Code review comment for lp:~josharenson/unity8/fix-scope-managment-scrolling

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Andrea Cimitan (cimi) wrote :

Two things while you're at it:
- can we tune the flick velocity/deceleration following something similar to what we have in ScopeListView.qml?
- the clip: true of the Flickable can be tweaked and removed in few cases, when the panel is shown it doesn't seem to do anything from a quick testing, but if you are scrolling a bit then press "back" then you see the listitems on the dash while the panel is hiding, maybe we can tweak things a little or use clip: true just when contentY is more than 0 and the panel is currently closing

review: Needs Fixing

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