lp:~ismohaa/rts-peli/izmo

Created by IsmoHaa and last modified
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Branch information

Owner:
IsmoHaa
Project:
RTS-peli
Status:
Development

Recent revisions

121. By IsmoHaa <email address hidden>

Fixed bug that caused game to hang when clicking on a walkable pach in the woods, plus some other related issues.

120. By IsmoHaa <email address hidden>

Merged Dzarg test brach

119. By IsmoHaa <email address hidden>

Trees are now unwalkable ground. Units try to get as close to unwalkable groud as possible if ordered to go there.

118. By IsmoHaa <email address hidden>

The issue of units sometimes stacking, as well as weird pathfinding results fixed.

117. By IsmoHaa <email address hidden>

Made changes to player setup so that setting up the pseudomap of the units in the contructor no longer causes the game to segfault.

116. By IsmoHaa <email address hidden>

Minor changes to Unit

115. By IsmoHaa <email address hidden>

Speedups to pathfinder. Units should now consider each other while moving.

114. By IsmoHaa <email address hidden>

Implemented pathfinding with binary heap

113. By IsmoHaa <email address hidden>

removed some old cruft

112. By IsmoHaa <email address hidden>

Refactored the setIslandNeighbours-method to use BFS instead of DFS recursion.

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Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
lp:rts-peli
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