ecere:shaders

Last commit made on 2016-07-03
Get this branch:
git clone -b shaders https://git.launchpad.net/ecere

Branch merges

Branch information

Name:
shaders
Repository:
lp:ecere

Recent commits

fe7c664... by Jerome St-Louis on 2016-06-28

ecere/gfx/drivers/OpenGL (Android): Fixed blank textures
- CheckExtension() was not being called and not setting up pow2textures and max texture size

3d7e825... by Jerome St-Louis on 2016-05-19

ecere/gfx/drivers/OpenGL: twoSided parameter for shader_setSimpleMaterial()

13c4564... by Jerome St-Louis on 2016-04-22

ecere/gfx/drivers/GL: Not printing out GL debugging notifications

acbc1b9... by Jerome St-Louis on 2016-04-20

ecere/gfx/drivers/GL: Declaring functions not taking any values as (void)
- Ran into confusing troubles because the compilers were not complaining about glPopAttrib(GL_ALL_ATTRIB_BITS)
- Win32Interface: Ensuring CALLBACK includes __attribute__((__force_align_arg_pointer__)) for recent GCC
  This should also probably be done directly in _mingw.h (Done in the Installer's version)

56f57cc... by Jerome St-Louis on 2016-04-18

ecere/gfx/OpenGL/matrixStack: Flipped glRotated() angle sign to match OpenGL behavior

0afd4a2... by Jerome St-Louis on 2016-04-18

ecere/gfx/OpenGL: (OpenGL ES) Support for glColor4f() with lighting enabled
- Color material emulation

2f70886... by Jerome St-Louis on 2016-04-17

ecere/gfx/OpenGL: Shaders fixes for rendering offscreen; _GLES compilation

a75c9d8... by Jerome St-Louis on 2016-04-10

ecere/gfx/drivers/GL/matrixStack: Added glGetDoublev()
- Implemented support for querying matrices

7b7e9fc... by Jerome St-Louis on 2016-04-01

ecere/gfx/OpenGL: Standardized on _GLES for ES 1.1 and _GLES2 for ES 2.0
- Fixed bug in matrixStack's glLoadMatrix
- Fixed shading.ec compilation with ECERE_NO3D

dd2ea72... by Jerome St-Louis on 2016-03-10

ecere/gfx/drivesr/OpenGL: WebGL Fixes