lp:~jamalta/unity/683261-autohide-quicklist
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- bzr branch lp:~jamalta/unity/683261-autohide-quicklist
Branch merges
- Jason Smith (community): Approve on 2010-12-09
-
Diff: 557 lines (+233/-125)8 files modifiedsrc/Launcher.cpp (+19/-18)
src/Launcher.h (+2/-6)
src/LauncherIcon.cpp (+14/-32)
src/LauncherIcon.h (+0/-3)
src/QuicklistManager.cpp (+109/-0)
src/QuicklistManager.h (+52/-0)
src/QuicklistView.cpp (+34/-66)
src/QuicklistView.h (+3/-0)
Branch information
Recent revisions
- 686. By Jamal Fanaian on 2010-12-09
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meant to do a check for _enable_
quicklist_ for_testing in QuicklistView: :Hide() - 685. By Jamal Fanaian on 2010-12-09
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Removed the active quicklist references from Launcher. We're using QuicklistManager now
- 683. By Jamal Fanaian on 2010-12-08
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Switched QuicklistManager to be a singleton. Launcher checks the quicklist state in EnsureHidden. Emitting signals when Quicklist is opened/closed. Launcher will now use those to start off the animation.
- 682. By Jamal Fanaian on 2010-12-08
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Removed debugging prints. Don't register a quicklist more than once.
- 681. By Jamal Fanaian on 2010-12-08
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QuicklistManager now listens for show/hide signals from QuicklistView. Created Hide and Show methods in QuicklistView.
- 680. By Jamal Fanaian on 2010-12-08
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Started on QuicklistManager. Animation kind of gets stopped when a QuicklistView is open, but it's still a bit wonky.
- 678. By Jason Smith on 2010-12-07
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lighten up arrows via design request.
Make all present animations use 50% urgency
Branch metadata
- Branch format:
- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
- Stacked on:
- lp:unity

