Created by Loïc Molinari on 2015-06-08 and last modified on 2015-06-08
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Loïc Molinari

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3. By Loïc Molinari on 2015-06-08

Moved texture matrix multiplication from fragent to vertex shader.

2. By Loïc Molinari on 2015-06-08

Fixed cropping under rotation.

1. By Loïc Molinari on 2015-06-08

Initial import.

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