Created by Jesse Barker and last modified
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42. By Jesse Barker

ShaderSource: Parse precision strings using fuzzy split to allow spaces.

41. By Alexandros Frantzis

Program: Support assignment to mat3 program variables.

40. By Alexandros Frantzis

Log: Support extra output stream for log messages.

39. By Jesse Barker

Merge of lp:~linaro-graphics-wg/libmatrix/split-refactor

Adds bash-style escaping for Util::split and cleans up the API to handle all of
the modes we now support.

38. By Jesse Barker

Util: Update dependencies on util.h (shader-source). Make Util::split() support
both explicit and "fuzzy" delimiters when parsing a string. Add API
documentation for all of Util.

37. By Jesse Barker

Util: Update split() to treat the delimiter more flexibly, so that if there is
whitespace or consecutive delimiters, the elements come out cleanly.

36. By Jesse Barker

Add a member to Util to return just the program name from a path string.

35. By Jesse Barker

Make appname a required parameter to Log::init and make it private as nothing public needs direct access

34. By Jesse Barker

Merge of lp:~linaro-graphics-wg/libmatrix/log-fixes to address issues with Android support.

33. By Jesse Barker

Make sure to include string for the definiton of Log.

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