Merge lp:~jr/launchpad/803016-assign-to-me into lp:launchpad

Proposed by Jonathan Riddell
Status: Merged
Approved by: Deryck Hodge
Approved revision: no longer in the source branch.
Merged at revision: 13327
Proposed branch: lp:~jr/launchpad/803016-assign-to-me
Merge into: lp:launchpad
Diff against target: 25 lines (+2/-2)
2 files modified
lib/lp/app/doc/lazr-js-widgets.txt (+1/-1)
lib/lp/app/javascript/widgets.js (+1/-1)
To merge this branch: bzr merge lp:~jr/launchpad/803016-assign-to-me
Reviewer Review Type Date Requested Status
Deryck Hodge (community) code Approve
Review via email: mp+66164@code.launchpad.net

Commit message

[r=deryck][bug=803016] Change "Assign me" to "Assign to me" in the widget that assigns someone to a bug.

Description of the change

Grammer fix

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Revision history for this message
Martin Pool (mbp) wrote :

'grammar' ;-)

Martin

Revision history for this message
Deryck Hodge (deryck) wrote :

Looks fine, thanks for the change!

review: Approve (code)

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1=== modified file 'lib/lp/app/doc/lazr-js-widgets.txt'
2--- lib/lp/app/doc/lazr-js-widgets.txt 2011-04-15 11:02:24 +0000
3+++ lib/lp/app/doc/lazr-js-widgets.txt 2011-06-28 15:13:48 +0000
4@@ -278,7 +278,7 @@
5 *****************
6
7 If the logged in user is in the defined vocabulary (only occurs with people
8-type vocabularies), a link is shown "Assign me'.
9+type vocabularies), a link is shown "Assign to me'.
10
11 If the field is optional, a "Remove" link is shown. The "Remove" text is
12 customizable thought the "remove_button_text" parameter.
13
14=== modified file 'lib/lp/app/javascript/widgets.js'
15--- lib/lp/app/javascript/widgets.js 2011-06-23 02:43:46 +0000
16+++ lib/lp/app/javascript/widgets.js 2011-06-28 15:13:48 +0000
17@@ -122,7 +122,7 @@
18 this.constructor.superclass.renderUI.call(this);
19 var remove_button, assign_me_button;
20 var remove_button_text = "Remove assignee";
21- var assign_me_button_text = "Assign me";
22+ var assign_me_button_text = "Assign to me";
23
24 if (this._show_remove_button) {
25 remove_button = Y.Node.create(