lp:~ismohaa/rts-peli/izmo
Created by
IsmoHaa
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- 121. By IsmoHaa <email address hidden>
-
Fixed bug that caused game to hang when clicking on a walkable pach in the woods, plus some other related issues.
- 119. By IsmoHaa <email address hidden>
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Trees are now unwalkable ground. Units try to get as close to unwalkable groud as possible if ordered to go there.
- 118. By IsmoHaa <email address hidden>
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The issue of units sometimes stacking, as well as weird pathfinding results fixed.
- 117. By IsmoHaa <email address hidden>
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Made changes to player setup so that setting up the pseudomap of the units in the contructor no longer causes the game to segfault.
- 115. By IsmoHaa <email address hidden>
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Speedups to pathfinder. Units should now consider each other while moving.
- 112. By IsmoHaa <email address hidden>
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Refactored the setIslandNeighb
ours-method to use BFS instead of DFS recursion.
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- Branch format:
- Branch format 7
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- Bazaar repository format 2a (needs bzr 1.16 or later)
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- lp:rts-peli