Nux

lp:~jaytaoko/nux/nux-reference-fbo

Created by Jay Taoko and last modified
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Owner:
Jay Taoko
Project:
Nux
Status:
Development

Recent revisions

530. By Jay Taoko

* Added support for a reference fbo in nux.
* Call SetReferenceFramebuffer to set the reference frame buffer object

529. By Andrea Azzarone

Fixes GridHlayout key navigation and add three automated tests. I need this fix to implement properly the new dash key navigation design.. Fixes: . Appoved by Jay Taoko.

528. By Jay Taoko

* Added support for text alignment inside view
* Fixed layout bug
* Added example layout example (for a shortcut key view). Fixes: . Appoved by Jay Taoko, Andrea Azzarone.

527. By Jay Taoko

* Fix: look for ABI.h in $(builddir) rather than $(srcdir) in case the builddir is different from the srcdir.
* Fix: "make distcheck" was failing. Fixes: . Appoved by Didier Roche.

526. By Gord Allott

Updates nux to nux 2.0 - including pc file and libs. Fixes: . Appoved by Didier Roche, Tim Penhey, Jay Taoko.

525. By Jay Taoko

* Added ABI.h file to signal ABI or API breaks in Nux.. Fixes: . Reviewed by Didier Roche.

524. By Andrea Azzarone

    * Added mouse button test: only mouse buttons 1, 2 and 3 should generate mouse down/up events (jaytaoko)

    * Merged with Nux Trunk.

    * Tries to fix:
    [*] Bug #775872: Menubar - horizontal scroll over a menu opens it
    [*] Bug #809717: Horizontal scroll on maximize/restore window control restores window.
    [*] Bug #837004: Horizontally scrolling while highlighting an item in the dash or on an indicator will open the item.
    [*] a not reported bug: horizontally scrolling on minimize window control (-) blows up unity (at least on my laptop).

    ------------------
    - Preface:
    -------------------
    In X11 the horizontal scroll and the vertical one are emulated using a wheel-to-button mapping. The wheel-to-button mapping always generates a press followed instantly by a release.
    As you know currently nux doesn't support horizontal scroll.

    ------------------------
    - What happens in nux
    ------------------------
    So in the mouse_press function (GraphicsDisplayX11.cpp) and in the mouse_release one is setted to NUX_MOUSE_PRESSED and NUX_MOUSE_RELEASED not only when button1, button2 or button3 are pressed/released, but also when button4, button5, button6 and button7 are pressed/released.

    Regarding vertical scoll we have no problems because in MouseEventCycle function (WindowCompositorX11.cpp), NUX_MOUSE_WHEEL has an higher priority then NUX_MOUSE_PRESSED, so the mouse_wheel signal is emitted.

    As said in the preface nux doesn't support horizontal scroll. So NUX_MOUSE_WHEEL is not setted and in MouseEventCycle because NUX_MOUSE_PRESSED is setted, the mouse_click (or mouse_up) signal is emitted.

    --------------------------
    - Solution
    --------------------------
    Don't set NUX_MOUSE_PRESSED (or NUX_MOUSE_RELEASED) if it's a scroll.

    ---------------------------
    - P.S.
    ---------------------------
    No regressions found during my manual test. I cannot imagine any kind of regression. Please let me know if something is wrong.
. Fixes: . Reviewed by Jay Taoko.

523. By Jay Taoko

* Added automated tests from mouse events
* Fixed double-click event: bug #708020
* Fixed: added missing functions in Layout.cpp/.h. Fixes: 708020. Reviewed by Jay Taoko.

522. By Jay Taoko

Many of the duplicates in bug #810182, report errors with loading of GLX.
         extension "GLX" missing on display ":0".
         Xlib: extension "GLX" missing on display ":0".
         Xlib: extension "GLX" missing on display ":0".

Many of the Xorg logs also report error in loading of the Nvidia or Nouveau driver. I will add a test to detect the presence of GLX on the system. If the system does not have GLX support, then unity_support_test will not continue further and the test will fail (but not crash).
. Fixes: 810182. Reviewed by Jay Taoko.

521. By Didier Roche-Tolomelli

Add needed TODO notice. By Didier Roche, reviewed by Didier Roche. Fixes: .

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