lp:joybot

Created by Joybot Developers and last modified

'trunk': The main development branch for Joybot

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Owner:
Joybot Developers
Project:
Joybot
Status:
Development

Recent revisions

189. By Jonathan Lange

Merge branch with a silly change

188. By Chris Halse Rogers

Update tests to match new Twisted API

187. By Chris Halse Rogers

Add a test for, and fix, the incorrect formatting of Combination dice objects

186. By Chris Halse Rogers

Track changes to Twisted API; connect to #thrones instead of #swords

185. By Chris Halse Rogers

Ignore the _database

184. By Chris Halse Rogers

Update the parser to new PyParsing API

183. By Chris Halse Rogers

Merge Radix's parsing-refactor branch into trunk;
Parsing is now separate from the rest of the code.
  * Author: Radix
  * Reviewer: RAOF
  * Fixes #118573

182. By Jonathan Lange

Fix the weird combat bug. This is probably related to #58677

Previously, Combat objects would be in an inconsistent state when restored
from the database. They would have nextActors and segments, but no combat
phase iterator. This branch correctly restores the combat iterator when
the Combat object is brought back to life.

181. By Jonathan Lange

Raise an error if the player tries to set SPD to a value outside of [1, 12].

* Author: RAOF
* Reviewer: jml
* Fixes <bug not filed>

180. By Jonathan Lange

Fix a bug where removing a character from combat left the character in
the speed table if the character was scheduled to go next.

* Author: RAOF
* Review: jml
* Fixes #58335

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