lp:~macslow/unity/unity.correct-destructor-names

Created by Mirco Müller on 2010-09-08 and last modified on 2010-09-08
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Owner:
Mirco Müller
Project:
Unity
Status:
Development

Recent revisions

491. By Mirco Müller on 2010-09-08

trying to find the gap in the destruction-chain for children of a CtkMenu

490. By Mirco Müller on 2010-09-08

make sure the temp. used cairo-contexts and cairo-surfaces are wiped as early as possible... using these odd scope-tricks

489. By Mirco Müller on 2010-09-08

really destroy the Ctk.LayerActor

488. By Mirco Müller on 2010-09-08

destructors were not named correctly

487. By Didier Roche on 2010-09-03

rebump post-release

486. By Didier Roche on 2010-09-03

downgrade for merge-upstream no conflict

485. By Neil J. Patel on 2010-09-03

Add devices.png to tarball

484. By Neil J. Patel on 2010-09-03

Bumped to next dev version

483. By Neil J. Patel on 2010-09-03

[release] 0.2.34

482. By Gord Allott on 2010-09-03

This branch queues requests to remove results from the views long enough to update the existing tiles if add_result comes in. This allows the views not to flash as much during searches.

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