lp:glsl-transform-feedback

Created by Mirco Müller on 2016-03-19 and last modified on 2017-11-05
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Owner:
Mirco Müller
Project:
glsl-transform-feedback
Status:
Development

Recent revisions

11. By Mirco Müller on 2017-11-05

foobar

10. By Mirco Müller on 2017-11-05

Updated README with new features.

9. By Mirco Müller on 2017-11-04

Fixed mouse-drag update for repelling gravity-source and added command-line option to enable/disable mapping of particle's speed to particle's opacity.

8. By Mirco Müller on 2017-11-04

Added support for repelling gravity-source via RMB, MMB now clears gravity-source and gravity-source position is no longer restricted to a simple plane.

7. By Mirco Müller on 2017-11-04

Don't require a specific clang++ version.

6. By Mirco Müller on 2016-03-19

1... million... particles... muaharharhar

5. By Mirco Müller on 2016-03-19

Added some files for making it public.

4. By Mirco Müller on 2015-09-13

Added threshold-check for particles in feedback-shader.. fixed icon-loading... also pass mass of black-hole as uniform to feedback-shader.

3. By Mirco Müller on 2015-09-13

Changed time-step scaling and switched from perspective projection to orthogonal projection.

2. By Mirco Müller on 2015-09-13

Updated Makefile to support debug- and release-builds and fixed use of vertex-attribute arrays.

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