Created by Loïc Molinari and last modified
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Loïc Molinari

Recent revisions

8. By Loïc Molinari

Added a clear property to ShaderEffectSource.

7. By Loïc Molinari

Don't consider textureSize when a framebuffer is set.

6. By Loïc Molinari

Fixed broken test implying costy framebuffer creations.

5. By Loïc Molinari

Break on broken code path.

4. By Loïc Molinari

Added a ShaderEffectSourceFramebuffer item that can be used to share FBOs in distinct ShaderEffectSource items.

3. By Loïc Molinari

Added a samples property to ShaderEffectSource to define the number of samples per pixel using a multisample framebuffer.

2. By Loïc Molinari

Flipped ShaderEffectSourceTexture texcoords upside down instead of mirroring the projection matrix.

1. By Loïc Molinari

Initial import

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