lp:~jdstrand/media-hub/lp1377966
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Branch merges
- Ricardo Salveti (community): Approve
- PS Jenkins bot: Approve (continuous-integration)
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Diff: 14 lines (+4/-0)1 file modifieddebian/usr.bin.media-hub-server (+4/-0)
Branch information
Recent revisions
- 71. By Alberto Aguirre
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Fix potential access to dead objects. Fixes: 1364483, 1376352
Approved by: Thomas Voß - 69. By Alberto Aguirre
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Fix self deadlock when clients disconnect from media::Player
When receiving a media::
PlayerImplement ation on_client_ disconnected signal, avoid calling
remove_player_ for_key within the same context as the player object may be deleted (which owns
the signal object whose destructor waits until all slots are dispatched). Fixes: 1371454
Approved by: Jim Hodapp, Thomas Voß - 68. By Alberto Aguirre
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Prevent dead object access by asynchronous calls to clear_wakelock in media::
PlayerImplement ation:: Private On an player engine state change - detached threads are launched to clear system/display wakelocks in the future.
Before those threads get a chance to execute, media::PlayerImplement ation can be destroyed. By holding a weak_ptr to
media::PlayerImplemen tation: :Private in the launched threads, access to dead Private objects is prevented. Fixes: 1373722
Approved by: Jim Hodapp, PS Jenkins bot - 66. By Alberto Aguirre
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Fix wake lock state machine and subtle race conditions on wake lock refcounts. Fixes: 1368786
Approved by: Jim Hodapp, PS Jenkins bot
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