Created by Lukasz and last modified
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7277. By Lukasz on 2014-11-24

using smaller font when text is overflowing

7276. By SirVer on 2014-11-24

Remove hint to alt dragging.

7275. By SirVer on 2014-11-23

- Removes software renderering.
- Moves code from GLSurface into Surface. GLSurface is gone now.
- Changes stand alone richtext renderer to bring up a graphics system so that offscreen rendering works. This makes it unsuitable for being a unit test ran after compilation though.

7274. By Hans Joachim Desserud on 2014-11-23

Fixes dead initialization. Is now assigned to the value which ends up used straight away

7273. By GunChleoc on 2014-11-22

Save a minimap.png into each map when saved. Also adds a minimap.png to all shipped maps.

7272. By SirVer on 2014-11-22

- Uses SDLK_ (logical keycodes) instead of SDL_SCANCODE (physical keycodes) for
- A panel that handles textinput should also handle all key inputs so that they
  do not propagate.
- Removes a bunch of unneeded ifs and other save code changes.
- Renames set_think() to set_thinks().

7271. By SirVer on 2014-11-22

Remerged remove_caching branch, since I found some more unused code.

7270. By SirVer on 2014-11-22

Fixes flashing black screen on save and in editor.

7269. By GunChleoc on 2014-11-22

Remove ALT dragging of windows.

It does not work in the editor and in most Linux window managers (which use the same for dragging the full window).

7268. By GunChleoc on 2014-11-22

Removed caching from the UI implementation. It was not used often (only for complete windows) and will likely be slower on OpenGL anyways.

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