Created by janisozaur and last modified
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Recent revisions

3516. By zeromus

don't auto-patch DLDI unless game code is ####

3515. By riccardom

comment (sigh!) a variable that is used only in already
commented code.

3514. By mtabachenko

- fix IRQ handler for ARM7 when use external SWI (big speedup);

3513. By mtabachenko

- add 8bit read divcnt register(fix bug #3015135);

3512. By riccardom

MatrixMultVec3x3_fixed should be available also when
ENABLE_SSE is not set. Fix compilation on linux.

3511. By zeromus

gfx3d: change lighting engine almost entirely to fixed point, and substantially improve accuracy of specular component

3510. By zeromus

win32: add an option to disable texturing, for debugging and educational purposes

3509. By normmatt234

Armwrestler now uses standard devkitarm makefiles.

3508. By normmatt234

Remove useless folders.

3507. By normmatt234

opps wrong folder.

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