lp:toyshader
Created by
Mirco Müller
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Recent revisions
- 33. By Mirco Müller
-
Fixed some indentation and tweaked the material- and light-values for the fragWireCube shader.
- 32. By Mirco Müller
-
Changed uniform iGlobalTime to just iTime... added fragWireCube shader and updated fragPBRPlayground.
- 31. By Mirco Müller
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Moved torus and box in the PBR-example a bit back so the reflection on the ground is visible from the viewpoint.
- 30. By Mirco Müller
-
Added PBR-playground shader as a starting point for more advanced ray-marching examples.
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- Branch format:
- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)