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-
-

Returns

-

the alpha channel of the passed color

-
-

Since: 1.0

-
-
-
-

cogl_color_set_red ()

-
void
-cogl_color_set_red (CoglColor *color,
-                    float red);
-

Sets the red channel of color - to red -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

red

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_green ()

-
void
-cogl_color_set_green (CoglColor *color,
-                      float green);
-

Sets the green channel of color - to green -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

green

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_blue ()

-
void
-cogl_color_set_blue (CoglColor *color,
-                     float blue);
-

Sets the blue channel of color - to blue -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

blue

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_alpha ()

-
void
-cogl_color_set_alpha (CoglColor *color,
-                      float alpha);
-

Sets the alpha channel of color - to alpha -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

alpha

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_red_byte ()

-
void
-cogl_color_set_red_byte (CoglColor *color,
-                         unsigned char red);
-

Sets the red channel of color - to red -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

red

a byte value between 0 and 255

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_green_byte ()

-
void
-cogl_color_set_green_byte (CoglColor *color,
-                           unsigned char green);
-

Sets the green channel of color - to green -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

green

a byte value between 0 and 255

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_blue_byte ()

-
void
-cogl_color_set_blue_byte (CoglColor *color,
-                          unsigned char blue);
-

Sets the blue channel of color - to blue -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

blue

a byte value between 0 and 255

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_alpha_byte ()

-
void
-cogl_color_set_alpha_byte (CoglColor *color,
-                           unsigned char alpha);
-

Sets the alpha channel of color - to alpha -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

alpha

a byte value between 0 and 255

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_red_float ()

-
void
-cogl_color_set_red_float (CoglColor *color,
-                          float red);
-

Sets the red channel of color - to red -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

red

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_green_float ()

-
void
-cogl_color_set_green_float (CoglColor *color,
-                            float green);
-

Sets the green channel of color - to green -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

green

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_blue_float ()

-
void
-cogl_color_set_blue_float (CoglColor *color,
-                           float blue);
-

Sets the blue channel of color - to blue -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

blue

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_set_alpha_float ()

-
void
-cogl_color_set_alpha_float (CoglColor *color,
-                            float alpha);
-

Sets the alpha channel of color - to alpha -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

a CoglColor

 

alpha

a float value between 0.0f and 1.0f

 
-
-

Since: 1.4

-
-
-
-

cogl_color_premultiply ()

-
void
-cogl_color_premultiply (CoglColor *color);
-

Converts a non-premultiplied color to a pre-multiplied color. For -example, semi-transparent red is (1.0, 0, 0, 0.5) when non-premultiplied -and (0.5, 0, 0, 0.5) when premultiplied.

-
-

Parameters

-
----- - - - - - -

color

the color to premultiply

 
-
-

Since: 1.0

-
-
-
-

cogl_color_unpremultiply ()

-
void
-cogl_color_unpremultiply (CoglColor *color);
-

Converts a pre-multiplied color to a non-premultiplied color. For -example, semi-transparent red is (0.5, 0, 0, 0.5) when premultiplied -and (1.0, 0, 0, 0.5) when non-premultiplied.

-
-

Parameters

-
----- - - - - - -

color

the color to unpremultiply

 
-
-

Since: 1.4

-
-
-
-

cogl_color_equal ()

-
CoglBool
-cogl_color_equal (const void *v1,
-                  const void *v2);
-

Compares two CoglColors and checks if they are the same.

-

This function can be passed to g_hash_table_new() as the key_equal_func - -parameter, when using CoglColors as keys in a GHashTable.

-
-

Parameters

-
----- - - - - - - - - - - - - -

v1

a CoglColor

 

v2

a CoglColor

 
-
-
-

Returns

-

TRUE if the two colors are the same.

-
-

Since: 1.0

-
-
-
-

cogl_color_init_from_hsl ()

-
void
-cogl_color_init_from_hsl (CoglColor *color,
-                          float hue,
-                          float saturation,
-                          float luminance);
-

Converts a color expressed in HLS (hue, luminance and saturation) -values into a CoglColor.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

color

return location for a CoglColor.

[out]

hue

hue value, in the 0 .. 360 range

 

saturation

saturation value, in the 0 .. 1 range

 

luminance

luminance value, in the 0 .. 1 range

 
-
-

Since: 1.16

-
-
-
-

cogl_color_to_hsl ()

-
void
-cogl_color_to_hsl (const CoglColor *color,
-                   float *hue,
-                   float *saturation,
-                   float *luminance);
-

Converts color - to the HLS format.

-

The hue - value is in the 0 .. 360 range. The luminance - and -saturation - values are in the 0 .. 1 range.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

color

a CoglColor

 

hue

return location for the hue value or NULL.

[out]

saturation

return location for the saturation value or NULL.

[out]

luminance

return location for the luminance value or NULL.

[out]
-
-

Since: 1.16

-
-
-
-

Types and Values

-
-

struct CoglColor

-
struct CoglColor {
-};
-
-

A structure for holding a color definition. The contents of -the CoglColor structure are private and should never by accessed -directly.

-
-

Members

-
----- - -
-
-

Since: 1.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Common-Types.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Common-Types.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Common-Types.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Common-Types.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1245 +0,0 @@ - - - - -Common Types: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Common Types

-

Common Types — Types used throughout the library

-
-
-

Functions

-
---- - - - - -
-void - -(*CoglFuncPtr) () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 CoglVertexP2
 CoglVertexP3
 CoglVertexP2C4
 CoglVertexP3C4
 CoglVertexP2T2
 CoglVertexP3T2
 CoglVertexP2T2C4
 CoglVertexP3T2C4
enumCoglVerticesMode
enumCoglPixelFormat
enumCoglBufferTarget
enumCoglBufferBit
enumCoglAttributeType
enumCoglColorMask
enumCoglTextureFlags
typedefCoglBool
-
-
-

Description

-

General types used by various Cogl functions.

-
-
-

Functions

-
-

CoglFuncPtr ()

-
void
-(*CoglFuncPtr) (void);
-

The type used by cogl for function pointers, note that this type -is used as a generic catch-all cast for function pointers and the -actual arguments and return type may be different.

-
-
-
-

Types and Values

-
-

CoglVertexP2

-
typedef struct {
-   float x, y;
-} CoglVertexP2;
-
-

A convenience vertex definition that can be used with -cogl_primitive_new_p2().

-
-

Members

-
----- - - - - - - - - - - - - -

float x;

The x component of a position attribute

 

float y;

The y component of a position attribute

 
-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

CoglVertexP3

-
typedef struct {
-   float x, y, z;
-} CoglVertexP3;
-
-

A convenience vertex definition that can be used with -cogl_primitive_new_p3().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

float x;

The x component of a position attribute

 

float y;

The y component of a position attribute

 

float z;

The z component of a position attribute

 
-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

CoglVertexP2C4

-
typedef struct {
-   float x, y;
-   uint8_t r, g, b, a;
-} CoglVertexP2C4;
-
-

A convenience vertex definition that can be used with -cogl_primitive_new_p2c4().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

float x;

The x component of a position attribute

 

float y;

The y component of a position attribute

 

uint8_t r;

The red component of a color attribute

 

uint8_t g;

The blue component of a color attribute

 

uint8_t b;

The green component of a color attribute

 

uint8_t a;

The alpha component of a color attribute

 
-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

CoglVertexP3C4

-
typedef struct {
-   float x, y, z;
-   uint8_t r, g, b, a;
-} CoglVertexP3C4;
-
-

A convenience vertex definition that can be used with -cogl_primitive_new_p3c4().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

float x;

The x component of a position attribute

 

float y;

The y component of a position attribute

 

float z;

The z component of a position attribute

 

uint8_t r;

The red component of a color attribute

 

uint8_t g;

The blue component of a color attribute

 

uint8_t b;

The green component of a color attribute

 

uint8_t a;

The alpha component of a color attribute

 
-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

CoglVertexP2T2

-
typedef struct {
-   float x, y;
-   float s, t;
-} CoglVertexP2T2;
-
-

A convenience vertex definition that can be used with -cogl_primitive_new_p2t2().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

float x;

The x component of a position attribute

 

float y;

The y component of a position attribute

 

float s;

The s component of a texture coordinate attribute

 

float t;

The t component of a texture coordinate attribute

 
-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

CoglVertexP3T2

-
typedef struct {
-   float x, y, z;
-   float s, t;
-} CoglVertexP3T2;
-
-

A convenience vertex definition that can be used with -cogl_primitive_new_p3t2().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

float x;

The x component of a position attribute

 

float y;

The y component of a position attribute

 

float z;

The z component of a position attribute

 

float s;

The s component of a texture coordinate attribute

 

float t;

The t component of a texture coordinate attribute

 
-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

CoglVertexP2T2C4

-
typedef struct {
-   float x, y;
-   float s, t;
-   uint8_t r, g, b, a;
-} CoglVertexP2T2C4;
-
-

A convenience vertex definition that can be used with -cogl_primitive_new_p3t2c4().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

float x;

The x component of a position attribute

 

float y;

The y component of a position attribute

 

float s;

The s component of a texture coordinate attribute

 

float t;

The t component of a texture coordinate attribute

 

uint8_t r;

The red component of a color attribute

 

uint8_t g;

The blue component of a color attribute

 

uint8_t b;

The green component of a color attribute

 

uint8_t a;

The alpha component of a color attribute

 
-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

CoglVertexP3T2C4

-
typedef struct {
-   float x, y, z;
-   float s, t;
-   uint8_t r, g, b, a;
-} CoglVertexP3T2C4;
-
-

A convenience vertex definition that can be used with -cogl_primitive_new_p3t2c4().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

float x;

The x component of a position attribute

 

float y;

The y component of a position attribute

 

float z;

The z component of a position attribute

 

float s;

The s component of a texture coordinate attribute

 

float t;

The t component of a texture coordinate attribute

 

uint8_t r;

The red component of a color attribute

 

uint8_t g;

The blue component of a color attribute

 

uint8_t b;

The green component of a color attribute

 

uint8_t a;

The alpha component of a color attribute

 
-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

enum CoglVerticesMode

-

Different ways of interpreting vertices when drawing.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_VERTICES_MODE_POINTS

-

FIXME, equivalent to

-GL_POINTS -
 

COGL_VERTICES_MODE_LINES

-

FIXME, equivalent to GL_LINES

-
 

COGL_VERTICES_MODE_LINE_LOOP

-

FIXME, equivalent to

-GL_LINE_LOOP -
 

COGL_VERTICES_MODE_LINE_STRIP

-

FIXME, equivalent to

-GL_LINE_STRIP -
 

COGL_VERTICES_MODE_TRIANGLES

-

FIXME, equivalent to

-GL_TRIANGLES -
 

COGL_VERTICES_MODE_TRIANGLE_STRIP

-

FIXME, equivalent to

-GL_TRIANGLE_STRIP -
 

COGL_VERTICES_MODE_TRIANGLE_FAN

-

FIXME, equivalent to GL_TRIANGLE_FAN

-
 
-
-

Since: 1.0

-
-
-
-

enum CoglPixelFormat

-

Pixel formats used by Cogl. For the formats with a byte per -component, the order of the components specify the order in -increasing memory addresses. So for example -COGL_PIXEL_FORMAT_RGB_888 would have the red component in the -lowest address, green in the next address and blue after that -regardless of the endianness of the system.

-

For the formats with non byte aligned components the component -order specifies the order within a 16-bit or 32-bit number from -most significant bit to least significant. So for -COGL_PIXEL_FORMAT_RGB_565, the red component would be in bits -11-15, the green component would be in 6-11 and the blue component -would be in 1-5. Therefore the order in memory depends on the -endianness of the system.

-

When uploading a texture COGL_PIXEL_FORMAT_ANY can be used as the -internal format. Cogl will try to pick the best format to use -internally and convert the texture data if necessary.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_PIXEL_FORMAT_ANY

-

Any format

-
 

COGL_PIXEL_FORMAT_A_8

-

8 bits alpha mask

-
 

COGL_PIXEL_FORMAT_RGB_565

-

RGB, 16 bits

-
 

COGL_PIXEL_FORMAT_RGBA_4444

-

RGBA, 16 bits

-
 

COGL_PIXEL_FORMAT_RGBA_5551

-

RGBA, 16 bits

-
 

COGL_PIXEL_FORMAT_YUV

-

Not currently supported

-
 

COGL_PIXEL_FORMAT_G_8

-

Single luminance component

-
 

COGL_PIXEL_FORMAT_RG_88

-

RG, 16 bits. Note that red-green textures - are only available if COGL_FEATURE_ID_TEXTURE_RG is advertised. - See cogl_texture_set_components() for details.

-
 

COGL_PIXEL_FORMAT_RGB_888

-

RGB, 24 bits

-
 

COGL_PIXEL_FORMAT_BGR_888

-

BGR, 24 bits

-
 

COGL_PIXEL_FORMAT_RGBA_8888

-

RGBA, 32 bits

-
 

COGL_PIXEL_FORMAT_BGRA_8888

-

BGRA, 32 bits

-
 

COGL_PIXEL_FORMAT_ARGB_8888

-

ARGB, 32 bits

-
 

COGL_PIXEL_FORMAT_ABGR_8888

-

ABGR, 32 bits

-
 

COGL_PIXEL_FORMAT_RGBA_1010102

-

RGBA, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_BGRA_1010102

-

BGRA, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_ARGB_2101010

-

ARGB, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_ABGR_2101010

-

ABGR, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_RGBA_8888_PRE

-

Premultiplied RGBA, 32 bits

-
 

COGL_PIXEL_FORMAT_BGRA_8888_PRE

-

Premultiplied BGRA, 32 bits

-
 

COGL_PIXEL_FORMAT_ARGB_8888_PRE

-

Premultiplied ARGB, 32 bits

-
 

COGL_PIXEL_FORMAT_ABGR_8888_PRE

-

Premultiplied ABGR, 32 bits

-
 

COGL_PIXEL_FORMAT_RGBA_4444_PRE

-

Premultiplied RGBA, 16 bits

-
 

COGL_PIXEL_FORMAT_RGBA_5551_PRE

-

Premultiplied RGBA, 16 bits

-
 

COGL_PIXEL_FORMAT_RGBA_1010102_PRE

-

Premultiplied RGBA, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_BGRA_1010102_PRE

-

Premultiplied BGRA, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_ARGB_2101010_PRE

-

Premultiplied ARGB, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_ABGR_2101010_PRE

-

Premultiplied ABGR, 32 bits, 10 bpc

-
 

COGL_PIXEL_FORMAT_DEPTH_16

  

COGL_PIXEL_FORMAT_DEPTH_32

  

COGL_PIXEL_FORMAT_DEPTH_24_STENCIL_8

  
-
-

Since: 0.8

-
-
-
-

enum CoglBufferTarget

-

Target flags for FBOs.

-
-

Members

-
----- - - - - - - - - - - - - -

COGL_WINDOW_BUFFER

-

FIXME

-
 

COGL_OFFSCREEN_BUFFER

-

FIXME

-
 
-
-

Since: 0.8

-
-
-
-

enum CoglBufferBit

-

Types of auxiliary buffers

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_BUFFER_BIT_COLOR

-

Selects the primary color buffer

-
 

COGL_BUFFER_BIT_DEPTH

-

Selects the depth buffer

-
 

COGL_BUFFER_BIT_STENCIL

-

Selects the stencil buffer

-
 
-
-

Since: 1.0

-
-
-
-

enum CoglAttributeType

-

Data types for the components of a vertex attribute.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_ATTRIBUTE_TYPE_BYTE

-

Data is the same size of a byte

-
 

COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE

-

Data is the same size of an - unsigned byte

-
 

COGL_ATTRIBUTE_TYPE_SHORT

-

Data is the same size of a short integer

-
 

COGL_ATTRIBUTE_TYPE_UNSIGNED_SHORT

-

Data is the same size of - an unsigned short integer

-
 

COGL_ATTRIBUTE_TYPE_FLOAT

-

Data is the same size of a float

-
 
-
-

Since: 1.0

-
-
-
-

enum CoglColorMask

-

Defines a bit mask of color channels. This can be used with -cogl_pipeline_set_color_mask() for example to define which color -channels should be written to the current framebuffer when -drawing something.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_COLOR_MASK_NONE

-

None of the color channels are masked

-
 

COGL_COLOR_MASK_RED

-

Masks the red color channel

-
 

COGL_COLOR_MASK_GREEN

-

Masks the green color channel

-
 

COGL_COLOR_MASK_BLUE

-

Masks the blue color channel

-
 

COGL_COLOR_MASK_ALPHA

-

Masks the alpha color channel

-
 

COGL_COLOR_MASK_ALL

-

All of the color channels are masked

-
 
-
-
-
-
-

enum CoglTextureFlags

-

Flags to pass to the cogl_texture_new_* family of functions.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

COGL_TEXTURE_NONE

-

No flags specified

-
 

COGL_TEXTURE_NO_AUTO_MIPMAP

-

Disables the automatic generation of - the mipmap pyramid from the base level image whenever it is - updated. The mipmaps are only generated when the texture is - rendered with a mipmap filter so it should be free to leave out - this flag when using other filtering modes

-
 

COGL_TEXTURE_NO_SLICING

-

Disables the slicing of the texture

-
 

COGL_TEXTURE_NO_ATLAS

-

Disables the insertion of the texture inside - the texture atlas used by Cogl

-
 
-
-

Since: 1.0

-
-
-
-

CoglBool

-
typedef int CoglBool;
-
-

A boolean data type used throughout the Cogl C api. This should be -used in conjunction with the TRUE and FALSE macro defines for -setting and testing boolean values.

-

Since: 2.0

-

Stability Level: Stable

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Depth-State.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Depth-State.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Depth-State.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Depth-State.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,695 +0,0 @@ - - - - -Depth State: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Depth State

-

Depth State — Functions for describing the depth testing - state of your GPU.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_depth_state_init () -
-void - -cogl_depth_state_set_test_enabled () -
-CoglBool - -cogl_depth_state_get_test_enabled () -
-void - -cogl_depth_state_set_test_function () -
-CoglDepthTestFunction - -cogl_depth_state_get_test_function () -
-void - -cogl_depth_state_set_write_enabled () -
-CoglBool - -cogl_depth_state_get_write_enabled () -
-void - -cogl_depth_state_set_range () -
-void - -cogl_depth_state_get_range () -
-
-
-

Types and Values

-
---- - - - - - - - - - - -
 CoglDepthState
enumCoglDepthTestFunction
-
-
-

Description

-
-
-

Functions

-
-

cogl_depth_state_init ()

-
void
-cogl_depth_state_init (CoglDepthState *state);
-

Initializes the members of state - to their default values.

-

You should never pass an un initialized CoglDepthState structure -to cogl_pipeline_set_depth_state().

-
-

Parameters

-
----- - - - - - -

state

A CoglDepthState struct

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_depth_state_set_test_enabled ()

-
void
-cogl_depth_state_set_test_enabled (CoglDepthState *state,
-                                   CoglBool enable);
-

Enables or disables depth testing according to the value of -enable -.

-

If depth testing is enable then the CoglDepthTestFunction set -using cogl_depth_state_set_test_function() us used to evaluate -the depth value of incoming fragments against the corresponding -value stored in the current depth buffer, and if the test passes -then the fragments depth value is used to update the depth buffer. -(unless you have disabled depth writing via -cogl_depth_state_set_write_enabled())

-

By default depth testing is disabled.

-

NB: this won't directly affect the state of the GPU. You have -to then set the state on a CoglPipeline using -cogl_pipeline_set_depth_state()

-
-

Parameters

-
----- - - - - - - - - - - - - -

state

A CoglDepthState struct

 

enable

The enable state you want

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_depth_state_get_test_enabled ()

-
CoglBool
-cogl_depth_state_get_test_enabled (CoglDepthState *state);
-

Gets the current depth test enabled state as previously set by -cogl_depth_state_set_test_enabled().

-
-

Parameters

-
----- - - - - - -

state

A CoglDepthState struct

 
-
-
-

Returns

-

The pipeline's current depth test enabled state.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_depth_state_set_test_function ()

-
void
-cogl_depth_state_set_test_function (CoglDepthState *state,
-                                    CoglDepthTestFunction function);
-

Sets the CoglDepthTestFunction used to compare the depth value of -an incoming fragment against the corresponding value in the current -depth buffer.

-

By default the depth test function is COGL_DEPTH_TEST_FUNCTION_LESS

-

NB: this won't directly affect the state of the GPU. You have -to then set the state on a CoglPipeline using -cogl_pipeline_set_depth_state()

-
-

Parameters

-
----- - - - - - - - - - - - - -

state

A CoglDepthState struct

 

function

The CoglDepthTestFunction to set

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_depth_state_get_test_function ()

-
CoglDepthTestFunction
-cogl_depth_state_get_test_function (CoglDepthState *state);
-

Gets the current depth test enable state as previously set via -cogl_depth_state_set_test_enabled().

-
-

Parameters

-
----- - - - - - -

state

A CoglDepthState struct

 
-
-
-

Returns

-

The current depth test enable state.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_depth_state_set_write_enabled ()

-
void
-cogl_depth_state_set_write_enabled (CoglDepthState *state,
-                                    CoglBool enable);
-

Enables or disables depth buffer writing according to the value of -enable -. Normally when depth testing is enabled and the comparison -between a fragment's depth value and the corresponding depth buffer -value passes then the fragment's depth is written to the depth -buffer unless writing is disabled here.

-

By default depth writing is enabled

-

NB: this won't directly affect the state of the GPU. You have -to then set the state on a CoglPipeline using -cogl_pipeline_set_depth_state()

-
-

Parameters

-
----- - - - - - - - - - - - - -

state

A CoglDepthState struct

 

enable

The enable state you want

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_depth_state_get_write_enabled ()

-
CoglBool
-cogl_depth_state_get_write_enabled (CoglDepthState *state);
-

Gets the depth writing enable state as set by the corresponding -cogl_depth_state_set_write_enabled().

-
-

Parameters

-
----- - - - - - -

state

A CoglDepthState struct

 
-
-
-

Returns

-

The current depth writing enable state

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_depth_state_set_range ()

-
void
-cogl_depth_state_set_range (CoglDepthState *state,
-                            float near_val,
-                            float far_val);
-

Sets the range to map depth values in normalized device coordinates -to before writing out to a depth buffer.

-

After your geometry has be transformed, clipped and had perspective -division applied placing it in normalized device -coordinates all depth values between the near and far z clipping -planes are in the range -1 to 1. Before writing any depth value to -the depth buffer though the value is mapped into the range [0, 1].

-

With this function you can change the range which depth values are -mapped too although the range must still lye within the range [0, -1].

-

If your driver does not support this feature (for example you are -using GLES 1 drivers) then if you don't use the default range -values you will get an error reported when calling -cogl_pipeline_set_depth_state(). You can check ahead of time for -the COGL_FEATURE_ID_DEPTH_RANGE feature with -cogl_has_feature() to know if this function will succeed.

-

By default normalized device coordinate depth values are mapped to -the full range of depth buffer values, [0, 1].

-

NB: this won't directly affect the state of the GPU. You have -to then set the state on a CoglPipeline using -cogl_pipeline_set_depth_state().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

state

A CoglDepthState object

 

near_val

The near component of the desired depth range which will be -clamped to the range [0, 1]

 

far_val

The far component of the desired depth range which will be -clamped to the range [0, 1]

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_depth_state_get_range ()

-
void
-cogl_depth_state_get_range (CoglDepthState *state,
-                            float *near_val,
-                            float *far_val);
-

Gets the current range to which normalized depth values are mapped -before writing to the depth buffer. This corresponds to the range -set with cogl_depth_state_set_range().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

state

A CoglDepthState object

 

near_val

A pointer to store the near component of the depth range

 

far_val

A pointer to store the far component of the depth range

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglDepthState

-
typedef struct {
-} CoglDepthState;
-
-

Since: 2.0

-
-
-
-

enum CoglDepthTestFunction

-

When using depth testing one of these functions is used to compare -the depth of an incoming fragment against the depth value currently -stored in the depth buffer. The function is changed using -cogl_depth_state_set_test_function().

-

The test is only done when depth testing is explicitly enabled. (See -cogl_depth_state_set_test_enabled())

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_DEPTH_TEST_FUNCTION_NEVER

-

Never passes.

-
 

COGL_DEPTH_TEST_FUNCTION_LESS

-

Passes if the fragment's depth -value is less than the value currently in the depth buffer.

-
 

COGL_DEPTH_TEST_FUNCTION_EQUAL

-

Passes if the fragment's depth -value is equal to the value currently in the depth buffer.

-
 

COGL_DEPTH_TEST_FUNCTION_LEQUAL

-

Passes if the fragment's depth -value is less or equal to the value currently in the depth buffer.

-
 

COGL_DEPTH_TEST_FUNCTION_GREATER

-

Passes if the fragment's depth -value is greater than the value currently in the depth buffer.

-
 

COGL_DEPTH_TEST_FUNCTION_NOTEQUAL

-

Passes if the fragment's depth -value is not equal to the value currently in the depth buffer.

-
 

COGL_DEPTH_TEST_FUNCTION_GEQUAL

-

Passes if the fragment's depth -value greater than or equal to the value currently in the depth buffer.

-
 

COGL_DEPTH_TEST_FUNCTION_ALWAYS

-

Always passes.

-
 
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental.devhelp2 cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental.devhelp2 --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental.devhelp2 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental.devhelp2 1970-01-01 00:00:00.000000000 +0000 @@ -1,927 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Eulers-(Rotations).html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Eulers-(Rotations).html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Eulers-(Rotations).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Eulers-(Rotations).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,451 +0,0 @@ - - - - -Eulers (Rotations): Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Eulers (Rotations)

-

Eulers (Rotations) — Functions for initializing and manipulating -euler angles.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_euler_init () -
-void - -cogl_euler_init_from_matrix () -
-void - -cogl_euler_init_from_quaternion () -
-CoglBool - -cogl_euler_equal () -
-CoglEuler * - -cogl_euler_copy () -
-void - -cogl_euler_free () -
-
-
-

Types and Values

-
---- - - - - -
 CoglEuler
-
-
-

Description

-

Euler angles are a simple representation of a 3 dimensional -rotation; comprised of 3 ordered heading, pitch and roll rotations. -An important thing to understand is that the axis of rotation -belong to the object being rotated and so they also rotate as each -of the heading, pitch and roll rotations are applied.

-

One way to consider euler angles is to imagine controlling an -aeroplane, where you first choose a heading (Such as flying south -east), then you set the pitch (such as 30 degrees to take off) and -then you might set a roll, by dipping the left, wing as you prepare -to turn.

-

They have some advantages and limitations that it helps to be -aware of:

-

Advantages:

-
    -
  • -Easy to understand and use, compared to quaternions and matrices, -so may be a good choice for a user interface. -
  • -
  • -Efficient storage, needing only 3 components any rotation can be -represented. -
    Actually the CoglEuler type isn't optimized for size because -we may cache the equivalent CoglQuaternion along with a euler -rotation, but it would be trivial for an application to track the -components of euler rotations in a packed float array if optimizing -for size was important. The values could be passed to Cogl only when -manipulation is necessary.
    -
  • -
-

Disadvantages:

-
    -
  • -Aliasing: it's possible to represent some rotations with multiple -different heading, pitch and roll rotations. -
  • -
  • -They can suffer from a problem called Gimbal Lock. A good -explanation of this can be seen on wikipedia here: -http://en.wikipedia.org/wiki/Gimbal_lock but basically two -of the axis of rotation may become aligned and so you loose a -degree of freedom. For example a pitch of +-90° would mean that -heading and bank rotate around the same axis. -
  • -
  • -If you use euler angles to orient something in 3D space and try to -transition between orientations by interpolating the component -angles you probably wont get the transitions you expect as they may -not follow the shortest path between the two orientations. -
  • -
  • -There's no standard to what order the component axis rotations are -applied. The most common convention seems to be what we do in Cogl -with heading (y-axis), pitch (x-axis) and then roll (z-axis), but -other software might apply x-axis, y-axis then z-axis or any other -order so you need to consider this if you are accepting euler -rotations from some other software. Other software may also use -slightly different aeronautical terms, such as "yaw" instead of -"heading" or "bank" instead of "roll". -
  • -
-

To minimize the aliasing issue we may refer to "Canonical Euler" -angles where heading and roll are restricted to +- 180° and pitch is -restricted to +- 90°. If pitch is +- 90° bank is set to 0°.

-

Quaternions don't suffer from Gimbal Lock and they can be nicely -interpolated between, their disadvantage is that they don't have an -intuitive representation.

-

A common practice is to accept angles in the intuitive Euler form -and convert them to quaternions internally to avoid Gimbal Lock and -handle interpolations. See cogl_quaternion_init_from_euler().

-
-
-

Functions

-
-

cogl_euler_init ()

-
void
-cogl_euler_init (CoglEuler *euler,
-                 float heading,
-                 float pitch,
-                 float roll);
-

Initializes euler - to represent a rotation of x_angle - degrees -around the x axis, then y_angle - degrees around the y_axis and -z_angle - degrees around the z axis.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

euler

The CoglEuler angle to initialize

 

heading

Angle to rotate around an object's y axis

 

pitch

Angle to rotate around an object's x axis

 

roll

Angle to rotate around an object's z axis

 
-
-

Since: 2.0

-
-
-
-

cogl_euler_init_from_matrix ()

-
void
-cogl_euler_init_from_matrix (CoglEuler *euler,
-                             const CoglMatrix *matrix);
-

Extracts a euler rotation from the given matrix - and -initializses euler - with the component x, y and z rotation angles.

-
-

Parameters

-
----- - - - - - - - - - - - - -

euler

The CoglEuler angle to initialize

 

matrix

A CoglMatrix containing a rotation, but no scaling, -mirroring or skewing.

 
-
-
-
-
-

cogl_euler_init_from_quaternion ()

-
void
-cogl_euler_init_from_quaternion (CoglEuler *euler,
-                                 const CoglQuaternion *quaternion);
-

Initializes a euler - rotation with the equivalent rotation -represented by the given quaternion -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

euler

The CoglEuler angle to initialize

 

quaternion

A CoglEuler with the rotation to initialize with

 
-
-
-
-
-

cogl_euler_equal ()

-
CoglBool
-cogl_euler_equal (const void *v1,
-                  const void *v2);
-

Compares the two given euler angles v1 - and v1 - and it they are -equal returns TRUE else FALSE.

-
This function only checks that all three components rotations -are numerically equal, it does not consider that some rotations -can be represented with different component rotations
-
-

Parameters

-
----- - - - - - - - - - - - - -

v1

The first euler angle to compare

 

v2

The second euler angle to compare

 
-
-
-

Returns

-

TRUE if v1 -and v2 -are equal else FALSE.

-
-

Since: 2.0

-
-
-
-

cogl_euler_copy ()

-
CoglEuler *
-cogl_euler_copy (const CoglEuler *src);
-

Allocates a new CoglEuler and initilizes it with the component -angles of src -. The newly allocated euler should be freed using -cogl_euler_free().

-
-

Parameters

-
----- - - - - - -

src

A CoglEuler to copy

 
-
-
-

Returns

-

A newly allocated CoglEuler

-
-

Since: 2.0

-
-
-
-

cogl_euler_free ()

-
void
-cogl_euler_free (CoglEuler *euler);
-

Frees a CoglEuler that was previously allocated using -cogl_euler_copy().

-
-

Parameters

-
----- - - - - - -

euler

A CoglEuler allocated via cogl_euler_copy()

 
-
-

Since: 2.0

-
-
-
-

Types and Values

-
-

CoglEuler

-
typedef struct {
-  float heading;
-  float pitch;
-  float roll;
-} CoglEuler;
-
-

Represents an ordered rotation first of heading - degrees around an -object's y axis, then pitch - degrees around an object's x axis and -finally roll - degrees around an object's z axis.

-
It's important to understand the that axis are associated -with the object being rotated, so the axis also rotate in sequence -with the rotations being applied.
-

The members of a CoglEuler can be initialized, for example, with -cogl_euler_init() and cogl_euler_init_from_quaternion().

-

You may also want to look at cogl_quaternion_init_from_euler() if -you want to do interpolation between 3d rotations.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

float heading;

Angle to rotate around an object's y axis

 

float pitch;

Angle to rotate around an object's x axis

 

float roll;

Angle to rotate around an object's z axis

 
-
-

Since: 2.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Exception-handling.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Exception-handling.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Exception-handling.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Exception-handling.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,351 +0,0 @@ - - - - -Exception handling: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Exception handling

-

Exception handling — A way for Cogl to throw exceptions

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_error_matches () -
-void - -cogl_error_free () -
-CoglError * - -cogl_error_copy () -
#define -COGL_GLIB_ERROR() -
-
-
-

Types and Values

-
---- - - - - -
#defineCoglError
-
-
-

Description

-

As a general rule Cogl shields non-recoverable errors from -developers, such as most heap allocation failures (unless for -exceptionally large resources which we might reasonably expect to -fail) and this reduces the burden on developers.

-

There are some Cogl apis though that can fail for exceptional -reasons that can also potentially be recovered from at runtime -and for these apis we use a standard convention for reporting -runtime recoverable errors.

-

As an example if we look at the cogl_context_new() api which -takes an error argument:

-
- - - - - - - -
1
-2
CoglContext *
-cogl_context_new (CoglDisplay *display, CoglError **error);
-
- -

-

A caller interested in catching any runtime error when creating a -new CoglContext would pass the address of a CoglError pointer -that has first been initialized to NULL as follows:

-
- - - - - - - -
1
-2
-3
-4
CoglError *error = NULL;
-CoglContext *context;
-
-context = cogl_context_new (NULL, &error);
-
- -

-

The return status should usually be enough to determine if there -was an error set (in this example we can check if context == NULL) -but if it's not possible to tell from the function's return status -you can instead look directly at the error pointer which you -initialized to NULL. In this example we now check the error, -report any error to the user, free the error and then simply -abort without attempting to recover.

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
if (context == NULL)
-  {
-    fprintf (stderr, "Failed to create a Cogl context: %s\n",
-             error->message);
-    cogl_error_free (error);
-    abort ();
-  }
-
- -

-

All Cogl APIs that accept an error argument can also be passed a -NULL pointer. In this case if an exceptional error condition is hit -then Cogl will simply log the error message and abort the -application. This can be compared to language execeptions where the -developer has not attempted to catch the exception. This means the -above example is essentially redundant because it's what Cogl would -have done automatically and so, similarly, if your application has -no way to recover from a particular error you might just as well -pass a NULL CoglError pointer to save a bit of typing.

-
If you are used to using the GLib API you will probably -recognize that CoglError is just like a GError. In fact if Cogl -has been built with --enable-glib then it is safe to cast a -CoglError to a GError.
-
An important detail to be aware of if you are used to using -GLib's GError API is that Cogl deviates from the GLib GError -conventions in one noteable way which is that a NULL error pointer -does not mean you want to ignore the details of an error, it means -you are not trying to catch any exceptional errors the function might -throw which will result in the program aborting with a log message -if an error is thrown.
-
-
-

Functions

-
-

cogl_error_matches ()

-
CoglBool
-cogl_error_matches (CoglError *error,
-                    uint32_t domain,
-                    int code);
-

Returns TRUE if error matches domain - and code -, FALSE otherwise. -In particular, when error is NULL, FALSE will be returned.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

error

A CoglError thrown by the Cogl api or NULL

 

domain

The error domain

 

code

The error code

 
-
-
-

Returns

-

whether the error -corresponds to the given domain -and code -.

-
-
-
-
-

cogl_error_free ()

-
void
-cogl_error_free (CoglError *error);
-

Frees a CoglError and associated resources.

-
-

Parameters

-
----- - - - - - -

error

A CoglError thrown by the Cogl api

 
-
-
-
-
-

cogl_error_copy ()

-
CoglError *
-cogl_error_copy (CoglError *error);
-

Makes a copy of error - which can later be freed using -cogl_error_free().

-
-

Parameters

-
----- - - - - - -

error

A CoglError thrown by the Cogl api

 
-
-
-

Returns

-

A newly allocated CoglError initialized to match the -contents of error -.

-
-
-
-
-

COGL_GLIB_ERROR()

-
#define COGL_GLIB_ERROR(COGL_ERROR) ((CoglError *)COGL_ERROR)
-
-

Simply casts a CoglError to a CoglError

-

If Cogl is built with GLib support then it can safely be assumed -that a CoglError is a GError and can be used directly with the -GError api.

-
-

Parameters

-
----- - - - - - -

COGL_ERROR

A CoglError thrown by the Cogl api or NULL

 
-
-
-
-
-

Types and Values

-
-

CoglError

-
#define CoglError GError
-
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

domain

A high-level domain identifier for the error

 

code

A specific error code within a specified domain

 

message

A human readable error message

 
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GLES-2.0-context.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GLES-2.0-context.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GLES-2.0-context.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GLES-2.0-context.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,736 +0,0 @@ - - - - -GLES 2.0 context: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

GLES 2.0 context

-

GLES 2.0 context — A portable api to access OpenGLES 2.0

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglGLES2Context * - -cogl_gles2_context_new () -
-CoglBool - -cogl_is_gles2_context () -
const CoglGLES2Vtable * - -cogl_gles2_context_get_vtable () -
-CoglBool - -cogl_push_gles2_context () -
-void - -cogl_pop_gles2_context () -
-CoglGLES2Vtable * - -cogl_gles2_get_current_vtable () -
-CoglTexture2D * - -cogl_gles2_texture_2d_new_from_handle () -
-CoglBool - -cogl_gles2_texture_get_handle () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - -
 CoglGLES2Context
structCoglGLES2Vtable
#defineCOGL_GLES2_CONTEXT_ERROR
enumCoglGLES2ContextError
-
-
-

Description

-

Cogl provides portable access to the OpenGLES api through a single -library that is able to smooth over inconsistencies between the -different vendor drivers for OpenGLES in a single place.

-

The api is designed to allow Cogl to transparently implement the -api on top of other drivers, such as OpenGL, D3D or on Cogl's own -drawing api so even if your platform doesn't come with an -OpenGLES 2.0 api Cogl may still be able to expose the api to your -application.

-

Since Cogl is a library and not an api specification it is possible -to add OpenGLES 2.0 api features to Cogl which can immidiately -benefit developers regardless of what platform they are running on.

-

With this api it's possible to re-use existing OpenGLES 2.0 code -within applications that are rendering with the Cogl API and also -it's possible for applications that render using OpenGLES 2.0 to -incorporate content rendered with Cogl.

-

Applications can check for OpenGLES 2.0 api support by checking for -COGL_FEATURE_ID_GLES2_CONTEXT support with cogl_has_feature().

-
-
-

Functions

-
-

cogl_gles2_context_new ()

-
CoglGLES2Context *
-cogl_gles2_context_new (CoglContext *ctx,
-                        CoglError **error);
-

Allocates a new OpenGLES 2.0 context that can be used to render to -CoglOffscreen framebuffers (Rendering to CoglOnscreen -framebuffers is not currently supported).

-

To actually access the OpenGLES 2.0 api itself you need to use -cogl_gles2_context_get_vtable(). You should not try to directly link -to and use the symbols provided by the a system OpenGLES 2.0 -driver.

-

Once you have allocated an OpenGLES 2.0 context you can make it -current using cogl_push_gles2_context(). For those familiar with -using the EGL api, this serves a similar purpose to eglMakeCurrent.

-
Before using this api applications can check for OpenGLES 2.0 -api support by checking for COGL_FEATURE_ID_GLES2_CONTEXT support -with cogl_has_feature(). This function will return FALSE and -return an COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED error if the -feature isn't available.
-
-

Parameters

-
----- - - - - - - - - - - - - -

ctx

A CoglContext

 

error

A pointer to a CoglError for returning exceptions

 
-
-
-

Returns

-

A newly allocated CoglGLES2Context or NULL if there -was an error and error -will be updated in that case.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_is_gles2_context ()

-
CoglBool
-cogl_is_gles2_context (void *object);
-

Gets whether the given object references a CoglGLES2Context.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the object references a CoglGLES2Context -and FALSE otherwise.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_gles2_context_get_vtable ()

-
const CoglGLES2Vtable *
-cogl_gles2_context_get_vtable (CoglGLES2Context *gles2_ctx);
-

Queries the OpenGLES 2.0 api function pointers that should be -used for rendering with the given gles2_ctx -.

-
You should not try to directly link to and use the symbols -provided by any system OpenGLES 2.0 driver.
-
-

Parameters

-
----- - - - - - -

gles2_ctx

A CoglGLES2Context allocated with -cogl_gles2_context_new()

 
-
-
-

Returns

-

A pointer to a CoglGLES2Vtable providing pointers -to functions for the full OpenGLES 2.0 api.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_push_gles2_context ()

-
CoglBool
-cogl_push_gles2_context (CoglContext *ctx,
-                         CoglGLES2Context *gles2_ctx,
-                         CoglFramebuffer *read_buffer,
-                         CoglFramebuffer *write_buffer,
-                         CoglError **error);
-

Pushes the given gles2_ctx - onto a stack associated with ctx - so -that the OpenGLES 2.0 api can be used instead of the Cogl -rendering apis to read and write to the specified framebuffers.

-

Usage of the api available through a CoglGLES2Vtable is only -allowed between cogl_push_gles2_context() and -cogl_pop_gles2_context() calls.

-

If there is a runtime problem with switching over to the given -gles2_ctx - then this function will return FALSE and return -an error through error -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ctx

A CoglContext

 

gles2_ctx

A CoglGLES2Context allocated with -cogl_gles2_context_new()

 

read_buffer

A CoglFramebuffer to access to read operations -such as glReadPixels. (must be a CoglOffscreen -framebuffer currently)

 

write_buffer

A CoglFramebuffer to access for drawing operations -such as glDrawArrays. (must be a CoglOffscreen -framebuffer currently)

 

error

A pointer to a CoglError for returning exceptions

 
-
-
-

Returns

-

TRUE if operation was successfull or FALSE -otherwise and error -will be updated.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pop_gles2_context ()

-
void
-cogl_pop_gles2_context (CoglContext *ctx);
-

Restores the previously active CoglGLES2Context if there -were nested calls to cogl_push_gles2_context() or otherwise -restores the ability to render with the Cogl api instead -of OpenGLES 2.0.

-

The behaviour is undefined if calls to cogl_pop_gles2_context() -are not balenced with the number of corresponding calls to -cogl_push_gles2_context().

-
-

Parameters

-
----- - - - - - -

ctx

A CoglContext

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_gles2_get_current_vtable ()

-
CoglGLES2Vtable *
-cogl_gles2_get_current_vtable (void);
-

Returns the OpenGL ES 2.0 api vtable for the currently pushed -CoglGLES2Context (last pushed with cogl_push_gles2_context()) or -NULL if no CoglGLES2Context has been pushed.

-
-

Returns

-

The CoglGLES2Vtable for the currently pushed -CoglGLES2Context or NULL if none has been pushed.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_gles2_texture_2d_new_from_handle ()

-
CoglTexture2D *
-cogl_gles2_texture_2d_new_from_handle (CoglContext *ctx,
-                                       CoglGLES2Context *gles2_ctx,
-                                       unsigned int handle,
-                                       int width,
-                                       int height,
-                                       CoglPixelFormat format);
-

Creates a CoglTexture2D from an OpenGL ES 2.0 texture handle that -was created within the given gles2_ctx - via glGenTextures(). The -texture needs to have been associated with the GL_TEXTURE_2D target.

-
This interface is only intended for sharing textures to read -from. The behaviour is undefined if the texture is modified using -the Cogl api.
-
Applications should only pass this function handles that were -created via a CoglGLES2Vtable or via libcogl-gles2 and not pass -handles created directly using the system's native libGLESv2 -api.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ctx

A CoglContext

 

gles2_ctx

A CoglGLES2Context allocated with -cogl_gles2_context_new()

 

handle

An OpenGL ES 2.0 texture handle created with -glGenTextures()

 

width

Width of the texture to allocate

 

height

Height of the texture to allocate

 

format

The format of the texture

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_gles2_texture_get_handle ()

-
CoglBool
-cogl_gles2_texture_get_handle (CoglTexture *texture,
-                               unsigned int *handle,
-                               unsigned int *target);
-

Gets an OpenGL ES 2.0 texture handle for a CoglTexture that can -then be referenced by a CoglGLES2Context. As well as returning -a texture handle the texture's target (such as GL_TEXTURE_2D) is -also returned.

-

If the CoglTexture can not be shared with a CoglGLES2Context then -this function will return FALSE.

-

This api does not affect the lifetime of the CoglTexture and you -must take care not to reference the returned handle after the -original texture has been freed.

-
This interface is only intended for sharing textures to read -from. The behaviour is undefined if the texture is modified by a -GLES2 context.
-
This function will only return TRUE for low-level -CoglTextures such as CoglTexture2D or CoglTexture3D but -not for high level meta textures such as -CoglTexture2DSliced -
-
The handle returned should not be passed directly to a system -OpenGL ES 2.0 library, the handle is only intended to be used via -a CoglGLES2Vtable or via libcogl-gles2.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

texture

A CoglTexture

 

handle

A return location for an OpenGL ES 2.0 texture handle

 

target

A return location for an OpenGL ES 2.0 texture target

 
-
-
-

Returns

-

TRUE if a handle and target could be returned -otherwise FALSE is returned.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglGLES2Context

-
typedef struct _CoglGLES2Context CoglGLES2Context;
-

Represents an OpenGLES 2.0 api context used as a sandbox for -OpenGLES 2.0 state. This is comparable to an EGLContext for those -who have used OpenGLES 2.0 with EGL before.

-

Since: 1.12

-

Stability Level: Unstable

-
-
-
-

struct CoglGLES2Vtable

-
struct CoglGLES2Vtable {
-};
-
-

Provides function pointers for the full OpenGLES 2.0 api. The -api must be accessed this way and not by directly calling -symbols of any system OpenGLES 2.0 api.

-

Since: 1.12

-

Stability Level: Unstable

-
-
-
-

COGL_GLES2_CONTEXT_ERROR

-
#define COGL_GLES2_CONTEXT_ERROR (_cogl_gles2_context_error_quark ())
-
-

An error domain for runtime exceptions relating to the -cogl_gles2_context api.

-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

enum CoglGLES2ContextError

-

Error codes that relate to the cogl_gles2_context api.

-
-

Members

-
----- - - - - - - - - - - - - -

COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED

-

Creating GLES2 contexts - isn't supported. Applications should use cogl_has_feature() to - check for the COGL_FEATURE_ID_GLES2_CONTEXT.

-
 

COGL_GLES2_CONTEXT_ERROR_DRIVER

-

An underlying driver error - occured.

-
 
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GPU-synchronisation-fences.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GPU-synchronisation-fences.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GPU-synchronisation-fences.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GPU-synchronisation-fences.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,316 +0,0 @@ - - - - -GPU synchronisation fences: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

GPU synchronisation fences

-

GPU synchronisation fences — Functions for notification of command completion

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - -
-void - -(*CoglFenceCallback) () -
-void * - -cogl_fence_closure_get_user_data () -
-CoglFenceClosure * - -cogl_framebuffer_add_fence_callback () -
-void - -cogl_framebuffer_cancel_fence_callback () -
-
-
-

Types and Values

-
---- - - - - - - - - - - -
 CoglFence
 CoglFenceClosure
-
-
-

Description

-

Cogl allows notification of GPU command completion; users may mark -points in the GPU command stream and receive notification when the GPU -has executed to that point.

-
-
-

Functions

-
-

CoglFenceCallback ()

-
void
-(*CoglFenceCallback) (CoglFence *fence,
-                      void *user_data);
-

The callback prototype used with -cogl_framebuffer_add_fence_callback() for notification of GPU -command completion.

-
-

Parameters

-
----- - - - - - - - - - - - - -

fence

Unused. In the future this parameter may be used to pass -extra information about the fence completion but for now it -should be ignored.

 

user_data

The private data passed to cogl_framebuffer_add_fence_callback()

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_fence_closure_get_user_data ()

-
void *
-cogl_fence_closure_get_user_data (CoglFenceClosure *closure);
-
-
-
-

cogl_framebuffer_add_fence_callback ()

-
CoglFenceClosure *
-cogl_framebuffer_add_fence_callback (CoglFramebuffer *framebuffer,
-                                     CoglFenceCallback callback,
-                                     void *user_data);
-

Calls the provided callback when all previously-submitted commands have -been executed by the GPU.

-

Returns non-NULL if the fence succeeded, or NULL if it was unable to -be inserted and the callback will never be called. The user does not -need to free the closure; it will be freed automatically when the -callback is called, or cancelled.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

framebuffer

The CoglFramebuffer the commands have been submitted to

 

callback

A CoglFenceCallback to be called when -all commands submitted to Cogl have been executed.

[scope notified]

user_data

Private data that will be passed to the callback.

[closure]
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_framebuffer_cancel_fence_callback ()

-
void
-cogl_framebuffer_cancel_fence_callback
-                               (CoglFramebuffer *framebuffer,
-                                CoglFenceClosure *closure);
-

Removes a fence previously submitted with -cogl_framebuffer_add_fence_callback(); the callback will not be -called.

-
-

Parameters

-
----- - - - - - - - - - - - - -

framebuffer

The CoglFramebuffer the commands were submitted to

 

closure

The CoglFenceClosure returned from -cogl_framebuffer_add_fence_callback()

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglFence

-
typedef struct _CoglFence CoglFence;
-

An opaque object representing a fence. This type is currently -unused but in the future may be used to pass extra information -about the fence completion.

-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

CoglFenceClosure

-
typedef struct _CoglFenceClosure CoglFenceClosure;
-

An opaque type representing one future callback to be made when the -GPU command stream has passed a certain point.

-

Since: 2.0

-

Stability Level: Unstable

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GType-Integration-API.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GType-Integration-API.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GType-Integration-API.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-GType-Integration-API.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,79 +0,0 @@ - - - - -GType Integration API: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

GType Integration API

-

GType Integration API

-
-
-

Functions

-
---- - - - - -
-GType - -cogl_gtype_matrix_get_type () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_gtype_matrix_get_type ()

-
GType
-cogl_gtype_matrix_get_type (void);
-
-

cogl_gtype_matrix_get_type has been deprecated since version 1.18 and should not be used in newly-written code.

-

Use cogl_matrix_get_gtype() instead.

-
-
-

Returns

-

the GType for the registered "CoglMatrix" boxed type. This -can be used for example to define GObject properties that accept a -CoglMatrix value.

-
-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-High-Level-Meta-Textures.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-High-Level-Meta-Textures.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-High-Level-Meta-Textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-High-Level-Meta-Textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,319 +0,0 @@ - - - - -High Level Meta Textures: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

High Level Meta Textures

-

High Level Meta Textures — Interface for high-level textures built from - low-level textures like CoglTexture2D and - CoglTexture3D.

-
-
-

Functions

-
---- - - - - - - - - - - -
-void - -(*CoglMetaTextureCallback) () -
-void - -cogl_meta_texture_foreach_in_region () -
-
-
-

Types and Values

-
---- - - - - -
typedefCoglMetaTexture
-
-
-

Description

-

Cogl helps to make it easy to deal with high level textures such -as CoglAtlasTextures, CoglSubTextures, -CoglTexturePixmapX11 textures and CoglTexture2DSliced textures -consistently.

-

A CoglMetaTexture is a texture that might internally be -represented by one or more low-level CoglTextures -such as CoglTexture2D or CoglTexture3D. These low-level textures -are the only ones that a GPU really understands but because -applications often want more high-level texture abstractions -(such as storing multiple textures inside one larger "atlas" -texture) it's desirable to be able to deal with these -using a common interface.

-

For example the GPU is not able to automatically handle repeating a -texture that is part of a larger atlas texture but if you use -COGL_PIPELINE_WRAP_MODE_REPEAT with an atlas texture when drawing -with cogl_rectangle() you should see that it "Just Worksâ„¢" - at -least if you don't use multi-texturing. The reason this works is -because cogl_rectangle() internally understands the CoglMetaTexture -interface and is able to manually resolve the low-level textures -using this interface and by making multiple draw calls it can -emulate the texture repeat modes.

-

Cogl doesn't aim to pretend that meta-textures are just like real -textures because it would get extremely complex to try and emulate -low-level GPU semantics transparently for these textures. The low -level drawing APIs of Cogl, such as cogl_primitive_draw() don't -actually know anything about the CoglMetaTexture interface and its -the developer's responsibility to resolve all textures referenced -by a CoglPipeline to low-level textures before drawing.

-

If you want to develop custom primitive APIs like -cogl_framebuffer_draw_rectangle() and you want to support drawing -with CoglAtlasTextures or CoglSubTextures for -example, then you will need to use this CoglMetaTexture interface -to be able to resolve high-level textures into low-level textures -before drawing with Cogl's low-level drawing APIs such as -cogl_primitive_draw().

-
Most developers won't need to use this interface directly -but still it is worth understanding the distinction between -low-level and meta textures because you may find other references -in the documentation that detail limitations of using -meta-textures.
-
-
-

Functions

-
-

CoglMetaTextureCallback ()

-
void
-(*CoglMetaTextureCallback) (CoglTexture *sub_texture,
-                            const float *sub_texture_coords,
-                            const float *meta_coords,
-                            void *user_data);
-

A callback used with cogl_meta_texture_foreach_in_region() to -retrieve details of all the low-level CoglTextures that -make up a given CoglMetaTexture.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

sub_texture

A low-level CoglTexture making up part of a -CoglMetaTexture.

 

sub_texture_coords

A float 4-tuple ordered like -(tx1,ty1,tx2,ty2) defining what region of the -current sub_texture -maps to a sub-region of a -CoglMetaTexture. (tx1,ty1) is the top-left -sub-region coordinate and (tx2,ty2) is the -bottom-right. These are low-level texture -coordinates.

 

meta_coords

A float 4-tuple ordered like (tx1,ty1,tx2,ty2) -defining what sub-region of a CoglMetaTexture this -low-level sub_texture -maps too. (tx1,ty1) is -the top-left sub-region coordinate and (tx2,ty2) is -the bottom-right. These are high-level meta-texture -coordinates.

 

user_data

A private pointer passed to -cogl_meta_texture_foreach_in_region().

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_meta_texture_foreach_in_region ()

-
void
-cogl_meta_texture_foreach_in_region (CoglMetaTexture *meta_texture,
-                                     float tx_1,
-                                     float ty_1,
-                                     float tx_2,
-                                     float ty_2,
-                                     CoglPipelineWrapMode wrap_s,
-                                     CoglPipelineWrapMode wrap_t,
-                                     CoglMetaTextureCallback callback,
-                                     void *user_data);
-

Allows you to manually iterate the low-level textures that define a -given region of a high-level CoglMetaTexture.

-

For example cogl_texture_2d_sliced_new_with_size() can be used to -create a meta texture that may slice a large image into multiple, -smaller power-of-two sized textures. These high level textures are -not directly understood by a GPU and so this API must be used to -manually resolve the underlying textures for drawing.

-

All high level textures (CoglAtlasTexture, CoglSubTexture, -CoglTexturePixmapX11, and CoglTexture2DSliced) can be handled -consistently using this interface which greately simplifies -implementing primitives that support all texture types.

-

For example if you use the cogl_rectangle() API then Cogl will -internally use this API to resolve the low level textures of any -meta textures you have associated with CoglPipeline layers.

-
The low level drawing APIs such as cogl_primitive_draw() -don't understand the CoglMetaTexture interface and so it is your -responsibility to use this API to resolve all CoglPipeline textures -into low-level textures before drawing.
-

For each low-level texture that makes up part of the given region -of the meta_texture -, callback - is called specifying how the -low-level texture maps to the original region.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

meta_texture

An object implementing the CoglMetaTexture -interface.

 

tx_1

The top-left x coordinate of the region to iterate

 

ty_1

The top-left y coordinate of the region to iterate

 

tx_2

The bottom-right x coordinate of the region to iterate

 

ty_2

The bottom-right y coordinate of the region to iterate

 

wrap_s

The wrap mode for the x-axis

 

wrap_t

The wrap mode for the y-axis

 

callback

A CoglMetaTextureCallback pointer to be called -for each low-level texture within the specified region.

 

user_data

A private pointer that is passed to callback -.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglMetaTexture

-
typedef void CoglMetaTexture;
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Indices.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Indices.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Indices.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Indices.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,268 +0,0 @@ - - - - -Indices: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Indices

-

Indices — Describe vertex indices stored in a CoglIndexBuffer.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - -
-CoglBool - -cogl_is_indices () -
-CoglIndices * - -cogl_indices_new () -
-CoglIndices * - -cogl_get_rectangle_indices () -
-
-
-

Types and Values

-
---- - - - - - - - - - - -
 CoglIndices
enumCoglIndicesType
-
-
-

Description

-

Indices allow you to avoid duplicating vertices in your vertex data -by virtualizing your data and instead providing a sequence of index -values that tell the GPU which data should be used for each vertex.

-

If the GPU is given a sequence of indices it doesn't simply walk -through each vertex of your data in order it will instead walk -through the indices which can provide random access to the -underlying data.

-

Since it's very common to have duplicate vertices when describing a -shape as a list of triangles it can often be a significant space -saving to describe geometry using indices. Reducing the size of -your models can make it cheaper to map them into the GPU by -reducing the demand on memory bandwidth and may help to make better -use of your GPUs internal vertex caching.

-

For example, to describe a quadrilateral as 2 triangles for the GPU -you could either provide data with 6 vertices or instead with -indices you can provide vertex data for just 4 vertices and an -index buffer that specfies the 6 vertices by indexing the shared -vertices multiple times.

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
CoglVertex2f quad_vertices[] = {
-  {x0, y0}, //0 = top left
-  {x1, y1}, //1 = bottom left
-  {x2, y2}, //2 = bottom right
-  {x3, y3}, //3 = top right
-};
-//tell the gpu how to interpret the quad as 2 triangles...
-unsigned char indices[] = {0, 1, 2, 0, 2, 3};
-
- -

-

Even in the above illustration we see a saving of 10bytes for one -quad compared to having data for 6 vertices and no indices but if -you need to draw 100s or 1000s of quads then its really quite -significant.

-

Something else to consider is that often indices can be defined -once and remain static while the vertex data may change for -animations perhaps. That means you may be able to ignore the -negligable cost of mapping your indices into the GPU if they don't -ever change.

-

The above illustration is actually a good example of static indices -because it's really common that developers have quad mesh data that -they need to display and we know exactly what that indices array -needs to look like depending on the number of quads that need to be -drawn. It doesn't matter how the quads might be animated and -changed the indices will remain the same. Cogl even has a utility -(cogl_get_rectangle_indices()) to get access to re-useable indices -for drawing quads as above.

-
-
-

Functions

-
-

cogl_is_indices ()

-
CoglBool
-cogl_is_indices (void *object);
-

Gets whether the given object references a CoglIndices.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the object references a CoglIndices -and FALSE otherwise.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_indices_new ()

-
CoglIndices *
-cogl_indices_new (CoglContext *context,
-                  CoglIndicesType type,
-                  const void *indices_data,
-                  int n_indices);
-
-
-
-

cogl_get_rectangle_indices ()

-
CoglIndices *
-cogl_get_rectangle_indices (CoglContext *context,
-                            int n_rectangles);
-
-
-
-

Types and Values

-
-

CoglIndices

-
typedef struct _CoglIndices CoglIndices;
-
-
-
-

enum CoglIndicesType

-

You should aim to use the smallest data type that gives you enough -range, since it reduces the size of your index array and can help -reduce the demand on memory bandwidth.

-

Note that COGL_INDICES_TYPE_UNSIGNED_INT is only supported if the -COGL_FEATURE_ID_UNSIGNED_INT_INDICES feature is available. This -should always be available on OpenGL but on OpenGL ES it will only -be available if the GL_OES_element_index_uint extension is -advertized.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_INDICES_TYPE_UNSIGNED_BYTE

-

Your indices are unsigned bytes

-
 

COGL_INDICES_TYPE_UNSIGNED_SHORT

-

Your indices are unsigned shorts

-
 

COGL_INDICES_TYPE_UNSIGNED_INT

-

Your indices are unsigned ints

-
 
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Low-level-primitive-textures.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Low-level-primitive-textures.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Low-level-primitive-textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Low-level-primitive-textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,200 +0,0 @@ - - - - -Low-level primitive textures: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Low-level primitive textures

-

Low-level primitive textures — Interface for low-level textures like - CoglTexture2D and CoglTexture3D.

-
-
-

Functions

-
---- - - - - - - - - - - -
-CoglBool - -cogl_is_primitive_texture () -
-void - -cogl_primitive_texture_set_auto_mipmap () -
-
-
-

Types and Values

-
---- - - - - -
typedefCoglPrimitiveTexture
-
-
-

Description

-

A CoglPrimitiveTexture is a texture that is directly represented -by a single texture on the GPU. For example these could be a -CoglTexture2D, CoglTexture3D or CoglTextureRectangle. This is -opposed to high level meta textures which may be composed of -multiple primitive textures or a sub-region of another texture such -as CoglAtlasTexture and CoglTexture2DSliced.

-

A texture that implements this interface can be directly used with -the low level cogl_primitive_draw() API. Other types of textures -need to be first resolved to primitive textures using the -CoglMetaTexture interface.

-
Most developers won't need to use this interface directly but -still it is worth understanding the distinction between high-level -and primitive textures because you may find other references in the -documentation that detail limitations of using -primitive textures.
-
-
-

Functions

-
-

cogl_is_primitive_texture ()

-
CoglBool
-cogl_is_primitive_texture (void *object);
-

Gets whether the given object references a primitive texture object.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the pointer references a primitive texture, and -FALSE otherwise

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_texture_set_auto_mipmap ()

-
void
-cogl_primitive_texture_set_auto_mipmap
-                               (CoglPrimitiveTexture *primitive_texture,
-                                CoglBool value);
-

Sets whether the texture will automatically update the smaller -mipmap levels after any part of level 0 is updated. The update will -only occur whenever the texture is used for drawing with a texture -filter that requires the lower mipmap levels. An application should -disable this if it wants to upload its own data for the other -levels. By default auto mipmapping is enabled.

-
-

Parameters

-
----- - - - - - - - - - - - - -

primitive_texture

A CoglPrimitiveTexture

 

value

The new value for whether to auto mipmap

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglPrimitiveTexture

-
typedef void CoglPrimitiveTexture;
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Main-loop-integration.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Main-loop-integration.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Main-loop-integration.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Main-loop-integration.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,533 +0,0 @@ - - - - -Main loop integration: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Main loop integration

-

Main loop integration — Functions for integrating Cogl with an - application's main loop

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - -
-int - -cogl_poll_renderer_get_info () -
-void - -cogl_poll_renderer_dispatch () -
-GSource * - -cogl_glib_source_new () -
-GSource * - -cogl_glib_renderer_source_new () -
-
-
-

Types and Values

-
---- - - - - - - - - - - -
enumCoglPollFDEvent
 CoglPollFD
-
-
-

Description

-

Cogl needs to integrate with the application's main loop so that it -can internally handle some events from the driver. All Cogl -applications must use these functions. They provide enough -information to describe the state that Cogl will need to wake up -on. An application using the GLib main loop can instead use -cogl_glib_source_new() which provides a GSource ready to be added -to the main loop.

-
-
-

Functions

-
-

cogl_poll_renderer_get_info ()

-
int
-cogl_poll_renderer_get_info (CoglRenderer *renderer,
-                             CoglPollFD **poll_fds,
-                             int *n_poll_fds,
-                             int64_t *timeout);
-

Is used to integrate Cogl with an application mainloop that is based -on the unix poll(2) api (or select() or something equivalent). This -api should be called whenever an application is about to go idle so -that Cogl has a chance to describe what file descriptor events it -needs to be woken up for.

-
If your application is using the Glib mainloop then you -should jump to the cogl_glib_source_new() api as a more convenient -way of integrating Cogl with the mainloop.
-

After the function is called *poll_fds - will contain a pointer to -an array of CoglPollFD structs describing the file descriptors -that Cogl expects. The fd and events members will be updated -accordingly. After the application has completed its idle it is -expected to either update the revents members directly in this -array or to create a copy of the array and update them -there.

-

When the application mainloop returns from calling poll(2) (or its -equivalent) then it should call cogl_poll_renderer_dispatch() -passing a pointer the array of CoglPollFDs with updated -revent values.

-

When using the COGL_WINSYS_ID_WGL winsys (where file descriptors -don't make any sense) or COGL_WINSYS_ID_SDL (where the event -handling functions of SDL don't allow blocking on a file -descriptor) *n_poll_fds is guaranteed to be zero.

-

timeout - will contain a maximum amount of time to wait in -microseconds before the application should wake up or -1 if the -application should wait indefinitely. This can also be 0 if -Cogl needs to be woken up immediately.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

renderer

A CoglRenderer

 

poll_fds

A return location for a pointer to an array -of CoglPollFDs

 

n_poll_fds

A return location for the number of entries in *poll_fds -

 

timeout

A return location for the maximum length of time to wait -in microseconds, or -1 to wait indefinitely.

 
-
-
-

Returns

-

A "poll fd state age" that changes whenever the set -of poll_fds has changed. If this API is being used to -integrate with another system mainloop api then -knowing if the set of file descriptors and events has -really changed can help avoid redundant work -depending the api. The age isn't guaranteed to change -when the timeout changes.

-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_poll_renderer_dispatch ()

-
void
-cogl_poll_renderer_dispatch (CoglRenderer *renderer,
-                             const CoglPollFD *poll_fds,
-                             int n_poll_fds);
-

This should be called whenever an application is woken up from -going idle in its main loop. The poll_fds - array should contain a -list of file descriptors matched with the events that occurred in -revents. The events field is ignored. It is safe to pass in extra -file descriptors that Cogl didn't request when calling -cogl_poll_renderer_get_info() or a shorter array missing some file -descriptors that Cogl requested.

-
If your application didn't originally create a CoglRenderer -manually then you can easily get a CoglRenderer pointer by calling -cogl_get_renderer().
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

renderer

A CoglRenderer

 

poll_fds

An array of CoglPollFDs describing the events -that have occurred since the application went idle.

 

n_poll_fds

The length of the poll_fds -array.

 
-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_glib_source_new ()

-
GSource *
-cogl_glib_source_new (CoglContext *context,
-                      int priority);
-

Creates a GSource which handles Cogl's internal system event -processing. This can be used as a convenience instead of -cogl_poll_renderer_get_info() and cogl_poll_renderer_dispatch() in -applications that are already using the GLib main loop. After this -is called the GSource should be attached to the main loop using -g_source_attach().

-

Applications that manually connect to a CoglRenderer before they -create a CoglContext should instead use -cogl_glib_renderer_source_new() so that events may be dispatched -before a context has been created. In that case you don't need to -use this api in addition later, it is simply enough to use -cogl_glib_renderer_source_new() instead.

-
This api is actually just a thin convenience wrapper around -cogl_glib_renderer_source_new() -
-
-

Parameters

-
----- - - - - - - - - - - - - -

context

A CoglContext

 

priority

The priority of the GSource

 
-
-
-

Returns

-

a new GSource

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_glib_renderer_source_new ()

-
GSource *
-cogl_glib_renderer_source_new (CoglRenderer *renderer,
-                               int priority);
-

Creates a GSource which handles Cogl's internal system event -processing. This can be used as a convenience instead of -cogl_poll_renderer_get_info() and cogl_poll_renderer_dispatch() in -applications that are already using the GLib main loop. After this -is called the GSource should be attached to the main loop using -g_source_attach().

-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

A CoglRenderer

 

priority

The priority of the GSource

 
-
-
-

Returns

-

a new GSource

-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

enum CoglPollFDEvent

-

A bitmask of events that Cogl may need to wake on for a file -descriptor. Note that these all have the same values as the -corresponding defines for the poll function call on Unix so they -may be directly passed to poll.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_POLL_FD_EVENT_IN

-

there is data to read

-
 

COGL_POLL_FD_EVENT_PRI

-

data can be written (without blocking)

-
 

COGL_POLL_FD_EVENT_OUT

-

there is urgent data to read.

-
 

COGL_POLL_FD_EVENT_ERR

-

error condition

-
 

COGL_POLL_FD_EVENT_HUP

-

hung up (the connection has been broken, usually - for pipes and sockets).

-
 

COGL_POLL_FD_EVENT_NVAL

-

invalid request. The file descriptor is not open.

-
 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

CoglPollFD

-
typedef struct {
-  int fd;
-  short int events;
-  short int revents;
-} CoglPollFD;
-
-

A struct for describing the state of a file descriptor that Cogl -needs to block on. The events - field contains a bitmask of -CoglPollFDEvents that should cause the application to wake -up. After the application is woken up from idle it should pass back -an array of CoglPollFDs to Cogl and update the revents - -mask to the actual events that occurred on the file descriptor.

-

Note that CoglPollFD is deliberately exactly the same as struct -pollfd on Unix so that it can simply be cast when calling poll.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

int fd;

The file descriptor to block on

 

short int events;

A bitmask of events to block on

 

short int revents;

A bitmask of returned events

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Matrices.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Matrices.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Matrices.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Matrices.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1627 +0,0 @@ - - - - -Matrices: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Matrices

-

Matrices — Functions for initializing and manipulating 4x4 matrices

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_matrix_init_identity () -
-void - -cogl_matrix_init_from_array () -
-void - -cogl_matrix_init_translation () -
-void - -cogl_matrix_init_from_quaternion () -
-void - -cogl_matrix_init_from_euler () -
-CoglMatrix * - -cogl_matrix_copy () -
-CoglBool - -cogl_matrix_equal () -
-void - -cogl_matrix_free () -
-void - -cogl_matrix_frustum () -
-void - -cogl_matrix_orthographic () -
-void - -cogl_matrix_perspective () -
-void - -cogl_matrix_look_at () -
-void - -cogl_matrix_multiply () -
-void - -cogl_matrix_rotate () -
-void - -cogl_matrix_rotate_quaternion () -
-void - -cogl_matrix_rotate_euler () -
-void - -cogl_matrix_translate () -
-void - -cogl_matrix_scale () -
-void - -cogl_matrix_transpose () -
const float * - -cogl_matrix_get_array () -
-CoglBool - -cogl_matrix_get_inverse () -
-void - -cogl_matrix_transform_point () -
-void - -cogl_matrix_transform_points () -
-void - -cogl_matrix_project_points () -
-CoglBool - -cogl_matrix_is_identity () -
-
-
-

Types and Values

-
---- - - - - -
 CoglMatrix
-
-
-

Description

-

Matrices are used in Cogl to describe affine model-view transforms, texture -transforms, and projective transforms. This exposes a utility API that can -be used for direct manipulation of these matrices.

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Functions

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cogl_matrix_init_identity ()

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void
-cogl_matrix_init_identity (CoglMatrix *matrix);
-

Resets matrix to the identity matrix:

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- - - - - - - -
1
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.xx=1; .xy=0; .xz=0; .xw=0;
-.yx=0; .yy=1; .yz=0; .yw=0;
-.zx=0; .zy=0; .zz=1; .zw=0;
-.wx=0; .wy=0; .wz=0; .ww=1;
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- -

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Parameters

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----- - - - - - -

matrix

A 4x4 transformation matrix

 
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cogl_matrix_init_from_array ()

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void
-cogl_matrix_init_from_array (CoglMatrix *matrix,
-                             const float *array);
-

Initializes matrix - with the contents of array -

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Parameters

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----- - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

array

A linear array of 16 floats (column-major order)

 
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cogl_matrix_init_translation ()

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void
-cogl_matrix_init_translation (CoglMatrix *matrix,
-                              float tx,
-                              float ty,
-                              float tz);
-

Resets matrix to the (tx, ty, tz) translation matrix:

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- - - - - - - -
1
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.xx=1; .xy=0; .xz=0; .xw=tx;
-.yx=0; .yy=1; .yz=0; .yw=ty;
-.zx=0; .zy=0; .zz=1; .zw=tz;
-.wx=0; .wy=0; .wz=0; .ww=1;
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- -

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Parameters

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----- - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

tx

x coordinate of the translation vector

 

ty

y coordinate of the translation vector

 

tz

z coordinate of the translation vector

 
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Since: 2.0

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cogl_matrix_init_from_quaternion ()

-
void
-cogl_matrix_init_from_quaternion (CoglMatrix *matrix,
-                                  const CoglQuaternion *quaternion);
-

Initializes matrix - from a CoglQuaternion rotation.

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-

Parameters

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----- - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

quaternion

A CoglQuaternion

 
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cogl_matrix_init_from_euler ()

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void
-cogl_matrix_init_from_euler (CoglMatrix *matrix,
-                             const CoglEuler *euler);
-

Initializes matrix - from a CoglEuler rotation.

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Parameters

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----- - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

euler

A CoglEuler

 
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cogl_matrix_copy ()

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CoglMatrix *
-cogl_matrix_copy (const CoglMatrix *matrix);
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Allocates a new CoglMatrix on the heap and initializes it with -the same values as matrix -.

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Parameters

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----- - - - - - -

matrix

A 4x4 transformation matrix you want to copy

 
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Returns

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A newly allocated CoglMatrix which -should be freed using cogl_matrix_free().

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[transfer full]

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Since: 1.6

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cogl_matrix_equal ()

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CoglBool
-cogl_matrix_equal (const void *v1,
-                   const void *v2);
-

Compares two matrices to see if they represent the same -transformation. Although internally the matrices may have different -annotations associated with them and may potentially have a cached -inverse matrix these are not considered in the comparison.

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Parameters

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----- - - - - - - - - - - - - -

v1

A 4x4 transformation matrix

 

v2

A 4x4 transformation matrix

 
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Since: 1.4

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cogl_matrix_free ()

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void
-cogl_matrix_free (CoglMatrix *matrix);
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Frees a CoglMatrix that was previously allocated via a call to -cogl_matrix_copy().

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Parameters

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----- - - - - - -

matrix

A 4x4 transformation matrix you want to free

 
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Since: 1.6

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cogl_matrix_frustum ()

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void
-cogl_matrix_frustum (CoglMatrix *matrix,
-                     float left,
-                     float right,
-                     float bottom,
-                     float top,
-                     float z_near,
-                     float z_far);
-

Multiplies matrix - by the given frustum perspective matrix.

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Parameters

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----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

left

X position of the left clipping plane where it -intersects the near clipping plane

 

right

X position of the right clipping plane where it -intersects the near clipping plane

 

bottom

Y position of the bottom clipping plane where it -intersects the near clipping plane

 

top

Y position of the top clipping plane where it intersects -the near clipping plane

 

z_near

The distance to the near clipping plane (Must be positive)

 

z_far

The distance to the far clipping plane (Must be positive)

 
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cogl_matrix_orthographic ()

-
void
-cogl_matrix_orthographic (CoglMatrix *matrix,
-                          float x_1,
-                          float y_1,
-                          float x_2,
-                          float y_2,
-                          float near,
-                          float far);
-

Multiplies matrix - by a parallel projection matrix.

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Parameters

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----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

x_1

The x coordinate for the first vertical clipping plane

 

y_1

The y coordinate for the first horizontal clipping plane

 

x_2

The x coordinate for the second vertical clipping plane

 

y_2

The y coordinate for the second horizontal clipping plane

 

near

The distance to the near clipping -plane (will be negative if the plane is -behind the viewer)

 

far

The distance to the far clipping -plane (will be negative if the plane is -behind the viewer)

 
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-

Since: 1.10

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Stability Level: Unstable

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cogl_matrix_perspective ()

-
void
-cogl_matrix_perspective (CoglMatrix *matrix,
-                         float fov_y,
-                         float aspect,
-                         float z_near,
-                         float z_far);
-

Multiplies matrix - by the described perspective matrix

-
You should be careful not to have to great a z_far / z_near -ratio since that will reduce the effectiveness of depth testing -since there wont be enough precision to identify the depth of -objects near to each other.
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Parameters

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----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

fov_y

Vertical field of view angle in degrees.

 

aspect

The (width over height) aspect ratio for display

 

z_near

The distance to the near clipping plane (Must be positive, -and must not be 0)

 

z_far

The distance to the far clipping plane (Must be positive)

 
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cogl_matrix_look_at ()

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void
-cogl_matrix_look_at (CoglMatrix *matrix,
-                     float eye_position_x,
-                     float eye_position_y,
-                     float eye_position_z,
-                     float object_x,
-                     float object_y,
-                     float object_z,
-                     float world_up_x,
-                     float world_up_y,
-                     float world_up_z);
-

Applies a view transform matrix - that positions the camera at -the coordinate (eye_position_x -, eye_position_y -, eye_position_z -) -looking towards an object at the coordinate (object_x -, object_y -, -object_z -). The top of the camera is aligned to the given world up -vector, which is normally simply (0, 1, 0) to map up to the -positive direction of the y axis.

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Because there is a lot of missleading documentation online for -gluLookAt regarding the up vector we want to try and be a bit -clearer here.

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The up vector should simply be relative to your world coordinates -and does not need to change as you move the eye and object -positions. Many online sources may claim that the up vector needs -to be perpendicular to the vector between the eye and object -position (partly because the man page is somewhat missleading) but -that is not necessary for this function.

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You should never look directly along the world-up -vector.
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It is assumed you are using a typical projection matrix where -your origin maps to the center of your viewport.
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Almost always when you use this function it should be the first -transform applied to a new modelview transform
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Parameters

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----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

eye_position_x

The X coordinate to look from

 

eye_position_y

The Y coordinate to look from

 

eye_position_z

The Z coordinate to look from

 

object_x

The X coordinate of the object to look at

 

object_y

The Y coordinate of the object to look at

 

object_z

The Z coordinate of the object to look at

 

world_up_x

The X component of the world's up direction vector

 

world_up_y

The Y component of the world's up direction vector

 

world_up_z

The Z component of the world's up direction vector

 
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Since: 1.8

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Stability Level: Unstable

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cogl_matrix_multiply ()

-
void
-cogl_matrix_multiply (CoglMatrix *result,
-                      const CoglMatrix *a,
-                      const CoglMatrix *b);
-

Multiplies the two supplied matrices together and stores -the resulting matrix inside result -.

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It is possible to multiply the a matrix in-place, so -result can be equal to a but can't be equal to b.
-
-

Parameters

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----- - - - - - - - - - - - - - - - - - -

result

The address of a 4x4 matrix to store the result in

 

a

A 4x4 transformation matrix

 

b

A 4x4 transformation matrix

 
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-
-
-
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cogl_matrix_rotate ()

-
void
-cogl_matrix_rotate (CoglMatrix *matrix,
-                    float angle,
-                    float x,
-                    float y,
-                    float z);
-

Multiplies matrix - with a rotation matrix that applies a rotation -of angle - degrees around the specified 3D vector.

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-

Parameters

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----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

angle

The angle you want to rotate in degrees

 

x

X component of your rotation vector

 

y

Y component of your rotation vector

 

z

Z component of your rotation vector

 
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-
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cogl_matrix_rotate_quaternion ()

-
void
-cogl_matrix_rotate_quaternion (CoglMatrix *matrix,
-                               const CoglQuaternion *quaternion);
-

Multiplies matrix - with a rotation transformation described by the -given CoglQuaternion.

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-

Parameters

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----- - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

quaternion

A quaternion describing a rotation

 
-
-

Since: 2.0

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cogl_matrix_rotate_euler ()

-
void
-cogl_matrix_rotate_euler (CoglMatrix *matrix,
-                          const CoglEuler *euler);
-

Multiplies matrix - with a rotation transformation described by the -given CoglEuler.

-
-

Parameters

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----- - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

euler

A euler describing a rotation

 
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-

Since: 2.0

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cogl_matrix_translate ()

-
void
-cogl_matrix_translate (CoglMatrix *matrix,
-                       float x,
-                       float y,
-                       float z);
-

Multiplies matrix - with a transform matrix that translates along -the X, Y and Z axis.

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-

Parameters

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----- - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

x

The X translation you want to apply

 

y

The Y translation you want to apply

 

z

The Z translation you want to apply

 
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-
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cogl_matrix_scale ()

-
void
-cogl_matrix_scale (CoglMatrix *matrix,
-                   float sx,
-                   float sy,
-                   float sz);
-

Multiplies matrix - with a transform matrix that scales along the X, -Y and Z axis.

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-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

sx

The X scale factor

 

sy

The Y scale factor

 

sz

The Z scale factor

 
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cogl_matrix_transpose ()

-
void
-cogl_matrix_transpose (CoglMatrix *matrix);
-

Replaces matrix - with its transpose. Ie, every element (i,j) in the -new matrix is taken from element (j,i) in the old matrix.

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-

Parameters

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----- - - - - - -

matrix

A CoglMatrix

 
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-

Since: 1.10

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cogl_matrix_get_array ()

-
const float *
-cogl_matrix_get_array (const CoglMatrix *matrix);
-

Casts matrix - to a float array which can be directly passed to OpenGL.

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-

Parameters

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----- - - - - - -

matrix

A 4x4 transformation matrix

 
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-
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Returns

-

a pointer to the float array

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cogl_matrix_get_inverse ()

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CoglBool
-cogl_matrix_get_inverse (const CoglMatrix *matrix,
-                         CoglMatrix *inverse);
-

Gets the inverse transform of a given matrix and uses it to initialize -a new CoglMatrix.

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Although the first parameter is annotated as const to indicate -that the transform it represents isn't modified this function may -technically save a copy of the inverse transform within the given -CoglMatrix so that subsequent requests for the inverse transform may -avoid costly inversion calculations.
-
-

Parameters

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----- - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

inverse

The destination for a 4x4 inverse transformation matrix.

[out]
-
-
-

Returns

-

TRUE if the inverse was successfully calculated or FALSE -for degenerate transformations that can't be inverted (in this case the -inverse -matrix will simply be initialized with the identity matrix)

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Since: 1.2

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cogl_matrix_transform_point ()

-
void
-cogl_matrix_transform_point (const CoglMatrix *matrix,
-                             float *x,
-                             float *y,
-                             float *z,
-                             float *w);
-

Transforms a point whos position is given and returned as four float -components.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A 4x4 transformation matrix

 

x

The X component of your points position.

[inout]

y

The Y component of your points position.

[inout]

z

The Z component of your points position.

[inout]

w

The W component of your points position.

[inout]
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cogl_matrix_transform_points ()

-
void
-cogl_matrix_transform_points (const CoglMatrix *matrix,
-                              int n_components,
-                              size_t stride_in,
-                              const void *points_in,
-                              size_t stride_out,
-                              void *points_out,
-                              int n_points);
-

Transforms an array of input points and writes the result to -another array of output points. The input points can either have 2 -or 3 components each. The output points always have 3 components. -The output array can simply point to the input array to do the -transform in-place.

-

If you need to transform 4 component points see -cogl_matrix_project_points().

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Here's an example with differing input/output strides:

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- - - - - - - -
1
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typedef struct {
-  float x,y;
-  uint8_t r,g,b,a;
-  float s,t,p;
-} MyInVertex;
-typedef struct {
-  uint8_t r,g,b,a;
-  float x,y,z;
-} MyOutVertex;
-MyInVertex vertices[N_VERTICES];
-MyOutVertex results[N_VERTICES];
-CoglMatrix matrix;
-
-my_load_vertices (vertices);
-my_get_matrix (&matrix);
-
-cogl_matrix_transform_points (&matrix,
-                              2,
-                              sizeof (MyInVertex),
-                              &vertices[0].x,
-                              sizeof (MyOutVertex),
-                              &results[0].x,
-                              N_VERTICES);
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A transformation matrix

 

n_components

The number of position components for each input point. -(either 2 or 3)

 

stride_in

The stride in bytes between input points.

 

points_in

A pointer to the first component of the first input point.

 

stride_out

The stride in bytes between output points.

 

points_out

A pointer to the first component of the first output point.

 

n_points

The number of points to transform.

 
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-

Stability Level: Unstable

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cogl_matrix_project_points ()

-
void
-cogl_matrix_project_points (const CoglMatrix *matrix,
-                            int n_components,
-                            size_t stride_in,
-                            const void *points_in,
-                            size_t stride_out,
-                            void *points_out,
-                            int n_points);
-

Projects an array of input points and writes the result to another -array of output points. The input points can either have 2, 3 or 4 -components each. The output points always have 4 components (known -as homogenous coordinates). The output array can simply point to -the input array to do the transform in-place.

-

Here's an example with differing input/output strides:

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- - - - - - - -
1
-2
-3
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typedef struct {
-  float x,y;
-  uint8_t r,g,b,a;
-  float s,t,p;
-} MyInVertex;
-typedef struct {
-  uint8_t r,g,b,a;
-  float x,y,z;
-} MyOutVertex;
-MyInVertex vertices[N_VERTICES];
-MyOutVertex results[N_VERTICES];
-CoglMatrix matrix;
-
-my_load_vertices (vertices);
-my_get_matrix (&matrix);
-
-cogl_matrix_project_points (&matrix,
-                            2,
-                            sizeof (MyInVertex),
-                            &vertices[0].x,
-                            sizeof (MyOutVertex),
-                            &results[0].x,
-                            N_VERTICES);
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

matrix

A projection matrix

 

n_components

The number of position components for each input point. -(either 2, 3 or 4)

 

stride_in

The stride in bytes between input points.

 

points_in

A pointer to the first component of the first input point.

 

stride_out

The stride in bytes between output points.

 

points_out

A pointer to the first component of the first output point.

 

n_points

The number of points to transform.

 
-
-

Stability Level: Unstable

-
-
-
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cogl_matrix_is_identity ()

-
CoglBool
-cogl_matrix_is_identity (const CoglMatrix *matrix);
-

Determines if the given matrix is an identity matrix.

-
-

Parameters

-
----- - - - - - -

matrix

A CoglMatrix

 
-
-
-

Returns

-

TRUE if matrix -is an identity matrix else FALSE

-
-

Since: 1.8

-
-
-
-

Types and Values

-
-

CoglMatrix

-
typedef struct {
-  /* column 0 */
-  float xx;
-  float yx;
-  float zx;
-  float wx;
-
-  /* column 1 */
-  float xy;
-  float yy;
-  float zy;
-  float wy;
-
-  /* column 2 */
-  float xz;
-  float yz;
-  float zz;
-  float wz;
-
-  /* column 3 */
-  float xw;
-  float yw;
-  float zw;
-  float ww;
-} CoglMatrix;
-
-

A CoglMatrix holds a 4x4 transform matrix. This is a single precision, -column-major matrix which means it is compatible with what OpenGL expects.

-

A CoglMatrix can represent transforms such as, rotations, scaling, -translation, sheering, and linear projections. You can combine these -transforms by multiplying multiple matrices in the order you want them -applied.

-

The transformation of a vertex (x, y, z, w) by a CoglMatrix is given by:

-
- - - - - - - -
1
-2
-3
-4
x_new = xx * x + xy * y + xz * z + xw * w
-y_new = yx * x + yy * y + yz * z + yw * w
-z_new = zx * x + zy * y + zz * z + zw * w
-w_new = wx * x + wy * y + wz * z + ww * w
-
- -

-

Where w is normally 1

-
You must consider the members of the CoglMatrix structure read only, -and all matrix modifications must be done via the cogl_matrix API. This -allows Cogl to annotate the matrices internally. Violation of this will give -undefined results. If you need to initialize a matrix with a constant other -than the identity matrix you can use cogl_matrix_init_from_array().
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Matrix-Stacks.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Matrix-Stacks.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Matrix-Stacks.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Matrix-Stacks.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1311 +0,0 @@ - - - - -Matrix Stacks: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Matrix Stacks

-

Matrix Stacks — Functions for efficiently tracking many - related transformations

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglMatrixStack * - -cogl_matrix_stack_new () -
-void - -cogl_matrix_stack_push () -
-void - -cogl_matrix_stack_pop () -
-void - -cogl_matrix_stack_load_identity () -
-void - -cogl_matrix_stack_scale () -
-void - -cogl_matrix_stack_translate () -
-void - -cogl_matrix_stack_rotate () -
-void - -cogl_matrix_stack_rotate_quaternion () -
-void - -cogl_matrix_stack_rotate_euler () -
-void - -cogl_matrix_stack_multiply () -
-void - -cogl_matrix_stack_frustum () -
-void - -cogl_matrix_stack_perspective () -
-void - -cogl_matrix_stack_orthographic () -
-CoglBool - -cogl_matrix_stack_get_inverse () -
-CoglMatrixEntry * - -cogl_matrix_stack_get_entry () -
-CoglMatrix * - -cogl_matrix_stack_get () -
-CoglMatrix * - -cogl_matrix_entry_get () -
-void - -cogl_matrix_stack_set () -
-CoglBool - -cogl_matrix_entry_calculate_translation () -
-CoglBool - -cogl_matrix_entry_is_identity () -
-CoglBool - -cogl_matrix_entry_equal () -
-CoglMatrixEntry * - -cogl_matrix_entry_ref () -
-void - -cogl_matrix_entry_unref () -
-
-
-

Types and Values

-
---- - - - - - - - - - - -
 CoglMatrixStack
 CoglMatrixEntry
-
-
-

Description

-

Matrices can be used (for example) to describe the model-view -transforms of objects, texture transforms, and projective -transforms.

-

The CoglMatrix api provides a good way to manipulate individual -matrices representing a single transformation but if you need to -track many-many such transformations for many objects that are -organized in a scenegraph for example then using a separate -CoglMatrix for each object may not be the most efficient way.

-

A CoglMatrixStack enables applications to track lots of -transformations that are related to each other in some kind of -hierarchy. In a scenegraph for example if you want to know how to -transform a particular node then you usually have to walk up -through the ancestors and accumulate their transforms before -finally applying the transform of the node itself. In this model -things are grouped together spatially according to their ancestry -and all siblings with the same parent share the same initial -transformation. The CoglMatrixStack API is suited to tracking lots -of transformations that fit this kind of model.

-

Compared to using the CoglMatrix api directly to track many -related transforms, these can be some advantages to using a -CoglMatrixStack:

-
    -
  • Faster equality comparisons of transformations
  • -
  • Efficient comparisons of the differences between arbitrary - transformations
  • -
  • Avoid redundant arithmetic related to common transforms -
  • -
  • Can be more space efficient (not always though)
  • -
-

For reference (to give an idea of when a CoglMatrixStack can -provide a space saving) a CoglMatrix can be expected to take 72 -bytes whereas a single CoglMatrixEntry in a CoglMatrixStack is -currently around 32 bytes on a 32bit CPU or 36 bytes on a 64bit -CPU. An entry is needed for each individual operation applied to -the stack (such as rotate, scale, translate) so if most of your -leaf node transformations only need one or two simple operations -relative to their parent then a matrix stack will likely take less -space than having a CoglMatrix for each node.

-

Even without any space saving though the ability to perform fast -comparisons and avoid redundant arithmetic (especially sine and -cosine calculations for rotations) can make using a matrix stack -worthwhile.

-
-
-

Functions

-
-

cogl_matrix_stack_new ()

-
CoglMatrixStack *
-cogl_matrix_stack_new (CoglContext *ctx);
-

Allocates a new CoglMatrixStack that can be used to build up -transformations relating to objects in a scenegraph like hierarchy. -(See the description of CoglMatrixStack and CoglMatrixEntry for -more details of what a matrix stack is best suited for)

-

When a CoglMatrixStack is first allocated it is conceptually -positioned at the root of your scenegraph hierarchy. As you -traverse your scenegraph then you should call -cogl_matrix_stack_push() whenever you move down a level and -cogl_matrix_stack_pop() whenever you move back up a level towards -the root.

-

Once you have allocated a CoglMatrixStack you can get a reference -to the current transformation for the current position in the -hierarchy by calling cogl_matrix_stack_get_entry().

-

Once you have allocated a CoglMatrixStack you can apply operations -such as rotate, scale and translate to modify the current transform -for the current position in the hierarchy by calling -cogl_matrix_stack_rotate(), cogl_matrix_stack_scale() and -cogl_matrix_stack_translate().

-
-

Parameters

-
----- - - - - - -

ctx

A CoglContext

 
-
-
-

Returns

-

A newly allocated CoglMatrixStack.

-

[transfer full]

-
-
-
-
-

cogl_matrix_stack_push ()

-
void
-cogl_matrix_stack_push (CoglMatrixStack *stack);
-

Saves the current transform and starts a new transform that derives -from the current transform.

-

This is usually called while traversing a scenegraph whenever you -traverse one level deeper. cogl_matrix_stack_pop() can then be -called when going back up one layer to restore the previous -transform of an ancestor.

-
-

Parameters

-
----- - - - - - -

stack

A CoglMatrixStack

 
-
-
-
-
-

cogl_matrix_stack_pop ()

-
void
-cogl_matrix_stack_pop (CoglMatrixStack *stack);
-

Restores the previous transform that was last saved by calling -cogl_matrix_stack_push().

-

This is usually called while traversing a scenegraph whenever you -return up one level in the graph towards the root node.

-
-

Parameters

-
----- - - - - - -

stack

A CoglMatrixStack

 
-
-
-
-
-

cogl_matrix_stack_load_identity ()

-
void
-cogl_matrix_stack_load_identity (CoglMatrixStack *stack);
-

Resets the current matrix to the identity matrix.

-
-

Parameters

-
----- - - - - - -

stack

A CoglMatrixStack

 
-
-
-
-
-

cogl_matrix_stack_scale ()

-
void
-cogl_matrix_stack_scale (CoglMatrixStack *stack,
-                         float x,
-                         float y,
-                         float z);
-

Multiplies the current matrix by one that scales the x, y and z -axes by the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

x

Amount to scale along the x-axis

 

y

Amount to scale along the y-axis

 

z

Amount to scale along the z-axis

 
-
-
-
-
-

cogl_matrix_stack_translate ()

-
void
-cogl_matrix_stack_translate (CoglMatrixStack *stack,
-                             float x,
-                             float y,
-                             float z);
-

Multiplies the current matrix by one that translates along all -three axes according to the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

x

Distance to translate along the x-axis

 

y

Distance to translate along the y-axis

 

z

Distance to translate along the z-axis

 
-
-
-
-
-

cogl_matrix_stack_rotate ()

-
void
-cogl_matrix_stack_rotate (CoglMatrixStack *stack,
-                          float angle,
-                          float x,
-                          float y,
-                          float z);
-

Multiplies the current matrix by one that rotates the around the -axis-vector specified by x -, y - and z -. The rotation follows the -right-hand thumb rule so for example rotating by 10 degrees about -the axis-vector (0, 0, 1) causes a small counter-clockwise -rotation.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

angle

Angle in degrees to rotate.

 

x

X-component of vertex to rotate around.

 

y

Y-component of vertex to rotate around.

 

z

Z-component of vertex to rotate around.

 
-
-
-
-
-

cogl_matrix_stack_rotate_quaternion ()

-
void
-cogl_matrix_stack_rotate_quaternion (CoglMatrixStack *stack,
-                                     const CoglQuaternion *quaternion);
-

Multiplies the current matrix by one that rotates according to the -rotation described by quaternion -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

quaternion

A CoglQuaternion

 
-
-
-
-
-

cogl_matrix_stack_rotate_euler ()

-
void
-cogl_matrix_stack_rotate_euler (CoglMatrixStack *stack,
-                                const CoglEuler *euler);
-

Multiplies the current matrix by one that rotates according to the -rotation described by euler -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

euler

A CoglEuler

 
-
-
-
-
-

cogl_matrix_stack_multiply ()

-
void
-cogl_matrix_stack_multiply (CoglMatrixStack *stack,
-                            const CoglMatrix *matrix);
-

Multiplies the current matrix by the given matrix.

-
-

Parameters

-
----- - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

matrix

the matrix to multiply with the current model-view

 
-
-
-
-
-

cogl_matrix_stack_frustum ()

-
void
-cogl_matrix_stack_frustum (CoglMatrixStack *stack,
-                           float left,
-                           float right,
-                           float bottom,
-                           float top,
-                           float z_near,
-                           float z_far);
-

Replaces the current matrix with a perspective matrix for a given -viewing frustum defined by 4 side clip planes that all cross -through the origin and 2 near and far clip planes.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

left

X position of the left clipping plane where it -intersects the near clipping plane

 

right

X position of the right clipping plane where it -intersects the near clipping plane

 

bottom

Y position of the bottom clipping plane where it -intersects the near clipping plane

 

top

Y position of the top clipping plane where it intersects -the near clipping plane

 

z_near

The distance to the near clipping plane (Must be positive)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-
-
-
-

cogl_matrix_stack_perspective ()

-
void
-cogl_matrix_stack_perspective (CoglMatrixStack *stack,
-                               float fov_y,
-                               float aspect,
-                               float z_near,
-                               float z_far);
-

Replaces the current matrix with a perspective matrix based on the -provided values.

-
You should be careful not to have too great a z_far / z_near -ratio since that will reduce the effectiveness of depth testing -since there wont be enough precision to identify the depth of -objects near to each other.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

fov_y

Vertical field of view angle in degrees.

 

aspect

The (width over height) aspect ratio for display

 

z_near

The distance to the near clipping plane (Must be positive, -and must not be 0)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-
-
-
-

cogl_matrix_stack_orthographic ()

-
void
-cogl_matrix_stack_orthographic (CoglMatrixStack *stack,
-                                float x_1,
-                                float y_1,
-                                float x_2,
-                                float y_2,
-                                float near,
-                                float far);
-

Replaces the current matrix with an orthographic projection matrix.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

x_1

The x coordinate for the first vertical clipping plane

 

y_1

The y coordinate for the first horizontal clipping plane

 

x_2

The x coordinate for the second vertical clipping plane

 

y_2

The y coordinate for the second horizontal clipping plane

 

near

The distance to the near clipping -plane (will be negative if the plane is -behind the viewer)

 

far

The distance to the far clipping -plane (will be negative if the plane is -behind the viewer)

 
-
-
-
-
-

cogl_matrix_stack_get_inverse ()

-
CoglBool
-cogl_matrix_stack_get_inverse (CoglMatrixStack *stack,
-                               CoglMatrix *inverse);
-

Gets the inverse transform of the current matrix and uses it to -initialize a new CoglMatrix.

-
-

Parameters

-
----- - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

inverse

The destination for a 4x4 inverse transformation matrix.

[out]
-
-
-

Returns

-

TRUE if the inverse was successfully calculated or FALSE -for degenerate transformations that can't be inverted (in this case the -inverse -matrix will simply be initialized with the identity matrix)

-
-
-
-
-

cogl_matrix_stack_get_entry ()

-
CoglMatrixEntry *
-cogl_matrix_stack_get_entry (CoglMatrixStack *stack);
-

Gets a reference to the current transform represented by a -CoglMatrixEntry pointer.

-
The transform represented by a CoglMatrixEntry is -immutable.
-
-CoglMatrixEntrys are reference counted using -cogl_matrix_entry_ref() and cogl_matrix_entry_unref() and you -should call cogl_matrix_entry_unref() when you are finished with -and entry you get via cogl_matrix_stack_get_entry().
-
-

Parameters

-
----- - - - - - -

stack

A CoglMatrixStack

 
-
-
-

Returns

-

A pointer to the CoglMatrixEntry -representing the current matrix stack transform.

-

[transfer none]

-
-
-
-
-

cogl_matrix_stack_get ()

-
CoglMatrix *
-cogl_matrix_stack_get (CoglMatrixStack *stack,
-                       CoglMatrix *matrix);
-

Resolves the current stack - transform into a CoglMatrix by -combining the operations that have been applied to build up the -current transform.

-

There are two possible ways that this function may return its -result depending on whether the stack is able to directly point -to an internal CoglMatrix or whether the result needs to be -composed of multiple operations.

-

If an internal matrix contains the required result then this -function will directly return a pointer to that matrix, otherwise -if the function returns NULL then matrix - will be initialized -to match the current transform of stack -.

-
-matrix will be left untouched if a direct pointer is -returned.
-
-

Parameters

-
----- - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

matrix

The potential destination for the current matrix.

[out]
-
-
-

Returns

-

A direct pointer to the current transform or NULL -and in that case matrix -will be initialized with -the value of the current transform.

-
-
-
-
-

cogl_matrix_entry_get ()

-
CoglMatrix *
-cogl_matrix_entry_get (CoglMatrixEntry *entry,
-                       CoglMatrix *matrix);
-

Resolves the current entry - transform into a CoglMatrix by -combining the sequence of operations that have been applied to -build up the current transform.

-

There are two possible ways that this function may return its -result depending on whether it's possible to directly point -to an internal CoglMatrix or whether the result needs to be -composed of multiple operations.

-

If an internal matrix contains the required result then this -function will directly return a pointer to that matrix, otherwise -if the function returns NULL then matrix - will be initialized -to match the transform of entry -.

-
-matrix will be left untouched if a direct pointer is -returned.
-
-

Parameters

-
----- - - - - - - - - - - - - -

entry

A CoglMatrixEntry

 

matrix

The potential destination for the transform as -a matrix.

[out]
-
-
-

Returns

-

A direct pointer to a CoglMatrix transform or NULL -and in that case matrix -will be initialized with -the effective transform represented by entry -.

-
-
-
-
-

cogl_matrix_stack_set ()

-
void
-cogl_matrix_stack_set (CoglMatrixStack *stack,
-                       const CoglMatrix *matrix);
-

Replaces the current stack - matrix value with the value of matrix -. -This effectively discards any other operations that were applied -since the last time cogl_matrix_stack_push() was called or since -the stack was initialized.

-
-

Parameters

-
----- - - - - - - - - - - - - -

stack

A CoglMatrixStack

 

matrix

A CoglMatrix replace the current matrix value with

 
-
-
-
-
-

cogl_matrix_entry_calculate_translation ()

-
CoglBool
-cogl_matrix_entry_calculate_translation
-                               (CoglMatrixEntry *entry0,
-                                CoglMatrixEntry *entry1,
-                                float *x,
-                                float *y,
-                                float *z);
-

Determines if the only difference between two transforms is a -translation and if so returns what the x -, y -, and z - components of -the translation are.

-

If the difference between the two translations involves anything -other than a translation then the function returns FALSE.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

entry0

The first reference transform

 

entry1

A second reference transform

 

x

The destination for the x-component of the translation.

[out]

y

The destination for the y-component of the translation.

[out]

z

The destination for the z-component of the translation.

[out]
-
-
-

Returns

-

TRUE if the only difference between the transform of -entry0 -and the transform of entry1 -is a translation, -otherwise FALSE.

-
-
-
-
-

cogl_matrix_entry_is_identity ()

-
CoglBool
-cogl_matrix_entry_is_identity (CoglMatrixEntry *entry);
-

Determines whether entry - is known to represent an identity -transform.

-

If this returns TRUE then the entry is definitely the identity -matrix. If it returns FALSE it may or may not be the identity -matrix but no expensive comparison is performed to verify it.

-
-

Parameters

-
----- - - - - - -

entry

A CoglMatrixEntry

 
-
-
-

Returns

-

TRUE if entry -is definitely an identity transform, -otherwise FALSE.

-
-
-
-
-

cogl_matrix_entry_equal ()

-
CoglBool
-cogl_matrix_entry_equal (CoglMatrixEntry *entry0,
-                         CoglMatrixEntry *entry1);
-

Compares two arbitrary CoglMatrixEntry transforms for equality -returning TRUE if they are equal or FALSE otherwise.

-
In many cases it is unnecessary to use this api and instead -direct pointer comparisons of entries are good enough and much -cheaper too.
-
-

Parameters

-
----- - - - - - - - - - - - - -

entry0

The first CoglMatrixEntry to compare

 

entry1

A second CoglMatrixEntry to compare

 
-
-
-

Returns

-

TRUE if entry0 -represents the same transform as -entry1 -, otherwise FALSE.

-
-
-
-
-

cogl_matrix_entry_ref ()

-
CoglMatrixEntry *
-cogl_matrix_entry_ref (CoglMatrixEntry *entry);
-

Takes a reference on the given entry - to ensure the entry - stays -alive and remains valid. When you are finished with the entry - then -you should call cogl_matrix_entry_unref().

-

It is an error to pass an entry - pointer to cogl_object_ref() and -cogl_object_unref()

-
-

Parameters

-
----- - - - - - -

entry

A CoglMatrixEntry

 
-
-
-
-
-

cogl_matrix_entry_unref ()

-
void
-cogl_matrix_entry_unref (CoglMatrixEntry *entry);
-

Releases a reference on entry - either taken by calling -cogl_matrix_entry_unref() or to release the reference given when -calling cogl_matrix_stack_get_entry().

-
-

Parameters

-
----- - - - - - -

entry

A CoglMatrixEntry

 
-
-
-
-
-

Types and Values

-
-

CoglMatrixStack

-
typedef struct _CoglMatrixStack CoglMatrixStack;
-

Tracks your current position within a hierarchy and lets you build -up a graph of transformations as you traverse through a hierarchy -such as a scenegraph.

-

A CoglMatrixStack always maintains a reference to a single -transformation at any point in time, representing the -transformation at the current position in the hierarchy. You can -get a reference to the current transformation by calling -cogl_matrix_stack_get_entry().

-

When a CoglMatrixStack is first created with -cogl_matrix_stack_new() then it is conceptually positioned at the -root of your hierarchy and the current transformation simply -represents an identity transformation.

-

As you traverse your object hierarchy (your scenegraph) then you -should call cogl_matrix_stack_push() whenever you move down one -level and call cogl_matrix_stack_pop() whenever you move back up -one level towards the root.

-

At any time you can apply a set of operations, such as "rotate", -"scale", "translate" on top of the current transformation of a -CoglMatrixStack using functions such as -cogl_matrix_stack_rotate(), cogl_matrix_stack_scale() and -cogl_matrix_stack_translate(). These operations will derive a new -current transformation and will never affect a transformation -that you have referenced using cogl_matrix_stack_get_entry().

-

Internally applying operations to a CoglMatrixStack builds up a -graph of CoglMatrixEntry structures which each represent a single -immutable transform.

-
-
-
-

CoglMatrixEntry

-
typedef struct _CoglMatrixEntry CoglMatrixEntry;
-

Represents a single immutable transformation that was retrieved -from a CoglMatrixStack using cogl_matrix_stack_get_entry().

-

Internally a CoglMatrixEntry represents a single matrix -operation (such as "rotate", "scale", "translate") which is applied -to the transform of a single parent entry.

-

Using the CoglMatrixStack api effectively builds up a graph of -these immutable CoglMatrixEntry structures whereby operations -that can be shared between multiple transformations will result -in shared CoglMatrixEntry nodes in the graph.

-

When a CoglMatrixStack is first created it references one -CoglMatrixEntry that represents a single "load identity" -operation. This serves as the root entry and all operations -that are then applied to the stack will extend the graph -starting from this root "load identity" entry.

-

Given the typical usage model for a CoglMatrixStack and the way -the entries are built up while traversing a scenegraph then in most -cases where an application is interested in comparing two -transformations for equality then it is enough to simply compare -two CoglMatrixEntry pointers directly. Technically this can lead -to false negatives that could be identified with a deeper -comparison but often these false negatives are unlikely and -don't matter anyway so this enables extremely cheap comparisons.

- -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Offscreen-Framebuffers.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Offscreen-Framebuffers.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Offscreen-Framebuffers.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Offscreen-Framebuffers.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,172 +0,0 @@ - - - - -Offscreen Framebuffers: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Offscreen Framebuffers

-

Offscreen Framebuffers — Functions for creating and manipulating offscreen - framebuffers.

-
-
-

Functions

-
---- - - - - - - - - - - -
-CoglBool - -cogl_is_offscreen () -
-CoglOffscreen * - -cogl_offscreen_new_with_texture () -
-
-
-

Types and Values

-
---- - - - - -
 CoglOffscreen
-
-
-

Description

-

Cogl allows creating and operating on offscreen framebuffers.

-
-
-

Functions

-
-

cogl_is_offscreen ()

-
CoglBool
-cogl_is_offscreen (void *object);
-

Determines whether the given CoglObject references an offscreen -framebuffer object.

-
-

Parameters

-
----- - - - - - -

object

A pointer to a CoglObject

 
-
-
-

Returns

-

TRUE if object -is a CoglOffscreen framebuffer, -FALSE otherwise

-
-
-
-
-

cogl_offscreen_new_with_texture ()

-
CoglOffscreen *
-cogl_offscreen_new_with_texture (CoglTexture *texture);
-

This creates an offscreen framebuffer object using the given -texture - as the primary color buffer. It doesn't just initialize -the contents of the offscreen buffer with the texture -; they are -tightly bound so that drawing to the offscreen buffer effectively -updates the contents of the given texture. You don't need to -destroy the offscreen buffer before you can use the texture - again.

-
This api only works with low-level CoglTexture types such as -CoglTexture2D, CoglTexture3D and CoglTextureRectangle, and not -with meta-texture types such as CoglTexture2DSliced.
-

The storage for the framebuffer is actually allocated lazily -so this function will never return NULL to indicate a runtime -error. This means it is still possible to configure the framebuffer -before it is really allocated.

-

Simple applications without full error handling can simply rely on -Cogl to lazily allocate the storage of framebuffers but you should -be aware that if Cogl encounters an error (such as running out of -GPU memory) then your application will simply abort with an error -message. If you need to be able to catch such exceptions at runtime -then you can explicitly allocate your framebuffer when you have -finished configuring it by calling cogl_framebuffer_allocate() and -passing in a CoglError argument to catch any exceptions.

-
-

Parameters

-
----- - - - - - -

texture

A CoglTexture pointer

 
-
-
-

Returns

-

a newly instantiated CoglOffscreen -framebuffer.

-

[transfer full]

-
-
-
-
-

Types and Values

-
-

CoglOffscreen

-
typedef struct _CoglOffscreen CoglOffscreen;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Path-Primitives.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Path-Primitives.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Path-Primitives.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Path-Primitives.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,48 +0,0 @@ - - - - -Path Primitives: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Path Primitives

-

Path Primitives

-
-
-

Description

-
-
-

Functions

-

-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Pipeline.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Pipeline.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Pipeline.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Pipeline.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,4155 +0,0 @@ - - - - -Pipeline: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Pipeline

-

Pipeline — Functions for creating and manipulating the GPU - pipeline

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglPipeline * - -cogl_pipeline_new () -
-CoglPipeline * - -cogl_pipeline_copy () -
-CoglBool - -cogl_is_pipeline () -
-void - -cogl_pipeline_set_color () -
-void - -cogl_pipeline_set_color4ub () -
-void - -cogl_pipeline_set_color4f () -
-void - -cogl_pipeline_get_color () -
-void - -cogl_pipeline_set_ambient () -
-void - -cogl_pipeline_get_ambient () -
-void - -cogl_pipeline_set_diffuse () -
-void - -cogl_pipeline_get_diffuse () -
-void - -cogl_pipeline_set_ambient_and_diffuse () -
-void - -cogl_pipeline_set_emission () -
-void - -cogl_pipeline_get_emission () -
-void - -cogl_pipeline_set_specular () -
-void - -cogl_pipeline_get_specular () -
-void - -cogl_pipeline_set_shininess () -
-float - -cogl_pipeline_get_shininess () -
-void - -cogl_pipeline_set_alpha_test_function () -
-CoglBool - -cogl_pipeline_set_blend () -
-void - -cogl_pipeline_set_blend_constant () -
-void - -cogl_pipeline_set_point_size () -
-float - -cogl_pipeline_get_point_size () -
-CoglBool - -cogl_pipeline_set_per_vertex_point_size () -
-CoglBool - -cogl_pipeline_get_per_vertex_point_size () -
-CoglColorMask - -cogl_pipeline_get_color_mask () -
-void - -cogl_pipeline_set_color_mask () -
-CoglBool - -cogl_pipeline_set_depth_state () -
-void - -cogl_pipeline_get_depth_state () -
-void - -cogl_pipeline_set_cull_face_mode () -
-void - -cogl_pipeline_set_front_face_winding () -
-void - -cogl_pipeline_set_layer_texture () -
-void - -cogl_pipeline_set_layer_null_texture () -
-CoglTexture * - -cogl_pipeline_get_layer_texture () -
-void - -cogl_pipeline_set_layer_filters () -
-CoglPipelineFilter - -cogl_pipeline_get_layer_min_filter () -
-CoglPipelineFilter - -cogl_pipeline_get_layer_mag_filter () -
-void - -cogl_pipeline_set_layer_wrap_mode () -
-void - -cogl_pipeline_set_layer_wrap_mode_s () -
-void - -cogl_pipeline_set_layer_wrap_mode_t () -
-void - -cogl_pipeline_set_layer_wrap_mode_p () -
-CoglBool - -cogl_pipeline_set_layer_combine () -
-void - -cogl_pipeline_set_layer_combine_constant () -
-void - -cogl_pipeline_set_layer_matrix () -
-CoglBool - -cogl_pipeline_set_layer_point_sprite_coords_enabled () -
-CoglBool - -cogl_pipeline_get_layer_point_sprite_coords_enabled () -
-void - -cogl_pipeline_remove_layer () -
-int - -cogl_pipeline_get_n_layers () -
-CoglBool - -(*CoglPipelineLayerCallback) () -
-void - -cogl_pipeline_foreach_layer () -
-int - -cogl_pipeline_get_uniform_location () -
-void - -cogl_pipeline_set_uniform_1f () -
-void - -cogl_pipeline_set_uniform_1i () -
-void - -cogl_pipeline_set_uniform_float () -
-void - -cogl_pipeline_set_uniform_int () -
-void - -cogl_pipeline_set_uniform_matrix () -
-void - -cogl_pipeline_add_snippet () -
-void - -cogl_pipeline_add_layer_snippet () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 CoglPipeline
enumCoglPipelineAlphaFunc
#defineCOGL_BLEND_STRING_ERROR
enumCoglBlendStringError
enumCoglPipelineCullFaceMode
enumCoglWinding
enumCoglPipelineFilter
enumCoglPipelineWrapMode
-
-
-

Description

-

Cogl allows creating and manipulating objects representing the full -configuration of the GPU pipeline. In simplified terms the GPU -pipeline takes primitive geometry as the input, it first performs -vertex processing, allowing you to deform your geometry, then -rasterizes that (turning it from pure geometry into fragments) then -performs fragment processing including depth testing and texture -mapping. Finally it blends the result with the framebuffer.

-
-
-

Functions

-
-

cogl_pipeline_new ()

-
CoglPipeline *
-cogl_pipeline_new (CoglContext *context);
-

Allocates and initializes a default simple pipeline that will color -a primitive white.

-
-

Parameters

-
----- - - - - - -

context

a CoglContext

 
-
-
-

Returns

-

a pointer to a new CoglPipeline.

-

[transfer full]

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_copy ()

-
CoglPipeline *
-cogl_pipeline_copy (CoglPipeline *source);
-

Creates a new pipeline with the configuration copied from the -source pipeline.

-

We would strongly advise developers to always aim to use -cogl_pipeline_copy() instead of cogl_pipeline_new() whenever there will -be any similarity between two pipelines. Copying a pipeline helps Cogl -keep track of a pipelines ancestry which we may use to help minimize GPU -state changes.

-
-

Parameters

-
----- - - - - - -

source

a CoglPipeline object to copy

 
-
-
-

Returns

-

a pointer to the newly allocated CoglPipeline.

-

[transfer full]

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_is_pipeline ()

-
CoglBool
-cogl_is_pipeline (void *object);
-

Gets whether the given object - references an existing pipeline object.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject

 
-
-
-

Returns

-

TRUE if the object -references a CoglPipeline, -FALSE otherwise

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_color ()

-
void
-cogl_pipeline_set_color (CoglPipeline *pipeline,
-                         const CoglColor *color);
-

Sets the basic color of the pipeline, used when no lighting is enabled.

-

Note that if you don't add any layers to the pipeline then the color -will be blended unmodified with the destination; the default blend -expects premultiplied colors: for example, use (0.5, 0.0, 0.0, 0.5) for -semi-transparent red. See cogl_color_premultiply().

-

The default value is (1.0, 1.0, 1.0, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

color

The components of the color

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_color4ub ()

-
void
-cogl_pipeline_set_color4ub (CoglPipeline *pipeline,
-                            uint8_t red,
-                            uint8_t green,
-                            uint8_t blue,
-                            uint8_t alpha);
-

Sets the basic color of the pipeline, used when no lighting is enabled.

-

The default value is (0xff, 0xff, 0xff, 0xff)

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

red

The red component

 

green

The green component

 

blue

The blue component

 

alpha

The alpha component

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_color4f ()

-
void
-cogl_pipeline_set_color4f (CoglPipeline *pipeline,
-                           float red,
-                           float green,
-                           float blue,
-                           float alpha);
-

Sets the basic color of the pipeline, used when no lighting is enabled.

-

The default value is (1.0, 1.0, 1.0, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

red

The red component

 

green

The green component

 

blue

The blue component

 

alpha

The alpha component

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_color ()

-
void
-cogl_pipeline_get_color (CoglPipeline *pipeline,
-                         CoglColor *color);
-

Retrieves the current pipeline color.

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

color

The location to store the color.

[out]
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_ambient ()

-
void
-cogl_pipeline_set_ambient (CoglPipeline *pipeline,
-                           const CoglColor *ambient);
-

Sets the pipeline's ambient color, in the standard OpenGL lighting -model. The ambient color affects the overall color of the object.

-

Since the diffuse color will be intense when the light hits the surface -directly, the ambient will be most apparent where the light hits at a -slant.

-

The default value is (0.2, 0.2, 0.2, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

ambient

The components of the desired ambient color

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_ambient ()

-
void
-cogl_pipeline_get_ambient (CoglPipeline *pipeline,
-                           CoglColor *ambient);
-

Retrieves the current ambient color for pipeline -

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

ambient

The location to store the ambient color

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_diffuse ()

-
void
-cogl_pipeline_set_diffuse (CoglPipeline *pipeline,
-                           const CoglColor *diffuse);
-

Sets the pipeline's diffuse color, in the standard OpenGL lighting -model. The diffuse color is most intense where the light hits the -surface directly - perpendicular to the surface.

-

The default value is (0.8, 0.8, 0.8, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

diffuse

The components of the desired diffuse color

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_diffuse ()

-
void
-cogl_pipeline_get_diffuse (CoglPipeline *pipeline,
-                           CoglColor *diffuse);
-

Retrieves the current diffuse color for pipeline -

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

diffuse

The location to store the diffuse color

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_ambient_and_diffuse ()

-
void
-cogl_pipeline_set_ambient_and_diffuse (CoglPipeline *pipeline,
-                                       const CoglColor *color);
-

Conveniently sets the diffuse and ambient color of pipeline - at the same -time. See cogl_pipeline_set_ambient() and cogl_pipeline_set_diffuse().

-

The default ambient color is (0.2, 0.2, 0.2, 1.0)

-

The default diffuse color is (0.8, 0.8, 0.8, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

color

The components of the desired ambient and diffuse colors

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_emission ()

-
void
-cogl_pipeline_set_emission (CoglPipeline *pipeline,
-                            const CoglColor *emission);
-

Sets the pipeline's emissive color, in the standard OpenGL lighting -model. It will look like the surface is a light source emitting this -color.

-

The default value is (0.0, 0.0, 0.0, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

emission

The components of the desired emissive color

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_emission ()

-
void
-cogl_pipeline_get_emission (CoglPipeline *pipeline,
-                            CoglColor *emission);
-

Retrieves the pipelines current emission color.

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

emission

The location to store the emission color

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_specular ()

-
void
-cogl_pipeline_set_specular (CoglPipeline *pipeline,
-                            const CoglColor *specular);
-

Sets the pipeline's specular color, in the standard OpenGL lighting -model. The intensity of the specular color depends on the viewport -position, and is brightest along the lines of reflection.

-

The default value is (0.0, 0.0, 0.0, 1.0)

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

specular

The components of the desired specular color

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_specular ()

-
void
-cogl_pipeline_get_specular (CoglPipeline *pipeline,
-                            CoglColor *specular);
-

Retrieves the pipelines current specular color.

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

specular

The location to store the specular color

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_shininess ()

-
void
-cogl_pipeline_set_shininess (CoglPipeline *pipeline,
-                             float shininess);
-

Sets the shininess of the pipeline, in the standard OpenGL lighting -model, which determines the size of the specular highlights. A -higher shininess - will produce smaller highlights which makes the -object appear more shiny.

-

The default value is 0.0

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

shininess

The desired shininess; must be >= 0.0

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_shininess ()

-
float
-cogl_pipeline_get_shininess (CoglPipeline *pipeline);
-

Retrieves the pipelines current emission color.

-
-

Parameters

-
----- - - - - - -

pipeline

A CoglPipeline object

 
-
-
-

Returns

-

The pipelines current shininess value

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_alpha_test_function ()

-
void
-cogl_pipeline_set_alpha_test_function (CoglPipeline *pipeline,
-                                       CoglPipelineAlphaFunc alpha_func,
-                                       float alpha_reference);
-

Before a primitive is blended with the framebuffer, it goes through an -alpha test stage which lets you discard fragments based on the current -alpha value. This function lets you change the function used to evaluate -the alpha channel, and thus determine which fragments are discarded -and which continue on to the blending stage.

-

The default is COGL_PIPELINE_ALPHA_FUNC_ALWAYS

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

alpha_func

A CoglPipelineAlphaFunc -constant

 

alpha_reference

A reference point that the chosen alpha function uses -to compare incoming fragments to.

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_blend ()

-
CoglBool
-cogl_pipeline_set_blend (CoglPipeline *pipeline,
-                         const char *blend_string,
-                         CoglError **error);
-

If not already familiar; please refer here -for an overview of what blend strings are, and their syntax.

-

Blending occurs after the alpha test function, and combines fragments with -the framebuffer.

-

Currently the only blend function Cogl exposes is ADD(). So any valid -blend statements will be of the form:

-
- - - - - - - -
1
<channel-mask>=ADD(SRC_COLOR*(<factor>), DST_COLOR*(<factor>))
-
- -

-

This is the list of source-names usable as blend factors:

-
-

The source names can be used according to the

-color-source and factor syntax, -

so for example "(1-SRC_COLOR[A])" would be a valid factor, as would -"(CONSTANT[RGB])"

-

These can also be used as factors:

-
    -
  • 0: (0, 0, 0, 0)
  • -
  • 1: (1, 1, 1, 1)
  • -
  • SRC_ALPHA_SATURATE_FACTOR: (f,f,f,1) where f = MIN(SRC_COLOR[A],1-DST_COLOR[A])
  • -
-
Remember; all color components are normalized to the range [0, 1] -before computing the result of blending.
-
-

Example 1. Blend Strings/1

-
-

Blend a non-premultiplied source over a destination with - premultiplied alpha:

-
-"RGB = ADD(SRC_COLOR*(SRC_COLOR[A]), DST_COLOR*(1-SRC_COLOR[A]))"
-"A   = ADD(SRC_COLOR, DST_COLOR*(1-SRC_COLOR[A]))"
-  
-
-
-
-

Example 2. Blend Strings/2

-
-

Blend a premultiplied source over a destination with - premultiplied alpha

-
-"RGBA = ADD(SRC_COLOR, DST_COLOR*(1-SRC_COLOR[A]))"
-  
-
-
-

The default blend string is:

-
- - - - - - - -
1
RGBA = ADD (SRC_COLOR, DST_COLOR*(1-SRC_COLOR[A]))
-
- -

-

That gives normal alpha-blending when the calculated color for the pipeline -is in premultiplied form.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

blend_string

A Cogl blend string -describing the desired blend function.

 

error

return location for a CoglError that may report lack of driver -support if you give separate blend string statements for the alpha -channel and RGB channels since some drivers, or backends such as -GLES 1.1, don't support this feature. May be NULL, in which case a -warning will be printed out using GLib's logging facilities if an -error is encountered.

 
-
-
-

Returns

-

TRUE if the blend string was successfully parsed, and the -described blending is supported by the underlying driver/hardware. If -there was an error, FALSE is returned and error -is set accordingly (if -present).

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_blend_constant ()

-
void
-cogl_pipeline_set_blend_constant (CoglPipeline *pipeline,
-                                  const CoglColor *constant_color);
-

When blending is setup to reference a CONSTANT blend factor then -blending will depend on the constant set with this function.

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

constant_color

The constant color you want

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_point_size ()

-
void
-cogl_pipeline_set_point_size (CoglPipeline *pipeline,
-                              float point_size);
-

Changes the size of points drawn when COGL_VERTICES_MODE_POINTS is -used with the attribute buffer API. Note that typically the GPU -will only support a limited minimum and maximum range of point -sizes. If the chosen point size is outside that range then the -nearest value within that range will be used instead. The size of a -point is in screen space so it will be the same regardless of any -transformations.

-

If the point size is set to 0.0 then drawing points with the -pipeline will have undefined results. This is the default value so -if an application wants to draw points it must make sure to use a -pipeline that has an explicit point size set on it.

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

a CoglPipeline pointer

 

point_size

the new point size.

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_point_size ()

-
float
-cogl_pipeline_get_point_size (CoglPipeline *pipeline);
-

Get the size of points drawn when COGL_VERTICES_MODE_POINTS is -used with the vertex buffer API.

-
-

Parameters

-
----- - - - - - -

pipeline

a CoglPipeline pointer

 
-
-
-

Returns

-

the point size of the pipeline -.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_per_vertex_point_size ()

-
CoglBool
-cogl_pipeline_set_per_vertex_point_size
-                               (CoglPipeline *pipeline,
-                                CoglBool enable,
-                                CoglError **error);
-

Sets whether to use a per-vertex point size or to use the value set -by cogl_pipeline_set_point_size(). If per-vertex point size is -enabled then the point size can be set for an individual point -either by drawing with a CoglAttribute with the name -‘cogl_point_size_in’ or by writing to the GLSL builtin -‘cogl_point_size_out’ from a vertex shader snippet.

-

If per-vertex point size is enabled and this attribute is not used -and cogl_point_size_out is not written to then the results are -undefined.

-

Note that enabling this will only work if the -COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE feature is available. If -this is not available then the function will return FALSE and set -a CoglError.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

a CoglPipeline pointer

 

enable

whether to enable per-vertex point size

 

error

a location to store a CoglError if the change failed

 
-
-
-

Returns

-

TRUE if the change suceeded or FALSE otherwise

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_per_vertex_point_size ()

-
CoglBool
-cogl_pipeline_get_per_vertex_point_size
-                               (CoglPipeline *pipeline);
-
-

Parameters

-
----- - - - - - -

pipeline

a CoglPipeline pointer

 
-
-
-

Returns

-

TRUE if the pipeline has per-vertex point size -enabled or FALSE otherwise. The per-vertex point size can be -enabled with cogl_pipeline_set_per_vertex_point_size().

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_color_mask ()

-
CoglColorMask
-cogl_pipeline_get_color_mask (CoglPipeline *pipeline);
-

Gets the current CoglColorMask of which channels would be written to the -current framebuffer. Each bit set in the mask means that the -corresponding color would be written.

-
-

Parameters

-
----- - - - - - -

pipeline

a CoglPipeline object.

 
-
-
-

Returns

-

A CoglColorMask

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_color_mask ()

-
void
-cogl_pipeline_set_color_mask (CoglPipeline *pipeline,
-                              CoglColorMask color_mask);
-

Defines a bit mask of which color channels should be written to the -current framebuffer. If a bit is set in color_mask - that means that -color will be written.

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

a CoglPipeline object.

 

color_mask

A CoglColorMask of which color channels to write to -the current framebuffer.

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_depth_state ()

-
CoglBool
-cogl_pipeline_set_depth_state (CoglPipeline *pipeline,
-                               const CoglDepthState *state,
-                               CoglError **error);
-

This commits all the depth state configured in state - struct to the -given pipeline -. The configuration values are copied into the -pipeline so there is no requirement to keep the CoglDepthState -struct around if you don't need it any more.

-

Note: Since some platforms do not support the depth range feature -it is possible for this function to fail and report an error -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

state

A CoglDepthState struct

 

error

A CoglError to report failures to setup the given state -.

 
-
-
-

Returns

-

TRUE if the GPU supports all the given state -else FALSE -and returns an error -.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_depth_state ()

-
void
-cogl_pipeline_get_depth_state (CoglPipeline *pipeline,
-                               CoglDepthState *state_out);
-

Retrieves the current depth state configuration for the given -pipeline - as previously set using cogl_pipeline_set_depth_state().

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

state_out

A destination CoglDepthState struct.

[out]
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_cull_face_mode ()

-
void
-cogl_pipeline_set_cull_face_mode (CoglPipeline *pipeline,
-                                  CoglPipelineCullFaceMode cull_face_mode);
-

Sets which faces will be culled when drawing. Face culling can be -used to increase efficiency by avoiding drawing faces that would -get overridden. For example, if a model has gaps so that it is -impossible to see the inside then faces which are facing away from -the screen will never be seen so there is no point in drawing -them. This can be acheived by setting the cull face mode to -COGL_PIPELINE_CULL_FACE_MODE_BACK.

-

Face culling relies on the primitives being drawn with a specific -order to represent which faces are facing inside and outside the -model. This order can be specified by calling -cogl_pipeline_set_front_face_winding().

-

Status: Unstable

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline

 

cull_face_mode

The new mode to set

 
-
-

Since: 2.0

-
-
-
-

cogl_pipeline_set_front_face_winding ()

-
void
-cogl_pipeline_set_front_face_winding (CoglPipeline *pipeline,
-                                      CoglWinding front_winding);
-

The order of the vertices within a primitive specifies whether it -is considered to be front or back facing. This function specifies -which order is considered to be the front -faces. COGL_WINDING_COUNTER_CLOCKWISE sets the front faces to -primitives with vertices in a counter-clockwise order and -COGL_WINDING_CLOCKWISE sets them to be clockwise. The default is -COGL_WINDING_COUNTER_CLOCKWISE.

-

Status: Unstable

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

a CoglPipeline

 

front_winding

the winding order

 
-
-

Since: 2.0

-
-
-
-

cogl_pipeline_set_layer_texture ()

-
void
-cogl_pipeline_set_layer_texture (CoglPipeline *pipeline,
-                                 int layer_index,
-                                 CoglTexture *texture);
-
-
-
-

cogl_pipeline_set_layer_null_texture ()

-
void
-cogl_pipeline_set_layer_null_texture (CoglPipeline *pipeline,
-                                      int layer_index,
-                                      CoglTextureType texture_type);
-

Sets the texture for this layer to be the default texture for the -given type. This is equivalent to calling -cogl_pipeline_set_layer_texture() with NULL for the texture -argument except that you can also specify the type of default -texture to use. The default texture is a 1x1 pixel white texture.

-

This function is mostly useful if you want to create a base -pipeline that you want to create multiple copies from using -cogl_pipeline_copy(). In that case this function can be used to -specify the texture type so that any pipeline copies can share the -internal texture type state for efficiency.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline

 

layer_index

The layer number to modify

 

texture_type

The type of the default texture to use

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_layer_texture ()

-
CoglTexture *
-cogl_pipeline_get_layer_texture (CoglPipeline *pipeline,
-                                 int layer_index);
-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the index of the layer

 
-
-
-

Returns

-

the texture that was set for the -given layer of the pipeline or NULL if no texture was set.

-

[transfer none]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_layer_filters ()

-
void
-cogl_pipeline_set_layer_filters (CoglPipeline *pipeline,
-                                 int layer_index,
-                                 CoglPipelineFilter min_filter,
-                                 CoglPipelineFilter mag_filter);
-

Changes the decimation and interpolation filters used when a texture is -drawn at other scales than 100%.

-
It is an error to pass anything other than -COGL_PIPELINE_FILTER_NEAREST or COGL_PIPELINE_FILTER_LINEAR as -magnification filters since magnification doesn't ever need to -reference values stored in the mipmap chain.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the layer number to change.

 

min_filter

the filter used when scaling a texture down.

 

mag_filter

the filter used when magnifying a texture.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_layer_min_filter ()

-
CoglPipelineFilter
-cogl_pipeline_get_layer_min_filter (CoglPipeline *pipeline,
-                                    int layer_index);
-

Retrieves the currently set minification CoglPipelineFilter set on -the specified layer. The miniifcation filter determines how the -layer should be sampled when down-scaled.

-

The default filter is COGL_PIPELINE_FILTER_LINEAR but this can be -changed using cogl_pipeline_set_layer_filters().

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the layer number to change.

 
-
-
-

Returns

-

The minification CoglPipelineFilter for the -specified layer.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_layer_mag_filter ()

-
CoglPipelineFilter
-cogl_pipeline_get_layer_mag_filter (CoglPipeline *pipeline,
-                                    int layer_index);
-

Retrieves the currently set magnification CoglPipelineFilter set on -the specified layer. The magnification filter determines how the -layer should be sampled when up-scaled.

-

The default filter is COGL_PIPELINE_FILTER_LINEAR but this can be -changed using cogl_pipeline_set_layer_filters().

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the layer number to change.

 
-
-
-

Returns

-

The magnification CoglPipelineFilter for the -specified layer.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_layer_wrap_mode ()

-
void
-cogl_pipeline_set_layer_wrap_mode (CoglPipeline *pipeline,
-                                   int layer_index,
-                                   CoglPipelineWrapMode mode);
-

Sets the wrap mode for all three coordinates of texture lookups on -this layer. This is equivalent to calling -cogl_pipeline_set_layer_wrap_mode_s(), -cogl_pipeline_set_layer_wrap_mode_t() and -cogl_pipeline_set_layer_wrap_mode_p() separately.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the layer number to change.

 

mode

the new wrap mode

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_layer_wrap_mode_s ()

-
void
-cogl_pipeline_set_layer_wrap_mode_s (CoglPipeline *pipeline,
-                                     int layer_index,
-                                     CoglPipelineWrapMode mode);
-

Sets the wrap mode for the 's' coordinate of texture lookups on this layer.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the layer number to change.

 

mode

the new wrap mode

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_layer_wrap_mode_t ()

-
void
-cogl_pipeline_set_layer_wrap_mode_t (CoglPipeline *pipeline,
-                                     int layer_index,
-                                     CoglPipelineWrapMode mode);
-

Sets the wrap mode for the 't' coordinate of texture lookups on this layer.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the layer number to change.

 

mode

the new wrap mode

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_layer_wrap_mode_p ()

-
void
-cogl_pipeline_set_layer_wrap_mode_p (CoglPipeline *pipeline,
-                                     int layer_index,
-                                     CoglPipelineWrapMode mode);
-

Sets the wrap mode for the 'p' coordinate of texture lookups on -this layer. 'p' is the third coordinate.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the layer number to change.

 

mode

the new wrap mode

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_layer_combine ()

-
CoglBool
-cogl_pipeline_set_layer_combine (CoglPipeline *pipeline,
-                                 int layer_index,
-                                 const char *blend_string,
-                                 CoglError **error);
-

If not already familiar; you can refer

-here for an overview of what blend -

strings are and there syntax.

-

These are all the functions available for texture combining:

-
    -
  • REPLACE(arg0) = arg0
  • -
  • MODULATE(arg0, arg1) = arg0 x arg1
  • -
  • ADD(arg0, arg1) = arg0 + arg1
  • -
  • ADD_SIGNED(arg0, arg1) = arg0 + arg1 - 0.5
  • -
  • INTERPOLATE(arg0, arg1, arg2) = arg0 x arg2 + arg1 x (1 - arg2)
  • -
  • SUBTRACT(arg0, arg1) = arg0 - arg1
  • -
  • - DOT3_RGB(arg0, arg1) = 4 x ((arg0[R] - 0.5)) * (arg1[R] - 0.5) +
    -                             (arg0[G] - 0.5)) * (arg1[G] - 0.5) +
    -                             (arg0[B] - 0.5)) * (arg1[B] - 0.5))
    -    
  • -
  • - DOT3_RGBA(arg0, arg1) = 4 x ((arg0[R] - 0.5)) * (arg1[R] - 0.5) +
    -                              (arg0[G] - 0.5)) * (arg1[G] - 0.5) +
    -                              (arg0[B] - 0.5)) * (arg1[B] - 0.5))
    -    
  • -
-

Refer to the

-color-source syntax for -

describing the arguments. The valid source names for texture combining -are:

-
---- - - - - - - - - - - - - - - - - - - - - - - -

TEXTURE

Use the color from the current texture layer

TEXTURE_0, TEXTURE_1, etc

Use the color from the specified texture layer

CONSTANT

Use the color from the constant given with - cogl_pipeline_set_layer_combine_constant() -

PRIMARY

Use the color of the pipeline as set with - cogl_pipeline_set_color() -

PREVIOUS

Either use the texture color from the previous layer, or - if this is layer 0, use the color of the pipeline as set with - cogl_pipeline_set_color() -
-
-

Layer Combine Examples

-

This is effectively what the default blending is:

-
- - - - - - - -
1
RGBA = MODULATE (PREVIOUS, TEXTURE)
-
- -

This could be used to cross-fade between two images, using - the alpha component of a constant as the interpolator. The constant - color is given by calling - cogl_pipeline_set_layer_combine_constant().

-
- - - - - - - -
1
RGBA = INTERPOLATE (PREVIOUS, TEXTURE, CONSTANT[A])
-
- -
-
You can't give a multiplication factor for arguments as you can -with blending.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

Specifies the layer you want define a combine function for

 

blend_string

A Cogl blend string -describing the desired texture combine function.

 

error

A CoglError that may report parse errors or lack of GPU/driver -support. May be NULL, in which case a warning will be printed out if an -error is encountered.

 
-
-
-

Returns

-

TRUE if the blend string was successfully parsed, and the -described texture combining is supported by the underlying driver and -or hardware. On failure, FALSE is returned and error -is set

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_layer_combine_constant ()

-
void
-cogl_pipeline_set_layer_combine_constant
-                               (CoglPipeline *pipeline,
-                                int layer_index,
-                                const CoglColor *constant);
-

When you are using the 'CONSTANT' color source in a layer combine -description then you can use this function to define its value.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

Specifies the layer you want to specify a constant used -for texture combining

 

constant

The constant color you want

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_layer_matrix ()

-
void
-cogl_pipeline_set_layer_matrix (CoglPipeline *pipeline,
-                                int layer_index,
-                                const CoglMatrix *matrix);
-

This function lets you set a matrix that can be used to e.g. translate -and rotate a single layer of a pipeline used to fill your geometry.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the index for the layer inside pipeline -

 

matrix

the transformation matrix for the layer

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_layer_point_sprite_coords_enabled ()

-
CoglBool
-cogl_pipeline_set_layer_point_sprite_coords_enabled
-                               (CoglPipeline *pipeline,
-                                int layer_index,
-                                CoglBool enable,
-                                CoglError **error);
-

When rendering points, if enable - is TRUE then the texture -coordinates for this layer will be replaced with coordinates that -vary from 0.0 to 1.0 across the primitive. The top left of the -point will have the coordinates 0.0,0.0 and the bottom right will -have 1.0,1.0. If enable - is FALSE then the coordinates will be -fixed for the entire point.

-

This function will only work if COGL_FEATURE_ID_POINT_SPRITE is -available. If the feature is not available then the function will -return FALSE and set error -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the layer number to change.

 

enable

whether to enable point sprite coord generation.

 

error

A return location for a CoglError, or NULL to ignore errors.

 
-
-
-

Returns

-

TRUE if the function succeeds, FALSE otherwise.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_layer_point_sprite_coords_enabled ()

-
CoglBool
-cogl_pipeline_get_layer_point_sprite_coords_enabled
-                               (CoglPipeline *pipeline,
-                                int layer_index);
-

Gets whether point sprite coordinate generation is enabled for this -texture layer.

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

the layer number to check.

 
-
-
-

Returns

-

whether the texture coordinates will be replaced with -point sprite coordinates.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_remove_layer ()

-
void
-cogl_pipeline_remove_layer (CoglPipeline *pipeline,
-                            int layer_index);
-

This function removes a layer from your pipeline

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

layer_index

Specifies the layer you want to remove

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_n_layers ()

-
int
-cogl_pipeline_get_n_layers (CoglPipeline *pipeline);
-

Retrieves the number of layers defined for the given pipeline -

-
-

Parameters

-
----- - - - - - -

pipeline

A CoglPipeline object

 
-
-
-

Returns

-

the number of layers

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

CoglPipelineLayerCallback ()

-
CoglBool
-(*CoglPipelineLayerCallback) (CoglPipeline *pipeline,
-                              int layer_index,
-                              void *user_data);
-

The callback prototype used with cogl_pipeline_foreach_layer() for -iterating all the layers of a pipeline -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

The CoglPipeline whos layers are being iterated

 

layer_index

The current layer index

 

user_data

The private data passed to cogl_pipeline_foreach_layer()

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_foreach_layer ()

-
void
-cogl_pipeline_foreach_layer (CoglPipeline *pipeline,
-                             CoglPipelineLayerCallback callback,
-                             void *user_data);
-

Iterates all the layer indices of the given pipeline -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

callback

A CoglPipelineLayerCallback to be -called for each layer index.

[scope call]

user_data

Private data that will be passed to the -callback.

[closure]
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_get_uniform_location ()

-
int
-cogl_pipeline_get_uniform_location (CoglPipeline *pipeline,
-                                    const char *uniform_name);
-

This is used to get an integer representing the uniform with the -name uniform_name -. The integer can be passed to functions such as -cogl_pipeline_set_uniform_1f() to set the value of a uniform.

-

This function will always return a valid integer. Ie, unlike -OpenGL, it does not return -1 if the uniform is not available in -this pipeline so it can not be used to test whether uniforms are -present. It is not necessary to set the program on the pipeline -before calling this function.

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

uniform_name

The name of a uniform

 
-
-
-

Returns

-

A integer representing the location of the given uniform.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_uniform_1f ()

-
void
-cogl_pipeline_set_uniform_1f (CoglPipeline *pipeline,
-                              int uniform_location,
-                              float value);
-

Sets a new value for the uniform at uniform_location -. If this -pipeline has a user program attached and is later used as a source -for drawing, the given value will be assigned to the uniform which -can be accessed from the shader's source. The value for -uniform_location - should be retrieved from the string name of the -uniform by calling cogl_pipeline_get_uniform_location().

-

This function should be used to set uniforms that are of type -float. It can also be used to set a single member of a float array -uniform.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

uniform_location

The uniform's location identifier

 

value

The new value for the uniform

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_uniform_1i ()

-
void
-cogl_pipeline_set_uniform_1i (CoglPipeline *pipeline,
-                              int uniform_location,
-                              int value);
-

Sets a new value for the uniform at uniform_location -. If this -pipeline has a user program attached and is later used as a source -for drawing, the given value will be assigned to the uniform which -can be accessed from the shader's source. The value for -uniform_location - should be retrieved from the string name of the -uniform by calling cogl_pipeline_get_uniform_location().

-

This function should be used to set uniforms that are of type -int. It can also be used to set a single member of a int array -uniform or a sampler uniform.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

uniform_location

The uniform's location identifier

 

value

The new value for the uniform

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_uniform_float ()

-
void
-cogl_pipeline_set_uniform_float (CoglPipeline *pipeline,
-                                 int uniform_location,
-                                 int n_components,
-                                 int count,
-                                 const float *value);
-

Sets new values for the uniform at uniform_location -. If this -pipeline has a user program attached and is later used as a source -for drawing, the given values will be assigned to the uniform which -can be accessed from the shader's source. The value for -uniform_location - should be retrieved from the string name of the -uniform by calling cogl_pipeline_get_uniform_location().

-

This function can be used to set any floating point type uniform, -including float arrays and float vectors. For example, to set a -single vec4 uniform you would use 4 for n_components - and 1 for -count -. To set an array of 8 float values, you could use 1 for -n_components - and 8 for count -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

uniform_location

The uniform's location identifier

 

n_components

The number of components in the corresponding uniform's type

 

count

The number of values to set

 

value

Pointer to the new values to set

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_uniform_int ()

-
void
-cogl_pipeline_set_uniform_int (CoglPipeline *pipeline,
-                               int uniform_location,
-                               int n_components,
-                               int count,
-                               const int *value);
-

Sets new values for the uniform at uniform_location -. If this -pipeline has a user program attached and is later used as a source -for drawing, the given values will be assigned to the uniform which -can be accessed from the shader's source. The value for -uniform_location - should be retrieved from the string name of the -uniform by calling cogl_pipeline_get_uniform_location().

-

This function can be used to set any integer type uniform, -including int arrays and int vectors. For example, to set a single -ivec4 uniform you would use 4 for n_components - and 1 for -count -. To set an array of 8 int values, you could use 1 for -n_components - and 8 for count -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

uniform_location

The uniform's location identifier

 

n_components

The number of components in the corresponding uniform's type

 

count

The number of values to set

 

value

Pointer to the new values to set

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_set_uniform_matrix ()

-
void
-cogl_pipeline_set_uniform_matrix (CoglPipeline *pipeline,
-                                  int uniform_location,
-                                  int dimensions,
-                                  int count,
-                                  CoglBool transpose,
-                                  const float *value);
-

Sets new values for the uniform at uniform_location -. If this -pipeline has a user program attached and is later used as a source -for drawing, the given values will be assigned to the uniform which -can be accessed from the shader's source. The value for -uniform_location - should be retrieved from the string name of the -uniform by calling cogl_pipeline_get_uniform_location().

-

This function can be used to set any matrix type uniform, including -matrix arrays. For example, to set a single mat4 uniform you would -use 4 for dimensions - and 1 for count -. To set an array of 8 -mat3 values, you could use 3 for dimensions - and 8 for count -.

-

If transpose - is FALSE then the matrix is expected to be in -column-major order or if it is TRUE then the matrix is in -row-major order. You can pass a CoglMatrix by calling by passing -the result of cogl_matrix_get_array() in value - and setting -transpose - to FALSE.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline object

 

uniform_location

The uniform's location identifier

 

dimensions

The size of the matrix

 

count

The number of values to set

 

transpose

Whether to transpose the matrix

 

value

Pointer to the new values to set

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_add_snippet ()

-
void
-cogl_pipeline_add_snippet (CoglPipeline *pipeline,
-                           CoglSnippet *snippet);
-

Adds a shader snippet to pipeline -. The snippet will wrap around or -replace some part of the pipeline as defined by the hook point in -snippet -. Note that some hook points are specific to a layer and -must be added with cogl_pipeline_add_layer_snippet() instead.

-
-

Parameters

-
----- - - - - - - - - - - - - -

pipeline

A CoglPipeline

 

snippet

The CoglSnippet to add to the vertex processing hook

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_pipeline_add_layer_snippet ()

-
void
-cogl_pipeline_add_layer_snippet (CoglPipeline *pipeline,
-                                 int layer,
-                                 CoglSnippet *snippet);
-

Adds a shader snippet that will hook on to the given layer of the -pipeline. The exact part of the pipeline that the snippet wraps -around depends on the hook that is given to -cogl_snippet_new(). Note that some hooks can't be used with a layer -and need to be added with cogl_pipeline_add_snippet() instead.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

pipeline

A CoglPipeline

 

layer

The layer to hook the snippet to

 

snippet

A CoglSnippet

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglPipeline

-
typedef struct _CoglPipeline CoglPipeline;
-
-
-
-

enum CoglPipelineAlphaFunc

-

Alpha testing happens before blending primitives with the framebuffer and -gives an opportunity to discard fragments based on a comparison with the -incoming alpha value and a reference alpha value. The CoglPipelineAlphaFunc -determines how the comparison is done.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_PIPELINE_ALPHA_FUNC_NEVER

-

Never let the fragment through.

-
 

COGL_PIPELINE_ALPHA_FUNC_LESS

-

Let the fragment through if the incoming - alpha value is less than the reference alpha value

-
 

COGL_PIPELINE_ALPHA_FUNC_EQUAL

-

Let the fragment through if the incoming - alpha value equals the reference alpha value

-
 

COGL_PIPELINE_ALPHA_FUNC_LEQUAL

-

Let the fragment through if the incoming - alpha value is less than or equal to the reference alpha value

-
 

COGL_PIPELINE_ALPHA_FUNC_GREATER

-

Let the fragment through if the incoming - alpha value is greater than the reference alpha value

-
 

COGL_PIPELINE_ALPHA_FUNC_NOTEQUAL

-

Let the fragment through if the incoming - alpha value does not equal the reference alpha value

-
 

COGL_PIPELINE_ALPHA_FUNC_GEQUAL

-

Let the fragment through if the incoming - alpha value is greater than or equal to the reference alpha value.

-
 

COGL_PIPELINE_ALPHA_FUNC_ALWAYS

-

Always let the fragment through.

-
 
-
-
-
-
-

COGL_BLEND_STRING_ERROR

-
#define COGL_BLEND_STRING_ERROR (cogl_blend_string_error_quark ())
-
-

CoglError domain for blend string parser errors

-

Since: 1.0

-
-
-
-

enum CoglBlendStringError

-

Error enumeration for the blend strings parser

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

COGL_BLEND_STRING_ERROR_PARSE_ERROR

-

Generic parse error

-
 

COGL_BLEND_STRING_ERROR_ARGUMENT_PARSE_ERROR

-

Argument parse error

-
 

COGL_BLEND_STRING_ERROR_INVALID_ERROR

-

Internal parser error

-
 

COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR

-

Blend string not - supported by the GPU

-
 
-
-

Since: 1.0

-
-
-
-

enum CoglPipelineCullFaceMode

-

Specifies which faces should be culled. This can be set on a -pipeline using cogl_pipeline_set_cull_face_mode().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

COGL_PIPELINE_CULL_FACE_MODE_NONE

-

Neither face will be - culled. This is the default.

-
 

COGL_PIPELINE_CULL_FACE_MODE_FRONT

-

Front faces will be culled.

-
 

COGL_PIPELINE_CULL_FACE_MODE_BACK

-

Back faces will be culled.

-
 

COGL_PIPELINE_CULL_FACE_MODE_BOTH

-

All faces will be culled.

-
 
-
-
-
-
-

enum CoglWinding

-

Enum used to represent the two directions of rotation. This can be -used to set the front face for culling by calling -cogl_pipeline_set_front_face_winding().

-
-

Members

-
----- - - - - - - - - - - - - -

COGL_WINDING_CLOCKWISE

-

Vertices are in a clockwise order

-
 

COGL_WINDING_COUNTER_CLOCKWISE

-

Vertices are in a counter-clockwise order

-
 
-
-
-
-
-

enum CoglPipelineFilter

-

Texture filtering is used whenever the current pixel maps either to more -than one texture element (texel) or less than one. These filter enums -correspond to different strategies used to come up with a pixel color, by -possibly referring to multiple neighbouring texels and taking a weighted -average or simply using the nearest texel.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_PIPELINE_FILTER_NEAREST

-

Measuring in manhatten distance from the, - current pixel center, use the nearest texture texel

-
 

COGL_PIPELINE_FILTER_LINEAR

-

Use the weighted average of the 4 texels - nearest the current pixel center

-
 

COGL_PIPELINE_FILTER_NEAREST_MIPMAP_NEAREST

-

Select the mimap level whose - texel size most closely matches the current pixel, and use the - COGL_PIPELINE_FILTER_NEAREST criterion

-
 

COGL_PIPELINE_FILTER_LINEAR_MIPMAP_NEAREST

-

Select the mimap level whose - texel size most closely matches the current pixel, and use the - COGL_PIPELINE_FILTER_LINEAR criterion

-
 

COGL_PIPELINE_FILTER_NEAREST_MIPMAP_LINEAR

-

Select the two mimap levels - whose texel size most closely matches the current pixel, use - the COGL_PIPELINE_FILTER_NEAREST criterion on each one and take - their weighted average

-
 

COGL_PIPELINE_FILTER_LINEAR_MIPMAP_LINEAR

-

Select the two mimap levels - whose texel size most closely matches the current pixel, use - the COGL_PIPELINE_FILTER_LINEAR criterion on each one and take - their weighted average

-
 
-
-
-
-
-

enum CoglPipelineWrapMode

-

The wrap mode specifies what happens when texture coordinates -outside the range 0→1 are used. Note that if the filter mode is -anything but COGL_PIPELINE_FILTER_NEAREST then texels outside the -range 0→1 might be used even when the coordinate is exactly 0 or 1 -because OpenGL will try to sample neighbouring pixels. For example -if you are trying to render the full texture then you may get -artifacts around the edges when the pixels from the other side are -merged in if the wrap mode is set to repeat.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

COGL_PIPELINE_WRAP_MODE_REPEAT

-

The texture will be repeated. This - is useful for example to draw a tiled background.

-
 

COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT

  

COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE

-

The coordinates outside the - range 0→1 will sample copies of the edge pixels of the - texture. This is useful to avoid artifacts if only one copy of - the texture is being rendered.

-
 

COGL_PIPELINE_WRAP_MODE_AUTOMATIC

-

Cogl will try to automatically - decide which of the above two to use. For cogl_rectangle(), it - will use repeat mode if any of the texture coordinates are - outside the range 0→1, otherwise it will use clamp to edge. For - cogl_polygon() it will always use repeat mode. For - cogl_vertex_buffer_draw() it will use repeat mode except for - layers that have point sprite coordinate generation enabled. This - is the default value.

-
 
-
-

Since: 2.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Primitives.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Primitives.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Primitives.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Primitives.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1865 +0,0 @@ - - - - -Primitives: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Primitives

-

Primitives — Functions for creating, manipulating and drawing - primitives

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglPrimitive * - -cogl_primitive_new () -
-CoglPrimitive * - -cogl_primitive_new_with_attributes () -
-CoglPrimitive * - -cogl_primitive_new_p2 () -
-CoglPrimitive * - -cogl_primitive_new_p3 () -
-CoglPrimitive * - -cogl_primitive_new_p2c4 () -
-CoglPrimitive * - -cogl_primitive_new_p3c4 () -
-CoglPrimitive * - -cogl_primitive_new_p2t2 () -
-CoglPrimitive * - -cogl_primitive_new_p3t2 () -
-CoglPrimitive * - -cogl_primitive_new_p2t2c4 () -
-CoglPrimitive * - -cogl_primitive_new_p3t2c4 () -
-CoglBool - -cogl_is_primitive () -
-int - -cogl_primitive_get_first_vertex () -
-void - -cogl_primitive_set_first_vertex () -
-int - -cogl_primitive_get_n_vertices () -
-void - -cogl_primitive_set_n_vertices () -
-CoglVerticesMode - -cogl_primitive_get_mode () -
-void - -cogl_primitive_set_mode () -
-void - -cogl_primitive_set_attributes () -
-CoglIndices * - -cogl_primitive_get_indices () -
-void - -cogl_primitive_set_indices () -
-CoglPrimitive * - -cogl_primitive_copy () -
-CoglBool - -(*CoglPrimitiveAttributeCallback) () -
-void - -cogl_primitive_foreach_attribute () -
-void - -cogl_primitive_draw () -
-
-
-

Types and Values

-
---- - - - - -
 CoglPrimitive
-
-
-

Description

-

FIXME

-
-
-

Functions

-
-

cogl_primitive_new ()

-
CoglPrimitive *
-cogl_primitive_new (CoglVerticesMode mode,
-                    int n_vertices,
-                    ...);
-

Combines a set of CoglAttributes with a specific draw mode - -and defines a vertex count so a CoglPrimitive object can be retained and -drawn later with no addition information required.

-

The value passed as n_vertices - will simply update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to process when drawing

 

...

A NULL terminated list of attributes

 
-
-
-

Returns

-

A newly allocated CoglPrimitive object.

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_new_with_attributes ()

-
CoglPrimitive *
-cogl_primitive_new_with_attributes (CoglVerticesMode mode,
-                                    int n_vertices,
-                                    CoglAttribute **attributes,
-                                    int n_attributes);
-

Combines a set of CoglAttributes with a specific draw mode - -and defines a vertex count so a CoglPrimitive object can be retained and -drawn later with no addition information required.

-

The value passed as n_vertices - will simply update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to process when drawing

 

attributes

An array of CoglAttribute

 

n_attributes

The number of attributes

 
-
-
-

Returns

-

A newly allocated CoglPrimitive object.

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_new_p2 ()

-
CoglPrimitive *
-cogl_primitive_new_p2 (CoglContext *context,
-                       CoglVerticesMode mode,
-                       int n_vertices,
-                       const CoglVertexP2 *data);
-

Provides a convenient way to describe a primitive, such as a single -triangle strip or a triangle fan, that will internally allocate the -necessary CoglAttributeBuffer storage, describe the position -attribute with a CoglAttribute and upload your data.

-

For example to draw a convex polygon you can do:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
CoglVertexP2 triangle[] =
-{
-  { 0,   300 },
-  { 150, 0,  },
-  { 300, 300 }
-};
-prim = cogl_primitive_new_p2 (COGL_VERTICES_MODE_TRIANGLE_FAN,
-                              3, triangle);
-cogl_primitive_draw (prim);
-
- -

-

The value passed as n_vertices - is initially used to determine how -much can be read from data - but it will also be used to update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
The primitive API doesn't support drawing with sliced -textures (since switching between slices implies changing state and -so that implies multiple primitives need to be submitted). You -should pass the COGL_TEXTURE_NO_SLICING flag to all textures that -might be used while drawing with this API. If your hardware doesn't -support non-power of two textures (For example you are using GLES -1.1) then you will need to make sure your assets are resized to a -power-of-two size (though they don't have to be square)
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to read from data -and also -the number of vertices to read when later drawing.

 

data

(type Cogl.VertexP2): An array -of CoglVertexP2 vertices.

[array length=n_vertices]
-
-
-

Returns

-

A newly allocated CoglPrimitive -with a reference of 1. This can be freed using cogl_object_unref().

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_new_p3 ()

-
CoglPrimitive *
-cogl_primitive_new_p3 (CoglContext *context,
-                       CoglVerticesMode mode,
-                       int n_vertices,
-                       const CoglVertexP3 *data);
-

Provides a convenient way to describe a primitive, such as a single -triangle strip or a triangle fan, that will internally allocate the -necessary CoglAttributeBuffer storage, describe the position -attribute with a CoglAttribute and upload your data.

-

For example to draw a convex polygon you can do:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
CoglVertexP3 triangle[] =
-{
-  { 0,   300, 0 },
-  { 150, 0,   0 },
-  { 300, 300, 0 }
-};
-prim = cogl_primitive_new_p3 (COGL_VERTICES_MODE_TRIANGLE_FAN,
-                              3, triangle);
-cogl_primitive_draw (prim);
-
- -

-

The value passed as n_vertices - is initially used to determine how -much can be read from data - but it will also be used to update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
The primitive API doesn't support drawing with sliced -textures (since switching between slices implies changing state and -so that implies multiple primitives need to be submitted). You -should pass the COGL_TEXTURE_NO_SLICING flag to all textures that -might be used while drawing with this API. If your hardware doesn't -support non-power of two textures (For example you are using GLES -1.1) then you will need to make sure your assets are resized to a -power-of-two size (though they don't have to be square)
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to read from data -and also -the number of vertices to read when later drawing.

 

data

(type Cogl.VertexP3): An array of -CoglVertexP3 vertices.

[array length=n_vertices]
-
-
-

Returns

-

A newly allocated CoglPrimitive -with a reference of 1. This can be freed using cogl_object_unref().

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_new_p2c4 ()

-
CoglPrimitive *
-cogl_primitive_new_p2c4 (CoglContext *context,
-                         CoglVerticesMode mode,
-                         int n_vertices,
-                         const CoglVertexP2C4 *data);
-

Provides a convenient way to describe a primitive, such as a single -triangle strip or a triangle fan, that will internally allocate the -necessary CoglAttributeBuffer storage, describe the position -and color attributes with CoglAttributes and upload -your data.

-

For example to draw a convex polygon with a linear gradient you -can do:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
CoglVertexP2C4 triangle[] =
-{
-  { 0,   300,  0xff, 0x00, 0x00, 0xff },
-  { 150, 0,    0x00, 0xff, 0x00, 0xff },
-  { 300, 300,  0xff, 0x00, 0x00, 0xff }
-};
-prim = cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLE_FAN,
-                                3, triangle);
-cogl_primitive_draw (prim);
-
- -

-

The value passed as n_vertices - is initially used to determine how -much can be read from data - but it will also be used to update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
The primitive API doesn't support drawing with sliced -textures (since switching between slices implies changing state and -so that implies multiple primitives need to be submitted). You -should pass the COGL_TEXTURE_NO_SLICING flag to all textures that -might be used while drawing with this API. If your hardware doesn't -support non-power of two textures (For example you are using GLES -1.1) then you will need to make sure your assets are resized to a -power-of-two size (though they don't have to be square)
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to read from data -and also -the number of vertices to read when later drawing.

 

data

(type Cogl.VertexP2C4): An array -of CoglVertexP2C4 vertices.

[array length=n_vertices]
-
-
-

Returns

-

A newly allocated CoglPrimitive -with a reference of 1. This can be freed using cogl_object_unref().

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_new_p3c4 ()

-
CoglPrimitive *
-cogl_primitive_new_p3c4 (CoglContext *context,
-                         CoglVerticesMode mode,
-                         int n_vertices,
-                         const CoglVertexP3C4 *data);
-

Provides a convenient way to describe a primitive, such as a single -triangle strip or a triangle fan, that will internally allocate the -necessary CoglAttributeBuffer storage, describe the position -and color attributes with CoglAttributes and upload -your data.

-

For example to draw a convex polygon with a linear gradient you -can do:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
CoglVertexP3C4 triangle[] =
-{
-  { 0,   300, 0,  0xff, 0x00, 0x00, 0xff },
-  { 150, 0,   0,  0x00, 0xff, 0x00, 0xff },
-  { 300, 300, 0,  0xff, 0x00, 0x00, 0xff }
-};
-prim = cogl_primitive_new_p3c4 (COGL_VERTICES_MODE_TRIANGLE_FAN,
-                                3, triangle);
-cogl_primitive_draw (prim);
-
- -

-

The value passed as n_vertices - is initially used to determine how -much can be read from data - but it will also be used to update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
The primitive API doesn't support drawing with sliced -textures (since switching between slices implies changing state and -so that implies multiple primitives need to be submitted). You -should pass the COGL_TEXTURE_NO_SLICING flag to all textures that -might be used while drawing with this API. If your hardware doesn't -support non-power of two textures (For example you are using GLES -1.1) then you will need to make sure your assets are resized to a -power-of-two size (though they don't have to be square)
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to read from data -and also -the number of vertices to read when later drawing.

 

data

(type Cogl.VertexP3C4): An array -of CoglVertexP3C4 vertices.

[array length=n_vertices]
-
-
-

Returns

-

A newly allocated CoglPrimitive -with a reference of 1. This can be freed using cogl_object_unref().

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_new_p2t2 ()

-
CoglPrimitive *
-cogl_primitive_new_p2t2 (CoglContext *context,
-                         CoglVerticesMode mode,
-                         int n_vertices,
-                         const CoglVertexP2T2 *data);
-

Provides a convenient way to describe a primitive, such as a single -triangle strip or a triangle fan, that will internally allocate the -necessary CoglAttributeBuffer storage, describe the position and -texture coordinate attributes with CoglAttributes and -upload your data.

-

For example to draw a convex polygon with texture mapping you can -do:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
CoglVertexP2T2 triangle[] =
-{
-  { 0,   300,  0.0, 1.0},
-  { 150, 0,    0.5, 0.0},
-  { 300, 300,  1.0, 1.0}
-};
-prim = cogl_primitive_new_p2t2 (COGL_VERTICES_MODE_TRIANGLE_FAN,
-                                3, triangle);
-cogl_primitive_draw (prim);
-
- -

-

The value passed as n_vertices - is initially used to determine how -much can be read from data - but it will also be used to update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
The primitive API doesn't support drawing with sliced -textures (since switching between slices implies changing state and -so that implies multiple primitives need to be submitted). You -should pass the COGL_TEXTURE_NO_SLICING flag to all textures that -might be used while drawing with this API. If your hardware doesn't -support non-power of two textures (For example you are using GLES -1.1) then you will need to make sure your assets are resized to a -power-of-two size (though they don't have to be square)
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to read from data -and also -the number of vertices to read when later drawing.

 

data

(type Cogl.VertexP2T2): An array -of CoglVertexP2T2 vertices.

[array length=n_vertices]
-
-
-

Returns

-

A newly allocated CoglPrimitive -with a reference of 1. This can be freed using cogl_object_unref().

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_new_p3t2 ()

-
CoglPrimitive *
-cogl_primitive_new_p3t2 (CoglContext *context,
-                         CoglVerticesMode mode,
-                         int n_vertices,
-                         const CoglVertexP3T2 *data);
-

Provides a convenient way to describe a primitive, such as a single -triangle strip or a triangle fan, that will internally allocate the -necessary CoglAttributeBuffer storage, describe the position and -texture coordinate attributes with CoglAttributes and -upload your data.

-

For example to draw a convex polygon with texture mapping you can -do:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
CoglVertexP3T2 triangle[] =
-{
-  { 0,   300, 0,  0.0, 1.0},
-  { 150, 0,   0,  0.5, 0.0},
-  { 300, 300, 0,  1.0, 1.0}
-};
-prim = cogl_primitive_new_p3t2 (COGL_VERTICES_MODE_TRIANGLE_FAN,
-                                3, triangle);
-cogl_primitive_draw (prim);
-
- -

-

The value passed as n_vertices - is initially used to determine how -much can be read from data - but it will also be used to update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
The primitive API doesn't support drawing with sliced -textures (since switching between slices implies changing state and -so that implies multiple primitives need to be submitted). You -should pass the COGL_TEXTURE_NO_SLICING flag to all textures that -might be used while drawing with this API. If your hardware doesn't -support non-power of two textures (For example you are using GLES -1.1) then you will need to make sure your assets are resized to a -power-of-two size (though they don't have to be square)
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to read from data -and also -the number of vertices to read when later drawing.

 

data

(type Cogl.VertexP3T2): An array -of CoglVertexP3T2 vertices.

[array length=n_vertices]
-
-
-

Returns

-

A newly allocated CoglPrimitive -with a reference of 1. This can be freed using cogl_object_unref().

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_new_p2t2c4 ()

-
CoglPrimitive *
-cogl_primitive_new_p2t2c4 (CoglContext *context,
-                           CoglVerticesMode mode,
-                           int n_vertices,
-                           const CoglVertexP2T2C4 *data);
-

Provides a convenient way to describe a primitive, such as a single -triangle strip or a triangle fan, that will internally allocate the -necessary CoglAttributeBuffer storage, describe the position, texture -coordinate and color attributes with CoglAttributes and -upload your data.

-

For example to draw a convex polygon with texture mapping and a -linear gradient you can do:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
CoglVertexP2T2C4 triangle[] =
-{
-  { 0,   300,  0.0, 1.0,  0xff, 0x00, 0x00, 0xff},
-  { 150, 0,    0.5, 0.0,  0x00, 0xff, 0x00, 0xff},
-  { 300, 300,  1.0, 1.0,  0xff, 0x00, 0x00, 0xff}
-};
-prim = cogl_primitive_new_p2t2c4 (COGL_VERTICES_MODE_TRIANGLE_FAN,
-                                  3, triangle);
-cogl_primitive_draw (prim);
-
- -

-

The value passed as n_vertices - is initially used to determine how -much can be read from data - but it will also be used to update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
The primitive API doesn't support drawing with sliced -textures (since switching between slices implies changing state and -so that implies multiple primitives need to be submitted). You -should pass the COGL_TEXTURE_NO_SLICING flag to all textures that -might be used while drawing with this API. If your hardware doesn't -support non-power of two textures (For example you are using GLES -1.1) then you will need to make sure your assets are resized to a -power-of-two size (though they don't have to be square)
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to read from data -and also -the number of vertices to read when later drawing.

 

data

(type Cogl.VertexP2T2C4): An -array of CoglVertexP2T2C4 vertices.

[array length=n_vertices]
-
-
-

Returns

-

A newly allocated CoglPrimitive -with a reference of 1. This can be freed using cogl_object_unref().

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_new_p3t2c4 ()

-
CoglPrimitive *
-cogl_primitive_new_p3t2c4 (CoglContext *context,
-                           CoglVerticesMode mode,
-                           int n_vertices,
-                           const CoglVertexP3T2C4 *data);
-

Provides a convenient way to describe a primitive, such as a single -triangle strip or a triangle fan, that will internally allocate the -necessary CoglAttributeBuffer storage, describe the position, texture -coordinate and color attributes with CoglAttributes and -upload your data.

-

For example to draw a convex polygon with texture mapping and a -linear gradient you can do:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
CoglVertexP3T2C4 triangle[] =
-{
-  { 0,   300, 0,  0.0, 1.0,  0xff, 0x00, 0x00, 0xff},
-  { 150, 0,   0,  0.5, 0.0,  0x00, 0xff, 0x00, 0xff},
-  { 300, 300, 0,  1.0, 1.0,  0xff, 0x00, 0x00, 0xff}
-};
-prim = cogl_primitive_new_p3t2c4 (COGL_VERTICES_MODE_TRIANGLE_FAN,
-                                  3, triangle);
-cogl_primitive_draw (prim);
-
- -

-

The value passed as n_vertices - is initially used to determine how -much can be read from data - but it will also be used to update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to read when drawing.

-
The primitive API doesn't support drawing with sliced -textures (since switching between slices implies changing state and -so that implies multiple primitives need to be submitted). You -should pass the COGL_TEXTURE_NO_SLICING flag to all textures that -might be used while drawing with this API. If your hardware doesn't -support non-power of two textures (For example you are using GLES -1.1) then you will need to make sure your assets are resized to a -power-of-two size (though they don't have to be square)
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

mode

A CoglVerticesMode defining how to draw the vertices

 

n_vertices

The number of vertices to read from data -and also -the number of vertices to read when later drawing.

 

data

(type Cogl.VertexP3T2C4): An -array of CoglVertexP3T2C4 vertices.

[array length=n_vertices]
-
-
-

Returns

-

A newly allocated CoglPrimitive -with a reference of 1. This can be freed using cogl_object_unref().

-

[transfer full]

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_is_primitive ()

-
CoglBool
-cogl_is_primitive (void *object);
-

Gets whether the given object references a CoglPrimitive.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject

 
-
-
-

Returns

-

TRUE if the object -references a CoglPrimitive, -FALSE otherwise

-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_get_first_vertex ()

-
int
-cogl_primitive_get_first_vertex (CoglPrimitive *primitive);
-
-
-
-

cogl_primitive_set_first_vertex ()

-
void
-cogl_primitive_set_first_vertex (CoglPrimitive *primitive,
-                                 int first_vertex);
-
-
-
-

cogl_primitive_get_n_vertices ()

-
int
-cogl_primitive_get_n_vertices (CoglPrimitive *primitive);
-

Queries the number of vertices to read when drawing the given -primitive -. Usually this value is implicitly set when associating -vertex data or indices with a CoglPrimitive.

-

If cogl_primitive_set_indices() has been used to associate a -sequence of CoglIndices with the given primitive - then the -number of vertices to read can also be phrased as the number -of indices to read.

-
To be clear; it doesn't refer to the number of vertices - in -terms of data - associated with the primitive it's just the number -of vertices to read and draw.
-
-

Parameters

-
----- - - - - - -

primitive

A CoglPrimitive object

 
-
-
-

Returns

-

The number of vertices to read when drawing.

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_set_n_vertices ()

-
void
-cogl_primitive_set_n_vertices (CoglPrimitive *primitive,
-                               int n_vertices);
-

Specifies how many vertices should be read when drawing the given -primitive -.

-

Usually this value is set implicitly when associating vertex data -or indices with a CoglPrimitive.

-
To be clear; it doesn't refer to the number of vertices - in -terms of data - associated with the primitive it's just the number -of vertices to read and draw.
-
-

Parameters

-
----- - - - - - - - - - - - - -

primitive

A CoglPrimitive object

 

n_vertices

The number of vertices to read when drawing.

 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_get_mode ()

-
CoglVerticesMode
-cogl_primitive_get_mode (CoglPrimitive *primitive);
-
-
-
-

cogl_primitive_set_mode ()

-
void
-cogl_primitive_set_mode (CoglPrimitive *primitive,
-                         CoglVerticesMode mode);
-
-
-
-

cogl_primitive_set_attributes ()

-
void
-cogl_primitive_set_attributes (CoglPrimitive *primitive,
-                               CoglAttribute **attributes,
-                               int n_attributes);
-

Replaces all the attributes of the given CoglPrimitive object.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

primitive

A CoglPrimitive object

 

attributes

an array of CoglAttribute pointers

 

n_attributes

the number of elements in attributes -

 
-
-

Since: 1.6

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_get_indices ()

-
CoglIndices *
-cogl_primitive_get_indices (CoglPrimitive *primitive);
-
-

Parameters

-
----- - - - - - -

primitive

A CoglPrimitive

 
-
-
-

Returns

-

the indices that were set with -cogl_primitive_set_indices() or NULL if no indices were set.

-

[transfer none]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_set_indices ()

-
void
-cogl_primitive_set_indices (CoglPrimitive *primitive,
-                            CoglIndices *indices,
-                            int n_indices);
-

Associates a sequence of CoglIndices with the given primitive -.

-

CoglIndices provide a way to virtualize your real vertex data by -providing a sequence of indices that index into your real vertex -data. The GPU will walk though the index values to indirectly -lookup the data for each vertex instead of sequentially walking -through the data directly. This lets you save memory by indexing -shared data multiple times instead of duplicating the data.

-

The value passed as n_indices - will simply update the -CoglPrimitive n_vertices property as if -cogl_primitive_set_n_vertices() were called. This property defines -the number of vertices to draw or, put another way, how many -indices should be read from indices - when drawing.

-
The CoglPrimitivefirst_vertex property -also affects drawing with indices by defining the first entry of the -indices to start drawing from.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

primitive

A CoglPrimitive

 

indices

A CoglIndices array

 

n_indices

The number of indices to reference when drawing

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_copy ()

-
CoglPrimitive *
-cogl_primitive_copy (CoglPrimitive *primitive);
-

Makes a copy of an existing CoglPrimitive. Note that the primitive -is a shallow copy which means it will use the same attributes and -attribute buffers as the original primitive.

-
-

Parameters

-
----- - - - - - -

primitive

A primitive copy

 
-
-
-

Returns

-

the new primitive.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

CoglPrimitiveAttributeCallback ()

-
CoglBool
-(*CoglPrimitiveAttributeCallback) (CoglPrimitive *primitive,
-                                   CoglAttribute *attribute,
-                                   void *user_data);
-

The callback prototype used with cogl_primitive_foreach_attribute() -for iterating all the attributes of a CoglPrimitive.

-

The function should return TRUE to continue iteration or FALSE to -stop.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

primitive

The CoglPrimitive whose attributes are being iterated

 

attribute

The CoglAttribute

 

user_data

The private data passed to cogl_primitive_foreach_attribute()

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_foreach_attribute ()

-
void
-cogl_primitive_foreach_attribute (CoglPrimitive *primitive,
-                                  CoglPrimitiveAttributeCallback callback,
-                                  void *user_data);
-

Iterates all the attributes of the given CoglPrimitive.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

primitive

A CoglPrimitive object

 

callback

A CoglPrimitiveAttributeCallback to be -called for each attribute.

[scope call]

user_data

Private data that will be passed to the -callback.

[closure]
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_primitive_draw ()

-
void
-cogl_primitive_draw (CoglPrimitive *primitive,
-                     CoglFramebuffer *framebuffer,
-                     CoglPipeline *pipeline);
-

Draws the given primitive - geometry to the specified destination -framebuffer - using the graphics processing state described by pipeline -.

-

This drawing api doesn't support high-level meta texture types such -as CoglTexture2DSliced so it is the user's responsibility to -ensure that only low-level textures that can be directly sampled by -a GPU such as CoglTexture2D, CoglTextureRectangle or CoglTexture3D -are associated with layers of the given pipeline -.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

primitive

A CoglPrimitive geometry object

 

framebuffer

A destination CoglFramebuffer

 

pipeline

A CoglPipeline state object

 
-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglPrimitive

-
typedef struct _CoglPrimitive CoglPrimitive;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Quaternions-(Rotations).html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Quaternions-(Rotations).html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Quaternions-(Rotations).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Quaternions-(Rotations).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1221 +0,0 @@ - - - - -Quaternions (Rotations): Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Quaternions (Rotations)

-

Quaternions (Rotations) — Functions for initializing and manipulating -quaternions.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_quaternion_init_identity () -
-void - -cogl_quaternion_init () -
-void - -cogl_quaternion_init_from_quaternion () -
-void - -cogl_quaternion_init_from_angle_vector () -
-void - -cogl_quaternion_init_from_array () -
-void - -cogl_quaternion_init_from_x_rotation () -
-void - -cogl_quaternion_init_from_y_rotation () -
-void - -cogl_quaternion_init_from_z_rotation () -
-void - -cogl_quaternion_init_from_euler () -
-CoglBool - -cogl_quaternion_equal () -
-CoglQuaternion * - -cogl_quaternion_copy () -
-void - -cogl_quaternion_free () -
-float - -cogl_quaternion_get_rotation_angle () -
-void - -cogl_quaternion_get_rotation_axis () -
-void - -cogl_quaternion_normalize () -
-float - -cogl_quaternion_dot_product () -
-void - -cogl_quaternion_invert () -
-void - -cogl_quaternion_multiply () -
-void - -cogl_quaternion_pow () -
-void - -cogl_quaternion_slerp () -
-void - -cogl_quaternion_nlerp () -
-void - -cogl_quaternion_squad () -
const CoglQuaternion * - -cogl_get_static_identity_quaternion () -
const CoglQuaternion * - -cogl_get_static_zero_quaternion () -
-
-
-

Types and Values

-
---- - - - - -
 CoglQuaternion
-
-
-

Description

-

Quaternions have become a standard form for representing 3D -rotations and have some nice properties when compared with other -representation such as (roll,pitch,yaw) Euler angles. They can be -used to interpolate between different rotations and they don't -suffer from a problem called

-"Gimbal lock"

where two of the axis of rotation may become aligned and you loose a -degree of freedom. -.

-
-
-

Functions

-
-

cogl_quaternion_init_identity ()

-
void
-cogl_quaternion_init_identity (CoglQuaternion *quaternion);
-

Initializes the quaternion with the canonical quaternion identity -[1 (0, 0, 0)] which represents no rotation. Multiplying a -quaternion with this identity leaves the quaternion unchanged.

-

You might also want to consider using -cogl_get_static_identity_quaternion().

-
-

Parameters

-
----- - - - - - -

quaternion

An uninitialized CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init ()

-
void
-cogl_quaternion_init (CoglQuaternion *quaternion,
-                      float angle,
-                      float x,
-                      float y,
-                      float z);
-

Initializes a quaternion that rotates angle - degrees around the -axis vector (x -, y -, z -). The axis vector does not need to be -normalized.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle you want to rotate around the given axis

 

x

The x component of your axis vector about which you want to -rotate.

 

y

The y component of your axis vector about which you want to -rotate.

 

z

The z component of your axis vector about which you want to -rotate.

 
-
-
-

Returns

-

A normalized, unit quaternion representing an orientation -rotated angle -degrees around the axis vector (x -, y -, z -)

-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_quaternion ()

-
void
-cogl_quaternion_init_from_quaternion (CoglQuaternion *quaternion,
-                                      CoglQuaternion *src);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

A CoglQuaternion

 

src

A CoglQuaternion with which to initialize quaternion -

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_angle_vector ()

-
void
-cogl_quaternion_init_from_angle_vector
-                               (CoglQuaternion *quaternion,
-                                float angle,
-                                const float *axis3f);
-

Initializes a quaternion that rotates angle - degrees around the -given axis - vector. The axis vector does not need to be -normalized.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle to rotate around axis3f -

 

axis3f

your 3 component axis vector about which you want to rotate.

 
-
-
-

Returns

-

A normalized, unit quaternion representing an orientation -rotated angle -degrees around the given axis -vector.

-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_array ()

-
void
-cogl_quaternion_init_from_array (CoglQuaternion *quaternion,
-                                 const float *array);
-

Initializes a [w (x, y,z)] quaternion directly from an array of 4 -floats: [w,x,y,z].

-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

A CoglQuaternion

 

array

An array of 4 floats w,(x,y,z)

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_x_rotation ()

-
void
-cogl_quaternion_init_from_x_rotation (CoglQuaternion *quaternion,
-                                      float angle);
-

XXX: check which direction this rotates

-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle to rotate around the x axis

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_y_rotation ()

-
void
-cogl_quaternion_init_from_y_rotation (CoglQuaternion *quaternion,
-                                      float angle);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle to rotate around the y axis

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_z_rotation ()

-
void
-cogl_quaternion_init_from_z_rotation (CoglQuaternion *quaternion,
-                                      float angle);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

An uninitialized CoglQuaternion

 

angle

The angle to rotate around the z axis

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_init_from_euler ()

-
void
-cogl_quaternion_init_from_euler (CoglQuaternion *quaternion,
-                                 const CoglEuler *euler);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

A CoglQuaternion

 

euler

A CoglEuler with which to initialize the quaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_equal ()

-
CoglBool
-cogl_quaternion_equal (const void *v1,
-                       const void *v2);
-

Compares that all the components of quaternions a - and b - are -equal.

-

An epsilon value is not used to compare the float components, but -the == operator is at least used so that 0 and -0 are considered -equal.

-
-

Parameters

-
----- - - - - - - - - - - - - -

v1

A CoglQuaternion

 

v2

A CoglQuaternion

 
-
-
-

Returns

-

TRUE if the quaternions are equal else FALSE.

-
-

Since: 2.0

-
-
-
-

cogl_quaternion_copy ()

-
CoglQuaternion *
-cogl_quaternion_copy (const CoglQuaternion *src);
-

Allocates a new CoglQuaternion on the stack and initializes it with -the same values as src -.

-
-

Parameters

-
----- - - - - - -

src

A CoglQuaternion

 
-
-
-

Returns

-

A newly allocated CoglQuaternion which should be freed -using cogl_quaternion_free()

-
-

Since: 2.0

-
-
-
-

cogl_quaternion_free ()

-
void
-cogl_quaternion_free (CoglQuaternion *quaternion);
-

Frees a CoglQuaternion that was previously allocated via -cogl_quaternion_copy().

-
-

Parameters

-
----- - - - - - -

quaternion

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_get_rotation_angle ()

-
float
-cogl_quaternion_get_rotation_angle (const CoglQuaternion *quaternion);
-
-

Parameters

-
----- - - - - - -

quaternion

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_get_rotation_axis ()

-
void
-cogl_quaternion_get_rotation_axis (const CoglQuaternion *quaternion,
-                                   float *vector3);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

A CoglQuaternion

 

vector3

an allocated 3-float array.

[out]
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_normalize ()

-
void
-cogl_quaternion_normalize (CoglQuaternion *quaternion);
-
-

Parameters

-
----- - - - - - -

quaternion

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_dot_product ()

-
float
-cogl_quaternion_dot_product (const CoglQuaternion *a,
-                             const CoglQuaternion *b);
-
-

Parameters

-
----- - - - - - - - - - - - - -

a

A CoglQuaternion

 

b

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_invert ()

-
void
-cogl_quaternion_invert (CoglQuaternion *quaternion);
-
-

Parameters

-
----- - - - - - -

quaternion

A CoglQuaternion

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_multiply ()

-
void
-cogl_quaternion_multiply (CoglQuaternion *result,
-                          const CoglQuaternion *left,
-                          const CoglQuaternion *right);
-

This combines the rotations of two quaternions into result -. The -operation is not commutative so the order is important because AxB -!= BxA. Cogl follows the standard convention for quaternions here -so the rotations are applied right - to left -. This is similar to the -combining of matrices.

-
It is possible to multiply the a quaternion in-place, so -result can be equal to a but can't be equal to b.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

result

The destination CoglQuaternion

 

left

The second CoglQuaternion rotation to apply

 

right

The first CoglQuaternion rotation to apply

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_pow ()

-
void
-cogl_quaternion_pow (CoglQuaternion *quaternion,
-                     float exponent);
-
-

Parameters

-
----- - - - - - - - - - - - - -

quaternion

A CoglQuaternion

 

exponent

the exponent

 
-
-

Since: 2.0

-
-
-
-

cogl_quaternion_slerp ()

-
void
-cogl_quaternion_slerp (CoglQuaternion *result,
-                       const CoglQuaternion *a,
-                       const CoglQuaternion *b,
-                       float t);
-

Performs a spherical linear interpolation between two quaternions.

-

Noteable properties:

-
    -
  • -commutative: No -
  • -
  • -constant velocity: Yes -
  • -
  • -torque minimal (travels along the surface of the 4-sphere): Yes -
  • -
  • -more expensive than cogl_quaternion_nlerp() -
  • -
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

result

The destination CoglQuaternion

 

a

The first CoglQuaternion

 

b

The second CoglQuaternion

 

t

The factor in the range [0,1] used to interpolate between -quaternion a -and b -.

 
-
-
-
-
-

cogl_quaternion_nlerp ()

-
void
-cogl_quaternion_nlerp (CoglQuaternion *result,
-                       const CoglQuaternion *a,
-                       const CoglQuaternion *b,
-                       float t);
-

Performs a normalized linear interpolation between two quaternions. -That is it does a linear interpolation of the quaternion components -and then normalizes the result. This will follow the shortest arc -between the two orientations (just like the slerp() function) but -will not progress at a constant speed. Unlike slerp() nlerp is -commutative which is useful if you are blending animations -together. (I.e. nlerp (tmp, a, b) followed by nlerp (result, tmp, -d) is the same as nlerp (tmp, a, d) followed by nlerp (result, tmp, -b)). Finally nlerp is cheaper than slerp so it can be a good choice -if you don't need the constant speed property of the slerp() function.

-

Notable properties:

-
    -
  • -commutative: Yes -
  • -
  • -constant velocity: No -
  • -
  • -torque minimal (travels along the surface of the 4-sphere): Yes -
  • -
  • -faster than cogl_quaternion_slerp() -
  • -
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

result

The destination CoglQuaternion

 

a

The first CoglQuaternion

 

b

The second CoglQuaternion

 

t

The factor in the range [0,1] used to interpolate between -quaterion a -and b -.

 
-
-
-
-
-

cogl_quaternion_squad ()

-
void
-cogl_quaternion_squad (CoglQuaternion *result,
-                       const CoglQuaternion *prev,
-                       const CoglQuaternion *a,
-                       const CoglQuaternion *b,
-                       const CoglQuaternion *next,
-                       float t);
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

result

The destination CoglQuaternion

 

prev

A CoglQuaternion used before a -

 

a

The first CoglQuaternion

 

b

The second CoglQuaternion

 

next

A CoglQuaternion that will be used after b -

 

t

The factor in the range [0,1] used to interpolate between -quaternion a -and b -.

 
-
-

Since: 2.0

-
-
-
-

cogl_get_static_identity_quaternion ()

-
const CoglQuaternion *
-cogl_get_static_identity_quaternion (void);
-

Returns a pointer to a singleton quaternion constant describing the -canonical identity [1 (0, 0, 0)] which represents no rotation.

-

If you multiply a quaternion with the identity quaternion you will -get back the same value as the original quaternion.

-
-

Returns

-

A pointer to an identity quaternion

-
-

Since: 2.0

-
-
-
-

cogl_get_static_zero_quaternion ()

-
const CoglQuaternion *
-cogl_get_static_zero_quaternion (void);
-
-

Returns

-

a pointer to a singleton quaternion constant describing a -rotation of 180 degrees around a degenerate axis: -[0 (0, 0, 0)]

-
-

Since: 2.0

-
-
-
-

Types and Values

-
-

CoglQuaternion

-
typedef struct {
-  float w;
-
-  float x;
-  float y;
-  float z;
-} CoglQuaternion;
-
-

A quaternion is comprised of a scalar component and a 3D vector -component. The scalar component is normally referred to as w and the -vector might either be referred to as v or a (for axis) or expanded -with the individual components: (x, y, z) A full quaternion would -then be written as [w (x, y, z)].

-

Quaternions can be considered to represent an axis and angle -pair although sadly these numbers are buried somewhat under some -maths...

-

For the curious you can see here that a given axis (a) and angle (ðœƒ) -pair are represented in a quaternion as follows:

-
- - - - - - - -
1
[w=cos(ðœƒ/2) ( x=sin(ðœƒ/2)*a.x, y=sin(ðœƒ/2)*a.y, z=sin(ðœƒ/2)*a.x )]
-
- -

-

Unit Quaternions: -When using Quaternions to represent spatial orientations for 3D -graphics it's always assumed you have a unit quaternion. The -magnitude of a quaternion is defined as:

-
- - - - - - - -
1
sqrt (w² + x² + y² + z²)
-
- -

-and a unit quaternion satisfies this equation:

-
- - - - - - - -
1
w² + x² + y² + z² = 1
-
- -

-

Thankfully most of the time we don't actually have to worry about -the maths that goes on behind the scenes but if you are curious to -learn more here are some external references:

- -
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

float w;

based on the angle of rotation it is cos(ðœƒ/2)

 

float x;

based on the angle of rotation and x component of the axis of -rotation it is sin(ðœƒ/2)*axis.x

 

float y;

based on the angle of rotation and y component of the axis of -rotation it is sin(ðœƒ/2)*axis.y

 

float z;

based on the angle of rotation and z component of the axis of -rotation it is sin(ðœƒ/2)*axis.z

 
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Rectangles.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Rectangles.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Rectangles.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Rectangles.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,361 +0,0 @@ - - - - -Rectangles: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Rectangles

-

Rectangles

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - -
-void - -cogl_rectangle () -
-void - -cogl_rectangles () -
-void - -cogl_rectangle_with_texture_coords () -
-void - -cogl_rectangles_with_texture_coords () -
-void - -cogl_rectangle_with_multitexture_coords () -
-
-
-

Description

-
-
-

Functions

-
-

cogl_rectangle ()

-
void
-cogl_rectangle (float x_1,
-                float y_1,
-                float x_2,
-                float y_2);
-

Fills a rectangle at the given coordinates with the current source material

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

x_1

X coordinate of the top-left corner

 

y_1

Y coordinate of the top-left corner

 

x_2

X coordinate of the bottom-right corner

 

y_2

Y coordinate of the bottom-right corner

 
-
-
-
-
-

cogl_rectangles ()

-
void
-cogl_rectangles (const float *verts,
-                 unsigned int n_rects);
-

Draws a series of rectangles in the same way that -cogl_rectangle() does. In some situations it can give a -significant performance boost to use this function rather than -calling cogl_rectangle() separately for each rectangle.

-

verts - should point to an array of floats with -n_rects - * 4 elements. Each group of 4 values corresponds to the -parameters x1, y1, x2, and y2, and have the same -meaning as in cogl_rectangle().

-
-

Parameters

-
----- - - - - - - - - - - - - -

verts

an array of vertices.

[in][array][transfer none]

n_rects

number of rectangles to draw

 
-
-

Since: 1.0

-
-
-
-

cogl_rectangle_with_texture_coords ()

-
void
-cogl_rectangle_with_texture_coords (float x1,
-                                    float y1,
-                                    float x2,
-                                    float y2,
-                                    float tx1,
-                                    float ty1,
-                                    float tx2,
-                                    float ty2);
-

Draw a rectangle using the current material and supply texture coordinates -to be used for the first texture layer of the material. To draw the entire -texture pass in tx1 -=0.0 ty1 -=0.0 tx2 -=1.0 ty2 -=1.0.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

x1

x coordinate upper left on screen.

 

y1

y coordinate upper left on screen.

 

x2

x coordinate lower right on screen.

 

y2

y coordinate lower right on screen.

 

tx1

x part of texture coordinate to use for upper left pixel

 

ty1

y part of texture coordinate to use for upper left pixel

 

tx2

x part of texture coordinate to use for lower right pixel

 

ty2

y part of texture coordinate to use for left pixel

 
-
-

Since: 1.0

-
-
-
-

cogl_rectangles_with_texture_coords ()

-
void
-cogl_rectangles_with_texture_coords (const float *verts,
-                                     unsigned int n_rects);
-

Draws a series of rectangles in the same way that -cogl_rectangle_with_texture_coords() does. In some situations it can give a -significant performance boost to use this function rather than -calling cogl_rectangle_with_texture_coords() separately for each rectangle.

-

verts - should point to an array of floats with -n_rects - * 8 elements. Each group of 8 values corresponds to the -parameters x1, y1, x2, y2, tx1, ty1, tx2 and ty2 and have the same -meaning as in cogl_rectangle_with_texture_coords().

-
-

Parameters

-
----- - - - - - - - - - - - - -

verts

an array of vertices.

[in][array][transfer none]

n_rects

number of rectangles to draw

 
-
-

Since: 0.8.6

-
-
-
-

cogl_rectangle_with_multitexture_coords ()

-
void
-cogl_rectangle_with_multitexture_coords
-                               (float x1,
-                                float y1,
-                                float x2,
-                                float y2,
-                                const float *tex_coords,
-                                int tex_coords_len);
-

This function draws a rectangle using the current source material to -texture or fill with. As a material may contain multiple texture layers -this interface lets you supply texture coordinates for each layer of the -material.

-

The first pair of coordinates are for the first layer (with the smallest -layer index) and if you supply less texture coordinates than there are -layers in the current source material then default texture coordinates -(0.0, 0.0, 1.0, 1.0) are generated.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

x1

x coordinate upper left on screen.

 

y1

y coordinate upper left on screen.

 

x2

x coordinate lower right on screen.

 

y2

y coordinate lower right on screen.

 

tex_coords

An array containing groups of -4 float values: [tx1, ty1, tx2, ty2] that are interpreted as two texture -coordinates; one for the upper left texel, and one for the lower right -texel. Each value should be between 0.0 and 1.0, where the coordinate -(0.0, 0.0) represents the top left of the texture, and (1.0, 1.0) the -bottom right.

[in][array][transfer none]

tex_coords_len

The length of the tex_coords array. (e.g. for one layer -and one group of texture coordinates, this would be 4)

 
-
-

Since: 1.0

-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Rectangle-textures-(non-normalized-coordinates).html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Rectangle-textures-(non-normalized-coordinates).html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Rectangle-textures-(non-normalized-coordinates).html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Rectangle-textures-(non-normalized-coordinates).html 1970-01-01 00:00:00.000000000 +0000 @@ -1,284 +0,0 @@ - - - - -Rectangle textures (non-normalized coordinates): Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Rectangle textures (non-normalized coordinates)

-

Rectangle textures (non-normalized coordinates) — Functions for creating and manipulating rectangle - textures for use with non-normalized coordinates.

-
-
-

Functions

- -
-
-

Types and Values

-
---- - - - - -
 CoglTextureRectangle
-
-
-

Description

-

These functions allow low-level "rectangle" textures to be allocated. -These textures are never constrained to power-of-two sizes but they -also don't support having a mipmap and can only be wrapped with -COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE.

-

The most notable difference between rectangle textures and 2D -textures is that rectangle textures are sampled using un-normalized -texture coordinates, so instead of using coordinates (0,0) and -(1,1) to map to the top-left and bottom right corners of the -texture you would instead use (0,0) and (width,height).

-

The use of non-normalized coordinates can be particularly -convenient when writing glsl shaders that use a texture as a lookup -table since you don't need to upload separate uniforms to map -normalized coordinates to texels.

-

If you want to sample from a rectangle texture from GLSL you should -use the sampler2DRect sampler type.

-

Applications wanting to use CoglTextureRectangle should first check -for the COGL_FEATURE_ID_TEXTURE_RECTANGLE feature using -cogl_has_feature().

-
-
-

Functions

-
-

cogl_texture_rectangle_new_with_size ()

-
CoglTextureRectangle *
-cogl_texture_rectangle_new_with_size (CoglContext *ctx,
-                                      int width,
-                                      int height);
-

Creates a new CoglTextureRectangle texture with a given width -, -and height -. This texture is a low-level texture that the GPU can -sample from directly unlike high-level textures such as -CoglTexture2DSliced and CoglAtlasTexture.

-
Unlike for CoglTexture2D textures, coordinates for -CoglTextureRectangle textures should not be normalized. So instead -of using the coordinate (1, 1) to sample the bottom right corner of -a rectangle texture you would use (width, height) where width -and height are the width and height of the texture.
-
If you want to sample from a rectangle texture from GLSL you -should use the sampler2DRect sampler type.
-
Applications wanting to use CoglTextureRectangle should -first check for the COGL_FEATURE_ID_TEXTURE_RECTANGLE feature -using cogl_has_feature().
-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or preferably let Cogl -automatically allocate storage lazily when it may know more about -how the texture is going to be used and can optimize how it is -allocated.

-

Returns value: (transfer full): A pointer to a new CoglTextureRectangle - object with no storage allocated yet.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

ctx

A CoglContext pointer

 

width

The texture width to allocate

 

height

The texture height to allocate

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_texture_rectangle_new_from_bitmap ()

-
CoglTextureRectangle *
-cogl_texture_rectangle_new_from_bitmap
-                               (CoglBitmap *bitmap);
-

Allocates a new CoglTextureRectangle texture which will be -initialized with the pixel data from bitmap -. This texture is a -low-level texture that the GPU can sample from directly unlike -high-level textures such as CoglTexture2DSliced and -CoglAtlasTexture.

-
Unlike for CoglTexture2D textures, coordinates for -CoglTextureRectangle textures should not be normalized. So instead -of using the coordinate (1, 1) to sample the bottom right corner of -a rectangle texture you would use (width, height) where width -and height are the width and height of the texture.
-
If you want to sample from a rectangle texture from GLSL you -should use the sampler2DRect sampler type.
-
Applications wanting to use CoglTextureRectangle should -first check for the COGL_FEATURE_ID_TEXTURE_RECTANGLE feature -using cogl_has_feature().
-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or preferably let Cogl -automatically allocate storage lazily when it may know more about -how the texture is going to be used and can optimize how it is -allocated.

-
-

Parameters

-
----- - - - - - -

bitmap

A CoglBitmap

 
-
-
-

Returns

-

A pointer to a new -CoglTextureRectangle texture.

-

[transfer full]

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_is_texture_rectangle ()

-
CoglBool
-cogl_is_texture_rectangle (void *object);
-

Gets whether the given object references an existing -CoglTextureRectangle object.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject

 
-
-
-

Returns

-

TRUE if the object references a -CoglTextureRectangle, FALSE otherwise.

-
-
-
-
-

Types and Values

-
-

CoglTextureRectangle

-
typedef struct _CoglTextureRectangle CoglTextureRectangle;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-SDL-Integration.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-SDL-Integration.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-SDL-Integration.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-SDL-Integration.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,511 +0,0 @@ - - - - -SDL Integration: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

SDL Integration

-

SDL Integration — Integration api for the Simple DirectMedia - Layer library.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglContext * - -cogl_sdl_context_new () -
-void - -cogl_sdl_renderer_set_event_type () -
-int - -cogl_sdl_renderer_get_event_type () -
-void - -cogl_sdl_handle_event () -
-void - -cogl_sdl_idle () -
-SDL_Window * - -cogl_sdl_onscreen_get_window () -
-
-
-

Description

-

Cogl is a portable graphics api that can either be used standalone -or alternatively integrated with certain existing frameworks. This -api enables Cogl to be used in conjunction with the Simple -DirectMedia Layer library.

-

Using this API a typical SDL application would look something like -this:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15
-16
-17
-18
-19
-20
-21
-22
-23
-24
-25
-26
-27
-28
-29
-30
-31
-32
-33
-34
-35
-36
-37
MyAppData data;
-CoglError *error = NULL;
-
-data.ctx = cogl_sdl_context_new (SDL_USEREVENT, &error);
-if (!data.ctx)
-  {
-    fprintf (stderr, "Failed to create context: %s\n",
-             error->message);
-    return 1;
-  }
-
-my_application_setup (&data);
-
-data.redraw_queued = TRUE;
-while (!data.quit)
-  {
-    while (!data.quit)
-      {
-        if (!SDL_PollEvent (&event))
-          {
-            if (data.redraw_queued)
-              break;
-
-            cogl_sdl_idle (ctx);
-            if (!SDL_WaitEvent (&event))
-              {
-                fprintf (stderr, "Error waiting for SDL events");
-                return 1;
-              }
-          }
-
-         handle_event (&data, &event);
-         cogl_sdl_handle_event (ctx, &event);
-       }
-
-    data.redraw_queued = redraw (&data);
-  }
-
- -

-
-
-

Functions

-
-

cogl_sdl_context_new ()

-
CoglContext *
-cogl_sdl_context_new (int type,
-                      CoglError **error);
-

This is a convenience function for creating a new CoglContext for -use with SDL and specifying what SDL user event type Cogl can use -as a way to interrupt SDL_WaitEvent().

-

This function is equivalent to the following code:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15
CoglRenderer *renderer = cogl_renderer_new ();
-CoglDisplay *display;
-
-cogl_renderer_set_winsys_id (renderer, COGL_WINSYS_ID_SDL);
-
-cogl_sdl_renderer_set_event_type (renderer, type);
-
-if (!cogl_renderer_connect (renderer, error))
-  return NULL;
-
-display = cogl_display_new (renderer, NULL);
-if (!cogl_display_setup (display, error))
-  return NULL;
-
-return cogl_context_new (display, error);
-
- -

-
SDL applications are required to either use this API or -to manually create a CoglRenderer and call -cogl_sdl_renderer_set_event_type().
-
-

Parameters

-
----- - - - - - - - - - - - - -

type

-

An SDL user event type between SDL_USEREVENT and

-SDL_NUMEVENTS - 1
 

error

A CoglError return location.

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_sdl_renderer_set_event_type ()

-
void
-cogl_sdl_renderer_set_event_type (CoglRenderer *renderer,
-                                  int type);
-

Tells Cogl what SDL user event type it can use as a way to -interrupt SDL_WaitEvent() to ensure that cogl_sdl_handle_event() -will be called in a finite amount of time.

-
This should only be called on an un-connected -renderer.
-
For convenience most simple applications can use -cogl_sdl_context_new() if they don't want to manually create -CoglRenderer and CoglDisplay objects during -initialization.
-
-

Parameters

-
----- - - - - - - - - - - - - -

renderer

A CoglRenderer

 

type

-

An SDL user event type between SDL_USEREVENT and

-SDL_NUMEVENTS - 1
 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_sdl_renderer_get_event_type ()

-
int
-cogl_sdl_renderer_get_event_type (CoglRenderer *renderer);
-

Queries what SDL user event type Cogl is using as a way to -interrupt SDL_WaitEvent(). This is set either using -cogl_sdl_context_new or by using -cogl_sdl_renderer_set_event_type().

-
-

Parameters

-
----- - - - - - -

renderer

A CoglRenderer

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_sdl_handle_event ()

-
void
-cogl_sdl_handle_event (CoglContext *context,
-                       SDL_Event *event);
-

Passes control to Cogl so that it may dispatch any internal event -callbacks in response to the given SDL event -. This function must -be called for every SDL event.

-
-

Parameters

-
----- - - - - - - - - - - - - -

context

A CoglContext

 

event

An SDL event

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_sdl_idle ()

-
void
-cogl_sdl_idle (CoglContext *context);
-

Notifies Cogl that the application is idle and about to call -SDL_WaitEvent(). Cogl may use this to run low priority book keeping -tasks.

-
-

Parameters

-
----- - - - - - -

context

A CoglContext

 
-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

cogl_sdl_onscreen_get_window ()

-
SDL_Window *
-cogl_sdl_onscreen_get_window (CoglOnscreen *onscreen);
-
-

Parameters

-
----- - - - - - -

onscreen

A CoglOnscreen

 
-
-
-

Returns

-

the underlying SDL_Window associated with an onscreen framebuffer.

-
-

Since: 2.0

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Shader-snippets.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Shader-snippets.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Shader-snippets.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Shader-snippets.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1267 +0,0 @@ - - - - -Shader snippets: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Shader snippets

-

Shader snippets — Functions for creating and manipulating shader snippets

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglSnippet * - -cogl_snippet_new () -
-CoglSnippetHook - -cogl_snippet_get_hook () -
-CoglBool - -cogl_is_snippet () -
-void - -cogl_snippet_set_declarations () -
const char * - -cogl_snippet_get_declarations () -
-void - -cogl_snippet_set_pre () -
const char * - -cogl_snippet_get_pre () -
-void - -cogl_snippet_set_replace () -
const char * - -cogl_snippet_get_replace () -
-void - -cogl_snippet_set_post () -
const char * - -cogl_snippet_get_post () -
-
-
-

Types and Values

-
---- - - - - - - - - - - -
 CoglSnippet
enumCoglSnippetHook
-
-
-

Description

-

CoglSnippets are used to modify or replace parts of a -CoglPipeline using GLSL. GLSL is a programming language supported -by OpenGL on programmable hardware to provide a more flexible -description of what should be rendered. A description of GLSL -itself is outside the scope of this documentation but any good -OpenGL book should help to describe it.

-

Unlike in OpenGL, when using GLSL with Cogl it is possible to write -short snippets to replace small sections of the pipeline instead of -having to replace the whole of either the vertex or fragment -pipelines. Of course it is also possible to replace the whole of -the pipeline if needed.

-

Each snippet is a standalone chunk of code which would attach to -the pipeline at a particular point. The code is split into four -separate strings (all of which are optional):

-
-
declarations
-

-The code in this string will be inserted outside of any function in -the global scope of the shader. This can be used to declare -uniforms, attributes, varyings and functions to be used by the -snippet. -

-
pre
-

-The code in this string will be inserted before the hook point. -

-
post
-

-The code in this string will be inserted after the hook point. This -can be used to modify the results of the builtin generated code for -that hook point. -

-
replace
-

-If present the code in this string will replace the generated code -for the hook point. -

-
-

All of the strings apart from the declarations string of a pipeline -are generated in a single function so they can share variables -declared from one string in another. The scope of the code is -limited to each snippet so local variables declared in the snippet -will not collide with variables declared in another -snippet. However, code in the 'declarations' string is global to -the shader so it is the application's responsibility to ensure that -variables declared here will not collide with those from other -snippets.

-

The snippets can be added to a pipeline with -cogl_pipeline_add_snippet() or -cogl_pipeline_add_layer_snippet(). Which function to use depends on -which hook the snippet is targetting. The snippets are all -generated in the order they are added to the pipeline. That is, the -post strings are executed in the order they are added to the -pipeline and the pre strings are executed in reverse order. If any -replace strings are given for a snippet then any other snippets -with the same hook added before that snippet will be ignored. The -different hooks are documented under CoglSnippetHook.

-

For portability with GLES2, it is recommended not to use the GLSL -builtin names such as gl_FragColor. Instead there are replacement -names under the cogl_* namespace which can be used instead. These -are:

-
-
uniform mat4 - cogl_modelview_matrix
-

- The current modelview matrix. This is equivalent to - gl_ModelViewMatrix. -

-
uniform mat4 - cogl_projection_matrix
-

- The current projection matrix. This is equivalent to - gl_ProjectionMatrix. -

-
uniform mat4 - cogl_modelview_projection_matrix
-

- The combined modelview and projection matrix. A vertex shader - would typically use this to transform the incoming vertex - position. The separate modelview and projection matrices are - usually only needed for lighting calculations. This is - equivalent to gl_ModelViewProjectionMatrix. -

-
uniform mat4 - cogl_texture_matrix[]
-

- An array of matrices for transforming the texture - coordinates. This is equivalent to gl_TextureMatrix. -

-
-

In a vertex shader, the following are also available:

-
-
attribute vec4 - cogl_position_in
-

- The incoming vertex position. This is equivalent to gl_Vertex. -

-
attribute vec4 - cogl_color_in
-

- The incoming vertex color. This is equivalent to gl_Color. -

-
attribute vec4 - cogl_tex_coord_in
-

- The texture coordinate for layer 0. This is an alternative name - for cogl_tex_coord0_in. -

-
attribute vec4 - cogl_tex_coord0_in
-

- The texture coordinate for the layer 0. This is equivalent to - gl_MultiTexCoord0. There will also be cogl_tex_coord1_in and - so on if more layers are added to the pipeline. -

-
attribute vec3 - cogl_normal_in
-

- The normal of the vertex. This is equivalent to gl_Normal. -

-
vec4 - cogl_position_out
-

- The calculated position of the vertex. This must be written to - in all vertex shaders. This is equivalent to gl_Position. -

-
float - cogl_point_size_in
-

- The incoming point size from the cogl_point_size_in attribute. - This is only available if - cogl_pipeline_set_per_vertex_point_size() is set on the - pipeline. -

-
float - cogl_point_size_out
-

- The calculated size of a point. This is equivalent to gl_PointSize. -

-
varying vec4 - cogl_color_out
-

- The calculated color of a vertex. This is equivalent to gl_FrontColor. -

-
varying vec4 - cogl_tex_coord0_out
-

- The calculated texture coordinate for layer 0 of the pipeline. - This is equivalent to gl_TexCoord[0]. There will also be - cogl_tex_coord1_out and so on if more layers are added to the - pipeline. In the fragment shader, this varying is called - cogl_tex_coord0_in. -

-
-

In a fragment shader, the following are also available:

-
-
varying vec4 cogl_color_in
-

- The calculated color of a vertex. This is equivalent to gl_FrontColor. -

-
varying vec4 - cogl_tex_coord0_in
-

- The texture coordinate for layer 0. This is equivalent to - gl_TexCoord[0]. There will also be cogl_tex_coord1_in and so - on if more layers are added to the pipeline. -

-
vec4 cogl_color_out
-

- The final calculated color of the fragment. All fragment shaders - must write to this variable. This is equivalent to - gl_FrontColor. -

-
float cogl_depth_out
-

- An optional output variable specifying the depth value to use - for this fragment. This is equivalent to gl_FragDepth. -

-
bool cogl_front_facing
-

- A readonly variable that will be true if the current primitive - is front facing. This can be used to implement two-sided - coloring algorithms. This is equivalent to gl_FrontFacing. -

-
vec2 cogl_point_coord
-

- When rendering points, this will contain a vec2 which represents - the position within the point of the current fragment. - vec2(0.0,0.0) will be the topleft of the point and vec2(1.0,1.0) - will be the bottom right. Note that there is currently a bug in - Cogl where when rendering to an offscreen buffer these - coordinates will be upside-down. The value is undefined when not - rendering points. This builtin can only be used if the - COGL_FEATURE_ID_POINT_SPRITE feature is available. -

-
-

Here is an example of using a snippet to add a desaturate effect to the -generated color on a pipeline.

-
-  CoglPipeline *pipeline = cogl_pipeline_new ();
-
-  /* Set up the pipeline here, ie by adding a texture or other
-     layers */
-
-  /* Create the snippet. The first string is the declarations which
-     we will use to add a uniform. The second is the 'post' string which
-     will contain the code to perform the desaturation. */
-  CoglSnippet *snippet =
-    cogl_snippet_new (COGL_SNIPPET_HOOK_FRAGMENT,
-                      "uniform float factor;",
-                      "float gray = dot (vec3 (0.299, 0.587, 0.114), "
-                      "                  cogl_color_out.rgb);"
-                      "cogl_color_out.rgb = mix (vec3 (gray),"
-                      "                          cogl_color_out.rgb,"
-                      "                          factor);");
-
-  /* Add it to the pipeline */
-  cogl_pipeline_add_snippet (pipeline, snippet);
-  /* The pipeline keeps a reference to the snippet
-     so we don't need to */
-  cogl_object_unref (snippet);
-
-  /* Update the custom uniform on the pipeline */
-  int location = cogl_pipeline_get_uniform_location (pipeline, "factor");
-  cogl_pipeline_set_uniform_1f (pipeline, location, 0.5f);
-
-  /* Now we can render with the snippet as usual */
-  cogl_push_source (pipeline);
-  cogl_rectangle (0, 0, 10, 10);
-  cogl_pop_source ();
-
-
-
-

Functions

-
-

cogl_snippet_new ()

-
CoglSnippet *
-cogl_snippet_new (CoglSnippetHook hook,
-                  const char *declarations,
-                  const char *post);
-

Allocates and initializes a new snippet with the given source strings.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

hook

The point in the pipeline that this snippet will wrap around -or replace.

 

declarations

The source code for the declarations for this -snippet or NULL. See cogl_snippet_set_declarations().

 

post

The source code to run after the hook point where this -shader snippet is attached or NULL. See cogl_snippet_set_post().

 
-
-
-

Returns

-

a pointer to a new CoglSnippet

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_snippet_get_hook ()

-
CoglSnippetHook
-cogl_snippet_get_hook (CoglSnippet *snippet);
-
-

Parameters

-
----- - - - - - -

snippet

A CoglSnippet

 
-
-
-

Returns

-

the hook that was set when cogl_snippet_new() was -called.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_is_snippet ()

-
CoglBool
-cogl_is_snippet (void *object);
-

Gets whether the given object - references an existing snippet object.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the object -references a CoglSnippet, -FALSE otherwise

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_snippet_set_declarations ()

-
void
-cogl_snippet_set_declarations (CoglSnippet *snippet,
-                               const char *declarations);
-

Sets a source string that will be inserted in the global scope of -the generated shader when this snippet is used on a pipeline. This -string is typically used to declare uniforms, attributes or -functions that will be used by the other parts of the snippets.

-

This function should only be called before the snippet is attached -to its first pipeline. After that the snippet should be considered -immutable.

-
-

Parameters

-
----- - - - - - - - - - - - - -

snippet

A CoglSnippet

 

declarations

The new source string for the declarations section -of this snippet.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_snippet_get_declarations ()

-
const char *
-cogl_snippet_get_declarations (CoglSnippet *snippet);
-
-

Parameters

-
----- - - - - - -

snippet

A CoglSnippet

 
-
-
-

Returns

-

the source string that was set with -cogl_snippet_set_declarations() or NULL if none was set.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_snippet_set_pre ()

-
void
-cogl_snippet_set_pre (CoglSnippet *snippet,
-                      const char *pre);
-

Sets a source string that will be inserted before the hook point in -the generated shader for the pipeline that this snippet is attached -to. Please see the documentation of each hook point in -CoglPipeline for a description of how this string should be used.

-

This function should only be called before the snippet is attached -to its first pipeline. After that the snippet should be considered -immutable.

-
-

Parameters

-
----- - - - - - - - - - - - - -

snippet

A CoglSnippet

 

pre

The new source string for the pre section of this snippet.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_snippet_get_pre ()

-
const char *
-cogl_snippet_get_pre (CoglSnippet *snippet);
-
-

Parameters

-
----- - - - - - -

snippet

A CoglSnippet

 
-
-
-

Returns

-

the source string that was set with -cogl_snippet_set_pre() or NULL if none was set.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_snippet_set_replace ()

-
void
-cogl_snippet_set_replace (CoglSnippet *snippet,
-                          const char *replace);
-

Sets a source string that will be used instead of any generated -source code or any previous snippets for this hook point. Please -see the documentation of each hook point in CoglPipeline for a -description of how this string should be used.

-

This function should only be called before the snippet is attached -to its first pipeline. After that the snippet should be considered -immutable.

-
-

Parameters

-
----- - - - - - - - - - - - - -

snippet

A CoglSnippet

 

replace

The new source string for the replace section of this snippet.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_snippet_get_replace ()

-
const char *
-cogl_snippet_get_replace (CoglSnippet *snippet);
-
-

Parameters

-
----- - - - - - -

snippet

A CoglSnippet

 
-
-
-

Returns

-

the source string that was set with -cogl_snippet_set_replace() or NULL if none was set.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_snippet_set_post ()

-
void
-cogl_snippet_set_post (CoglSnippet *snippet,
-                       const char *post);
-

Sets a source string that will be inserted after the hook point in -the generated shader for the pipeline that this snippet is attached -to. Please see the documentation of each hook point in -CoglPipeline for a description of how this string should be used.

-

This function should only be called before the snippet is attached -to its first pipeline. After that the snippet should be considered -immutable.

-
-

Parameters

-
----- - - - - - - - - - - - - -

snippet

A CoglSnippet

 

post

The new source string for the post section of this snippet.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_snippet_get_post ()

-
const char *
-cogl_snippet_get_post (CoglSnippet *snippet);
-
-

Parameters

-
----- - - - - - -

snippet

A CoglSnippet

 
-
-
-

Returns

-

the source string that was set with -cogl_snippet_set_post() or NULL if none was set.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglSnippet

-
typedef struct _CoglSnippet CoglSnippet;
-
-
-
-

enum CoglSnippetHook

-

CoglSnippetHook is used to specify a location within a -CoglPipeline where the code of the snippet should be used when it -is attached to a pipeline.

-
-
COGL_SNIPPET_HOOK_VERTEX_GLOBALS
-

-Adds a shader snippet at the beginning of the global section of the -shader for the vertex processing. Any declarations here can be -shared with all other snippets that are attached to a vertex hook. -Only the ‘declarations’ string is used and the other strings are -ignored. -

-
COGL_SNIPPET_HOOK_FRAGMENT_GLOBALS
-

-Adds a shader snippet at the beginning of the global section of the -shader for the fragment processing. Any declarations here can be -shared with all other snippets that are attached to a fragment -hook. Only the ‘declarations’ string is used and the other strings -are ignored. -

-
COGL_SNIPPET_HOOK_VERTEX
-
-

-Adds a shader snippet that will hook on to the vertex processing -stage of the pipeline. This gives a chance for the application to -modify the vertex attributes generated by the shader. Typically the -snippet will modify cogl_color_out or cogl_position_out builtins. -

-

-The ‘declarations’ string in snippet will be inserted in the -global scope of the shader. Use this to declare any uniforms, -attributes or functions that the snippet requires. -

-

-The ‘pre’ string in snippet will be inserted at the top of the -main() function before any vertex processing is done. -

-

-The ‘replace’ string in snippet will be used instead of the -generated vertex processing if it is present. This can be used if -the application wants to provide a complete vertex shader and -doesn't need the generated output from Cogl. -

-

-The ‘post’ string in snippet will be inserted after all of the -standard vertex processing is done. This can be used to modify the -outputs. -

-
-
COGL_SNIPPET_HOOK_VERTEX_TRANSFORM
-
-

-Adds a shader snippet that will hook on to the vertex transform stage. -Typically the snippet will use the cogl_modelview_matrix, -cogl_projection_matrix and cogl_modelview_projection_matrix matrices and the -cogl_position_in attribute. The hook must write to cogl_position_out. -The default processing for this hook will multiply cogl_position_in by -the combined modelview-projection matrix and store it on cogl_position_out. -

-

-The ‘declarations’ string in snippet will be inserted in the -global scope of the shader. Use this to declare any uniforms, -attributes or functions that the snippet requires. -

-

-The ‘pre’ string in snippet will be inserted at the top of the -main() function before the vertex transform is done. -

-

-The ‘replace’ string in snippet will be used instead of the -generated vertex transform if it is present. -

-

-The ‘post’ string in snippet will be inserted after all of the -standard vertex transformation is done. This can be used to modify the -cogl_position_out in addition to the default processing. -

-
-
COGL_SNIPPET_HOOK_POINT_SIZE
-
-

-Adds a shader snippet that will hook on to the point size -calculation step within the vertex shader stage. The snippet should -write to the builtin cogl_point_size_out with the new point size. -The snippet can either read cogl_point_size_in directly and write a -new value or first read an existing value in cogl_point_size_out -that would be set by a previous snippet. Note that this hook is -only used if cogl_pipeline_set_per_vertex_point_size() is enabled -on the pipeline. -

-

-The ‘declarations’ string in snippet will be inserted in the -global scope of the shader. Use this to declare any uniforms, -attributes or functions that the snippet requires. -

-

-The ‘pre’ string in snippet will be inserted just before -calculating the point size. -

-

-The ‘replace’ string in snippet will be used instead of the -generated point size calculation if it is present. -

-

-The ‘post’ string in snippet will be inserted after the -standard point size calculation is done. This can be used to modify -cogl_point_size_out in addition to the default processing. -

-
-
COGL_SNIPPET_HOOK_FRAGMENT
-
-

-Adds a shader snippet that will hook on to the fragment processing -stage of the pipeline. This gives a chance for the application to -modify the fragment color generated by the shader. Typically the -snippet will modify cogl_color_out. -

-

-The ‘declarations’ string in snippet will be inserted in the -global scope of the shader. Use this to declare any uniforms, -attributes or functions that the snippet requires. -

-

-The ‘pre’ string in snippet will be inserted at the top of the -main() function before any fragment processing is done. -

-

-The ‘replace’ string in snippet will be used instead of the -generated fragment processing if it is present. This can be used if -the application wants to provide a complete fragment shader and -doesn't need the generated output from Cogl. -

-

-The ‘post’ string in snippet will be inserted after all of the -standard fragment processing is done. At this point the generated -value for the rest of the pipeline state will already be in -cogl_color_out so the application can modify the result by altering -this variable. -

-
-
COGL_SNIPPET_HOOK_TEXTURE_COORD_TRANSFORM
-
-

-Adds a shader snippet that will hook on to the texture coordinate -transformation of a particular layer. This can be used to replace -the processing for a layer or to modify the results. -

-

-Within the snippet code for this hook there are two extra -variables. The first is a mat4 called cogl_matrix which represents -the user matrix for this layer. The second is called cogl_tex_coord -and represents the incoming and outgoing texture coordinate. On -entry to the hook, cogl_tex_coord contains the value of the -corresponding texture coordinate attribute for this layer. The hook -is expected to modify this variable. The output will be passed as a -varying to the fragment processing stage. The default code will -just multiply cogl_matrix by cogl_tex_coord and store the result in -cogl_tex_coord. -

-

-The ‘declarations’ string in snippet will be inserted in the -global scope of the shader. Use this to declare any uniforms, -attributes or functions that the snippet requires. -

-

-The ‘pre’ string in snippet will be inserted just before the -fragment processing for this layer. At this point cogl_tex_coord -still contains the value of the texture coordinate attribute. -

-

-If a ‘replace’ string is given then this will be used instead of -the default fragment processing for this layer. The snippet can -modify cogl_tex_coord or leave it as is to apply no transformation. -

-

-The ‘post’ string in snippet will be inserted just after the -transformation. At this point cogl_tex_coord will contain the -results of the transformation but it can be further modified by the -snippet. -

-
-
COGL_SNIPPET_HOOK_LAYER_FRAGMENT
-
-

-Adds a shader snippet that will hook on to the fragment processing -of a particular layer. This can be used to replace the processing -for a layer or to modify the results. -

-

-Within the snippet code for this hook there is an extra vec4 -variable called ‘cogl_layer’. This contains the resulting color -that will be used for the layer. This can be modified in the ‘post’ -section or it the default processing can be replaced entirely using -the ‘replace’ section. -

-

-The ‘declarations’ string in snippet will be inserted in the -global scope of the shader. Use this to declare any uniforms, -attributes or functions that the snippet requires. -

-

-The ‘pre’ string in snippet will be inserted just before the -fragment processing for this layer. -

-

-If a ‘replace’ string is given then this will be used instead of -the default fragment processing for this layer. The snippet must write to -the ‘cogl_layer’ variable in that case. -

-

-The ‘post’ string in snippet will be inserted just after the -fragment processing for the layer. The results can be modified by changing -the value of the ‘cogl_layer’ variable. -

-
-
COGL_SNIPPET_HOOK_TEXTURE_LOOKUP
-
-

-Adds a shader snippet that will hook on to the texture lookup part -of a given layer. This gives a chance for the application to modify -the coordinates that will be used for the texture lookup or to -alter the returned texel. -

-

-Within the snippet code for this hook there are three extra -variables available. ‘cogl_sampler’ is a sampler object -representing the sampler for the layer where the snippet is -attached. ‘cogl_tex_coord’ is a vec4 which contains the texture -coordinates that will be used for the texture lookup. This can be -modified. ‘cogl_texel’ will contain the result of the texture -lookup. This can also be modified. -

-

-The ‘declarations’ string in snippet will be inserted in the -global scope of the shader. Use this to declare any uniforms, -attributes or functions that the snippet requires. -

-

-The ‘pre’ string in snippet will be inserted at the top of the -main() function before any fragment processing is done. This is a -good place to modify the cogl_tex_coord variable. -

-

-If a ‘replace’ string is given then this will be used instead of a -the default texture lookup. The snippet would typically use its own -sampler in this case. -

-

-The ‘post’ string in snippet will be inserted after texture lookup -has been preformed. Here the snippet can modify the cogl_texel -variable to alter the returned texel. -

-
-
-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_SNIPPET_HOOK_VERTEX

-

A hook for the entire vertex processing - stage of the pipeline.

-
 

COGL_SNIPPET_HOOK_VERTEX_TRANSFORM

-

A hook for the vertex transformation.

-
 

COGL_SNIPPET_HOOK_VERTEX_GLOBALS

-

A hook for declaring global data - that can be shared with all other snippets that are on a vertex - hook.

-
 

COGL_SNIPPET_HOOK_POINT_SIZE

-

A hook for manipulating the point - size of a vertex. This is only used if - cogl_pipeline_set_per_vertex_point_size() is enabled on the - pipeline.

-
 

COGL_SNIPPET_HOOK_FRAGMENT

-

A hook for the entire fragment - processing stage of the pipeline.

-
 

COGL_SNIPPET_HOOK_FRAGMENT_GLOBALS

-

A hook for declaring global - data wthat can be shared with all other snippets that are on a - fragment hook.

-
 

COGL_SNIPPET_HOOK_TEXTURE_COORD_TRANSFORM

-

A hook for applying the - layer matrix to a texture coordinate for a layer.

-
 

COGL_SNIPPET_HOOK_LAYER_FRAGMENT

-

A hook for the fragment - processing of a particular layer.

-
 

COGL_SNIPPET_HOOK_TEXTURE_LOOKUP

-

A hook for the texture lookup - stage of a given layer in a pipeline.

-
 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Sliced-Textures.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Sliced-Textures.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Sliced-Textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Sliced-Textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,523 +0,0 @@ - - - - -Sliced Textures: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Sliced Textures

-

Sliced Textures — Functions for creating and manipulating 2D meta - textures that may internally be comprised of - multiple 2D textures with power-of-two sizes.

-
- -
-

Types and Values

-
---- - - - - -
 CoglTexture2DSliced
-
-
-

Description

-

These functions allow high-level meta textures (See the -CoglMetaTexture interface) to be allocated that may internally be -comprised of multiple 2D texture "slices" with power-of-two sizes.

-

This API can be useful when working with GPUs that don't have -native support for non-power-of-two textures or if you want to load -a texture that is larger than the GPUs maximum texture size limits.

-

The algorithm for slicing works by first trying to map a virtual -size to the next larger power-of-two size and then seeing how many -wasted pixels that would result in. For example if you have a -virtual texture that's 259 texels wide, the next pot size = 512 and -the amount of waste would be 253 texels. If the amount of waste is -above a max-waste threshold then we would next slice that texture -into one that's 256 texels and then looking at how many more texels -remain unallocated after that we choose the next power-of-two size. -For the example of a 259 texel image that would mean having a 256 -texel wide texture, leaving 3 texels unallocated so we'd then -create a 4 texel wide texture - now there is only one texel of -waste. The algorithm continues to slice the right most textures -until the amount of waste is less than or equal to a specfied -max-waste threshold. The same logic for slicing from left to right -is also applied from top to bottom.

-
-
-

Functions

-
-

cogl_texture_2d_sliced_new_with_size ()

-
CoglTexture2DSliced *
-cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
-                                      int width,
-                                      int height,
-                                      int max_waste);
-

Creates a CoglTexture2DSliced that may internally be comprised of -1 or more CoglTexture2D textures depending on GPU limitations. -For example if the GPU only supports power-of-two sized textures -then a sliced texture will turn a non-power-of-two size into a -combination of smaller power-of-two sized textures. If the -requested texture size is larger than is supported by the hardware -then the texture will be sliced into smaller textures that can be -accessed by the hardware.

-

max_waste - is used as a threshold for recursively slicing the -right-most or bottom-most slices into smaller sizes until the -wasted padding at the bottom and right of the textures is less than -specified. A negative max_waste - will disable slicing.

-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or let Cogl automatically allocate -storage lazily.

-
It's possible for the allocation of a sliced texture to fail -later due to impossible slicing constraints if a negative -max_waste value is given. If the given virtual texture size size -is larger than is supported by the hardware but slicing is disabled -the texture size would be too large to handle.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

ctx

A CoglContext

 

width

The virtual width of your sliced texture.

 

height

The virtual height of your sliced texture.

 

max_waste

The threshold of how wide a strip of wasted texels -are allowed along the right and bottom textures before -they must be sliced to reduce the amount of waste. A -negative can be passed to disable slicing.

 
-
-
-

Returns

-

A new CoglTexture2DSliced object with no storage -allocated yet.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_texture_2d_sliced_new_from_file ()

-
CoglTexture2DSliced *
-cogl_texture_2d_sliced_new_from_file (CoglContext *ctx,
-                                      const char *filename,
-                                      int max_waste,
-                                      CoglError **error);
-

Creates a CoglTexture2DSliced from an image file.

-

A CoglTexture2DSliced may internally be comprised of 1 or more -CoglTexture2D textures depending on GPU limitations. For example -if the GPU only supports power-of-two sized textures then a sliced -texture will turn a non-power-of-two size into a combination of -smaller power-of-two sized textures. If the requested texture size -is larger than is supported by the hardware then the texture will -be sliced into smaller textures that can be accessed by the -hardware.

-

max_waste - is used as a threshold for recursively slicing the -right-most or bottom-most slices into smaller sizes until the -wasted padding at the bottom and right of the textures is less than -specified. A negative max_waste - will disable slicing.

-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or let Cogl automatically allocate -storage lazily.

-
It's possible for the allocation of a sliced texture to fail -later due to impossible slicing constraints if a negative -max_waste value is given. If the given virtual texture size is -larger than is supported by the hardware but slicing is disabled -the texture size would be too large to handle.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

ctx

A CoglContext

 

filename

the file to load

 

max_waste

The threshold of how wide a strip of wasted texels -are allowed along the right and bottom textures before -they must be sliced to reduce the amount of waste. A -negative can be passed to disable slicing.

 

error

A CoglError to catch exceptional errors or NULL

 
-
-
-

Returns

-

A newly created CoglTexture2DSliced -or NULL on failure and error -will be updated.

-

[transfer full]

-
-

Since: 1.16

-
-
-
-

cogl_texture_2d_sliced_new_from_data ()

-
CoglTexture2DSliced *
-cogl_texture_2d_sliced_new_from_data (CoglContext *ctx,
-                                      int width,
-                                      int height,
-                                      int max_waste,
-                                      CoglPixelFormat format,
-                                      int rowstride,
-                                      const uint8_t *data,
-                                      CoglError **error);
-

Creates a new CoglTexture2DSliced texture based on data residing -in memory.

-

A CoglTexture2DSliced may internally be comprised of 1 or more -CoglTexture2D textures depending on GPU limitations. For example -if the GPU only supports power-of-two sized textures then a sliced -texture will turn a non-power-of-two size into a combination of -smaller power-of-two sized textures. If the requested texture size -is larger than is supported by the hardware then the texture will -be sliced into smaller textures that can be accessed by the -hardware.

-

max_waste - is used as a threshold for recursively slicing the -right-most or bottom-most slices into smaller sizes until the -wasted padding at the bottom and right of the textures is less than -specified. A negative max_waste - will disable slicing.

-
This api will always immediately allocate GPU memory for all -the required texture slices and upload the given data so that the -data pointer does not need to remain valid once this function -returns. This means it is not possible to configure the texture -before it is allocated. If you do need to configure the texture -before allocation (to specify constraints on the internal format -for example) then you can instead create a CoglBitmap for your -data and use cogl_texture_2d_sliced_new_from_bitmap() or use -cogl_texture_2d_sliced_new_with_size() and then upload data using -cogl_texture_set_data() -
-
It's possible for the allocation of a sliced texture to fail -due to impossible slicing constraints if a negative max_waste -value is given. If the given virtual texture size is larger than is -supported by the hardware but slicing is disabled the texture size -would be too large to handle.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ctx

A CoglContext

 

width

width of texture in pixels

 

height

height of texture in pixels

 

format

the CoglPixelFormat the buffer is stored in in RAM

 

max_waste

The threshold of how wide a strip of wasted texels -are allowed along the right and bottom textures before -they must be sliced to reduce the amount of waste. A -negative can be passed to disable slicing.

 

rowstride

the memory offset in bytes between the start of each -row in data -. A value of 0 will make Cogl automatically -calculate rowstride -from width -and format -.

 

data

pointer the memory region where the source buffer resides

 

error

A CoglError to catch exceptional errors or NULL

 
-
-
-

Returns

-

A newly created CoglTexture2DSliced -or NULL on failure and error -will be updated.

-

[transfer full]

-
-

Since: 1.16

-
-
-
-

cogl_texture_2d_sliced_new_from_bitmap ()

-
CoglTexture2DSliced *
-cogl_texture_2d_sliced_new_from_bitmap
-                               (CoglBitmap *bmp,
-                                int max_waste);
-

Creates a new CoglTexture2DSliced texture based on data residing -in a bitmap.

-

A CoglTexture2DSliced may internally be comprised of 1 or more -CoglTexture2D textures depending on GPU limitations. For example -if the GPU only supports power-of-two sized textures then a sliced -texture will turn a non-power-of-two size into a combination of -smaller power-of-two sized textures. If the requested texture size -is larger than is supported by the hardware then the texture will -be sliced into smaller textures that can be accessed by the -hardware.

-

max_waste - is used as a threshold for recursively slicing the -right-most or bottom-most slices into smaller sizes until the -wasted padding at the bottom and right of the textures is less than -specified. A negative max_waste - will disable slicing.

-

The storage for the texture is not allocated before this function -returns. You can call cogl_texture_allocate() to explicitly -allocate the underlying storage or let Cogl automatically allocate -storage lazily.

-
It's possible for the allocation of a sliced texture to fail -later due to impossible slicing constraints if a negative -max_waste value is given. If the given virtual texture size is -larger than is supported by the hardware but slicing is disabled -the texture size would be too large to handle.
-
-

Parameters

-
----- - - - - - - - - - - - - -

bmp

A CoglBitmap

 

max_waste

The threshold of how wide a strip of wasted texels -are allowed along the right and bottom textures before -they must be sliced to reduce the amount of waste. A -negative can be passed to disable slicing.

 
-
-
-

Returns

-

A newly created CoglTexture2DSliced -or NULL on failure and error -will be updated.

-

[transfer full]

-
-

Since: 1.16

-
-
-
-

cogl_is_texture_2d_sliced ()

-
CoglBool
-cogl_is_texture_2d_sliced (void *object);
-

Gets whether the given object references a CoglTexture2DSliced.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the object references a CoglTexture2DSliced -and FALSE otherwise.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglTexture2DSliced

-
typedef struct _CoglTexture2DSliced CoglTexture2DSliced;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Sub-Textures.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Sub-Textures.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Sub-Textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Sub-Textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,228 +0,0 @@ - - - - -Sub Textures: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Sub Textures

-

Sub Textures — Functions for creating and manipulating - sub-textures.

-
-
-

Functions

-
---- - - - - - - - - - - -
-CoglSubTexture * - -cogl_sub_texture_new () -
-CoglBool - -cogl_is_sub_texture () -
-
-
-

Types and Values

-
---- - - - - -
 CoglSubTexture
-
-
-

Description

-

These functions allow high-level textures to be created that -represent a sub-region of another texture. For example these -can be used to implement custom texture atlasing schemes.

-
-
-

Functions

-
-

cogl_sub_texture_new ()

-
CoglSubTexture *
-cogl_sub_texture_new (CoglContext *ctx,
-                      CoglTexture *parent_texture,
-                      int sub_x,
-                      int sub_y,
-                      int sub_width,
-                      int sub_height);
-

Creates a high-level CoglSubTexture representing a sub-region of -any other CoglTexture. The sub-region must strictly lye within the -bounds of the parent_texture -. The returned texture implements the -CoglMetaTexture interface because it's not a low level texture -that hardware can understand natively.

-
Remember: Unless you are using high level drawing APIs such -as cogl_rectangle() or other APIs documented to understand the -CoglMetaTexture interface then you need to use the -CoglMetaTexture interface to resolve a CoglSubTexture into a -low-level texture before drawing.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ctx

A CoglContext pointer

 

parent_texture

The full texture containing a sub-region you want -to make a CoglSubTexture from.

 

sub_x

The top-left x coordinate of the parent region to make -a texture from.

 

sub_y

The top-left y coordinate of the parent region to make -a texture from.

 

sub_width

The width of the parent region to make a texture from.

 

sub_height

The height of the parent region to make a texture -from.

 
-
-
-

Returns

-

A newly allocated CoglSubTexture -representing a sub-region of parent_texture -.

-

[transfer full]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_is_sub_texture ()

-
CoglBool
-cogl_is_sub_texture (void *object);
-

Checks whether object - is a CoglSubTexture.

-
-

Parameters

-
----- - - - - - -

object

a CoglObject

 
-
-
-

Returns

-

TRUE if the passed object -represents a -CoglSubTexture and FALSE otherwise.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglSubTexture

-
typedef struct _CoglSubTexture CoglSubTexture;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Object-Interface.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Object-Interface.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Object-Interface.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Object-Interface.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,359 +0,0 @@ - - - - -The Object Interface: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

The Object Interface

-

The Object Interface

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - -
-void * - -cogl_object_ref () -
-void - -cogl_object_unref () -
-void * - -cogl_object_get_user_data () -
-void - -cogl_object_set_user_data () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - -
 CoglObject
 CoglUserDataKey
typedefCoglUserDataDestroyCallback
-
-
-

Description

-
-
-

Functions

-
-

cogl_object_ref ()

-
void *
-cogl_object_ref (void *object);
-

Increases the reference count of object - by 1

-

[skip]

-
-

Parameters

-
----- - - - - - -

object

a CoglObject

 
-
-
-

Returns

-

the object -, with its reference count increased

-
-
-
-
-

cogl_object_unref ()

-
void
-cogl_object_unref (void *object);
-

Drecreases the reference count of object - by 1; if the reference -count reaches 0, the resources allocated by object - will be freed

-

[skip]

-
-

Parameters

-
----- - - - - - -

object

a CoglObject

 
-
-
-
-
-

cogl_object_get_user_data ()

-
void *
-cogl_object_get_user_data (CoglObject *object,
-                           CoglUserDataKey *key);
-

Finds the user data previously associated with object - using -the given key -. If no user data has been associated with object - -for the given key - this function returns NULL.

-

[skip]

-
-

Parameters

-
----- - - - - - - - - - - - - -

object

The object with associated private data to query

 

key

The address of a CoglUserDataKey which provides a unique value -with which to index the private data.

 
-
-
-

Returns

-

The user data previously associated -with object -using the given key -; or NULL if no associated -data is found.

-

[transfer none]

-
-

Since: 1.4

-
-
-
-

cogl_object_set_user_data ()

-
void
-cogl_object_set_user_data (CoglObject *object,
-                           CoglUserDataKey *key,
-                           void *user_data,
-                           CoglUserDataDestroyCallback destroy);
-

Associates some private user_data - with a given CoglObject. To -later remove the association call cogl_object_set_user_data() with -the same key - but NULL for the user_data -.

-

[skip]

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

object

The object to associate private data with

 

key

The address of a CoglUserDataKey which provides a unique value -with which to index the private data.

 

user_data

The data to associate with the given object, -or NULL to remove a previous association.

 

destroy

A CoglUserDataDestroyCallback to call if the object is -destroyed or if the association is removed by later setting -NULL data for the same key.

 
-
-

Since: 1.4

-
-
-
-

Types and Values

-
-

CoglObject

-
typedef struct _CoglObject CoglObject;
-

Ref Func: cogl_object_ref -Unref Func: cogl_object_unref -Set Value Func: cogl_object_value_set_object -Get Value Func: cogl_object_value_get_object

-
-
-
-

CoglUserDataKey

-
typedef struct {
-  int unused;
-} CoglUserDataKey;
-
-

A CoglUserDataKey is used to declare a key for attaching data to a -CoglObject using cogl_object_set_user_data. The typedef only exists as a -formality to make code self documenting since only the unique address of a -CoglUserDataKey is used.

-

Typically you would declare a static CoglUserDataKey and set private data -on an object something like this:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
-7
-8
-9
-10
-11
-12
-13
-14
-15
-16
static CoglUserDataKey path_private_key;
-
-static void
-destroy_path_private_cb (void *data)
-{
-  g_free (data);
-}
-
-static void
-my_path_set_data (CoglPath *path, void *data)
-{
-  cogl_object_set_user_data (COGL_OBJECT (path),
-                             &private_key,
-                             data,
-                             destroy_path_private_cb);
-}
-
- -

-
-

Members

-
----- - - - - - -

int unused;

ignored.

 
-
-

Since: 1.4

-
-
-
-

CoglUserDataDestroyCallback

-
typedef GDestroyNotify CoglUserDataDestroyCallback;
-
-

When associating private data with a CoglObject a callback can be -given which will be called either if the object is destroyed or if -cogl_object_set_user_data() is called with NULL user_data for the -same key.

-

Since: 1.4

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Texture-Interface.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Texture-Interface.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Texture-Interface.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Texture-Interface.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,962 +0,0 @@ - - - - -The Texture Interface: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

The Texture Interface

-

The Texture Interface — Functions for creating and manipulating textures

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_is_texture () -
-CoglBool - -cogl_texture_allocate () -
unsigned int - -cogl_texture_get_width () -
unsigned int - -cogl_texture_get_height () -
-CoglBool - -cogl_texture_is_sliced () -
-int - -cogl_texture_get_data () -
-CoglBool - -cogl_texture_set_data () -
-CoglBool - -cogl_texture_set_region () -
-void - -cogl_texture_set_components () -
-CoglTextureComponents - -cogl_texture_get_components () -
-void - -cogl_texture_set_premultiplied () -
-CoglBool - -cogl_texture_get_premultiplied () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - - - - - -
typedefCoglTexture
#defineCOGL_TEXTURE_ERROR
enumCoglTextureError
enumCoglTextureType
enumCoglTextureComponents
-
-
-

Description

-

Cogl allows creating and manipulating textures using a uniform -API that tries to hide all the various complexities of creating, -loading and manipulating textures.

-
-
-

Functions

-
-

cogl_is_texture ()

-
CoglBool
-cogl_is_texture (void *object);
-

Gets whether the given object references a texture object.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject pointer

 
-
-
-

Returns

-

TRUE if the object -references a texture, and -FALSE otherwise

-
-
-
-
-

cogl_texture_allocate ()

-
CoglBool
-cogl_texture_allocate (CoglTexture *texture,
-                       CoglError **error);
-

Explicitly allocates the storage for the given texture - which -allows you to be sure that there is enough memory for the -texture and if not then the error can be handled gracefully.

-
Normally applications don't need to use this api directly -since the texture will be implicitly allocated when data is set on -the texture, or if the texture is attached to a CoglOffscreen -framebuffer and rendered too.
-
-

Parameters

-
----- - - - - - - - - - - - - -

texture

A CoglTexture

 

error

A CoglError to return exceptional errors or NULL

 
-
-
-

Returns

-

TRUE if the texture was successfully allocated, -otherwise FALSE and error -will be updated if it -wasn't NULL.

-
-
-
-
-

cogl_texture_get_width ()

-
unsigned int
-cogl_texture_get_width (CoglTexture *texture);
-

Queries the width of a cogl texture.

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-
-

Returns

-

the width of the GPU side texture in pixels

-
-
-
-
-

cogl_texture_get_height ()

-
unsigned int
-cogl_texture_get_height (CoglTexture *texture);
-

Queries the height of a cogl texture.

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-
-

Returns

-

the height of the GPU side texture in pixels

-
-
-
-
-

cogl_texture_is_sliced ()

-
CoglBool
-cogl_texture_is_sliced (CoglTexture *texture);
-

Queries if a texture is sliced (stored as multiple GPU side tecture -objects).

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-
-

Returns

-

TRUE if the texture is sliced, FALSE if the texture -is stored as a single GPU texture

-
-
-
-
-

cogl_texture_get_data ()

-
int
-cogl_texture_get_data (CoglTexture *texture,
-                       CoglPixelFormat format,
-                       unsigned int rowstride,
-                       uint8_t *data);
-

Copies the pixel data from a cogl texture to system memory.

-
Don't pass the value of cogl_texture_get_rowstride() as the -rowstride argument, the rowstride should be the rowstride you -want for the destination data buffer not the rowstride of the -source texture
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

texture

a CoglTexture pointer.

 

format

the CoglPixelFormat to store the texture as.

 

rowstride

the rowstride of data -in bytes or pass 0 to calculate -from the bytes-per-pixel of format -multiplied by the -texture -width.

 

data

memory location to write the texture -'s contents, or NULL -to only query the data size through the return value.

 
-
-
-

Returns

-

the size of the texture data in bytes

-
-
-
-
-

cogl_texture_set_data ()

-
CoglBool
-cogl_texture_set_data (CoglTexture *texture,
-                       CoglPixelFormat format,
-                       int rowstride,
-                       const uint8_t *data,
-                       int level,
-                       CoglError **error);
-

Sets all the pixels for a given mipmap level - by copying the pixel -data pointed to by the data - argument into the given texture -.

-

data - should point to the first pixel to copy corresponding -to the top left of the mipmap level - being set.

-

If rowstride - equals 0 then it will be automatically calculated -from the width of the mipmap level and the bytes-per-pixel for the -given format -.

-

A mipmap level - of 0 corresponds to the largest, base image of a -texture and level - 1 is half the width and height of level 0. If -dividing any dimension of the previous level by two results in a -fraction then round the number down (floor()), but clamp to 1 -something like this:

-
- - - - - - - -
1
next_width = MAX (1, floor (prev_width));
-
- -

-

You can determine the number of mipmap levels for a given texture -like this:

-
- - - - - - - -
1
n_levels = 1 + floor (log2 (max_dimension));
-
- -

-

Where max_dimension is the larger of cogl_texture_get_width() and -cogl_texture_get_height().

-

It is an error to pass a level - number >= the number of levels that -texture - can have according to the above calculation.

-
Since the storage for a CoglTexture is allocated lazily then -if the given texture has not previously been allocated then this -api can return FALSE and throw an exceptional error if there is -not enough memory to allocate storage for texture.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

format

the CoglPixelFormat used in the source data -buffer.

 

rowstride

rowstride of the source data -buffer (computed from -the texture width and format -if it equals 0)

 

data

the source data, pointing to the first top-left pixel to set

 

level

The mipmap level to update (Normally 0 for the largest, -base texture)

 

error

A CoglError to return exceptional errors

 
-
-
-

Returns

-

TRUE if the data upload was successful, and -FALSE otherwise

-
-
-
-
-

cogl_texture_set_region ()

-
CoglBool
-cogl_texture_set_region (CoglTexture *texture,
-                         int src_x,
-                         int src_y,
-                         int dst_x,
-                         int dst_y,
-                         unsigned int dst_width,
-                         unsigned int dst_height,
-                         int width,
-                         int height,
-                         CoglPixelFormat format,
-                         unsigned int rowstride,
-                         const uint8_t *data);
-

Sets the pixels in a rectangular subregion of texture - from an in-memory -buffer containing pixel data.

-
The region set can't be larger than the source data -
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

texture

a CoglTexture.

 

src_x

upper left coordinate to use from source data.

 

src_y

upper left coordinate to use from source data.

 

dst_x

upper left destination horizontal coordinate.

 

dst_y

upper left destination vertical coordinate.

 

dst_width

width of destination region to write. (Must be less -than or equal to width -)

 

dst_height

height of destination region to write. (Must be less -than or equal to height -)

 

width

width of source data buffer.

 

height

height of source data buffer.

 

format

the CoglPixelFormat used in the source buffer.

 

rowstride

rowstride of source buffer (computed from width if none -specified)

 

data

the actual pixel data.

 
-
-
-

Returns

-

TRUE if the subregion upload was successful, and -FALSE otherwise

-
-
-
-
-

cogl_texture_set_components ()

-
void
-cogl_texture_set_components (CoglTexture *texture,
-                             CoglTextureComponents components);
-

Affects the internal storage format for this texture by specifying -what components will be required for sampling later.

-

This api affects how data is uploaded to the GPU since unused -components can potentially be discarded from source data.

-

For textures created by the ‘_with_size’ constructors the default -is COGL_TEXTURE_COMPONENTS_RGBA. The other constructors which take -a CoglBitmap or a data pointer default to the same components as -the pixel format of the data.

-

Note that the COGL_TEXTURE_COMPONENTS_RG format is not available -on all drivers. The availability can be determined by checking for -the COGL_FEATURE_ID_TEXTURE_RG feature. If this format is used on -a driver where it is not available then COGL_TEXTURE_ERROR_FORMAT -will be raised when the texture is allocated. Even if the feature -is not available then COGL_PIXEL_FORMAT_RG_88 can still be used as -an image format as long as COGL_TEXTURE_COMPONENTS_RG isn't used -as the texture's components.

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-

Since: 1.18

-
-
-
-

cogl_texture_get_components ()

-
CoglTextureComponents
-cogl_texture_get_components (CoglTexture *texture);
-

Queries what components the given texture - stores internally as set -via cogl_texture_set_components().

-

For textures created by the ‘_with_size’ constructors the default -is COGL_TEXTURE_COMPONENTS_RGBA. The other constructors which take -a CoglBitmap or a data pointer default to the same components as -the pixel format of the data.

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-

Since: 1.18

-
-
-
-

cogl_texture_set_premultiplied ()

-
void
-cogl_texture_set_premultiplied (CoglTexture *texture,
-                                CoglBool premultiplied);
-

Affects the internal storage format for this texture by specifying -whether red, green and blue color components should be stored as -pre-multiplied alpha values.

-

This api affects how data is uploaded to the GPU since Cogl will -convert source data to have premultiplied or unpremultiplied -components according to this state.

-

For example if you create a texture via -cogl_texture_2d_new_with_size() and then upload data via -cogl_texture_set_data() passing a source format of -COGL_PIXEL_FORMAT_RGBA_8888 then Cogl will internally multiply the -red, green and blue components of the source data by the alpha -component, for each pixel so that the internally stored data has -pre-multiplied alpha components. If you instead upload data that -already has pre-multiplied components by passing -COGL_PIXEL_FORMAT_RGBA_8888_PRE as the source format to -cogl_texture_set_data() then the data can be uploaded without being -converted.

-

By default the premultipled - state is TRUE -.

-
-

Parameters

-
----- - - - - - - - - - - - - -

texture

a CoglTexture pointer.

 

premultiplied

Whether any internally stored red, green or blue -components are pre-multiplied by an alpha -component.

 
-
-

Since: 1.18

-
-
-
-

cogl_texture_get_premultiplied ()

-
CoglBool
-cogl_texture_get_premultiplied (CoglTexture *texture);
-

Queries the pre-multiplied alpha status for internally stored red, -green and blue components for the given texture - as set by -cogl_texture_set_premultiplied().

-

By default the pre-multipled state is TRUE -.

-
-

Parameters

-
----- - - - - - -

texture

a CoglTexture pointer.

 
-
-
-

Returns

-

TRUE if red, green and blue components are -internally stored pre-multiplied by the alpha -value or FALSE if not.

-
-

Since: 1.18

-
-
-
-

Types and Values

-
-

CoglTexture

-
typedef void CoglTexture;
-
-
-
-
-

COGL_TEXTURE_ERROR

-
#define COGL_TEXTURE_ERROR (cogl_texture_error_quark ())
-
-

CoglError domain for texture errors.

-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

enum CoglTextureError

-

Error codes that can be thrown when allocating textures.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

COGL_TEXTURE_ERROR_SIZE

-

Unsupported size

-
 

COGL_TEXTURE_ERROR_FORMAT

-

Unsupported format

-
 

COGL_TEXTURE_ERROR_BAD_PARAMETER

  

COGL_TEXTURE_ERROR_TYPE

-

A primitive texture type that is - unsupported by the driver was used

-
 
-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

enum CoglTextureType

-

Constants representing the underlying hardware texture type of a -CoglTexture.

-
-

Members

-
----- - - - - - - - - - - - - - - - - - -

COGL_TEXTURE_TYPE_2D

-

A CoglTexture2D

-
 

COGL_TEXTURE_TYPE_3D

-

A CoglTexture3D

-
 

COGL_TEXTURE_TYPE_RECTANGLE

-

A CoglTextureRectangle

-
 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

enum CoglTextureComponents

-

See cogl_texture_set_components().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_TEXTURE_COMPONENTS_A

-

Only the alpha component

-
 

COGL_TEXTURE_COMPONENTS_RG

-

Red and green components. Note that - this can only be used if the COGL_FEATURE_ID_TEXTURE_RG feature - is advertised.

-
 

COGL_TEXTURE_COMPONENTS_RGB

-

Red, green and blue components

-
 

COGL_TEXTURE_COMPONENTS_RGBA

-

Red, green, blue and alpha components

-
 

COGL_TEXTURE_COMPONENTS_DEPTH

-

Only a depth component

-
 
-
-

Since: 1.18

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Top-Level-Context.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Top-Level-Context.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Top-Level-Context.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-The-Top-Level-Context.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,1971 +0,0 @@ - - - - -The Top-Level Context: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

The Top-Level Context

-

The Top-Level Context — The top level application context.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglBool - -cogl_is_context () -
-CoglContext * - -cogl_context_new () -
-CoglDisplay * - -cogl_context_get_display () -
-CoglBool - -cogl_has_feature () -
-CoglBool - -cogl_has_features () -
-void - -(*CoglFeatureCallback) () -
-void - -cogl_foreach_feature () -
-void - -cogl_push_matrix () -
-void - -cogl_pop_matrix () -
-void - -cogl_scale () -
-void - -cogl_translate () -
-void - -cogl_rotate () -
-void - -cogl_transform () -
-void - -cogl_frustum () -
-void - -cogl_perspective () -
-void - -cogl_ortho () -
-void - -cogl_get_modelview_matrix () -
-void - -cogl_set_modelview_matrix () -
-void - -cogl_get_projection_matrix () -
-void - -cogl_set_projection_matrix () -
-void - -cogl_set_viewport () -
-void - -cogl_get_viewport () -
-void - -cogl_set_source () -
-void - -cogl_set_source_color () -
-void - -cogl_set_source_color4ub () -
-void - -cogl_set_source_color4f () -
-void - -cogl_set_source_texture () -
-void * - -cogl_get_source () -
-void - -cogl_push_source () -
-void - -cogl_pop_source () -
-void - -cogl_clear () -
-void - -cogl_read_pixels () -
-void - -cogl_flush () -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - -
 CoglContext
enumCoglFeatureID
enumCoglReadPixelsFlags
-
-
-

Description

-

A CoglContext is the top most sandbox of Cogl state for an -application or toolkit. Its main purpose is to act as a sandbox -for the memory management of state objects. Normally an application -will only create a single context since there is no way to share -resources between contexts.

-

For those familiar with OpenGL or perhaps Cairo it should be -understood that unlike these APIs a Cogl context isn't a rendering -context as such. In other words Cogl doesn't aim to provide a state -machine style model for configuring rendering parameters. Most -rendering state in Cogl is directly associated with user managed -objects called pipelines and geometry is drawn with a specific -pipeline object to a framebuffer object and those 3 things fully -define the state for drawing. This is an important part of Cogl's -design since it helps you write orthogonal rendering components -that can all access the same GPU without having to worry about -what state other components have left you with.

-

Cogl does not maintain internal references to the context for -resources that depend on the context so applications. This is to -help applications control the lifetime a context without us needing to -introduce special api to handle the breakup of internal circular -references due to internal resources and caches associated with the -context. - -One a context has been destroyed then all directly or indirectly -dependant resources will be in an inconsistent state and should not -be manipulated or queried in any way. - -For applications that rely on the operating system to clean up -resources this policy shouldn't affect them, but for applications -that need to carefully destroy and re-create Cogl contexts multiple -times throughout their lifetime (such as Android applications) they -should be careful to destroy all context dependant resources, such as -framebuffers or textures etc before unrefing and destroying the -context.

-
-
-

Functions

-
-

cogl_is_context ()

-
CoglBool
-cogl_is_context (void *object);
-

Gets whether the given object references an existing context object.

-
-

Parameters

-
----- - - - - - -

object

An object or NULL

 
-
-
-

Returns

-

TRUE if the object -references a CoglContext, -FALSE otherwise

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_context_new ()

-
CoglContext *
-cogl_context_new (CoglDisplay *display,
-                  CoglError **error);
-

Creates a new CoglContext which acts as an application sandbox -for any state objects that are allocated.

-

[constructor]

-
-

Parameters

-
----- - - - - - - - - - - - - -

display

A CoglDisplay pointer.

[allow-none]

error

A CoglError return location.

 
-
-
-

Returns

-

A newly allocated CoglContext.

-

[transfer full]

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_context_get_display ()

-
CoglDisplay *
-cogl_context_get_display (CoglContext *context);
-

Retrieves the CoglDisplay that is internally associated with the -given context -. This will return the same CoglDisplay that was -passed to cogl_context_new() or if NULL was passed to -cogl_context_new() then this function returns a pointer to the -display that was automatically setup internally.

-
-

Parameters

-
----- - - - - - -

context

A CoglContext pointer

 
-
-
-

Returns

-

The CoglDisplay associated with the -given context -.

-

[transfer none]

-
-

Since: 1.8

-

Stability Level: Unstable

-
-
-
-

cogl_has_feature ()

-
CoglBool
-cogl_has_feature (CoglContext *context,
-                  CoglFeatureID feature);
-

Checks if a given feature - is currently available

-

Cogl does not aim to be a lowest common denominator API, it aims to -expose all the interesting features of GPUs to application which -means applications have some responsibility to explicitly check -that certain features are available before depending on them.

-
-

Parameters

-
----- - - - - - - - - - - - - -

context

A CoglContext pointer

 

feature

A CoglFeatureID

 
-
-
-

Returns

-

TRUE if the feature -is currently supported or FALSE if -not.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_has_features ()

-
CoglBool
-cogl_has_features (CoglContext *context,
-                   ...);
-

Checks if a list of features are all currently available.

-

This checks all of the listed features using cogl_has_feature() and -returns TRUE if all the features are available or FALSE -otherwise.

-
-

Parameters

-
----- - - - - - - - - - - - - -

context

A CoglContext pointer

 

...

A 0 terminated list of CoglFeatureIDs

 
-
-
-

Returns

-

TRUE if all the features are available, FALSE -otherwise.

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

CoglFeatureCallback ()

-
void
-(*CoglFeatureCallback) (CoglFeatureID feature,
-                        void *user_data);
-

A callback used with cogl_foreach_feature() for enumerating all -context level features supported by Cogl.

-
-

Parameters

-
----- - - - - - - - - - - - - -

feature

A single feature currently supported by Cogl

 

user_data

A private pointer passed to cogl_foreach_feature().

 
-
-

Since: 0.10

-

Stability Level: Unstable

-
-
-
-

cogl_foreach_feature ()

-
void
-cogl_foreach_feature (CoglContext *context,
-                      CoglFeatureCallback callback,
-                      void *user_data);
-

Iterates through all the context level features currently supported -for a given context - and for each feature callback - is called.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

context

A CoglContext pointer

 

callback

A CoglFeatureCallback called for each -supported feature.

[scope call]

user_data

Private data to pass to the callback.

[closure]
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_push_matrix ()

-
void
-cogl_push_matrix (void);
-
-

cogl_push_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_push_matrix() instead

-
-

Stores the current model-view matrix on the matrix stack. The matrix -can later be restored with cogl_pop_matrix().

-
-
-
-

cogl_pop_matrix ()

-
void
-cogl_pop_matrix (void);
-
-

cogl_pop_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_pop_matrix() instead

-
-

Restores the current model-view matrix from the matrix stack.

-
-
-
-

cogl_scale ()

-
void
-cogl_scale (float x,
-            float y,
-            float z);
-
-

cogl_scale has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_pop_matrix() instead

-
-

Multiplies the current model-view matrix by one that scales the x, -y and z axes by the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

x

Amount to scale along the x-axis

 

y

Amount to scale along the y-axis

 

z

Amount to scale along the z-axis

 
-
-
-
-
-

cogl_translate ()

-
void
-cogl_translate (float x,
-                float y,
-                float z);
-
-

cogl_translate has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_translate() instead

-
-

Multiplies the current model-view matrix by one that translates the -model along all three axes according to the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

x

Distance to translate along the x-axis

 

y

Distance to translate along the y-axis

 

z

Distance to translate along the z-axis

 
-
-
-
-
-

cogl_rotate ()

-
void
-cogl_rotate (float angle,
-             float x,
-             float y,
-             float z);
-
-

cogl_rotate has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_rotate() instead

-
-

Multiplies the current model-view matrix by one that rotates the -model around the vertex specified by x -, y - and z -. The rotation -follows the right-hand thumb rule so for example rotating by 10 -degrees about the vertex (0, 0, 1) causes a small counter-clockwise -rotation.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

angle

Angle in degrees to rotate.

 

x

X-component of vertex to rotate around.

 

y

Y-component of vertex to rotate around.

 

z

Z-component of vertex to rotate around.

 
-
-
-
-
-

cogl_transform ()

-
void
-cogl_transform (const CoglMatrix *matrix);
-
-

cogl_transform has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_transform() instead

-
-

Multiplies the current model-view matrix by the given matrix.

-
-

Parameters

-
----- - - - - - -

matrix

the matrix to multiply with the current model-view

 
-
-

Since: 1.4

-
-
-
-

cogl_frustum ()

-
void
-cogl_frustum (float left,
-              float right,
-              float bottom,
-              float top,
-              float z_near,
-              float z_far);
-
-

cogl_frustum has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_frustum() instead

-
-

Replaces the current projection matrix with a perspective matrix -for a given viewing frustum defined by 4 side clip planes that -all cross through the origin and 2 near and far clip planes.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

left

X position of the left clipping plane where it -intersects the near clipping plane

 

right

X position of the right clipping plane where it -intersects the near clipping plane

 

bottom

Y position of the bottom clipping plane where it -intersects the near clipping plane

 

top

Y position of the top clipping plane where it intersects -the near clipping plane

 

z_near

The distance to the near clipping plane (Must be positive)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-

Since: 0.8.2

-
-
-
-

cogl_perspective ()

-
void
-cogl_perspective (float fovy,
-                  float aspect,
-                  float z_near,
-                  float z_far);
-
-

cogl_perspective has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_perspective() instead

-
-

Replaces the current projection matrix with a perspective matrix -based on the provided values.

-
You should be careful not to have to great a z_far / z_near -ratio since that will reduce the effectiveness of depth testing -since there wont be enough precision to identify the depth of -objects near to each other.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

fovy

Vertical field of view angle in degrees.

 

aspect

The (width over height) aspect ratio for display

 

z_near

The distance to the near clipping plane (Must be positive)

 

z_far

The distance to the far clipping plane (Must be positive)

 
-
-
-
-
-

cogl_ortho ()

-
void
-cogl_ortho (float left,
-            float right,
-            float bottom,
-            float top,
-            float near,
-            float far);
-
-

cogl_ortho has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_orthographic() instead

-
-

Replaces the current projection matrix with an orthographic projection -matrix. See Figure 1, “†to see how the matrix is -calculated.

-
-

Figure 1. 

-
-
-
This function copies the arguments from OpenGL's glOrtho() even -though they are unnecessarily confusing due to the z near and z far -arguments actually being a "distance" from the origin, where -negative values are behind the viewer, instead of coordinates for -the z clipping planes which would have been consistent with the -left, right bottom and top arguments.
-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

left

The coordinate for the left clipping plane

 

right

The coordinate for the right clipping plane

 

bottom

The coordinate for the bottom clipping plane

 

top

The coordinate for the top clipping plane

 

near

The distance to the near clipping -plane (negative if the plane is behind the viewer)

 

far

The distance for the far clipping -plane (negative if the plane is behind the viewer)

 
-
-

Since: 1.0

-
-
-
-

cogl_get_modelview_matrix ()

-
void
-cogl_get_modelview_matrix (CoglMatrix *matrix);
-
-

cogl_get_modelview_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_get_modelview_matrix() - instead

-
-

Stores the current model-view matrix in matrix -.

-
-

Parameters

-
----- - - - - - -

matrix

return location for the model-view matrix.

[out]
-
-
-
-
-

cogl_set_modelview_matrix ()

-
void
-cogl_set_modelview_matrix (CoglMatrix *matrix);
-
-

cogl_set_modelview_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_set_modelview_matrix() - instead

-
-

Loads matrix - as the new model-view matrix.

-
-

Parameters

-
----- - - - - - -

matrix

the new model-view matrix

 
-
-
-
-
-

cogl_get_projection_matrix ()

-
void
-cogl_get_projection_matrix (CoglMatrix *matrix);
-
-

cogl_get_projection_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_get_projection_matrix() - instead

-
-

Stores the current projection matrix in matrix -.

-
-

Parameters

-
----- - - - - - -

matrix

return location for the projection matrix.

[out]
-
-
-
-
-

cogl_set_projection_matrix ()

-
void
-cogl_set_projection_matrix (CoglMatrix *matrix);
-
-

cogl_set_projection_matrix has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_set_projection_matrix() - instead

-
-

Loads matrix as the new projection matrix.

-
-

Parameters

-
----- - - - - - -

matrix

the new projection matrix

 
-
-
-
-
-

cogl_set_viewport ()

-
void
-cogl_set_viewport (int x,
-                   int y,
-                   int width,
-                   int height);
-
-

cogl_set_viewport has been deprecated since version 1.8 and should not be used in newly-written code.

-

Use cogl_framebuffer_set_viewport() instead

-
-

Replaces the current viewport with the given values.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

x

X offset of the viewport

 

y

Y offset of the viewport

 

width

Width of the viewport

 

height

Height of the viewport

 
-
-

Since: 1.2

-
-
-
-

cogl_get_viewport ()

-
void
-cogl_get_viewport (float v[4]);
-
-

cogl_get_viewport has been deprecated since version 1.10 and should not be used in newly-written code.

-

Use cogl_framebuffer_get_viewport4fv() - instead

-
-

Stores the current viewport in v -. v -[0] and v -[1] get the x and y -position of the viewport and v -[2] and v -[3] get the width and -height.

-
-

Parameters

-
----- - - - - - -

v

pointer to a 4 element array -of floats to receive the viewport dimensions.

[out][array fixed-size=4]
-
-
-
-
-

cogl_set_source ()

-
void
-cogl_set_source (void *material);
-
-

cogl_set_source has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This function changes the material at the top of the source stack. -The material at the top of this stack defines the GPU state used to -process subsequent primitives, such as rectangles drawn with -cogl_rectangle() or vertices drawn using cogl_vertex_buffer_draw().

-
-

Parameters

-
----- - - - - - -

material

A CoglMaterial

 
-
-

Since: 1.0

-
-
-
-

cogl_set_source_color ()

-
void
-cogl_set_source_color (const CoglColor *color);
-
-

cogl_set_source_color has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This is a convenience function for creating a solid fill source material -from the given color. This color will be used for any subsequent drawing -operation.

-

The color will be premultiplied by Cogl, so the color should be -non-premultiplied. For example: use (1.0, 0.0, 0.0, 0.5) for -semi-transparent red.

-

See also cogl_set_source_color4ub() and cogl_set_source_color4f() -if you already have the color components.

-
-

Parameters

-
----- - - - - - -

color

a CoglColor

 
-
-

Since: 1.0

-
-
-
-

cogl_set_source_color4ub ()

-
void
-cogl_set_source_color4ub (uint8_t red,
-                          uint8_t green,
-                          uint8_t blue,
-                          uint8_t alpha);
-
-

cogl_set_source_color4ub has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This is a convenience function for creating a solid fill source material -from the given color using unsigned bytes for each component. This -color will be used for any subsequent drawing operation.

-

The value for each component is an unsigned byte in the range -between 0 and 255.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

red

value of the red channel, between 0 and 255

 

green

value of the green channel, between 0 and 255

 

blue

value of the blue channel, between 0 and 255

 

alpha

value of the alpha channel, between 0 and 255

 
-
-

Since: 1.0

-
-
-
-

cogl_set_source_color4f ()

-
void
-cogl_set_source_color4f (float red,
-                         float green,
-                         float blue,
-                         float alpha);
-
-

cogl_set_source_color4f has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This is a convenience function for creating a solid fill source material -from the given color using normalized values for each component. This color -will be used for any subsequent drawing operation.

-

The value for each component is a fixed point number in the range -between 0 and 1.0. If the values passed in are outside that -range, they will be clamped.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

red

value of the red channel, between 0 and 1.0

 

green

value of the green channel, between 0 and 1.0

 

blue

value of the blue channel, between 0 and 1.0

 

alpha

value of the alpha channel, between 0 and 1.0

 
-
-

Since: 1.0

-
-
-
-

cogl_set_source_texture ()

-
void
-cogl_set_source_texture (CoglTexture *texture);
-
-

cogl_set_source_texture has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

This is a convenience function for creating a material with the first -layer set to texture - and setting that material as the source with -cogl_set_source.

-

Note: There is no interaction between calls to cogl_set_source_color -and cogl_set_source_texture. If you need to blend a texture with a color then -you can create a simple material like this:

-
-material = cogl_material_new ();
-cogl_material_set_color4ub (material, 0xff, 0x00, 0x00, 0x80);
-cogl_material_set_layer (material, 0, tex_handle);
-cogl_set_source (material);
-
-
-

Parameters

-
----- - - - - - -

texture

The CoglTexture you want as your source

 
-
-

Since: 1.0

-
-
-
-

cogl_get_source ()

-
void *
-cogl_get_source (void);
-
-

cogl_get_source has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

Returns the current source material as previously set using -cogl_set_source().

-
You should typically consider the returned material immutable -and not try to change any of its properties unless you own a -reference to that material. At times you may be able to get a -reference to an internally managed materials and the result of -modifying such materials is undefined.
-
-

Returns

-

The current source material.

-
-

Since: 1.6

-
-
-
-

cogl_push_source ()

-
void
-cogl_push_source (void *material);
-
-

cogl_push_source has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

Pushes the given material - to the top of the source stack. The -material at the top of this stack defines the GPU state used to -process later primitives as defined by cogl_set_source().

-
-

Parameters

-
----- - - - - - -

material

A CoglMaterial

 
-
-

Since: 1.6

-
-
-
-

cogl_pop_source ()

-
void
-cogl_pop_source (void);
-
-

cogl_pop_source has been deprecated since version 1.16 and should not be used in newly-written code.

-

Latest drawing apis all take an explicit - CoglPipeline argument so this stack of - CoglMaterials shouldn't be used.

-
-

Removes the material at the top of the source stack. The material -at the top of this stack defines the GPU state used to process -later primitives as defined by cogl_set_source().

-

Since: 1.6

-
-
-
-

cogl_clear ()

-
void
-cogl_clear (const CoglColor *color,
-            unsigned long  buffers);
-
-

cogl_clear has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_framebuffer_clear() api instead

-
-

Clears all the auxiliary buffers identified in the buffers - mask, and if -that includes the color buffer then the specified color - is used.

-
-

Parameters

-
----- - - - - - - - - - - - - -

color

Background color to clear to

 

buffers

A mask of CoglBufferBit's identifying which auxiliary -buffers to clear

 
-
-
-
-
-

cogl_read_pixels ()

-
void
-cogl_read_pixels (int x,
-                  int y,
-                  int width,
-                  int height,
-                  CoglReadPixelsFlags source,
-                  CoglPixelFormat format,
-                  uint8_t *pixels);
-
-

cogl_read_pixels has been deprecated since version 1.16 and should not be used in newly-written code.

-

Use cogl_framebuffer_read_pixels() instead

-
-

This reads a rectangle of pixels from the current framebuffer where -position (0, 0) is the top left. The pixel at (x, y) is the first -read, and the data is returned with a rowstride of (width * 4).

-

Currently Cogl assumes that the framebuffer is in a premultiplied -format so if format - is non-premultiplied it will convert it. To -read the pixel values without any conversion you should either -specify a format that doesn't use an alpha channel or use one of -the formats ending in PRE.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

x

The window x position to start reading from

 

y

The window y position to start reading from

 

width

The width of the rectangle you want to read

 

height

The height of the rectangle you want to read

 

source

Identifies which auxillary buffer you want to read -(only COGL_READ_PIXELS_COLOR_BUFFER supported currently)

 

format

The pixel format you want the result in -(only COGL_PIXEL_FORMAT_RGBA_8888 supported currently)

 

pixels

The location to write the pixel data.

 
-
-
-
-
-

cogl_flush ()

-
void
-cogl_flush (void);
-

This function should only need to be called in exceptional circumstances.

-

As an optimization Cogl drawing functions may batch up primitives -internally, so if you are trying to use raw GL outside of Cogl you stand a -better chance of being successful if you ask Cogl to flush any batched -geometry before making your state changes.

-

It only ensure that the underlying driver is issued all the commands -necessary to draw the batched primitives. It provides no guarantees about -when the driver will complete the rendering.

-

This provides no guarantees about the GL state upon returning and to avoid -confusing Cogl you should aim to restore any changes you make before -resuming use of Cogl.

-

If you are making state changes with the intention of affecting Cogl drawing -primitives you are 100% on your own since you stand a good chance of -conflicting with Cogl internals. For example clutter-gst which currently -uses direct GL calls to bind ARBfp programs will very likely break when Cogl -starts to use ARBfb programs itself for the material API.

-

Since: 1.0

-
-
-
-

Types and Values

-
-

CoglContext

-
typedef struct _CoglContext CoglContext;
-
-
-
-

enum CoglFeatureID

-

All the capabilities that can vary between different GPUs supported -by Cogl. Applications that depend on any of these features should explicitly -check for them using cogl_has_feature() or cogl_has_features().

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

COGL_FEATURE_ID_TEXTURE_NPOT_BASIC

-

The hardware supports non power - of two textures, but you also need to check the - COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP and COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT - features to know if the hardware supports npot texture mipmaps - or repeat modes other than - COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE respectively.

-
 

COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP

-

Mipmapping is supported in - conjuntion with non power of two textures.

-
 

COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT

-

Repeat modes other than - COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE are supported by the - hardware.

-
 

COGL_FEATURE_ID_TEXTURE_NPOT

-

Non power of two textures are supported - by the hardware. This is a equivalent to the - COGL_FEATURE_ID_TEXTURE_NPOT_BASIC, COGL_FEATURE_ID_TEXTURE_NPOT_MIPMAP - and COGL_FEATURE_ID_TEXTURE_NPOT_REPEAT features combined.

-
 

COGL_FEATURE_ID_TEXTURE_RECTANGLE

-

Support for rectangular - textures with non-normalized texture coordinates.

-
 

COGL_FEATURE_ID_TEXTURE_3D

-

3D texture support

-
 

COGL_FEATURE_ID_GLSL

-

GLSL support

-
 

COGL_FEATURE_ID_ARBFP

-

ARBFP support

-
 

COGL_FEATURE_ID_OFFSCREEN

-

Offscreen rendering support

-
 

COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE

-

Multisample support for - offscreen framebuffers

-
 

COGL_FEATURE_ID_ONSCREEN_MULTIPLE

-

Multiple onscreen framebuffers - supported.

-
 

COGL_FEATURE_ID_UNSIGNED_INT_INDICES

-

Set if - COGL_INDICES_TYPE_UNSIGNED_INT is supported in - cogl_indices_new().

-
 

COGL_FEATURE_ID_DEPTH_RANGE

-

cogl_pipeline_set_depth_range() support

-
 

COGL_FEATURE_ID_POINT_SPRITE

-

Whether - cogl_pipeline_set_layer_point_sprite_coords_enabled() is supported.

-
 

COGL_FEATURE_ID_MAP_BUFFER_FOR_READ

-

Whether cogl_buffer_map() is - supported with CoglBufferAccess including read support.

-
 

COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE

-

Whether cogl_buffer_map() is - supported with CoglBufferAccess including write support.

-
 

COGL_FEATURE_ID_MIRRORED_REPEAT

-

Whether - COGL_PIPELINE_WRAP_MODE_MIRRORED_REPEAT is supported.

-
 

COGL_FEATURE_ID_SWAP_BUFFERS_EVENT

-

Available if the window system supports reporting an event - for swap buffer completions.

-
 

COGL_FEATURE_ID_GLES2_CONTEXT

-

Whether creating new GLES2 contexts is - suported.

-
 

COGL_FEATURE_ID_DEPTH_TEXTURE

-

Whether CoglFramebuffer support rendering - the depth buffer to a texture.

-
 

COGL_FEATURE_ID_PRESENTATION_TIME

-

Whether frame presentation - time stamps will be recorded in CoglFrameInfo objects.

-
 

COGL_FEATURE_ID_FENCE

  

COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE

-

Whether cogl_point_size_in - can be used as an attribute to set a per-vertex point size.

-
 

COGL_FEATURE_ID_TEXTURE_RG

-

Support for - COGL_TEXTURE_COMPONENTS_RG as the internal components of a - texture.

-
 

COGL_FEATURE_ID_BUFFER_AGE

-

Available if the age of CoglOnscreen back - buffers are tracked and so cogl_onscreen_get_buffer_age() can be - expected to return age values other than 0.

-
 
-
-

Since: 1.10

-
-
-
-

enum CoglReadPixelsFlags

-

Flags for cogl_framebuffer_read_pixels_into_bitmap()

-
-

Members

-
----- - - - - - -

COGL_READ_PIXELS_COLOR_BUFFER

-

Read from the color buffer

-
 
-
-

Since: 1.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Versioning-utility-macros.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Versioning-utility-macros.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Versioning-utility-macros.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Versioning-utility-macros.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,408 +0,0 @@ - - - - -Versioning utility macros: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Versioning utility macros

-

Versioning utility macros — Macros for determining the version of Cogl being used

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - -
#define -COGL_VERSION_ENCODE() -
#define -COGL_VERSION_CHECK() -
#define -COGL_VERSION_GET_MAJOR() -
#define -COGL_VERSION_GET_MINOR() -
#define -COGL_VERSION_GET_MICRO() -
-
-
-

Types and Values

-
---- - - - - - - - - - - - - - - - - - - - - - - -
#defineCOGL_VERSION_MAJOR
#defineCOGL_VERSION_MINOR
#defineCOGL_VERSION_MICRO
#defineCOGL_VERSION_STRING
#defineCOGL_VERSION
-
-
-

Description

-

Cogl offers a set of macros for checking the version of the library -at compile time.

-

Cogl adds version information to both API deprecations and additions; -by definining the macros COGL_VERSION_MIN_REQUIRED and -COGL_VERSION_MAX_ALLOWED, you can specify the range of Cogl versions -whose API you want to use. Functions that were deprecated before, or -introduced after, this range will trigger compiler warnings. For instance, -if we define the following symbols:

-
- - - - - - - -
1
-2
COGL_VERSION_MIN_REQUIRED = COGL_VERSION_1_6
-COGL_VERSION_MAX_ALLOWED  = COGL_VERSION_1_8
-
- -

-

and we have the following functions annotated in the Cogl headers:

-
- - - - - - - -
1
-2
-3
-4
COGL_DEPRECATED_IN_1_4 void cogl_function_A (void);
-COGL_DEPRECATED_IN_1_6 void cogl_function_B (void);
-COGL_AVAILABLE_IN_1_8 void cogl_function_C (void);
-COGL_AVAILABLE_IN_1_10 void cogl_function_D (void);
-
- -

-

then any application code using the functions above will get the output:

-
- - - - - - - -
1
-2
-3
-4
cogl_function_A: deprecation warning
-cogl_function_B: no warning
-cogl_function_C: no warning
-cogl_function_D: symbol not available warning
-
- -

-

It is possible to disable the compiler warnings by defining the macro -COGL_DISABLE_DEPRECATION_WARNINGS before including the cogl.h -header.

-
-
-

Functions

-
-

COGL_VERSION_ENCODE()

-
#define             COGL_VERSION_ENCODE(major, minor, micro)
-

Encodes a 3 part version number into a single integer. This can be -used to compare the Cogl version. For example if there is a known -bug in Cogl versions between 1.3.2 and 1.3.4 you could use the -following code to provide a workaround:

-
- - - - - - - -
1
-2
-3
-4
#if COGL_VERSION >= COGL_VERSION_ENCODE (1, 3, 2) && \
-    COGL_VERSION <= COGL_VERSION_ENCODE (1, 3, 4)
-  /<!-- -->* Do the workaround *<!-- -->/
-#endif
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

major

The major part of a version number

 

minor

The minor part of a version number

 

micro

The micro part of a version number

 
-
-

Since: 1.12.0

-
-
-
-

COGL_VERSION_CHECK()

-
#define             COGL_VERSION_CHECK(major, minor, micro)
-

A convenient macro to check whether the Cogl version being compiled -against is at least the given version number. For example if the -function cogl_pipeline_frobnicate was added in version 2.0.1 and -you want to conditionally use that function when it is available, -you could write the following:

-
- - - - - - - -
1
-2
-3
-4
-5
-6
#if COGL_VERSION_CHECK (2, 0, 1)
-cogl_pipeline_frobnicate (pipeline);
-#else
-/<!-- -->* Frobnication is not supported. Use a red color instead *<!-- -->/
-cogl_pipeline_set_color_4f (pipeline, 1.0f, 0.0f, 0.0f, 1.0f);
-#endif
-
- -

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

major

The major part of a version number

 

minor

The minor part of a version number

 

micro

The micro part of a version number

 
-
-
-

Returns

-

TRUE if the Cogl version being compiled against is -greater than or equal to the given three part version number.

-
-

Since: 1.12.0

-
-
-
-

COGL_VERSION_GET_MAJOR()

-
#define             COGL_VERSION_GET_MAJOR(version)
-

Extracts the major part of an encoded version number.

-
-

Parameters

-
----- - - - - - -

version

An encoded version number

 
-
-

Since: 1.12.0

-
-
-
-

COGL_VERSION_GET_MINOR()

-
#define             COGL_VERSION_GET_MINOR(version)
-

Extracts the minor part of an encoded version number.

-
-

Parameters

-
----- - - - - - -

version

An encoded version number

 
-
-

Since: 1.12.0

-
-
-
-

COGL_VERSION_GET_MICRO()

-
#define             COGL_VERSION_GET_MICRO(version)
-

Extracts the micro part of an encoded version number.

-
-

Parameters

-
----- - - - - - -

version

An encoded version number

 
-
-

Since: 1.12.0

-
-
-
-

Types and Values

-
-

COGL_VERSION_MAJOR

-
#define COGL_VERSION_MAJOR COGL_VERSION_MAJOR_INTERNAL
-
-

The major version of the Cogl library (1, if COGL_VERSION is 1.2.3)

-

Since: 1.12.0

-
-
-
-

COGL_VERSION_MINOR

-
#define COGL_VERSION_MINOR COGL_VERSION_MINOR_INTERNAL
-
-

The minor version of the Cogl library (2, if COGL_VERSION is 1.2.3)

-

Since: 1.12.0

-
-
-
-

COGL_VERSION_MICRO

-
#define COGL_VERSION_MICRO COGL_VERSION_MICRO_INTERNAL
-
-

The micro version of the Cogl library (3, if COGL_VERSION is 1.2.3)

-

Since: 1.12.0

-
-
-
-

COGL_VERSION_STRING

-
#define COGL_VERSION_STRING COGL_VERSION_STRING_INTERNAL
-
-

The full version of the Cogl library, in string form (suited for -string concatenation)

-

Since: 1.12.0

-
-
-
-

COGL_VERSION

-
#define             COGL_VERSION
-

The Cogl version encoded into a single integer using the -COGL_VERSION_ENCODE() macro. This can be used for quick comparisons -with particular versions.

-

Since: 1.12.0

-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Vertex-Attributes.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Vertex-Attributes.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Vertex-Attributes.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-Vertex-Attributes.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,504 +0,0 @@ - - - - -Vertex Attributes: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Vertex Attributes

-

Vertex Attributes — Functions for declaring and drawing vertex - attributes

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglAttribute * - -cogl_attribute_new () -
-CoglBool - -cogl_is_attribute () -
-void - -cogl_attribute_set_normalized () -
-CoglBool - -cogl_attribute_get_normalized () -
-CoglAttributeBuffer * - -cogl_attribute_get_buffer () -
-void - -cogl_attribute_set_buffer () -
-
-
-

Types and Values

-
---- - - - - -
 CoglAttribute
-
-
-

Description

-

FIXME

-
-
-

Functions

-
-

cogl_attribute_new ()

-
CoglAttribute *
-cogl_attribute_new (CoglAttributeBuffer *attribute_buffer,
-                    const char *name,
-                    size_t stride,
-                    size_t offset,
-                    int components,
-                    CoglAttributeType type);
-

Describes the layout for a list of vertex attribute values (For -example, a list of texture coordinates or colors).

-

The name - is used to access the attribute inside a GLSL vertex -shader and there are some special names you should use if they are -applicable:

-
    -
  • "cogl_position_in" (used for vertex positions)
  • -
  • "cogl_color_in" (used for vertex colors)
  • -
  • "cogl_tex_coord0_in", "cogl_tex_coord1", ... -(used for vertex texture coordinates)
  • -
  • "cogl_normal_in" (used for vertex normals)
  • -
  • "cogl_point_size_in" (used to set the size of points - per-vertex. Note this can only be used if - COGL_FEATURE_ID_POINT_SIZE_ATTRIBUTE is advertised and - cogl_pipeline_set_per_vertex_point_size() is called on the pipeline. -
  • -
-

The attribute values corresponding to different vertices can either -be tightly packed or interleaved with other attribute values. For -example it's common to define a structure for a single vertex like:

-
- - - - - - - -
1
-2
-3
-4
-5
typedef struct
-{
-  float x, y, z; /<!-- -->* position attribute *<!-- -->/
-  float s, t; /<!-- -->* texture coordinate attribute *<!-- -->/
-} MyVertex;
-
- -

-

And then create an array of vertex data something like:

-
- - - - - - - -
1
MyVertex vertices[100] = { .... }
-
- -

-

In this case, to describe either the position or texture coordinate -attribute you have to move sizeof (MyVertex) bytes to -move from one vertex to the next. This is called the attribute -stride -. If you weren't interleving attributes and you instead had -a packed array of float x, y pairs then the attribute stride would -be (2 * sizeof (float)). So the stride - is the number of -bytes to move to find the attribute value of the next vertex.

-

Normally a list of attributes starts at the beginning of an array. -So for the MyVertex example above the offset - is the -offset inside the MyVertex structure to the first -component of the attribute. For the texture coordinate attribute -the offset would be offsetof (MyVertex, s) or instead of -using the offsetof macro you could use sizeof (float) * -3. If you've divided your array - into blocks of non-interleved -attributes then you will need to calculate the offset - as the number of -bytes in blocks preceding the attribute you're describing.

-

An attribute often has more than one component. For example a color -is often comprised of 4 red, green, blue and alpha components -, and a -position may be comprised of 2 x and y components -. You should aim -to keep the number of components to a minimum as more components -means more data needs to be mapped into the GPU which can be a -bottlneck when dealing with a large number of vertices.

-

Finally you need to specify the component data type. Here you -should aim to use the smallest type that meets your precision -requirements. Again the larger the type then more data needs to be -mapped into the GPU which can be a bottlneck when dealing with -a large number of vertices.

-

[constructor]

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

attribute_buffer

The CoglAttributeBuffer containing the actual -attribute data

 

name

The name of the attribute (used to reference it from GLSL)

 

stride

The number of bytes to jump to get to the next attribute -value for the next vertex. (Usually -sizeof (MyVertex))

 

offset

The byte offset from the start of attribute_buffer -for -the first attribute value. (Usually -offsetof (MyVertex, component0)

 

components

The number of components (e.g. 4 for an rgba color or -3 for and (x,y,z) position)

 

type

FIXME

 
-
-
-

Returns

-

A newly allocated CoglAttribute -describing the layout for a list of attribute values -stored in array -.

-

[transfer full]

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_is_attribute ()

-
CoglBool
-cogl_is_attribute (void *object);
-

Gets whether the given object references a CoglAttribute.

-
-

Parameters

-
----- - - - - - -

object

A CoglObject

 
-
-
-

Returns

-

TRUE if the object -references a CoglAttribute, -FALSE otherwise

-
-
-
-
-

cogl_attribute_set_normalized ()

-
void
-cogl_attribute_set_normalized (CoglAttribute *attribute,
-                               CoglBool normalized);
-

Sets whether fixed point attribute types are mapped to the range -0→1. For example when this property is TRUE and a -COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE type is used then the value 255 -will be mapped to 1.0.

-

The default value of this property depends on the name of the -attribute. For the builtin properties cogl_color_in and -cogl_normal_in it will default to TRUE and for all other names it -will default to FALSE.

-
-

Parameters

-
----- - - - - - - - - - - - - -

attribute

A CoglAttribute

 

normalized

The new value for the normalized property.

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_attribute_get_normalized ()

-
CoglBool
-cogl_attribute_get_normalized (CoglAttribute *attribute);
-
-

Parameters

-
----- - - - - - -

attribute

A CoglAttribute

 
-
-
-

Returns

-

the value of the normalized property set with -cogl_attribute_set_normalized().

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_attribute_get_buffer ()

-
CoglAttributeBuffer *
-cogl_attribute_get_buffer (CoglAttribute *attribute);
-
-

Parameters

-
----- - - - - - -

attribute

A CoglAttribute

 
-
-
-

Returns

-

the CoglAttributeBuffer that was -set with cogl_attribute_set_buffer() or cogl_attribute_new().

-

[transfer none]

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_attribute_set_buffer ()

-
void
-cogl_attribute_set_buffer (CoglAttribute *attribute,
-                           CoglAttributeBuffer *attribute_buffer);
-

Sets a new CoglAttributeBuffer for the attribute.

-
-

Parameters

-
----- - - - - - - - - - - - - -

attribute

A CoglAttribute

 

attribute_buffer

A CoglAttributeBuffer

 
-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglAttribute

-
typedef struct _CoglAttribute CoglAttribute;
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-X11-Texture-From-Pixmap.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-X11-Texture-From-Pixmap.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-X11-Texture-From-Pixmap.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-2.0-experimental-X11-Texture-From-Pixmap.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,445 +0,0 @@ - - - - -X11 Texture From Pixmap: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

X11 Texture From Pixmap

-

X11 Texture From Pixmap — Functions for creating and manipulating 2D meta - textures derived from X11 pixmaps.

-
-
-

Functions

- -
-
-

Types and Values

-
---- - - - - - - - - - - -
 CoglTexturePixmapX11
enumCoglTexturePixmapX11ReportLevel
-
-
-

Description

-

These functions allow high-level meta textures (See the -CoglMetaTexture interface) that derive their contents from an X11 -pixmap.

-
-
-

Functions

-
-

cogl_is_texture_pixmap_x11 ()

-
CoglBool
-cogl_is_texture_pixmap_x11 (void *object);
-

Checks whether object - points to a CoglTexturePixmapX11 instance.

-
-

Parameters

-
----- - - - - - -

object

A pointer to a CoglObject

 
-
-
-

Returns

-

TRUE if the object is a CoglTexturePixmapX11, and -FALSE otherwise

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_texture_pixmap_x11_new ()

-
CoglTexturePixmapX11 *
-cogl_texture_pixmap_x11_new (CoglContext *context,
-                             uint32_t pixmap,
-                             CoglBool automatic_updates,
-                             CoglError **error);
-

Creates a texture that contains the contents of pixmap -. If -automatic_updates - is TRUE then Cogl will attempt to listen for -damage events on the pixmap and automatically update the texture -when it changes.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - -

context

A CoglContext

 

pixmap

A X11 pixmap ID

 

automatic_updates

Whether to automatically copy the contents of -the pixmap to the texture.

 

error

A CoglError for exceptions

 
-
-
-

Returns

-

a new CoglTexturePixmapX11 instance

-
-

Since: 1.10

-

Stability Level: Unstable

-
-
-
-

cogl_texture_pixmap_x11_update_area ()

-
void
-cogl_texture_pixmap_x11_update_area (CoglTexturePixmapX11 *texture,
-                                     int x,
-                                     int y,
-                                     int width,
-                                     int height);
-

Forces an update of the given texture - so that it is refreshed with -the contents of the pixmap that was given to -cogl_texture_pixmap_x11_new().

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - - - - - - - - - - - -

texture

A CoglTexturePixmapX11 instance

 

x

x coordinate of the area to update

 

y

y coordinate of the area to update

 

width

width of the area to update

 

height

height of the area to update

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_texture_pixmap_x11_is_using_tfp_extension ()

-
CoglBool
-cogl_texture_pixmap_x11_is_using_tfp_extension
-                               (CoglTexturePixmapX11 *texture);
-

Checks whether the given texture - is using the -GLX_EXT_texture_from_pixmap or similar extension to copy the -contents of the pixmap to the texture. This extension is usually -implemented as zero-copy operation so it implies the updates are -working efficiently.

-
-

Parameters

-
----- - - - - - -

texture

A CoglTexturePixmapX11 instance

 
-
-
-

Returns

-

TRUE if the texture is using an efficient extension -and FALSE otherwise

-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

cogl_texture_pixmap_x11_set_damage_object ()

-
void
-cogl_texture_pixmap_x11_set_damage_object
-                               (CoglTexturePixmapX11 *texture,
-                                uint32_t damage,
-                                CoglTexturePixmapX11ReportLevel report_level);
-

Sets the damage object that will be used to track automatic updates -to the texture -. Damage tracking can be disabled by passing 0 for -damage -. Otherwise this damage will replace the one used if TRUE -was passed for automatic_updates to cogl_texture_pixmap_x11_new().

-

Note that Cogl will subtract from the damage region as it processes -damage events.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

texture

A CoglTexturePixmapX11 instance

 

damage

A X11 Damage object or 0

 

report_level

The report level which describes how to interpret -the damage events. This should match the level that the damage -object was created with.

 
-
-

Since: 1.4

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

CoglTexturePixmapX11

-
typedef struct _CoglTexturePixmapX11 CoglTexturePixmapX11;
-
-
-
-

enum CoglTexturePixmapX11ReportLevel

-
-

Members

-
----- - - - - - - - - - - - - - - - - - - - - - - -

COGL_TEXTURE_PIXMAP_X11_DAMAGE_RAW_RECTANGLES

  

COGL_TEXTURE_PIXMAP_X11_DAMAGE_DELTA_RECTANGLES

  

COGL_TEXTURE_PIXMAP_X11_DAMAGE_BOUNDING_BOX

  

COGL_TEXTURE_PIXMAP_X11_DAMAGE_NON_EMPTY

  
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-Blend-Strings.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-Blend-Strings.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-Blend-Strings.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-Blend-Strings.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,139 +0,0 @@ - - - - -Blend Strings: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

Blend Strings

-

Blend Strings — A simple syntax and grammar for describing blending and texture -combining functions.

-
-
-

Cogl Blend Strings

-

-Describing GPU blending and texture combining states is rather awkward to do -in a consise but also readable fashion. Cogl helps by supporting -string based descriptions using a simple syntax. -

-
-
-Some examples
-

Here is an example used for blending:

-
-"RGBA = ADD (SRC_COLOR * (SRC_COLOR[A]), DST_COLOR * (1-SRC_COLOR[A]))"
-
-

In OpenGL terms this replaces glBlendFunc[Separate] and -glBlendEquation[Separate]

-

-Actually in this case it's more verbose than the GL equivalent: -

-
-glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
-

-But unless you are familiar with OpenGL or refer to its API documentation -you wouldn't know that the default function used by OpenGL is GL_FUNC_ADD -nor would you know that the above arguments determine what the source color -and destination color will be multiplied by before being adding. -

-

Here is an example used for texture combining:

-
-"RGB = REPLACE (PREVIOUS)"
-"A = MODULATE (PREVIOUS, TEXTURE)"
-
-

-In OpenGL terms this replaces glTexEnv, and the above example is equivalent -to this OpenGL code: -

-
-  glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
-  glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_RGB, GL_REPLACE);
-  glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB, GL_PREVIOUS);
-  glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB, GL_SRC_COLOR);
-  glTexEnvi (GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_MODULATE);
-  glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA, GL_PREVIOUS);
-  glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_COLOR);
-  glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE);
-  glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_COLOR);
-
-
-
-
-Here's the syntax
-
-<statement>:
-  <channel-mask>=<function-name>(<arg-list>)
-
-  You can either use a single statement with an RGBA channel-mask or you can use
-  two statements; one with an A channel-mask and the other with an RGB
-  channel-mask.
-
-<channel-mask>:
-  A or RGB or RGBA
-
-<function-name>:
-  [A-Za-z_]*
-
-<arg-list>:
-  <arg>,<arg>
-  or <arg>
-  or ""
-
-  I.e. functions may take 0 or more arguments
-
-<arg>:
-  <color-source>
-  1 - <color-source>                : Only intended for texture combining
-  <color-source> * ( <factor> )     : Only intended for blending
-  0                                 : Only intended for blending
-
-  See the blending or texture combining sections for further notes and examples.
-
-<color-source>:
-  <source-name>[<channel-mask>]
-  <source-name>
-
-  See the blending or texture combining sections for the list of source-names
-  valid in each context.
-
-  If a channel mask is not given then the channel mask of the statement
-  is assumed instead.
-
-<factor>:
-  0
-  1
-  <color-source>
-  1-<color-source>
-  SRC_ALPHA_SATURATE
-
-
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-buffer-apis.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-buffer-apis.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-buffer-apis.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-buffer-apis.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Allocating GPU Memory: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Allocating GPU Memory

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-buffer-layout-apis.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-buffer-layout-apis.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-buffer-layout-apis.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-buffer-layout-apis.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Describing the layout of GPU Memory: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Describing the layout of GPU Memory

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-context-apis.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-context-apis.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-context-apis.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-context-apis.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Setting Up A Drawing Context: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Setting Up A Drawing Context

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-framebuffer-apis.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-framebuffer-apis.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-framebuffer-apis.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-framebuffer-apis.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Framebuffers: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Framebuffers

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-general-apis.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-general-apis.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-general-apis.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-general-apis.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -General API concepts: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-General API concepts

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/coglglossary.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/coglglossary.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/coglglossary.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/coglglossary.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,90 +0,0 @@ - - - - -Glossaries: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-

-Glossaries

- -
-

-Annotation Glossary

-

A

-
allow-none
-

NULL is OK, both for passing and for returning.

-
array
-

Parameter points to an array of items.

-

C

-
closure
-

This parameter is a 'user_data', for callbacks; many bindings can pass NULL here.

-
constructor
-

This symbol is a constructor, not a static method.

-

I

-
in
-

Parameter for input. Default is transfer none.

-
inout
-

Parameter for input and for returning results. Default is transfer full.

-

O

-
out
-

Parameter for returning results. Default is transfer full.

-
out caller-allocates
-

Out parameter, where caller must allocate storage.

-

S

-
scope call
-

The callback is valid only during the call to the method.

-
scope notified
-

The callback is valid until the GDestroyNotify argument is called.

-
skip
-

Exposed in C code, not necessarily available in other languages.

-
Stable
-

The intention of a Stable interface is to enable arbitrary third parties to -develop applications to these interfaces, release them, and have confidence that -they will run on all minor releases of the product (after the one in which the -interface was introduced, and within the same major release). Even at a major -release, incompatible changes are expected to be rare, and to have strong -justifications. -

-

T

-
transfer full
-

Free data after the code is done.

-
transfer none
-

Don't free data after the code is done.

-

U

-
Unstable
-

Unstable interfaces are experimental or transitional. They are typically used to -give outside developers early access to new or rapidly changing technology, or -to provide an interim solution to a problem where a more general solution is -anticipated. No claims are made about either source or binary compatibility from -one minor release to the next. - -The Unstable interface level is a warning that these interfaces are subject to -change without warning and should not be used in unbundled products. - -Given such caveats, customer impact need not be a factor when considering -incompatible changes to an Unstable interface in a major or minor release. -Nonetheless, when such changes are introduced, the changes should still be -mentioned in the release notes for the affected release. -

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-integration.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-integration.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-integration.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-integration.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Binding and Integrating: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Binding and Integrating

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-meta-textures.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-meta-textures.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-meta-textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-meta-textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Meta Textures: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Meta Textures

- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl_ortho.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl_ortho.png differ diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-pipeline-apis.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-pipeline-apis.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-pipeline-apis.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-pipeline-apis.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Setting Up A GPU Pipeline: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Setting Up A GPU Pipeline

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-primitive-apis.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-primitive-apis.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-primitive-apis.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-primitive-apis.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Geometry: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Geometry

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-primitive-textures.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-primitive-textures.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-primitive-textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-primitive-textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Primitive Textures: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Primitive Textures

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-textures.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-textures.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-textures.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-textures.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Textures: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Textures

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-utilities.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-utilities.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/cogl-utilities.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/cogl-utilities.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -Utilities: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-Utilities

- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/fill-rule-even-odd.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/fill-rule-even-odd.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/fill-rule-non-zero.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/fill-rule-non-zero.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/home.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/home.png differ diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/index.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/index.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/index.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/index.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,254 +0,0 @@ - - - - -Cogl 2.0 Reference Manual: Cogl 2.0 Reference Manual - - - - - - - -
-
-
-
-

for Cogl 2.0;

-
-
-
-

- Permission is granted to copy, distribute and/or modify this - document under the terms of the GNU Free - Documentation License, Version 1.1 or any later - version published by the Free Software Foundation with no - Invariant Sections, no Front-Cover Texts, and no Back-Cover - Texts. You may obtain a copy of the GNU Free - Documentation License from the Free Software - Foundation by visiting their Web site or by writing - to: - -

-


-          The Free Software Foundation, Inc.,
-          59 Temple Place - Suite 330,
-          Boston, MA 02111-1307,
-          USA
-        

-

-

-
-
-
-
-
-
Cogl - a modern 3D graphics API
-
-
About Cogl
-
General API concepts
-
-
-The Object Interface -
-
-Exception handling — A way for Cogl to throw exceptions -
-
-Common Types — Types used throughout the library -
-
-
Setting Up A Drawing Context
-
-
-CoglRenderer: Connect to a backend renderer — Choosing a means to render -
-
-CoglOnscreenTemplate: Describe a template for onscreen framebuffers -
-
-CoglDisplay: Setup a display pipeline — Common aspects of a display pipeline -
-
-The Top-Level Context — The top level application context. -
-
-
Setting Up A GPU Pipeline
-
-
-Blend Strings — A simple syntax and grammar for describing blending and texture -combining functions. -
-
-Pipeline — Functions for creating and manipulating the GPU - pipeline -
-
-Depth State — Functions for describing the depth testing - state of your GPU. -
-
-Shader snippets — Functions for creating and manipulating shader snippets -
-
-
Allocating GPU Memory
-
-
-CoglBuffer: The Buffer Interface — Common buffer functions, including data upload APIs -
-
-CoglAttributeBuffer: Buffers of vertex attributes — Functions for creating and manipulating attribute - buffers -
-
-CoglIndexBuffer: Buffers of vertex indices — Functions for creating and manipulating vertex -indices. -
-
-
Describing the layout of GPU Memory
-
-
-Vertex Attributes — Functions for declaring and drawing vertex - attributes -
-
-Indices — Describe vertex indices stored in a CoglIndexBuffer. -
-
-
Geometry
-
-
-Primitives — Functions for creating, manipulating and drawing - primitives -
-
-Path Primitives -
-
-Rectangles -
-
-
Textures
-
-
-Bitmap — Functions for loading images -
-
-The Texture Interface — Functions for creating and manipulating textures -
-
-
Meta Textures
-
-
-High Level Meta Textures — Interface for high-level textures built from - low-level textures like CoglTexture2D and - CoglTexture3D. -
-
-Sub Textures — Functions for creating and manipulating - sub-textures. -
-
-Sliced Textures — Functions for creating and manipulating 2D meta - textures that may internally be comprised of - multiple 2D textures with power-of-two sizes. -
-
-X11 Texture From Pixmap — Functions for creating and manipulating 2D meta - textures derived from X11 pixmaps. -
-
-
Primitive Textures
-
-
-Low-level primitive textures — Interface for low-level textures like - CoglTexture2D and CoglTexture3D. -
-
-2D textures — Functions for creating and manipulating 2D textures -
-
-3D textures — Functions for creating and manipulating 3D textures -
-
-Rectangle textures (non-normalized coordinates) — Functions for creating and manipulating rectangle - textures for use with non-normalized coordinates. -
-
-
Framebuffers
-
-
-CoglFramebuffer: The Framebuffer Interface — A common interface for manipulating framebuffers -
-
-CoglOnscreen: The Onscreen Framebuffer Interface -
-
-Offscreen Framebuffers — Functions for creating and manipulating offscreen - framebuffers. -
-
-
Utilities
-
-
-Color Type — A generic color definition -
-
-Matrices — Functions for initializing and manipulating 4x4 matrices -
-
-Matrix Stacks — Functions for efficiently tracking many - related transformations -
-
-3 Component Vectors — Functions for handling single precision float - vectors. -
-
-Eulers (Rotations) — Functions for initializing and manipulating -euler angles. -
-
-Quaternions (Rotations) — Functions for initializing and manipulating -quaternions. -
-
-GPU synchronisation fences — Functions for notification of command completion -
-
-Versioning utility macros — Macros for determining the version of Cogl being used -
-
-
Binding and Integrating
-
-
-SDL Integration — Integration api for the Simple DirectMedia - Layer library. -
-
-Main loop integration — Functions for integrating Cogl with an - application's main loop -
-
-GType Integration API -
-
-GLES 2.0 context — A portable api to access OpenGLES 2.0 -
-
-
-
Glossaries
-
Annotation Glossary
-
Index of all symbols
-
Index of deprecated symbols
-
Index of new symbols in 0.8
-
Index of new symbols in 1.0
-
Index of new symbols in 1.2
-
Index of new symbols in 1.4
-
A. License
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix01.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix01.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix01.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix01.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,2511 +0,0 @@ - - - - -Index of all symbols: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of all symbols

-

A

-
-CoglAtlasTexture, struct in Atlas Textures -
-
-
-cogl_atlas_texture_new_from_bitmap, function in Atlas Textures -
-
-
-cogl_atlas_texture_new_from_data, function in Atlas Textures -
-
-
-cogl_atlas_texture_new_from_file, function in Atlas Textures -
-
-
-cogl_atlas_texture_new_with_size, function in Atlas Textures -
-
-
-CoglAttribute, struct in Vertex Attributes -
-
-
-CoglAttributeBuffer, struct in CoglAttributeBuffer: Buffers of vertex attributes -
-
-
-CoglAttributeType, enum in Common Types -
-
-
-cogl_attribute_buffer_new, function in CoglAttributeBuffer: Buffers of vertex attributes -
-
-
-cogl_attribute_buffer_new_with_size, function in CoglAttributeBuffer: Buffers of vertex attributes -
-
-
-cogl_attribute_get_buffer, function in Vertex Attributes -
-
-
-cogl_attribute_get_normalized, function in Vertex Attributes -
-
-
-cogl_attribute_new, function in Vertex Attributes -
-
-
-cogl_attribute_set_buffer, function in Vertex Attributes -
-
-
-cogl_attribute_set_normalized, function in Vertex Attributes -
-
-

B

-
-CoglBitmap, struct in Bitmap -
-
-
-CoglBitmapError, enum in Bitmap -
-
-
-COGL_BITMAP_ERROR, macro in Bitmap -
-
-
-cogl_bitmap_get_buffer, function in Bitmap -
-
-
-cogl_bitmap_get_format, function in Bitmap -
-
-
-cogl_bitmap_get_height, function in Bitmap -
-
-
-cogl_bitmap_get_rowstride, function in Bitmap -
-
-
-cogl_bitmap_get_size_from_file, function in Bitmap -
-
-
-cogl_bitmap_get_width, function in Bitmap -
-
-
-cogl_bitmap_new_for_data, function in Bitmap -
-
-
-cogl_bitmap_new_from_buffer, function in Bitmap -
-
-
-cogl_bitmap_new_from_file, function in Bitmap -
-
-
-cogl_bitmap_new_with_size, function in Bitmap -
-
-
-CoglBlendStringError, enum in Pipeline -
-
-
-COGL_BLEND_STRING_ERROR, macro in Pipeline -
-
-
-CoglBool, typedef in Common Types -
-
-
-CoglBuffer, typedef in CoglBuffer: The Buffer Interface -
-
-
-CoglBufferAccess, enum in CoglBuffer: The Buffer Interface -
-
-
-CoglBufferBit, enum in Common Types -
-
-
-CoglBufferMapHint, enum in CoglBuffer: The Buffer Interface -
-
-
-CoglBufferTarget, enum in Common Types -
-
-
-CoglBufferUpdateHint, enum in CoglBuffer: The Buffer Interface -
-
-
-cogl_buffer_get_size, function in CoglBuffer: The Buffer Interface -
-
-
-cogl_buffer_get_update_hint, function in CoglBuffer: The Buffer Interface -
-
-
-cogl_buffer_map, function in CoglBuffer: The Buffer Interface -
-
-
-cogl_buffer_map_range, function in CoglBuffer: The Buffer Interface -
-
-
-cogl_buffer_set_data, function in CoglBuffer: The Buffer Interface -
-
-
-cogl_buffer_set_update_hint, function in CoglBuffer: The Buffer Interface -
-
-
-cogl_buffer_unmap, function in CoglBuffer: The Buffer Interface -
-
-

C

-
-cogl_clear, function in The Top-Level Context -
-
-
-CoglColor, struct in Color Type -
-
-
-CoglColorMask, enum in Common Types -
-
-
-cogl_color_copy, function in Color Type -
-
-
-cogl_color_equal, function in Color Type -
-
-
-cogl_color_free, function in Color Type -
-
-
-cogl_color_get_alpha, function in Color Type -
-
-
-cogl_color_get_alpha_byte, function in Color Type -
-
-
-cogl_color_get_alpha_float, function in Color Type -
-
-
-cogl_color_get_blue, function in Color Type -
-
-
-cogl_color_get_blue_byte, function in Color Type -
-
-
-cogl_color_get_blue_float, function in Color Type -
-
-
-cogl_color_get_green, function in Color Type -
-
-
-cogl_color_get_green_byte, function in Color Type -
-
-
-cogl_color_get_green_float, function in Color Type -
-
-
-cogl_color_get_red, function in Color Type -
-
-
-cogl_color_get_red_byte, function in Color Type -
-
-
-cogl_color_get_red_float, function in Color Type -
-
-
-cogl_color_init_from_hsl, function in Color Type -
-
-
-cogl_color_new, function in Color Type -
-
-
-cogl_color_premultiply, function in Color Type -
-
-
-cogl_color_set_alpha, function in Color Type -
-
-
-cogl_color_set_alpha_byte, function in Color Type -
-
-
-cogl_color_set_alpha_float, function in Color Type -
-
-
-cogl_color_set_blue, function in Color Type -
-
-
-cogl_color_set_blue_byte, function in Color Type -
-
-
-cogl_color_set_blue_float, function in Color Type -
-
-
-cogl_color_set_from_4f, function in Color Type -
-
-
-cogl_color_set_from_4ub, function in Color Type -
-
-
-cogl_color_set_green, function in Color Type -
-
-
-cogl_color_set_green_byte, function in Color Type -
-
-
-cogl_color_set_green_float, function in Color Type -
-
-
-cogl_color_set_red, function in Color Type -
-
-
-cogl_color_set_red_byte, function in Color Type -
-
-
-cogl_color_set_red_float, function in Color Type -
-
-
-cogl_color_to_hsl, function in Color Type -
-
-
-cogl_color_unpremultiply, function in Color Type -
-
-
-CoglContext, struct in The Top-Level Context -
-
-
-cogl_context_get_display, function in The Top-Level Context -
-
-
-cogl_context_new, function in The Top-Level Context -
-
-

D

-
-CoglDepthState, struct in Depth State -
-
-
-CoglDepthTestFunction, enum in Depth State -
-
-
-cogl_depth_state_get_range, function in Depth State -
-
-
-cogl_depth_state_get_test_enabled, function in Depth State -
-
-
-cogl_depth_state_get_test_function, function in Depth State -
-
-
-cogl_depth_state_get_write_enabled, function in Depth State -
-
-
-cogl_depth_state_init, function in Depth State -
-
-
-cogl_depth_state_set_range, function in Depth State -
-
-
-cogl_depth_state_set_test_enabled, function in Depth State -
-
-
-cogl_depth_state_set_test_function, function in Depth State -
-
-
-cogl_depth_state_set_write_enabled, function in Depth State -
-
-
-CoglDisplay, struct in CoglDisplay: Setup a display pipeline -
-
-
-cogl_display_get_renderer, function in CoglDisplay: Setup a display pipeline -
-
-
-cogl_display_new, function in CoglDisplay: Setup a display pipeline -
-
-
-cogl_display_setup, function in CoglDisplay: Setup a display pipeline -
-
-

E

-
-CoglError, macro in Exception handling -
-
-
-cogl_error_copy, function in Exception handling -
-
-
-cogl_error_free, function in Exception handling -
-
-
-cogl_error_matches, function in Exception handling -
-
-
-CoglEuler, struct in Eulers (Rotations) -
-
-
-cogl_euler_copy, function in Eulers (Rotations) -
-
-
-cogl_euler_equal, function in Eulers (Rotations) -
-
-
-cogl_euler_free, function in Eulers (Rotations) -
-
-
-cogl_euler_init, function in Eulers (Rotations) -
-
-
-cogl_euler_init_from_matrix, function in Eulers (Rotations) -
-
-
-cogl_euler_init_from_quaternion, function in Eulers (Rotations) -
-
-

F

-
-CoglFeatureCallback, user_function in The Top-Level Context -
-
-
-CoglFeatureID, enum in The Top-Level Context -
-
-
-CoglFence, struct in GPU synchronisation fences -
-
-
-CoglFenceCallback, user_function in GPU synchronisation fences -
-
-
-CoglFenceClosure, struct in GPU synchronisation fences -
-
-
-cogl_fence_closure_get_user_data, function in GPU synchronisation fences -
-
-
-CoglFilterReturn, enum in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_flush, function in The Top-Level Context -
-
-
-cogl_foreach_feature, function in The Top-Level Context -
-
-
-COGL_FRAMEBUFFER, macro in CoglFramebuffer: The Framebuffer Interface -
-
-
-CoglFramebuffer, typedef in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_add_fence_callback, function in GPU synchronisation fences -
-
-
-cogl_framebuffer_allocate, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_cancel_fence_callback, function in GPU synchronisation fences -
-
-
-cogl_framebuffer_clear, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_clear4f, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_discard_buffers, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_draw_multitextured_rectangle, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_draw_rectangle, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_draw_rectangles, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_draw_textured_rectangle, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_draw_textured_rectangles, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_finish, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_frustum, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_alpha_bits, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_blue_bits, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_color_mask, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_context, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_depth_bits, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_dither_enabled, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_green_bits, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_height, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_modelview_matrix, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_projection_matrix, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_red_bits, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_samples_per_pixel, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_viewport4fv, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_viewport_height, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_viewport_width, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_viewport_x, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_viewport_y, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_get_width, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_identity_matrix, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_orthographic, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_perspective, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_pop_clip, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_pop_matrix, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_push_matrix, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_push_primitive_clip, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_push_rectangle_clip, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_push_scissor_clip, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_read_pixels, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_read_pixels_into_bitmap, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_resolve_samples, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_resolve_samples_region, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_rotate, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_rotate_euler, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_rotate_quaternion, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_scale, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_set_color_mask, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_set_dither_enabled, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_set_modelview_matrix, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_set_projection_matrix, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_set_samples_per_pixel, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_set_viewport, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_transform, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_framebuffer_translate, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-CoglFrameCallback, user_function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglFrameClosure, typedef in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_frustum, function in The Top-Level Context -
-
-
-CoglFuncPtr, user_function in Common Types -
-
-

G

-
-cogl_gdl_display_set_plane, function in CoglDisplay: Setup a display pipeline -
-
-
-cogl_get_draw_framebuffer, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_get_modelview_matrix, function in The Top-Level Context -
-
-
-cogl_get_projection_matrix, function in The Top-Level Context -
-
-
-cogl_get_rectangle_indices, function in Indices -
-
-
-cogl_get_source, function in The Top-Level Context -
-
-
-cogl_get_static_identity_quaternion, function in Quaternions (Rotations) -
-
-
-cogl_get_static_zero_quaternion, function in Quaternions (Rotations) -
-
-
-cogl_get_viewport, function in The Top-Level Context -
-
-
-CoglGLES2Context, struct in GLES 2.0 context -
-
-
-CoglGLES2ContextError, enum in GLES 2.0 context -
-
-
-CoglGLES2Vtable, struct in GLES 2.0 context -
-
-
-COGL_GLES2_CONTEXT_ERROR, macro in GLES 2.0 context -
-
-
-cogl_gles2_context_get_vtable, function in GLES 2.0 context -
-
-
-cogl_gles2_context_new, function in GLES 2.0 context -
-
-
-cogl_gles2_get_current_vtable, function in GLES 2.0 context -
-
-
-cogl_gles2_texture_2d_new_from_handle, function in GLES 2.0 context -
-
-
-cogl_gles2_texture_get_handle, function in GLES 2.0 context -
-
-
-COGL_GLIB_ERROR, macro in Exception handling -
-
-
-cogl_glib_renderer_source_new, function in Main loop integration -
-
-
-cogl_glib_source_new, function in Main loop integration -
-
-
-cogl_gtype_matrix_get_type, function in GType Integration API -
-
-

H

-
-cogl_has_feature, function in The Top-Level Context -
-
-
-cogl_has_features, function in The Top-Level Context -
-
-

I

-
-CoglIndexBuffer, struct in CoglIndexBuffer: Buffers of vertex indices -
-
-
-cogl_index_buffer_new, function in CoglIndexBuffer: Buffers of vertex indices -
-
-
-CoglIndices, struct in Indices -
-
-
-CoglIndicesType, enum in Indices -
-
-
-cogl_indices_new, function in Indices -
-
-
-cogl_is_atlas_texture, function in Atlas Textures -
-
-
-cogl_is_attribute, function in Vertex Attributes -
-
-
-cogl_is_attribute_buffer, function in CoglAttributeBuffer: Buffers of vertex attributes -
-
-
-cogl_is_bitmap, function in Bitmap -
-
-
-cogl_is_buffer, function in CoglBuffer: The Buffer Interface -
-
-
-cogl_is_context, function in The Top-Level Context -
-
-
-cogl_is_display, function in CoglDisplay: Setup a display pipeline -
-
-
-cogl_is_gles2_context, function in GLES 2.0 context -
-
-
-cogl_is_index_buffer, function in CoglIndexBuffer: Buffers of vertex indices -
-
-
-cogl_is_indices, function in Indices -
-
-
-cogl_is_offscreen, function in Offscreen Framebuffers -
-
-
-cogl_is_onscreen, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_is_onscreen_template, function in CoglOnscreenTemplate: Describe a template for onscreen framebuffers -
-
-
-cogl_is_pipeline, function in Pipeline -
-
-
-cogl_is_pixel_buffer, function in CoglBuffer: The Buffer Interface -
-
-
-cogl_is_primitive, function in Primitives -
-
-
-cogl_is_primitive_texture, function in Low-level primitive textures -
-
-
-cogl_is_renderer, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_is_snippet, function in Shader snippets -
-
-
-cogl_is_sub_texture, function in Sub Textures -
-
-
-cogl_is_swap_chain, function in CoglSwapChain: Describe a set of back buffers for flipping between -
-
-
-cogl_is_texture, function in The Texture Interface -
-
-
-cogl_is_texture_2d_sliced, function in Sliced Textures -
-
-
-cogl_is_texture_3d, function in 3D textures -
-
-
-cogl_is_texture_pixmap_x11, function in X11 Texture From Pixmap -
-
-
-cogl_is_texture_rectangle, function in Rectangle textures (non-normalized coordinates) -
-
-

M

-
-CoglMatrix, struct in Matrices -
-
-
-CoglMatrixEntry, struct in Matrix Stacks -
-
-
-CoglMatrixStack, struct in Matrix Stacks -
-
-
-cogl_matrix_copy, function in Matrices -
-
-
-cogl_matrix_entry_calculate_translation, function in Matrix Stacks -
-
-
-cogl_matrix_entry_equal, function in Matrix Stacks -
-
-
-cogl_matrix_entry_get, function in Matrix Stacks -
-
-
-cogl_matrix_entry_is_identity, function in Matrix Stacks -
-
-
-cogl_matrix_entry_ref, function in Matrix Stacks -
-
-
-cogl_matrix_entry_unref, function in Matrix Stacks -
-
-
-cogl_matrix_equal, function in Matrices -
-
-
-cogl_matrix_free, function in Matrices -
-
-
-cogl_matrix_frustum, function in Matrices -
-
-
-cogl_matrix_get_array, function in Matrices -
-
-
-cogl_matrix_get_inverse, function in Matrices -
-
-
-cogl_matrix_init_from_array, function in Matrices -
-
-
-cogl_matrix_init_from_euler, function in Matrices -
-
-
-cogl_matrix_init_from_quaternion, function in Matrices -
-
-
-cogl_matrix_init_identity, function in Matrices -
-
-
-cogl_matrix_init_translation, function in Matrices -
-
-
-cogl_matrix_is_identity, function in Matrices -
-
-
-cogl_matrix_look_at, function in Matrices -
-
-
-cogl_matrix_multiply, function in Matrices -
-
-
-cogl_matrix_orthographic, function in Matrices -
-
-
-cogl_matrix_perspective, function in Matrices -
-
-
-cogl_matrix_project_points, function in Matrices -
-
-
-cogl_matrix_rotate, function in Matrices -
-
-
-cogl_matrix_rotate_euler, function in Matrices -
-
-
-cogl_matrix_rotate_quaternion, function in Matrices -
-
-
-cogl_matrix_scale, function in Matrices -
-
-
-cogl_matrix_stack_frustum, function in Matrix Stacks -
-
-
-cogl_matrix_stack_get, function in Matrix Stacks -
-
-
-cogl_matrix_stack_get_entry, function in Matrix Stacks -
-
-
-cogl_matrix_stack_get_inverse, function in Matrix Stacks -
-
-
-cogl_matrix_stack_load_identity, function in Matrix Stacks -
-
-
-cogl_matrix_stack_multiply, function in Matrix Stacks -
-
-
-cogl_matrix_stack_new, function in Matrix Stacks -
-
-
-cogl_matrix_stack_orthographic, function in Matrix Stacks -
-
-
-cogl_matrix_stack_perspective, function in Matrix Stacks -
-
-
-cogl_matrix_stack_pop, function in Matrix Stacks -
-
-
-cogl_matrix_stack_push, function in Matrix Stacks -
-
-
-cogl_matrix_stack_rotate, function in Matrix Stacks -
-
-
-cogl_matrix_stack_rotate_euler, function in Matrix Stacks -
-
-
-cogl_matrix_stack_rotate_quaternion, function in Matrix Stacks -
-
-
-cogl_matrix_stack_scale, function in Matrix Stacks -
-
-
-cogl_matrix_stack_set, function in Matrix Stacks -
-
-
-cogl_matrix_stack_translate, function in Matrix Stacks -
-
-
-cogl_matrix_transform_point, function in Matrices -
-
-
-cogl_matrix_transform_points, function in Matrices -
-
-
-cogl_matrix_translate, function in Matrices -
-
-
-cogl_matrix_transpose, function in Matrices -
-
-
-CoglMetaTexture, typedef in High Level Meta Textures -
-
-
-CoglMetaTextureCallback, user_function in High Level Meta Textures -
-
-
-cogl_meta_texture_foreach_in_region, function in High Level Meta Textures -
-
-

O

-
-CoglObject, struct in The Object Interface -
-
-
-cogl_object_get_user_data, function in The Object Interface -
-
-
-cogl_object_ref, function in The Object Interface -
-
-
-cogl_object_set_user_data, function in The Object Interface -
-
-
-cogl_object_unref, function in The Object Interface -
-
-
-CoglOffscreen, struct in Offscreen Framebuffers -
-
-
-cogl_offscreen_new_with_texture, function in Offscreen Framebuffers -
-
-
-COGL_ONSCREEN, macro in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglOnscreen, struct in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglOnscreenDirtyCallback, user_function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglOnscreenDirtyClosure, typedef in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglOnscreenDirtyInfo, struct in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglOnscreenResizeCallback, user_function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglOnscreenResizeClosure, typedef in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglOnscreenTemplate, struct in CoglOnscreenTemplate: Describe a template for onscreen framebuffers -
-
-
-CoglOnscreenX11MaskCallback, user_function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_add_dirty_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_add_frame_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_add_resize_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_add_swap_buffers_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_hide, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_new, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_remove_dirty_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_remove_frame_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_remove_resize_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_remove_swap_buffers_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_set_swap_throttled, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_show, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_swap_buffers, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_swap_buffers_with_damage, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_swap_region, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_template_new, function in CoglOnscreenTemplate: Describe a template for onscreen framebuffers -
-
-
-cogl_ortho, function in The Top-Level Context -
-
-

P

-
-cogl_perspective, function in The Top-Level Context -
-
-
-CoglPipeline, struct in Pipeline -
-
-
-CoglPipelineAlphaFunc, enum in Pipeline -
-
-
-CoglPipelineCullFaceMode, enum in Pipeline -
-
-
-CoglPipelineFilter, enum in Pipeline -
-
-
-CoglPipelineLayerCallback, user_function in Pipeline -
-
-
-CoglPipelineWrapMode, enum in Pipeline -
-
-
-cogl_pipeline_add_layer_snippet, function in Pipeline -
-
-
-cogl_pipeline_add_snippet, function in Pipeline -
-
-
-cogl_pipeline_copy, function in Pipeline -
-
-
-cogl_pipeline_foreach_layer, function in Pipeline -
-
-
-cogl_pipeline_get_ambient, function in Pipeline -
-
-
-cogl_pipeline_get_color, function in Pipeline -
-
-
-cogl_pipeline_get_color_mask, function in Pipeline -
-
-
-cogl_pipeline_get_depth_state, function in Pipeline -
-
-
-cogl_pipeline_get_diffuse, function in Pipeline -
-
-
-cogl_pipeline_get_emission, function in Pipeline -
-
-
-cogl_pipeline_get_layer_mag_filter, function in Pipeline -
-
-
-cogl_pipeline_get_layer_min_filter, function in Pipeline -
-
-
-cogl_pipeline_get_layer_point_sprite_coords_enabled, function in Pipeline -
-
-
-cogl_pipeline_get_layer_texture, function in Pipeline -
-
-
-cogl_pipeline_get_n_layers, function in Pipeline -
-
-
-cogl_pipeline_get_per_vertex_point_size, function in Pipeline -
-
-
-cogl_pipeline_get_point_size, function in Pipeline -
-
-
-cogl_pipeline_get_shininess, function in Pipeline -
-
-
-cogl_pipeline_get_specular, function in Pipeline -
-
-
-cogl_pipeline_get_uniform_location, function in Pipeline -
-
-
-cogl_pipeline_new, function in Pipeline -
-
-
-cogl_pipeline_remove_layer, function in Pipeline -
-
-
-cogl_pipeline_set_alpha_test_function, function in Pipeline -
-
-
-cogl_pipeline_set_ambient, function in Pipeline -
-
-
-cogl_pipeline_set_ambient_and_diffuse, function in Pipeline -
-
-
-cogl_pipeline_set_blend, function in Pipeline -
-
-
-cogl_pipeline_set_blend_constant, function in Pipeline -
-
-
-cogl_pipeline_set_color, function in Pipeline -
-
-
-cogl_pipeline_set_color4f, function in Pipeline -
-
-
-cogl_pipeline_set_color4ub, function in Pipeline -
-
-
-cogl_pipeline_set_color_mask, function in Pipeline -
-
-
-cogl_pipeline_set_cull_face_mode, function in Pipeline -
-
-
-cogl_pipeline_set_depth_state, function in Pipeline -
-
-
-cogl_pipeline_set_diffuse, function in Pipeline -
-
-
-cogl_pipeline_set_emission, function in Pipeline -
-
-
-cogl_pipeline_set_front_face_winding, function in Pipeline -
-
-
-cogl_pipeline_set_layer_combine, function in Pipeline -
-
-
-cogl_pipeline_set_layer_combine_constant, function in Pipeline -
-
-
-cogl_pipeline_set_layer_filters, function in Pipeline -
-
-
-cogl_pipeline_set_layer_matrix, function in Pipeline -
-
-
-cogl_pipeline_set_layer_null_texture, function in Pipeline -
-
-
-cogl_pipeline_set_layer_point_sprite_coords_enabled, function in Pipeline -
-
-
-cogl_pipeline_set_layer_texture, function in Pipeline -
-
-
-cogl_pipeline_set_layer_wrap_mode, function in Pipeline -
-
-
-cogl_pipeline_set_layer_wrap_mode_p, function in Pipeline -
-
-
-cogl_pipeline_set_layer_wrap_mode_s, function in Pipeline -
-
-
-cogl_pipeline_set_layer_wrap_mode_t, function in Pipeline -
-
-
-cogl_pipeline_set_per_vertex_point_size, function in Pipeline -
-
-
-cogl_pipeline_set_point_size, function in Pipeline -
-
-
-cogl_pipeline_set_shininess, function in Pipeline -
-
-
-cogl_pipeline_set_specular, function in Pipeline -
-
-
-cogl_pipeline_set_uniform_1f, function in Pipeline -
-
-
-cogl_pipeline_set_uniform_1i, function in Pipeline -
-
-
-cogl_pipeline_set_uniform_float, function in Pipeline -
-
-
-cogl_pipeline_set_uniform_int, function in Pipeline -
-
-
-cogl_pipeline_set_uniform_matrix, function in Pipeline -
-
-
-CoglPixelBuffer, struct in CoglBuffer: The Buffer Interface -
-
-
-CoglPixelFormat, enum in Common Types -
-
-
-cogl_pixel_buffer_new, function in CoglBuffer: The Buffer Interface -
-
-
-CoglPollFD, struct in Main loop integration -
-
-
-CoglPollFDEvent, enum in Main loop integration -
-
-
-cogl_poll_renderer_dispatch, function in Main loop integration -
-
-
-cogl_poll_renderer_get_info, function in Main loop integration -
-
-
-cogl_polygon, function in Primitives (Deprecated) -
-
-
-cogl_pop_framebuffer, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_pop_gles2_context, function in GLES 2.0 context -
-
-
-cogl_pop_matrix, function in The Top-Level Context -
-
-
-cogl_pop_source, function in The Top-Level Context -
-
-
-CoglPrimitive, struct in Primitives -
-
-
-CoglPrimitiveAttributeCallback, user_function in Primitives -
-
-
-CoglPrimitiveTexture, typedef in Low-level primitive textures -
-
-
-cogl_primitive_copy, function in Primitives -
-
-
-cogl_primitive_draw, function in Primitives -
-
-
-cogl_primitive_foreach_attribute, function in Primitives -
-
-
-cogl_primitive_get_first_vertex, function in Primitives -
-
-
-cogl_primitive_get_indices, function in Primitives -
-
-
-cogl_primitive_get_mode, function in Primitives -
-
-
-cogl_primitive_get_n_vertices, function in Primitives -
-
-
-cogl_primitive_new, function in Primitives -
-
-
-cogl_primitive_new_p2, function in Primitives -
-
-
-cogl_primitive_new_p2c4, function in Primitives -
-
-
-cogl_primitive_new_p2t2, function in Primitives -
-
-
-cogl_primitive_new_p2t2c4, function in Primitives -
-
-
-cogl_primitive_new_p3, function in Primitives -
-
-
-cogl_primitive_new_p3c4, function in Primitives -
-
-
-cogl_primitive_new_p3t2, function in Primitives -
-
-
-cogl_primitive_new_p3t2c4, function in Primitives -
-
-
-cogl_primitive_new_with_attributes, function in Primitives -
-
-
-cogl_primitive_set_attributes, function in Primitives -
-
-
-cogl_primitive_set_first_vertex, function in Primitives -
-
-
-cogl_primitive_set_indices, function in Primitives -
-
-
-cogl_primitive_set_mode, function in Primitives -
-
-
-cogl_primitive_set_n_vertices, function in Primitives -
-
-
-cogl_primitive_texture_set_auto_mipmap, function in Low-level primitive textures -
-
-
-cogl_push_framebuffer, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_push_gles2_context, function in GLES 2.0 context -
-
-
-cogl_push_matrix, function in The Top-Level Context -
-
-
-cogl_push_source, function in The Top-Level Context -
-
-

Q

-
-CoglQuaternion, struct in Quaternions (Rotations) -
-
-
-cogl_quaternion_copy, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_dot_product, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_equal, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_free, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_get_rotation_angle, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_get_rotation_axis, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_angle_vector, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_array, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_euler, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_quaternion, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_x_rotation, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_y_rotation, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_from_z_rotation, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_init_identity, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_invert, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_multiply, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_nlerp, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_normalize, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_pow, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_slerp, function in Quaternions (Rotations) -
-
-
-cogl_quaternion_squad, function in Quaternions (Rotations) -
-
-

R

-
-CoglReadPixelsFlags, enum in The Top-Level Context -
-
-
-cogl_read_pixels, function in The Top-Level Context -
-
-
-cogl_rectangle, function in Rectangles -
-
-
-cogl_rectangles, function in Rectangles -
-
-
-cogl_rectangles_with_texture_coords, function in Rectangles -
-
-
-cogl_rectangle_with_multitexture_coords, function in Rectangles -
-
-
-cogl_rectangle_with_texture_coords, function in Rectangles -
-
-
-CoglRenderer, struct in CoglRenderer: Connect to a backend renderer -
-
-
-CoglRendererConstraint, enum in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_renderer_add_constraint, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_renderer_connect, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_renderer_get_n_fragment_texture_units, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_renderer_get_winsys_id, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_renderer_new, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_renderer_remove_constraint, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_renderer_set_winsys_id, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_rotate, function in The Top-Level Context -
-
-

S

-
-cogl_scale, function in The Top-Level Context -
-
-
-cogl_sdl_context_new, function in SDL Integration -
-
-
-cogl_sdl_handle_event, function in SDL Integration -
-
-
-cogl_sdl_idle, function in SDL Integration -
-
-
-cogl_sdl_onscreen_get_window, function in SDL Integration -
-
-
-cogl_sdl_renderer_get_event_type, function in SDL Integration -
-
-
-cogl_sdl_renderer_set_event_type, function in SDL Integration -
-
-
-cogl_set_framebuffer, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_set_modelview_matrix, function in The Top-Level Context -
-
-
-cogl_set_projection_matrix, function in The Top-Level Context -
-
-
-cogl_set_source, function in The Top-Level Context -
-
-
-cogl_set_source_color, function in The Top-Level Context -
-
-
-cogl_set_source_color4f, function in The Top-Level Context -
-
-
-cogl_set_source_color4ub, function in The Top-Level Context -
-
-
-cogl_set_source_texture, function in The Top-Level Context -
-
-
-cogl_set_viewport, function in The Top-Level Context -
-
-
-CoglSnippet, struct in Shader snippets -
-
-
-CoglSnippetHook, enum in Shader snippets -
-
-
-cogl_snippet_get_declarations, function in Shader snippets -
-
-
-cogl_snippet_get_hook, function in Shader snippets -
-
-
-cogl_snippet_get_post, function in Shader snippets -
-
-
-cogl_snippet_get_pre, function in Shader snippets -
-
-
-cogl_snippet_get_replace, function in Shader snippets -
-
-
-cogl_snippet_new, function in Shader snippets -
-
-
-cogl_snippet_set_declarations, function in Shader snippets -
-
-
-cogl_snippet_set_post, function in Shader snippets -
-
-
-cogl_snippet_set_pre, function in Shader snippets -
-
-
-cogl_snippet_set_replace, function in Shader snippets -
-
-
-CoglSubTexture, struct in Sub Textures -
-
-
-cogl_sub_texture_new, function in Sub Textures -
-
-
-CoglSwapBuffersNotify, user_function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglSwapChain, struct in CoglSwapChain: Describe a set of back buffers for flipping between -
-
-
-cogl_swap_chain_new, function in CoglSwapChain: Describe a set of back buffers for flipping between -
-
-
-cogl_swap_chain_set_has_alpha, function in CoglSwapChain: Describe a set of back buffers for flipping between -
-
-
-cogl_swap_chain_set_length, function in CoglSwapChain: Describe a set of back buffers for flipping between -
-
-

T

-
-CoglTexture, typedef in The Texture Interface -
-
-
-CoglTexture2D, struct in 2D textures -
-
-
-CoglTexture2DSliced, struct in Sliced Textures -
-
-
-CoglTexture3D, struct in 3D textures -
-
-
-CoglTextureComponents, enum in The Texture Interface -
-
-
-CoglTextureError, enum in The Texture Interface -
-
-
-CoglTextureFlags, enum in Common Types -
-
-
-CoglTexturePixmapX11, struct in X11 Texture From Pixmap -
-
-
-CoglTexturePixmapX11ReportLevel, enum in X11 Texture From Pixmap -
-
-
-CoglTextureRectangle, struct in Rectangle textures (non-normalized coordinates) -
-
-
-CoglTextureType, enum in The Texture Interface -
-
-
-cogl_texture_2d_gl_new_from_foreign, function in 2D textures -
-
-
-cogl_texture_2d_new_from_bitmap, function in 2D textures -
-
-
-cogl_texture_2d_new_from_data, function in 2D textures -
-
-
-cogl_texture_2d_new_from_file, function in 2D textures -
-
-
-cogl_texture_2d_new_with_size, function in 2D textures -
-
-
-cogl_texture_2d_sliced_new_from_bitmap, function in Sliced Textures -
-
-
-cogl_texture_2d_sliced_new_from_data, function in Sliced Textures -
-
-
-cogl_texture_2d_sliced_new_from_file, function in Sliced Textures -
-
-
-cogl_texture_2d_sliced_new_with_size, function in Sliced Textures -
-
-
-cogl_texture_3d_new_from_bitmap, function in 3D textures -
-
-
-cogl_texture_3d_new_from_data, function in 3D textures -
-
-
-cogl_texture_3d_new_with_size, function in 3D textures -
-
-
-cogl_texture_allocate, function in The Texture Interface -
-
-
-COGL_TEXTURE_ERROR, macro in The Texture Interface -
-
-
-cogl_texture_get_components, function in The Texture Interface -
-
-
-cogl_texture_get_data, function in The Texture Interface -
-
-
-cogl_texture_get_height, function in The Texture Interface -
-
-
-cogl_texture_get_premultiplied, function in The Texture Interface -
-
-
-cogl_texture_get_width, function in The Texture Interface -
-
-
-cogl_texture_is_sliced, function in The Texture Interface -
-
-
-cogl_texture_new_from_bitmap, function in Bitmap -
-
-
-cogl_texture_pixmap_x11_is_using_tfp_extension, function in X11 Texture From Pixmap -
-
-
-cogl_texture_pixmap_x11_new, function in X11 Texture From Pixmap -
-
-
-cogl_texture_pixmap_x11_set_damage_object, function in X11 Texture From Pixmap -
-
-
-cogl_texture_pixmap_x11_update_area, function in X11 Texture From Pixmap -
-
-
-cogl_texture_rectangle_new_from_bitmap, function in Rectangle textures (non-normalized coordinates) -
-
-
-cogl_texture_rectangle_new_with_size, function in Rectangle textures (non-normalized coordinates) -
-
-
-cogl_texture_set_components, function in The Texture Interface -
-
-
-cogl_texture_set_data, function in The Texture Interface -
-
-
-cogl_texture_set_premultiplied, function in The Texture Interface -
-
-
-cogl_texture_set_region, function in The Texture Interface -
-
-
-cogl_transform, function in The Top-Level Context -
-
-
-cogl_translate, function in The Top-Level Context -
-
-

U

-
-CoglUserDataDestroyCallback, typedef in The Object Interface -
-
-
-CoglUserDataKey, struct in The Object Interface -
-
-

V

-
-cogl_vector3_add, function in 3 Component Vectors -
-
-
-cogl_vector3_copy, function in 3 Component Vectors -
-
-
-cogl_vector3_cross_product, function in 3 Component Vectors -
-
-
-cogl_vector3_distance, function in 3 Component Vectors -
-
-
-cogl_vector3_divide_scalar, function in 3 Component Vectors -
-
-
-cogl_vector3_dot_product, function in 3 Component Vectors -
-
-
-cogl_vector3_equal, function in 3 Component Vectors -
-
-
-cogl_vector3_equal_with_epsilon, function in 3 Component Vectors -
-
-
-cogl_vector3_free, function in 3 Component Vectors -
-
-
-cogl_vector3_init, function in 3 Component Vectors -
-
-
-cogl_vector3_init_zero, function in 3 Component Vectors -
-
-
-cogl_vector3_invert, function in 3 Component Vectors -
-
-
-cogl_vector3_magnitude, function in 3 Component Vectors -
-
-
-cogl_vector3_multiply_scalar, function in 3 Component Vectors -
-
-
-cogl_vector3_normalize, function in 3 Component Vectors -
-
-
-cogl_vector3_subtract, function in 3 Component Vectors -
-
-
-COGL_VERSION, macro in Versioning utility macros -
-
-
-COGL_VERSION_CHECK, macro in Versioning utility macros -
-
-
-COGL_VERSION_ENCODE, macro in Versioning utility macros -
-
-
-COGL_VERSION_GET_MAJOR, macro in Versioning utility macros -
-
-
-COGL_VERSION_GET_MICRO, macro in Versioning utility macros -
-
-
-COGL_VERSION_GET_MINOR, macro in Versioning utility macros -
-
-
-COGL_VERSION_MAJOR, macro in Versioning utility macros -
-
-
-COGL_VERSION_MICRO, macro in Versioning utility macros -
-
-
-COGL_VERSION_MINOR, macro in Versioning utility macros -
-
-
-COGL_VERSION_STRING, macro in Versioning utility macros -
-
-
-CoglVertexP2, struct in Common Types -
-
-
-CoglVertexP2C4, struct in Common Types -
-
-
-CoglVertexP2T2, struct in Common Types -
-
-
-CoglVertexP2T2C4, struct in Common Types -
-
-
-CoglVertexP3, struct in Common Types -
-
-
-CoglVertexP3C4, struct in Common Types -
-
-
-CoglVertexP3T2, struct in Common Types -
-
-
-CoglVertexP3T2C4, struct in Common Types -
-
-
-CoglVerticesMode, enum in Common Types -
-
-

W

-
-cogl_wayland_display_set_compositor_display, function in CoglDisplay: Setup a display pipeline -
-
-
-cogl_wayland_renderer_get_display, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_wayland_renderer_set_event_dispatch_enabled, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_wayland_renderer_set_foreign_display, function in CoglRenderer: Connect to a backend renderer -
-
-
-CoglWin32FilterFunc, user_function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_win32_onscreen_get_window, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_win32_onscreen_set_foreign_window, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_win32_renderer_add_filter, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_win32_renderer_handle_event, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_win32_renderer_remove_filter, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_win32_renderer_set_event_retrieval_enabled, function in CoglRenderer: Connect to a backend renderer -
-
-
-CoglWinding, enum in Pipeline -
-
-
-CoglWinsysID, enum in CoglRenderer: Connect to a backend renderer -
-
-

X

-
-cogl_x11_onscreen_get_visual_xid, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_x11_onscreen_get_window_xid, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_x11_onscreen_set_foreign_window_xid, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-CoglXlibFilterFunc, user_function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_xlib_renderer_add_filter, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_xlib_renderer_get_foreign_display, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_xlib_renderer_handle_event, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_xlib_renderer_remove_filter, function in CoglRenderer: Connect to a backend renderer -
-
-
-cogl_xlib_renderer_set_foreign_display, function in CoglRenderer: Connect to a backend renderer -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix02.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix02.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix02.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix02.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,187 +0,0 @@ - - - - -Index of deprecated symbols: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of deprecated symbols

-

C

-
-cogl_clear, function in The Top-Level Context -
-
-
-cogl_color_set_from_4f, function in Color Type -
-
-
-cogl_color_set_from_4ub, function in Color Type -
-
-

F

-
-cogl_frustum, function in The Top-Level Context -
-
-

G

-
-cogl_get_modelview_matrix, function in The Top-Level Context -
-
-
-cogl_get_projection_matrix, function in The Top-Level Context -
-
-
-cogl_get_source, function in The Top-Level Context -
-
-
-cogl_get_viewport, function in The Top-Level Context -
-
-
-cogl_gtype_matrix_get_type, function in GType Integration API -
-
-

O

-
-cogl_onscreen_add_swap_buffers_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_onscreen_remove_swap_buffers_callback, function in CoglOnscreen: The Onscreen Framebuffer Interface -
-
-
-cogl_ortho, function in The Top-Level Context -
-
-

P

-
-cogl_perspective, function in The Top-Level Context -
-
-
-cogl_pop_framebuffer, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_pop_matrix, function in The Top-Level Context -
-
-
-cogl_pop_source, function in The Top-Level Context -
-
-
-cogl_push_framebuffer, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_push_matrix, function in The Top-Level Context -
-
-
-cogl_push_source, function in The Top-Level Context -
-
-

R

-
-cogl_read_pixels, function in The Top-Level Context -
-
-
-cogl_rotate, function in The Top-Level Context -
-
-

S

-
-cogl_scale, function in The Top-Level Context -
-
-
-cogl_set_framebuffer, function in CoglFramebuffer: The Framebuffer Interface -
-
-
-cogl_set_modelview_matrix, function in The Top-Level Context -
-
-
-cogl_set_projection_matrix, function in The Top-Level Context -
-
-
-cogl_set_source, function in The Top-Level Context -
-
-
-cogl_set_source_color, function in The Top-Level Context -
-
-
-cogl_set_source_color4f, function in The Top-Level Context -
-
-
-cogl_set_source_color4ub, function in The Top-Level Context -
-
-
-cogl_set_source_texture, function in The Top-Level Context -
-
-
-cogl_set_viewport, function in The Top-Level Context -
-
-

T

-
-cogl_texture_new_from_bitmap, function in Bitmap -
-
-
-cogl_transform, function in The Top-Level Context -
-
-
-cogl_translate, function in The Top-Level Context -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix03.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix03.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix03.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix03.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,41 +0,0 @@ - - - - -Index of new symbols in 0.8: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of new symbols in 0.8

-

B

-
-CoglBufferTarget, enum in Common Types -
-
-

P

-
-CoglPixelFormat, enum in Common Types -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix04.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix04.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix04.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix04.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,228 +0,0 @@ - - - - -Index of new symbols in 1.0: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of new symbols in 1.0

-

A

-
-CoglAttributeType, enum in Common Types -
-
-

B

-
-cogl_bitmap_get_size_from_file, function in Bitmap -
-
-
-cogl_bitmap_new_from_file, function in Bitmap -
-
-
-CoglBlendStringError, enum in Pipeline -
-
-
-COGL_BLEND_STRING_ERROR, macro in Pipeline -
-
-
-CoglBufferBit, enum in Common Types -
-
-

C

-
-CoglColor, struct in Color Type -
-
-
-cogl_color_copy, function in Color Type -
-
-
-cogl_color_equal, function in Color Type -
-
-
-cogl_color_free, function in Color Type -
-
-
-cogl_color_get_alpha, function in Color Type -
-
-
-cogl_color_get_alpha_byte, function in Color Type -
-
-
-cogl_color_get_alpha_float, function in Color Type -
-
-
-cogl_color_get_blue, function in Color Type -
-
-
-cogl_color_get_blue_byte, function in Color Type -
-
-
-cogl_color_get_blue_float, function in Color Type -
-
-
-cogl_color_get_green, function in Color Type -
-
-
-cogl_color_get_green_byte, function in Color Type -
-
-
-cogl_color_get_green_float, function in Color Type -
-
-
-cogl_color_get_red, function in Color Type -
-
-
-cogl_color_get_red_byte, function in Color Type -
-
-
-cogl_color_get_red_float, function in Color Type -
-
-
-cogl_color_new, function in Color Type -
-
-
-cogl_color_premultiply, function in Color Type -
-
-
-cogl_color_set_from_4f, function in Color Type -
-
-
-cogl_color_set_from_4ub, function in Color Type -
-
-

F

-
-cogl_flush, function in The Top-Level Context -
-
-

I

-
-cogl_is_bitmap, function in Bitmap -
-
-

O

-
-cogl_ortho, function in The Top-Level Context -
-
-

P

-
-cogl_polygon, function in Primitives (Deprecated) -
-
-

R

-
-CoglReadPixelsFlags, enum in The Top-Level Context -
-
-
-cogl_rectangles, function in Rectangles -
-
-
-cogl_rectangle_with_multitexture_coords, function in Rectangles -
-
-
-cogl_rectangle_with_texture_coords, function in Rectangles -
-
-

S

-
-cogl_set_source, function in The Top-Level Context -
-
-
-cogl_set_source_color, function in The Top-Level Context -
-
-
-cogl_set_source_color4f, function in The Top-Level Context -
-
-
-cogl_set_source_color4ub, function in The Top-Level Context -
-
-
-cogl_set_source_texture, function in The Top-Level Context -
-
-

T

-
-CoglTextureFlags, enum in Common Types -
-
-
-cogl_texture_new_from_bitmap, function in Bitmap -
-
-

V

-
-CoglVerticesMode, enum in Common Types -
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix05.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix05.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix05.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix05.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,102 +0,0 @@ - - - - -Index of new symbols in 1.2: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - - - - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix06.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix06.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/ix06.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/ix06.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,246 +0,0 @@ - - - - -Index of new symbols in 1.4: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-

-Index of new symbols in 1.4

-

A

-
-cogl_attribute_buffer_new, function in CoglAttributeBuffer: Buffers of vertex attributes -
-
-
-cogl_attribute_new, function in Vertex Attributes -
-
-

B

-
-CoglBitmapError, enum in Bitmap -
-
-
-COGL_BITMAP_ERROR, macro in Bitmap -
-
-
-CoglBufferMapHint, enum in CoglBuffer: The Buffer Interface -
-
-

C

-
-cogl_color_set_alpha, function in Color Type -
-
-
-cogl_color_set_alpha_byte, function in Color Type -
-
-
-cogl_color_set_alpha_float, function in Color Type -
-
-
-cogl_color_set_blue, function in Color Type -
-
-
-cogl_color_set_blue_byte, function in Color Type -
-
-
-cogl_color_set_blue_float, function in Color Type -
-
-
-cogl_color_set_green, function in Color Type -
-
-
-cogl_color_set_green_byte, function in Color Type -
-
-
-cogl_color_set_green_float, function in Color Type -
-
-
-cogl_color_set_red, function in Color Type -
-
-
-cogl_color_set_red_byte, function in Color Type -
-
-
-cogl_color_set_red_float, function in Color Type -
-
-
-cogl_color_unpremultiply, function in Color Type -
-
-

I

-
-cogl_index_buffer_new, function in CoglIndexBuffer: Buffers of vertex indices -
-
-
-cogl_is_attribute_buffer, function in CoglAttributeBuffer: Buffers of vertex attributes -
-
-
-cogl_is_index_buffer, function in CoglIndexBuffer: Buffers of vertex indices -
-
-
-cogl_is_texture_3d, function in 3D textures -
-
-
-cogl_is_texture_pixmap_x11, function in X11 Texture From Pixmap -
-
-

M

-
-cogl_matrix_equal, function in Matrices -
-
-

O

-
-cogl_object_get_user_data, function in The Object Interface -
-
-
-cogl_object_set_user_data, function in The Object Interface -
-
-

T

-
-cogl_texture_pixmap_x11_is_using_tfp_extension, function in X11 Texture From Pixmap -
-
-
-cogl_texture_pixmap_x11_set_damage_object, function in X11 Texture From Pixmap -
-
-
-cogl_texture_pixmap_x11_update_area, function in X11 Texture From Pixmap -
-
-
-cogl_transform, function in The Top-Level Context -
-
-

U

-
-CoglUserDataDestroyCallback, typedef in The Object Interface -
-
-
-CoglUserDataKey, struct in The Object Interface -
-
-

V

-
-cogl_vector3_add, function in 3 Component Vectors -
-
-
-cogl_vector3_copy, function in 3 Component Vectors -
-
-
-cogl_vector3_cross_product, function in 3 Component Vectors -
-
-
-cogl_vector3_distance, function in 3 Component Vectors -
-
-
-cogl_vector3_divide_scalar, function in 3 Component Vectors -
-
-
-cogl_vector3_dot_product, function in 3 Component Vectors -
-
-
-cogl_vector3_equal, function in 3 Component Vectors -
-
-
-cogl_vector3_equal_with_epsilon, function in 3 Component Vectors -
-
-
-cogl_vector3_free, function in 3 Component Vectors -
-
-
-cogl_vector3_init, function in 3 Component Vectors -
-
-
-cogl_vector3_init_zero, function in 3 Component Vectors -
-
-
-cogl_vector3_invert, function in 3 Component Vectors -
-
-
-cogl_vector3_magnitude, function in 3 Component Vectors -
-
-
-cogl_vector3_multiply_scalar, function in 3 Component Vectors -
-
-
-cogl_vector3_normalize, function in 3 Component Vectors -
-
-
-cogl_vector3_subtract, function in 3 Component Vectors -
-
-
- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/left-insensitive.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/left-insensitive.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/left.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/left.png differ diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/license.html cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/license.html --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/license.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/license.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,57 +0,0 @@ - - - - -Appendix A. License: Cogl 2.0 Reference Manual - - - - - - - - - - - - - - - -
-

-Appendix A. License

-

- This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General - Public License as published by the Free Software - Foundation; either version 2 of the License, or (at your option) - any later version. -

-

- This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Library General Public License for - more details. -

-

- You may obtain a copy of the GNU Library General - Public License from the Free Software Foundation by - visiting their Web - site or by writing to: - -

-


-        Free Software Foundation, Inc.
-        59 Temple Place - Suite 330
-        Boston, MA 02111-1307
-        USA
-      

-

-

-
- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/quad-indices-order.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/quad-indices-order.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/quad-indices-triangles.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/quad-indices-triangles.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/right-insensitive.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/right-insensitive.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/right.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/right.png differ diff -Nru cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/style.css cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/style.css --- cogl-1.22.2/doc/reference/cogl-2.0-experimental/html/style.css 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-2.0-experimental/html/style.css 1970-01-01 00:00:00.000000000 +0000 @@ -1,479 +0,0 @@ -body -{ - font-family: cantarell, sans-serif; -} -.synopsis, .classsynopsis -{ - /* tango:aluminium 1/2 */ - background: #eeeeec; - background: rgba(238, 238, 236, 0.5); - border: solid 1px rgb(238, 238, 236); - padding: 0.5em; -} -.programlisting -{ - /* tango:sky blue 0/1 */ - /* fallback for no rgba support */ - background: #e6f3ff; - border: solid 1px #729fcf; - background: rgba(114, 159, 207, 0.1); - border: solid 1px rgba(114, 159, 207, 0.2); - padding: 0.5em; -} -.variablelist -{ - padding: 4px; - margin-left: 3em; -} -.variablelist td:first-child -{ - vertical-align: top; -} - -div.gallery-float -{ - float: left; - padding: 10px; -} -div.gallery-float img -{ - border-style: none; -} -div.gallery-spacer -{ - clear: both; -} - -a, a:visited -{ - text-decoration: none; - /* tango:sky blue 2 */ - color: #3465a4; -} -a:hover -{ - text-decoration: underline; - /* tango:sky blue 1 */ - color: #729fcf; -} - -div.informaltable table -{ - border-collapse: separate; - border-spacing: 1em 0.3em; - border: none; -} - -div.informaltable table td, div.informaltable table th -{ - vertical-align: top; -} - -.function_type, -.variable_type, -.property_type, -.signal_type, -.parameter_name, -.struct_member_name, -.union_member_name, -.define_keyword, -.datatype_keyword, -.typedef_keyword -{ - text-align: right; -} - -/* dim non-primary columns */ -.c_punctuation, -.function_type, -.variable_type, -.property_type, -.signal_type, -.define_keyword, -.datatype_keyword, -.typedef_keyword, -.property_flags, -.signal_flags, -.parameter_annotations, -.enum_member_annotations, -.struct_member_annotations, -.union_member_annotations -{ - color: #888a85; -} - -.function_type a, -.function_type a:visited, -.function_type a:hover, -.property_type a, -.property_type a:visited, -.property_type a:hover, -.signal_type a, -.signal_type a:visited, -.signal_type a:hover, -.signal_flags a, -.signal_flags a:visited, -.signal_flags a:hover -{ - color: #729fcf; -} - -td p -{ - margin: 0.25em; -} - -div.table table -{ - border-collapse: collapse; - border-spacing: 0px; - /* tango:aluminium 3 */ - border: solid 1px #babdb6; -} - -div.table table td, div.table table th -{ - /* tango:aluminium 3 */ - border: solid 1px #babdb6; - padding: 3px; - vertical-align: top; -} - -div.table table th -{ - /* tango:aluminium 2 */ - background-color: #d3d7cf; -} - -h4 -{ - color: #555753; - margin-top: 1em; - margin-bottom: 1em; -} - -hr -{ - /* tango:aluminium 1 */ - color: #d3d7cf; - background: #d3d7cf; - border: none 0px; - height: 1px; - clear: both; - margin: 2.0em 0em 2.0em 0em; -} - -dl.toc dt -{ - padding-bottom: 0.25em; -} - -dl.toc > dt -{ - padding-top: 0.25em; - padding-bottom: 0.25em; - font-weight: bold; -} - -dl.toc > dl -{ - padding-bottom: 0.5em; -} - -.parameter -{ - font-style: normal; -} - -.footer -{ - padding-top: 3.5em; - /* tango:aluminium 3 */ - color: #babdb6; - text-align: center; - font-size: 80%; -} - -.informalfigure, -.figure -{ - margin: 1em; -} - -.informalexample, -.example -{ - margin-top: 1em; - margin-bottom: 1em; -} - -.warning -{ - /* tango:orange 0/1 */ - background: #ffeed9; - background: rgba(252, 175, 62, 0.1); - border-color: #ffb04f; - border-color: rgba(252, 175, 62, 0.2); -} -.note -{ - /* tango:chameleon 0/0.5 */ - background: #d8ffb2; - background: rgba(138, 226, 52, 0.1); - border-color: #abf562; - border-color: rgba(138, 226, 52, 0.2); -} -div.blockquote -{ - border-color: #eeeeec; -} -.note, .warning, div.blockquote -{ - padding: 0.5em; - border-width: 1px; - border-style: solid; - margin: 2em; -} -.note p, .warning p -{ - margin: 0; -} - -div.warning h3.title, -div.note h3.title -{ - display: none; -} - -p + div.section -{ - margin-top: 1em; -} - -div.refnamediv, -div.refsynopsisdiv, -div.refsect1, -div.refsect2, -div.toc, -div.section -{ - margin-bottom: 1em; -} - -/* blob links */ -h2 .extralinks, h3 .extralinks -{ - float: right; - /* tango:aluminium 3 */ - color: #babdb6; - font-size: 80%; - font-weight: normal; -} - -.lineart -{ - color: #d3d7cf; - font-weight: normal; -} - -.annotation -{ - /* tango:aluminium 5 */ - color: #555753; - font-weight: normal; -} - -.structfield -{ - font-style: normal; - font-weight: normal; -} - -acronym,abbr -{ - border-bottom: 1px dotted gray; -} - -/* code listings */ - -.listing_code .programlisting .normal, -.listing_code .programlisting .normal a, -.listing_code .programlisting .number, -.listing_code .programlisting .cbracket, -.listing_code .programlisting .symbol { color: #555753; } -.listing_code .programlisting .comment, -.listing_code .programlisting .linenum { color: #babdb6; } /* tango: aluminium 3 */ -.listing_code .programlisting .function, -.listing_code .programlisting .function a, -.listing_code .programlisting .preproc { color: #204a87; } /* tango: sky blue 3 */ -.listing_code .programlisting .string { color: #ad7fa8; } /* tango: plum */ -.listing_code .programlisting .keyword, -.listing_code .programlisting .usertype, -.listing_code .programlisting .type, -.listing_code .programlisting .type a { color: #4e9a06; } /* tango: chameleon 3 */ - -.listing_frame { - /* tango:sky blue 1 */ - border: solid 1px #729fcf; - border: solid 1px rgba(114, 159, 207, 0.2); - padding: 0px; -} - -.listing_lines, .listing_code { - margin-top: 0px; - margin-bottom: 0px; - padding: 0.5em; -} -.listing_lines { - /* tango:sky blue 0.5 */ - background: #a6c5e3; - background: rgba(114, 159, 207, 0.2); - /* tango:aluminium 6 */ - color: #2e3436; -} -.listing_code { - /* tango:sky blue 0 */ - background: #e6f3ff; - background: rgba(114, 159, 207, 0.1); -} -.listing_code .programlisting { - /* override from previous */ - border: none 0px; - padding: 0px; - background: none; -} -.listing_lines pre, .listing_code pre { - margin: 0px; -} - -@media screen { - /* these have a as a first child, but since there are no parent selectors - * we can't use that. */ - a.footnote - { - position: relative; - top: 0em ! important; - } - /* this is needed so that the local anchors are displayed below the naviagtion */ - div.footnote a[name], div.refnamediv a[name], div.refsect1 a[name], div.refsect2 a[name], div.index a[name], div.glossary a[name], div.sect1 a[name] - { - display: inline-block; - position: relative; - top:-5em; - } - /* this seems to be a bug in the xsl style sheets when generating indexes */ - div.index div.index - { - top: 0em; - } - /* make space for the fixed navigation bar and add space at the bottom so that - * link targets appear somewhat close to top - */ - body - { - padding-top: 2.5em; - padding-bottom: 500px; - max-width: 60em; - } - p - { - max-width: 60em; - } - /* style and size the navigation bar */ - table.navigation#top - { - position: fixed; - background: #e2e2e2; - border-bottom: solid 1px #babdb6; - border-spacing: 5px; - margin-top: 0; - margin-bottom: 0; - top: 0; - left: 0; - z-index: 10; - } - table.navigation#top td - { - padding-left: 6px; - padding-right: 6px; - } - .navigation a, .navigation a:visited - { - /* tango:sky blue 3 */ - color: #204a87; - } - .navigation a:hover - { - /* tango:sky blue 2 */ - color: #3465a4; - } - td.shortcuts - { - /* tango:sky blue 2 */ - color: #3465a4; - font-size: 80%; - white-space: nowrap; - } - td.shortcuts .dim - { - color: #babdb6; - } - .navigation .title - { - font-size: 80%; - max-width: none; - margin: 0px; - font-weight: normal; - } -} -@media screen and (min-width: 60em) { - /* screen larger than 60em */ - body { margin: auto; } -} -@media screen and (max-width: 60em) { - /* screen less than 60em */ - #nav_hierarchy { display: none; } - #nav_interfaces { display: none; } - #nav_prerequisites { display: none; } - #nav_derived_interfaces { display: 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\ -@BUILD_GTK_DOC_TRUE@ echo $$mkpdf_options | grep >/dev/null "\-\-imgdir=$$part "; \ -@BUILD_GTK_DOC_TRUE@ if test $$? != 0; then \ -@BUILD_GTK_DOC_TRUE@ mkpdf_options="$$mkpdf_options --imgdir=$$part"; \ -@BUILD_GTK_DOC_TRUE@ fi; \ -@BUILD_GTK_DOC_TRUE@ done; \ -@BUILD_GTK_DOC_TRUE@ fi; \ -@BUILD_GTK_DOC_TRUE@ gtkdoc-mkpdf --path="$(abs_srcdir)" $$mkpdf_options $(DOC_MODULE) $(DOC_MAIN_SGML_FILE) $(MKPDF_OPTIONS) -@BUILD_GTK_DOC_TRUE@ $(AM_V_at)touch pdf-build.stamp - -############## - -@BUILD_GTK_DOC_TRUE@clean-local: -@BUILD_GTK_DOC_TRUE@ @rm -f *~ *.bak -@BUILD_GTK_DOC_TRUE@ @rm -rf .libs -@BUILD_GTK_DOC_TRUE@ @if echo $(SCAN_OPTIONS) | grep -q "\-\-rebuild-types" ; then \ -@BUILD_GTK_DOC_TRUE@ rm -f $(DOC_MODULE).types; \ -@BUILD_GTK_DOC_TRUE@ fi -@BUILD_GTK_DOC_TRUE@ @if echo $(SCAN_OPTIONS) | grep -q "\-\-rebuild-sections" ; then \ -@BUILD_GTK_DOC_TRUE@ rm -f $(DOC_MODULE)-sections.txt; \ -@BUILD_GTK_DOC_TRUE@ fi - -@BUILD_GTK_DOC_TRUE@distclean-local: -@BUILD_GTK_DOC_TRUE@ @rm -rf xml html $(REPORT_FILES) $(DOC_MODULE).pdf \ -@BUILD_GTK_DOC_TRUE@ $(DOC_MODULE)-decl-list.txt $(DOC_MODULE)-decl.txt -@BUILD_GTK_DOC_TRUE@ @if test "$(abs_srcdir)" != "$(abs_builddir)" ; 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then \ -@BUILD_GTK_DOC_TRUE@ mv -f $${installdir}/$(DOC_MODULE).devhelp2 \ -@BUILD_GTK_DOC_TRUE@ $${installdir}/$(DOC_MODULE)-$(DOC_MODULE_VERSION).devhelp2; \ -@BUILD_GTK_DOC_TRUE@ fi; \ -@BUILD_GTK_DOC_TRUE@ $(GTKDOC_REBASE) --relative --dest-dir=$(DESTDIR) --html-dir=$${installdir}; \ -@BUILD_GTK_DOC_TRUE@ fi - -@BUILD_GTK_DOC_TRUE@uninstall-local: -@BUILD_GTK_DOC_TRUE@ @if test -n "$(DOC_MODULE_VERSION)"; then \ -@BUILD_GTK_DOC_TRUE@ installdir="$(DESTDIR)$(TARGET_DIR)-$(DOC_MODULE_VERSION)"; \ -@BUILD_GTK_DOC_TRUE@ else \ -@BUILD_GTK_DOC_TRUE@ installdir="$(DESTDIR)$(TARGET_DIR)"; \ -@BUILD_GTK_DOC_TRUE@ fi; \ -@BUILD_GTK_DOC_TRUE@ rm -rf $${installdir} - -# -# Require gtk-doc when making dist -# -@BUILD_GTK_DOC_TRUE@@HAVE_GTK_DOC_TRUE@dist-check-gtkdoc: docs -@BUILD_GTK_DOC_TRUE@@HAVE_GTK_DOC_FALSE@dist-check-gtkdoc: -@BUILD_GTK_DOC_TRUE@@HAVE_GTK_DOC_FALSE@ @echo "*** gtk-doc is needed to run 'make dist'. ***" -@BUILD_GTK_DOC_TRUE@@HAVE_GTK_DOC_FALSE@ @echo "*** gtk-doc was not found when 'configure' ran. ***" -@BUILD_GTK_DOC_TRUE@@HAVE_GTK_DOC_FALSE@ @echo "*** please install gtk-doc and rerun 'configure'. ***" -@BUILD_GTK_DOC_TRUE@@HAVE_GTK_DOC_FALSE@ @false - -@BUILD_GTK_DOC_TRUE@dist-hook: dist-check-gtkdoc all-gtk-doc dist-hook-local -@BUILD_GTK_DOC_TRUE@ @mkdir $(distdir)/html -@BUILD_GTK_DOC_TRUE@ @cp ./html/* $(distdir)/html -@BUILD_GTK_DOC_TRUE@ @-cp ./$(DOC_MODULE).pdf $(distdir)/ -@BUILD_GTK_DOC_TRUE@ @-cp ./$(DOC_MODULE).types $(distdir)/ -@BUILD_GTK_DOC_TRUE@ @-cp ./$(DOC_MODULE)-sections.txt $(distdir)/ -@BUILD_GTK_DOC_TRUE@ @cd $(distdir) && rm -f $(DISTCLEANFILES) -@BUILD_GTK_DOC_TRUE@ @$(GTKDOC_REBASE) --online --relative --html-dir=$(distdir)/html - -@BUILD_GTK_DOC_TRUE@.PHONY : dist-hook-local docs - -# Tell versions [3.59,3.63) of GNU make to not export all variables. -# Otherwise a system limit (for SysV at least) may be exceeded. -.NOEXPORT: diff -Nru cogl-1.22.2/doc/reference/cogl-gst/cogl-gst-docs.xml cogl-1.22.5/doc/reference/cogl-gst/cogl-gst-docs.xml --- cogl-1.22.2/doc/reference/cogl-gst/cogl-gst-docs.xml 2016-08-26 17:35:02.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/cogl-gst-docs.xml 1970-01-01 00:00:00.000000000 +0000 @@ -1,105 +0,0 @@ - - -]> - - - - Cogl GST 2.0 Reference Manual - for Cogl &version; - - - 2013 - Intel Corporation - - - - - Permission is granted to copy, distribute and/or modify this - document under the terms of the GNU Free - Documentation License, Version 1.1 or any later - version published by the Free Software Foundation with no - Invariant Sections, no Front-Cover Texts, and no Back-Cover - Texts. You may obtain a copy of the GNU Free - Documentation License from the Free Software - Foundation by visiting their Web site or by writing - to: - -
- The Free Software Foundation, Inc., - 59 Temple Place - Suite 330, - Boston, MA 02111-1307, - USA -
-
-
- -
- - - Cogl GST - a library for integrating GStreamer with Cogl - -
- About Cogl GST - - Cogl GST is a small library which provides a GStreamer - sink which can manage a CoglPipeline to render a video within a - Cogl scene. - -
- -
- General APIs - -
- -
- - - Glossaries - - - - - - Index of all symbols - - - - - License - - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General - Public License as published by the Free Software - Foundation; either version 2 of the License, or (at your option) - any later version. - - - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Library General Public License for - more details. - - - - You may obtain a copy of the GNU Library General - Public License from the Free Software Foundation by - visiting their Web - site or by writing to: - -
- Free Software Foundation, Inc. - 59 Temple Place - Suite 330 - Boston, MA 02111-1307 - USA -
-
-
- -
diff -Nru cogl-1.22.2/doc/reference/cogl-gst/html/ch01.html cogl-1.22.5/doc/reference/cogl-gst/html/ch01.html --- cogl-1.22.2/doc/reference/cogl-gst/html/ch01.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/html/ch01.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,44 +0,0 @@ - - - - -Cogl GST - a library for integrating GStreamer with Cogl: Cogl GST 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-

-Cogl GST - a library for integrating GStreamer with Cogl

-
-
About Cogl GST
-
General APIs
-
-CoglGstVideoSink — A video sink for integrating a GStreamer - pipeline with a Cogl pipeline. -
-
-
-

-About Cogl GST

-

Cogl GST is a small library which provides a GStreamer - sink which can manage a CoglPipeline to render a video within a - Cogl scene.

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-gst/html/coglglossary.html cogl-1.22.5/doc/reference/cogl-gst/html/coglglossary.html --- cogl-1.22.2/doc/reference/cogl-gst/html/coglglossary.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/html/coglglossary.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,60 +0,0 @@ - - - - -Glossaries: Cogl GST 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-

-Glossaries

- -
-

-Annotation Glossary

-

I

-
in
-

Parameter for input. Default is transfer none.

-
inout
-

Parameter for input and for returning results. Default is transfer full.

-

T

-
transfer full
-

Free data after the code is done.

-
transfer none
-

Don't free data after the code is done.

-

U

-
Unstable
-

Unstable interfaces are experimental or transitional. They are typically used to -give outside developers early access to new or rapidly changing technology, or -to provide an interim solution to a problem where a more general solution is -anticipated. No claims are made about either source or binary compatibility from -one minor release to the next. - -The Unstable interface level is a warning that these interfaces are subject to -change without warning and should not be used in unbundled products. - -Given such caveats, customer impact need not be a factor when considering -incompatible changes to an Unstable interface in a major or minor release. -Nonetheless, when such changes are introduced, the changes should still be -mentioned in the release notes for the affected release. -

-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-gst/html/cogl-gst.devhelp2 cogl-1.22.5/doc/reference/cogl-gst/html/cogl-gst.devhelp2 --- cogl-1.22.2/doc/reference/cogl-gst/html/cogl-gst.devhelp2 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/html/cogl-gst.devhelp2 1970-01-01 00:00:00.000000000 +0000 @@ -1,38 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff -Nru cogl-1.22.2/doc/reference/cogl-gst/html/cogl-gst-general-apis.html cogl-1.22.5/doc/reference/cogl-gst/html/cogl-gst-general-apis.html --- cogl-1.22.2/doc/reference/cogl-gst/html/cogl-gst-general-apis.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/html/cogl-gst-general-apis.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,27 +0,0 @@ - - - - -General APIs: Cogl GST 2.0 Reference Manual - - - - - - - - - - - - - - - - -

-General APIs

- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-gst/html/CoglGstVideoSink.html cogl-1.22.5/doc/reference/cogl-gst/html/CoglGstVideoSink.html --- cogl-1.22.2/doc/reference/cogl-gst/html/CoglGstVideoSink.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/html/CoglGstVideoSink.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,928 +0,0 @@ - - - - -CoglGstVideoSink: Cogl GST 2.0 Reference Manual - - - - - - - - - - - - - - - - -
-
-
- - -
-

CoglGstVideoSink

-

CoglGstVideoSink — A video sink for integrating a GStreamer - pipeline with a Cogl pipeline.

-
-
-

Functions

-
---- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
-CoglGstVideoSink * - -cogl_gst_video_sink_new () -
-void - -cogl_gst_video_sink_set_context () -
-CoglPipeline * - -cogl_gst_video_sink_get_pipeline () -
-void - -cogl_gst_video_sink_attach_frame () -
-void - -cogl_gst_video_sink_setup_pipeline () -
-int - -cogl_gst_video_sink_get_free_layer () -
-void - -cogl_gst_video_sink_set_first_layer () -
-void - -cogl_gst_video_sink_set_default_sample () -
-CoglBool - -cogl_gst_video_sink_is_ready () -
-float - -cogl_gst_video_sink_get_aspect () -
-float - -cogl_gst_video_sink_get_width_for_height () -
-float - -cogl_gst_video_sink_get_height_for_width () -
-void - -cogl_gst_video_sink_fit_size () -
-
-
-

Properties

-
----- - - - - - -
gintupdate-priorityRead / Write
-
-
-

Signals

-
----- - - - - - - - - - - - - -
voidnew-frameRun Last
voidpipeline-readyRun Last
-
-
-

Types and Values

-
---- - - - - - - - - - - -
structCoglGstVideoSink
structCoglGstVideoSinkClass
-
-
-

Object Hierarchy

-
    GObject
-    ╰── GInitiallyUnowned
-        ╰── GstObject
-            ╰── GstElement
-                ╰── GstBaseSink
-                    ╰── CoglGstVideoSink
-
-
-
-

Description

-

CoglGstVideoSink is a subclass of GstBaseSink which can be used to -create a CoglPipeline for rendering the frames of the video.

-

To create a basic video player, an application can create a -GstPipeline as normal using gst_pipeline_new() and set the -sink on it to one created with cogl_gst_video_sink_new(). The -application can then listen for the “new-frame†-signal which will be emitted whenever there are new textures ready -for rendering. For simple rendering, the application can just call -cogl_gst_video_sink_get_pipeline() in the signal handler and use -the returned pipeline to paint the new frame.

-

An application is also free to do more advanced rendering by -customizing the pipeline. In that case it should listen for the -“pipeline-ready†signal which will be emitted as -soon as the sink has determined enough information about the video -to know how it should be rendered. In the handler for this signal, -the application can either make modifications to a copy of the -pipeline returned by cogl_gst_video_sink_get_pipeline() or it can -create its own pipeline from scratch and ask the sink to configure -it with cogl_gst_video_sink_setup_pipeline(). If a custom pipeline -is created using one of these methods then the application should -call cogl_gst_video_sink_attach_frame() on the pipeline before -rendering in order to update the textures on the pipeline's layers.

-

If the COGL_FEATURE_ID_GLSL feature is available then the pipeline -used by the sink will have a shader snippet with a function in it -called cogl_gst_sample_video0 which takes a single vec2 argument. -This can be used by custom snippets set the by the application to -sample from the video. The vec2 argument represents the normalised -coordinates within the video. The function returns a vec4 -containing a pre-multiplied RGBA color of the pixel within the -video.

-
-
-

Functions

-
-

cogl_gst_video_sink_new ()

-
CoglGstVideoSink *
-cogl_gst_video_sink_new (CoglContext *ctx);
-

Creates a new CoglGstVideoSink which will create resources for use -with the given context.

-
-

Parameters

-
----- - - - - - -

ctx

The CoglContext

 
-
-
-

Returns

-

a new CoglGstVideoSink.

-

[transfer full]

-
-

Since: 1.16

-
-
-
-

cogl_gst_video_sink_set_context ()

-
void
-cogl_gst_video_sink_set_context (CoglGstVideoSink *vt,
-                                 CoglContext *ctx);
-

Sets the CoglContext that the video sink should use for creating -any resources. This function would normally only be used if the -sink was constructed via gst_element_factory_make() instead of -cogl_gst_video_sink_new().

-
-

Parameters

-
----- - - - - - - - - - - - - -

vt

The CoglGstVideoSink

 

ctx

The CoglContext for the sink to use

 
-
-

Since: 1.16

-
-
-
-

cogl_gst_video_sink_get_pipeline ()

-
CoglPipeline *
-cogl_gst_video_sink_get_pipeline (CoglGstVideoSink *vt);
-

Returns a pipeline suitable for rendering the current frame of the -given video sink. The pipeline will already have the textures for -the frame attached. For simple rendering, an application will -typically call this function immediately before it paints the -video. It can then just paint a rectangle using the returned -pipeline.

-

An application is free to make a copy of this -pipeline and modify it for custom rendering.

-

Note: it is considered an error to call this function before the -“pipeline-ready†signal is emitted.

-
-

Parameters

-
----- - - - - - -

vt

The CoglGstVideoSink

 
-
-
-

Returns

-

the pipeline for rendering the -current frame.

-

[transfer none]

-
-

Since: 1.16

-
-
-
-

cogl_gst_video_sink_attach_frame ()

-
void
-cogl_gst_video_sink_attach_frame (CoglGstVideoSink *sink,
-                                  CoglPipeline *pln);
-

Updates the given pipeline with the textures for the current frame. -This can be used if the application wants to customize the -rendering using its own pipeline. Typically this would be called in -response to the “new-frame†signal which is -emitted whenever the new textures are available. The application -would then make a copy of its template pipeline and call this to -set the textures.

-
-

Parameters

-
----- - - - - - - - - - - - - -

sink

The CoglGstVideoSink

 

pln

A CoglPipeline

 
-
-

Since: 1.16

-
-
-
-

cogl_gst_video_sink_setup_pipeline ()

-
void
-cogl_gst_video_sink_setup_pipeline (CoglGstVideoSink *sink,
-                                    CoglPipeline *pipeline);
-

Configures the given pipeline so that will be able to render the -video for the sink -. This should only be used if the application -wants to perform some custom rendering using its own pipeline. -Typically an application will call this in response to the -“pipeline-ready†signal.

-

Note: it is considered an error to call this function before the -“pipeline-ready†signal is emitted.

-
-

Parameters

-
----- - - - - - - - - - - - - -

sink

The CoglGstVideoSink

 

pipeline

A CoglPipeline

 
-
-

Since: 1.16

-
-
-
-

cogl_gst_video_sink_get_free_layer ()

-
int
-cogl_gst_video_sink_get_free_layer (CoglGstVideoSink *sink);
-

This can be used when doing specialised rendering of the video by -customizing the pipeline. CoglGstVideoSink may use up to three -private layers on the pipeline in order to attach the textures of -the video frame. This function will return the index of the next -available unused layer after the sink's internal layers. This can -be used by the application to add additional layers, for example to -blend in another color in the fragment processing.

-
-

Parameters

-
----- - - - - - -

sink

The CoglGstVideoSink

 
-
-
-

Returns

-

the index of the next available layer after the -sink's internal layers.

-
-

Since: 1.16

-
-
-
-

cogl_gst_video_sink_set_first_layer ()

-
void
-cogl_gst_video_sink_set_first_layer (CoglGstVideoSink *sink,
-                                     int first_layer);
-

Sets the index of the first layer that the sink will use for its -rendering. This is useful if the application wants to have custom -layers that appear before the layers added by the sink. In that -case by default the sink's layers will be modulated with the result -of the application's layers that come before first_layer -.

-

Note that if this function is called then the name of the function -to call in the shader snippets to sample the video will also -change. For example, if first_layer - is three then the function -will be cogl_gst_sample_video3.

-
-

Parameters

-
----- - - - - - - - - - - - - -

sink

The CoglGstVideoSink

 

first_layer

The new first layer

 
-
-

Since: 1.16

-
-
-
-

cogl_gst_video_sink_set_default_sample ()

-
void
-cogl_gst_video_sink_set_default_sample
-                               (CoglGstVideoSink *sink,
-                                CoglBool default_sample);
-

By default the pipeline generated by -cogl_gst_video_sink_setup_pipeline() and -cogl_gst_video_sink_get_pipeline() will have a layer with a shader -snippet that automatically samples the video. If the application -wants to sample the video in a completely custom way using its own -shader snippet it can set default_sample - to FALSE to avoid this -default snippet being added. In that case the application's snippet -can call cogl_gst_sample_video0 to sample the texture itself.

-
-

Parameters

-
----- - - - - - - - - - - - - -

sink

The CoglGstVideoSink

 

default_sample

Whether to add the default sampling

 
-
-

Since: 1.16

-
-
-
-

cogl_gst_video_sink_is_ready ()

-
CoglBool
-cogl_gst_video_sink_is_ready (CoglGstVideoSink *sink);
-

Returns whether the pipeline is ready and so -cogl_gst_video_sink_get_pipeline() and -cogl_gst_video_sink_setup_pipeline() can be called without causing error.

-

Note: Normally an application will wait until the -“pipeline-ready†signal is emitted instead of -polling the ready status with this api, but sometimes when a sink -is passed between components that didn't have an opportunity to -connect a signal handler this can be useful.

-
-

Parameters

-
----- - - - - - -

sink

The CoglGstVideoSink

 
-
-
-

Returns

-

TRUE if the sink is ready, else FALSE

-
-

Since: 1.16

-
-
-
-

cogl_gst_video_sink_get_aspect ()

-
float
-cogl_gst_video_sink_get_aspect (CoglGstVideoSink *sink);
-

Returns a width-for-height aspect ratio that lets you calculate a -suitable width for displaying your video based on a given height by -multiplying your chosen height by the returned aspect ratio.

-

This aspect ratio is calculated based on the underlying size of the -video buffers and the current pixel-aspect-ratio.

-
-

Parameters

-
----- - - - - - -

sink

A CoglGstVideoSink

 
-
-
-

Returns

-

a width-for-height aspect ratio

-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_gst_video_sink_get_width_for_height ()

-
float
-cogl_gst_video_sink_get_width_for_height
-                               (CoglGstVideoSink *sink,
-                                float height);
-

Calculates a suitable output width for a specific output height - -that will maintain the video's aspect ratio.

-
-

Parameters

-
----- - - - - - - - - - - - - -

sink

A CoglGstVideoSink

 

height

A specific output height -

 
-
-
-

Returns

-

An output width for the given output height -.

-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_gst_video_sink_get_height_for_width ()

-
float
-cogl_gst_video_sink_get_height_for_width
-                               (CoglGstVideoSink *sink,
-                                float width);
-

Calculates a suitable output height for a specific output width - -that will maintain the video's aspect ratio.

-
-

Parameters

-
----- - - - - - - - - - - - - -

sink

A CoglGstVideoSink

 

width

A specific output width -

 
-
-
-

Returns

-

An output height for the given output width -.

-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

cogl_gst_video_sink_fit_size ()

-
void
-cogl_gst_video_sink_fit_size (CoglGstVideoSink *sink,
-                              const CoglGstRectangle *available,
-                              CoglGstRectangle *output);
-

Calculates a suitable output - rectangle that can fit inside the -available - space while maintaining the aspect ratio of the current -video.

-

Applications would typically use this api for "letterboxing" by -using this api to position a video inside a fixed screen space and -filling the remaining space with black borders.

-
-

Parameters

-
----- - - - - - - - - - - - - - - - - - -

sink

A CoglGstVideoSink

 

available

The space available for video output.

[in]

output

The return location for the calculated output position.

[inout]
-
-

Since: 1.16

-

Stability Level: Unstable

-
-
-
-

Types and Values

-
-

struct CoglGstVideoSink

-
struct CoglGstVideoSink;
-

The CoglGstVideoSink structure contains only private data and -should be accessed using the provided API.

-

Since: 1.16

-
-
-
-

struct CoglGstVideoSinkClass

-
struct CoglGstVideoSinkClass {
-  void (* new_frame) (CoglGstVideoSink *sink);
-  void (* pipeline_ready) (CoglGstVideoSink *sink);
-};
-
-
-

Members

-
----- - - - - - - - - - - - - -

new_frame ()

handler for the “new-frame†signal

 

pipeline_ready ()

handler for the “pipeline-ready†signal

 
-
-

Since: 1.16

-
-
-
-

Property Details

-
-

The “update-priority†property

-
  “update-priority†         gint
-

Priority of video updates in the thread.

-

Flags: Read / Write

-

Allowed values: >= -2147483647

-

Default value: 100

-
-
-
-

Signal Details

-
-

The “new-frame†signal

-
void
-user_function (CoglGstVideoSink *sink,
-               gpointer          user_data)
-

The sink will emit this signal whenever there are new textures -available for a new frame of the video. After this signal is -emitted, an application can call cogl_gst_video_sink_get_pipeline() -to get a pipeline suitable for rendering the frame. If the -application is using a custom pipeline it can alternatively call -cogl_gst_video_sink_attach_frame() to attach the textures.

-
-

Parameters

-
----- - - - - - - - - - - - - -

sink

the CoglGstVideoSink

 

user_data

user data set when the signal handler was connected.

 
-
-

Flags: Run Last

-

Since: 1.16

-
-
-
-

The “pipeline-ready†signal

-
void
-user_function (CoglGstVideoSink *sink,
-               gpointer          user_data)
-

The sink will emit this signal as soon as it has gathered enough -information from the video to configure a pipeline. If the -application wants to do some customized rendering, it can setup its -pipeline after this signal is emitted. The application's pipeline -will typically either be a copy of the one returned by -cogl_gst_video_sink_get_pipeline() or it can be a completely custom -pipeline which is setup using cogl_gst_video_sink_setup_pipeline().

-

Note that it is an error to call either of those functions before -this signal is emitted. The “new-frame†signal -will only be emitted after the pipeline is ready so the application -could also create its pipeline in the handler for that.

-
-

Parameters

-
----- - - - - - - - - - - - - -

sink

the CoglGstVideoSink

 

user_data

user data set when the signal handler was connected.

 
-
-

Flags: Run Last

-

Since: 1.16

-
-
-
- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-gst/html/home.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-gst/html/home.png differ diff -Nru cogl-1.22.2/doc/reference/cogl-gst/html/index.html cogl-1.22.5/doc/reference/cogl-gst/html/index.html --- cogl-1.22.2/doc/reference/cogl-gst/html/index.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/html/index.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,63 +0,0 @@ - - - - -Cogl GST 2.0 Reference Manual: Cogl GST 2.0 Reference Manual - - - - - - - -
-
-
-
-

for Cogl 1.22.2

-
-
-

- Permission is granted to copy, distribute and/or modify this - document under the terms of the GNU Free - Documentation License, Version 1.1 or any later - version published by the Free Software Foundation with no - Invariant Sections, no Front-Cover Texts, and no Back-Cover - Texts. You may obtain a copy of the GNU Free - Documentation License from the Free Software - Foundation by visiting their Web site or by writing - to: - -

-


-          The Free Software Foundation, Inc.,
-          59 Temple Place - Suite 330,
-          Boston, MA 02111-1307,
-          USA
-        

-

-

-
-
-
-
-
-
Cogl GST - a library for integrating GStreamer with Cogl
-
-
About Cogl GST
-
General APIs
-
-CoglGstVideoSink — A video sink for integrating a GStreamer - pipeline with a Cogl pipeline. -
-
-
Glossaries
-
Annotation Glossary
-
Index of all symbols
-
A. License
-
-
- - - \ No newline at end of file diff -Nru cogl-1.22.2/doc/reference/cogl-gst/html/ix01.html cogl-1.22.5/doc/reference/cogl-gst/html/ix01.html --- cogl-1.22.2/doc/reference/cogl-gst/html/ix01.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/html/ix01.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,105 +0,0 @@ - - - - -Index of all symbols: Cogl GST 2.0 Reference Manual - - - - - - - - - - - - - - - - - - - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-gst/html/left-insensitive.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-gst/html/left-insensitive.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-gst/html/left.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-gst/html/left.png differ diff -Nru cogl-1.22.2/doc/reference/cogl-gst/html/license.html cogl-1.22.5/doc/reference/cogl-gst/html/license.html --- cogl-1.22.2/doc/reference/cogl-gst/html/license.html 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/html/license.html 1970-01-01 00:00:00.000000000 +0000 @@ -1,57 +0,0 @@ - - - - -Appendix A. License: Cogl GST 2.0 Reference Manual - - - - - - - - - - - - - - - -
-

-Appendix A. License

-

- This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General - Public License as published by the Free Software - Foundation; either version 2 of the License, or (at your option) - any later version. -

-

- This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU Library General Public License for - more details. -

-

- You may obtain a copy of the GNU Library General - Public License from the Free Software Foundation by - visiting their Web - site or by writing to: - -

-


-        Free Software Foundation, Inc.
-        59 Temple Place - Suite 330
-        Boston, MA 02111-1307
-        USA
-      

-

-

-
- - - \ No newline at end of file Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-gst/html/right-insensitive.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-gst/html/right-insensitive.png differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/doc/reference/cogl-gst/html/right.png and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/doc/reference/cogl-gst/html/right.png differ diff -Nru cogl-1.22.2/doc/reference/cogl-gst/html/style.css cogl-1.22.5/doc/reference/cogl-gst/html/style.css --- cogl-1.22.2/doc/reference/cogl-gst/html/style.css 2016-08-26 17:38:09.000000000 +0000 +++ cogl-1.22.5/doc/reference/cogl-gst/html/style.css 1970-01-01 00:00:00.000000000 +0000 @@ -1,479 +0,0 @@ -body -{ - font-family: cantarell, sans-serif; -} -.synopsis, .classsynopsis -{ - /* tango:aluminium 1/2 */ - background: #eeeeec; - background: rgba(238, 238, 236, 0.5); - border: solid 1px rgb(238, 238, 236); - padding: 0.5em; -} -.programlisting -{ - /* tango:sky blue 0/1 */ - 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margin-top: 0px; - margin-bottom: 0px; - padding: 0.5em; -} -.listing_lines { - /* tango:sky blue 0.5 */ - background: #a6c5e3; - background: rgba(114, 159, 207, 0.2); - /* tango:aluminium 6 */ - color: #2e3436; -} -.listing_code { - /* tango:sky blue 0 */ - background: #e6f3ff; - background: rgba(114, 159, 207, 0.1); -} -.listing_code .programlisting { - /* override from previous */ - border: none 0px; - padding: 0px; - background: none; -} -.listing_lines pre, .listing_code pre { - margin: 0px; -} - -@media screen { - /* these have a as a first child, but since there are no parent selectors - * we can't use that. */ - a.footnote - { - position: relative; - top: 0em ! important; - } - /* this is needed so that the local anchors are displayed below the naviagtion */ - div.footnote a[name], div.refnamediv a[name], div.refsect1 a[name], div.refsect2 a[name], div.index a[name], div.glossary a[name], div.sect1 a[name] - { - display: inline-block; - position: relative; - top:-5em; - } - /* 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new stable release that increments the Cogl minor version + remember to add a new COGL_VERSION_1_X define to cogl/cogl-version.h + and update cogl/cogl-macros.h accordingly + + +== Update the documentation == + + - Update the NEWS with: + + - new feature details, bugs fixed, acknowledgements + - Use git shortlog -n -s to get the list of authors + - The following bash snippet may help with extracting the list of + bugs closed: + - Grep the source code for "XXX: ONGOING BUG" and add a + section about workarounds for un-resolved upstream bugs. + +URLS=$(git log $1|grep bugzilla|sort|uniq) +for i in $URLS +do + ID=$(echo $i|cut -d'=' -f2) + TITLE=$(wget --quiet -O - $i|grep -e '.*'|sed -e 's/Bug [0-9]\+ – \(.*\)<\/title>/\1/') + echo " #$ID - $TITLE" +done + + - README: dependencies, any behavioural changes relevant to + developers; + + then commit the changes. + + +== Update the package version == + + - Read the release comments in configure.ac + - Bump cogl_1_micro_version to the next even number + - Don't change the 2.0 version number + - Update the libtool versioning + - Update the cogl_release_status status to "release" or "snapshot" + as appropriate. + - commit the changes. + + +== Test the release == + + - Verify that you don't have uncommitted changes; both: + + $ git diff HEAD + + and: + + $ git diff --stat master origin/master + + should be empty. + + - Clean your work directory: + + $ git clean -xdf + + This ensures that you don't have stale files lying around. + + - Run: + + $ ./autogen.sh --enable-gtk-doc --enable-profile --enable-gles1 \ + --enable-gles2 --enable-gl --enable-xlib-egl-platform \ + --enable-wayland-egl-platform --enable-glx \ + --enable-wayland-egl-server --enable-cogl-gst + $ make all + $ make install + + And verify that the code builds and installs from a clean Git snapshot. + + - Run checks including running the conformance tests: + + $ make check + + - Test with Clutter: + + Since we haven't migrated all the Cogl unit tests from Clutter yet, you + should now build Clutter against Cogl and run the conformance tests: + + $ ./autogen.sh + $ make all + $ make test + + - Test cross-compiling for Windows: + + Please use the build/mingw/mingw-fetch-dependencies.sh with a fresh + build directory to make sure that all of the download links still + work. + + +== Make the release == + + - Run: + + $ make release-publish + + Note: if you want to break this into multiple steps see + build/autotools/Makefile.am.release for details. You may prefer to first + `make release-check` and then manually use `make release-tag`, `make + release-upload` and `make release-message`. + + `make release-publish` will: + + - do sanity checks on the build + - distcheck the release + - tag the repository with the version number + - upload the tarball to the remote server (needs SSH account) + + +== Prepare for the next development branch == + + - Bump cogl_1_micro_version to the next odd number + - Revert cogl_release_status to "git" + + - Push the branch and then the tag, e.g.: + + $ git push origin master + $ git push origin 1.7.0 + + - Announce release to the waiting world on the blog and mailing lists. 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+Makefile.in +aclocal.m4 +autom4te.cache +compile +*.pc +.deps +.libs +.dirstamp +*.o +*.lo +*.la +*.gcov +*.exe +/README +stamp-enum-types +stamp-marshal +/build/autotools/*.m4 +/build/win32/*.bat +!/build/autotools/acglib.m4 +!/build/autotools/introspection.m4 +!/build/autotools/as-glibconfig.m4 +!/build/autotools/as-linguas.m4 +!/build/autotools/as-compiler-flag.m4 +/build/config.guess +/build/config.rpath +/build/config.sub +*.gir +*.typelib +/cogl-pango/cogl-pango.rc +/cogl/cogl.rc +/cogl/cogl-defines.h +/cogl/cogl-defines.h.win32 +/cogl/cogl-defines.h.win32_SDL +/cogl/cogl-egl-defines.h +/cogl/cogl-enum-types.c +/cogl/cogl-enum-types.h +/cogl/cogl-gl-header.h +/cogl-path/cogl-path-enum-types.c +/cogl-path/cogl-path-enum-types.h +config.h +config.h.in +config.h.win32 +config.log +config.lt +config.status +configure +depcomp +/deps/glib/glibconfig.h +/deps/gmodule/gmoduleconf.h +/doc/reference/cogl/cogl-docs.xml +/doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-docs.xml +/doc/reference/cogl-gst/cogl-gst-docs.xml +/examples/cogl-basic-video-player +/examples/cogl-crate +/examples/cogl-gles2-context +/examples/cogl-gles2-gears +/examples/cogl-hello +/examples/cogl-info +/examples/cogl-msaa +/examples/cogl-point-sprites +/examples/cogl-sdl-hello +/examples/cogl-sdl2-hello +/examples/cogl-stereo +/examples/cogl-x11-foreign +/examples/cogl-x11-tfp +/examples/cogland +install-sh +libtool +ltmain.sh +missing +mkinstalldirs +stamp-h1 +TAGS +/tests/tools/disable-npots.sh +/tests/conform/test-launcher.sh +/tests/interactive/wrapper.sh +/tests/conform/*.bat +/tests/conform/config.env +/tests/conform/.log +/tests/unit/.log +/tests/micro-perf/test-journal +/tests/config.env +/po/POTFILES +/po/*.gmo +/po/Makefile.in.in +/po/Makevars.template +/po/Rules-quot +/po/boldquot.sed +/po/en@boldquot.header +/po/en@quot.header +/po/insert-header.sin +/po/quot.sed +/po/remove-potcdate.sin +/po/remove-potcdate.sed +/po/stamp-po +*.swn +*.swo +*.swp +*~ +*.orig +*.rej +.DS_Store +.testlogs-* diff -Nru cogl-1.22.2/LICENSE cogl-1.22.5/LICENSE --- cogl-1.22.2/LICENSE 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/LICENSE 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,107 @@ +Most of Cogl is licensed under the terms of the MIT license. + +A few exceptions are: +- We have a copy of the GLU tesselator in cogl-path/tesselator which + is licensed under the SGI Free Software License B, version 2.0 + + This license is essentially identical to the MIT license with + the option to refer to a web address for a copy of the notice + in documentation. +- cogl-point-in-poly.c is under a 3 clause BSD license +- stb_image.c is public domain. + +Please see individual files for details. + +deps/glib is licensed under the LGPL (please see individual files for +details and deps/glib/COPYING for a copy of the LGPL license) This +code is only referenced when building Cogl with the --standalone +configure option. + +-- +The MIT License + +Copyright (C) 2007,2008 OpenedHand +Copyright (C) 2009-2014 Intel Corporation. +Copyright (C) 2010,2012 Red Hat, Inc. +Copyright (C) 1999-2005 Brian Paul All Rights Reserved. +Copyright (C) 2011,2012 Collabora Ltd. +Copyright (c) 2008-2011 Kristian Høgsberg + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +-- +SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + +Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +the rights to use, copy, modify, merge, publish, distribute, sublicense, +and/or sell copies of the Software, and to permit persons to whom the +Software is furnished to do so, subject to the following conditions: + +The above copyright notice including the dates of first publication and +either this permission notice or a reference to +http://oss.sgi.com/projects/FreeB/ +shall be included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF +OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. + +Except as contained in this notice, the name of Silicon Graphics, Inc. +shall not be used in advertising or otherwise to promote the sale, use or +other dealings in this Software without prior written authorization from +Silicon Graphics, Inc. + + +-- +The BSD license used in cogl-point-in-poly.c: + +Copyright (c) 1970-2003 Wm. Randolph Frianklin + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimers. +2. Redistributions in binary form must reproduce the above + copyright notice in the documentation and/or other materials + provided with the distribution. +3. The name of W. 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-#: cogl/cogl-debug.c:181 -msgid "Supported debug values:" -msgstr "" - -#: cogl/cogl-debug.c:186 -msgid "Special debug values:" -msgstr "" - -#: cogl/cogl-debug.c:188 cogl/cogl-debug.c:190 -msgid "Enables all non-behavioural debug options" -msgstr "" - -#: cogl/cogl-debug.c:197 -msgid "Additional environment variables:" -msgstr "" - -#: cogl/cogl-debug.c:198 -msgid "Comma-separated list of GL extensions to pretend are disabled" -msgstr "" - -#: cogl/cogl-debug.c:200 -msgid "Override the GL version that Cogl will assume the driver supports" -msgstr "" - -#: cogl/cogl-debug.c:244 -msgid "Cogl debugging flags to set" -msgstr "" - -#: cogl/cogl-debug.c:246 -msgid "Cogl debugging flags to unset" -msgstr "" - -#: cogl/cogl-debug.c:295 -msgid "Cogl Options" -msgstr "" - -#: cogl/cogl-debug.c:296 -msgid "Show Cogl options" -msgstr "" - -#: cogl/cogl-debug-options.h:32 cogl/cogl-debug-options.h:37 -#: cogl/cogl-debug-options.h:42 cogl/cogl-debug-options.h:47 -#: cogl/cogl-debug-options.h:52 cogl/cogl-debug-options.h:57 -#: cogl/cogl-debug-options.h:62 cogl/cogl-debug-options.h:68 -#: cogl/cogl-debug-options.h:73 cogl/cogl-debug-options.h:78 -#: cogl/cogl-debug-options.h:165 cogl/cogl-debug-options.h:170 -#: cogl/cogl-debug-options.h:175 cogl/cogl-debug-options.h:191 -#: cogl/cogl-debug-options.h:196 -msgid "Cogl Tracing" -msgstr "" - -#: cogl/cogl-debug-options.h:34 -msgid "CoglObject references" -msgstr "" - -#: cogl/cogl-debug-options.h:35 -msgid "Debug ref counting issues for CoglObjects" -msgstr "" - -#: cogl/cogl-debug-options.h:39 -msgid "Trace Texture Slicing" -msgstr "" - -#: cogl/cogl-debug-options.h:40 -msgid "debug the creation of texture slices" -msgstr "" - -#: cogl/cogl-debug-options.h:44 -msgid "Trace Atlas Textures" -msgstr "" - -#: cogl/cogl-debug-options.h:45 -msgid "Debug texture atlas management" -msgstr "" - -#: cogl/cogl-debug-options.h:49 -msgid "Trace Blend Strings" -msgstr "" - -#: cogl/cogl-debug-options.h:50 -msgid "Debug CoglBlendString parsing" -msgstr "" - -#: cogl/cogl-debug-options.h:54 -msgid "Trace Journal" -msgstr "" - -#: cogl/cogl-debug-options.h:55 -msgid "View all the geometry passing through the journal" -msgstr "" - -#: cogl/cogl-debug-options.h:59 -msgid "Trace Batching" -msgstr "" - -#: cogl/cogl-debug-options.h:60 -msgid "Show how geometry is being batched in the journal" -msgstr "" - -#: cogl/cogl-debug-options.h:64 -msgid "Trace matrices" -msgstr "" - -#: cogl/cogl-debug-options.h:65 -msgid "Trace all matrix manipulation" -msgstr "" - -#: cogl/cogl-debug-options.h:70 -msgid "Trace Misc Drawing" -msgstr "" - -#: cogl/cogl-debug-options.h:71 -msgid "Trace some misc drawing operations" -msgstr "" - -#: cogl/cogl-debug-options.h:75 -msgid "Trace Pango Renderer" -msgstr "" - -#: cogl/cogl-debug-options.h:76 -msgid "Trace the Cogl Pango renderer" -msgstr "" - -#: cogl/cogl-debug-options.h:80 -msgid "Trace CoglTexturePixmap backend" -msgstr "" - -#: cogl/cogl-debug-options.h:81 -msgid "Trace the Cogl texture pixmap backend" -msgstr "" - -#: cogl/cogl-debug-options.h:83 cogl/cogl-debug-options.h:88 -msgid "Visualize" -msgstr "" - -#: cogl/cogl-debug-options.h:85 -msgid "Outline rectangles" -msgstr "" - -#: cogl/cogl-debug-options.h:86 -msgid "Add wire outlines for all rectangular geometry" -msgstr "" - -#: cogl/cogl-debug-options.h:90 -msgid "Show wireframes" -msgstr "" - -#: cogl/cogl-debug-options.h:91 -msgid "Add wire outlines for all geometry" -msgstr "" - -#: cogl/cogl-debug-options.h:93 cogl/cogl-debug-options.h:98 -#: cogl/cogl-debug-options.h:103 cogl/cogl-debug-options.h:108 -#: cogl/cogl-debug-options.h:118 cogl/cogl-debug-options.h:123 -#: cogl/cogl-debug-options.h:129 cogl/cogl-debug-options.h:134 -#: cogl/cogl-debug-options.h:139 cogl/cogl-debug-options.h:144 -#: cogl/cogl-debug-options.h:149 cogl/cogl-debug-options.h:154 -#: cogl/cogl-debug-options.h:160 cogl/cogl-debug-options.h:180 -#: cogl/cogl-debug-options.h:185 -msgid "Root Cause" -msgstr "" - -#: cogl/cogl-debug-options.h:95 -msgid "Disable Journal batching" -msgstr "" - -#: cogl/cogl-debug-options.h:96 -msgid "Disable batching of geometry in the Cogl Journal." -msgstr "" - -#: cogl/cogl-debug-options.h:100 -msgid "Disable GL Vertex Buffers" -msgstr "" - -#: cogl/cogl-debug-options.h:101 -msgid "Disable use of OpenGL vertex buffer objects" -msgstr "" - -#: cogl/cogl-debug-options.h:105 -msgid "Disable GL Pixel Buffers" -msgstr "" - -#: cogl/cogl-debug-options.h:106 -msgid "Disable use of OpenGL pixel buffer objects" -msgstr "" - -#: cogl/cogl-debug-options.h:110 -msgid "Disable software rect transform" -msgstr "" - -#: cogl/cogl-debug-options.h:111 -msgid "Use the GPU to transform rectangular geometry" -msgstr "" - -#: cogl/cogl-debug-options.h:113 -msgid "Cogl Specialist" -msgstr "" - -#: cogl/cogl-debug-options.h:115 -msgid "Dump atlas images" -msgstr "" - -#: cogl/cogl-debug-options.h:116 -msgid "Dump texture atlas changes to an image file" -msgstr "" - -#: cogl/cogl-debug-options.h:120 -msgid "Disable texture atlasing" -msgstr "" - -#: cogl/cogl-debug-options.h:121 -msgid "Disable use of texture atlasing" -msgstr "" - -#: cogl/cogl-debug-options.h:125 -msgid "Disable sharing the texture atlas between text and images" -msgstr "" - -#: cogl/cogl-debug-options.h:126 -msgid "" -"When this is set the glyph cache will always use a separate texture for its " -"atlas. Otherwise it will try to share the atlas with images." -msgstr "" - -#: cogl/cogl-debug-options.h:131 -msgid "Disable texturing" -msgstr "" - -#: cogl/cogl-debug-options.h:132 -msgid "Disable texturing any primitives" -msgstr "" - -#: cogl/cogl-debug-options.h:136 -msgid "Disable arbfp" -msgstr "" - -#: cogl/cogl-debug-options.h:137 -msgid "Disable use of ARB fragment programs" -msgstr "" - -#: cogl/cogl-debug-options.h:141 -msgid "Disable fixed" -msgstr "" - -#: cogl/cogl-debug-options.h:142 -msgid "Disable use of the fixed function pipeline backend" -msgstr "" - -#: cogl/cogl-debug-options.h:146 -msgid "Disable GLSL" -msgstr "" - -#: cogl/cogl-debug-options.h:147 -msgid "Disable use of GLSL" -msgstr "" - -#: cogl/cogl-debug-options.h:151 -msgid "Disable blending" -msgstr "" - -#: cogl/cogl-debug-options.h:152 -msgid "Disable use of blending" -msgstr "" - -#: cogl/cogl-debug-options.h:156 -msgid "Disable non-power-of-two textures" -msgstr "" - -#: cogl/cogl-debug-options.h:157 -msgid "" -"Makes Cogl think that the GL driver doesn't support NPOT textures so that it " -"will create sliced textures or textures with waste instead." -msgstr "" - -#: cogl/cogl-debug-options.h:162 -msgid "Disable software clipping" -msgstr "" - -#: cogl/cogl-debug-options.h:163 -msgid "Disables Cogl's attempts to clip some rectangles in software." -msgstr "" - -#: cogl/cogl-debug-options.h:167 -msgid "Show source" -msgstr "" - -#: cogl/cogl-debug-options.h:168 -msgid "Show generated ARBfp/GLSL source code" -msgstr "" - -#: cogl/cogl-debug-options.h:172 -msgid "Trace some OpenGL" -msgstr "" - -#: cogl/cogl-debug-options.h:173 -msgid "Traces some select OpenGL calls" -msgstr "" - -#: cogl/cogl-debug-options.h:177 -msgid "Trace offscreen support" -msgstr "" - -#: cogl/cogl-debug-options.h:178 -msgid "Debug offscreen support" -msgstr "" - -#: cogl/cogl-debug-options.h:182 -msgid "Disable program caches" -msgstr "" - -#: cogl/cogl-debug-options.h:183 -msgid "Disable fallback caches for arbfp and glsl programs" -msgstr "" - -#: cogl/cogl-debug-options.h:187 -msgid "Disable read pixel optimization" -msgstr "" - -#: cogl/cogl-debug-options.h:188 -msgid "" -"Disable optimization for reading 1px for simple scenes of opaque rectangles" -msgstr "" - -#: cogl/cogl-debug-options.h:193 -msgid "Trace clipping" -msgstr "" - -#: cogl/cogl-debug-options.h:194 -msgid "Logs information about how Cogl is implementing clipping" -msgstr "" - -#: cogl/cogl-debug-options.h:198 -msgid "Trace performance concerns" -msgstr "" - -#: cogl/cogl-debug-options.h:199 -msgid "Tries to highlight sub-optimal Cogl usage." -msgstr "" Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/cs.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/cs.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/da.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/da.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/de.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/de.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/el.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/el.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/en_CA.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/en_CA.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/en_GB.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/en_GB.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/eo.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/eo.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/es.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/es.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/eu.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/eu.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/fa.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/fa.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/fr.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/fr.gmo differ diff -Nru cogl-1.22.2/po/.gitignore cogl-1.22.5/po/.gitignore --- cogl-1.22.2/po/.gitignore 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/po/.gitignore 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,2 @@ +*.pot +*.gmo Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/gl.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/gl.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/he.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/he.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/hi.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/hi.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/hu.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/hu.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/id.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/id.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/it.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/it.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/ja.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/ja.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/km.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/km.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/kn.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/kn.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/ko.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/ko.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/lt.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/lt.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/lv.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/lv.gmo differ diff -Nru cogl-1.22.2/po/Makefile.in.in cogl-1.22.5/po/Makefile.in.in --- cogl-1.22.2/po/Makefile.in.in 2016-08-26 17:33:38.000000000 +0000 +++ cogl-1.22.5/po/Makefile.in.in 1970-01-01 00:00:00.000000000 +0000 @@ -1,475 +0,0 @@ -# Makefile for PO directory in any package using GNU gettext. -# Copyright (C) 1995-1997, 2000-2007, 2009-2010 by Ulrich Drepper <drepper@gnu.ai.mit.edu> -# -# This file can be copied and used freely without restrictions. It can -# be used in projects which are not available under the GNU General Public -# License but which still want to provide support for the GNU gettext -# functionality. -# Please note that the actual code of GNU gettext is covered by the GNU -# General Public License and is *not* in the public domain. -# -# Origin: gettext-0.19 -GETTEXT_MACRO_VERSION = 0.19 - -PACKAGE = @PACKAGE@ -VERSION = @VERSION@ -PACKAGE_BUGREPORT = @PACKAGE_BUGREPORT@ - -SED = @SED@ -SHELL = /bin/sh -@SET_MAKE@ - -srcdir = @srcdir@ -top_srcdir = @top_srcdir@ -VPATH = @srcdir@ - -prefix = @prefix@ -exec_prefix = @exec_prefix@ -datarootdir = @datarootdir@ -datadir = @datadir@ -localedir = @localedir@ -gettextsrcdir = $(datadir)/gettext/po - -INSTALL = @INSTALL@ -INSTALL_DATA = @INSTALL_DATA@ - -# We use $(mkdir_p). -# In automake <= 1.9.x, $(mkdir_p) is defined either as "mkdir -p --" or as -# "$(mkinstalldirs)" or as "$(install_sh) -d". For these automake versions, -# @install_sh@ does not start with $(SHELL), so we add it. -# In automake >= 1.10, @mkdir_p@ is derived from ${MKDIR_P}, which is defined -# either as "/path/to/mkdir -p" or ".../install-sh -c -d". For these automake -# versions, $(mkinstalldirs) and $(install_sh) are unused. -mkinstalldirs = $(SHELL) @install_sh@ -d -install_sh = $(SHELL) @install_sh@ -MKDIR_P = @MKDIR_P@ -mkdir_p = @mkdir_p@ - -GMSGFMT_ = @GMSGFMT@ -GMSGFMT_no = @GMSGFMT@ -GMSGFMT_yes = @GMSGFMT_015@ -GMSGFMT = $(GMSGFMT_$(USE_MSGCTXT)) -MSGFMT_ = @MSGFMT@ -MSGFMT_no = @MSGFMT@ -MSGFMT_yes = @MSGFMT_015@ -MSGFMT = $(MSGFMT_$(USE_MSGCTXT)) -XGETTEXT_ = @XGETTEXT@ -XGETTEXT_no = @XGETTEXT@ -XGETTEXT_yes = @XGETTEXT_015@ -XGETTEXT = $(XGETTEXT_$(USE_MSGCTXT)) -MSGMERGE = msgmerge -MSGMERGE_UPDATE = @MSGMERGE@ --update -MSGINIT = msginit -MSGCONV = msgconv -MSGFILTER = msgfilter - -POFILES = @POFILES@ -GMOFILES = @GMOFILES@ -UPDATEPOFILES = @UPDATEPOFILES@ -DUMMYPOFILES = @DUMMYPOFILES@ -DISTFILES.common = Makefile.in.in remove-potcdate.sin \ -$(DISTFILES.common.extra1) $(DISTFILES.common.extra2) $(DISTFILES.common.extra3) -DISTFILES = $(DISTFILES.common) Makevars POTFILES.in \ -$(POFILES) $(GMOFILES) \ -$(DISTFILES.extra1) $(DISTFILES.extra2) $(DISTFILES.extra3) - -POTFILES = \ - -CATALOGS = @CATALOGS@ - -POFILESDEPS_ = $(srcdir)/$(DOMAIN).pot -POFILESDEPS_yes = $(POFILESDEPS_) -POFILESDEPS_no = -POFILESDEPS = $(POFILESDEPS_$(PO_DEPENDS_ON_POT)) - -DISTFILESDEPS_ = update-po -DISTFILESDEPS_yes = $(DISTFILESDEPS_) -DISTFILESDEPS_no = -DISTFILESDEPS = $(DISTFILESDEPS_$(DIST_DEPENDS_ON_UPDATE_PO)) - -# Makevars gets inserted here. (Don't remove this line!) - -.SUFFIXES: -.SUFFIXES: .po .gmo .mo .sed .sin .nop .po-create .po-update - -.po.mo: - @echo "$(MSGFMT) -c -o $@ $<"; \ - $(MSGFMT) -c -o t-$@ $< && mv t-$@ $@ - -.po.gmo: - @lang=`echo $* | sed -e 's,.*/,,'`; \ - test "$(srcdir)" = . && cdcmd="" || cdcmd="cd $(srcdir) && "; \ - echo "$${cdcmd}rm -f $${lang}.gmo && $(GMSGFMT) -c --statistics --verbose -o $${lang}.gmo $${lang}.po"; \ - cd $(srcdir) && rm -f $${lang}.gmo && $(GMSGFMT) -c --statistics --verbose -o t-$${lang}.gmo $${lang}.po && mv t-$${lang}.gmo $${lang}.gmo - -.sin.sed: - sed -e '/^#/d' $< > t-$@ - mv t-$@ $@ - - -all: all-@USE_NLS@ - -all-yes: stamp-po -all-no: - -# Ensure that the gettext macros and this Makefile.in.in are in sync. -CHECK_MACRO_VERSION = \ - test "$(GETTEXT_MACRO_VERSION)" = "@GETTEXT_MACRO_VERSION@" \ - || { echo "*** error: gettext infrastructure mismatch: using a Makefile.in.in from gettext version $(GETTEXT_MACRO_VERSION) but the autoconf macros are from gettext version @GETTEXT_MACRO_VERSION@" 1>&2; \ - exit 1; \ - } - -# $(srcdir)/$(DOMAIN).pot is only created when needed. When xgettext finds no -# internationalized messages, no $(srcdir)/$(DOMAIN).pot is created (because -# we don't want to bother translators with empty POT files). We assume that -# LINGUAS is empty in this case, i.e. $(POFILES) and $(GMOFILES) are empty. -# In this case, stamp-po is a nop (i.e. a phony target). - -# stamp-po is a timestamp denoting the last time at which the CATALOGS have -# been loosely updated. Its purpose is that when a developer or translator -# checks out the package via CVS, and the $(DOMAIN).pot file is not in CVS, -# "make" will update the $(DOMAIN).pot and the $(CATALOGS), but subsequent -# invocations of "make" will do nothing. This timestamp would not be necessary -# if updating the $(CATALOGS) would always touch them; however, the rule for -# $(POFILES) has been designed to not touch files that don't need to be -# changed. -stamp-po: $(srcdir)/$(DOMAIN).pot - @$(CHECK_MACRO_VERSION) - test ! -f $(srcdir)/$(DOMAIN).pot || \ - test -z "$(GMOFILES)" || $(MAKE) $(GMOFILES) - @test ! -f $(srcdir)/$(DOMAIN).pot || { \ - echo "touch stamp-po" && \ - echo timestamp > stamp-poT && \ - mv stamp-poT stamp-po; \ - } - -# Note: Target 'all' must not depend on target '$(DOMAIN).pot-update', -# otherwise packages like GCC can not be built if only parts of the source -# have been downloaded. - -# This target rebuilds $(DOMAIN).pot; it is an expensive operation. -# Note that $(DOMAIN).pot is not touched if it doesn't need to be changed. -# The determination of whether the package xyz is a GNU one is based on the -# heuristic whether some file in the top level directory mentions "GNU xyz". -# If GNU 'find' is available, we avoid grepping through monster files. -$(DOMAIN).pot-update: $(POTFILES) $(srcdir)/POTFILES.in remove-potcdate.sed - package_gnu="$(PACKAGE_GNU)"; \ - test -n "$$package_gnu" || { \ - if { if (LC_ALL=C find --version) 2>/dev/null | grep GNU >/dev/null; then \ - LC_ALL=C find -L $(top_srcdir) -maxdepth 1 -type f \ - -size -10000000c -exec grep 'GNU @PACKAGE@' \ - /dev/null '{}' ';' 2>/dev/null; \ - else \ - LC_ALL=C grep 'GNU @PACKAGE@' $(top_srcdir)/* 2>/dev/null; \ - fi; \ - } | grep -v 'libtool:' >/dev/null; then \ - package_gnu=yes; \ - else \ - package_gnu=no; \ - fi; \ - }; \ - if test "$$package_gnu" = "yes"; then \ - package_prefix='GNU '; \ - else \ - package_prefix=''; \ - fi; \ - if test -n '$(MSGID_BUGS_ADDRESS)' || test '$(PACKAGE_BUGREPORT)' = '@'PACKAGE_BUGREPORT'@'; then \ - msgid_bugs_address='$(MSGID_BUGS_ADDRESS)'; \ - else \ - msgid_bugs_address='$(PACKAGE_BUGREPORT)'; \ - fi; \ - case `$(XGETTEXT) --version | sed 1q | sed -e 's,^[^0-9]*,,'` in \ - '' | 0.[0-9] | 0.[0-9].* | 0.1[0-5] | 0.1[0-5].* | 0.16 | 0.16.[0-1]*) \ - $(XGETTEXT) --default-domain=$(DOMAIN) --directory=$(top_srcdir) \ - --add-comments=TRANSLATORS: $(XGETTEXT_OPTIONS) @XGETTEXT_EXTRA_OPTIONS@ \ - --files-from=$(srcdir)/POTFILES.in \ - --copyright-holder='$(COPYRIGHT_HOLDER)' \ - --msgid-bugs-address="$$msgid_bugs_address" \ - ;; \ - *) \ - $(XGETTEXT) --default-domain=$(DOMAIN) --directory=$(top_srcdir) \ - --add-comments=TRANSLATORS: $(XGETTEXT_OPTIONS) @XGETTEXT_EXTRA_OPTIONS@ \ - --files-from=$(srcdir)/POTFILES.in \ - --copyright-holder='$(COPYRIGHT_HOLDER)' \ - --package-name="$${package_prefix}@PACKAGE@" \ - --package-version='@VERSION@' \ - --msgid-bugs-address="$$msgid_bugs_address" \ - ;; \ - esac - test ! -f $(DOMAIN).po || { \ - if test -f $(srcdir)/$(DOMAIN).pot; then \ - sed -f remove-potcdate.sed < $(srcdir)/$(DOMAIN).pot > $(DOMAIN).1po && \ - sed -f remove-potcdate.sed < $(DOMAIN).po > $(DOMAIN).2po && \ - if cmp $(DOMAIN).1po $(DOMAIN).2po >/dev/null 2>&1; then \ - rm -f $(DOMAIN).1po $(DOMAIN).2po $(DOMAIN).po; \ - else \ - rm -f $(DOMAIN).1po $(DOMAIN).2po $(srcdir)/$(DOMAIN).pot && \ - mv $(DOMAIN).po $(srcdir)/$(DOMAIN).pot; \ - fi; \ - else \ - mv $(DOMAIN).po $(srcdir)/$(DOMAIN).pot; \ - fi; \ - } - -# This rule has no dependencies: we don't need to update $(DOMAIN).pot at -# every "make" invocation, only create it when it is missing. -# Only "make $(DOMAIN).pot-update" or "make dist" will force an update. -$(srcdir)/$(DOMAIN).pot: - $(MAKE) $(DOMAIN).pot-update - -# This target rebuilds a PO file if $(DOMAIN).pot has changed. -# Note that a PO file is not touched if it doesn't need to be changed. -$(POFILES): $(POFILESDEPS) - @lang=`echo $@ | sed -e 's,.*/,,' -e 's/\.po$$//'`; 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then \ - $(mkdir_p) $(DESTDIR)$(gettextsrcdir); \ - else \ - : ; \ - fi -installdirs-data-no: -installdirs-data-yes: - @catalogs='$(CATALOGS)'; \ - for cat in $$catalogs; do \ - cat=`basename $$cat`; \ - lang=`echo $$cat | sed -e 's/\.gmo$$//'`; \ - dir=$(localedir)/$$lang/LC_MESSAGES; \ - $(mkdir_p) $(DESTDIR)$$dir; \ - for lc in '' $(EXTRA_LOCALE_CATEGORIES); do \ - if test -n "$$lc"; then \ - if (cd $(DESTDIR)$(localedir)/$$lang && LC_ALL=C ls -l -d $$lc 2>/dev/null) | grep ' -> ' >/dev/null; then \ - link=`cd $(DESTDIR)$(localedir)/$$lang && LC_ALL=C ls -l -d $$lc | sed -e 's/^.* -> //'`; \ - mv $(DESTDIR)$(localedir)/$$lang/$$lc $(DESTDIR)$(localedir)/$$lang/$$lc.old; \ - mkdir $(DESTDIR)$(localedir)/$$lang/$$lc; \ - (cd $(DESTDIR)$(localedir)/$$lang/$$lc.old && \ - for file in *; do \ - if test -f $$file; then \ - ln -s ../$$link/$$file $(DESTDIR)$(localedir)/$$lang/$$lc/$$file; \ - fi; \ - done); \ - rm -f $(DESTDIR)$(localedir)/$$lang/$$lc.old; \ - else \ - if test -d $(DESTDIR)$(localedir)/$$lang/$$lc; then \ - :; \ - else \ - rm -f $(DESTDIR)$(localedir)/$$lang/$$lc; \ - mkdir $(DESTDIR)$(localedir)/$$lang/$$lc; \ - fi; \ - fi; \ - fi; \ - done; \ - done - -# Define this as empty until I found a useful application. -installcheck: - -uninstall: uninstall-exec uninstall-data -uninstall-exec: -uninstall-data: uninstall-data-@USE_NLS@ - if test "$(PACKAGE)" = "gettext-tools"; then \ - for file in $(DISTFILES.common) Makevars.template; do \ - rm -f $(DESTDIR)$(gettextsrcdir)/$$file; \ - done; \ - else \ - : ; \ - fi -uninstall-data-no: -uninstall-data-yes: - catalogs='$(CATALOGS)'; \ - for cat in $$catalogs; do \ - cat=`basename $$cat`; \ - lang=`echo $$cat | sed -e 's/\.gmo$$//'`; \ - for lc in LC_MESSAGES $(EXTRA_LOCALE_CATEGORIES); do \ - rm -f $(DESTDIR)$(localedir)/$$lang/$$lc/$(DOMAIN).mo; \ - done; \ - done - -check: all - -info dvi ps pdf html tags TAGS ctags CTAGS ID: - -mostlyclean: - rm -f remove-potcdate.sed - rm -f stamp-poT - rm -f core core.* $(DOMAIN).po $(DOMAIN).1po $(DOMAIN).2po *.new.po - rm -fr *.o - -clean: mostlyclean - -distclean: clean - rm -f Makefile Makefile.in POTFILES *.mo - -maintainer-clean: distclean - @echo "This command is intended for maintainers to use;" - @echo "it deletes files that may require special tools to rebuild." - rm -f stamp-po $(GMOFILES) - -distdir = $(top_builddir)/$(PACKAGE)-$(VERSION)/$(subdir) -dist distdir: - test -z "$(DISTFILESDEPS)" || $(MAKE) $(DISTFILESDEPS) - @$(MAKE) dist2 -# This is a separate target because 'update-po' must be executed before. -dist2: stamp-po $(DISTFILES) - dists="$(DISTFILES)"; \ - if test "$(PACKAGE)" = "gettext-tools"; then \ - dists="$$dists Makevars.template"; \ - fi; \ - if test -f $(srcdir)/$(DOMAIN).pot; then \ - dists="$$dists $(DOMAIN).pot stamp-po"; \ - fi; \ - if test -f $(srcdir)/ChangeLog; then \ - dists="$$dists ChangeLog"; \ - fi; \ - for i in 0 1 2 3 4 5 6 7 8 9; do \ - if test -f $(srcdir)/ChangeLog.$$i; then \ - dists="$$dists ChangeLog.$$i"; \ - fi; \ - done; \ - if test -f $(srcdir)/LINGUAS; then dists="$$dists LINGUAS"; fi; \ - for file in $$dists; do \ - if test -f $$file; then \ - cp -p $$file $(distdir) || exit 1; \ - else \ - cp -p $(srcdir)/$$file $(distdir) || exit 1; \ - fi; \ - done - -update-po: Makefile - $(MAKE) $(DOMAIN).pot-update - test -z "$(UPDATEPOFILES)" || $(MAKE) $(UPDATEPOFILES) - $(MAKE) update-gmo - -# General rule for creating PO files. - -.nop.po-create: - @lang=`echo $@ | sed -e 's/\.po-create$$//'`; \ - echo "File $$lang.po does not exist. If you are a translator, you can create it through 'msginit'." 1>&2; \ - exit 1 - -# General rule for updating PO files. - -.nop.po-update: - @lang=`echo $@ | sed -e 's/\.po-update$$//'`; \ - if test "$(PACKAGE)" = "gettext-tools"; then PATH=`pwd`/../src:$$PATH; fi; \ - tmpdir=`pwd`; \ - echo "$$lang:"; \ - test "$(srcdir)" = . && cdcmd="" || cdcmd="cd $(srcdir) && "; \ - echo "$${cdcmd}$(MSGMERGE) $(MSGMERGE_OPTIONS) --lang=$$lang $$lang.po $(DOMAIN).pot -o $$lang.new.po"; \ - cd $(srcdir); \ - if { case `$(MSGMERGE) --version | sed 1q | sed -e 's,^[^0-9]*,,'` in \ - '' | 0.[0-9] | 0.[0-9].* | 0.1[0-7] | 0.1[0-7].*) \ - $(MSGMERGE) $(MSGMERGE_OPTIONS) -o $$tmpdir/$$lang.new.po $$lang.po $(DOMAIN).pot;; \ - *) \ - $(MSGMERGE) $(MSGMERGE_OPTIONS) --lang=$$lang -o $$tmpdir/$$lang.new.po $$lang.po $(DOMAIN).pot;; \ - esac; \ - }; then \ - if cmp $$lang.po $$tmpdir/$$lang.new.po >/dev/null 2>&1; then \ - rm -f $$tmpdir/$$lang.new.po; \ - else \ - if mv -f $$tmpdir/$$lang.new.po $$lang.po; then \ - :; \ - else \ - echo "msgmerge for $$lang.po failed: cannot move $$tmpdir/$$lang.new.po to $$lang.po" 1>&2; \ - exit 1; \ - fi; \ - fi; \ - else \ - echo "msgmerge for $$lang.po failed!" 1>&2; \ - rm -f $$tmpdir/$$lang.new.po; \ - fi - -$(DUMMYPOFILES): - -update-gmo: Makefile $(GMOFILES) - @: - -# Recreate Makefile by invoking config.status. Explicitly invoke the shell, -# because execution permission bits may not work on the current file system. -# Use @SHELL@, which is the shell determined by autoconf for the use by its -# scripts, not $(SHELL) which is hardwired to /bin/sh and may be deficient. -Makefile: Makefile.in.in Makevars $(top_builddir)/config.status @POMAKEFILEDEPS@ - cd $(top_builddir) \ - && @SHELL@ ./config.status $(subdir)/$@.in po-directories - -force: - -# Tell versions [3.59,3.63) of GNU make not to export all variables. -# Otherwise a system limit (for SysV at least) may be exceeded. -.NOEXPORT: diff -Nru cogl-1.22.2/po/Makevars cogl-1.22.5/po/Makevars --- cogl-1.22.2/po/Makevars 2016-02-23 12:06:45.000000000 +0000 +++ cogl-1.22.5/po/Makevars 2017-04-12 06:13:50.000000000 +0000 @@ -8,7 +8,7 @@ top_builddir = .. # These options get passed to xgettext. -XGETTEXT_OPTIONS = --keyword=_ --keyword=N_ +XGETTEXT_OPTIONS = --from-code=UTF-8 --keyword=_ --keyword=N_ --keyword=C_:1c,2 --keyword=NC_:1c,2 --keyword=g_dngettext:2,3 --keyword=P_ --add-comments # This is the copyright holder that gets inserted into the header of the # $(DOMAIN).pot file. Set this to the copyright holder of the surrounding Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/ml.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/ml.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/nb.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/nb.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/nl.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/nl.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/oc.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/oc.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/or.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/or.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/pa.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/pa.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/pl.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/pl.gmo differ diff -Nru cogl-1.22.2/po/pl.po cogl-1.22.5/po/pl.po --- cogl-1.22.2/po/pl.po 2016-08-26 16:18:04.000000000 +0000 +++ cogl-1.22.5/po/pl.po 2017-04-12 06:13:50.000000000 +0000 @@ -7,10 +7,9 @@ msgid "" msgstr "" "Project-Id-Version: cogl\n" -"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?" -"product=clutter\n" -"POT-Creation-Date: 2016-07-15 15:58+0000\n" -"PO-Revision-Date: 2016-08-22 20:58+0200\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2016-08-26 16:27+0000\n" +"PO-Revision-Date: 2016-09-07 04:19+0200\n" "Last-Translator: Piotr DrÄ…g <piotrdrag@gmail.com>\n" "Language-Team: Polish <community-poland@mozilla.org>\n" "Language: pl\n" @@ -30,7 +29,7 @@ #: cogl/cogl-debug.c:188 cogl/cogl-debug.c:190 msgid "Enables all non-behavioural debug options" -msgstr "WÅ‚Ä…cza wszystkie opcje debugowania nie wpÅ‚ywajÄ…ce na zachowanie" +msgstr "WÅ‚Ä…cza wszystkie opcje debugowania niewpÅ‚ywajÄ…ce na zachowanie" #: cogl/cogl-debug.c:197 msgid "Additional environment variables:" diff -Nru cogl-1.22.2/po/POTFILES.skip cogl-1.22.5/po/POTFILES.skip --- cogl-1.22.2/po/POTFILES.skip 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/po/POTFILES.skip 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1 @@ +deps/glib/gfileutils.c Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/pt_BR.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/pt_BR.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/pt.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/pt.gmo differ Binary files /tmp/tmpE7pxUa/GQY_3pK6_O/cogl-1.22.2/po/ru.gmo and /tmp/tmpE7pxUa/DB5_0PyMyY/cogl-1.22.5/po/ru.gmo differ diff -Nru cogl-1.22.2/po/Rules-quot cogl-1.22.5/po/Rules-quot --- cogl-1.22.2/po/Rules-quot 2016-08-26 17:33:38.000000000 +0000 +++ cogl-1.22.5/po/Rules-quot 1970-01-01 00:00:00.000000000 +0000 @@ -1,58 +0,0 @@ -# This file, Rules-quot, can be copied and used freely without restrictions. -# Special Makefile rules for English message catalogs with quotation marks. - -DISTFILES.common.extra1 = quot.sed boldquot.sed en@quot.header en@boldquot.header insert-header.sin Rules-quot - -.SUFFIXES: .insert-header .po-update-en - -en@quot.po-create: - $(MAKE) en@quot.po-update -en@boldquot.po-create: - $(MAKE) en@boldquot.po-update - -en@quot.po-update: en@quot.po-update-en -en@boldquot.po-update: en@boldquot.po-update-en - -.insert-header.po-update-en: - @lang=`echo $@ | sed -e 's/\.po-update-en$$//'`; 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<$(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxproj.filtersin >$@ - rm testconformance.vs10.sourcefiles.filters - -# we override the clean-generic target to clean up the wrappers so -# we cannot use CLEANFILES -clean-generic: clean-wrappers - $(QUIET_RM)rm -f .log - -@ENABLE_INSTALLED_TESTS_TRUE@conform.test: -@ENABLE_INSTALLED_TESTS_TRUE@ echo " GEN $@"; \ -@ENABLE_INSTALLED_TESTS_TRUE@ echo "[Test]" > $@.tmp; \ -@ENABLE_INSTALLED_TESTS_TRUE@ echo "Type=session" >> $@.tmp; \ -@ENABLE_INSTALLED_TESTS_TRUE@ echo "Exec=sh -c \"cd $(libexecdir)/installed-tests/$(PACKAGE)/conform; ../run-tests.sh ../config.env ./test-conformance\"" >> $@.tmp; \ -@ENABLE_INSTALLED_TESTS_TRUE@ mv $@.tmp $@ - -# Tell versions [3.59,3.63) of GNU make to not export all variables. -# Otherwise a system limit (for SysV at least) may be exceeded. -.NOEXPORT: diff -Nru cogl-1.22.2/tests/conform/test-conform-main.c cogl-1.22.5/tests/conform/test-conform-main.c --- cogl-1.22.2/tests/conform/test-conform-main.c 2016-08-26 17:23:46.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-conform-main.c 2017-04-12 06:13:50.000000000 +0000 @@ -76,9 +76,7 @@ ADD_TEST (test_pixel_buffer_set_data, 0, 0); ADD_TEST (test_pixel_buffer_sub_region, 0, 0); UNPORTED_TEST (test_texture_rectangle); - ADD_TEST (test_texture_3d, - TEST_REQUIREMENT_GL | TEST_REQUIREMENT_TEXTURE_3D, - 0); + ADD_TEST (test_texture_3d, TEST_REQUIREMENT_TEXTURE_3D, 0); ADD_TEST (test_wrap_modes, 0, 0); UNPORTED_TEST (test_texture_pixmap_x11); ADD_TEST (test_texture_get_set_data, 0, 0); diff -Nru cogl-1.22.2/tests/conform/test-fixed.c cogl-1.22.5/tests/conform/test-fixed.c --- cogl-1.22.2/tests/conform/test-fixed.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-fixed.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,18 @@ +#include <stdio.h> +#include <clutter/clutter.h> + +#include "test-conform-common.h" + +void +test_fixed (TestUtilsGTestFixture *fixture, + void *data) +{ + g_assert_cmpint (COGL_FIXED_1, ==, COGL_FIXED_FROM_FLOAT (1.0)); + g_assert_cmpint (COGL_FIXED_1, ==, COGL_FIXED_FROM_INT (1)); + + g_assert_cmpint (COGL_FIXED_0_5, ==, COGL_FIXED_FROM_FLOAT (0.5)); + + g_assert_cmpfloat (COGL_FIXED_TO_FLOAT (COGL_FIXED_1), ==, 1.0); + g_assert_cmpfloat (COGL_FIXED_TO_FLOAT (COGL_FIXED_0_5), ==, 0.5); +} + diff -Nru cogl-1.22.2/tests/conform/test-fixtures.c cogl-1.22.5/tests/conform/test-fixtures.c --- cogl-1.22.2/tests/conform/test-fixtures.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-fixtures.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,12 @@ + +#include <clutter/clutter.h> +#include <cogl/cogl.h> + +void +test_simple_rig (void) +{ + ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff }; + stage = clutter_stage_get_default (); + + clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); +} diff -Nru cogl-1.22.2/tests/conform/test-materials.c cogl-1.22.5/tests/conform/test-materials.c --- cogl-1.22.2/tests/conform/test-materials.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-materials.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,253 @@ +#include "config.h" + +#include <clutter/clutter.h> +#include <cogl/cogl.h> +#include <string.h> + +#include "test-conform-common.h" + +static const ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff }; + +#define QUAD_WIDTH 20 + +#define RED 0 +#define GREEN 1 +#define BLUE 2 +#define ALPHA 3 + +#define MASK_RED(COLOR) ((COLOR & 0xff000000) >> 24) +#define MASK_GREEN(COLOR) ((COLOR & 0xff0000) >> 16) +#define MASK_BLUE(COLOR) ((COLOR & 0xff00) >> 8) +#define MASK_ALPHA(COLOR) (COLOR & 0xff) + +typedef struct _TestState +{ + ClutterGeometry stage_geom; +} TestState; + +static void +check_quad (int quad_x, int quad_y, uint32_t color) +{ + test_utils_check_pixel (x * QUAD_WIDTH + (QUAD_WIDTH / 2), + y * QUAD_WIDTH + (QUAD_WIDTH / 2), + color); +} + +static void +test_material_with_primitives (TestState *state, + int x, int y, + uint32_t color) +{ + CoglTextureVertex verts[4] = { + { .x = 0, .y = 0, .z = 0 }, + { .x = 0, .y = QUAD_WIDTH, .z = 0 }, + { .x = QUAD_WIDTH, .y = QUAD_WIDTH, .z = 0 }, + { .x = QUAD_WIDTH, .y = 0, .z = 0 }, + }; + CoglHandle vbo; + + cogl_push_matrix (); + + cogl_translate (x * QUAD_WIDTH, y * QUAD_WIDTH, 0); + + cogl_rectangle (0, 0, QUAD_WIDTH, QUAD_WIDTH); + + cogl_translate (0, QUAD_WIDTH, 0); + cogl_polygon (verts, 4, FALSE); + + cogl_translate (0, QUAD_WIDTH, 0); + vbo = cogl_vertex_buffer_new (4); + cogl_vertex_buffer_add (vbo, + "gl_Vertex", + 2, /* n components */ + COGL_ATTRIBUTE_TYPE_FLOAT, + FALSE, /* normalized */ + sizeof (CoglTextureVertex), /* stride */ + verts); + cogl_vertex_buffer_draw (vbo, + COGL_VERTICES_MODE_TRIANGLE_FAN, + 0, /* first */ + 4); /* count */ + cogl_handle_unref (vbo); + + cogl_pop_matrix (); + + check_quad (x, y, color); + check_quad (x, y+1, color); + check_quad (x, y+2, color); +} + +static void +test_invalid_texture_layers (TestState *state, int x, int y) +{ + CoglHandle material = cogl_material_new (); + + /* explicitly create a layer with an invalid handle. This may be desireable + * if the user also sets a texture combine string that e.g. refers to a + * constant color. */ + cogl_material_set_layer (material, 0, NULL); + + cogl_set_source (material); + + cogl_handle_unref (material); + + /* We expect a white fallback material to be used */ + test_material_with_primitives (state, x, y, 0xffffffff); +} + +static void +test_using_all_layers (TestState *state, int x, int y) +{ + CoglHandle material = cogl_material_new (); + uint8_t white_pixel[] = { 0xff, 0xff, 0xff, 0xff }; + uint8_t red_pixel[] = { 0xff, 0x00, 0x00, 0xff }; + CoglHandle white_texture; + CoglHandle red_texture; + GLint n_layers; + int i; + + /* Create a material that uses the maximum number of layers. All but + the last layer will use a solid white texture. The last layer + will use a red texture. The layers will all be modulated together + so the final fragment should be red. */ + + white_texture = test_utils_texture_new_from_data (1, 1, TEST_UTILS_TEXTURE_NONE, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + COGL_PIXEL_FORMAT_ANY, + 4, white_pixel); + red_texture = test_utils_texture_new_from_data (1, 1, TEST_UTILS_TEXTURE_NONE, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + COGL_PIXEL_FORMAT_ANY, + 4, red_pixel); + + /* FIXME: Cogl doesn't provide a way to query the maximum number of + texture layers so for now we'll just ask GL directly. */ +#ifdef HAVE_COGL_GLES2 + { + GLint n_image_units, n_attribs; + /* GLES 2 doesn't have GL_MAX_TEXTURE_UNITS and it uses + GL_MAX_TEXTURE_IMAGE_UNITS instead */ + glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS, &n_image_units); + /* Cogl needs a vertex attrib for each layer to upload the texture + coordinates */ + glGetIntegerv (GL_MAX_VERTEX_ATTRIBS, &n_attribs); + /* We can't use two of the attribs because they are used by the + position and color */ + n_attribs -= 2; + n_layers = MIN (n_attribs, n_image_units); + } +#else + glGetIntegerv (GL_MAX_TEXTURE_UNITS, &n_layers); +#endif + /* FIXME: is this still true? */ + /* Cogl currently can't cope with more than 32 layers so we'll also + limit the maximum to that. */ + if (n_layers > 32) + n_layers = 32; + + for (i = 0; i < n_layers; i++) + { + cogl_material_set_layer_filters (material, i, + COGL_MATERIAL_FILTER_NEAREST, + COGL_MATERIAL_FILTER_NEAREST); + cogl_material_set_layer (material, i, + i == n_layers - 1 ? red_texture : white_texture); + } + + cogl_set_source (material); + + cogl_handle_unref (material); + cogl_handle_unref (white_texture); + cogl_handle_unref (red_texture); + + /* We expect the final fragment to be red */ + test_material_with_primitives (state, x, y, 0xff0000ff); +} + +static void +test_invalid_texture_layers_with_constant_colors (TestState *state, + int x, int y) +{ + CoglHandle material = cogl_material_new (); + CoglColor constant_color; + + /* explicitly create a layer with an invalid handle */ + cogl_material_set_layer (material, 0, NULL); + + /* ignore the fallback texture on the layer and use a constant color + instead */ + cogl_color_init_from_4ub (&constant_color, 0, 0, 255, 255); + cogl_material_set_layer_combine (material, 0, + "RGBA=REPLACE(CONSTANT)", + NULL); + cogl_material_set_layer_combine_constant (material, 0, &constant_color); + + cogl_set_source (material); + + cogl_handle_unref (material); + + /* We expect the final fragments to be green */ + test_material_with_primitives (state, x, y, 0x0000ffff); +} + +static void +on_paint (ClutterActor *actor, TestState *state) +{ + test_invalid_texture_layers (state, + 0, 0 /* position */ + ); + test_invalid_texture_layers_with_constant_colors (state, + 1, 0 /* position */ + ); + test_using_all_layers (state, + 2, 0 /* position */ + ); + + /* Comment this out if you want visual feedback for what this test paints */ +#if 1 + clutter_main_quit (); +#endif +} + +static CoglBool +queue_redraw (void *stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + +void +test_materials (TestUtilsGTestFixture *fixture, + void *data) +{ + TestState state; + ClutterActor *stage; + ClutterActor *group; + unsigned int idle_source; + + stage = clutter_stage_get_default (); + + clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); + clutter_actor_get_geometry (stage, &state.stage_geom); + + group = clutter_group_new (); + clutter_container_add_actor (CLUTTER_CONTAINER (stage), group); + + /* We force continuous redrawing of the stage, since we need to skip + * the first few frames, and we wont be doing anything else that + * will trigger redrawing. */ + idle_source = g_idle_add (queue_redraw, stage); + + g_signal_connect (group, "paint", G_CALLBACK (on_paint), &state); + + clutter_actor_show_all (stage); + + clutter_main (); + + g_source_remove (idle_source); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +} + diff -Nru cogl-1.22.2/tests/conform/test-multitexture.c cogl-1.22.5/tests/conform/test-multitexture.c --- cogl-1.22.2/tests/conform/test-multitexture.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-multitexture.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,206 @@ +#include <clutter/clutter.h> +#include <cogl/cogl.h> +#include <string.h> + +#include "test-conform-common.h" + +static const ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff }; + +#define QUAD_WIDTH 20 + +#define RED 0 +#define GREEN 1 +#define BLUE 2 +#define ALPHA 3 + +typedef struct _TestState +{ + unsigned int padding; +} TestState; + +static void +assert_region_color (int x, + int y, + int width, + int height, + uint8_t red, + uint8_t green, + uint8_t blue, + uint8_t alpha) +{ + uint8_t *data = g_malloc0 (width * height * 4); + cogl_read_pixels (x, y, width, height, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + data); + for (y = 0; y < height; y++) + for (x = 0; x < width; x++) + { + uint8_t *pixel = &data[y * width * 4 + x * 4]; +#if 1 + g_assert (pixel[RED] == red && + pixel[GREEN] == green && + pixel[BLUE] == blue); +#endif + } + g_free (data); +} + +/* Creates a texture divided into 4 quads with colors arranged as follows: + * (The same value are used in all channels for each texel) + * + * |-----------| + * |0x11 |0x00 | + * |+ref | | + * |-----------| + * |0x00 |0x33 | + * | |+ref | + * |-----------| + * + * + */ +static CoglHandle +make_texture (guchar ref) +{ + int x; + int y; + guchar *tex_data, *p; + CoglHandle tex; + guchar val; + + tex_data = g_malloc (QUAD_WIDTH * QUAD_WIDTH * 16); + + for (y = 0; y < QUAD_WIDTH * 2; y++) + for (x = 0; x < QUAD_WIDTH * 2; x++) + { + p = tex_data + (QUAD_WIDTH * 8 * y) + x * 4; + if (x < QUAD_WIDTH && y < QUAD_WIDTH) + val = 0x11 + ref; + else if (x >= QUAD_WIDTH && y >= QUAD_WIDTH) + val = 0x33 + ref; + else + val = 0x00; + p[0] = p[1] = p[2] = p[3] = val; + } + + /* Note: we don't use COGL_PIXEL_FORMAT_ANY for the internal format here + * since we don't want to allow Cogl to premultiply our data. */ + tex = test_utils_texture_new_from_data (QUAD_WIDTH * 2, + QUAD_WIDTH * 2, + TEST_UTILS_TEXTURE_NONE, + COGL_PIXEL_FORMAT_RGBA_8888, + COGL_PIXEL_FORMAT_RGBA_8888, + QUAD_WIDTH * 8, + tex_data); + + g_free (tex_data); + + return tex; +} + +static void +on_paint (ClutterActor *actor, TestState *state) +{ + CoglHandle tex0, tex1; + CoglHandle material; + CoglBool status; + CoglError *error = NULL; + float tex_coords[] = { + 0, 0, 0.5, 0.5, /* tex0 */ + 0.5, 0.5, 1, 1 /* tex1 */ + }; + + tex0 = make_texture (0x00); + tex1 = make_texture (0x11); + + material = cogl_material_new (); + + /* An arbitrary color which should be replaced by the first texture layer */ + cogl_material_set_color4ub (material, 0x80, 0x80, 0x80, 0x80); + cogl_material_set_blend (material, "RGBA = ADD (SRC_COLOR, 0)", NULL); + + cogl_material_set_layer (material, 0, tex0); + cogl_material_set_layer_combine (material, 0, + "RGBA = REPLACE (TEXTURE)", NULL); + /* We'll use nearest filtering mode on the textures, otherwise the + edge of the quad can pull in texels from the neighbouring + quarters of the texture due to imprecision */ + cogl_material_set_layer_filters (material, 0, + COGL_MATERIAL_FILTER_NEAREST, + COGL_MATERIAL_FILTER_NEAREST); + + cogl_material_set_layer (material, 1, tex1); + cogl_material_set_layer_filters (material, 1, + COGL_MATERIAL_FILTER_NEAREST, + COGL_MATERIAL_FILTER_NEAREST); + status = cogl_material_set_layer_combine (material, 1, + "RGBA = ADD (PREVIOUS, TEXTURE)", + &error); + if (!status) + { + /* It's not strictly a test failure; you need a more capable GPU or + * driver to test this texture combine string. */ + g_debug ("Failed to setup texture combine string " + "RGBA = ADD (PREVIOUS, TEXTURE): %s", + error->message); + } + + cogl_set_source (material); + cogl_rectangle_with_multitexture_coords (0, 0, QUAD_WIDTH, QUAD_WIDTH, + tex_coords, 8); + + cogl_handle_unref (material); + cogl_handle_unref (tex0); + cogl_handle_unref (tex1); + + /* See what we got... */ + + assert_region_color (0, 0, QUAD_WIDTH, QUAD_WIDTH, + 0x55, 0x55, 0x55, 0x55); + + /* Comment this out if you want visual feedback for what this test paints */ +#if 1 + clutter_main_quit (); +#endif +} + +static CoglBool +queue_redraw (void *stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + +void +test_multitexture (TestUtilsGTestFixture *fixture, + void *data) +{ + TestState state; + ClutterActor *stage; + ClutterActor *group; + unsigned int idle_source; + + stage = clutter_stage_get_default (); + + clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); + + group = clutter_group_new (); + clutter_container_add_actor (CLUTTER_CONTAINER (stage), group); + + /* We force continuous redrawing incase someone comments out the + * clutter_main_quit and wants visual feedback for the test since we + * wont be doing anything else that will trigger redrawing. */ + idle_source = g_idle_add (queue_redraw, stage); + + g_signal_connect (group, "paint", G_CALLBACK (on_paint), &state); + + clutter_actor_show_all (stage); + + clutter_main (); + + g_source_remove (idle_source); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +} diff -Nru cogl-1.22.2/tests/conform/test-object.c cogl-1.22.5/tests/conform/test-object.c --- cogl-1.22.2/tests/conform/test-object.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-object.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,86 @@ + +#include <clutter/clutter.h> +#include <cogl/cogl.h> +#include <string.h> + +#include "test-conform-common.h" + +CoglUserDataKey private_key0; +CoglUserDataKey private_key1; +CoglUserDataKey private_key2; + +static int user_data0; +static int user_data1; +static int user_data2; + +static int destroy0_count = 0; +static int destroy1_count = 0; +static int destroy2_count = 0; + +static void +destroy0_cb (void *user_data) +{ + g_assert (user_data == &user_data0); + destroy0_count++; +} + +static void +destroy1_cb (void *user_data) +{ + g_assert (user_data == &user_data1); + destroy1_count++; +} + +static void +destroy2_cb (void *user_data) +{ + g_assert (user_data == &user_data2); + destroy2_count++; +} + +void +test_object (TestUtilsGTestFixture *fixture, + void *data) +{ + CoglPath *path; + + /* Assuming that COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES == 2 + * test associating 2 pointers to private data with an object */ + cogl_path_new (); + path = cogl_get_path (); + + cogl_object_set_user_data (COGL_OBJECT (path), + &private_key0, + &user_data0, + destroy0_cb); + + cogl_object_set_user_data (COGL_OBJECT (path), + &private_key1, + &user_data1, + destroy1_cb); + + cogl_object_set_user_data (COGL_OBJECT (path), + &private_key2, + &user_data2, + destroy2_cb); + + cogl_object_set_user_data (COGL_OBJECT (path), + &private_key1, + NULL, + destroy1_cb); + + cogl_object_set_user_data (COGL_OBJECT (path), + &private_key1, + &user_data1, + destroy1_cb); + + cogl_object_unref (path); + + g_assert_cmpint (destroy0_count, ==, 1); + g_assert_cmpint (destroy1_count, ==, 2); + g_assert_cmpint (destroy2_count, ==, 1); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +} + diff -Nru cogl-1.22.2/tests/conform/test-readpixels.c cogl-1.22.5/tests/conform/test-readpixels.c --- cogl-1.22.2/tests/conform/test-readpixels.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-readpixels.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,178 @@ + +#include <clutter/clutter.h> +#include <cogl/cogl.h> + +#include "test-conform-common.h" + +#define RED 0 +#define GREEN 1 +#define BLUE 2 + +#define FRAMEBUFFER_WIDTH 640 +#define FRAMEBUFFER_HEIGHT 480 + +static const ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff }; + + +static void +on_paint (ClutterActor *actor, void *state) +{ + float saved_viewport[4]; + CoglMatrix saved_projection; + CoglMatrix projection; + CoglMatrix modelview; + guchar *data; + CoglHandle tex; + CoglHandle offscreen; + uint32_t *pixels; + uint8_t *pixelsc; + + /* Save the Clutter viewport/matrices and load identity matrices */ + + cogl_get_viewport (saved_viewport); + cogl_get_projection_matrix (&saved_projection); + cogl_push_matrix (); + + cogl_matrix_init_identity (&projection); + cogl_matrix_init_identity (&modelview); + + cogl_set_projection_matrix (&projection); + cogl_set_modelview_matrix (&modelview); + + /* All offscreen rendering is done upside down so the first thing we + * verify is reading back grid of colors from a CoglOffscreen framebuffer + */ + + data = g_malloc (FRAMEBUFFER_WIDTH * 4 * FRAMEBUFFER_HEIGHT); + tex = test_utils_texture_new_from_data (FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, + TEST_UTILS_TEXTURE_NO_SLICING, + COGL_PIXEL_FORMAT_RGBA_8888, /* data fmt */ + COGL_PIXEL_FORMAT_ANY, /* internal fmt */ + FRAMEBUFFER_WIDTH * 4, /* rowstride */ + data); + g_free (data); + offscreen = cogl_offscreen_new_with_texture (tex); + + cogl_push_framebuffer (offscreen); + + /* red, top left */ + cogl_set_source_color4ub (0xff, 0x00, 0x00, 0xff); + cogl_rectangle (-1, 1, 0, 0); + /* green, top right */ + cogl_set_source_color4ub (0x00, 0xff, 0x00, 0xff); + cogl_rectangle (0, 1, 1, 0); + /* blue, bottom left */ + cogl_set_source_color4ub (0x00, 0x00, 0xff, 0xff); + cogl_rectangle (-1, 0, 0, -1); + /* white, bottom right */ + cogl_set_source_color4ub (0xff, 0xff, 0xff, 0xff); + cogl_rectangle (0, 0, 1, -1); + + pixels = g_malloc0 (FRAMEBUFFER_WIDTH * 4 * FRAMEBUFFER_HEIGHT); + cogl_read_pixels (0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + (guchar *)pixels); + + g_assert_cmpint (pixels[0], ==, 0xff0000ff); + g_assert_cmpint (pixels[FRAMEBUFFER_WIDTH - 1], ==, 0xff00ff00); + g_assert_cmpint (pixels[(FRAMEBUFFER_HEIGHT - 1) * FRAMEBUFFER_WIDTH], ==, 0xffff0000); + g_assert_cmpint (pixels[(FRAMEBUFFER_HEIGHT - 1) * FRAMEBUFFER_WIDTH + FRAMEBUFFER_WIDTH - 1], ==, 0xffffffff); + g_free (pixels); + + cogl_pop_framebuffer (); + cogl_handle_unref (offscreen); + + /* Now verify reading back from an onscreen framebuffer... + */ + + cogl_set_source_texture (tex); + cogl_rectangle (-1, 1, 1, -1); + + pixels = g_malloc0 (FRAMEBUFFER_WIDTH * 4 * FRAMEBUFFER_HEIGHT); + cogl_read_pixels (0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + (guchar *)pixels); + + g_assert_cmpint (pixels[0], ==, 0xff0000ff); + g_assert_cmpint (pixels[FRAMEBUFFER_WIDTH - 1], ==, 0xff00ff00); + g_assert_cmpint (pixels[(FRAMEBUFFER_HEIGHT - 1) * FRAMEBUFFER_WIDTH], ==, 0xffff0000); + g_assert_cmpint (pixels[(FRAMEBUFFER_HEIGHT - 1) * FRAMEBUFFER_WIDTH + FRAMEBUFFER_WIDTH - 1], ==, 0xffffffff); + g_free (pixels); + + /* Verify using BGR format */ + + cogl_set_source_texture (tex); + cogl_rectangle (-1, 1, 1, -1); + + pixelsc = g_malloc0 (FRAMEBUFFER_WIDTH * 3 * FRAMEBUFFER_HEIGHT); + cogl_read_pixels (0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_BGR_888, + (guchar *)pixelsc); + + g_assert_cmpint (pixelsc[0], ==, 0x00); + g_assert_cmpint (pixelsc[1], ==, 0x00); + g_assert_cmpint (pixelsc[2], ==, 0xff); + + g_assert_cmpint (pixelsc[(FRAMEBUFFER_WIDTH - 1) * 3 + 0], ==, 0x00); + g_assert_cmpint (pixelsc[(FRAMEBUFFER_WIDTH - 1) * 3 + 1], ==, 0xff); + g_assert_cmpint (pixelsc[(FRAMEBUFFER_WIDTH - 1) * 3 + 2], ==, 0x00); + + g_free (pixelsc); + + cogl_handle_unref (tex); + + /* Restore the viewport and matrices state */ + cogl_set_viewport (saved_viewport[0], + saved_viewport[1], + saved_viewport[2], + saved_viewport[3]); + cogl_set_projection_matrix (&saved_projection); + cogl_pop_matrix (); + + /* Comment this out if you want visual feedback of what this test + * paints. + */ + clutter_main_quit (); +} + +static CoglBool +queue_redraw (void *stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + +void +test_readpixels (TestUtilsGTestFixture *fixture, + void *data) +{ + unsigned int idle_source; + ClutterActor *stage; + + stage = clutter_stage_get_default (); + clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); + + /* We force continuous redrawing of the stage, since we need to skip + * the first few frames, and we wont be doing anything else that + * will trigger redrawing. */ + idle_source = g_idle_add (queue_redraw, stage); + g_signal_connect_after (stage, "paint", G_CALLBACK (on_paint), NULL); + + clutter_actor_show (stage); + clutter_main (); + + g_source_remove (idle_source); + + /* Remove all of the actors from the stage */ + clutter_container_foreach (CLUTTER_CONTAINER (stage), + (ClutterCallback) clutter_actor_destroy, + NULL); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +} + diff -Nru cogl-1.22.2/tests/conform/test-texture-mipmaps.c cogl-1.22.5/tests/conform/test-texture-mipmaps.c --- cogl-1.22.2/tests/conform/test-texture-mipmaps.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-texture-mipmaps.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,136 @@ +#include <clutter/clutter.h> +#include <cogl/cogl.h> +#include <string.h> + +#include "test-conform-common.h" + +static const ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff }; + +#define TEX_SIZE 64 + +typedef struct _TestState +{ + unsigned int padding; +} TestState; + +/* Creates a texture where the pixels are evenly divided between + selecting just one of the R,G and B components */ +static CoglHandle +make_texture (void) +{ + guchar *tex_data = g_malloc (TEX_SIZE * TEX_SIZE * 3), *p = tex_data; + CoglHandle tex; + int x, y; + + for (y = 0; y < TEX_SIZE; y++) + for (x = 0; x < TEX_SIZE; x++) + { + memset (p, 0, 3); + /* Set one of the components to full. The components should be + evenly represented so that each gets a third of the + texture */ + p[(p - tex_data) / (TEX_SIZE * TEX_SIZE * 3 / 3)] = 255; + p += 3; + } + + tex = test_utils_texture_new_from_data (TEX_SIZE, TEX_SIZE, TEST_UTILS_TEXTURE_NONE, + COGL_PIXEL_FORMAT_RGB_888, + COGL_PIXEL_FORMAT_ANY, + TEX_SIZE * 3, + tex_data); + + g_free (tex_data); + + return tex; +} + +static void +on_paint (ClutterActor *actor, TestState *state) +{ + CoglHandle tex; + CoglHandle material; + uint8_t pixels[8]; + + tex = make_texture (); + material = cogl_material_new (); + cogl_material_set_layer (material, 0, tex); + cogl_handle_unref (tex); + + /* Render a 1x1 pixel quad without mipmaps */ + cogl_set_source (material); + cogl_material_set_layer_filters (material, 0, + COGL_MATERIAL_FILTER_NEAREST, + COGL_MATERIAL_FILTER_NEAREST); + cogl_rectangle (0, 0, 1, 1); + /* Then with mipmaps */ + cogl_material_set_layer_filters (material, 0, + COGL_MATERIAL_FILTER_NEAREST_MIPMAP_NEAREST, + COGL_MATERIAL_FILTER_NEAREST); + cogl_rectangle (1, 0, 2, 1); + + cogl_handle_unref (material); + + /* Read back the two pixels we rendered */ + cogl_read_pixels (0, 0, 2, 1, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + pixels); + + /* The first pixel should be just one of the colors from the + texture. It doesn't matter which one */ + g_assert ((pixels[0] == 255 && pixels[1] == 0 && pixels[2] == 0) || + (pixels[0] == 0 && pixels[1] == 255 && pixels[2] == 0) || + (pixels[0] == 0 && pixels[1] == 0 && pixels[2] == 255)); + /* The second pixel should be more or less the average of all of the + pixels in the texture. Each component gets a third of the image + so each component should be approximately 255/3 */ + g_assert (ABS (pixels[4] - 255 / 3) <= 3 && + ABS (pixels[5] - 255 / 3) <= 3 && + ABS (pixels[6] - 255 / 3) <= 3); + + /* Comment this out if you want visual feedback for what this test paints */ +#if 1 + clutter_main_quit (); +#endif +} + +static CoglBool +queue_redraw (void *stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + +void +test_texture_mipmaps (TestUtilsGTestFixture *fixture, + void *data) +{ + TestState state; + ClutterActor *stage; + ClutterActor *group; + unsigned int idle_source; + + stage = clutter_stage_get_default (); + + clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); + + group = clutter_group_new (); + clutter_container_add_actor (CLUTTER_CONTAINER (stage), group); + + /* We force continuous redrawing of the stage, since we need to skip + * the first few frames, and we wont be doing anything else that + * will trigger redrawing. */ + idle_source = g_idle_add (queue_redraw, stage); + + g_signal_connect (group, "paint", G_CALLBACK (on_paint), &state); + + clutter_actor_show_all (stage); + + clutter_main (); + + g_source_remove (idle_source); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +} diff -Nru cogl-1.22.2/tests/conform/test-texture-pixmap-x11.c cogl-1.22.5/tests/conform/test-texture-pixmap-x11.c --- cogl-1.22.2/tests/conform/test-texture-pixmap-x11.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-texture-pixmap-x11.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,245 @@ +#include <clutter/clutter.h> + +#include "test-conform-common.h" + +static const ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff }; + +#ifdef COGL_HAS_XLIB + +#include <clutter/x11/clutter-x11.h> +#include <cogl/cogl-texture-pixmap-x11.h> + +#define PIXMAP_WIDTH 512 +#define PIXMAP_HEIGHT 256 +#define GRID_SQUARE_SIZE 16 + +/* Coordinates of a square that we'll update */ +#define PIXMAP_CHANGE_X 1 +#define PIXMAP_CHANGE_Y 1 + +typedef struct _TestState +{ + ClutterActor *stage; + CoglHandle tfp; + Pixmap pixmap; + unsigned int frame_count; + Display *display; +} TestState; + +static Pixmap +create_pixmap (TestState *state) +{ + Pixmap pixmap; + XGCValues gc_values = { 0, }; + GC black_gc, white_gc; + int screen = DefaultScreen (state->display); + int x, y; + + pixmap = XCreatePixmap (state->display, + DefaultRootWindow (state->display), + PIXMAP_WIDTH, PIXMAP_HEIGHT, + DefaultDepth (state->display, screen)); + + gc_values.foreground = BlackPixel (state->display, screen); + black_gc = XCreateGC (state->display, pixmap, GCForeground, &gc_values); + gc_values.foreground = WhitePixel (state->display, screen); + white_gc = XCreateGC (state->display, pixmap, GCForeground, &gc_values); + + /* Draw a grid of alternative black and white rectangles to the + pixmap */ + for (y = 0; y < PIXMAP_HEIGHT / GRID_SQUARE_SIZE; y++) + for (x = 0; x < PIXMAP_WIDTH / GRID_SQUARE_SIZE; x++) + XFillRectangle (state->display, pixmap, + ((x ^ y) & 1) ? black_gc : white_gc, + x * GRID_SQUARE_SIZE, + y * GRID_SQUARE_SIZE, + GRID_SQUARE_SIZE, + GRID_SQUARE_SIZE); + + XFreeGC (state->display, black_gc); + XFreeGC (state->display, white_gc); + + return pixmap; +} + +static void +update_pixmap (TestState *state) +{ + XGCValues gc_values = { 0, }; + GC black_gc; + int screen = DefaultScreen (state->display); + + gc_values.foreground = BlackPixel (state->display, screen); + black_gc = XCreateGC (state->display, state->pixmap, + GCForeground, &gc_values); + + /* Fill in one the rectangles with black */ + XFillRectangle (state->display, state->pixmap, + black_gc, + PIXMAP_CHANGE_X * GRID_SQUARE_SIZE, + PIXMAP_CHANGE_Y * GRID_SQUARE_SIZE, + GRID_SQUARE_SIZE, GRID_SQUARE_SIZE); + + XFreeGC (state->display, black_gc); +} + +static CoglBool +check_paint (TestState *state, int x, int y, int scale) +{ + uint8_t *data, *p, update_value = 0; + + p = data = g_malloc (PIXMAP_WIDTH * PIXMAP_HEIGHT * 4); + + cogl_read_pixels (x, y, PIXMAP_WIDTH / scale, PIXMAP_HEIGHT / scale, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + data); + + for (y = 0; y < PIXMAP_HEIGHT / scale; y++) + for (x = 0; x < PIXMAP_WIDTH / scale; x++) + { + int grid_x = x * scale / GRID_SQUARE_SIZE; + int grid_y = y * scale / GRID_SQUARE_SIZE; + + /* If this is the updatable square then we'll let it be either + color but we'll return which one it was */ + if (grid_x == PIXMAP_CHANGE_X && grid_y == PIXMAP_CHANGE_Y) + { + if (x % (GRID_SQUARE_SIZE / scale) == 0 && + y % (GRID_SQUARE_SIZE / scale) == 0) + update_value = *p; + else + g_assert_cmpint (p[0], ==, update_value); + + g_assert (p[1] == update_value); + g_assert (p[2] == update_value); + p += 4; + } + else + { + uint8_t value = ((grid_x ^ grid_y) & 1) ? 0x00 : 0xff; + g_assert_cmpint (*(p++), ==, value); + g_assert_cmpint (*(p++), ==, value); + g_assert_cmpint (*(p++), ==, value); + p++; + } + } + + g_free (data); + + return update_value == 0x00; +} + +/* We skip these frames first */ +#define FRAME_COUNT_BASE 5 +/* First paint the tfp with no mipmaps */ +#define FRAME_COUNT_NORMAL 6 +/* Then use mipmaps */ +#define FRAME_COUNT_MIPMAP 7 +/* After this frame will start waiting for the pixmap to change */ +#define FRAME_COUNT_UPDATED 8 + +static void +on_paint (ClutterActor *actor, TestState *state) +{ + CoglHandle material; + + material = cogl_material_new (); + cogl_material_set_layer (material, 0, state->tfp); + if (state->frame_count == FRAME_COUNT_MIPMAP) + { + const CoglMaterialFilter min_filter = + COGL_MATERIAL_FILTER_NEAREST_MIPMAP_NEAREST; + cogl_material_set_layer_filters (material, 0, + min_filter, + COGL_MATERIAL_FILTER_NEAREST); + } + else + cogl_material_set_layer_filters (material, 0, + COGL_MATERIAL_FILTER_NEAREST, + COGL_MATERIAL_FILTER_NEAREST); + cogl_set_source (material); + + cogl_rectangle (0, 0, PIXMAP_WIDTH, PIXMAP_HEIGHT); + + cogl_rectangle (0, PIXMAP_HEIGHT, + PIXMAP_WIDTH / 4, PIXMAP_HEIGHT * 5 / 4); + + if (state->frame_count >= 5) + { + CoglBool big_updated, small_updated; + + big_updated = check_paint (state, 0, 0, 1); + small_updated = check_paint (state, 0, PIXMAP_HEIGHT, 4); + + g_assert (big_updated == small_updated); + + if (state->frame_count < FRAME_COUNT_UPDATED) + g_assert (big_updated == FALSE); + else if (state->frame_count == FRAME_COUNT_UPDATED) + /* Change the pixmap and keep drawing until it updates */ + update_pixmap (state); + else if (big_updated) + /* If we successfully got the update then the test is over */ + clutter_main_quit (); + } + + state->frame_count++; +} + +static CoglBool +queue_redraw (void *stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + +#endif /* COGL_HAS_XLIB */ + +void +test_texture_pixmap_x11 (TestUtilsGTestFixture *fixture, + void *data) +{ +#ifdef COGL_HAS_XLIB + + TestState state; + unsigned int idle_handler; + unsigned int paint_handler; + + state.frame_count = 0; + state.stage = clutter_stage_get_default (); + + state.display = clutter_x11_get_default_display (); + + state.pixmap = create_pixmap (&state); + state.tfp = cogl_texture_pixmap_x11_new (state.pixmap, TRUE); + + clutter_stage_set_color (CLUTTER_STAGE (state.stage), &stage_color); + + paint_handler = g_signal_connect_after (state.stage, "paint", + G_CALLBACK (on_paint), &state); + + idle_handler = g_idle_add (queue_redraw, state.stage); + + clutter_actor_show_all (state.stage); + + clutter_main (); + + g_signal_handler_disconnect (state.stage, paint_handler); + + g_source_remove (idle_handler); + + XFreePixmap (state.display, state.pixmap); + + if (cogl_test_verbose ()) + g_print ("OK\n"); + +#else /* COGL_HAS_XLIB */ + + if (cogl_test_verbose ()) + g_print ("Skipping\n"); + +#endif /* COGL_HAS_XLIB */ +} + diff -Nru cogl-1.22.2/tests/conform/test-texture-rectangle.c cogl-1.22.5/tests/conform/test-texture-rectangle.c --- cogl-1.22.2/tests/conform/test-texture-rectangle.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-texture-rectangle.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,276 @@ +#include <clutter/clutter.h> +#include <string.h> + +#include "test-conform-common.h" + +static const ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff }; + +typedef struct _TestState +{ + ClutterActor *stage; +} TestState; + +static CoglHandle +create_source_rect (void) +{ +#ifdef GL_TEXTURE_RECTANGLE_ARB + + int x, y; + GLint prev_unpack_row_length; + GLint prev_unpack_alignment; + GLint prev_unpack_skip_rows; + GLint prev_unpack_skip_pixles; + GLint prev_rectangle_binding; + uint8_t *data = g_malloc (256 * 256 * 4), *p = data; + CoglHandle tex; + GLuint gl_tex; + + for (y = 0; y < 256; y++) + for (x = 0; x < 256; x++) + { + *(p++) = x; + *(p++) = y; + *(p++) = 0; + *(p++) = 255; + } + + /* We are about to use OpenGL directly to create a TEXTURE_RECTANGLE + * texture so we need to save the state that we modify so we can + * restore it afterwards and be sure not to interfere with any state + * caching that Cogl may do internally. + */ + glGetIntegerv (GL_UNPACK_ROW_LENGTH, &prev_unpack_row_length); + glGetIntegerv (GL_UNPACK_ALIGNMENT, &prev_unpack_alignment); + glGetIntegerv (GL_UNPACK_SKIP_ROWS, &prev_unpack_skip_rows); + glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &prev_unpack_skip_pixles); + glGetIntegerv (GL_TEXTURE_BINDING_RECTANGLE_ARB, &prev_rectangle_binding); + + glPixelStorei (GL_UNPACK_ROW_LENGTH, 256); + glPixelStorei (GL_UNPACK_ALIGNMENT, 8); + glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); + glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); + + glGenTextures (1, &gl_tex); + glBindTexture (GL_TEXTURE_RECTANGLE_ARB, gl_tex); + glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, + GL_RGBA, 256, 256, 0, + GL_RGBA, + GL_UNSIGNED_BYTE, + data); + + /* Now restore the original GL state as Cogl had left it */ + glPixelStorei (GL_UNPACK_ROW_LENGTH, prev_unpack_row_length); + glPixelStorei (GL_UNPACK_ALIGNMENT, prev_unpack_alignment); + glPixelStorei (GL_UNPACK_SKIP_ROWS, prev_unpack_skip_rows); + glPixelStorei (GL_UNPACK_SKIP_PIXELS, prev_unpack_skip_pixles); + glBindTexture (GL_TEXTURE_RECTANGLE_ARB, prev_rectangle_binding); + + g_assert (glGetError () == GL_NO_ERROR); + + g_free (data); + + tex = test_utils_texture_new_from_foreign (gl_tex, + GL_TEXTURE_RECTANGLE_ARB, + 256, 256, 0, 0, + COGL_PIXEL_FORMAT_RGBA_8888); + + return tex; + +#else /* GL_TEXTURE_RECTANGLE_ARB */ + + return NULL; + +#endif /* GL_TEXTURE_RECTANGLE_ARB */ +} + +static CoglHandle +create_source_2d (void) +{ + int x, y; + uint8_t *data = g_malloc (256 * 256 * 4), *p = data; + CoglHandle tex; + + for (y = 0; y < 256; y++) + for (x = 0; x < 256; x++) + { + *(p++) = 0; + *(p++) = x; + *(p++) = y; + *(p++) = 255; + } + + tex = test_utils_texture_new_from_data (256, 256, TEST_UTILS_TEXTURE_NONE, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + COGL_PIXEL_FORMAT_ANY, + 256 * 4, + data); + + g_free (data); + + return tex; +} + +static void +draw_frame (TestState *state) +{ + GLuint gl_tex; + CoglHandle tex_rect = create_source_rect (); + CoglHandle material_rect = cogl_material_new (); + CoglHandle tex_2d = create_source_2d (); + CoglHandle material_2d = cogl_material_new (); + + g_assert (tex_rect != NULL); + + cogl_material_set_layer (material_rect, 0, tex_rect); + cogl_material_set_layer_filters (material_rect, 0, + COGL_MATERIAL_FILTER_NEAREST, + COGL_MATERIAL_FILTER_NEAREST); + + cogl_material_set_layer (material_2d, 0, tex_2d); + cogl_material_set_layer_filters (material_2d, 0, + COGL_MATERIAL_FILTER_NEAREST, + COGL_MATERIAL_FILTER_NEAREST); + + cogl_set_source (material_rect); + + /* Render the texture repeated horizontally twice */ + cogl_rectangle_with_texture_coords (0.0f, 0.0f, 512.0f, 256.0f, + 0.0f, 0.0f, 2.0f, 1.0f); + /* Render the top half of the texture to test without repeating */ + cogl_rectangle_with_texture_coords (0.0f, 256.0f, 256.0f, 384.0f, + 0.0f, 0.0f, 1.0f, 0.5f); + + cogl_set_source (material_2d); + + /* Render the top half of a regular 2D texture */ + cogl_rectangle_with_texture_coords (256.0f, 256.0f, 512.0f, 384.0f, + 0.0f, 0.0f, 1.0f, 0.5f); + + /* Flush the rendering now so we can safely delete the texture */ + cogl_flush (); + + cogl_handle_unref (material_rect); + + /* Cogl doesn't destroy foreign textures so we have to do it manually */ + cogl_texture_get_gl_texture (tex_rect, &gl_tex, NULL); + glDeleteTextures (1, &gl_tex); + cogl_handle_unref (tex_rect); +} + +static void +validate_result (TestState *state) +{ + uint8_t *data, *p; + int x, y; + + p = data = g_malloc (512 * 384 * 4); + + cogl_read_pixels (0, 0, 512, 384, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888, + data); + + for (y = 0; y < 384; y++) + for (x = 0; x < 512; x++) + { + if (x >= 256 && y >= 256) + { + g_assert_cmpint (p[0], ==, 0); + g_assert_cmpint (p[1], ==, x & 0xff); + g_assert_cmpint (p[2], ==, y & 0xff); + } + else + { + g_assert_cmpint (p[0], ==, x & 0xff); + g_assert_cmpint (p[1], ==, y & 0xff); + g_assert_cmpint (p[2], ==, 0); + } + p += 4; + } + + g_free (data); + + /* Comment this out to see what the test paints */ + clutter_main_quit (); +} + +static void +on_paint (ClutterActor *actor, TestState *state) +{ + draw_frame (state); + + validate_result (state); +} + +static CoglBool +queue_redraw (void *stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + +static CoglBool +check_rectangle_extension (void) +{ + static const char rect_extension[] = "GL_ARB_texture_rectangle"; + const char *extensions = (const char *) glGetString (GL_EXTENSIONS); + const char *extensions_end; + + extensions_end = extensions + strlen (extensions); + + while (extensions < extensions_end) + { + const char *end = strchr (extensions, ' '); + + if (end == NULL) + end = extensions_end; + + if (end - extensions == sizeof (rect_extension) - 1 && + !memcmp (extensions, rect_extension, sizeof (rect_extension) - 1)) + return TRUE; + + extensions = end + 1; + } + + return FALSE; +} + +void +test_texture_rectangle (TestUtilsGTestFixture *fixture, + void *data) +{ + TestState state; + unsigned int idle_source; + unsigned int paint_handler; + + state.stage = clutter_stage_get_default (); + + /* Check whether GL supports the rectangle extension. If not we'll + just assume the test passes */ + if (check_rectangle_extension ()) + { + clutter_stage_set_color (CLUTTER_STAGE (state.stage), &stage_color); + + /* We force continuous redrawing of the stage, since we need to skip + * the first few frames, and we wont be doing anything else that + * will trigger redrawing. */ + idle_source = g_idle_add (queue_redraw, state.stage); + + paint_handler = g_signal_connect_after (state.stage, "paint", + G_CALLBACK (on_paint), &state); + + clutter_actor_show_all (state.stage); + + clutter_main (); + + g_source_remove (idle_source); + g_signal_handler_disconnect (state.stage, paint_handler); + + if (cogl_test_verbose ()) + g_print ("OK\n"); + } + else if (cogl_test_verbose ()) + g_print ("Skipping\n"); +} + diff -Nru cogl-1.22.2/tests/conform/test-vertex-buffer-contiguous.c cogl-1.22.5/tests/conform/test-vertex-buffer-contiguous.c --- cogl-1.22.2/tests/conform/test-vertex-buffer-contiguous.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-vertex-buffer-contiguous.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,257 @@ + +#include <clutter/clutter.h> +#include <cogl/cogl.h> + +#include "test-conform-common.h" + +/* This test verifies that the simplest usage of the vertex buffer API, + * where we add contiguous (x,y) GLfloat vertices, and RGBA GLubyte color + * attributes to a buffer, submit, and draw. + * + * It also tries to verify that the enable/disable attribute APIs are working + * too. + * + * If you want visual feedback of what this test paints for debugging purposes, + * then remove the call to clutter_main_quit() in validate_result. + */ + +typedef struct _TestState +{ + CoglHandle buffer; + CoglHandle texture; + CoglHandle material; + ClutterGeometry stage_geom; +} TestState; + +static void +validate_result (TestState *state) +{ + GLubyte pixel[4]; + GLint y_off = 90; + + if (cogl_test_verbose ()) + g_print ("y_off = %d\n", y_off); + + /* NB: We ignore the alpha, since we don't know if our render target is + * RGB or RGBA */ + +#define RED 0 +#define GREEN 1 +#define BLUE 2 + + /* Should see a blue pixel */ + cogl_read_pixels (10, y_off, 1, 1, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + pixel); + if (cogl_test_verbose ()) + g_print ("pixel 0 = %x, %x, %x\n", pixel[RED], pixel[GREEN], pixel[BLUE]); + g_assert (pixel[RED] == 0 && pixel[GREEN] == 0 && pixel[BLUE] != 0); + + /* Should see a red pixel */ + cogl_read_pixels (110, y_off, 1, 1, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + pixel); + if (cogl_test_verbose ()) + g_print ("pixel 1 = %x, %x, %x\n", pixel[RED], pixel[GREEN], pixel[BLUE]); + g_assert (pixel[RED] != 0 && pixel[GREEN] == 0 && pixel[BLUE] == 0); + + /* Should see a blue pixel */ + cogl_read_pixels (210, y_off, 1, 1, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + pixel); + if (cogl_test_verbose ()) + g_print ("pixel 2 = %x, %x, %x\n", pixel[RED], pixel[GREEN], pixel[BLUE]); + g_assert (pixel[RED] == 0 && pixel[GREEN] == 0 && pixel[BLUE] != 0); + + /* Should see a green pixel, at bottom of 4th triangle */ + cogl_read_pixels (310, y_off, 1, 1, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + pixel); + if (cogl_test_verbose ()) + g_print ("pixel 3 = %x, %x, %x\n", pixel[RED], pixel[GREEN], pixel[BLUE]); + g_assert (pixel[GREEN] > pixel[RED] && pixel[GREEN] > pixel[BLUE]); + + /* Should see a red pixel, at top of 4th triangle */ + cogl_read_pixels (310, y_off - 70, 1, 1, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + pixel); + if (cogl_test_verbose ()) + g_print ("pixel 4 = %x, %x, %x\n", pixel[RED], pixel[GREEN], pixel[BLUE]); + g_assert (pixel[RED] > pixel[GREEN] && pixel[RED] > pixel[BLUE]); + + +#undef RED +#undef GREEN +#undef BLUE + + /* Comment this out if you want visual feedback of what this test + * paints. + */ + clutter_main_quit (); +} + +static void +on_paint (ClutterActor *actor, TestState *state) +{ + /* Draw a faded blue triangle */ + cogl_vertex_buffer_enable (state->buffer, "gl_Color::blue"); + cogl_set_source_color4ub (0xff, 0x00, 0x00, 0xff); + cogl_vertex_buffer_draw (state->buffer, + GL_TRIANGLE_STRIP, /* mode */ + 0, /* first */ + 3); /* count */ + + /* Draw a red triangle */ + /* Here we are testing that the disable attribute works; if it doesn't + * the triangle will remain faded blue */ + cogl_translate (100, 0, 0); + cogl_vertex_buffer_disable (state->buffer, "gl_Color::blue"); + cogl_set_source_color4ub (0xff, 0x00, 0x00, 0xff); + cogl_vertex_buffer_draw (state->buffer, + GL_TRIANGLE_STRIP, /* mode */ + 0, /* first */ + 3); /* count */ + + /* Draw a faded blue triangle */ + /* Here we are testing that the re-enable works; if it doesn't + * the triangle will remain red */ + cogl_translate (100, 0, 0); + cogl_vertex_buffer_enable (state->buffer, "gl_Color::blue"); + cogl_set_source_color4ub (0xff, 0x00, 0x00, 0xff); + cogl_vertex_buffer_draw (state->buffer, + GL_TRIANGLE_STRIP, /* mode */ + 0, /* first */ + 3); /* count */ + + /* Draw a textured triangle */ + cogl_translate (100, 0, 0); + cogl_vertex_buffer_disable (state->buffer, "gl_Color::blue"); + cogl_set_source (state->material); + cogl_material_set_color4ub (state->material, 0xff, 0xff, 0xff, 0xff); + cogl_vertex_buffer_draw (state->buffer, + GL_TRIANGLE_STRIP, /* mode */ + 0, /* first */ + 3); /* count */ + + validate_result (state); +} + +static CoglBool +queue_redraw (gpointer stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + + + +void +test_vertex_buffer_contiguous (TestUtilsGTestFixture *fixture, + void *data) +{ + TestState state; + ClutterActor *stage; + ClutterColor stage_clr = {0x0, 0x0, 0x0, 0xff}; + ClutterActor *group; + unsigned int idle_source; + guchar tex_data[] = { + 0xff, 0x00, 0x00, 0xff, + 0xff, 0x00, 0x00, 0xff, + 0x00, 0xff, 0x00, 0xff, + 0x00, 0xff, 0x00, 0xff + }; + + stage = clutter_stage_get_default (); + + clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_clr); + clutter_actor_get_geometry (stage, &state.stage_geom); + + group = clutter_group_new (); + clutter_actor_set_size (group, + state.stage_geom.width, + state.stage_geom.height); + clutter_container_add_actor (CLUTTER_CONTAINER (stage), group); + + /* We force continuous redrawing incase someone comments out the + * clutter_main_quit and wants visual feedback for the test since we + * wont be doing anything else that will trigger redrawing. */ + idle_source = g_idle_add (queue_redraw, stage); + + g_signal_connect (group, "paint", G_CALLBACK (on_paint), &state); + + state.texture = cogl_texture_new_from_data (2, 2, + COGL_TEXTURE_NO_SLICING, + COGL_PIXEL_FORMAT_RGBA_8888, + COGL_PIXEL_FORMAT_ANY, + 0, /* auto calc row stride */ + tex_data); + + state.material = cogl_material_new (); + cogl_material_set_color4ub (state.material, 0x00, 0xff, 0x00, 0xff); + cogl_material_set_layer (state.material, 0, state.texture); + + { + GLfloat triangle_verts[3][2] = + { + {0.0, 0.0}, + {100.0, 100.0}, + {0.0, 100.0} + }; + GLbyte triangle_colors[3][4] = + { + {0x00, 0x00, 0xff, 0xff}, /* blue */ + {0x00, 0x00, 0xff, 0x00}, /* transparent blue */ + {0x00, 0x00, 0xff, 0x00} /* transparent blue */ + }; + GLfloat triangle_tex_coords[3][2] = + { + {0.0, 0.0}, + {1.0, 1.0}, + {0.0, 1.0} + }; + state.buffer = cogl_vertex_buffer_new (3 /* n vertices */); + cogl_vertex_buffer_add (state.buffer, + "gl_Vertex", + 2, /* n components */ + GL_FLOAT, + FALSE, /* normalized */ + 0, /* stride */ + triangle_verts); + cogl_vertex_buffer_add (state.buffer, + "gl_Color::blue", + 4, /* n components */ + GL_UNSIGNED_BYTE, + FALSE, /* normalized */ + 0, /* stride */ + triangle_colors); + cogl_vertex_buffer_add (state.buffer, + "gl_MultiTexCoord0", + 2, /* n components */ + GL_FLOAT, + FALSE, /* normalized */ + 0, /* stride */ + triangle_tex_coords); + + cogl_vertex_buffer_submit (state.buffer); + } + + clutter_actor_show_all (stage); + + clutter_main (); + + cogl_handle_unref (state.buffer); + cogl_handle_unref (state.material); + cogl_handle_unref (state.texture); + + g_source_remove (idle_source); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +} + diff -Nru cogl-1.22.2/tests/conform/test-vertex-buffer-interleved.c cogl-1.22.5/tests/conform/test-vertex-buffer-interleved.c --- cogl-1.22.2/tests/conform/test-vertex-buffer-interleved.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-vertex-buffer-interleved.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,162 @@ + +#include <clutter/clutter.h> +#include <cogl/cogl.h> + +#include "test-conform-common.h" + +/* This test verifies that interleved attributes work with the vertex buffer + * API. We add (x,y) GLfloat vertices, interleved with RGBA GLubyte color + * attributes to a buffer, submit and draw. + * + * If you want visual feedback of what this test paints for debugging purposes, + * then remove the call to clutter_main_quit() in validate_result. + */ + +typedef struct _TestState +{ + CoglHandle buffer; + ClutterGeometry stage_geom; +} TestState; + +typedef struct _InterlevedVertex +{ + GLfloat x; + GLfloat y; + + GLubyte r; + GLubyte g; + GLubyte b; + GLubyte a; +} InterlevedVertex; + + +static void +validate_result (TestState *state) +{ + GLubyte pixel[4]; + GLint y_off = 90; + + /* NB: We ignore the alpha, since we don't know if our render target is + * RGB or RGBA */ + +#define RED 0 +#define GREEN 1 +#define BLUE 2 + + /* Should see a blue pixel */ + cogl_read_pixels (10, y_off, 1, 1, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + pixel); + if (cogl_test_verbose ()) + g_print ("pixel 0 = %x, %x, %x\n", pixel[RED], pixel[GREEN], pixel[BLUE]); + g_assert (pixel[RED] == 0 && pixel[GREEN] == 0 && pixel[BLUE] != 0); + +#undef RED +#undef GREEN +#undef BLUE + + /* Comment this out if you want visual feedback of what this test + * paints. + */ + clutter_main_quit (); +} + +static void +on_paint (ClutterActor *actor, TestState *state) +{ + /* Draw a faded blue triangle */ + cogl_vertex_buffer_draw (state->buffer, + GL_TRIANGLE_STRIP, /* mode */ + 0, /* first */ + 3); /* count */ + + validate_result (state); +} + +static CoglBool +queue_redraw (gpointer stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + +void +test_vertex_buffer_interleved (TestUtilsGTestFixture *fixture, + void *data) +{ + TestState state; + ClutterActor *stage; + ClutterColor stage_clr = {0x0, 0x0, 0x0, 0xff}; + ClutterActor *group; + unsigned int idle_source; + + stage = clutter_stage_get_default (); + + clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_clr); + clutter_actor_get_geometry (stage, &state.stage_geom); + + group = clutter_group_new (); + clutter_actor_set_size (group, + state.stage_geom.width, + state.stage_geom.height); + clutter_container_add_actor (CLUTTER_CONTAINER (stage), group); + + /* We force continuous redrawing incase someone comments out the + * clutter_main_quit and wants visual feedback for the test since we + * wont be doing anything else that will trigger redrawing. */ + idle_source = g_idle_add (queue_redraw, stage); + + g_signal_connect (group, "paint", G_CALLBACK (on_paint), &state); + + { + InterlevedVertex verts[3] = + { + { /* .x = */ 0.0, /* .y = */ 0.0, + /* blue */ + /* .r = */ 0x00, /* .g = */ 0x00, /* .b = */ 0xff, /* .a = */ 0xff }, + + { /* .x = */ 100.0, /* .y = */ 100.0, + /* transparent blue */ + /* .r = */ 0x00, /* .g = */ 0x00, /* .b = */ 0xff, /* .a = */ 0x00 }, + + { /* .x = */ 0.0, /* .y = */ 100.0, + /* transparent blue */ + /* .r = */ 0x00, /* .g = */ 0x00, /* .b = */ 0xff, /* .a = */ 0x00 }, + }; + + /* We assume the compiler is doing no funny struct padding for this test: + */ + g_assert (sizeof (InterlevedVertex) == 12); + + state.buffer = cogl_vertex_buffer_new (3 /* n vertices */); + cogl_vertex_buffer_add (state.buffer, + "gl_Vertex", + 2, /* n components */ + GL_FLOAT, + FALSE, /* normalized */ + 12, /* stride */ + &verts[0].x); + cogl_vertex_buffer_add (state.buffer, + "gl_Color", + 4, /* n components */ + GL_UNSIGNED_BYTE, + FALSE, /* normalized */ + 12, /* stride */ + &verts[0].r); + cogl_vertex_buffer_submit (state.buffer); + } + + clutter_actor_show_all (stage); + + clutter_main (); + + cogl_handle_unref (state.buffer); + + g_source_remove (idle_source); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +} + diff -Nru cogl-1.22.2/tests/conform/test-vertex-buffer-mutability.c cogl-1.22.5/tests/conform/test-vertex-buffer-mutability.c --- cogl-1.22.2/tests/conform/test-vertex-buffer-mutability.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-vertex-buffer-mutability.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,198 @@ + +#include <clutter/clutter.h> +#include <cogl/cogl.h> + +#include "test-conform-common.h" + +/* This test verifies that modifying a vertex buffer works, by updating + * vertex positions, and deleting and re-adding different color attributes. + * + * If you want visual feedback of what this test paints for debugging purposes, + * then remove the call to clutter_main_quit() in validate_result. + */ + +typedef struct _TestState +{ + CoglHandle buffer; + ClutterGeometry stage_geom; +} TestState; + +static void +validate_result (TestState *state) +{ + GLubyte pixel[4]; + GLint y_off = 90; + + /* NB: We ignore the alpha, since we don't know if our render target is + * RGB or RGBA */ + +#define RED 0 +#define GREEN 1 +#define BLUE 2 + + /* Should see a red pixel */ + cogl_read_pixels (110, y_off, 1, 1, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + pixel); + if (cogl_test_verbose ()) + g_print ("pixel 0 = %x, %x, %x\n", pixel[RED], pixel[GREEN], pixel[BLUE]); + g_assert (pixel[RED] != 0 && pixel[GREEN] == 0 && pixel[BLUE] == 0); + + /* Should see a green pixel */ + cogl_read_pixels (210, y_off, 1, 1, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + pixel); + if (cogl_test_verbose ()) + g_print ("pixel 1 = %x, %x, %x\n", pixel[RED], pixel[GREEN], pixel[BLUE]); + g_assert (pixel[RED] == 0 && pixel[GREEN] != 0 && pixel[BLUE] == 0); + +#undef RED +#undef GREEN +#undef BLUE + + /* Comment this out if you want visual feedback of what this test + * paints. + */ + clutter_main_quit (); +} + +static void +on_paint (ClutterActor *actor, TestState *state) +{ + GLfloat triangle_verts[3][2] = + { + {100.0, 0.0}, + {200.0, 100.0}, + {100.0, 100.0} + }; + GLbyte triangle_colors[3][4] = + { + {0x00, 0xff, 0x00, 0xff}, /* blue */ + {0x00, 0xff, 0x00, 0x00}, /* transparent blue */ + {0x00, 0xff, 0x00, 0x00} /* transparent blue */ + }; + + /* + * Draw a red triangle + */ + + cogl_set_source_color4ub (0xff, 0x00, 0x00, 0xff); + + cogl_vertex_buffer_add (state->buffer, + "gl_Vertex", + 2, /* n components */ + GL_FLOAT, + FALSE, /* normalized */ + 0, /* stride */ + triangle_verts); + cogl_vertex_buffer_delete (state->buffer, "gl_Color"); + cogl_vertex_buffer_submit (state->buffer); + + cogl_vertex_buffer_draw (state->buffer, + GL_TRIANGLE_STRIP, /* mode */ + 0, /* first */ + 3); /* count */ + + /* + * Draw a faded green triangle + */ + + cogl_vertex_buffer_add (state->buffer, + "gl_Color", + 4, /* n components */ + GL_UNSIGNED_BYTE, + FALSE, /* normalized */ + 0, /* stride */ + triangle_colors); + cogl_vertex_buffer_submit (state->buffer); + + cogl_translate (100, 0, 0); + cogl_vertex_buffer_draw (state->buffer, + GL_TRIANGLE_STRIP, /* mode */ + 0, /* first */ + 3); /* count */ + + validate_result (state); +} + +static CoglBool +queue_redraw (gpointer stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + +void +test_vertex_buffer_mutability (TestUtilsGTestFixture *fixture, + void *data) +{ + TestState state; + ClutterActor *stage; + ClutterColor stage_clr = {0x0, 0x0, 0x0, 0xff}; + ClutterActor *group; + unsigned int idle_source; + + stage = clutter_stage_get_default (); + + clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_clr); + clutter_actor_get_geometry (stage, &state.stage_geom); + + group = clutter_group_new (); + clutter_actor_set_size (group, + state.stage_geom.width, + state.stage_geom.height); + clutter_container_add_actor (CLUTTER_CONTAINER (stage), group); + + /* We force continuous redrawing incase someone comments out the + * clutter_main_quit and wants visual feedback for the test since we + * wont be doing anything else that will trigger redrawing. */ + idle_source = g_idle_add (queue_redraw, stage); + + g_signal_connect (group, "paint", G_CALLBACK (on_paint), &state); + + { + GLfloat triangle_verts[3][2] = + { + {0.0, 0.0}, + {100.0, 100.0}, + {0.0, 100.0} + }; + GLbyte triangle_colors[3][4] = + { + {0x00, 0x00, 0xff, 0xff}, /* blue */ + {0x00, 0x00, 0xff, 0x00}, /* transparent blue */ + {0x00, 0x00, 0xff, 0x00} /* transparent blue */ + }; + state.buffer = cogl_vertex_buffer_new (3 /* n vertices */); + cogl_vertex_buffer_add (state.buffer, + "gl_Vertex", + 2, /* n components */ + GL_FLOAT, + FALSE, /* normalized */ + 0, /* stride */ + triangle_verts); + cogl_vertex_buffer_add (state.buffer, + "gl_Color", + 4, /* n components */ + GL_UNSIGNED_BYTE, + FALSE, /* normalized */ + 0, /* stride */ + triangle_colors); + cogl_vertex_buffer_submit (state.buffer); + } + + clutter_actor_show_all (stage); + + clutter_main (); + + cogl_handle_unref (state.buffer); + + g_source_remove (idle_source); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +} + diff -Nru cogl-1.22.2/tests/conform/test-viewport.c cogl-1.22.5/tests/conform/test-viewport.c --- cogl-1.22.2/tests/conform/test-viewport.c 1970-01-01 00:00:00.000000000 +0000 +++ cogl-1.22.5/tests/conform/test-viewport.c 2017-04-12 06:13:50.000000000 +0000 @@ -0,0 +1,416 @@ + +#include <clutter/clutter.h> +#include <cogl/cogl.h> + +#include "test-conform-common.h" + +#define RED 0 +#define GREEN 1 +#define BLUE 2 +#define ALPHA 3 + +#define FRAMEBUFFER_WIDTH 640 +#define FRAMEBUFFER_HEIGHT 480 + +static const ClutterColor stage_color = { 0x0, 0x0, 0x0, 0xff }; + +static void +assert_region_color (int x, + int y, + int width, + int height, + uint8_t red, + uint8_t green, + uint8_t blue, + uint8_t alpha) +{ + uint8_t *data = g_malloc0 (width * height * 4); + cogl_read_pixels (x, y, width, height, + COGL_READ_PIXELS_COLOR_BUFFER, + COGL_PIXEL_FORMAT_RGBA_8888_PRE, + data); + for (y = 0; y < height; y++) + for (x = 0; x < width; x++) + { + uint8_t *pixel = &data[y*width*4 + x*4]; +#if 1 + g_assert (pixel[RED] == red && + pixel[GREEN] == green && + pixel[BLUE] == blue && + pixel[ALPHA] == alpha); +#endif + } + g_free (data); +} + +static void +assert_rectangle_color_and_black_border (int x, + int y, + int width, + int height, + uint8_t red, + uint8_t green, + uint8_t blue) +{ + /* check the rectangle itself... */ + assert_region_color (x, y, width, height, red, green, blue, 0xff); + /* black to left of the rectangle */ + assert_region_color (x-10, y-10, 10, height+20, 0x00, 0x00, 0x00, 0xff); + /* black to right of the rectangle */ + assert_region_color (x+width, y-10, 10, height+20, 0x00, 0x00, 0x00, 0xff); + /* black above the rectangle */ + assert_region_color (x-10, y-10, width+20, 10, 0x00, 0x00, 0x00, 0xff); + /* and black below the rectangle */ + assert_region_color (x-10, y+height, width+20, 10, 0x00, 0x00, 0x00, 0xff); +} + + +static void +on_paint (ClutterActor *actor, void *state) +{ + float saved_viewport[4]; + CoglMatrix saved_projection; + CoglMatrix projection; + CoglMatrix modelview; + guchar *data; + CoglHandle tex; + CoglHandle offscreen; + CoglColor black; + float x0; + float y0; + float width; + float height; + + /* for clearing the offscreen framebuffer to black... */ + cogl_color_init_from_4ub (&black, 0x00, 0x00, 0x00, 0xff); + + cogl_get_viewport (saved_viewport); + cogl_get_projection_matrix (&saved_projection); + cogl_push_matrix (); + + cogl_matrix_init_identity (&projection); + cogl_matrix_init_identity (&modelview); + + cogl_set_projection_matrix (&projection); + cogl_set_modelview_matrix (&modelview); + + /* - Create a 100x200 viewport (i.e. smaller than the onscreen framebuffer) + * and position it a (20, 10) inside the framebuffer. + * - Fill the whole viewport with a purple rectangle + * - Verify that the framebuffer is black with a 100x200 purple rectangle at + * (20, 10) + */ + cogl_set_viewport (20, /* x */ + 10, /* y */ + 100, /* width */ + 200); /* height */ + /* clear everything... */ + cogl_clear (&black, COGL_BUFFER_BIT_COLOR); + /* fill the viewport with purple.. */ + cogl_set_source_color4ub (0xff, 0x00, 0xff, 0xff); + cogl_rectangle (-1, 1, 1, -1); + assert_rectangle_color_and_black_border (20, 10, 100, 200, + 0xff, 0x00, 0xff); + + + /* - Create a viewport twice the size of the onscreen framebuffer with + * a negative offset positioning it at (-20, -10) relative to the + * buffer itself. + * - Draw a 100x200 green rectangle at (40, 20) within the viewport (which + * is (20, 10) within the framebuffer) + * - Verify that the framebuffer is black with a 100x200 green rectangle at + * (20, 10) + */ + cogl_set_viewport (-20, /* x */ + -10, /* y */ + FRAMEBUFFER_WIDTH * 2, /* width */ + FRAMEBUFFER_HEIGHT * 2); /* height */ + /* clear everything... */ + cogl_clear (&black, COGL_BUFFER_BIT_COLOR); + /* draw a 100x200 green rectangle offset into the viewport such that its + * top left corner should be found at (20, 10) in the offscreen buffer */ + /* (offset 40 pixels right from the left of the viewport) */ + x0 = -1.0f + (1.0f / FRAMEBUFFER_WIDTH) * 40.f; + /* (offset 20 pixels down from the top of the viewport) */ + y0 = 1.0f - (1.0f / FRAMEBUFFER_HEIGHT) * 20.0f; + width = (1.0f / FRAMEBUFFER_WIDTH) * 100; + height = (1.0f / FRAMEBUFFER_HEIGHT) * 200; + cogl_set_source_color4ub (0x00, 0xff, 0x00, 0xff); + cogl_rectangle (x0, y0, x0 + width, y0 - height); + assert_rectangle_color_and_black_border (20, 10, 100, 200, + 0x00, 0xff, 0x00); + + + /* - Create a 200x400 viewport and position it a (20, 10) inside the draw + * buffer. + * - Push a 100x200 window space clip rectangle at (20, 10) + * - Fill the whole viewport with a blue rectangle + * - Verify that the framebuffer is black with a 100x200 blue rectangle at + * (20, 10) + */ + cogl_set_viewport (20, /* x */ + 10, /* y */ + 200, /* width */ + 400); /* height */ + /* clear everything... */ + cogl_clear (&black, COGL_BUFFER_BIT_COLOR); + cogl_clip_push_window_rectangle (20, 10, 100, 200); + /* fill the viewport with blue.. */ + cogl_set_source_color4ub (0x00, 0x00, 0xff, 0xff); + cogl_rectangle (-1, 1, 1, -1); + cogl_clip_pop (); + assert_rectangle_color_and_black_border (20, 10, 100, 200, + 0x00, 0x00, 0xff); + + + /* - Create a 200x400 viewport and position it a (20, 10) inside the draw + * buffer. + * - Push a 100x200 model space clip rectangle at (20, 10) in the viewport + * (i.e. (40, 20) inside the framebuffer) + * - Fill the whole viewport with a green rectangle + * - Verify that the framebuffer is black with a 100x200 green rectangle at + * (40, 20) + */ + cogl_set_viewport (20, /* x */ + 10, /* y */ + 200, /* width */ + 400); /* height */ + /* clear everything... */ + cogl_clear (&black, COGL_BUFFER_BIT_COLOR); + /* figure out where to position our clip rectangle in model space + * coordinates... */ + /* (offset 40 pixels right from the left of the viewport) */ + x0 = -1.0f + (2.0f / 200) * 20.f; + /* (offset 20 pixels down from the top of the viewport) */ + y0 = 1.0f - (2.0f / 400) * 10.0f; + width = (2.0f / 200) * 100; + height = (2.0f / 400) * 200; + /* add the clip rectangle... */ + cogl_push_matrix (); + cogl_translate (x0 + (width/2.0), y0 - (height/2.0), 0); + /* XXX: Rotate just enough to stop Cogl from converting our model space + * rectangle into a window space rectangle.. */ + cogl_rotate (0.1, 0, 0, 1); + cogl_clip_push_rectangle (-(width/2.0), -(height/2.0), + width/2.0, height/2.0); + cogl_pop_matrix (); + /* fill the viewport with green.. */ + cogl_set_source_color4ub (0x00, 0xff, 0x00, 0xff); + cogl_rectangle (-1, 1, 1, -1); + cogl_clip_pop (); + assert_rectangle_color_and_black_border (40, 20, 100, 200, + 0x00, 0xff, 0x00); + + + /* Set the viewport to something specific so we can verify that it gets + * restored after we are done testing with an offscreen framebuffer... */ + cogl_set_viewport (20, 10, 100, 200); + + /* + * Next test offscreen drawing... + */ + data = g_malloc (FRAMEBUFFER_WIDTH * 4 * FRAMEBUFFER_HEIGHT); + tex = test_utils_texture_new_from_data (FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT, + TEST_UTILS_TEXTURE_NO_SLICING, + COGL_PIXEL_FORMAT_RGBA_8888, /* data fmt */ + COGL_PIXEL_FORMAT_ANY, /* internal fmt */ + FRAMEBUFFER_WIDTH * 4, /* rowstride */ + data); + g_free (data); + offscreen = cogl_offscreen_new_with_texture (tex); + + cogl_push_framebuffer (offscreen); + + + /* - Create a 100x200 viewport (i.e. smaller than the offscreen framebuffer) + * and position it a (20, 10) inside the framebuffer. + * - Fill the whole viewport with a blue rectangle + * - Verify that the framebuffer is black with a 100x200 blue rectangle at + * (20, 10) + */ + cogl_set_viewport (20, /* x */ + 10, /* y */ + 100, /* width */ + 200); /* height */ + /* clear everything... */ + cogl_clear (&black, COGL_BUFFER_BIT_COLOR); + /* fill the viewport with blue.. */ + cogl_set_source_color4ub (0x00, 0x00, 0xff, 0xff); + cogl_rectangle (-1, 1, 1, -1); + assert_rectangle_color_and_black_border (20, 10, 100, 200, + 0x00, 0x00, 0xff); + + + /* - Create a viewport twice the size of the offscreen framebuffer with + * a negative offset positioning it at (-20, -10) relative to the + * buffer itself. + * - Draw a 100x200 red rectangle at (40, 20) within the viewport (which + * is (20, 10) within the framebuffer) + * - Verify that the framebuffer is black with a 100x200 red rectangle at + * (20, 10) + */ + cogl_set_viewport (-20, /* x */ + -10, /* y */ + FRAMEBUFFER_WIDTH * 2, /* width */ + FRAMEBUFFER_HEIGHT * 2); /* height */ + /* clear everything... */ + cogl_clear (&black, COGL_BUFFER_BIT_COLOR); + /* draw a 100x200 red rectangle offset into the viewport such that its + * top left corner should be found at (20, 10) in the offscreen buffer */ + /* (offset 40 pixels right from the left of the viewport) */ + x0 = -1.0f + (1.0f / FRAMEBUFFER_WIDTH) * 40.f; + /* (offset 20 pixels down from the top of the viewport) */ + y0 = 1.0f - (1.0f / FRAMEBUFFER_HEIGHT) * 20.0f; + width = (1.0f / FRAMEBUFFER_WIDTH) * 100; + height = (1.0f / FRAMEBUFFER_HEIGHT) * 200; + cogl_set_source_color4ub (0xff, 0x00, 0x00, 0xff); + cogl_rectangle (x0, y0, x0 + width, y0 - height); + assert_rectangle_color_and_black_border (20, 10, 100, 200, + 0xff, 0x00, 0x00); + + + /* - Create a 200x400 viewport and position it a (20, 10) inside the draw + * buffer. + * - Push a 100x200 window space clip rectangle at (20, 10) + * - Fill the whole viewport with a blue rectangle + * - Verify that the framebuffer is black with a 100x200 blue rectangle at + * (20, 10) + */ + cogl_set_viewport (20, /* x */ + 10, /* y */ + 200, /* width */ + 400); /* height */ + /* clear everything... */ + cogl_clear (&black, COGL_BUFFER_BIT_COLOR); + cogl_clip_push_window_rectangle (20, 10, 100, 200); + /* fill the viewport with blue.. */ + cogl_set_source_color4ub (0x00, 0x00, 0xff, 0xff); + cogl_rectangle (-1, 1, 1, -1); + cogl_clip_pop (); + assert_rectangle_color_and_black_border (20, 10, 100, 200, + 0x00, 0x00, 0xff); + + + /* - Create a 200x400 viewport and position it a (20, 10) inside the draw + * buffer. + * - Push a 100x200 model space clip rectangle at (20, 10) in the viewport + * (i.e. (40, 20) inside the framebuffer) + * - Fill the whole viewport with a green rectangle + * - Verify that the framebuffer is black with a 100x200 green rectangle at + * (40, 20) + */ + cogl_set_viewport (20, /* x */ + 10, /* y */ + 200, /* width */ + 400); /* height */ + /* clear everything... */ + cogl_clear (&black, COGL_BUFFER_BIT_COLOR); + /* figure out where to position our clip rectangle in model space + * coordinates... */ + /* (offset 40 pixels right from the left of the viewport) */ + x0 = -1.0f + (2.0f / 200) * 20.f; + /* (offset 20 pixels down from the top of the viewport) */ + y0 = 1.0f - (2.0f / 400) * 10.0f; + width = (2.0f / 200) * 100; + height = (2.0f / 400) * 200; + /* add the clip rectangle... */ + cogl_push_matrix (); + cogl_translate (x0 + (width/2.0), y0 - (height/2.0), 0); + /* XXX: Rotate just enough to stop Cogl from converting our model space + * rectangle into a window space rectangle.. */ + cogl_rotate (0.1, 0, 0, 1); + cogl_clip_push_rectangle (-(width/2.0), -(height/2.0), + width/2, height/2); + cogl_pop_matrix (); + /* fill the viewport with green.. */ + cogl_set_source_color4ub (0x00, 0xff, 0x00, 0xff); + cogl_rectangle (-1, 1, 1, -1); + cogl_clip_pop (); + assert_rectangle_color_and_black_border (40, 20, 100, 200, + 0x00, 0xff, 0x00); + + + /* Set the viewport to something obscure to verify that it gets + * replace when we switch back to the onscreen framebuffer... */ + cogl_set_viewport (0, 0, 10, 10); + + cogl_pop_framebuffer (); + cogl_handle_unref (offscreen); + + /* + * Verify that the previous onscreen framebuffer's viewport was restored + * by drawing a white rectangle across the whole viewport. This should + * draw a 100x200 rectangle at (20,10) relative to the onscreen draw + * buffer... + */ + cogl_clear (&black, COGL_BUFFER_BIT_COLOR); + cogl_set_source_color4ub (0xff, 0xff, 0xff, 0xff); + cogl_rectangle (-1, 1, 1, -1); + assert_rectangle_color_and_black_border (20, 10, 100, 200, + 0xff, 0xff, 0xff); + + + /* Uncomment to display the last contents of the offscreen framebuffer */ +#if 1 + cogl_matrix_init_identity (&projection); + cogl_matrix_init_identity (&modelview); + cogl_set_viewport (0, 0, FRAMEBUFFER_WIDTH, FRAMEBUFFER_HEIGHT); + cogl_set_projection_matrix (&projection); + cogl_set_modelview_matrix (&modelview); + cogl_set_source_texture (tex); + cogl_rectangle (-1, 1, 1, -1); +#endif + + cogl_handle_unref (tex); + + /* Finally restore the stage's original state... */ + cogl_pop_matrix (); + cogl_set_projection_matrix (&saved_projection); + cogl_set_viewport (saved_viewport[0], saved_viewport[1], + saved_viewport[2], saved_viewport[3]); + + + /* Comment this out if you want visual feedback of what this test + * paints. + */ + clutter_main_quit (); +} + +static CoglBool +queue_redraw (void *stage) +{ + clutter_actor_queue_redraw (CLUTTER_ACTOR (stage)); + + return TRUE; +} + +void +test_viewport (TestUtilsGTestFixture *fixture, + void *data) +{ + unsigned int idle_source; + ClutterActor *stage; + + stage = clutter_stage_get_default (); + clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); + + /* We force continuous redrawing of the stage, since we need to skip + * the first few frames, and we wont be doing anything else that + * will trigger redrawing. */ + idle_source = g_idle_add (queue_redraw, stage); + g_signal_connect_after (stage, "paint", G_CALLBACK (on_paint), NULL); + + clutter_actor_show (stage); + clutter_main (); + + g_source_remove (idle_source); + + /* Remove all of the actors from the stage */ + clutter_container_foreach (CLUTTER_CONTAINER (stage), + (ClutterCallback) clutter_actor_destroy, + NULL); + + if (cogl_test_verbose ()) + g_print ("OK\n"); +} + diff -Nru cogl-1.22.2/tests/data/Makefile.in cogl-1.22.5/tests/data/Makefile.in --- cogl-1.22.2/tests/data/Makefile.in 2016-08-26 17:34:00.000000000 +0000 +++ cogl-1.22.5/tests/data/Makefile.in 1970-01-01 00:00:00.000000000 +0000 @@ -1,590 +0,0 @@ -# Makefile.in generated by automake 1.15 from Makefile.am. -# @configure_input@ - -# Copyright (C) 1994-2014 Free Software Foundation, Inc. - -# This Makefile.in is free software; the Free Software Foundation -# gives unlimited permission to copy and/or distribute it, -# with or without modifications, as long as this notice is preserved. - -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY, to the extent permitted by law; without -# even the implied warranty of MERCHANTABILITY or FITNESS FOR A -# PARTICULAR PURPOSE. - -@SET_MAKE@ -VPATH = @srcdir@ -am__is_gnu_make = { \ - if test -z '$(MAKELEVEL)'; then \ - false; \ - elif test -n '$(MAKE_HOST)'; then 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