~libretro/mgba/+git/mGBA-libretro:0.5.x

Last commit made on 2017-06-26
Get this branch:
git clone -b 0.5.x https://git.launchpad.net/~libretro/mgba/+git/mGBA-libretro

Branch merges

Branch information

Name:
0.5.x
Repository:
lp:~libretro/mgba/+git/mGBA-libretro

Recent commits

6c80a9c... by sergio-br2 <email address hidden>

Merge pull request #64 from webgeek1234/master

Android-21 has locale_t defined, set appropriate define for arm64-v8a

3b3a057... by Aaron Kling <email address hidden>

Android-21 has locale_t defined, set appropriate define for arm64-v8a

fdaaaee... by Sergio Benjamim

Merge remote-tracking branch 'upstream/0.5'

42aac42... by waddlesplash <email address hidden>

Update CHANGES appropriately.

d7fdda4... by waddlesplash <email address hidden>

Qt: Relax hard dependency on OpenGL.

ea93b02... by waddlesplash <email address hidden>

Qt: Disable "New multiplayer window" when MAX_GBAS is reached.

Fixes #107.

d7aa0ea... by "Eevee (Lexy Munroe)" <email address hidden>

Core: Fix maximum length of INI section names

It was a generous 128, but the inih library has its own maximum length
of 50. Any longer keys were truncated by inih, so they appeared to be
missing when mgba tried to read the longer key again later.

This was causing the configuration for my Nintendo Wii Remote Pro
Controller to be effectively lost; the key name ended up at 53
characters.

Arguably inih should truncate when reading, too, but...

32d2e3d... by Vicki Pfau <email address hidden>

Util: Tune patch-fast extent sizes

ce970fc... by Vicki Pfau <email address hidden>

Qt: Fix mCoreConfig leaking

5a2d803... by Anty-Lemon <email address hidden>

SDL: Fix software renderer build