lp:~hikiko/unity/unity.tmp-alpha-shadows

Created by Eleni Maria Stea on 2016-03-11 and last modified on 2016-03-11
Get this branch:
bzr branch lp:~hikiko/unity/unity.tmp-alpha-shadows
Only Eleni Maria Stea can upload to this branch. If you are Eleni Maria Stea please log in for upload directions.

Branch merges

Related bugs

Related blueprints

Branch information

Owner:
Eleni Maria Stea
Project:
Unity
Status:
Development

Recent revisions

4078. By Eleni Maria Stea on 2016-03-11

quick backup

4077. By Eleni Maria Stea on 2016-02-01

fixed edge cases of shaped windows

4076. By Eleni Maria Stea on 2016-01-31

the window should be redrawn in next event loop: fixes artifacts with the
inactive shadow color which is partially updated in some cases

4075. By Eleni Maria Stea on 2016-01-31

used larger textures because CairoGraphics::BlurSurface uses exponential
blur with infinite area and so the shadow textures don't fit the windows

4074. By Eleni Maria Stea on 2016-01-28

added comment with copyright/license etc

4073. By Eleni Maria Stea on 2016-01-27

fixed bug: shape pixmap should be member of the window (if it's in
 the manager it's global)

4072. By Eleni Maria Stea on 2016-01-27

fixes indentation

4071. By Eleni Maria Stea on 2016-01-27

working shadows

4070. By Eleni Maria Stea on 2016-01-26

black quad - texture still missing

4069. By Eleni Maria Stea on 2016-01-26

changed window drawing order (shadows should be rendered before the windows)

Branch metadata

Branch format:
Branch format 7
Repository format:
Bazaar repository format 2a (needs bzr 1.16 or later)
Stacked on:
lp:unity
This branch contains Public information 
Everyone can see this information.

Subscribers