lp:~luke-jr/tr2norigins/armagetron-0.2.8-t2o-sound

Created by Luke-Jr and last modified
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Owner:
Luke-Jr
Project:
TR2N Origins
Status:
Development

Recent revisions

931. By Luke-Jr

t2o: TR2N Origin sounds

930. By Manuel Moos

First batch of adaptions to new warnings of GCC 4.3.

929. By Manuel Moos

-Wconversion got a lot more pedantic and annoying in GCC 4.3, so moving it up one code level.

928. By Manuel Moos

Model rendering uses display lists even if they're blacklisted (but not if they're deselected in the menu.)

927. By Manuel Moos

Teams that haven't played a single round are now potentially given a new color at round start.
Hopefully, this is the really final good way to fix bug 261469.
Also, the recoloring if colorIndex >= maxTeams only happens in the
elimination mode where the highest colored team gets eliminated first
to avoid confusion by too many recolorings.

926. By Manuel Moos

Redder default red.

925. By Manuel Moos

Team color index is now guaranteed to be < (SP_)TEAMS_MAX.
Fixes bug 261469.

924. By Manuel Moos

Fixed playback errros when browsing the master list; duplicate server entries were not taken care of on playback, only while recording, causing a mismatch of network message IDs later.

923. By Manuel Moos

No more client state changes in display lists or list deletions in glBegin/glEnd blocks (both should have been harmless, but the list deletions definitely were outside of the GL specs.
Added python script checking bugle trace logs for stuff like that.

922. By Manuel Moos

Only logging address if it changed.

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